Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
マフォクシー

マフォクシー

ほのお エスパー
全国図鑑 No.655 / 使用率 33位
データ集計日:2026-09-10

種族値

HP
75
こうげき
69
ぼうぎょ
72
とくこう
114
とくぼう
100
すばやさ
104
合計
534

メガシンカ

メガマフォクシー

ほのおエスパー

特性:ふゆう — 地面にいないことになり、じめん技・まきびし・どくびし・ねばねばネットが効かない。

HP
75
こうげき
69
ぼうぎょ
72
とくこう
159+45
とくぼう
125+25
すばやさ
134+30
合計
634

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
じめんいわゴーストみずあく
かくとうはがねほのおくさエスパーこおりフェアリー

特性

順位 特性名 採用率 ⓘ 効果・推移
1 もうか
85.5%
-7.5
HPが最大HPの1/3以下になると、ほのおタイプの技の威力が1.5倍になる。
採用率の推移
94898493.0%85.5%9/99/10
2 マジシャン
14.5%
+7.5
自分が道具を持っていない時、技でダメージを与えた相手の道具を奪う。
採用率の推移
161167.0%14.5%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
あく わるだくみ
65.4%
+3.7
あく変化
PP 20
自分の特攻を2段階上げる。
採用率の推移
66646161.7%65.4%9/99/10
2
ほのお かえんほうしゃ
54.5%
+6.2
ほのお特殊
威力 90命中 100%PP 16
10%の確率で相手をやけど状態にする。
採用率の推移
55514748.3%54.5%9/99/10
3
エスパー サイコショック
46.3%
-6.7
エスパー特殊
威力 80命中 100%PP 12
相手の防御の能力値でダメージ計算する。
採用率の推移
54504553.0%46.3%9/99/10
4
エスパー サイコキネシス
43.3%
+3.3
エスパー特殊
威力 90命中 100%PP 12
10%の確率で相手の特防を1段階下げる。
採用率の推移
44424040.0%43.3%9/99/10
5
ノーマル みがわり
42.1%
-4.4
ノーマル変化
PP 12
自分のHPを最大HPの1/4減らしみがわりを出す。みがわりは、自分の代わりに技を受ける。最大HPの1/4のダメージを受けると消える。
採用率の推移
47444146.5%42.1%9/99/10
6
フェアリー マジカルシャイン
33.7%
+6.7
フェアリー特殊
威力 80命中 100%PP 12
通常の攻撃技。
採用率の推移
35302627.0%33.7%9/99/10
7
ほのお オーバーヒート
21.1%
+0.7
ほのお特殊
威力 130命中 90%PP 8
自分の特攻を2段階下げる。
採用率の推移
21212020.4%21.1%9/99/10
8
ノーマル アンコール
19.9%
-9.2
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
採用率の推移
30241929.1%19.9%9/99/10
9
ほのお マジカルフレイム
15.4%
ほのお特殊
威力 75命中 100%PP 12
相手の特攻を1段階下げる。
10
くさ くさむすび
13.0%
-5.3
くさ特殊
命中 100%PP 20
相手が重いほど威力が上がる。威力20-120。
採用率の推移
19161218.3%13.0%9/99/10

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
マフォクシナイト
99.9%
-0.1
対応するポケモンがバトル中にメガシンカできる。
採用率の推移
100100100100.0%99.9%9/99/10
2
こだわりスカーフこだわりスカーフ
0.1%
素早さが1.5倍になるが、同じ技しか出せなくなる。
3
もくたん
0.0%
ほのおタイプの技の威力が1.2倍になる。

性格

順位 性格 採用率 ⓘ 詳細
1 おくびょう (S↑ A↓)
73.0%
-3.5
採用率の推移
77757276.5%73.0%9/99/10
2 ひかえめ (C↑ A↓)
25.6%
+2.6
採用率の推移
26242323.0%25.6%9/99/10
3 ずぶとい (B↑ A↓)
0.9%
4 おだやか (D↑ A↓)
0.5%
5 せっかち
0.0%
-0.4
採用率の推移
0000.4%0.0%9/99/10

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 10132032
14.4%
+2.7
採用率の推移
15131111.7%14.4%9/99/10
2 20032032
9.9%
3 00232032
4.3%
-12.7
採用率の推移
1911217.0%4.3%9/99/10
4 150714030
4.1%
-2.4
採用率の推移
7546.5%4.1%9/99/10
5 10032132
3.8%
-1.9
採用率の推移
6545.7%3.8%9/99/10
6 00032032
3.1%
7 50032029
2.7%
8 130023129
2.7%
9 250111029
2.5%
10 10432029
2.4%
-1.1
採用率の推移
4323.5%2.4%9/99/10

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 3.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 4.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 3.5位前回比 -3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 5位
6
平均 6.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 6位
7
平均 8.5位前回比 +3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 7位
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.0位
順位推移(数字が小さいほど多く同居)
10
平均 8.5位前回比 -3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 10位

考察記事

マフォクシー
考察記事
【ポケモンチャンピオンズ】マフォクシー 考察 M-5 シーズン わるだくみ採用増と型の変化
マフォクシー
考察記事
【ポケモンチャンピオンズ】メガマフォクシー 考察 M-4 シーズン 特殊アタッカーの型と立ち回り
マフォクシー
考察記事
メガマフォクシー考察 M-3 開幕42位から17位への急上昇とサザングロスへの強さ
マフォクシー
考察記事
メガマフォクシー M-2【使用率25位】相性補完・有利不利とわるだくみ型採用率

Pokémon Matchups

Favorable
LucarioLucario
Delphox Delphox vs Lucario Lucario

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
DelphoxLucario
160.5〜191.8%
Flamethrower
1HKO
160.5〜191.8%
Flamethrower
1HKO
LucarioDelphox
59.6〜71.5%
Dark Pulse
2HKO
53.0〜63.6%
Dark Pulse
2HKO
Speed
Second
DelphoxS204 / LucarioS223
First
DelphoxS204 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
DelphoxLucario
148.3〜175.5%
Flamethrower
1HKO
148.3〜175.5%
Flamethrower
1HKO
LucarioDelphox
54.5〜65.5%
Dark Pulse
2HKO
48.5〜58.2%
Dark Pulse
2 hits (95%)
Speed
Second
DelphoxS202 / LucarioS223
First
DelphoxS202 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Lucario's page →
GholdengoGholdengo
Delphox Delphox vs Gholdengo Gholdengo

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
DelphoxGholdengo
119.0〜141.1%
Flamethrower
1HKO
113.0〜133.7%
Overheat
1HKO
119.0〜141.1%
Flamethrower
1HKO
GholdengoDelphox
84.8〜100.7%
Shadow Ball
1 hits (6%)
64.9〜76.8%
Shadow Ball
2HKO
76.8〜91.4%
Shadow Ball
2HKO
Speed
First
DelphoxS204 / GholdengoS136
First
DelphoxS204 / GholdengoS107
First
DelphoxS204 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
DelphoxGholdengo
108.0〜128.8%
Flamethrower
1HKO
103.6〜122.3%
Overheat
1HKO
108.0〜128.8%
Flamethrower
1HKO
GholdengoDelphox
77.6〜92.1%
Shadow Ball
2HKO
59.4〜70.3%
Shadow Ball
2HKO
70.3〜83.6%
Shadow Ball
2HKO
Speed
First
DelphoxS202 / GholdengoS136
First
DelphoxS202 / GholdengoS107
First
DelphoxS202 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Gholdengo's page →
AegislashAegislash
Delphox Delphox vs Aegislash Aegislash

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DelphoxAegislash
115.0〜136.5%
Overheat
1HKO
115.0〜136.5%
Overheat
1HKO
115.0〜136.5%
Overheat
1HKO
AegislashDelphox
196.0〜231.8%
Poltergeist
1HKO
151.0〜178.8%
Poltergeist
1HKO
235.1〜278.1%
Poltergeist
1HKO
Speed
First
DelphoxS204 / AegislashS80
First
DelphoxS204 / AegislashS72
First
DelphoxS204 / AegislashS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DelphoxAegislash
105.4〜125.7%
Overheat
1HKO
105.4〜125.7%
Overheat
1HKO
105.4〜125.7%
Overheat
1HKO
AegislashDelphox
168.5〜200.0%
Poltergeist
1HKO
130.9〜153.9%
Poltergeist
1HKO
201.8〜240.0%
Poltergeist
1HKO
Speed
First
DelphoxS202 / AegislashS80
First
DelphoxS202 / AegislashS72
First
DelphoxS202 / AegislashS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
ゴリランダーゴリランダー
Delphox Delphox vs ゴリランダー ゴリランダー

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Delphoxゴリランダー
114.0〜136.2%
Flamethrower
1HKO
calculated with グラスフィールド
114.0〜136.2%
Flamethrower
1HKO
calculated with グラスフィールド
114.0〜136.2%
Flamethrower
1HKO
calculated with グラスフィールド
ゴリランダーDelphox
87.4〜104.6%
Knock Off
1 hits (25%)
calculated with グラスフィールド
72.8〜85.4%
Wood Hammer
2HKO
calculated with グラスフィールド
67.5〜80.8%
Knock Off
2HKO
calculated with グラスフィールド
Speed
First
DelphoxS204 / ゴリランダーS107
First
DelphoxS204 / ゴリランダーS107
First
DelphoxS204 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Delphoxゴリランダー
105.3〜124.6%
Flamethrower
1HKO
calculated with グラスフィールド
105.3〜124.6%
Flamethrower
1HKO
calculated with グラスフィールド
105.3〜124.6%
Flamethrower
1HKO
calculated with グラスフィールド
ゴリランダーDelphox
77.0〜90.9%
Knock Off
2HKO
calculated with グラスフィールド
62.4〜73.9%
Wood Hammer
2HKO
calculated with グラスフィールド
59.4〜70.3%
Knock Off
2HKO
calculated with グラスフィールド
Speed
First
DelphoxS202 / ゴリランダーS107
First
DelphoxS202 / ゴリランダーS107
First
DelphoxS202 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
CorviknightCorviknight
Delphox Delphox vs Corviknight Corviknight

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
DelphoxCorviknight
140.5〜166.8%
Overheat
1HKO
140.5〜166.8%
Overheat
1HKO
140.5〜166.8%
Overheat
1HKO
CorviknightDelphox
51.7〜61.6%
Brave Bird
2HKO
51.7〜61.6%
Brave Bird
2HKO
51.7〜61.6%
Brave Bird
2HKO
Speed
First
DelphoxS204 / CorviknightS87
First
DelphoxS204 / CorviknightS78
First
DelphoxS204 / CorviknightS78
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
DelphoxCorviknight
129.8〜153.2%
Overheat
1HKO
129.8〜153.2%
Overheat
1HKO
129.8〜153.2%
Overheat
1HKO
CorviknightDelphox
45.5〜53.3%
Brave Bird
2 hits (33%)
45.5〜53.3%
Brave Bird
2 hits (33%)
45.5〜53.3%
Brave Bird
2 hits (33%)
Speed
First
DelphoxS202 / CorviknightS87
First
DelphoxS202 / CorviknightS78
First
DelphoxS202 / CorviknightS78
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
Farigiraf*Farigiraf
Delphox Delphox vs Farigiraf Farigiraf

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
DelphoxFarigiraf
106.9〜128.3%
Psyshock
2HKO (incl. きあいのタスキ)
110.5〜130.5%
Psychic
2HKO (incl. きあいのタスキ)
106.9〜128.3%
Psyshock
1HKO
FarigirafDelphox
76.8〜91.4%
Power Gem
2HKO
63.6〜75.5%
Power Gem
2HKO
83.4〜99.3%
Power Gem
2HKO
Speed
First
DelphoxS204 / FarigirafS151
First
DelphoxS204 / FarigirafS106
First
DelphoxS204 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
DelphoxFarigiraf
99.4〜118.2%
Psyshock
2HKO
101.1〜120.0%
Psychic
2HKO (incl. きあいのタスキ)
122.0〜144.7%
Psychic
1HKO
FarigirafDelphox
70.3〜83.6%
Power Gem
2HKO
58.2〜69.1%
Power Gem
2HKO
76.4〜90.9%
Power Gem
2HKO
Speed
First
DelphoxS202 / FarigirafS151
First
DelphoxS202 / FarigirafS106
First
DelphoxS202 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Farigiraf's page →
メガリザードンYメガリザードンY
Delphox Delphox vs メガリザードンY メガリザードンY

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
DelphoxメガリザードンY
62.6〜74.2%
Psyshock
2HKO
calculated with 晴れ
メガリザードンYDelphox
58.3〜68.9%
Overheat
2 hits (11%)
calculated with 晴れ
Speed
First
DelphoxS204 / メガリザードンYS152
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
DelphoxメガリザードンY
58.1〜68.4%
Psyshock
2HKO
calculated with 晴れ
メガリザードンYDelphox
41.2〜49.1%
Weather Ball
3HKO
calculated with 晴れ
Speed
First
DelphoxS202 / メガリザードンYS152
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
View メガリザードンY's page →
A-NinetalesA-Ninetales
Delphox Delphox vs A-Ninetales A-Ninetales

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DelphoxA-Ninetales
102.9〜121.1%
Flamethrower
1HKO
calculated with あられ
120.0〜141.3%
Flamethrower
1HKO
calculated with あられ
A-NinetalesDelphox
41.1〜49.0%
Foul Play
3HKO
calculated with あられ
41.1〜49.0%
Foul Play
3HKO
calculated with あられ
Speed
First
DelphoxS204 / A-NinetalesS177
First
DelphoxS204 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DelphoxA-Ninetales
134.9〜158.9%
Overheat
1HKO
calculated with あられ
109.3〜129.3%
Flamethrower
1HKO
calculated with あられ
A-NinetalesDelphox
35.2〜42.4%
Foul Play
3HKO
calculated with あられ
35.2〜42.4%
Foul Play
3HKO
calculated with あられ
Speed
First
DelphoxS202 / A-NinetalesS177
First
DelphoxS202 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
View A-Ninetales's page →
SneaslerSneasler
Delphox Delphox vs Sneasler Sneasler

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DelphoxSneasler
300.6〜359.2%
Psyshock
1HKO
300.6〜359.2%
Psyshock
1HKO
300.6〜359.2%
Psyshock
1HKO
SneaslerDelphox
86.1〜102.0%
Throat Chop
1 hits (13%)
86.1〜102.0%
Throat Chop
1 hits (13%)
86.1〜102.0%
Throat Chop
1 hits (13%)
Speed
First
DelphoxS204 / SneaslerS172
First
DelphoxS204 / SneaslerS172
First
DelphoxS204 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DelphoxSneasler
277.7〜328.7%
Psyshock
1HKO
277.7〜328.7%
Psyshock
1HKO
277.7〜328.7%
Psyshock
1HKO
SneaslerDelphox
75.2〜88.5%
Throat Chop
2HKO
75.2〜88.5%
Throat Chop
2HKO
75.2〜88.5%
Throat Chop
2HKO
Speed
First
DelphoxS202 / SneaslerS172
First
DelphoxS202 / SneaslerS172
First
DelphoxS202 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Sneasler's page →
VolcaronaVolcarona
Delphox Delphox vs Volcarona Volcarona

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
DelphoxVolcarona
44.3〜53.1%
Flamethrower
3HKO
68.9〜82.0%
Psyshock
2HKO
64.6〜76.6%
Overheat
2 hits (53%)
VolcaronaDelphox
36.4〜43.7%
Bug Buzz
3HKO
47.7〜56.3%
Bug Buzz
2 hits (85%)
36.4〜43.7%
Bug Buzz
3HKO
Speed
First
DelphoxS204 / VolcaronaS122
First
DelphoxS204 / VolcaronaS152
First
DelphoxS204 / VolcaronaS122
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
DelphoxVolcarona
41.1〜49.0%
Flamethrower
3 hits (>99%)
63.4〜74.5%
Psyshock
2HKO
41.1〜49.0%
Flamethrower
3HKO
VolcaronaDelphox
33.3〜40.0%
Bug Buzz
3HKO
43.6〜51.5%
Bug Buzz
2 hits (8%)
33.3〜40.0%
Bug Buzz
3HKO
Speed
First
DelphoxS202 / VolcaronaS122
First
DelphoxS202 / VolcaronaS152
First
DelphoxS202 / VolcaronaS122
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Volcarona's page →
イエッサン(オス)イエッサン(オス)
Delphox Delphox vs イエッサン(オス) イエッサン(オス)

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Delphoxイエッサン(オス)
98.5〜116.1%
Overheat
1 hits (88%)
calculated with サイコフィールド
98.5〜116.1%
Overheat
1 hits (88%)
calculated with サイコフィールド
98.5〜116.1%
Overheat
2HKO
calculated with サイコフィールド
イエッサン(オス)Delphox
47.7〜57.0%
Shadow Ball
2 hits (83%)
calculated with サイコフィールド
45.0〜53.0%
Shadow Ball
2 hits (21%)
calculated with サイコフィールド
47.7〜57.0%
Shadow Ball
2 hits (83%)
calculated with サイコフィールド
Speed
Second
DelphoxS204 / イエッサン(オス)S220
First
DelphoxS204 / イエッサン(オス)S161
First
DelphoxS204 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Delphoxイエッサン(オス)
89.8〜105.8%
Overheat
1 hits (38%)
calculated with サイコフィールド
89.8〜105.8%
Overheat
1 hits (38%)
calculated with サイコフィールド
89.8〜105.8%
Overheat
2HKO
calculated with サイコフィールド
イエッサン(オス)Delphox
43.6〜52.1%
Shadow Ball
2 hits (10%)
calculated with サイコフィールド
41.2〜48.5%
Shadow Ball
3HKO
calculated with サイコフィールド
43.6〜52.1%
Shadow Ball
2 hits (10%)
calculated with サイコフィールド
Speed
Second
DelphoxS202 / イエッサン(オス)S220
First
DelphoxS202 / イエッサン(オス)S161
First
DelphoxS202 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View イエッサン(オス)'s page →
Hydreigon*Hydreigon
Delphox Delphox vs Hydreigon Hydreigon

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
DelphoxHydreigon
137.3〜163.3%
Dazzling Gleam
1HKO
137.3〜163.3%
Dazzling Gleam
2HKO (incl. きあいのタスキ)
137.3〜163.3%
Dazzling Gleam
1HKO
HydreigonDelphox
80.8〜96.7%
Dark Pulse
2HKO
72.8〜87.4%
Dark Pulse
2HKO
104.6〜125.2%
Dark Pulse
1HKO
Speed
Second
DelphoxS204 / HydreigonS225
First
DelphoxS204 / HydreigonS165
First
DelphoxS204 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
DelphoxHydreigon
125.4〜149.1%
Dazzling Gleam
1HKO
125.4〜149.1%
Dazzling Gleam
2HKO (incl. きあいのタスキ)
125.4〜149.1%
Dazzling Gleam
1HKO
HydreigonDelphox
73.9〜88.5%
Dark Pulse
2HKO
66.7〜80.0%
Dark Pulse
2HKO
95.8〜114.5%
Dark Pulse
1 hits (81%)
Speed
Second
DelphoxS202 / HydreigonS225
First
DelphoxS202 / HydreigonS165
First
DelphoxS202 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Hydreigon's page →
MetagrossMetagross
Delphox Delphox vs Metagross Metagross

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DelphoxMetagross
107.0〜126.1%
Flamethrower
1HKO
MetagrossDelphox
56.3〜66.9%
Thunder Punch
2HKO
Speed
First
DelphoxS204 / MetagrossS162
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DelphoxMetagross
138.9〜164.3%
Overheat
1HKO
MetagrossDelphox
48.5〜58.2%
Thunder Punch
2 hits (95%)
Speed
First
DelphoxS202 / MetagrossS162
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Metagross's page →
Unfavorable
ボーマンダ×ボーマンダ
Delphox Delphox vs ボーマンダ ボーマンダ

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Delphoxボーマンダ
67.8〜80.7%
Dazzling Gleam
2HKO
ボーマンダDelphox
124.5〜147.7%
Double-Edge
1HKO
Speed
First
DelphoxS204 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Delphoxボーマンダ
62.0〜73.7%
Dazzling Gleam
2HKO
ボーマンダDelphox
107.3〜127.3%
Double-Edge
1HKO
Speed
First
DelphoxS202 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View ボーマンダ's page →
Primarina*Primarina
Delphox Delphox vs Primarina Primarina

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DelphoxPrimarina
42.2〜50.3%
Psychic
3HKO
42.2〜50.3%
Psychic
3HKO
42.2〜50.3%
Psychic
3HKO
PrimarinaDelphox
75.5〜88.7%
Sparkling Aria
2HKO
91.4〜108.6%
Sparkling Aria
1 hits (50%)
75.5〜88.7%
Sparkling Aria
2HKO
Speed
First
DelphoxS204 / PrimarinaS80
First
DelphoxS204 / PrimarinaS82
First
DelphoxS204 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DelphoxPrimarina
39.0〜46.5%
Psychic
3 hits (80%)
49.7〜59.4%
Psyshock
3HKO
39.0〜46.5%
Psychic
3HKO
PrimarinaDelphox
69.1〜81.2%
Sparkling Aria
2HKO
83.6〜99.4%
Sparkling Aria
2HKO
69.1〜81.2%
Sparkling Aria
2HKO
Speed
First
DelphoxS202 / PrimarinaS80
First
DelphoxS202 / PrimarinaS82
First
DelphoxS202 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
セグレイブ*セグレイブ
Delphox Delphox vs セグレイブ セグレイブ

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Delphoxセグレイブ
66.5〜79.1%
Overheat
2HKO
75.9〜90.1%
Overheat
2HKO
75.9〜90.1%
Overheat
2HKO
セグレイブDelphox
119.9〜141.7%
きょけんとつげき
1HKO
95.4〜111.9%
きょけんとつげき
1 hits (69%)
135.1〜159.6%
きょけんとつげき
1HKO
Speed
First
DelphoxS204 / セグレイブS139
First
DelphoxS204 / セグレイブS152
First
DelphoxS204 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Delphoxセグレイブ
51.3〜60.7%
Dazzling Gleam
2HKO
70.7〜83.2%
Overheat
2HKO
70.7〜83.2%
Overheat
2HKO
セグレイブDelphox
102.4〜121.8%
きょけんとつげき
1HKO
81.8〜97.0%
きょけんとつげき
2HKO
116.4〜137.6%
きょけんとつげき
1HKO
Speed
First
DelphoxS202 / セグレイブS139
First
DelphoxS202 / セグレイブS152
First
DelphoxS202 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Mimikyu*Mimikyu
Delphox Delphox vs Mimikyu Mimikyu

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DelphoxMimikyu
94.7〜112.2%
Overheat
2HKO
94.7〜112.2%
Overheat
2HKO
94.7〜112.2%
Overheat
2HKO
MimikyuDelphox
115.2〜135.8%
Shadow Claw
1HKO
106.0〜125.2%
Shadow Claw
1HKO
88.7〜104.6%
Shadow Claw
1 hits (25%)
Speed
First
DelphoxS204 / MimikyuS148
First
DelphoxS204 / MimikyuS148
First
DelphoxS204 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DelphoxMimikyu
60.3〜71.8%
Flamethrower
3HKO (incl. ばけのかわ)
60.3〜71.8%
Flamethrower
3HKO (incl. ばけのかわ)
60.3〜71.8%
Flamethrower
3HKO (incl. ばけのかわ)
MimikyuDelphox
98.8〜118.2%
Shadow Claw
1 hits (94%)
91.5〜109.1%
Shadow Claw
1 hits (56%)
76.4〜90.9%
Shadow Claw
2HKO
Speed
First
DelphoxS202 / MimikyuS148
First
DelphoxS202 / MimikyuS148
First
DelphoxS202 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Mimikyu's page →
Gyarados*Gyarados
Delphox Delphox vs Gyarados Gyarados

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DelphoxGyarados
44.6〜52.5%
Psychic
2 hits (21%)
calculated with 攻撃-1
56.1〜66.7%
Psyshock
2HKO
calculated with 攻撃-1
44.6〜52.5%
Psychic
3HKO
calculated with 攻撃-1
GyaradosDelphox
95.4〜112.6%
Waterfall
1 hits (69%)
124.5〜148.3%
Waterfall
1HKO
95.4〜112.6%
Waterfall
1 hits (69%)
Speed
First
DelphoxS204 / GyaradosS101
First
DelphoxS204 / GyaradosS133
First
DelphoxS204 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DelphoxGyarados
40.6〜48.0%
Psychic
3HKO
calculated with 攻撃-1
50.9〜60.2%
Psyshock
2HKO
calculated with 攻撃-1
40.6〜48.0%
Psychic
3HKO
calculated with 攻撃-1
GyaradosDelphox
81.2〜98.2%
Waterfall
2HKO
106.7〜127.3%
Waterfall
1HKO
81.2〜98.2%
Waterfall
2HKO
Speed
First
DelphoxS202 / GyaradosS101
First
DelphoxS202 / GyaradosS133
First
DelphoxS202 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Basculegion-F×Basculegion-F
Delphox Delphox vs Basculegion-F Basculegion-F

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DelphoxBasculegion-F
56.9〜67.5%
Psyshock
2HKO
56.9〜67.5%
Psyshock
2HKO
56.9〜67.5%
Psyshock
2HKO
Basculegion-FDelphox
204.0〜241.1%
Wave Crash
1HKO
222.5〜263.6%
Wave Crash
1HKO
113.2〜133.8%
Bitter Malice
1HKO
Speed
First
DelphoxS204 / Basculegion-FS195
First
DelphoxS204 / Basculegion-FS143
First
DelphoxS204 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DelphoxBasculegion-F
52.3〜62.4%
Psychic
2HKO
52.3〜62.4%
Psychic
2HKO
52.3〜62.4%
Psychic
2HKO
Basculegion-FDelphox
177.0〜208.5%
Wave Crash
1HKO
191.5〜226.7%
Wave Crash
1HKO
229.7〜270.9%
Wave Crash
1HKO
Speed
First
DelphoxS202 / Basculegion-FS195
First
DelphoxS202 / Basculegion-FS143
First
DelphoxS202 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Greninja*Greninja
Delphox Delphox vs Greninja Greninja

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DelphoxGreninja
94.0〜111.4%
Dazzling Gleam
2HKO
84.6〜100.7%
Dazzling Gleam
1 hits (6%)
94.0〜111.4%
Dazzling Gleam
1 hits (63%)
GreninjaDelphox
96.7〜115.2%
Hydro Pump
1 hits (81%)
104.6〜124.5%
Hydro Pump
1HKO
96.7〜115.2%
Hydro Pump
1 hits (81%)
Speed
First
DelphoxS204 / GreninjaS174
Second
DelphoxS204 / GreninjaS213
Second
DelphoxS204 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DelphoxGreninja
85.9〜102.0%
Dazzling Gleam
2HKO
77.9〜92.6%
Dazzling Gleam
2HKO
85.9〜102.0%
Dazzling Gleam
1 hits (13%)
GreninjaDelphox
88.5〜105.5%
Hydro Pump
1 hits (25%)
95.8〜113.9%
Hydro Pump
1 hits (75%)
88.5〜105.5%
Hydro Pump
1 hits (25%)
Speed
First
DelphoxS202 / GreninjaS174
Second
DelphoxS202 / GreninjaS213
Second
DelphoxS202 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
エースバーン*エースバーン
Delphox Delphox vs エースバーン エースバーン

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Delphoxエースバーン
71.3〜84.7%
Psychic
2HKO
71.3〜84.7%
Psychic
2HKO
71.3〜84.7%
Psychic
2HKO
エースバーンDelphox
103.3〜123.2%
Sucker Punch
1HKO
95.4〜112.6%
Sucker Punch
1 hits (69%)
115.9〜136.4%
Gunk Shot
1HKO
Speed
Second
DelphoxS204 / エースバーンS256
First
DelphoxS204 / エースバーンS188
First
DelphoxS204 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Delphoxエースバーン
65.6〜78.3%
Psychic
2HKO
65.6〜78.3%
Psychic
2HKO
65.6〜78.3%
Psychic
2HKO
エースバーンDelphox
90.9〜106.7%
Sucker Punch
1 hits (38%)
81.2〜98.2%
Sucker Punch
2HKO
100.0〜118.2%
Gunk Shot
1HKO
Speed
Second
DelphoxS202 / エースバーンS256
First
DelphoxS202 / エースバーンS188
First
DelphoxS202 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View エースバーン's page →
DragoniteDragonite
Delphox Delphox vs Dragonite Dragonite

Delphox's build: Delphoxite, Timid, H1 B1 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DelphoxDragonite
26.9〜31.7%
Dazzling Gleam
3HKO
31.7〜37.7%
Dazzling Gleam
2 hits (84%)
31.7〜37.7%
Dazzling Gleam
2 hits (84%)
DragoniteDelphox
72.2〜86.1%
Draco Meteor
2HKO
67.5〜79.5%
Outrage
2HKO
67.5〜79.5%
Outrage
2HKO
Speed
First
DelphoxS204 / DragoniteS152
First
DelphoxS204 / DragoniteS145
First
DelphoxS204 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Delphox's build: Delphoxite, Timid, H15 B7 C14 S30

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DelphoxDragonite
24.0〜28.7%
Dazzling Gleam
3HKO
29.3〜34.7%
Dazzling Gleam
2 hits (15%)
29.3〜34.7%
Dazzling Gleam
2 hits (15%)
DragoniteDelphox
53.3〜63.6%
Outrage
2HKO
57.0〜67.9%
Outrage
2HKO
57.0〜67.9%
Outrage
2HKO
Speed
First
DelphoxS202 / DragoniteS152
First
DelphoxS202 / DragoniteS145
First
DelphoxS202 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemDelphoxite
AbilityBlaze
NatureModest (C↑A↓)
MovesほのおFire BlastエスパーPsyshockフェアリーDazzling GleamノーマルSubstitute
EVH15B7C14S30
M-4 Season
ItemDelphoxite
AbilityBlaze
NatureTimid (S↑A↓)
MovesほのおFlamethrowerエスパーPsyshockくさGrass KnotあくNasty Plot
EVH9B7C19S31
See more team examples