Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ルチャブル

ルチャブル

かくとう ひこう
全国図鑑 No.701 / 使用率 144位
データ集計日:2026-09-10

種族値

HP
78
こうげき
92
ぼうぎょ
75
とくこう
74
とくぼう
63
すばやさ
118
合計
500

メガシンカ

メガルチャブル

かくとうひこう

特性:ノーガード — お互いの技の命中率が100%になる。

HP
78
こうげき
137+45
ぼうぎょ
100+25
とくこう
74
とくぼう
93+30
すばやさ
118
合計
600

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
ひこうでんきエスパーこおりフェアリー
かくとうくさあく
むし
じめん

特性

順位 特性名 採用率 ⓘ 効果
1 かるわざ
96.4%
持っていた道具がなくなると素早さが2倍になる。
2 かたやぶり
3.6%
相手の特性に関係なく技を出すことができる(例外となる特性もある)。

使用率データ

順位 技名 採用率
1
ノーマル つるぎのまい
91.1%
ノーマル変化
PP 20
自分の攻撃を2段階上げる。
2
ひこう アクロバット
85.7%
ひこう物理
威力 55命中 100%PP 16
自分が道具を持っていない場合威力が2倍になる。
3
かくとう インファイト
71.4%
かくとう物理
威力 120命中 100%PP 8
自分の防御と特防が1段階下がる。
4
ノーマル アンコール
46.4%
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
5
あく じごくづき
32.1%
あく物理
威力 80命中 100%PP 16
相手をじごくづき状態にする。
6
かくとう とびひざげり
25.0%
かくとう物理
威力 130命中 90%PP 12
外れるか失敗すると自分の最大HPの1/2のダメージを受ける。
7
ひこう ブレイブバード
12.5%
ひこう物理
威力 120命中 100%PP 16
与えたダメージの1/3を自分も受ける。
8
ほのお ほのおのパンチ
10.7%
ほのお物理
威力 75命中 100%PP 16
10%の確率で相手をやけど状態にする。
9
ノーマル くろいまなざし
3.6%
ノーマル変化
PP 8
相手をにげられない状態にする。
10
いわ がんせきふうじ
3.6%
いわ物理
威力 60命中 95%PP 16
相手の素早さを1段階下げる。

持ち物

順位 持ち物 採用率
1
サイコシード
28.6%
サイコフィールド状態の時に特防が1段階上がる。1度使うとその対戦中は無くなる。
2
グラスシード
26.8%
グラスフィールド状態の時に防御が1段階上がる。1度使うとその対戦中は無くなる。
3
エレキシード
23.2%
エレキフィールド状態の時に防御が1段階上がる。1度使うとその対戦中は無くなる。
4
オボンのみオボンのみ
12.5%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
5
ルチャブルナイト
3.6%
対応するポケモンがバトル中にメガシンカできる。
6
きあいのタスキきあいのタスキ
3.6%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
7
たべのこし
1.8%
ターン終わりに最大HPの1/16回復する。

性格

順位 性格 採用率
1 いじっぱり (A↑ C↓)
92.9%
2 ようき (S↑ C↓)
3.6%
3 やんちゃ (C↑ D↓)
1.8%
4 ずぶとい (B↑ A↓)
1.8%

ステータス振り

順位 H A B C D S 採用率
1 24321009
28.6%
2 153212007
19.6%
3 23200032
10.7%
4 32322000
10.7%
5 27320007
8.9%
6 26321007
7.1%
7 291812007
7.1%
8 03200032
1.8%
9 03200232
1.8%
10 20320032
1.8%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
ゴリランダーゴリランダー
Hawlucha Hawlucha vs ゴリランダー ゴリランダー

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Hawluchaゴリランダー
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
63.8〜75.4%
Brave Bird
2HKO
calculated with グラスフィールド
ゴリランダーHawlucha
65.0〜76.8%
Wood Hammer
2HKO
calculated with グラスフィールド
59.9〜71.2%
Wood Hammer
2HKO
calculated with グラスフィールド
50.3〜59.3%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
HawluchaS147 / ゴリランダーS107
First
HawluchaS147 / ゴリランダーS107
First
HawluchaS147 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Hawluchaゴリランダー
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
63.8〜75.4%
Brave Bird
2HKO
calculated with グラスフィールド
ゴリランダーHawlucha
42.9〜51.4%
Wood Hammer
2 hits (7%)
calculated with グラスフィールド
39.5〜47.5%
Wood Hammer
3HKO
calculated with グラスフィールド
33.3〜39.5%
Wood Hammer
3HKO
calculated with グラスフィールド
Speed
First
HawluchaS294 / ゴリランダーS107
First
HawluchaS294 / ゴリランダーS107
First
HawluchaS294 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Hawluchaゴリランダー
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
93.7〜111.1%
Brave Bird
1 hits (63%)
calculated with グラスフィールド
63.8〜75.4%
Brave Bird
2HKO
calculated with グラスフィールド
ゴリランダーHawlucha
65.0〜76.8%
Wood Hammer
2HKO
calculated with グラスフィールド
59.9〜71.2%
Wood Hammer
2HKO
calculated with グラスフィールド
50.3〜59.3%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
HawluchaS147 / ゴリランダーS107
First
HawluchaS147 / ゴリランダーS107
First
HawluchaS147 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
SneaslerSneasler
Hawlucha Hawlucha vs Sneasler Sneasler

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
HawluchaSneasler
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
SneaslerHawlucha
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
Speed
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
HawluchaSneasler
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
SneaslerHawlucha
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
Speed
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
HawluchaSneasler
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
172.0〜202.5%
Brave Bird
1HKO
SneaslerHawlucha
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
53.1〜63.3%
Fatal Claw
2HKO
Speed
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Second
HawluchaS147 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Unfavorable
ボーマンダ×ボーマンダ
Hawlucha Hawlucha vs ボーマンダ ボーマンダ

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Hawluchaボーマンダ
42.1〜49.7%
Brave Bird
3HKO
ボーマンダHawlucha
206.8〜244.1%
Double-Edge
1HKO
Speed
Second
HawluchaS147 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Hawluchaボーマンダ
42.1〜49.7%
Brave Bird
3HKO
ボーマンダHawlucha
206.8〜244.1%
Double-Edge
1HKO
Speed
Second
HawluchaS147 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Hawluchaボーマンダ
42.1〜49.7%
Brave Bird
3HKO
ボーマンダHawlucha
206.8〜244.1%
Double-Edge
1HKO
Speed
Second
HawluchaS147 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
Hawlucha Hawlucha vs Garchomp Garchomp

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
HawluchaGarchomp
60.0〜71.4%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
GarchompHawlucha
96.6〜114.1%
Draco Meteor
1 hits (81%)
80.2〜94.9%
Outrage
2HKO
80.2〜94.9%
Outrage
2HKO
Speed
Second
HawluchaS147 / GarchompS223
Second
HawluchaS147 / GarchompS231
Second
HawluchaS147 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
HawluchaGarchomp
60.0〜71.4%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
GarchompHawlucha
96.6〜114.1%
Draco Meteor
1 hits (81%)
80.2〜94.9%
Outrage
2HKO
80.2〜94.9%
Outrage
2HKO
Speed
Second
HawluchaS147 / GarchompS223
Second
HawluchaS147 / GarchompS231
Second
HawluchaS147 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
HawluchaGarchomp
60.0〜71.4%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
55.1〜64.9%
High Jump Kick
2HKO
GarchompHawlucha
96.6〜114.1%
Draco Meteor
1 hits (81%)
80.2〜94.9%
Outrage
2HKO
80.2〜94.9%
Outrage
2HKO
Speed
Second
HawluchaS147 / GarchompS223
Second
HawluchaS147 / GarchompS231
Second
HawluchaS147 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
Primarina×Primarina
Hawlucha Hawlucha vs Primarina Primarina

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
HawluchaPrimarina
45.5〜54.5%
Brave Bird
3HKO
61.0〜72.2%
Brave Bird
2 hits (96%)
45.5〜54.5%
Brave Bird
2 hits (6%)
PrimarinaHawlucha
116.4〜139.0%
Moonblast
1HKO
143.5〜169.5%
Moonblast
1HKO
116.4〜139.0%
Moonblast
1HKO
Speed
First
HawluchaS147 / PrimarinaS80
First
HawluchaS147 / PrimarinaS82
First
HawluchaS147 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
HawluchaPrimarina
45.5〜54.5%
Brave Bird
3HKO
61.0〜72.2%
Brave Bird
2 hits (96%)
45.5〜54.5%
Brave Bird
2 hits (6%)
PrimarinaHawlucha
116.4〜139.0%
Moonblast
1HKO
143.5〜169.5%
Moonblast
1HKO
116.4〜139.0%
Moonblast
1HKO
Speed
First
HawluchaS147 / PrimarinaS80
First
HawluchaS147 / PrimarinaS82
First
HawluchaS147 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
HawluchaPrimarina
45.5〜54.5%
Brave Bird
3HKO
61.0〜72.2%
Brave Bird
2 hits (96%)
45.5〜54.5%
Brave Bird
2 hits (6%)
PrimarinaHawlucha
116.4〜139.0%
Moonblast
1HKO
143.5〜169.5%
Moonblast
1HKO
116.4〜139.0%
Moonblast
1HKO
Speed
First
HawluchaS147 / PrimarinaS80
First
HawluchaS147 / PrimarinaS82
First
HawluchaS147 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
グソクムシャグソクムシャ
Hawlucha Hawlucha vs グソクムシャ グソクムシャ

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Hawluchaグソクムシャ
50.5〜61.5%
Fire Punch
2HKO
グソクムシャHawlucha
76.8〜91.0%
Iron Head
2HKO
Speed
First
HawluchaS147 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Hawluchaグソクムシャ
50.5〜61.5%
Fire Punch
2HKO
グソクムシャHawlucha
76.8〜91.0%
Iron Head
2HKO
Speed
First
HawluchaS147 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Hawluchaグソクムシャ
50.5〜61.5%
Fire Punch
2HKO
グソクムシャHawlucha
76.8〜91.0%
Iron Head
2HKO
Speed
First
HawluchaS147 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
View グソクムシャ's page →
Lucario×Lucario
Hawlucha Hawlucha vs Lucario Lucario

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
HawluchaLucario
87.8〜104.1%
High Jump Kick
1 hits (25%)
136.1〜160.5%
Close Combat
1HKO
LucarioHawlucha
115.8〜137.3%
Steel Beam
1HKO
137.9〜162.7%
Steel Beam
1HKO
Speed
Second
HawluchaS147 / LucarioS223
Second
HawluchaS147 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
HawluchaLucario
87.8〜104.1%
High Jump Kick
1 hits (25%)
136.1〜160.5%
Close Combat
1HKO
LucarioHawlucha
115.8〜137.3%
Steel Beam
1HKO
137.9〜162.7%
Steel Beam
1HKO
Speed
Second
HawluchaS147 / LucarioS223
Second
HawluchaS147 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
HawluchaLucario
87.8〜104.1%
High Jump Kick
1 hits (25%)
136.1〜160.5%
Close Combat
1HKO
LucarioHawlucha
115.8〜137.3%
Steel Beam
1HKO
137.9〜162.7%
Steel Beam
1HKO
Speed
Second
HawluchaS147 / LucarioS223
Second
HawluchaS147 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Aegislash*Aegislash
Hawlucha Hawlucha vs Aegislash Aegislash

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
HawluchaAegislash
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3HKO
AegislashHawlucha
81.4〜95.5%
Poltergeist
2HKO
68.4〜81.4%
Shadow Ball
2HKO
97.2〜114.1%
Poltergeist
1 hits (81%)
Speed
First
HawluchaS147 / AegislashS80
First
HawluchaS147 / AegislashS72
First
HawluchaS147 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
HawluchaAegislash
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3HKO
AegislashHawlucha
81.4〜95.5%
Poltergeist
2HKO
68.4〜81.4%
Shadow Ball
2HKO
97.2〜114.1%
Poltergeist
1 hits (81%)
Speed
First
HawluchaS147 / AegislashS80
First
HawluchaS147 / AegislashS72
First
HawluchaS147 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
HawluchaAegislash
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3 hits (95%)
35.9〜43.1%
Throat Chop
3HKO
AegislashHawlucha
81.4〜95.5%
Poltergeist
2HKO
68.4〜81.4%
Shadow Ball
2HKO
97.2〜114.1%
Poltergeist
1 hits (81%)
Speed
First
HawluchaS147 / AegislashS80
First
HawluchaS147 / AegislashS72
First
HawluchaS147 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Aegislash's page →
Mimikyu*Mimikyu
Hawlucha Hawlucha vs Mimikyu Mimikyu

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
HawluchaMimikyu
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
MimikyuHawlucha
123.2〜145.2%
Play Rough
1HKO
94.9〜111.9%
Play Rough
1 hits (63%)
94.9〜111.9%
Play Rough
1 hits (63%)
Speed
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
HawluchaMimikyu
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
MimikyuHawlucha
123.2〜145.2%
Play Rough
1HKO
94.9〜111.9%
Play Rough
1 hits (63%)
94.9〜111.9%
Play Rough
1 hits (63%)
Speed
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
HawluchaMimikyu
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
80.9〜96.2%
Brave Bird
2 hits (56%)
MimikyuHawlucha
123.2〜145.2%
Play Rough
1HKO
94.9〜111.9%
Play Rough
1 hits (63%)
94.9〜111.9%
Play Rough
1 hits (63%)
Speed
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Second
HawluchaS147 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Meowscarada×Meowscarada
Hawlucha Hawlucha vs Meowscarada Meowscarada

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaMeowscarada
154.2〜184.3%
Close Combat
1HKO
154.2〜184.3%
Close Combat
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Close Combat
1HKO
MeowscaradaHawlucha
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
185.9〜224.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
HawluchaS147 / MeowscaradaS262
Second
HawluchaS147 / MeowscaradaS175
Second
HawluchaS147 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaMeowscarada
154.2〜184.3%
Close Combat
1HKO
154.2〜184.3%
Close Combat
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Close Combat
1HKO
MeowscaradaHawlucha
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
185.9〜224.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
HawluchaS147 / MeowscaradaS262
Second
HawluchaS147 / MeowscaradaS175
Second
HawluchaS147 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaMeowscarada
154.2〜184.3%
Close Combat
1HKO
154.2〜184.3%
Close Combat
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Close Combat
1HKO
MeowscaradaHawlucha
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
143.5〜172.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
185.9〜224.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
HawluchaS147 / MeowscaradaS262
Second
HawluchaS147 / MeowscaradaS175
Second
HawluchaS147 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
Gyarados*Gyarados
Hawlucha Hawlucha vs Gyarados Gyarados

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
HawluchaGyarados
25.2〜29.7%
Brave Bird
4HKO
calculated with 攻撃-1
42.1〜49.7%
Brave Bird
3HKO
calculated with 攻撃-1
25.2〜29.7%
Brave Bird
4 hits (<1%)
calculated with 攻撃-1
GyaradosHawlucha
42.9〜50.8%
Ice Fang
2 hits (2%)
56.5〜66.7%
Ice Fang
2HKO
42.9〜50.8%
Ice Fang
2 hits (2%)
Speed
First
HawluchaS147 / GyaradosS101
First
HawluchaS147 / GyaradosS133
First
HawluchaS147 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 3HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
HawluchaGyarados
25.2〜29.7%
Brave Bird
4HKO
calculated with 攻撃-1
42.1〜49.7%
Brave Bird
3HKO
calculated with 攻撃-1
25.2〜29.7%
Brave Bird
4 hits (<1%)
calculated with 攻撃-1
GyaradosHawlucha
42.9〜50.8%
Ice Fang
2 hits (2%)
56.5〜66.7%
Ice Fang
2HKO
42.9〜50.8%
Ice Fang
2 hits (2%)
Speed
First
HawluchaS147 / GyaradosS101
First
HawluchaS147 / GyaradosS133
First
HawluchaS147 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 3HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
HawluchaGyarados
25.2〜29.7%
Brave Bird
4HKO
calculated with 攻撃-1
42.1〜49.7%
Brave Bird
3HKO
calculated with 攻撃-1
25.2〜29.7%
Brave Bird
4 hits (<1%)
calculated with 攻撃-1
GyaradosHawlucha
42.9〜50.8%
Ice Fang
2 hits (2%)
56.5〜66.7%
Ice Fang
2HKO
42.9〜50.8%
Ice Fang
2 hits (2%)
Speed
First
HawluchaS147 / GyaradosS101
First
HawluchaS147 / GyaradosS133
First
HawluchaS147 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
View Gyarados's page →
Corviknight×Corviknight
Hawlucha Hawlucha vs Corviknight Corviknight

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
HawluchaCorviknight
32.7〜39.5%
High Jump Kick
3 hits (>99%)
32.7〜39.5%
High Jump Kick
3 hits (17%)
32.7〜39.5%
High Jump Kick
4HKO
CorviknightHawlucha
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
Speed
First
HawluchaS147 / CorviknightS87
First
HawluchaS147 / CorviknightS78
First
HawluchaS147 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
HawluchaCorviknight
32.7〜39.5%
High Jump Kick
3 hits (>99%)
32.7〜39.5%
High Jump Kick
3 hits (17%)
32.7〜39.5%
High Jump Kick
4HKO
CorviknightHawlucha
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
Speed
First
HawluchaS147 / CorviknightS87
First
HawluchaS147 / CorviknightS78
First
HawluchaS147 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
HawluchaCorviknight
32.7〜39.5%
High Jump Kick
3 hits (>99%)
32.7〜39.5%
High Jump Kick
3 hits (17%)
32.7〜39.5%
High Jump Kick
4HKO
CorviknightHawlucha
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
85.9〜101.7%
Brave Bird
1 hits (6%)
Speed
First
HawluchaS147 / CorviknightS87
First
HawluchaS147 / CorviknightS78
First
HawluchaS147 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
Hawlucha Hawlucha vs Basculegion-F Basculegion-F

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaBasculegion-F
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
Basculegion-FHawlucha
83.6〜99.4%
Wave Crash
2HKO
92.1〜109.6%
Wave Crash
1 hits (56%)
108.5〜128.8%
Wave Crash
1HKO
Speed
Second
HawluchaS147 / Basculegion-FS195
First
HawluchaS147 / Basculegion-FS143
First
HawluchaS147 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaBasculegion-F
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
Basculegion-FHawlucha
83.6〜99.4%
Wave Crash
2HKO
92.1〜109.6%
Wave Crash
1 hits (56%)
108.5〜128.8%
Wave Crash
1HKO
Speed
Second
HawluchaS147 / Basculegion-FS195
First
HawluchaS147 / Basculegion-FS143
First
HawluchaS147 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
HawluchaBasculegion-F
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
64.5〜76.1%
Brave Bird
2HKO
Basculegion-FHawlucha
83.6〜99.4%
Wave Crash
2HKO
92.1〜109.6%
Wave Crash
1 hits (56%)
108.5〜128.8%
Wave Crash
1HKO
Speed
Second
HawluchaS147 / Basculegion-FS195
First
HawluchaS147 / Basculegion-FS143
First
HawluchaS147 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Greninja×Greninja
Hawlucha Hawlucha vs Greninja Greninja

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
HawluchaGreninja
165.1〜194.6%
Close Combat
2HKO (incl. きあいのタスキ)
149.0〜177.2%
Close Combat
1HKO
165.1〜194.6%
Close Combat
1HKO
GreninjaHawlucha
118.6〜140.1%
Ice Beam
1HKO
128.8〜152.5%
Ice Beam
1HKO
118.6〜140.1%
Ice Beam
1HKO
Speed
Second
HawluchaS147 / GreninjaS174
Second
HawluchaS147 / GreninjaS213
Second
HawluchaS147 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
HawluchaGreninja
165.1〜194.6%
Close Combat
2HKO (incl. きあいのタスキ)
149.0〜177.2%
Close Combat
1HKO
165.1〜194.6%
Close Combat
1HKO
GreninjaHawlucha
118.6〜140.1%
Ice Beam
1HKO
128.8〜152.5%
Ice Beam
1HKO
118.6〜140.1%
Ice Beam
1HKO
Speed
Second
HawluchaS147 / GreninjaS174
Second
HawluchaS147 / GreninjaS213
Second
HawluchaS147 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
HawluchaGreninja
165.1〜194.6%
Close Combat
2HKO (incl. きあいのタスキ)
149.0〜177.2%
Close Combat
1HKO
165.1〜194.6%
Close Combat
1HKO
GreninjaHawlucha
118.6〜140.1%
Ice Beam
1HKO
128.8〜152.5%
Ice Beam
1HKO
118.6〜140.1%
Ice Beam
1HKO
Speed
Second
HawluchaS147 / GreninjaS174
Second
HawluchaS147 / GreninjaS213
Second
HawluchaS147 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
Hawlucha Hawlucha vs メガリザードンX メガリザードンX

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
HawluchaメガリザードンX
56.8〜67.7%
High Jump Kick
2HKO
メガリザードンXHawlucha
94.4〜111.9%
Flare Blitz
1 hits (63%)
Speed
Second
HawluchaS147 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
HawluchaメガリザードンX
56.8〜67.7%
High Jump Kick
2HKO
メガリザードンXHawlucha
94.4〜111.9%
Flare Blitz
1 hits (63%)
Speed
Second
HawluchaS147 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
HawluchaメガリザードンX
56.8〜67.7%
High Jump Kick
2HKO
メガリザードンXHawlucha
94.4〜111.9%
Flare Blitz
1 hits (63%)
Speed
Second
HawluchaS147 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Hawlucha Hawlucha vs メガリザードンY メガリザードンY

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
HawluchaメガリザードンY
95.5〜113.5%
Rock Tomb
1 hits (75%)
calculated with 晴れ
メガリザードンYHawlucha
120.3〜142.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
HawluchaS147 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
HawluchaメガリザードンY
95.5〜113.5%
Rock Tomb
1 hits (75%)
calculated with 晴れ
メガリザードンYHawlucha
120.3〜142.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
HawluchaS147 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
HawluchaメガリザードンY
95.5〜113.5%
Rock Tomb
1 hits (75%)
calculated with 晴れ
メガリザードンYHawlucha
120.3〜142.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
HawluchaS147 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
A-Ninetales*A-Ninetales
Hawlucha Hawlucha vs A-Ninetales A-Ninetales

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
HawluchaA-Ninetales
43.4〜52.0%
High Jump Kick
2 hits (14%)
calculated with あられ
54.7〜64.7%
High Jump Kick
2HKO
calculated with あられ
A-NinetalesHawlucha
85.9〜101.7%
Blizzard
1 hits (6%)
calculated with あられ
113.0〜133.3%
Blizzard
1HKO
calculated with あられ
Speed
Second
HawluchaS147 / A-NinetalesS177
Second
HawluchaS147 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
HawluchaA-Ninetales
43.4〜52.0%
High Jump Kick
2 hits (14%)
calculated with あられ
54.7〜64.7%
High Jump Kick
2HKO
calculated with あられ
A-NinetalesHawlucha
85.9〜101.7%
Blizzard
1 hits (6%)
calculated with あられ
113.0〜133.3%
Blizzard
1HKO
calculated with あられ
Speed
Second
HawluchaS147 / A-NinetalesS177
Second
HawluchaS147 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
HawluchaA-Ninetales
43.4〜52.0%
High Jump Kick
2 hits (14%)
calculated with あられ
54.7〜64.7%
High Jump Kick
2HKO
calculated with あられ
A-NinetalesHawlucha
85.9〜101.7%
Blizzard
1 hits (6%)
calculated with あられ
113.0〜133.3%
Blizzard
1HKO
calculated with あられ
Speed
Second
HawluchaS147 / A-NinetalesS177
Second
HawluchaS147 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Hawlucha Hawlucha vs エースバーン エースバーン

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Hawluchaエースバーン
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
エースバーンHawlucha
98.3〜116.4%
Zen Headbutt
1 hits (88%)
89.3〜106.2%
Zen Headbutt
1 hits (31%)
127.7〜150.8%
Zen Headbutt
1HKO
Speed
Second
HawluchaS147 / エースバーンS256
Second
HawluchaS147 / エースバーンS188
Second
HawluchaS147 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Hawluchaエースバーン
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
エースバーンHawlucha
98.3〜116.4%
Zen Headbutt
1 hits (88%)
89.3〜106.2%
Zen Headbutt
1 hits (31%)
127.7〜150.8%
Zen Headbutt
1HKO
Speed
Second
HawluchaS147 / エースバーンS256
Second
HawluchaS147 / エースバーンS188
Second
HawluchaS147 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Hawluchaエースバーン
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
78.3〜92.4%
High Jump Kick
2HKO
エースバーンHawlucha
98.3〜116.4%
Zen Headbutt
1 hits (88%)
89.3〜106.2%
Zen Headbutt
1 hits (31%)
127.7〜150.8%
Zen Headbutt
1HKO
Speed
Second
HawluchaS147 / エースバーンS256
Second
HawluchaS147 / エースバーンS188
Second
HawluchaS147 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Rotom-W*Rotom-W
Hawlucha Hawlucha vs Rotom-W Rotom-W

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
HawluchaRotom-W
42.7〜50.3%
High Jump Kick
3HKO
42.7〜50.3%
High Jump Kick
3HKO
73.2〜85.8%
High Jump Kick
2HKO
Rotom-WHawlucha
85.9〜102.8%
Thunderbolt
1 hits (13%)
85.9〜102.8%
Thunderbolt
1 hits (13%)
119.8〜142.4%
Thunderbolt
1HKO
Speed
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
HawluchaRotom-W
42.7〜50.3%
High Jump Kick
3HKO
42.7〜50.3%
High Jump Kick
3HKO
73.2〜85.8%
High Jump Kick
2HKO
Rotom-WHawlucha
85.9〜102.8%
Thunderbolt
1 hits (13%)
85.9〜102.8%
Thunderbolt
1 hits (13%)
119.8〜142.4%
Thunderbolt
1HKO
Speed
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
HawluchaRotom-W
42.7〜50.3%
High Jump Kick
3HKO
42.7〜50.3%
High Jump Kick
3HKO
73.2〜85.8%
High Jump Kick
2HKO
Rotom-WHawlucha
85.9〜102.8%
Thunderbolt
1 hits (13%)
85.9〜102.8%
Thunderbolt
1 hits (13%)
119.8〜142.4%
Thunderbolt
1HKO
Speed
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS106
First
HawluchaS147 / Rotom-WS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
パーモット×パーモット
Hawlucha Hawlucha vs パーモット パーモット

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Hawluchaパーモット
87.8〜104.1%
High Jump Kick
2HKO
87.8〜104.1%
High Jump Kick
1 hits (25%)
87.8〜104.1%
High Jump Kick
1 hits (25%)
パーモットHawlucha
159.9〜188.1%
でんこうそうげき
1HKO
174.6〜207.3%
でんこうそうげき
1HKO
207.3〜244.6%
でんこうそうげき
1HKO
Speed
Second
HawluchaS147 / パーモットS172
Second
HawluchaS147 / パーモットS235
Second
HawluchaS147 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Hawluchaパーモット
87.8〜104.1%
High Jump Kick
2HKO
87.8〜104.1%
High Jump Kick
1 hits (25%)
87.8〜104.1%
High Jump Kick
1 hits (25%)
パーモットHawlucha
159.9〜188.1%
でんこうそうげき
1HKO
174.6〜207.3%
でんこうそうげき
1HKO
207.3〜244.6%
でんこうそうげき
1HKO
Speed
Second
HawluchaS147 / パーモットS172
Second
HawluchaS147 / パーモットS235
Second
HawluchaS147 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Hawluchaパーモット
87.8〜104.1%
High Jump Kick
2HKO
87.8〜104.1%
High Jump Kick
1 hits (25%)
87.8〜104.1%
High Jump Kick
1 hits (25%)
パーモットHawlucha
159.9〜188.1%
でんこうそうげき
1HKO
174.6〜207.3%
でんこうそうげき
1HKO
207.3〜244.6%
でんこうそうげき
1HKO
Speed
Second
HawluchaS147 / パーモットS172
Second
HawluchaS147 / パーモットS235
Second
HawluchaS147 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)*イエッサン(オス)
Hawlucha Hawlucha vs イエッサン(オス) イエッサン(オス)

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Hawluchaイエッサン(オス)
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Hawlucha
119.8〜142.4%
Psyshock
1HKO
calculated with サイコフィールド
108.5〜128.8%
Psyshock
1HKO
calculated with サイコフィールド
119.8〜142.4%
Psyshock
1HKO
calculated with サイコフィールド
Speed
First
HawluchaS294 / イエッサン(オス)S220
First
HawluchaS294 / イエッサン(オス)S161
First
HawluchaS294 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Hawluchaイエッサン(オス)
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Hawlucha
136.7〜162.7%
Expanding Force
1HKO
calculated with サイコフィールド
125.4〜149.2%
Expanding Force
1HKO
calculated with サイコフィールド
136.7〜162.7%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
HawluchaS147 / イエッサン(オス)S220
Second
HawluchaS147 / イエッサン(オス)S161
Second
HawluchaS147 / イエッサン(オス)S147
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Hawluchaイエッサン(オス)
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
1HKO
calculated with サイコフィールド
105.1〜123.4%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Hawlucha
136.7〜162.7%
Expanding Force
1HKO
calculated with サイコフィールド
125.4〜149.2%
Expanding Force
1HKO
calculated with サイコフィールド
136.7〜162.7%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
HawluchaS147 / イエッサン(オス)S220
Second
HawluchaS147 / イエッサン(オス)S161
Second
HawluchaS147 / イエッサン(オス)S147
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View イエッサン(オス)'s page →
Skeledirge×Skeledirge
Hawlucha Hawlucha vs Skeledirge Skeledirge

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
HawluchaSkeledirge
30.3〜36.0%
Brave Bird
4HKO
30.3〜36.0%
Brave Bird
4 hits (99%) (incl. オボンのみ)
30.3〜36.0%
Brave Bird
3 hits (39%)
SkeledirgeHawlucha
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
Speed
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
HawluchaSkeledirge
30.3〜36.0%
Brave Bird
4HKO
30.3〜36.0%
Brave Bird
4 hits (99%) (incl. オボンのみ)
30.3〜36.0%
Brave Bird
3 hits (39%)
SkeledirgeHawlucha
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
Speed
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
HawluchaSkeledirge
30.3〜36.0%
Brave Bird
4HKO
30.3〜36.0%
Brave Bird
4 hits (99%) (incl. オボンのみ)
30.3〜36.0%
Brave Bird
3 hits (39%)
SkeledirgeHawlucha
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
54.2〜64.4%
Disarming Voice
2HKO
Speed
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
First
HawluchaS147 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
Hawlucha Hawlucha vs Metagross Metagross

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
HawluchaMetagross
43.9〜52.2%
High Jump Kick
2 hits (17%)
MetagrossHawlucha
159.9〜189.3%
Psychic Fangs
1HKO
Speed
Second
HawluchaS147 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
HawluchaMetagross
43.9〜52.2%
High Jump Kick
2 hits (17%)
MetagrossHawlucha
159.9〜189.3%
Psychic Fangs
1HKO
Speed
Second
HawluchaS147 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
HawluchaMetagross
43.9〜52.2%
High Jump Kick
2 hits (17%)
MetagrossHawlucha
159.9〜189.3%
Psychic Fangs
1HKO
Speed
Second
HawluchaS147 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
Hawlucha Hawlucha vs Dragonite Dragonite

Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
HawluchaDragonite
23.4〜28.1%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
DragoniteHawlucha
107.3〜127.1%
Draco Meteor
1HKO
88.1〜105.1%
Air Slash
1 hits (25%)
96.0〜115.3%
Air Slash
1 hits (75%)
Speed
Second
HawluchaS147 / DragoniteS152
First
HawluchaS147 / DragoniteS145
First
HawluchaS147 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
HawluchaDragonite
23.4〜28.1%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
DragoniteHawlucha
107.3〜127.1%
Draco Meteor
1HKO
88.1〜105.1%
Air Slash
1 hits (25%)
96.0〜115.3%
Air Slash
1 hits (75%)
Speed
Second
HawluchaS147 / DragoniteS152
First
HawluchaS147 / DragoniteS145
First
HawluchaS147 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
HawluchaDragonite
23.4〜28.1%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
DragoniteHawlucha
107.3〜127.1%
Draco Meteor
1HKO
88.1〜105.1%
Air Slash
1 hits (25%)
96.0〜115.3%
Air Slash
1 hits (75%)
Speed
Second
HawluchaS147 / DragoniteS152
First
HawluchaS147 / DragoniteS145
First
HawluchaS147 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-3 Season
ItemHawluchaite
AbilityUnburden
NatureAdamant (A↑C↓)
MovesひこうBrave BirdかくとうHigh Jump KickいわStone EdgeノーマルSwords Dance
EVH2A32S32
M-2 Season
ItemSitrus Berry
AbilityUnburden
NatureJolly (S↑C↓)
MovesひこうBrave BirdかくとうDrain PunchあくTauntかくとうBulk Up
EVH27A14B3D5S17
See more team examples