Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ガメノデス

ガメノデス

いわ みず
全国図鑑 No.689 / 使用率 186位
データ集計日:2026-09-10

種族値

HP
72
こうげき
105
ぼうぎょ
115
とくこう
54
とくぼう
86
すばやさ
68
合計
500

メガシンカ

メガガメノデス

いわかくとう

特性:かたいツメ — 接触技の威力が1.3倍になる。

HP
72
こうげき
140+35
ぼうぎょ
130+15
とくこう
64+10
とくぼう
106+20
すばやさ
88+20
合計
600

タイプ相性(メガシンカ後)

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとうじめんはがねみずくさエスパーフェアリー
ノーマルどくいわむしほのおあく

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
くさ
かくとうじめんでんき
ノーマルひこうどくこおり
ほのお

特性

順位 特性名 採用率 ⓘ 効果
1 かたいツメ
79.6%
接触技の威力が1.3倍になる。
2 スナイパー
20.4%
急所に当てた時の威力が1.5倍ではなく2.25倍になる。

使用率データ

順位 技名 採用率
1
かくとう インファイト
59.2%
かくとう物理
威力 120命中 100%PP 8
自分の防御と特防が1段階下がる。
2
どく どくづき
59.2%
どく物理
威力 80命中 100%PP 20
30%の確率で相手をどく状態にする。
3
ノーマル からをやぶる
59.2%
ノーマル変化
PP 16
自分の防御・特防を1段階下げて、攻撃・特攻・素早さを2段階上げる。
4
いわ ロックブラスト
42.9%
いわ物理
威力 25命中 90%PP 12
2ー5回連続で攻撃する。
5
あく すりかえ
40.8%
あく変化
命中 100%PP 12
相手と自分が持つ道具を入れ替える。
6
いわ ストーンエッジ
40.8%
いわ物理
威力 100命中 80%PP 8
きゅうしょアップ+1で攻撃する。
7
みず アクアブレイク
40.8%
みず物理
威力 85命中 100%PP 12
20%の確率で相手の防御を1段階下げる。
8
じめん じしん
28.6%
じめん物理
威力 100命中 100%PP 12
地中状態の相手には威力が2倍になる。グラスフィールド状態の時、威力が1/2になる。
9
みず シェルブレード
18.4%
みず物理
威力 75命中 95%PP 12
50%の確率で相手の防御を1段階下げる。
10
ゴースト シャドークロー
10.2%
ゴースト物理
威力 70命中 100%PP 16
きゅうしょアップ+1で攻撃する。

持ち物

順位 持ち物 採用率
1
ガメノデスナイト
59.2%
対応するポケモンがバトル中にメガシンカできる。

性格

順位 性格 採用率
1 いじっぱり (A↑ C↓)
65.3%
2 ようき (S↑ C↓)
34.7%

ステータス振り

順位 H A B C D S 採用率
1 03220032
40.8%
2 23200032
32.7%
3 123000024
18.4%
4 103200024
6.1%
5 25320009
2.0%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

考察記事

ガメノデス
考察記事
ガメノデス考察 M-3 型別採用率と立ち回り

Pokémon Matchups

Favorable
セグレイブ*セグレイブ
Barbaracle Barbaracle vs セグレイブ セグレイブ

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Barbaracleセグレイブ
139.8〜167.0%
Close Combat
1HKO
172.8〜204.2%
Close Combat
2HKO (incl. きあいのタスキ)
172.8〜204.2%
Close Combat
1HKO
セグレイブBarbaracle
84.4〜100.7%
Earthquake
1 hits (6%)
68.0〜80.3%
Earthquake
2HKO
95.2〜112.9%
Earthquake
1 hits (69%)
Speed
First
BarbaracleS140 / セグレイブS139
Second
BarbaracleS140 / セグレイブS152
First
BarbaracleS140 / セグレイブS139
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View セグレイブ's page →
BaxcaliburBaxcalibur
Barbaracle Barbaracle vs Baxcalibur Baxcalibur

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
BarbaracleBaxcalibur
123.9〜147.7%
Close Combat
1HKO
149.1〜177.2%
Close Combat
1HKO
123.9〜147.7%
Close Combat
1HKO
BaxcaliburBarbaracle
70.7〜85.7%
Flash Cannon
2HKO
87.1〜103.4%
Flash Cannon
1 hits (13%)
70.7〜85.7%
Flash Cannon
2HKO
Speed
First
BarbaracleS140 / BaxcaliburS105
Second
BarbaracleS140 / BaxcaliburS150
First
BarbaracleS140 / BaxcaliburS105
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
GyaradosGyarados
Barbaracle Barbaracle vs Gyarados Gyarados

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
BarbaracleGyarados
54.5〜65.3%
Stone Edge
2HKO
calculated with 攻撃-1
92.4〜109.9%
Stone Edge
1 hits (50%)
calculated with 攻撃-1
54.5〜65.3%
Stone Edge
2HKO
calculated with 攻撃-1
GyaradosBarbaracle
61.2〜72.1%
Power Whip
2HKO
78.9〜93.9%
Power Whip
2HKO
61.2〜72.1%
Power Whip
2HKO
Speed
First
BarbaracleS140 / GyaradosS101
First
BarbaracleS140 / GyaradosS133
First
BarbaracleS140 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Barbaracle Barbaracle vs Corviknight Corviknight

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
BarbaracleCorviknight
53.2〜62.4%
Close Combat
2HKO
53.2〜62.4%
Close Combat
2HKO
53.2〜62.4%
Close Combat
2 hits (<1%)
CorviknightBarbaracle
46.3〜55.8%
Body Press
2 hits (68%)
46.3〜55.8%
Body Press
2 hits (68%)
46.3〜55.8%
Body Press
2 hits (68%)
Speed
First
BarbaracleS140 / CorviknightS87
First
BarbaracleS140 / CorviknightS78
First
BarbaracleS140 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
メガリザードンXメガリザードンX
Barbaracle Barbaracle vs メガリザードンX メガリザードンX

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
BarbaracleメガリザードンX
117.4〜139.4%
Stone Edge
1HKO
メガリザードンXBarbaracle
72.1〜85.7%
Outrage
2HKO
Speed
Second
BarbaracleS140 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
Rotom-W*Rotom-W
Barbaracle Barbaracle vs Rotom-W Rotom-W

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
BarbaracleRotom-W
69.4〜81.5%
Close Combat
2HKO
69.4〜81.5%
Close Combat
2HKO
114.2〜135.4%
Close Combat
1HKO
Rotom-WBarbaracle
85.7〜102.0%
Hydro Pump
1 hits (6%)
85.7〜102.0%
Hydro Pump
1 hits (6%)
115.6〜138.8%
Hydro Pump
1HKO
Speed
First
BarbaracleS140 / Rotom-WS106
First
BarbaracleS140 / Rotom-WS106
First
BarbaracleS140 / Rotom-WS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
VolcaronaVolcarona
Barbaracle Barbaracle vs Volcarona Volcarona

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
BarbaracleVolcarona
156.3〜187.5%
Rock Blast
1HKO
calculated with 3ヒット時
253.4〜313.0%
Rock Blast
1HKO
calculated with 3ヒット時
156.3〜187.5%
Rock Blast
1HKO
calculated with 3ヒット時
VolcaronaBarbaracle
57.1〜68.0%
Psychic
2HKO
76.2〜89.8%
Psychic
2HKO
57.1〜68.0%
Psychic
2HKO
Speed
First
BarbaracleS140 / VolcaronaS122
Second
BarbaracleS140 / VolcaronaS152
First
BarbaracleS140 / VolcaronaS122
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
SkeledirgeSkeledirge
Barbaracle Barbaracle vs Skeledirge Skeledirge

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
BarbaracleSkeledirge
68.2〜80.6%
Stone Edge
2HKO
68.2〜80.6%
Stone Edge
2HKO
68.2〜80.6%
Stone Edge
2HKO
SkeledirgeBarbaracle
47.6〜57.1%
Earth Power
2 hits (86%)
47.6〜57.1%
Earth Power
2 hits (86%)
47.6〜57.1%
Earth Power
2 hits (86%)
Speed
First
BarbaracleS140 / SkeledirgeS86
First
BarbaracleS140 / SkeledirgeS86
First
BarbaracleS140 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
ボーマンダボーマンダ
Barbaracle Barbaracle vs ボーマンダ ボーマンダ

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Barbaracleボーマンダ
92.4〜109.9%
Stone Edge
1 hits (50%)
ボーマンダBarbaracle
78.9〜93.9%
Double-Edge
2HKO
Speed
Second
BarbaracleS140 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Barbaracle Barbaracle vs Garchomp Garchomp

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
BarbaracleGarchomp
95.1〜113.5%
Close Combat
1 hits (75%)
87.0〜103.2%
Close Combat
1 hits (19%)
87.0〜103.2%
Close Combat
2HKO
GarchompBarbaracle
76.2〜90.5%
Draco Meteor
2HKO
102.0〜119.7%
Earthquake
1HKO
102.0〜119.7%
Earthquake
1HKO
Speed
Second
BarbaracleS140 / GarchompS223
Second
BarbaracleS140 / GarchompS231
Second
BarbaracleS140 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Garchomp's page →
Primarina*Primarina
Barbaracle Barbaracle vs Primarina Primarina

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
BarbaraclePrimarina
70.6〜84.5%
Poison Jab
2HKO
94.1〜112.3%
Poison Jab
1 hits (75%)
70.6〜84.5%
Poison Jab
2HKO
PrimarinaBarbaracle
93.9〜111.6%
Moonblast
1 hits (63%)
114.3〜134.7%
Moonblast
1HKO
93.9〜111.6%
Moonblast
1 hits (63%)
Speed
First
BarbaracleS140 / PrimarinaS80
First
BarbaracleS140 / PrimarinaS82
First
BarbaracleS140 / PrimarinaS80
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
View Primarina's page →
グソクムシャ×グソクムシャ
Barbaracle Barbaracle vs グソクムシャ グソクムシャ

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Barbaracleグソクムシャ
53.3〜62.6%
Close Combat
2HKO
グソクムシャBarbaracle
118.4〜139.5%
Iron Head
1HKO
Speed
First
BarbaracleS140 / グソクムシャS60
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Lucario×Lucario
Barbaracle Barbaracle vs Lucario Lucario

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
BarbaracleLucario
140.1〜165.3%
Close Combat
1HKO
234.7〜277.6%
Close Combat
1HKO
LucarioBarbaracle
106.1〜126.5%
Flash Cannon
1HKO
125.2〜149.7%
Flash Cannon
1HKO
Speed
Second
BarbaracleS140 / LucarioS223
Second
BarbaracleS140 / LucarioS180
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
Barbaracle Barbaracle vs Gholdengo Gholdengo

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
BarbaracleGholdengo
77.9〜92.0%
Shadow Claw
2HKO
59.1〜69.9%
Shadow Claw
2HKO
77.3〜92.0%
Earthquake
2HKO
GholdengoBarbaracle
148.3〜176.9%
Make It Rain
1HKO
114.3〜134.7%
Make It Rain
1HKO
136.1〜160.5%
Make It Rain
1HKO
Speed
First
BarbaracleS140 / GholdengoS136
First
BarbaracleS140 / GholdengoS107
First
BarbaracleS140 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Gholdengo's page →
Aegislash*Aegislash
Barbaracle Barbaracle vs Aegislash Aegislash

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
BarbaracleAegislash
59.9〜70.7%
Earthquake
2HKO
59.9〜70.7%
Earthquake
2HKO
59.9〜70.7%
Earthquake
2HKO
AegislashBarbaracle
91.2〜107.5%
Close Combat
1 hits (44%)
110.2〜130.6%
Flash Cannon
1HKO
91.2〜107.5%
Close Combat
1 hits (44%)
Speed
First
BarbaracleS140 / AegislashS80
First
BarbaracleS140 / AegislashS72
First
BarbaracleS140 / AegislashS80
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
View Aegislash's page →
MimikyuMimikyu
Barbaracle Barbaracle vs Mimikyu Mimikyu

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
BarbaracleMimikyu
90.1〜106.1%
Stone Edge
2HKO
90.1〜106.1%
Stone Edge
2HKO
90.1〜106.1%
Stone Edge
2HKO
MimikyuBarbaracle
91.8〜110.9%
Play Rough
1 hits (63%)
70.7〜85.7%
Play Rough
2HKO
70.7〜85.7%
Play Rough
2HKO
Speed
Second
BarbaracleS140 / MimikyuS148
Second
BarbaracleS140 / MimikyuS148
Second
BarbaracleS140 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
ゴリランダー×ゴリランダー
Barbaracle Barbaracle vs ゴリランダー ゴリランダー

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Barbaracleゴリランダー
81.6〜96.6%
Close Combat
2HKO
calculated with グラスフィールド
81.6〜96.6%
Close Combat
2HKO
calculated with グラスフィールド
54.6〜64.3%
Close Combat
2HKO
calculated with グラスフィールド
ゴリランダーBarbaracle
132.7〜155.1%
ドラムアタック
1HKO
calculated with グラスフィールド
122.4〜143.5%
ドラムアタック
1HKO
calculated with グラスフィールド
102.0〜119.7%
ドラムアタック
1HKO
calculated with グラスフィールド
Speed
First
BarbaracleS140 / ゴリランダーS107
First
BarbaracleS140 / ゴリランダーS107
First
BarbaracleS140 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View ゴリランダー's page →
Basculegion-F×Basculegion-F
Barbaracle Barbaracle vs Basculegion-F Basculegion-F

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
BarbaracleBasculegion-F
86.8〜102.5%
Shadow Claw
1 hits (19%)
86.8〜102.5%
Shadow Claw
1 hits (19%)
86.8〜102.5%
Shadow Claw
1 hits (19%)
Basculegion-FBarbaracle
127.9〜152.4%
Wave Crash
1HKO
143.5〜169.4%
Wave Crash
1HKO
166.0〜198.0%
Wave Crash
1HKO
Speed
Second
BarbaracleS140 / Basculegion-FS195
Second
BarbaracleS140 / Basculegion-FS143
First
BarbaracleS140 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Greninja×Greninja
Barbaracle Barbaracle vs Greninja Greninja

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
BarbaracleGreninja
287.9〜340.3%
Close Combat
2HKO (incl. きあいのタスキ)
256.4〜303.4%
Close Combat
1HKO
287.9〜340.3%
Close Combat
1HKO
GreninjaBarbaracle
114.3〜136.1%
Hydro Pump
1HKO
103.4〜122.4%
Surf
1HKO
114.3〜136.1%
Hydro Pump
1HKO
Speed
Second
BarbaracleS140 / GreninjaS174
Second
BarbaracleS140 / GreninjaS213
Second
BarbaracleS140 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンY×メガリザードンY
Barbaracle Barbaracle vs メガリザードンY メガリザードンY

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
BarbaracleメガリザードンY
240.0〜286.5%
Rock Blast
1HKO
calculated with 晴れ・3ヒット時
メガリザードンYBarbaracle
114.3〜134.7%
Solar Beam
1HKO
calculated with 晴れ
Speed
Second
BarbaracleS140 / メガリザードンYS152
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン×エースバーン
Barbaracle Barbaracle vs エースバーン エースバーン

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Barbaracleエースバーン
124.8〜147.1%
Close Combat
1HKO
126.1〜149.0%
Rock Blast
1HKO
calculated with 3ヒット時
124.8〜147.1%
Close Combat
1HKO
エースバーンBarbaracle
122.4〜144.2%
High Jump Kick
1HKO
111.6〜132.0%
High Jump Kick
1HKO
159.2〜187.1%
High Jump Kick
1HKO
Speed
Second
BarbaracleS140 / エースバーンS256
Second
BarbaracleS140 / エースバーンS188
Second
BarbaracleS140 / エースバーンS171
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
Barbaracle Barbaracle vs Sneasler Sneasler

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
BarbaracleSneasler
127.4〜150.3%
Earthquake
1HKO
127.4〜150.3%
Earthquake
1HKO
127.4〜150.3%
Earthquake
1HKO
SneaslerBarbaracle
122.4〜144.2%
Close Combat
1HKO
122.4〜144.2%
Close Combat
1HKO
122.4〜144.2%
Close Combat
1HKO
Speed
Second
BarbaracleS140 / SneaslerS172
Second
BarbaracleS140 / SneaslerS172
Second
BarbaracleS140 / SneaslerS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
パーモット×パーモット
Barbaracle Barbaracle vs パーモット パーモット

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Barbaracleパーモット
140.1〜165.3%
Close Combat
2HKO (incl. きあいのタスキ)
140.1〜165.3%
Close Combat
1HKO
140.1〜165.3%
Close Combat
1HKO
パーモットBarbaracle
103.4〜122.4%
Close Combat
1HKO
111.6〜132.0%
Close Combat
1HKO
134.0〜159.2%
Close Combat
1HKO
Speed
Second
BarbaracleS140 / パーモットS172
Second
BarbaracleS140 / パーモットS235
Second
BarbaracleS140 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
Metagross×Metagross
Barbaracle Barbaracle vs Metagross Metagross

Barbaracle's build: ガメノデスナイト, Adamant, A32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
BarbaracleMetagross
69.4〜82.8%
Close Combat
2HKO
MetagrossBarbaracle
121.8〜144.9%
Psychic Fangs
1HKO
Speed
Second
BarbaracleS140 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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