Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ブラッキー

ブラッキー

あく
全国図鑑 No.197 / 使用率 39位
データ集計日:2026-09-10

種族値

HP
95
こうげき
65
ぼうぎょ
110
とくこう
60
とくぼう
130
すばやさ
65
合計
525

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとうむしフェアリー
ゴーストあく
エスパー

特性

順位 特性名 採用率 ⓘ 効果・推移
1 せいしんりょく
76.4%
-1.3
相手の攻撃にひるまず、いかくも効かない。
採用率の推移
78777677.7%76.4%9/99/10
2 シンクロ
23.6%
+1.3
相手の技や特性でどく・もうどく・まひ・やけど状態になると相手も同じ状態にする。
採用率の推移
24232222.3%23.6%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
あく イカサマ
98.5%
-1.5
あく物理
威力 95命中 100%PP 16
自分の攻撃ではなく相手の攻撃の能力値でダメージが決まる。
採用率の推移
1009998100.0%98.5%9/99/10
2
ノーマル まもる
86.6%
+1.8
ノーマル変化
PP 8
優先度+4使ったターン中、相手の技から見を守る。連続で使うと成功率が前に使った時の1/3になる。
採用率の推移
87868584.8%86.6%9/99/10
3
ノーマル ねがいごと
85.0%
+2.9
ノーマル変化
PP 12
自分がいる場所をねがいごと状態にする。
採用率の推移
85848282.1%85.0%9/99/10
4
どく どくどく
48.7%
+8.5
どく変化
命中 90%PP 12
相手をもうどく状態にする。どくタイプが使うと相手に必ず命中する。
採用率の推移
50443940.2%48.7%9/99/10
5
ノーマル あくび
48.0%
-10.9
ノーマル変化
PP 12
相手をねむけ状態にする。相手に必ず命中する。
採用率の推移
61534658.9%48.0%9/99/10
6
フェアリー つきのひかり
14.6%
-2.4
フェアリー変化
PP 8
自分のHPを最大HPの1/2回復する。にほんばれ状態の場合は2/3回復する。それ以外の天気の場合は1/4回復する。
採用率の推移
17161417.0%14.6%9/99/10
7
かくとう みきり
4.2%
-2.9
かくとう変化
PP 8
優先度+4使ったターン中相手の技から身を守る。連続で使うと成功率が前に使った時の1/3になる。
採用率の推移
8647.1%4.2%9/99/10
8
ノーマル バトンタッチ
3.5%
-1.0
ノーマル変化
PP 20
手持ちの他のポケモンと交代する。能力変化、みがわり等をそのポケモンに引き継ぐ。
採用率の推移
5434.5%3.5%9/99/10
9
あく バークアウト
2.8%
あく特殊
威力 55命中 95%PP 16
相手の特攻を1段階下げる。
10
あく ちょうはつ
2.7%
0.0
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。
採用率の推移
3332.7%2.7%9/99/10

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
たべのこし
86.3%
+12.2
ターン終わりに最大HPの1/16回復する。
採用率の推移
88807274.1%86.3%9/99/10
2
ゴツゴツメット
7.1%
-14.3
接触技を受けると相手に最大HPの1/6のダメージを与える。
採用率の推移
2414521.4%7.1%9/99/10
3
オボンのみオボンのみ
5.6%
+2.9
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
採用率の推移
6422.7%5.6%9/99/10
4
ヨプのみ
0.3%
かくとうタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
5
ひかりのこな
0.3%
相手の技の命中率が0.9倍になる。
6
くろいメガネ
0.3%
-1.5
あくタイプの技の威力が1.2倍になる。
採用率の推移
2101.8%0.3%9/99/10
7
ロゼルのみ
0.2%
フェアリータイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
8
レッドカード
0.1%
技でダメージを与えてきた相手を交代させる。1度使うとその対戦中は無くなる。

性格

順位 性格 採用率 ⓘ 詳細
1 ずぶとい (B↑ A↓)
51.0%
+22.4
採用率の推移
54402528.6%51.0%9/99/10
2 わんぱく (B↑ C↓)
29.2%
-13.7
採用率の推移
45362742.9%29.2%9/99/10
3 おだやか (D↑ A↓)
11.0%
-4.2
採用率の推移
16131015.2%11.0%9/99/10
4 しんちょう (D↑ C↓)
4.4%
-5.4
採用率の推移
11749.8%4.4%9/99/10
5 のんき
2.1%
+0.3
採用率の推移
2221.8%2.1%9/99/10
6 なまいき (D↑ S↓)
1.7%
+0.8
採用率の推移
2110.9%1.7%9/99/10
7 せっかち
0.4%
8 ひかえめ (C↑ A↓)
0.1%
9 いじっぱり (A↑ C↓)
0.1%
-0.8
採用率の推移
1100.9%0.1%9/99/10
10 すなお
0.1%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 32032020
40.6%
-1.4
採用率の推移
42414042.0%40.6%9/99/10
2 31032030
8.5%
3 32020320
6.2%
-6.3
採用率の推移
139512.5%6.2%9/99/10
4 32032000
5.7%
+2.1
採用率の推移
6533.6%5.7%9/99/10
5 31030320
4.4%
-9.0
採用率の推移
159313.4%4.4%9/99/10
6 32030004
3.7%
+1.9
採用率の推移
4321.8%3.7%9/99/10
7 32032010
3.6%
+0.9
採用率の推移
4332.7%3.6%9/99/10
8 32032002
2.7%
0.0
採用率の推移
3332.7%2.7%9/99/10
9 32032011
2.6%
-1.0
採用率の推移
4323.6%2.6%9/99/10
10 32030040
2.2%
-2.3
採用率の推移
5324.5%2.2%9/99/10

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 5.0位前回比 +4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 4.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 5.0位
順位推移(数字が小さいほど多く同居)
6
平均 5.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 6位
7
平均 8.5位前回比 +3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 7位
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.0位
順位推移(数字が小さいほど多く同居)
10
平均 6.5位前回比 -7
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 10位

考察記事

ブラッキー
考察記事
ブラッキー考察 M-2 使用率31位 イカサマ耐久型の採用率と立ち回り

Pokémon Matchups

Favorable
Garchomp*Garchomp
Umbreon Umbreon vs Garchomp Garchomp

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
UmbreonGarchomp
37.3〜44.3%
Foul Play
3HKO
50.3〜60.0%
Foul Play
2HKO
50.3〜60.0%
Foul Play
2HKO
GarchompUmbreon
25.7〜31.2%
Outrage
4 hits (9%)
37.6〜45.0%
Outrage
3HKO
37.6〜45.0%
Outrage
3HKO
Speed
Second
UmbreonS85 / GarchompS223
Second
UmbreonS85 / GarchompS231
Second
UmbreonS85 / GarchompS154
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
UmbreonGarchomp
37.3〜44.3%
Foul Play
3HKO
50.3〜60.0%
Foul Play
2HKO
50.3〜60.0%
Foul Play
2HKO
GarchompUmbreon
25.7〜31.2%
Outrage
4HKO
37.6〜45.0%
Outrage
3HKO
37.6〜45.0%
Outrage
3HKO
Speed
Second
UmbreonS85 / GarchompS223
Second
UmbreonS85 / GarchompS231
Second
UmbreonS85 / GarchompS154
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
UmbreonGarchomp
37.3〜44.3%
Foul Play
3HKO
50.3〜60.0%
Foul Play
2HKO
50.3〜60.0%
Foul Play
2HKO
GarchompUmbreon
25.7〜31.2%
Outrage
4 hits (<1%)
37.6〜45.0%
Outrage
3 hits (46%)
37.6〜45.0%
Outrage
3 hits (46%)
Speed
Second
UmbreonS85 / GarchompS223
Second
UmbreonS85 / GarchompS231
Second
UmbreonS85 / GarchompS154
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Garchomp's page →
GyaradosGyarados
Umbreon Umbreon vs Gyarados Gyarados

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
UmbreonGyarados
27.2〜32.7%
Foul Play
4HKO
61.4〜72.5%
Foul Play
2HKO
27.2〜32.7%
Foul Play
4 hits (67%)
GyaradosUmbreon
19.3〜22.8%
Waterfall
999HKO
25.2〜29.7%
Waterfall
4 hits (<1%)
19.3〜22.8%
Waterfall
999HKO
Speed
Second
UmbreonS85 / GyaradosS101
Second
UmbreonS85 / GyaradosS133
Second
UmbreonS85 / GyaradosS101
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
UmbreonGyarados
27.2〜32.7%
Foul Play
4HKO
61.4〜72.5%
Foul Play
2HKO
27.2〜32.7%
Foul Play
4 hits (67%)
GyaradosUmbreon
19.3〜22.8%
Waterfall
999HKO
25.2〜29.7%
Waterfall
4HKO
19.3〜22.8%
Waterfall
999HKO
Speed
Second
UmbreonS85 / GyaradosS101
Second
UmbreonS85 / GyaradosS133
Second
UmbreonS85 / GyaradosS101
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
UmbreonGyarados
27.2〜32.7%
Foul Play
4HKO
61.4〜72.5%
Foul Play
2HKO
27.2〜32.7%
Foul Play
4 hits (67%)
GyaradosUmbreon
19.3〜22.8%
Waterfall
999HKO
25.2〜29.7%
Waterfall
5HKO (incl. オボンのみ)
19.3〜22.8%
Waterfall
999HKO
Speed
Second
UmbreonS85 / GyaradosS101
Second
UmbreonS85 / GyaradosS133
Second
UmbreonS85 / GyaradosS101
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
View Gyarados's page →
Basculegion-F*Basculegion-F
Umbreon Umbreon vs Basculegion-F Basculegion-F

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonBasculegion-F
101.5〜119.8%
Foul Play
1HKO
92.4〜109.6%
Foul Play
1 hits (56%)
101.5〜119.8%
Foul Play
1HKO
Basculegion-FUmbreon
39.6〜47.5%
Wave Crash
3HKO
43.6〜52.0%
Wave Crash
3HKO
51.5〜61.4%
Wave Crash
2 hits (95%)
Speed
Second
UmbreonS85 / Basculegion-FS195
Second
UmbreonS85 / Basculegion-FS143
Second
UmbreonS85 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonBasculegion-F
101.5〜119.8%
Foul Play
1HKO
92.4〜109.6%
Foul Play
1 hits (56%)
101.5〜119.8%
Foul Play
1HKO
Basculegion-FUmbreon
39.6〜47.5%
Wave Crash
3HKO
43.6〜52.0%
Wave Crash
2 hits (10%)
51.5〜61.4%
Wave Crash
2HKO
Speed
Second
UmbreonS85 / Basculegion-FS195
Second
UmbreonS85 / Basculegion-FS143
Second
UmbreonS85 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonBasculegion-F
101.5〜119.8%
Foul Play
1HKO
92.4〜109.6%
Foul Play
1 hits (56%)
101.5〜119.8%
Foul Play
1HKO
Basculegion-FUmbreon
39.6〜47.5%
Wave Crash
3 hits (94%)
43.6〜52.0%
Wave Crash
3HKO
51.5〜61.4%
Wave Crash
3HKO (incl. オボンのみ)
Speed
Second
UmbreonS85 / Basculegion-FS195
Second
UmbreonS85 / Basculegion-FS143
Second
UmbreonS85 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Basculegion-F's page →
イエッサン(オス)*イエッサン(オス)
Umbreon Umbreon vs イエッサン(オス) イエッサン(オス)

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Umbreonイエッサン(オス)
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
イエッサン(オス)Umbreon
33.7〜40.6%
Dazzling Gleam
3 hits (48%)
calculated with サイコフィールド
31.7〜37.6%
Dazzling Gleam
3 hits (<1%)
calculated with サイコフィールド
33.7〜40.6%
Dazzling Gleam
3 hits (48%)
calculated with サイコフィールド
Speed
Second
UmbreonS85 / イエッサン(オス)S220
Second
UmbreonS85 / イエッサン(オス)S161
Second
UmbreonS85 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Umbreonイエッサン(オス)
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
イエッサン(オス)Umbreon
33.7〜40.6%
Dazzling Gleam
3HKO
calculated with サイコフィールド
31.7〜37.6%
Dazzling Gleam
3 hits (87%)
calculated with サイコフィールド
33.7〜40.6%
Dazzling Gleam
3HKO
calculated with サイコフィールド
Speed
Second
UmbreonS85 / イエッサン(オス)S220
Second
UmbreonS85 / イエッサン(オス)S161
Second
UmbreonS85 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Umbreonイエッサン(オス)
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
80.3〜96.4%
Foul Play
2HKO
calculated with サイコフィールド
イエッサン(オス)Umbreon
33.7〜40.6%
Dazzling Gleam
4HKO (incl. オボンのみ)
calculated with サイコフィールド
31.7〜37.6%
Dazzling Gleam
4HKO
calculated with サイコフィールド
33.7〜40.6%
Dazzling Gleam
4HKO (incl. オボンのみ)
calculated with サイコフィールド
Speed
Second
UmbreonS85 / イエッサン(オス)S220
Second
UmbreonS85 / イエッサン(オス)S161
Second
UmbreonS85 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View イエッサン(オス)'s page →
Unfavorable
ボーマンダボーマンダ
Umbreon Umbreon vs ボーマンダ ボーマンダ

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Umbreonボーマンダ
44.4〜53.2%
Foul Play
2 hits (30%)
ボーマンダUmbreon
49.5〜58.4%
Double-Edge
2 hits (66%)
Speed
Second
UmbreonS85 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Umbreonボーマンダ
44.4〜53.2%
Foul Play
2 hits (30%)
ボーマンダUmbreon
49.5〜58.4%
Double-Edge
2 hits (98%)
Speed
Second
UmbreonS85 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Umbreonボーマンダ
44.4〜53.2%
Foul Play
2 hits (30%)
ボーマンダUmbreon
49.5〜58.4%
Double-Edge
3HKO
Speed
Second
UmbreonS85 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View ボーマンダ's page →
Primarina×Primarina
Umbreon Umbreon vs Primarina Primarina

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
UmbreonPrimarina
9.6〜11.8%
Foul Play
999HKO
12.8〜15.5%
Foul Play
999HKO
9.6〜11.8%
Foul Play
999HKO
PrimarinaUmbreon
57.4〜68.3%
Moonblast
2HKO
68.3〜81.2%
Moonblast
2HKO
57.4〜68.3%
Moonblast
2HKO
Speed
First
UmbreonS85 / PrimarinaS80
First
UmbreonS85 / PrimarinaS82
First
UmbreonS85 / PrimarinaS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
UmbreonPrimarina
9.6〜11.8%
Foul Play
999HKO
12.8〜15.5%
Foul Play
999HKO
9.6〜11.8%
Foul Play
999HKO
PrimarinaUmbreon
57.4〜68.3%
Moonblast
2HKO
68.3〜81.2%
Moonblast
2HKO
57.4〜68.3%
Moonblast
2HKO
Speed
First
UmbreonS85 / PrimarinaS80
First
UmbreonS85 / PrimarinaS82
First
UmbreonS85 / PrimarinaS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
UmbreonPrimarina
9.6〜11.8%
Foul Play
999HKO
12.8〜15.5%
Foul Play
999HKO
9.6〜11.8%
Foul Play
999HKO
PrimarinaUmbreon
57.4〜68.3%
Moonblast
2 hits (53%)
68.3〜81.2%
Moonblast
2HKO
57.4〜68.3%
Moonblast
2 hits (53%)
Speed
First
UmbreonS85 / PrimarinaS80
First
UmbreonS85 / PrimarinaS82
First
UmbreonS85 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Primarina's page →
グソクムシャグソクムシャ
Umbreon Umbreon vs グソクムシャ グソクムシャ

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Umbreonグソクムシャ
33.5〜40.1%
Foul Play
3HKO
グソクムシャUmbreon
73.3〜86.1%
Leech Life
2HKO
Speed
First
UmbreonS85 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Umbreonグソクムシャ
33.5〜40.1%
Foul Play
3HKO
グソクムシャUmbreon
73.3〜86.1%
Leech Life
2HKO
Speed
First
UmbreonS85 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Umbreonグソクムシャ
33.5〜40.1%
Foul Play
3HKO
グソクムシャUmbreon
73.3〜86.1%
Leech Life
2HKO
Speed
First
UmbreonS85 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon×*Hippowdon
Umbreon Umbreon vs Hippowdon Hippowdon

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
UmbreonHippowdon
23.7〜28.4%
Foul Play
999HKO
calculated with すなあらし
21.4〜25.6%
Foul Play
999HKO
calculated with すなあらし
23.7〜28.4%
Foul Play
4 hits (94%)
calculated with すなあらし
HippowdonUmbreon
20.8〜25.2%
Earthquake
4 hits (15%)
calculated with すなあらし
20.8〜25.2%
Earthquake
4 hits (15%)
calculated with すなあらし
20.8〜25.2%
Earthquake
4 hits (15%)
calculated with すなあらし
Speed
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves first
×
Loss: n/a to KO / 5HKO to be KOed, moves first
Win: 5HKO to KO / 5HKO to be KOed, moves first

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
UmbreonHippowdon
23.7〜28.4%
Foul Play
999HKO
calculated with すなあらし
21.4〜25.6%
Foul Play
999HKO
calculated with すなあらし
23.7〜28.4%
Foul Play
4 hits (94%)
calculated with すなあらし
HippowdonUmbreon
20.8〜25.2%
Earthquake
4HKO
calculated with すなあらし
20.8〜25.2%
Earthquake
4HKO
calculated with すなあらし
20.8〜25.2%
Earthquake
4HKO
calculated with すなあらし
Speed
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first
Loss: 5HKO to KO / 4HKO to be KOed, moves first

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
UmbreonHippowdon
23.7〜28.4%
Foul Play
999HKO
calculated with すなあらし
21.4〜25.6%
Foul Play
999HKO
calculated with すなあらし
23.7〜28.4%
Foul Play
4 hits (94%)
calculated with すなあらし
HippowdonUmbreon
20.8〜25.2%
Earthquake
4 hits (<1%)
calculated with すなあらし
20.8〜25.2%
Earthquake
4 hits (<1%)
calculated with すなあらし
20.8〜25.2%
Earthquake
4 hits (<1%)
calculated with すなあらし
Speed
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
First
UmbreonS85 / HippowdonS67
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves first
×
Loss: n/a to KO / 5HKO to be KOed, moves first
Win: 5HKO to KO / 5HKO to be KOed, moves first
View Hippowdon's page →
Lucario×Lucario
Umbreon Umbreon vs Lucario Lucario

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
UmbreonLucario
10.9〜12.9%
Foul Play
999HKO
25.2〜29.9%
Foul Play
4HKO
LucarioUmbreon
96.0〜113.9%
Focus Blast
1 hits (75%)
112.9〜134.7%
Focus Blast
1HKO
Speed
Second
UmbreonS85 / LucarioS223
Second
UmbreonS85 / LucarioS180
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
UmbreonLucario
10.9〜12.9%
Foul Play
999HKO
25.2〜29.9%
Foul Play
4HKO
LucarioUmbreon
96.0〜113.9%
Focus Blast
1 hits (75%)
112.9〜134.7%
Focus Blast
1HKO
Speed
Second
UmbreonS85 / LucarioS223
Second
UmbreonS85 / LucarioS180
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
UmbreonLucario
10.9〜12.9%
Foul Play
999HKO
25.2〜29.9%
Foul Play
4HKO
LucarioUmbreon
96.0〜113.9%
Focus Blast
1 hits (75%)
112.9〜134.7%
Focus Blast
1HKO
Speed
Second
UmbreonS85 / LucarioS223
Second
UmbreonS85 / LucarioS180
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
GholdengoGholdengo
Umbreon Umbreon vs Gholdengo Gholdengo

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
UmbreonGholdengo
40.5〜49.1%
Foul Play
3HKO
32.1〜38.3%
Foul Play
3 hits (94%)
38.0〜45.4%
Foul Play
3HKO
GholdengoUmbreon
60.4〜71.3%
Focus Blast
2HKO
45.5〜54.5%
Focus Blast
2 hits (6%)
55.4〜65.3%
Focus Blast
2HKO
Speed
Second
UmbreonS85 / GholdengoS136
Second
UmbreonS85 / GholdengoS107
Second
UmbreonS85 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
UmbreonGholdengo
40.5〜49.1%
Foul Play
3HKO
32.1〜38.3%
Foul Play
3 hits (94%)
38.0〜45.4%
Foul Play
3HKO
GholdengoUmbreon
60.4〜71.3%
Focus Blast
2HKO
45.5〜54.5%
Focus Blast
2 hits (52%)
55.4〜65.3%
Focus Blast
2HKO
Speed
Second
UmbreonS85 / GholdengoS136
Second
UmbreonS85 / GholdengoS107
Second
UmbreonS85 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
UmbreonGholdengo
40.5〜49.1%
Foul Play
3HKO
32.1〜38.3%
Foul Play
3 hits (94%)
38.0〜45.4%
Foul Play
3HKO
GholdengoUmbreon
60.4〜71.3%
Focus Blast
2 hits (91%)
45.5〜54.5%
Focus Blast
3HKO
55.4〜65.3%
Focus Blast
2 hits (19%)
Speed
Second
UmbreonS85 / GholdengoS136
Second
UmbreonS85 / GholdengoS107
Second
UmbreonS85 / GholdengoS136
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur×Baxcalibur
Umbreon Umbreon vs Baxcalibur Baxcalibur

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
UmbreonBaxcalibur
20.3〜24.4%
Foul Play
999HKO
25.1〜29.3%
Foul Play
999HKO
20.3〜24.4%
Foul Play
999HKO
BaxcaliburUmbreon
28.7〜34.7%
Aura Sphere
4 hits (>99%) (incl. たべのこし)
34.7〜41.6%
Aura Sphere
3 hits (76%)
28.7〜34.7%
Aura Sphere
4 hits (>99%) (incl. たべのこし)
Speed
Second
UmbreonS85 / BaxcaliburS105
Second
UmbreonS85 / BaxcaliburS150
Second
UmbreonS85 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
UmbreonBaxcalibur
20.3〜24.4%
Foul Play
999HKO
25.1〜29.3%
Foul Play
999HKO
20.3〜24.4%
Foul Play
999HKO
BaxcaliburUmbreon
28.7〜34.7%
Aura Sphere
3 hits (5%)
34.7〜41.6%
Aura Sphere
3HKO
28.7〜34.7%
Aura Sphere
3 hits (5%)
Speed
Second
UmbreonS85 / BaxcaliburS105
Second
UmbreonS85 / BaxcaliburS150
Second
UmbreonS85 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
UmbreonBaxcalibur
20.3〜24.4%
Foul Play
999HKO
25.1〜29.3%
Foul Play
999HKO
20.3〜24.4%
Foul Play
999HKO
BaxcaliburUmbreon
28.7〜34.7%
Aura Sphere
4 hits (72%) (incl. オボンのみ)
34.7〜41.6%
Aura Sphere
3 hits (<1%)
28.7〜34.7%
Aura Sphere
4 hits (72%) (incl. オボンのみ)
Speed
Second
UmbreonS85 / BaxcaliburS105
Second
UmbreonS85 / BaxcaliburS150
Second
UmbreonS85 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
View Baxcalibur's page →
MimikyuMimikyu
Umbreon Umbreon vs Mimikyu Mimikyu

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
UmbreonMimikyu
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
MimikyuUmbreon
57.9〜69.3%
Play Rough
2HKO
44.6〜53.5%
Play Rough
2 hits (<1%)
44.6〜53.5%
Play Rough
2 hits (<1%)
Speed
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
UmbreonMimikyu
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
MimikyuUmbreon
57.9〜69.3%
Play Rough
2HKO
44.6〜53.5%
Play Rough
2 hits (23%)
44.6〜53.5%
Play Rough
2 hits (23%)
Speed
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
UmbreonMimikyu
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
64.1〜75.6%
Foul Play
3HKO (incl. ばけのかわ)
MimikyuUmbreon
57.9〜69.3%
Play Rough
2 hits (55%)
44.6〜53.5%
Play Rough
3HKO
44.6〜53.5%
Play Rough
3HKO
Speed
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Second
UmbreonS85 / MimikyuS148
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Mimikyu's page →
MeowscaradaMeowscarada
Umbreon Umbreon vs Meowscarada Meowscarada

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonMeowscarada
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
MeowscaradaUmbreon
50.5〜60.4%
Play Rough
2 hits (88%)
50.5〜60.4%
Play Rough
2 hits (88%)
65.3〜78.2%
Play Rough
2HKO
Speed
Second
UmbreonS85 / MeowscaradaS262
Second
UmbreonS85 / MeowscaradaS175
Second
UmbreonS85 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonMeowscarada
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
MeowscaradaUmbreon
50.5〜60.4%
Play Rough
2HKO
50.5〜60.4%
Play Rough
2HKO
65.3〜78.2%
Play Rough
2HKO
Speed
Second
UmbreonS85 / MeowscaradaS262
Second
UmbreonS85 / MeowscaradaS175
Second
UmbreonS85 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
UmbreonMeowscarada
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
34.6〜41.2%
Foul Play
3HKO
MeowscaradaUmbreon
50.5〜60.4%
Play Rough
3HKO (incl. オボンのみ)
50.5〜60.4%
Play Rough
3HKO (incl. オボンのみ)
65.3〜78.2%
Play Rough
2HKO
Speed
Second
UmbreonS85 / MeowscaradaS262
Second
UmbreonS85 / MeowscaradaS175
Second
UmbreonS85 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Umbreon Umbreon vs ゴリランダー ゴリランダー

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Umbreonゴリランダー
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
30.9〜36.7%
Foul Play
3 hits (62%)
calculated with グラスフィールド
ゴリランダーUmbreon
61.4〜73.3%
Wood Hammer
2HKO
calculated with グラスフィールド
56.9〜67.3%
Wood Hammer
2HKO
calculated with グラスフィールド
47.5〜56.4%
Wood Hammer
2 hits (29%)
calculated with グラスフィールド
Speed
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Umbreonゴリランダー
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
30.9〜36.7%
Foul Play
3 hits (62%)
calculated with グラスフィールド
ゴリランダーUmbreon
61.4〜73.3%
Wood Hammer
2HKO
calculated with グラスフィールド
56.9〜67.3%
Wood Hammer
2HKO
calculated with グラスフィールド
47.5〜56.4%
Wood Hammer
2 hits (83%)
calculated with グラスフィールド
Speed
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Umbreonゴリランダー
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
45.4〜54.1%
Foul Play
2 hits (50%)
calculated with グラスフィールド
30.9〜36.7%
Foul Play
3 hits (62%)
calculated with グラスフィールド
ゴリランダーUmbreon
42.1〜50.0%
ドラムアタック
3HKO
calculated with グラスフィールド
56.9〜67.3%
Wood Hammer
2 hits (44%)
calculated with グラスフィールド
47.5〜56.4%
Wood Hammer
3HKO
calculated with グラスフィールド
Speed
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Second
UmbreonS85 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
View ゴリランダー's page →
Corviknight×Corviknight
Umbreon Umbreon vs Corviknight Corviknight

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
UmbreonCorviknight
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
CorviknightUmbreon
29.7〜35.6%
Body Press
4HKO
29.7〜35.6%
Body Press
4HKO
29.7〜35.6%
Body Press
4HKO
Speed
Second
UmbreonS85 / CorviknightS87
First
UmbreonS85 / CorviknightS78
First
UmbreonS85 / CorviknightS78
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
UmbreonCorviknight
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
CorviknightUmbreon
29.7〜35.6%
Body Press
3 hits (25%)
29.7〜35.6%
Body Press
3 hits (25%)
29.7〜35.6%
Body Press
3 hits (25%)
Speed
Second
UmbreonS85 / CorviknightS87
First
UmbreonS85 / CorviknightS78
First
UmbreonS85 / CorviknightS78
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
UmbreonCorviknight
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
16.6〜20.5%
Foul Play
999HKO
CorviknightUmbreon
29.7〜35.6%
Body Press
4 hits (95%) (incl. オボンのみ)
29.7〜35.6%
Body Press
4 hits (95%) (incl. オボンのみ)
29.7〜35.6%
Body Press
4 hits (95%) (incl. オボンのみ)
Speed
Second
UmbreonS85 / CorviknightS87
First
UmbreonS85 / CorviknightS78
First
UmbreonS85 / CorviknightS78
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves first
×
Loss: n/a to KO / 5HKO to be KOed, moves first
View Corviknight's page →
Farigiraf×*Farigiraf
Umbreon Umbreon vs Farigiraf Farigiraf

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
UmbreonFarigiraf
20.8〜25.2%
Foul Play
4 hits (<1%)
13.2〜15.8%
Bark Out
999HKO
20.8〜25.2%
Foul Play
4 hits (<1%)
FarigirafUmbreon
36.6〜43.6%
Dazzling Gleam
3 hits (>99%)
29.7〜35.6%
Dazzling Gleam
4HKO
39.6〜47.5%
Dazzling Gleam
3HKO
Speed
Second
UmbreonS85 / FarigirafS151
Second
UmbreonS85 / FarigirafS106
Second
UmbreonS85 / FarigirafS138
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
UmbreonFarigiraf
20.8〜25.2%
Foul Play
4 hits (<1%)
12.6〜14.7%
Foul Play
999HKO
20.8〜25.2%
Foul Play
4 hits (<1%)
FarigirafUmbreon
36.6〜43.6%
Dazzling Gleam
3HKO
29.7〜35.6%
Dazzling Gleam
3 hits (25%)
39.6〜47.5%
Dazzling Gleam
3HKO
Speed
Second
UmbreonS85 / FarigirafS151
Second
UmbreonS85 / FarigirafS106
Second
UmbreonS85 / FarigirafS138
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
UmbreonFarigiraf
20.8〜25.2%
Foul Play
4 hits (<1%)
13.2〜15.8%
Bark Out
999HKO
20.8〜25.2%
Foul Play
4 hits (<1%)
FarigirafUmbreon
36.6〜43.6%
Dazzling Gleam
3 hits (10%)
29.7〜35.6%
Dazzling Gleam
4 hits (95%) (incl. オボンのみ)
39.6〜47.5%
Dazzling Gleam
3 hits (94%)
Speed
Second
UmbreonS85 / FarigirafS151
Second
UmbreonS85 / FarigirafS106
Second
UmbreonS85 / FarigirafS138
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
View Farigiraf's page →
Greninja*Greninja
Umbreon Umbreon vs Greninja Greninja

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
UmbreonGreninja
21.5〜25.5%
Foul Play
4 hits (<1%)
24.2〜28.9%
Foul Play
4 hits (99%)
21.5〜25.5%
Foul Play
4 hits (<1%)
GreninjaUmbreon
34.7〜41.6%
Hydro Pump
3 hits (75%)
37.6〜44.6%
Hydro Pump
3HKO
34.7〜41.6%
Hydro Pump
3 hits (75%)
Speed
Second
UmbreonS85 / GreninjaS174
Second
UmbreonS85 / GreninjaS213
Second
UmbreonS85 / GreninjaS261
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
UmbreonGreninja
21.5〜25.5%
Foul Play
4 hits (<1%)
24.2〜28.9%
Foul Play
4 hits (99%)
21.5〜25.5%
Foul Play
4 hits (<1%)
GreninjaUmbreon
34.7〜41.6%
Hydro Pump
3HKO
37.6〜44.6%
Hydro Pump
3HKO
34.7〜41.6%
Hydro Pump
3HKO
Speed
Second
UmbreonS85 / GreninjaS174
Second
UmbreonS85 / GreninjaS213
Second
UmbreonS85 / GreninjaS261
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
UmbreonGreninja
21.5〜25.5%
Foul Play
4 hits (<1%)
24.2〜28.9%
Foul Play
4 hits (99%)
21.5〜25.5%
Foul Play
4 hits (<1%)
GreninjaUmbreon
34.7〜41.6%
Hydro Pump
3 hits (<1%)
37.6〜44.6%
Hydro Pump
3 hits (28%)
34.7〜41.6%
Hydro Pump
3 hits (<1%)
Speed
Second
UmbreonS85 / GreninjaS174
Second
UmbreonS85 / GreninjaS213
Second
UmbreonS85 / GreninjaS261
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
Umbreon Umbreon vs メガリザードンX メガリザードンX

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
UmbreonメガリザードンX
49.0〜58.1%
Foul Play
2 hits (95%)
メガリザードンXUmbreon
44.1〜52.5%
Flare Blitz
3HKO
Speed
Second
UmbreonS85 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
UmbreonメガリザードンX
49.0〜58.1%
Foul Play
2 hits (95%)
メガリザードンXUmbreon
44.1〜52.5%
Flare Blitz
2 hits (20%)
Speed
Second
UmbreonS85 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
UmbreonメガリザードンX
49.0〜58.1%
Foul Play
2 hits (95%)
メガリザードンXUmbreon
44.1〜52.5%
Flare Blitz
3HKO
Speed
Second
UmbreonS85 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンYメガリザードンY
Umbreon Umbreon vs メガリザードンY メガリザードンY

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
UmbreonメガリザードンY
39.4〜47.1%
Foul Play
3HKO
calculated with 晴れ
メガリザードンYUmbreon
83.7〜98.5%
Overheat
2HKO
calculated with 晴れ
Speed
Second
UmbreonS85 / メガリザードンYS152
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
UmbreonメガリザードンY
39.4〜47.1%
Foul Play
3HKO
calculated with 晴れ
メガリザードンYUmbreon
83.7〜98.5%
Overheat
2HKO
calculated with 晴れ
Speed
Second
UmbreonS85 / メガリザードンYS152
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
UmbreonメガリザードンY
39.4〜47.1%
Foul Play
3HKO
calculated with 晴れ
メガリザードンYUmbreon
83.7〜98.5%
Overheat
2HKO
calculated with 晴れ
Speed
Second
UmbreonS85 / メガリザードンYS152
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
A-Ninetales×A-Ninetales
Umbreon Umbreon vs A-Ninetales A-Ninetales

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
UmbreonA-Ninetales
8.0〜9.7%
Foul Play
999HKO
calculated with あられ
10.0〜12.0%
Foul Play
999HKO
calculated with あられ
A-NinetalesUmbreon
35.6〜42.6%
Moonblast
3 hits (91%)
calculated with あられ
47.5〜56.4%
Moonblast
2 hits (21%)
calculated with あられ
Speed
Second
UmbreonS85 / A-NinetalesS177
Second
UmbreonS85 / A-NinetalesS177
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
UmbreonA-Ninetales
8.0〜9.7%
Foul Play
999HKO
calculated with あられ
10.0〜12.0%
Foul Play
999HKO
calculated with あられ
A-NinetalesUmbreon
35.6〜42.6%
Moonblast
3HKO
calculated with あられ
47.5〜56.4%
Moonblast
2 hits (75%)
calculated with あられ
Speed
Second
UmbreonS85 / A-NinetalesS177
Second
UmbreonS85 / A-NinetalesS177
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
UmbreonA-Ninetales
8.0〜9.7%
Foul Play
999HKO
calculated with あられ
10.0〜12.0%
Foul Play
999HKO
calculated with あられ
A-NinetalesUmbreon
35.6〜42.6%
Moonblast
3 hits (2%)
calculated with あられ
47.5〜56.4%
Moonblast
3HKO
calculated with あられ
Speed
Second
UmbreonS85 / A-NinetalesS177
Second
UmbreonS85 / A-NinetalesS177
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
エースバーンエースバーン
Umbreon Umbreon vs エースバーン エースバーン

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Umbreonエースバーン
65.6〜78.3%
Foul Play
2HKO
59.9〜71.3%
Foul Play
2HKO
65.6〜78.3%
Foul Play
2HKO
エースバーンUmbreon
75.2〜90.1%
High Jump Kick
2HKO
68.3〜81.2%
High Jump Kick
2HKO
97.5〜116.8%
High Jump Kick
1 hits (94%)
Speed
Second
UmbreonS85 / エースバーンS256
Second
UmbreonS85 / エースバーンS188
Second
UmbreonS85 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Umbreonエースバーン
65.6〜78.3%
Foul Play
2HKO
59.9〜71.3%
Foul Play
2HKO
65.6〜78.3%
Foul Play
2HKO
エースバーンUmbreon
75.2〜90.1%
High Jump Kick
2HKO
68.3〜81.2%
High Jump Kick
2HKO
97.5〜116.8%
High Jump Kick
1 hits (94%)
Speed
Second
UmbreonS85 / エースバーンS256
Second
UmbreonS85 / エースバーンS188
Second
UmbreonS85 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Umbreonエースバーン
65.6〜78.3%
Foul Play
2HKO
59.9〜71.3%
Foul Play
2HKO
65.6〜78.3%
Foul Play
2HKO
エースバーンUmbreon
75.2〜90.1%
High Jump Kick
2HKO
68.3〜81.2%
High Jump Kick
2HKO
97.5〜116.8%
High Jump Kick
1 hits (94%)
Speed
Second
UmbreonS85 / エースバーンS256
Second
UmbreonS85 / エースバーンS188
Second
UmbreonS85 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
SneaslerSneasler
Umbreon Umbreon vs Sneasler Sneasler

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
UmbreonSneasler
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
SneaslerUmbreon
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
Speed
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
UmbreonSneasler
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
SneaslerUmbreon
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
Speed
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
UmbreonSneasler
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
42.7〜50.3%
Foul Play
2 hits (1%)
SneaslerUmbreon
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
75.2〜90.1%
Close Combat
2HKO
Speed
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Second
UmbreonS85 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Rotom-W×*Rotom-W
Umbreon Umbreon vs Rotom-W Rotom-W

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
UmbreonRotom-W
15.9〜19.1%
Foul Play
999HKO
15.9〜19.1%
Foul Play
999HKO
26.0〜31.5%
Foul Play
4 hits (<1%)
Rotom-WUmbreon
25.2〜30.2%
Hydro Pump
4 hits (<1%)
25.2〜30.2%
Hydro Pump
4 hits (<1%)
34.7〜41.6%
Hydro Pump
3 hits (75%)
Speed
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS138
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
UmbreonRotom-W
15.9〜19.1%
Foul Play
999HKO
15.9〜19.1%
Foul Play
999HKO
26.0〜31.5%
Foul Play
4 hits (<1%)
Rotom-WUmbreon
25.2〜30.2%
Hydro Pump
4HKO
25.2〜30.2%
Hydro Pump
4HKO
34.7〜41.6%
Hydro Pump
3HKO
Speed
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS138
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
UmbreonRotom-W
15.9〜19.1%
Foul Play
999HKO
15.9〜19.1%
Foul Play
999HKO
26.0〜31.5%
Foul Play
4 hits (<1%)
Rotom-WUmbreon
25.2〜30.2%
Hydro Pump
5HKO (incl. オボンのみ)
25.2〜30.2%
Hydro Pump
5HKO (incl. オボンのみ)
34.7〜41.6%
Hydro Pump
3 hits (<1%)
Speed
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS106
Second
UmbreonS85 / Rotom-WS138
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
View Rotom-W's page →
Volcarona×Volcarona
Umbreon Umbreon vs Volcarona Volcarona

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
UmbreonVolcarona
16.1〜19.3%
Foul Play
999HKO
28.0〜33.5%
Foul Play
4 hits (19%) (incl. オボンのみ)
16.1〜19.3%
Foul Play
999HKO
VolcaronaUmbreon
51.5〜62.4%
Bug Buzz
2 hits (97%)
68.3〜81.2%
Bug Buzz
2HKO
51.5〜62.4%
Bug Buzz
2 hits (97%)
Speed
Second
UmbreonS85 / VolcaronaS122
Second
UmbreonS85 / VolcaronaS152
Second
UmbreonS85 / VolcaronaS122
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
UmbreonVolcarona
16.1〜19.3%
Foul Play
999HKO
28.0〜33.5%
Foul Play
4 hits (19%) (incl. オボンのみ)
16.1〜19.3%
Foul Play
999HKO
VolcaronaUmbreon
51.5〜62.4%
Bug Buzz
2HKO
68.3〜81.2%
Bug Buzz
2HKO
51.5〜62.4%
Bug Buzz
2HKO
Speed
Second
UmbreonS85 / VolcaronaS122
Second
UmbreonS85 / VolcaronaS152
Second
UmbreonS85 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
UmbreonVolcarona
16.1〜19.3%
Foul Play
999HKO
28.0〜33.5%
Foul Play
4 hits (19%) (incl. オボンのみ)
16.1〜19.3%
Foul Play
999HKO
VolcaronaUmbreon
51.5〜62.4%
Bug Buzz
2 hits (<1%)
68.3〜81.2%
Bug Buzz
2HKO
51.5〜62.4%
Bug Buzz
2 hits (<1%)
Speed
Second
UmbreonS85 / VolcaronaS122
Second
UmbreonS85 / VolcaronaS152
Second
UmbreonS85 / VolcaronaS122
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Volcarona's page →
パーモットパーモット
Umbreon Umbreon vs パーモット パーモット

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Umbreonパーモット
34.0〜40.1%
Foul Play
3HKO
36.7〜43.5%
Foul Play
3HKO
34.0〜40.1%
Foul Play
3HKO
パーモットUmbreon
63.4〜75.2%
Close Combat
2HKO
69.3〜83.2%
Close Combat
2HKO
82.2〜97.5%
Close Combat
2HKO
Speed
Second
UmbreonS85 / パーモットS172
Second
UmbreonS85 / パーモットS235
Second
UmbreonS85 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Umbreonパーモット
34.0〜40.1%
Foul Play
3HKO
36.7〜43.5%
Foul Play
3HKO
34.0〜40.1%
Foul Play
3HKO
パーモットUmbreon
63.4〜75.2%
Close Combat
2HKO
69.3〜83.2%
Close Combat
2HKO
82.2〜97.5%
Close Combat
2HKO
Speed
Second
UmbreonS85 / パーモットS172
Second
UmbreonS85 / パーモットS235
Second
UmbreonS85 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Umbreonパーモット
34.0〜40.1%
Foul Play
3HKO
36.7〜43.5%
Foul Play
3HKO
34.0〜40.1%
Foul Play
3HKO
パーモットUmbreon
63.4〜75.2%
Close Combat
2HKO
69.3〜83.2%
Close Combat
2HKO
82.2〜97.5%
Close Combat
2HKO
Speed
Second
UmbreonS85 / パーモットS172
Second
UmbreonS85 / パーモットS235
Second
UmbreonS85 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View パーモット's page →
Hydreigon×*Hydreigon
Umbreon Umbreon vs Hydreigon Hydreigon

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
UmbreonHydreigon
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
HydreigonUmbreon
26.2〜31.2%
Fire Blast
4 hits (15%)
42.1〜50.5%
Draco Meteor
999HKO
60.4〜71.8%
Draco Meteor
2 hits (6%)
Speed
Second
UmbreonS85 / HydreigonS225
Second
UmbreonS85 / HydreigonS165
Second
UmbreonS85 / HydreigonS150
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
UmbreonHydreigon
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
HydreigonUmbreon
26.2〜31.2%
Fire Blast
4HKO
42.1〜50.5%
Draco Meteor
4 hits (25%)
60.4〜71.8%
Draco Meteor
2 hits (48%)
Speed
Second
UmbreonS85 / HydreigonS225
Second
UmbreonS85 / HydreigonS165
Second
UmbreonS85 / HydreigonS150
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
UmbreonHydreigon
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
16.0〜19.5%
Foul Play
999HKO
HydreigonUmbreon
26.2〜31.2%
Fire Blast
4 hits (<1%)
42.1〜50.5%
Draco Meteor
999HKO
60.4〜71.8%
Draco Meteor
3 hits (26%) (incl. オボンのみ)
Speed
Second
UmbreonS85 / HydreigonS225
Second
UmbreonS85 / HydreigonS165
Second
UmbreonS85 / HydreigonS150
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
View Hydreigon's page →
SkeledirgeSkeledirge
Umbreon Umbreon vs Skeledirge Skeledirge

Umbreon's build: Leftovers, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
UmbreonSkeledirge
26.5〜32.2%
Foul Play
4 hits (44%)
26.5〜32.2%
Foul Play
4 hits (1%)
26.5〜32.2%
Foul Play
4HKO
SkeledirgeUmbreon
19.8〜23.8%
Torch Song
4HKO
19.8〜23.8%
Torch Song
4HKO
19.8〜23.8%
Torch Song
4HKO
Speed
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second

Umbreon's build: ゴツゴツメット, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
UmbreonSkeledirge
26.5〜32.2%
Foul Play
4 hits (44%)
26.5〜32.2%
Foul Play
4 hits (1%)
26.5〜32.2%
Foul Play
4HKO
SkeledirgeUmbreon
26.7〜31.7%
Disarming Voice
4HKO
26.7〜31.7%
Disarming Voice
4HKO
26.7〜31.7%
Disarming Voice
4HKO
Speed
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second

Umbreon's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
UmbreonSkeledirge
26.5〜32.2%
Foul Play
4 hits (44%)
26.5〜32.2%
Foul Play
4 hits (1%)
26.5〜32.2%
Foul Play
4HKO
SkeledirgeUmbreon
19.8〜23.8%
Torch Song
4HKO
19.8〜23.8%
Torch Song
4HKO
19.8〜23.8%
Torch Song
4HKO
Speed
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Second
UmbreonS85 / SkeledirgeS86
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second
View Skeledirge's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemLeftovers
AbilityInner Focus
NatureBold (B↑A↓)
MovesあくFoul PlayフェアリーMoonlightあくBark OutどくToxic
EVH32B32D2
M-4 Season
ItemLeftovers
AbilityInner Focus
NatureBold (B↑A↓)
MovesあくFoul PlayノーマルWishノーマルYawnノーマルProtect
EVH32B32D1S1
See more team examples