Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
イダイトウ(オス)

イダイトウ(オス)

みず ゴースト
全国図鑑 No.902 / 使用率 106位
データ集計日:2026-09-10

種族値

HP
120
こうげき
112
ぼうぎょ
65
とくこう
80
とくぼう
75
すばやさ
78
合計
530

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ゴーストくさでんきあく
どくむしはがねほのおみずこおり
ノーマルかくとう

特性

順位 特性名 採用率 ⓘ 効果・推移
1 てきおうりょく
94.9%
-0.6
自分と同じタイプの技の威力が1.5倍ではなく2倍になる。
採用率の推移
96959595.5%94.9%9/99/10
2 すいすい
5.1%
+0.6
あめ状態の時、素早さが2倍になる。
採用率の推移
5544.5%5.1%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
ゴースト シャドーボール
100.0%
0.0
ゴースト特殊
威力 80命中 100%PP 16
20%の確率で相手の特防を1段階下げる。
採用率の推移
1009998100.0%100.0%9/99/10
2
こおり れいとうビーム
94.9%
-5.1
こおり特殊
威力 90命中 100%PP 12
10%の確率で相手をこおり状態にする。
採用率の推移
1009794100.0%94.9%9/99/10
3
みず なみのり
92.6%
-2.9
みず特殊
威力 90命中 100%PP 16
水中状態の相手には威力が2倍になる。
採用率の推移
96949295.5%92.6%9/99/10
4
みず アクアジェット
76.7%
+22.2
みず物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
採用率の推移
80665154.5%76.7%9/99/10
5
エスパー こうそくいどう
7.8%
-33.1
エスパー変化
PP 20
自分の素早さを2段階上げる。
採用率の推移
4624340.9%7.8%9/99/10
6
みず ハイドロポンプ
7.4%
+2.9
みず特殊
威力 110命中 80%PP 8
通常の攻撃技。
採用率の推移
8644.5%7.4%9/99/10
7
みず クイックターン
7.0%
みず物理
威力 60命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
8
じめん マッドショット
5.1%
じめん特殊
威力 55命中 95%PP 16
相手の素早さを1段階下げる。
9
みず あまごい
4.7%
みず変化
PP 8
5ターンの間あめ状態にする。
10
ノーマル がむしゃら
2.3%
ノーマル物理
命中 100%PP 8
相手の残りHPから自分の残りHPを引いた数値のダメージを与える。相手のHPが自分のHP以下なら失敗する。

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
いのちのたま
42.0%
-17.1
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
採用率の推移
62513959.1%42.0%9/99/10
2
しんぴのしずく
19.1%
+14.6
みずタイプの技の威力が1.2倍になる。
採用率の推移
211224.5%19.1%9/99/10
3
きあいのタスキきあいのタスキ
12.5%
+8.0
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
採用率の推移
14834.5%12.5%9/99/10
4
ラムのみラムのみ
9.7%
状態異常・こんらん状態を回復する。1度使うと無くなる。
5
オボンのみオボンのみ
5.1%
-26.7
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
採用率の推移
3618131.8%5.1%9/99/10
6
くろおび
5.1%
かくとうタイプの技の威力が1.2倍になる。
7
こだわりスカーフこだわりスカーフ
3.5%
素早さが1.5倍になるが、同じ技しか出せなくなる。
8
ゴツゴツメット
1.6%
接触技を受けると相手に最大HPの1/6のダメージを与える。
9
ナモのみ
0.8%
あくタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
10
リンドのみ
0.4%
くさタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。

性格

順位 性格 採用率 ⓘ 詳細
1 ひかえめ (C↑ A↓)
73.5%
-17.4
採用率の推移
94827190.9%73.5%9/99/10
2 うっかりや (C↑ D↓)
12.5%
+8.0
採用率の推移
14834.5%12.5%9/99/10
3 おくびょう (S↑ A↓)
7.4%
+2.9
採用率の推移
8644.5%7.4%9/99/10
4 れいせい (C↑ S↓)
4.3%
5 むじゃき (S↑ D↓)
1.2%
6 おっとり (C↑ S↓)
1.2%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 200232111
12.8%
2 02032032
12.5%
+8.0
採用率の推移
14834.5%12.5%9/99/10
3 00323200
11.7%
+7.2
採用率の推移
13834.5%11.7%9/99/10
4 32023200
9.7%
5 20032032
8.2%
+3.7
採用率の推移
9644.5%8.2%9/99/10
6 40532025
7.8%
-33.1
採用率の推移
4624340.9%7.8%9/99/10
7 00232032
5.8%
8 32003202
5.4%
9 00273225
3.9%
10 80263200
2.7%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位
順位推移(数字が小さいほど多く同居)
2
平均 2.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 2.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 4.0位
順位推移(数字が小さいほど多く同居)
5
平均 3.0位前回比 -4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 5位
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.0位
順位推移(数字が小さいほど多く同居)
8
平均 6.0位前回比 -4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 8位
9
平均 7.0位前回比 -4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 9位
10
平均 10.0位
順位推移(数字が小さいほど多く同居)

考察記事

イダイトウ(オス)
考察記事
イダイトウ(オス)考察 M-2 使用率8位 スカーフ型の採用率と立ち回り

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Basculegion-M Basculegion-M vs ボーマンダ ボーマンダ

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Basculegion-Mボーマンダ
136.8〜163.7%
Ice Beam
1HKO
ボーマンダBasculegion-M
94.0〜110.7%
Double-Edge
1 hits (63%)
Speed
Second
Basculegion-MS109 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Basculegion-Mボーマンダ
105.3〜126.3%
Ice Beam
1HKO
ボーマンダBasculegion-M
94.0〜110.7%
Double-Edge
1 hits (63%)
Speed
Second
Basculegion-MS109 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Basculegion-Mボーマンダ
105.3〜126.3%
Ice Beam
1HKO
ボーマンダBasculegion-M
94.0〜110.7%
Double-Edge
2HKO
Speed
Second
Basculegion-MS109 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Hippowdon*Hippowdon
Basculegion-M Basculegion-M vs Hippowdon Hippowdon

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Basculegion-MHippowdon
108.8〜127.9%
Hydro Pump
1HKO
calculated with すなあらし
118.1〜140.0%
Hydro Pump
1HKO
calculated with すなあらし
108.8〜127.9%
Hydro Pump
1HKO
calculated with すなあらし
HippowdonBasculegion-M
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
Speed
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Basculegion-MHippowdon
100.5〜118.1%
Hydro Pump
1HKO
calculated with すなあらし
109.3〜129.3%
Hydro Pump
1HKO
calculated with すなあらし
100.5〜118.1%
Hydro Pump
1HKO
calculated with すなあらし
HippowdonBasculegion-M
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
Speed
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Basculegion-MHippowdon
83.7〜98.6%
Hydro Pump
2HKO
calculated with すなあらし
91.2〜107.9%
Hydro Pump
1 hits (44%)
calculated with すなあらし
83.7〜98.6%
Hydro Pump
2HKO
calculated with すなあらし
HippowdonBasculegion-M
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
39.5〜47.4%
Earthquake
2 hits (38%)
calculated with すなあらし
Speed
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
First
Basculegion-MS109 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
Lucario*Lucario
Basculegion-M Basculegion-M vs Lucario Lucario

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Basculegion-MLucario
118.4〜139.5%
Hydro Pump
1HKO
118.4〜139.5%
Hydro Pump
1HKO
LucarioBasculegion-M
63.3〜75.3%
Dark Pulse
2HKO
56.7〜67.0%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / LucarioS223
Second
Basculegion-MS109 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Basculegion-MLucario
108.8〜128.6%
Hydro Pump
1HKO
108.8〜128.6%
Hydro Pump
1HKO
LucarioBasculegion-M
63.3〜75.3%
Dark Pulse
2HKO
56.7〜67.0%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / LucarioS223
Second
Basculegion-MS109 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Basculegion-MLucario
91.2〜107.5%
Hydro Pump
1 hits (44%)
91.2〜107.5%
Hydro Pump
1 hits (44%)
LucarioBasculegion-M
63.3〜75.3%
Dark Pulse
2HKO
56.7〜67.0%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / LucarioS223
Second
Basculegion-MS109 / LucarioS180
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View Lucario's page →
Gholdengo*Gholdengo
Basculegion-M Basculegion-M vs Gholdengo Gholdengo

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Basculegion-MGholdengo
123.9〜149.7%
Shadow Ball
1HKO
83.4〜99.5%
Shadow Ball
2HKO
123.9〜149.7%
Shadow Ball
1HKO
GholdengoBasculegion-M
89.3〜106.0%
Shadow Ball
1 hits (38%)
67.9〜80.9%
Shadow Ball
2HKO
80.9〜95.8%
Shadow Ball
2HKO
Speed
Second
Basculegion-MS109 / GholdengoS136
First
Basculegion-MS109 / GholdengoS107
Second
Basculegion-MS109 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Basculegion-MGholdengo
95.7〜115.3%
Shadow Ball
1 hits (81%)
64.2〜76.7%
Shadow Ball
2HKO
95.7〜115.3%
Shadow Ball
1 hits (81%)
GholdengoBasculegion-M
89.3〜106.0%
Shadow Ball
1 hits (38%)
67.9〜80.9%
Shadow Ball
2HKO
80.9〜95.8%
Shadow Ball
2HKO
Speed
Second
Basculegion-MS109 / GholdengoS136
First
Basculegion-MS109 / GholdengoS107
Second
Basculegion-MS109 / GholdengoS136
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Basculegion-MGholdengo
95.7〜115.3%
Shadow Ball
1 hits (81%)
64.2〜76.7%
Shadow Ball
2HKO
95.7〜115.3%
Shadow Ball
1 hits (81%)
GholdengoBasculegion-M
89.3〜106.0%
Shadow Ball
2HKO
67.9〜80.9%
Shadow Ball
2HKO
80.9〜95.8%
Shadow Ball
2HKO
Speed
Second
Basculegion-MS109 / GholdengoS136
First
Basculegion-MS109 / GholdengoS107
Second
Basculegion-MS109 / GholdengoS136
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View Gholdengo's page →
CorviknightCorviknight
Basculegion-M Basculegion-M vs Corviknight Corviknight

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Basculegion-MCorviknight
70.7〜84.9%
Hydro Pump
2HKO
70.7〜84.9%
Hydro Pump
2HKO
70.7〜84.9%
Hydro Pump
2HKO
CorviknightBasculegion-M
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
Speed
First
Basculegion-MS109 / CorviknightS87
First
Basculegion-MS109 / CorviknightS78
First
Basculegion-MS109 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Basculegion-MCorviknight
65.4〜78.0%
Hydro Pump
2HKO
65.4〜78.0%
Hydro Pump
2HKO
65.4〜78.0%
Hydro Pump
2HKO
CorviknightBasculegion-M
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
Speed
First
Basculegion-MS109 / CorviknightS87
First
Basculegion-MS109 / CorviknightS78
First
Basculegion-MS109 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Basculegion-MCorviknight
54.6〜65.4%
Hydro Pump
2HKO
54.6〜65.4%
Hydro Pump
2HKO
44.9〜53.7%
Surf
3HKO
CorviknightBasculegion-M
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
39.1〜46.0%
Brave Bird
3HKO
Speed
First
Basculegion-MS109 / CorviknightS87
First
Basculegion-MS109 / CorviknightS78
First
Basculegion-MS109 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
Basculegion-M Basculegion-M vs Basculegion-F Basculegion-F

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MBasculegion-F
121.3〜145.2%
Shadow Ball
1HKO
121.3〜145.2%
Shadow Ball
1HKO
121.3〜145.2%
Shadow Ball
1HKO
Basculegion-FBasculegion-M
63.3〜76.3%
Bitter Malice
2HKO
59.5〜70.7%
Bitter Malice
2HKO
81.9〜99.1%
Bitter Malice
2HKO
Speed
Second
Basculegion-MS109 / Basculegion-FS195
Second
Basculegion-MS109 / Basculegion-FS143
Second
Basculegion-MS109 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MBasculegion-F
93.4〜111.7%
Shadow Ball
1 hits (63%)
93.4〜111.7%
Shadow Ball
1 hits (63%)
93.4〜111.7%
Shadow Ball
1 hits (63%)
Basculegion-FBasculegion-M
63.3〜76.3%
Bitter Malice
2HKO
59.5〜70.7%
Bitter Malice
2HKO
81.9〜99.1%
Bitter Malice
2HKO
Speed
Second
Basculegion-MS109 / Basculegion-FS195
Second
Basculegion-MS109 / Basculegion-FS143
Second
Basculegion-MS109 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MBasculegion-F
93.4〜111.7%
Shadow Ball
1 hits (63%)
93.4〜111.7%
Shadow Ball
1 hits (63%)
93.4〜111.7%
Shadow Ball
1 hits (63%)
Basculegion-FBasculegion-M
63.3〜76.3%
Bitter Malice
2HKO
59.5〜70.7%
Bitter Malice
2HKO
81.9〜99.1%
Bitter Malice
2HKO
Speed
Second
Basculegion-MS109 / Basculegion-FS195
Second
Basculegion-MS109 / Basculegion-FS143
Second
Basculegion-MS109 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View Basculegion-F's page →
Farigiraf*Farigiraf
Basculegion-M Basculegion-M vs Farigiraf Farigiraf

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Basculegion-MFarigiraf
159.7〜189.3%
Surf
2HKO (incl. きあいのタスキ)
131.1〜155.8%
Surf
2HKO (incl. きあいのタスキ)
159.7〜189.3%
Surf
1HKO
FarigirafBasculegion-M
60.5〜71.6%
Energy Ball
2HKO
49.3〜58.6%
Energy Ball
2 hits (98%)
66.0〜78.1%
Energy Ball
2HKO
Speed
Second
Basculegion-MS109 / FarigirafS151
First
Basculegion-MS109 / FarigirafS106
Second
Basculegion-MS109 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Basculegion-MFarigiraf
147.8〜174.8%
Surf
2HKO (incl. きあいのタスキ)
121.1〜143.7%
Surf
2HKO (incl. きあいのタスキ)
147.8〜174.8%
Surf
1HKO
FarigirafBasculegion-M
60.5〜71.6%
Energy Ball
2HKO
49.3〜58.6%
Energy Ball
2 hits (98%)
66.0〜78.1%
Energy Ball
2HKO
Speed
Second
Basculegion-MS109 / FarigirafS151
First
Basculegion-MS109 / FarigirafS106
Second
Basculegion-MS109 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Basculegion-MFarigiraf
123.3〜145.9%
Surf
2HKO (incl. きあいのタスキ)
101.1〜120.0%
Surf
2HKO (incl. きあいのタスキ)
123.3〜145.9%
Surf
1HKO
FarigirafBasculegion-M
60.5〜71.6%
Energy Ball
2HKO
49.3〜58.6%
Energy Ball
2 hits (98%)
66.0〜78.1%
Energy Ball
2HKO
Speed
Second
Basculegion-MS109 / FarigirafS151
First
Basculegion-MS109 / FarigirafS106
Second
Basculegion-MS109 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Farigiraf's page →
Sneasler*Sneasler
Basculegion-M Basculegion-M vs Sneasler Sneasler

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Basculegion-MSneasler
100.6〜119.1%
Hydro Pump
1HKO
100.6〜119.1%
Hydro Pump
1HKO
100.6〜119.1%
Hydro Pump
1HKO
SneaslerBasculegion-M
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
Speed
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Basculegion-MSneasler
93.0〜109.6%
Hydro Pump
1 hits (56%)
93.0〜109.6%
Hydro Pump
1 hits (56%)
93.0〜109.6%
Hydro Pump
1 hits (56%)
SneaslerBasculegion-M
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
Speed
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Basculegion-MSneasler
77.7〜91.7%
Hydro Pump
2HKO
77.7〜91.7%
Hydro Pump
2HKO
77.7〜91.7%
Hydro Pump
2HKO
SneaslerBasculegion-M
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
64.2〜76.3%
Throat Chop
2HKO
Speed
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Second
Basculegion-MS109 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View Sneasler's page →
VolcaronaVolcarona
Basculegion-M Basculegion-M vs Volcarona Volcarona

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Basculegion-MVolcarona
105.2〜127.1%
Surf
1HKO
125.5〜151.6%
Surf
1HKO
105.2〜127.1%
Surf
1HKO
VolcaronaBasculegion-M
42.8〜51.2%
Giga Drain
2 hits (3%)
56.7〜67.0%
Giga Drain
2HKO
42.8〜51.2%
Giga Drain
2 hits (3%)
Speed
Second
Basculegion-MS109 / VolcaronaS122
Second
Basculegion-MS109 / VolcaronaS152
Second
Basculegion-MS109 / VolcaronaS122
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Basculegion-MVolcarona
122.4〜144.8%
Hydro Pump
1HKO
116.1〜139.8%
Surf
1HKO
122.4〜144.8%
Hydro Pump
1HKO
VolcaronaBasculegion-M
42.8〜51.2%
Giga Drain
2 hits (3%)
56.7〜67.0%
Giga Drain
2HKO
42.8〜51.2%
Giga Drain
2 hits (3%)
Speed
Second
Basculegion-MS109 / VolcaronaS122
Second
Basculegion-MS109 / VolcaronaS152
Second
Basculegion-MS109 / VolcaronaS122
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Basculegion-MVolcarona
102.1〜120.8%
Hydro Pump
1HKO
121.7〜144.1%
Hydro Pump
1HKO
102.1〜120.8%
Hydro Pump
1HKO
VolcaronaBasculegion-M
42.8〜51.2%
Giga Drain
2 hits (3%)
56.7〜67.0%
Giga Drain
2HKO
42.8〜51.2%
Giga Drain
2 hits (3%)
Speed
Second
Basculegion-MS109 / VolcaronaS122
Second
Basculegion-MS109 / VolcaronaS152
Second
Basculegion-MS109 / VolcaronaS122
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Volcarona's page →
SkeledirgeSkeledirge
Basculegion-M Basculegion-M vs Skeledirge Skeledirge

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Basculegion-MSkeledirge
110.9〜132.7%
Shadow Ball
1HKO
110.9〜132.7%
Shadow Ball
1HKO
110.9〜132.7%
Shadow Ball
1HKO
SkeledirgeBasculegion-M
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
Speed
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Basculegion-MSkeledirge
115.6〜138.4%
Surf
1HKO
115.6〜138.4%
Surf
1HKO
115.6〜138.4%
Surf
1HKO
SkeledirgeBasculegion-M
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
Speed
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Basculegion-MSkeledirge
117.5〜140.3%
Hydro Pump
1HKO
117.5〜140.3%
Hydro Pump
1HKO
117.5〜140.3%
Hydro Pump
1HKO
SkeledirgeBasculegion-M
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
56.7〜67.9%
Shadow Ball
2HKO
Speed
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
First
Basculegion-MS109 / SkeledirgeS86
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
グソクムシャグソクムシャ
Basculegion-M Basculegion-M vs グソクムシャ グソクムシャ

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Basculegion-Mグソクムシャ
61.0〜72.5%
Hydro Pump
2HKO
グソクムシャBasculegion-M
81.9〜96.7%
Sucker Punch
2HKO
Speed
First
Basculegion-MS109 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Basculegion-Mグソクムシャ
56.6〜67.0%
Hydro Pump
2HKO
グソクムシャBasculegion-M
81.9〜96.7%
Sucker Punch
2HKO
Speed
First
Basculegion-MS109 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Basculegion-Mグソクムシャ
47.3〜56.0%
Hydro Pump
2 hits (77%)
グソクムシャBasculegion-M
81.9〜96.7%
Sucker Punch
2HKO
Speed
First
Basculegion-MS109 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Basculegion-M Basculegion-M vs セグレイブ セグレイブ

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Basculegion-Mセグレイブ
50.3〜59.7%
Shadow Ball
2HKO
57.1〜68.1%
Shadow Ball
2HKO
57.1〜68.1%
Shadow Ball
2HKO
セグレイブBasculegion-M
90.7〜106.5%
きょけんとつげき
1 hits (38%)
71.2〜84.2%
きょけんとつげき
2HKO
101.9〜120.0%
きょけんとつげき
1HKO
Speed
Second
Basculegion-MS109 / セグレイブS139
Second
Basculegion-MS109 / セグレイブS152
Second
Basculegion-MS109 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Basculegion-Mセグレイブ
38.7〜46.1%
Shadow Ball
3HKO
44.0〜52.4%
Shadow Ball
2 hits (16%)
44.0〜52.4%
Shadow Ball
2 hits (16%)
セグレイブBasculegion-M
90.7〜106.5%
きょけんとつげき
1 hits (38%)
71.2〜84.2%
きょけんとつげき
2HKO
101.9〜120.0%
きょけんとつげき
1HKO
Speed
Second
Basculegion-MS109 / セグレイブS139
Second
Basculegion-MS109 / セグレイブS152
Second
Basculegion-MS109 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Basculegion-Mセグレイブ
38.7〜46.1%
Shadow Ball
3HKO
44.0〜52.4%
Shadow Ball
2 hits (16%)
44.0〜52.4%
Shadow Ball
2 hits (16%)
セグレイブBasculegion-M
90.7〜106.5%
きょけんとつげき
2HKO
71.2〜84.2%
きょけんとつげき
2HKO
101.9〜120.0%
きょけんとつげき
2HKO (incl. きあいのタスキ)
Speed
Second
Basculegion-MS109 / セグレイブS139
Second
Basculegion-MS109 / セグレイブS152
Second
Basculegion-MS109 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Baxcalibur*Baxcalibur
Basculegion-M Basculegion-M vs Baxcalibur Baxcalibur

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Basculegion-MBaxcalibur
44.7〜53.8%
Shadow Ball
3HKO
80.8〜96.4%
Shadow Ball
2HKO
44.7〜53.8%
Shadow Ball
2 hits (2%)
BaxcaliburBasculegion-M
68.8〜81.9%
Electro Shot
2HKO
58.6〜69.8%
Thunderbolt
2HKO
68.8〜81.9%
Electro Shot
2HKO
Speed
First
Basculegion-MS109 / BaxcaliburS105
Second
Basculegion-MS109 / BaxcaliburS150
First
Basculegion-MS109 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Basculegion-MBaxcalibur
34.5〜41.6%
Shadow Ball
3 hits (<1%)
62.3〜74.3%
Shadow Ball
2HKO
34.5〜41.6%
Shadow Ball
3 hits (69%)
BaxcaliburBasculegion-M
68.8〜81.9%
Electro Shot
2HKO
58.6〜69.8%
Thunderbolt
2HKO
68.8〜81.9%
Electro Shot
2HKO
Speed
First
Basculegion-MS109 / BaxcaliburS105
Second
Basculegion-MS109 / BaxcaliburS150
First
Basculegion-MS109 / BaxcaliburS105
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Basculegion-MBaxcalibur
34.5〜41.6%
Shadow Ball
3 hits (<1%)
62.3〜74.3%
Shadow Ball
2HKO
34.5〜41.6%
Shadow Ball
3 hits (69%)
BaxcaliburBasculegion-M
47.4〜56.7%
Thunderbolt
2 hits (84%)
58.6〜69.8%
Thunderbolt
2HKO
47.4〜56.7%
Thunderbolt
2 hits (84%)
Speed
First
Basculegion-MS109 / BaxcaliburS105
Second
Basculegion-MS109 / BaxcaliburS150
First
Basculegion-MS109 / BaxcaliburS105
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash*Aegislash
Basculegion-M Basculegion-M vs Aegislash Aegislash

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Basculegion-MAegislash
86.8〜102.4%
Shadow Ball
1 hits (6%)
86.8〜102.4%
Shadow Ball
1 hits (6%)
86.8〜102.4%
Shadow Ball
1 hits (6%)
AegislashBasculegion-M
147.9〜174.0%
Poltergeist
1HKO
112.6〜134.0%
Poltergeist
1HKO
177.2〜208.4%
Poltergeist
1HKO
Speed
First
Basculegion-MS109 / AegislashS80
First
Basculegion-MS109 / AegislashS72
First
Basculegion-MS109 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Basculegion-MAegislash
67.1〜79.0%
Shadow Ball
2HKO
67.1〜79.0%
Shadow Ball
2HKO
67.1〜79.0%
Shadow Ball
2HKO
AegislashBasculegion-M
147.9〜174.0%
Poltergeist
1HKO
112.6〜134.0%
Poltergeist
1HKO
177.2〜208.4%
Poltergeist
1HKO
Speed
First
Basculegion-MS109 / AegislashS80
First
Basculegion-MS109 / AegislashS72
First
Basculegion-MS109 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Basculegion-MAegislash
67.1〜79.0%
Shadow Ball
2HKO
67.1〜79.0%
Shadow Ball
2HKO
67.1〜79.0%
Shadow Ball
2HKO
AegislashBasculegion-M
67.9〜80.9%
Shadow Ball
2HKO
97.7〜115.3%
Shadow Ball
2HKO
81.4〜96.7%
Shadow Ball
2HKO
Speed
First
Basculegion-MS109 / AegislashS80
First
Basculegion-MS109 / AegislashS72
First
Basculegion-MS109 / AegislashS80
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
View Aegislash's page →
MimikyuMimikyu
Basculegion-M Basculegion-M vs Mimikyu Mimikyu

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Basculegion-MMimikyu
138.9〜166.4%
Shadow Ball
2HKO (incl. ばけのかわ)
138.9〜166.4%
Shadow Ball
2HKO (incl. ばけのかわ)
138.9〜166.4%
Shadow Ball
2HKO (incl. ばけのかわ)
MimikyuBasculegion-M
97.7〜115.8%
Wood Hammer
1 hits (88%)
80.0〜94.9%
Shadow Claw
2HKO
75.3〜89.3%
Wood Hammer
2HKO
Speed
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Basculegion-MMimikyu
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
MimikyuBasculegion-M
97.7〜115.8%
Wood Hammer
1 hits (88%)
80.0〜94.9%
Shadow Claw
2HKO
75.3〜89.3%
Wood Hammer
2HKO
Speed
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Basculegion-MMimikyu
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
106.9〜128.2%
Shadow Ball
2HKO (incl. ばけのかわ)
MimikyuBasculegion-M
97.7〜115.8%
Wood Hammer
2HKO
80.0〜94.9%
Shadow Claw
2HKO
75.3〜89.3%
Wood Hammer
2HKO
Speed
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Second
Basculegion-MS109 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Meowscarada*Meowscarada
Basculegion-M Basculegion-M vs Meowscarada Meowscarada

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MMeowscarada
93.5〜110.5%
Ice Beam
1 hits (63%)
93.5〜110.5%
Ice Beam
2HKO
93.5〜110.5%
Ice Beam
1 hits (63%)
MeowscaradaBasculegion-M
114.4〜134.9%
Flower Trick
1HKO
114.4〜134.9%
Flower Trick
1HKO
148.4〜175.3%
Flower Trick
1HKO
Speed
Second
Basculegion-MS109 / MeowscaradaS262
Second
Basculegion-MS109 / MeowscaradaS175
Second
Basculegion-MS109 / MeowscaradaS175
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MMeowscarada
71.9〜85.0%
Ice Beam
2HKO
71.9〜85.0%
Ice Beam
2HKO
71.9〜85.0%
Ice Beam
2HKO
MeowscaradaBasculegion-M
114.4〜134.9%
Flower Trick
1HKO
114.4〜134.9%
Flower Trick
1HKO
148.4〜175.3%
Flower Trick
1HKO
Speed
Second
Basculegion-MS109 / MeowscaradaS262
Second
Basculegion-MS109 / MeowscaradaS175
Second
Basculegion-MS109 / MeowscaradaS175
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Basculegion-MMeowscarada
71.9〜85.0%
Ice Beam
2HKO
71.9〜85.0%
Ice Beam
2HKO
71.9〜85.0%
Ice Beam
2HKO
MeowscaradaBasculegion-M
114.4〜134.9%
Flower Trick
2HKO (incl. きあいのタスキ)
114.4〜134.9%
Flower Trick
2HKO (incl. きあいのタスキ)
148.4〜175.3%
Flower Trick
2HKO (incl. きあいのタスキ)
Speed
Second
Basculegion-MS109 / MeowscaradaS262
Second
Basculegion-MS109 / MeowscaradaS175
Second
Basculegion-MS109 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー*ゴリランダー
Basculegion-M Basculegion-M vs ゴリランダー ゴリランダー

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Basculegion-Mゴリランダー
69.1〜81.6%
Ice Beam
2HKO
calculated with グラスフィールド
69.1〜81.6%
Ice Beam
2HKO
calculated with グラスフィールド
69.1〜81.6%
Ice Beam
2HKO
calculated with グラスフィールド
ゴリランダーBasculegion-M
108.8〜127.9%
グラススライダー
1HKO
calculated with グラスフィールド
100.5〜118.1%
グラススライダー
1HKO
calculated with グラスフィールド
122.8〜145.1%
ドラムアタック
1HKO
calculated with グラスフィールド
Speed
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Basculegion-Mゴリランダー
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
ゴリランダーBasculegion-M
108.8〜127.9%
グラススライダー
1HKO
calculated with グラスフィールド
100.5〜118.1%
グラススライダー
1HKO
calculated with グラスフィールド
122.8〜145.1%
ドラムアタック
1HKO
calculated with グラスフィールド
Speed
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Basculegion-Mゴリランダー
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
53.1〜62.8%
Ice Beam
2HKO
calculated with グラスフィールド
ゴリランダーBasculegion-M
108.8〜127.9%
グラススライダー
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
100.5〜118.1%
グラススライダー
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
122.8〜145.1%
ドラムアタック
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
Speed
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
First
Basculegion-MS109 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
Gyarados*Gyarados
Basculegion-M Basculegion-M vs Gyarados Gyarados

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Basculegion-MGyarados
47.5〜56.4%
Shadow Ball
2 hits (83%)
calculated with 攻撃-1
56.1〜66.7%
Shadow Ball
2HKO
calculated with 攻撃-1
47.5〜56.4%
Shadow Ball
2 hits (26%)
calculated with 攻撃-1
GyaradosBasculegion-M
71.6〜84.7%
Power Whip
2HKO
94.0〜110.7%
Power Whip
1 hits (63%)
71.6〜84.7%
Power Whip
2HKO
Speed
First
Basculegion-MS109 / GyaradosS101
Second
Basculegion-MS109 / GyaradosS133
First
Basculegion-MS109 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Basculegion-MGyarados
36.6〜43.6%
Shadow Ball
3HKO
calculated with 攻撃-1
43.3〜51.5%
Shadow Ball
2 hits (5%)
calculated with 攻撃-1
36.6〜43.6%
Shadow Ball
3 hits (>99%)
calculated with 攻撃-1
GyaradosBasculegion-M
71.6〜84.7%
Power Whip
2HKO
94.0〜110.7%
Power Whip
1 hits (63%)
71.6〜84.7%
Power Whip
2HKO
Speed
First
Basculegion-MS109 / GyaradosS101
Second
Basculegion-MS109 / GyaradosS133
First
Basculegion-MS109 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Basculegion-MGyarados
36.6〜43.6%
Shadow Ball
3HKO
calculated with 攻撃-1
43.3〜51.5%
Shadow Ball
2 hits (5%)
calculated with 攻撃-1
36.6〜43.6%
Shadow Ball
3 hits (>99%)
calculated with 攻撃-1
GyaradosBasculegion-M
71.6〜84.7%
Power Whip
2HKO
94.0〜110.7%
Power Whip
2HKO
71.6〜84.7%
Power Whip
2HKO
Speed
First
Basculegion-MS109 / GyaradosS101
Second
Basculegion-MS109 / GyaradosS133
First
Basculegion-MS109 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
GreninjaGreninja
Basculegion-M Basculegion-M vs Greninja Greninja

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Basculegion-MGreninja
58.4〜68.5%
Hydro Pump
2HKO
52.3〜61.7%
Hydro Pump
2HKO
58.4〜68.5%
Hydro Pump
2HKO
GreninjaBasculegion-M
75.3〜89.3%
Dark Pulse
2HKO
80.9〜95.8%
Dark Pulse
2HKO
75.3〜89.3%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / GreninjaS174
Second
Basculegion-MS109 / GreninjaS213
Second
Basculegion-MS109 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Basculegion-MGreninja
53.7〜63.1%
Hydro Pump
2HKO
48.3〜57.0%
Hydro Pump
2 hits (88%)
53.7〜63.1%
Hydro Pump
2HKO
GreninjaBasculegion-M
75.3〜89.3%
Dark Pulse
2HKO
80.9〜95.8%
Dark Pulse
2HKO
75.3〜89.3%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / GreninjaS174
Second
Basculegion-MS109 / GreninjaS213
Second
Basculegion-MS109 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Basculegion-MGreninja
45.0〜53.0%
Hydro Pump
2 hits (28%)
40.3〜47.7%
Hydro Pump
3HKO
45.0〜53.0%
Hydro Pump
2 hits (28%)
GreninjaBasculegion-M
75.3〜89.3%
Dark Pulse
2HKO
80.9〜95.8%
Dark Pulse
2HKO
75.3〜89.3%
Dark Pulse
2HKO
Speed
Second
Basculegion-MS109 / GreninjaS174
Second
Basculegion-MS109 / GreninjaS213
Second
Basculegion-MS109 / GreninjaS261
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
メガリザードンY*メガリザードンY
Basculegion-M Basculegion-M vs メガリザードンY メガリザードンY

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
Basculegion-MメガリザードンY
73.5〜87.1%
Hydro Pump
2HKO
calculated with 晴れ
メガリザードンYBasculegion-M
101.4〜120.0%
Solar Beam
1HKO
calculated with 晴れ
Speed
Second
Basculegion-MS109 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
Basculegion-MメガリザードンY
67.7〜80.0%
Hydro Pump
2HKO
calculated with 晴れ
メガリザードンYBasculegion-M
101.4〜120.0%
Solar Beam
1HKO
calculated with 晴れ
Speed
Second
Basculegion-MS109 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
Basculegion-MメガリザードンY
56.8〜67.1%
Hydro Pump
2HKO
calculated with 晴れ
メガリザードンYBasculegion-M
101.4〜120.0%
Solar Beam
2HKO (incl. きあいのタスキ)
calculated with 晴れ
Speed
Second
Basculegion-MS109 / メガリザードンYS152
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
Hydreigon*Hydreigon
Basculegion-M Basculegion-M vs Hydreigon Hydreigon

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
Basculegion-MHydreigon
69.2〜82.8%
Ice Beam
2HKO
69.2〜82.8%
Ice Beam
2HKO
69.2〜82.8%
Ice Beam
2HKO
HydreigonBasculegion-M
86.5〜101.4%
Dark Pulse
1 hits (13%)
78.1〜92.1%
Dark Pulse
2HKO
112.1〜131.6%
Dark Pulse
1HKO
Speed
Second
Basculegion-MS109 / HydreigonS225
Second
Basculegion-MS109 / HydreigonS165
Second
Basculegion-MS109 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
Basculegion-MHydreigon
53.3〜63.9%
Ice Beam
2HKO
53.3〜63.9%
Ice Beam
2HKO
53.3〜63.9%
Ice Beam
2HKO
HydreigonBasculegion-M
86.5〜101.4%
Dark Pulse
1 hits (13%)
78.1〜92.1%
Dark Pulse
2HKO
112.1〜131.6%
Dark Pulse
1HKO
Speed
Second
Basculegion-MS109 / HydreigonS225
Second
Basculegion-MS109 / HydreigonS165
Second
Basculegion-MS109 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
Basculegion-MHydreigon
53.3〜63.9%
Ice Beam
2HKO
53.3〜63.9%
Ice Beam
2HKO
53.3〜63.9%
Ice Beam
2HKO
HydreigonBasculegion-M
86.5〜101.4%
Dark Pulse
2HKO
78.1〜92.1%
Dark Pulse
2HKO
112.1〜131.6%
Dark Pulse
2HKO (incl. きあいのタスキ)
Speed
Second
Basculegion-MS109 / HydreigonS225
Second
Basculegion-MS109 / HydreigonS165
Second
Basculegion-MS109 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
DragoniteDragonite
Basculegion-M Basculegion-M vs Dragonite Dragonite

Basculegion-M's build: Life Orb, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Basculegion-MDragonite
52.7〜63.5%
Ice Beam
2HKO
63.5〜76.0%
Ice Beam
2HKO
63.5〜76.0%
Ice Beam
2HKO
DragoniteBasculegion-M
76.7〜90.7%
Draco Meteor
2HKO
50.2〜59.5%
Thunderbolt
2HKO
54.9〜65.1%
Thunderbolt
2HKO
Speed
Second
Basculegion-MS109 / DragoniteS152
Second
Basculegion-MS109 / DragoniteS145
Second
Basculegion-MS109 / DragoniteS132
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Mystic Water, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Basculegion-MDragonite
40.7〜49.1%
Ice Beam
2HKO
49.1〜58.7%
Ice Beam
2HKO
49.1〜58.7%
Ice Beam
2HKO
DragoniteBasculegion-M
76.7〜90.7%
Draco Meteor
2HKO
50.2〜59.5%
Thunderbolt
2HKO
54.9〜65.1%
Thunderbolt
2HKO
Speed
Second
Basculegion-MS109 / DragoniteS152
Second
Basculegion-MS109 / DragoniteS145
Second
Basculegion-MS109 / DragoniteS132
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Basculegion-M's build: Focus Sash, Modest, H20 B2 C32 D1 S11

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Basculegion-MDragonite
40.7〜49.1%
Ice Beam
2HKO
49.1〜58.7%
Ice Beam
2HKO
49.1〜58.7%
Ice Beam
2HKO
DragoniteBasculegion-M
76.7〜90.7%
Draco Meteor
2HKO
50.2〜59.5%
Thunderbolt
2HKO
54.9〜65.1%
Thunderbolt
2HKO
Speed
Second
Basculegion-MS109 / DragoniteS152
Second
Basculegion-MS109 / DragoniteS145
Second
Basculegion-MS109 / DragoniteS132
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemMystic Water
AbilityAdaptability
NatureAdamant (A↑C↓)
MovesゴーストBitter MaliceみずWave CrashみずFlip TurnみずAqua Jet
EVH2A32B32
M-4 Season
ItemMystic Water
AbilityAdaptability
NatureAdamant (A↑C↓)
MovesみずWave CrashゴーストBitter MaliceみずFlip TurnみずAqua Jet
EVH6A32B13D4S11
See more team examples