ルチャブル
種族値
メガシンカ
メガルチャブル


特性:ノーガード — お互いの技の命中率が100%になる。
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×¼ 耐性 | ×0 無効 |
|---|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|---|---|
| 1 | かるわざ | 持っていた道具がなくなると素早さが2倍になる。 |
| 2 | かたやぶり | 相手の特性に関係なく技を出すことができる(例外となる特性もある)。 |
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|---|---|
| 1 | つるぎのまい |
変化PP 20 自分の攻撃を2段階上げる。 |
| 2 | アクロバット |
物理威力 55命中 100%PP 16 自分が道具を持っていない場合威力が2倍になる。 |
| 3 | インファイト |
物理威力 120命中 100%PP 8 自分の防御と特防が1段階下がる。 |
| 4 | アンコール |
変化命中 100%PP 8 相手をアンコール状態にする。 |
| 5 | じごくづき |
物理威力 80命中 100%PP 16 相手をじごくづき状態にする。 |
| 6 | とびひざげり |
物理威力 130命中 90%PP 12 外れるか失敗すると自分の最大HPの1/2のダメージを受ける。 |
| 7 | ブレイブバード |
物理威力 120命中 100%PP 16 与えたダメージの1/3を自分も受ける。 |
| 8 | ほのおのパンチ |
物理威力 75命中 100%PP 16 10%の確率で相手をやけど状態にする。 |
| 9 | くろいまなざし |
変化PP 8 相手をにげられない状態にする。 |
| 10 | がんせきふうじ |
物理威力 60命中 95%PP 16 相手の素早さを1段階下げる。 |
持ち物
| 順位 | 持ち物 | 採用率 |
|---|---|---|
| 1 | サイコシード |
サイコフィールド状態の時に特防が1段階上がる。1度使うとその対戦中は無くなる。 |
| 2 | グラスシード |
グラスフィールド状態の時に防御が1段階上がる。1度使うとその対戦中は無くなる。 |
| 3 | エレキシード |
エレキフィールド状態の時に防御が1段階上がる。1度使うとその対戦中は無くなる。 |
| 4 | オボンのみ |
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。 |
| 5 | ルチャブルナイト |
対応するポケモンがバトル中にメガシンカできる。 |
| 6 | きあいのタスキ |
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。 |
| 7 | たべのこし |
ターン終わりに最大HPの1/16回復する。 |
性格
| 順位 | 性格 | 採用率 |
|---|---|---|
| 1 | いじっぱり (A↑ C↓) | |
| 2 | ようき (S↑ C↓) | |
| 3 | やんちゃ (C↑ D↓) | |
| 4 | ずぶとい (B↑ A↓) |
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|---|---|---|---|---|---|---|
| 1 | 24 | 32 | 1 | 0 | 0 | 9 | |
| 2 | 15 | 32 | 12 | 0 | 0 | 7 | |
| 3 | 2 | 32 | 0 | 0 | 0 | 32 | |
| 4 | 32 | 32 | 2 | 0 | 0 | 0 | |
| 5 | 27 | 32 | 0 | 0 | 0 | 7 | |
| 6 | 26 | 32 | 1 | 0 | 0 | 7 | |
| 7 | 29 | 18 | 12 | 0 | 0 | 7 | |
| 8 | 0 | 32 | 0 | 0 | 0 | 32 | |
| 9 | 0 | 32 | 0 | 0 | 2 | 32 | |
| 10 | 2 | 0 | 32 | 0 | 0 | 32 |
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|---|---|
| 1 | — |
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| 2 | — |
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| 3 | — |
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| 4 | — |
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| 5 | — |
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| 6 | — |
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| 7 | — |
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| 8 | — |
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| 9 | — |
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| 10 | — |
Pokémon Matchups
○ゴリランダー
Hawlucha vs
ゴリランダー Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 63.8〜75.4% Brave Bird 2HKOcalculated with グラスフィールド | |
| 65.0〜76.8% Wood Hammer 2HKOcalculated with グラスフィールド | 59.9〜71.2% Wood Hammer 2HKOcalculated with グラスフィールド | 50.3〜59.3% Wood Hammer 2HKOcalculated with グラスフィールド | |
| Speed | First S147 / S107 | First S147 / S107 | First S147 / S107 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 63.8〜75.4% Brave Bird 2HKOcalculated with グラスフィールド | |
| 42.9〜51.4% Wood Hammer 2 hits (7%)calculated with グラスフィールド | 39.5〜47.5% Wood Hammer 3HKOcalculated with グラスフィールド | 33.3〜39.5% Wood Hammer 3HKOcalculated with グラスフィールド | |
| Speed | First S294 / S107 | First S294 / S107 | First S294 / S107 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 93.7〜111.1% Brave Bird 1 hits (63%)calculated with グラスフィールド | 63.8〜75.4% Brave Bird 2HKOcalculated with グラスフィールド | |
| 65.0〜76.8% Wood Hammer 2HKOcalculated with グラスフィールド | 59.9〜71.2% Wood Hammer 2HKOcalculated with グラスフィールド | 50.3〜59.3% Wood Hammer 2HKOcalculated with グラスフィールド | |
| Speed | First S147 / S107 | First S147 / S107 | First S147 / S107 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
◎Sneasler
Hawlucha vs
Sneasler Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | |
| 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | |
| Speed | Second S147 / S172 | Second S147 / S172 | Second S147 / S172 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | |
| 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | |
| Speed | Second S147 / S172 | Second S147 / S172 | Second S147 / S172 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | 172.0〜202.5% Brave Bird 1HKO | |
| 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | 53.1〜63.3% Fatal Claw 2HKO | |
| Speed | Second S147 / S172 | Second S147 / S172 | Second S147 / S172 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
×ボーマンダ
Hawlucha vs
ボーマンダ Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜49.7% Brave Bird 3HKO | |
| 206.8〜244.1% Double-Edge 1HKO | |
| Speed | Second S147 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜49.7% Brave Bird 3HKO | |
| 206.8〜244.1% Double-Edge 1HKO | |
| Speed | Second S147 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜49.7% Brave Bird 3HKO | |
| 206.8〜244.1% Double-Edge 1HKO | |
| Speed | Second S147 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲Garchomp
Hawlucha vs
Garchomp Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.0〜71.4% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | |
| 96.6〜114.1% Draco Meteor 1 hits (81%) | 80.2〜94.9% Outrage 2HKO | 80.2〜94.9% Outrage 2HKO | |
| Speed | Second S147 / S223 | Second S147 / S231 | Second S147 / S154 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.0〜71.4% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | |
| 96.6〜114.1% Draco Meteor 1 hits (81%) | 80.2〜94.9% Outrage 2HKO | 80.2〜94.9% Outrage 2HKO | |
| Speed | Second S147 / S223 | Second S147 / S231 | Second S147 / S154 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.0〜71.4% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | 55.1〜64.9% High Jump Kick 2HKO | |
| 96.6〜114.1% Draco Meteor 1 hits (81%) | 80.2〜94.9% Outrage 2HKO | 80.2〜94.9% Outrage 2HKO | |
| Speed | Second S147 / S223 | Second S147 / S231 | Second S147 / S154 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
×Primarina
Hawlucha vs
Primarina Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.5〜54.5% Brave Bird 3HKO | 61.0〜72.2% Brave Bird 2 hits (96%) | 45.5〜54.5% Brave Bird 2 hits (6%) | |
| 116.4〜139.0% Moonblast 1HKO | 143.5〜169.5% Moonblast 1HKO | 116.4〜139.0% Moonblast 1HKO | |
| Speed | First S147 / S80 | First S147 / S82 | First S147 / S80 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.5〜54.5% Brave Bird 3HKO | 61.0〜72.2% Brave Bird 2 hits (96%) | 45.5〜54.5% Brave Bird 2 hits (6%) | |
| 116.4〜139.0% Moonblast 1HKO | 143.5〜169.5% Moonblast 1HKO | 116.4〜139.0% Moonblast 1HKO | |
| Speed | First S147 / S80 | First S147 / S82 | First S147 / S80 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.5〜54.5% Brave Bird 3HKO | 61.0〜72.2% Brave Bird 2 hits (96%) | 45.5〜54.5% Brave Bird 2 hits (6%) | |
| 116.4〜139.0% Moonblast 1HKO | 143.5〜169.5% Moonblast 1HKO | 116.4〜139.0% Moonblast 1HKO | |
| Speed | First S147 / S80 | First S147 / S82 | First S147 / S80 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
▲グソクムシャ
Hawlucha vs
グソクムシャ Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 50.5〜61.5% Fire Punch 2HKO | |
| 76.8〜91.0% Iron Head 2HKO | |
| Speed | First S147 / S60 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 50.5〜61.5% Fire Punch 2HKO | |
| 76.8〜91.0% Iron Head 2HKO | |
| Speed | First S147 / S60 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 50.5〜61.5% Fire Punch 2HKO | |
| 76.8〜91.0% Iron Head 2HKO | |
| Speed | First S147 / S60 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
×Lucario
Hawlucha vs
Lucario Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 87.8〜104.1% High Jump Kick 1 hits (25%) | 136.1〜160.5% Close Combat 1HKO | |
| 115.8〜137.3% Steel Beam 1HKO | 137.9〜162.7% Steel Beam 1HKO | |
| Speed | Second S147 / S223 | Second S147 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 87.8〜104.1% High Jump Kick 1 hits (25%) | 136.1〜160.5% Close Combat 1HKO | |
| 115.8〜137.3% Steel Beam 1HKO | 137.9〜162.7% Steel Beam 1HKO | |
| Speed | Second S147 / S223 | Second S147 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 87.8〜104.1% High Jump Kick 1 hits (25%) | 136.1〜160.5% Close Combat 1HKO | |
| 115.8〜137.3% Steel Beam 1HKO | 137.9〜162.7% Steel Beam 1HKO | |
| Speed | Second S147 / S223 | Second S147 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
▲*Aegislash
Hawlucha vs
Aegislash Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3HKO | |
| 81.4〜95.5% Poltergeist 2HKO | 68.4〜81.4% Shadow Ball 2HKO | 97.2〜114.1% Poltergeist 1 hits (81%) | |
| Speed | First S147 / S80 | First S147 / S72 | First S147 / S80 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3HKO | |
| 81.4〜95.5% Poltergeist 2HKO | 68.4〜81.4% Shadow Ball 2HKO | 97.2〜114.1% Poltergeist 1 hits (81%) | |
| Speed | First S147 / S80 | First S147 / S72 | First S147 / S80 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3 hits (95%) | 35.9〜43.1% Throat Chop 3HKO | |
| 81.4〜95.5% Poltergeist 2HKO | 68.4〜81.4% Shadow Ball 2HKO | 97.2〜114.1% Poltergeist 1 hits (81%) | |
| Speed | First S147 / S80 | First S147 / S72 | First S147 / S80 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
▲*Mimikyu
Hawlucha vs
Mimikyu Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | |
| 123.2〜145.2% Play Rough 1HKO | 94.9〜111.9% Play Rough 1 hits (63%) | 94.9〜111.9% Play Rough 1 hits (63%) | |
| Speed | Second S147 / S148 | Second S147 / S148 | Second S147 / S148 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | |
| 123.2〜145.2% Play Rough 1HKO | 94.9〜111.9% Play Rough 1 hits (63%) | 94.9〜111.9% Play Rough 1 hits (63%) | |
| Speed | Second S147 / S148 | Second S147 / S148 | Second S147 / S148 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | 80.9〜96.2% Brave Bird 2 hits (56%) | |
| 123.2〜145.2% Play Rough 1HKO | 94.9〜111.9% Play Rough 1 hits (63%) | 94.9〜111.9% Play Rough 1 hits (63%) | |
| Speed | Second S147 / S148 | Second S147 / S148 | Second S147 / S148 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×Meowscarada
Hawlucha vs
Meowscarada Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 154.2〜184.3% Close Combat 1HKO | 154.2〜184.3% Close Combat 2HKO (incl. きあいのタスキ) | 154.2〜184.3% Close Combat 1HKO | |
| 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 185.9〜224.3% Triple Axel 1HKOcalculated with 最大3ヒット時 | |
| Speed | Second S147 / S262 | Second S147 / S175 | Second S147 / S175 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 154.2〜184.3% Close Combat 1HKO | 154.2〜184.3% Close Combat 2HKO (incl. きあいのタスキ) | 154.2〜184.3% Close Combat 1HKO | |
| 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 185.9〜224.3% Triple Axel 1HKOcalculated with 最大3ヒット時 | |
| Speed | Second S147 / S262 | Second S147 / S175 | Second S147 / S175 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 154.2〜184.3% Close Combat 1HKO | 154.2〜184.3% Close Combat 2HKO (incl. きあいのタスキ) | 154.2〜184.3% Close Combat 1HKO | |
| 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 143.5〜172.9% Triple Axel 1HKOcalculated with 最大3ヒット時 | 185.9〜224.3% Triple Axel 1HKOcalculated with 最大3ヒット時 | |
| Speed | Second S147 / S262 | Second S147 / S175 | Second S147 / S175 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
▲*Gyarados
Hawlucha vs
Gyarados Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.2〜29.7% Brave Bird 4HKOcalculated with 攻撃-1 | 42.1〜49.7% Brave Bird 3HKOcalculated with 攻撃-1 | 25.2〜29.7% Brave Bird 4 hits (<1%)calculated with 攻撃-1 | |
| 42.9〜50.8% Ice Fang 2 hits (2%) | 56.5〜66.7% Ice Fang 2HKO | 42.9〜50.8% Ice Fang 2 hits (2%) | |
| Speed | First S147 / S101 | First S147 / S133 | First S147 / S101 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 3HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.2〜29.7% Brave Bird 4HKOcalculated with 攻撃-1 | 42.1〜49.7% Brave Bird 3HKOcalculated with 攻撃-1 | 25.2〜29.7% Brave Bird 4 hits (<1%)calculated with 攻撃-1 | |
| 42.9〜50.8% Ice Fang 2 hits (2%) | 56.5〜66.7% Ice Fang 2HKO | 42.9〜50.8% Ice Fang 2 hits (2%) | |
| Speed | First S147 / S101 | First S147 / S133 | First S147 / S101 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 3HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.2〜29.7% Brave Bird 4HKOcalculated with 攻撃-1 | 42.1〜49.7% Brave Bird 3HKOcalculated with 攻撃-1 | 25.2〜29.7% Brave Bird 4 hits (<1%)calculated with 攻撃-1 | |
| 42.9〜50.8% Ice Fang 2 hits (2%) | 56.5〜66.7% Ice Fang 2HKO | 42.9〜50.8% Ice Fang 2 hits (2%) | |
| Speed | First S147 / S101 | First S147 / S133 | First S147 / S101 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 3HKO to be KOed, moves first |
×Corviknight
Hawlucha vs
Corviknight Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.7〜39.5% High Jump Kick 3 hits (>99%) | 32.7〜39.5% High Jump Kick 3 hits (17%) | 32.7〜39.5% High Jump Kick 4HKO | |
| 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | |
| Speed | First S147 / S87 | First S147 / S78 | First S147 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.7〜39.5% High Jump Kick 3 hits (>99%) | 32.7〜39.5% High Jump Kick 3 hits (17%) | 32.7〜39.5% High Jump Kick 4HKO | |
| 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | |
| Speed | First S147 / S87 | First S147 / S78 | First S147 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.7〜39.5% High Jump Kick 3 hits (>99%) | 32.7〜39.5% High Jump Kick 3 hits (17%) | 32.7〜39.5% High Jump Kick 4HKO | |
| 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | 85.9〜101.7% Brave Bird 1 hits (6%) | |
| Speed | First S147 / S87 | First S147 / S78 | First S147 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
▲*Basculegion-F
Hawlucha vs
Basculegion-F Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | |
| 83.6〜99.4% Wave Crash 2HKO | 92.1〜109.6% Wave Crash 1 hits (56%) | 108.5〜128.8% Wave Crash 1HKO | |
| Speed | Second S147 / S195 | First S147 / S143 | First S147 / S130 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | |
| 83.6〜99.4% Wave Crash 2HKO | 92.1〜109.6% Wave Crash 1 hits (56%) | 108.5〜128.8% Wave Crash 1HKO | |
| Speed | Second S147 / S195 | First S147 / S143 | First S147 / S130 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | 64.5〜76.1% Brave Bird 2HKO | |
| 83.6〜99.4% Wave Crash 2HKO | 92.1〜109.6% Wave Crash 1 hits (56%) | 108.5〜128.8% Wave Crash 1HKO | |
| Speed | Second S147 / S195 | First S147 / S143 | First S147 / S130 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×Greninja
Hawlucha vs
Greninja Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 165.1〜194.6% Close Combat 2HKO (incl. きあいのタスキ) | 149.0〜177.2% Close Combat 1HKO | 165.1〜194.6% Close Combat 1HKO | |
| 118.6〜140.1% Ice Beam 1HKO | 128.8〜152.5% Ice Beam 1HKO | 118.6〜140.1% Ice Beam 1HKO | |
| Speed | Second S147 / S174 | Second S147 / S213 | Second S147 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 165.1〜194.6% Close Combat 2HKO (incl. きあいのタスキ) | 149.0〜177.2% Close Combat 1HKO | 165.1〜194.6% Close Combat 1HKO | |
| 118.6〜140.1% Ice Beam 1HKO | 128.8〜152.5% Ice Beam 1HKO | 118.6〜140.1% Ice Beam 1HKO | |
| Speed | Second S147 / S174 | Second S147 / S213 | Second S147 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 165.1〜194.6% Close Combat 2HKO (incl. きあいのタスキ) | 149.0〜177.2% Close Combat 1HKO | 165.1〜194.6% Close Combat 1HKO | |
| 118.6〜140.1% Ice Beam 1HKO | 128.8〜152.5% Ice Beam 1HKO | 118.6〜140.1% Ice Beam 1HKO | |
| Speed | Second S147 / S174 | Second S147 / S213 | Second S147 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
▲メガリザードンX
Hawlucha vs
メガリザードンX Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 56.8〜67.7% High Jump Kick 2HKO | |
| 94.4〜111.9% Flare Blitz 1 hits (63%) | |
| Speed | Second S147 / S167 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 56.8〜67.7% High Jump Kick 2HKO | |
| 94.4〜111.9% Flare Blitz 1 hits (63%) | |
| Speed | Second S147 / S167 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 56.8〜67.7% High Jump Kick 2HKO | |
| 94.4〜111.9% Flare Blitz 1 hits (63%) | |
| Speed | Second S147 / S167 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
×メガリザードンY
Hawlucha vs
メガリザードンY Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 95.5〜113.5% Rock Tomb 1 hits (75%)calculated with 晴れ | |
| 120.3〜142.4% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | Second S147 / S152 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 95.5〜113.5% Rock Tomb 1 hits (75%)calculated with 晴れ | |
| 120.3〜142.4% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | Second S147 / S152 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 95.5〜113.5% Rock Tomb 1 hits (75%)calculated with 晴れ | |
| 120.3〜142.4% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | Second S147 / S152 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*A-Ninetales
Hawlucha vs
A-Ninetales Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 43.4〜52.0% High Jump Kick 2 hits (14%)calculated with あられ | 54.7〜64.7% High Jump Kick 2HKOcalculated with あられ | |
| 85.9〜101.7% Blizzard 1 hits (6%)calculated with あられ | 113.0〜133.3% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S147 / S177 | Second S147 / S177 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 43.4〜52.0% High Jump Kick 2 hits (14%)calculated with あられ | 54.7〜64.7% High Jump Kick 2HKOcalculated with あられ | |
| 85.9〜101.7% Blizzard 1 hits (6%)calculated with あられ | 113.0〜133.3% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S147 / S177 | Second S147 / S177 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 43.4〜52.0% High Jump Kick 2 hits (14%)calculated with あられ | 54.7〜64.7% High Jump Kick 2HKOcalculated with あられ | |
| 85.9〜101.7% Blizzard 1 hits (6%)calculated with あられ | 113.0〜133.3% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S147 / S177 | Second S147 / S177 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*エースバーン
Hawlucha vs
エースバーン Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | |
| 98.3〜116.4% Zen Headbutt 1 hits (88%) | 89.3〜106.2% Zen Headbutt 1 hits (31%) | 127.7〜150.8% Zen Headbutt 1HKO | |
| Speed | Second S147 / S256 | Second S147 / S188 | Second S147 / S171 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | |
| 98.3〜116.4% Zen Headbutt 1 hits (88%) | 89.3〜106.2% Zen Headbutt 1 hits (31%) | 127.7〜150.8% Zen Headbutt 1HKO | |
| Speed | Second S147 / S256 | Second S147 / S188 | Second S147 / S171 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | 78.3〜92.4% High Jump Kick 2HKO | |
| 98.3〜116.4% Zen Headbutt 1 hits (88%) | 89.3〜106.2% Zen Headbutt 1 hits (31%) | 127.7〜150.8% Zen Headbutt 1HKO | |
| Speed | Second S147 / S256 | Second S147 / S188 | Second S147 / S171 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*Rotom-W
Hawlucha vs
Rotom-W Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 42.7〜50.3% High Jump Kick 3HKO | 42.7〜50.3% High Jump Kick 3HKO | 73.2〜85.8% High Jump Kick 2HKO | |
| 85.9〜102.8% Thunderbolt 1 hits (13%) | 85.9〜102.8% Thunderbolt 1 hits (13%) | 119.8〜142.4% Thunderbolt 1HKO | |
| Speed | First S147 / S106 | First S147 / S106 | First S147 / S138 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 42.7〜50.3% High Jump Kick 3HKO | 42.7〜50.3% High Jump Kick 3HKO | 73.2〜85.8% High Jump Kick 2HKO | |
| 85.9〜102.8% Thunderbolt 1 hits (13%) | 85.9〜102.8% Thunderbolt 1 hits (13%) | 119.8〜142.4% Thunderbolt 1HKO | |
| Speed | First S147 / S106 | First S147 / S106 | First S147 / S138 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 42.7〜50.3% High Jump Kick 3HKO | 42.7〜50.3% High Jump Kick 3HKO | 73.2〜85.8% High Jump Kick 2HKO | |
| 85.9〜102.8% Thunderbolt 1 hits (13%) | 85.9〜102.8% Thunderbolt 1 hits (13%) | 119.8〜142.4% Thunderbolt 1HKO | |
| Speed | First S147 / S106 | First S147 / S106 | First S147 / S138 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×パーモット
Hawlucha vs
パーモット Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 87.8〜104.1% High Jump Kick 2HKO | 87.8〜104.1% High Jump Kick 1 hits (25%) | 87.8〜104.1% High Jump Kick 1 hits (25%) | |
| 159.9〜188.1% でんこうそうげき 1HKO | 174.6〜207.3% でんこうそうげき 1HKO | 207.3〜244.6% でんこうそうげき 1HKO | |
| Speed | Second S147 / S172 | Second S147 / S235 | Second S147 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 87.8〜104.1% High Jump Kick 2HKO | 87.8〜104.1% High Jump Kick 1 hits (25%) | 87.8〜104.1% High Jump Kick 1 hits (25%) | |
| 159.9〜188.1% でんこうそうげき 1HKO | 174.6〜207.3% でんこうそうげき 1HKO | 207.3〜244.6% でんこうそうげき 1HKO | |
| Speed | Second S147 / S172 | Second S147 / S235 | Second S147 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 87.8〜104.1% High Jump Kick 2HKO | 87.8〜104.1% High Jump Kick 1 hits (25%) | 87.8〜104.1% High Jump Kick 1 hits (25%) | |
| 159.9〜188.1% でんこうそうげき 1HKO | 174.6〜207.3% でんこうそうげき 1HKO | 207.3〜244.6% でんこうそうげき 1HKO | |
| Speed | Second S147 / S172 | Second S147 / S235 | Second S147 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*イエッサン(オス)
Hawlucha vs
イエッサン(オス) Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 119.8〜142.4% Psyshock 1HKOcalculated with サイコフィールド | 108.5〜128.8% Psyshock 1HKOcalculated with サイコフィールド | 119.8〜142.4% Psyshock 1HKOcalculated with サイコフィールド | |
| Speed | First S294 / S220 | First S294 / S161 | First S294 / S147 |
| Verdict | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 136.7〜162.7% Expanding Force 1HKOcalculated with サイコフィールド | 125.4〜149.2% Expanding Force 1HKOcalculated with サイコフィールド | 136.7〜162.7% Expanding Force 1HKOcalculated with サイコフィールド | |
| Speed | Second S147 / S220 | Second S147 / S161 | Second S147 / S147 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 1HKOcalculated with サイコフィールド | 105.1〜123.4% Close Combat 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 136.7〜162.7% Expanding Force 1HKOcalculated with サイコフィールド | 125.4〜149.2% Expanding Force 1HKOcalculated with サイコフィールド | 136.7〜162.7% Expanding Force 1HKOcalculated with サイコフィールド | |
| Speed | Second S147 / S220 | Second S147 / S161 | Second S147 / S147 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×Skeledirge
Hawlucha vs
Skeledirge Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 30.3〜36.0% Brave Bird 4HKO | 30.3〜36.0% Brave Bird 4 hits (99%) (incl. オボンのみ) | 30.3〜36.0% Brave Bird 3 hits (39%) | |
| 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | |
| Speed | First S147 / S86 | First S147 / S86 | First S147 / S86 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 30.3〜36.0% Brave Bird 4HKO | 30.3〜36.0% Brave Bird 4 hits (99%) (incl. オボンのみ) | 30.3〜36.0% Brave Bird 3 hits (39%) | |
| 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | |
| Speed | First S147 / S86 | First S147 / S86 | First S147 / S86 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 30.3〜36.0% Brave Bird 4HKO | 30.3〜36.0% Brave Bird 4 hits (99%) (incl. オボンのみ) | 30.3〜36.0% Brave Bird 3 hits (39%) | |
| 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | 54.2〜64.4% Disarming Voice 2HKO | |
| Speed | First S147 / S86 | First S147 / S86 | First S147 / S86 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
×Metagross
Hawlucha vs
Metagross Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 43.9〜52.2% High Jump Kick 2 hits (17%) | |
| 159.9〜189.3% Psychic Fangs 1HKO | |
| Speed | Second S147 / S162 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 43.9〜52.2% High Jump Kick 2 hits (17%) | |
| 159.9〜189.3% Psychic Fangs 1HKO | |
| Speed | Second S147 / S162 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 43.9〜52.2% High Jump Kick 2 hits (17%) | |
| 159.9〜189.3% Psychic Fangs 1HKO | |
| Speed | Second S147 / S162 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*Dragonite
Hawlucha vs
Dragonite Hawlucha's build: サイコシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 23.4〜28.1% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | |
| 107.3〜127.1% Draco Meteor 1HKO | 88.1〜105.1% Air Slash 1 hits (25%) | 96.0〜115.3% Air Slash 1 hits (75%) | |
| Speed | Second S147 / S152 | First S147 / S145 | First S147 / S132 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: グラスシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 23.4〜28.1% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | |
| 107.3〜127.1% Draco Meteor 1HKO | 88.1〜105.1% Air Slash 1 hits (25%) | 96.0〜115.3% Air Slash 1 hits (75%) | |
| Speed | Second S147 / S152 | First S147 / S145 | First S147 / S132 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Hawlucha's build: エレキシード, Adamant, H24 A32 B1 S9
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 23.4〜28.1% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | 27.5〜32.3% Brave Bird 3HKO | |
| 107.3〜127.1% Draco Meteor 1HKO | 88.1〜105.1% Air Slash 1 hits (25%) | 96.0〜115.3% Air Slash 1 hits (75%) | |
| Speed | Second S147 / S152 | First S147 / S145 | First S147 / S132 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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