Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
バイバニラ

バイバニラ

こおり
全国図鑑 No.584 / 使用率 57位
データ集計日:2026-09-10

種族値

HP
71
こうげき
95
ぼうぎょ
85
とくこう
110
とくぼう
95
すばやさ
79
合計
535

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとういわはがねほのお
みずこおり

特性

順位 特性名 採用率 ⓘ 効果・推移
1 ゆきふらし
99.5%
+0.5
登場した時から5ターンの間、ゆき状態にする。
採用率の推移
100999999.0%99.5%9/99/10
2 くだけるよろい
0.4%
-0.6
物理技でダメージを受けると防御が1段階下がり素早さが2段階上がる。
採用率の推移
1101.0%0.4%9/99/10
3 アイスボディ
0.1%
ゆき状態の時、ターン終わりに最大HPの1/16回復する。

使用率データ

順位 技名 採用率 ⓘ 詳細
1
こおり ふぶき
94.7%
-2.3
こおり特殊
威力 110命中 70%PP 8
10%の確率で相手をこおり状態にする。ゆき状態の場合、相手に必ず命中する。
採用率の推移
97969497.0%94.7%9/99/10
2
こおり フリーズドライ
91.6%
-6.4
こおり特殊
威力 70命中 100%PP 20
みずタイプの相手にも効果バツグンとなる。
採用率の推移
99959198.0%91.6%9/99/10
3
こおり こおりのつぶて
88.3%
-8.7
こおり物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
採用率の推移
98938797.0%88.3%9/99/10
4
こおり オーロラベール
48.0%
+32.0
こおり変化
PP 20
5ターンの間、味方の場をオーロラベール状態にする。ゆき状態の場合にしか使えない。
採用率の推移
53321116.0%48.0%9/99/10
5
あく ちょうはつ
37.8%
-6.2
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。
採用率の推移
45413744.0%37.8%9/99/10
6
こおり ぜったいれいど
30.8%
-12.2
こおり特殊
命中 30%PP 8
相手をひんしにする。命中率30%固定。こおりタイプの相手には当たらない。こおりタイプ以外が使うと20%になる。
採用率の推移
45372943.0%30.8%9/99/10
7
エスパー ミラーコート
4.3%
+3.3
エスパー特殊
命中 100%PP 20
優先度-5使ったターンに相手から受けた特殊技のダメージを2倍にして返す。
採用率の推移
5311.0%4.3%9/99/10
8
ノーマル みがわり
1.2%
ノーマル変化
PP 12
自分のHPを最大HPの1/4減らしみがわりを出す。みがわりは、自分の代わりに技を受ける。最大HPの1/4のダメージを受けると消える。
9
ノーマル だいばくはつ
1.0%
ノーマル物理
威力 250命中 100%PP 8
使うと自分はひんしになる。
10
はがね ラスターカノン
0.7%
-1.3
はがね特殊
威力 80命中 100%PP 12
10%の確率で相手の特防を1段階下げる。
採用率の推移
2112.0%0.7%9/99/10

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
とけないこおり
66.6%
-21.4
こおりタイプの技の威力が1.2倍になる。
採用率の推移
91776388.0%66.6%9/99/10
2
ひかりのねんど
24.4%
+15.4
リフレクター・ひかりのかべ・オーロラベールの効果が8ターン続く。
採用率の推移
271779.0%24.4%9/99/10
3
きあいのタスキきあいのタスキ
4.7%
+3.7
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
採用率の推移
5301.0%4.7%9/99/10
4
たべのこし
1.6%
ターン終わりに最大HPの1/16回復する。
5
オボンのみオボンのみ
1.2%
+0.2
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
採用率の推移
1111.0%1.2%9/99/10
6
いのちのたま
0.7%
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
7
こだわりスカーフこだわりスカーフ
0.5%
-0.5
素早さが1.5倍になるが、同じ技しか出せなくなる。
採用率の推移
1101.0%0.5%9/99/10
8
たつじんのおび
0.2%
効果バツグンの技の威力が1.2倍になる。
9
オッカのみ
0.1%
ほのおタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
10
つめたいいわ
0.1%
あられ/ゆきで起こした天候が8ターン続く。

性格

順位 性格 採用率 ⓘ 詳細
1 ひかえめ (C↑ A↓)
79.6%
-10.4
採用率の推移
92857890.0%79.6%9/99/10
2 ずぶとい (B↑ A↓)
7.6%
+3.6
採用率の推移
8634.0%7.6%9/99/10
3 おだやか (D↑ A↓)
7.1%
+5.1
採用率の推移
8512.0%7.1%9/99/10
4 れいせい (C↑ S↓)
2.2%
+1.2
採用率の推移
2211.0%2.2%9/99/10
5 おくびょう (S↑ A↓)
1.5%
-0.5
採用率の推移
2212.0%1.5%9/99/10
6 のんき
1.4%
+0.4
採用率の推移
1111.0%1.4%9/99/10
7 うっかりや (C↑ D↓)
0.3%
8 むじゃき (S↑ D↓)
0.2%
9 なまいき (D↑ S↓)
0.1%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 230023020
11.5%
-10.5
採用率の推移
24171022.0%11.5%9/99/10
2 32003220
7.0%
-3.0
採用率の推移
108710.0%7.0%9/99/10
3 270029010
4.9%
-7.1
採用率の推移
138412.0%4.9%9/99/10
4 250030110
4.5%
-12.5
採用率の推移
1911317.0%4.5%9/99/10
5 32002320
4.2%
6 250113000
3.0%
7 10132032
3.0%
+1.0
採用率の推移
3222.0%3.0%9/99/10
8 25003209
2.9%
9 230125116
2.8%
10 25003218
2.8%
+0.8
採用率の推移
3222.0%2.8%9/99/10

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 2.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 6.5位前回比 +5
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 5.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 5位
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.0位
順位推移(数字が小さいほど多く同居)
8
平均 9.0位前回比 +2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 8位
9
平均 6.5位前回比 -5
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 9位
10
平均 8.0位前回比 -4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 10位

考察記事

バイバニラ
考察記事
バイバニラ考察 M-2 使用率53位 ゆきふらし+ふぶきの天候こおり型

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Vanilluxe Vanilluxe vs ボーマンダ ボーマンダ

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Vanilluxeボーマンダ
263.7〜314.0%
Blizzard
1HKO
calculated with あられ
ボーマンダVanilluxe
65.7〜78.7%
Double-Edge
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Vanilluxeボーマンダ
219.9〜262.0%
Blizzard
1HKO
calculated with あられ
ボーマンダVanilluxe
65.7〜78.7%
Double-Edge
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Vanilluxeボーマンダ
219.9〜262.0%
Blizzard
1HKO
calculated with あられ
ボーマンダVanilluxe
65.7〜78.7%
Double-Edge
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Vanilluxe Vanilluxe vs Garchomp Garchomp

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
VanilluxeGarchomp
129.7〜153.0%
Blizzard
1HKO
calculated with あられ
259.5〜305.9%
Blizzard
1HKO
calculated with あられ
259.5〜305.9%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompVanilluxe
72.8〜85.8%
Draco Meteor
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / GarchompS223
Second
VanilluxeS119 / GarchompS231
Second
VanilluxeS119 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
VanilluxeGarchomp
108.1〜127.6%
Blizzard
1HKO
calculated with あられ
216.2〜255.1%
Blizzard
1HKO
calculated with あられ
216.2〜255.1%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompVanilluxe
72.8〜85.8%
Draco Meteor
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / GarchompS223
Second
VanilluxeS119 / GarchompS231
Second
VanilluxeS119 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
VanilluxeGarchomp
108.1〜127.6%
Blizzard
1HKO
calculated with あられ
216.2〜255.1%
Blizzard
1HKO
calculated with あられ
216.2〜255.1%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompVanilluxe
72.8〜85.8%
Draco Meteor
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
51.5〜60.9%
Outrage
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / GarchompS223
Second
VanilluxeS119 / GarchompS231
Second
VanilluxeS119 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View Garchomp's page →
HippowdonHippowdon
Vanilluxe Vanilluxe vs Hippowdon Hippowdon

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
VanilluxeHippowdon
84.7〜101.4%
Blizzard
1 hits (13%)
calculated with すなあらし
93.5〜111.6%
Blizzard
1 hits (69%)
calculated with すなあらし
84.7〜101.4%
Blizzard
1 hits (13%)
calculated with すなあらし
HippowdonVanilluxe
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
Speed
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
VanilluxeHippowdon
70.7〜84.7%
Blizzard
2HKO
calculated with すなあらし
78.1〜93.0%
Blizzard
2HKO
calculated with すなあらし
70.7〜84.7%
Blizzard
2HKO
calculated with すなあらし
HippowdonVanilluxe
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
Speed
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
VanilluxeHippowdon
70.7〜84.7%
Blizzard
2HKO
calculated with すなあらし
78.1〜93.0%
Blizzard
2HKO
calculated with すなあらし
70.7〜84.7%
Blizzard
2HKO
calculated with すなあらし
HippowdonVanilluxe
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
42.6〜50.3%
Earthquake
2 hits (90%)
calculated with すなあらし
Speed
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
First
VanilluxeS119 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
Meowscarada*Meowscarada
Vanilluxe Vanilluxe vs Meowscarada Meowscarada

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeMeowscarada
183.0〜216.3%
Blizzard
1HKO
calculated with あられ
183.0〜216.3%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
183.0〜216.3%
Blizzard
1HKO
calculated with あられ
MeowscaradaVanilluxe
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
51.5〜62.1%
Flower Trick
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / MeowscaradaS262
Second
VanilluxeS119 / MeowscaradaS175
Second
VanilluxeS119 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeMeowscarada
152.9〜180.4%
Blizzard
1HKO
calculated with あられ
152.9〜180.4%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
152.9〜180.4%
Blizzard
1HKO
calculated with あられ
MeowscaradaVanilluxe
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
51.5〜62.1%
Flower Trick
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / MeowscaradaS262
Second
VanilluxeS119 / MeowscaradaS175
Second
VanilluxeS119 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeMeowscarada
152.9〜180.4%
Blizzard
1HKO
calculated with あられ
152.9〜180.4%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
152.9〜180.4%
Blizzard
1HKO
calculated with あられ
MeowscaradaVanilluxe
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
39.6〜47.9%
Flower Trick
3HKO
calculated with あられ
51.5〜62.1%
Flower Trick
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / MeowscaradaS262
Second
VanilluxeS119 / MeowscaradaS175
Second
VanilluxeS119 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Vanilluxe Vanilluxe vs ゴリランダー ゴリランダー

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Vanilluxeゴリランダー
135.3〜159.9%
Blizzard
1HKO
calculated with あられ・グラスフィールド
135.3〜159.9%
Blizzard
1HKO
calculated with あられ・グラスフィールド
135.3〜159.9%
Blizzard
1HKO
calculated with あられ・グラスフィールド
ゴリランダーVanilluxe
83.4〜100.0%
Wood Hammer
1 hits (6%)
calculated with あられ・グラスフィールド
76.9〜92.3%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
64.5〜76.9%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
Speed
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Vanilluxeゴリランダー
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
ゴリランダーVanilluxe
83.4〜100.0%
Wood Hammer
1 hits (6%)
calculated with あられ・グラスフィールド
76.9〜92.3%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
64.5〜76.9%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
Speed
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Vanilluxeゴリランダー
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
113.0〜133.3%
Blizzard
1HKO
calculated with あられ・グラスフィールド
ゴリランダーVanilluxe
83.4〜100.0%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
76.9〜92.3%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
64.5〜76.9%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
Speed
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
First
VanilluxeS119 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
Gyarados*Gyarados
Vanilluxe Vanilluxe vs Gyarados Gyarados

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
VanilluxeGyarados
67.3〜79.2%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
79.5〜93.6%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
67.3〜79.2%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
GyaradosVanilluxe
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
41.4〜49.7%
Lash Out
3HKO
calculated with あられ
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
Speed
First
VanilluxeS119 / GyaradosS101
Second
VanilluxeS119 / GyaradosS133
First
VanilluxeS119 / GyaradosS101
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
VanilluxeGyarados
56.4〜66.3%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
66.7〜78.4%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
56.4〜66.3%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
GyaradosVanilluxe
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
41.4〜49.7%
Lash Out
3HKO
calculated with あられ
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
Speed
First
VanilluxeS119 / GyaradosS101
Second
VanilluxeS119 / GyaradosS133
First
VanilluxeS119 / GyaradosS101
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
VanilluxeGyarados
56.4〜66.3%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
66.7〜78.4%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
56.4〜66.3%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
GyaradosVanilluxe
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
41.4〜49.7%
Lash Out
3HKO
calculated with あられ
32.0〜37.9%
Lash Out
3 hits (87%)
calculated with あられ
Speed
First
VanilluxeS119 / GyaradosS101
Second
VanilluxeS119 / GyaradosS133
First
VanilluxeS119 / GyaradosS101
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Vanilluxe Vanilluxe vs Corviknight Corviknight

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
VanilluxeCorviknight
56.6〜67.3%
Blizzard
2HKO
calculated with あられ
56.6〜67.3%
Blizzard
2HKO
calculated with あられ
56.6〜67.3%
Blizzard
2 hits (43%)
calculated with あられ
CorviknightVanilluxe
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
Speed
First
VanilluxeS119 / CorviknightS87
First
VanilluxeS119 / CorviknightS78
First
VanilluxeS119 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
VanilluxeCorviknight
47.3〜56.1%
Blizzard
2 hits (82%)
calculated with あられ
47.3〜56.1%
Blizzard
2 hits (29%)
calculated with あられ
47.3〜56.1%
Blizzard
3HKO
calculated with あられ
CorviknightVanilluxe
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
Speed
First
VanilluxeS119 / CorviknightS87
First
VanilluxeS119 / CorviknightS78
First
VanilluxeS119 / CorviknightS78
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
VanilluxeCorviknight
47.3〜56.1%
Blizzard
2 hits (82%)
calculated with あられ
47.3〜56.1%
Blizzard
2 hits (29%)
calculated with あられ
47.3〜56.1%
Blizzard
3HKO
calculated with あられ
CorviknightVanilluxe
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
40.2〜47.3%
Body Press
3HKO
calculated with あられ
Speed
First
VanilluxeS119 / CorviknightS87
First
VanilluxeS119 / CorviknightS78
First
VanilluxeS119 / CorviknightS78
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
A-NinetalesA-Ninetales
Vanilluxe Vanilluxe vs A-Ninetales A-Ninetales

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
VanilluxeA-Ninetales
98.3〜116.6%
Flash Cannon
1 hits (88%)
calculated with あられ
114.7〜136.0%
Flash Cannon
1HKO
calculated with あられ
A-NinetalesVanilluxe
28.4〜33.7%
Moonblast
3 hits (<1%)
calculated with あられ
37.3〜44.4%
Moonblast
3HKO
calculated with あられ
Speed
Second
VanilluxeS119 / A-NinetalesS177
Second
VanilluxeS119 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
VanilluxeA-Ninetales
98.3〜116.6%
Flash Cannon
1 hits (88%)
calculated with あられ
114.7〜136.0%
Flash Cannon
1HKO
calculated with あられ
A-NinetalesVanilluxe
28.4〜33.7%
Moonblast
3 hits (<1%)
calculated with あられ
37.3〜44.4%
Moonblast
3HKO
calculated with あられ
Speed
Second
VanilluxeS119 / A-NinetalesS177
Second
VanilluxeS119 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
VanilluxeA-Ninetales
98.3〜116.6%
Flash Cannon
1 hits (88%)
calculated with あられ
114.7〜136.0%
Flash Cannon
1HKO
calculated with あられ
A-NinetalesVanilluxe
28.4〜33.7%
Moonblast
3 hits (<1%)
calculated with あられ
37.3〜44.4%
Moonblast
3HKO
calculated with あられ
Speed
Second
VanilluxeS119 / A-NinetalesS177
Second
VanilluxeS119 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
Dragonite*Dragonite
Vanilluxe Vanilluxe vs Dragonite Dragonite

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
VanilluxeDragonite
104.8〜124.6%
Blizzard
1HKO
calculated with あられ
124.6〜147.9%
Blizzard
1HKO
calculated with あられ
124.6〜147.9%
Blizzard
1HKO
calculated with あられ
DragoniteVanilluxe
81.7〜96.4%
Draco Meteor
2HKO
calculated with あられ
53.3〜63.9%
Flamethrower
2HKO
calculated with あられ
59.2〜69.8%
Flamethrower
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / DragoniteS152
Second
VanilluxeS119 / DragoniteS145
Second
VanilluxeS119 / DragoniteS132
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
VanilluxeDragonite
87.4〜104.2%
Blizzard
1 hits (25%)
calculated with あられ
104.2〜123.4%
Blizzard
1HKO
calculated with あられ
104.2〜123.4%
Blizzard
1HKO
calculated with あられ
DragoniteVanilluxe
81.7〜96.4%
Draco Meteor
2HKO
calculated with あられ
53.3〜63.9%
Flamethrower
2HKO
calculated with あられ
59.2〜69.8%
Flamethrower
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / DragoniteS152
Second
VanilluxeS119 / DragoniteS145
Second
VanilluxeS119 / DragoniteS132
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
VanilluxeDragonite
87.4〜104.2%
Blizzard
1 hits (25%)
calculated with あられ
104.2〜123.4%
Blizzard
1HKO
calculated with あられ
104.2〜123.4%
Blizzard
1HKO
calculated with あられ
DragoniteVanilluxe
81.7〜96.4%
Draco Meteor
2HKO
calculated with あられ
53.3〜63.9%
Flamethrower
2HKO
calculated with あられ
59.2〜69.8%
Flamethrower
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / DragoniteS152
Second
VanilluxeS119 / DragoniteS145
Second
VanilluxeS119 / DragoniteS132
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →
Unfavorable
グソクムシャ×グソクムシャ
Vanilluxe Vanilluxe vs グソクムシャ グソクムシャ

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Vanilluxeグソクムシャ
24.2〜28.6%
Blizzard
4 hits (97%)
calculated with あられ
グソクムシャVanilluxe
98.2〜116.6%
Iron Head
1 hits (88%)
calculated with あられ
Speed
First
VanilluxeS119 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Vanilluxeグソクムシャ
20.3〜24.2%
Blizzard
5HKO
calculated with あられ
グソクムシャVanilluxe
98.2〜116.6%
Iron Head
1 hits (88%)
calculated with あられ
Speed
First
VanilluxeS119 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Vanilluxeグソクムシャ
20.3〜24.2%
Blizzard
5HKO
calculated with あられ
グソクムシャVanilluxe
98.2〜116.6%
Iron Head
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブセグレイブ
Vanilluxe Vanilluxe vs セグレイブ セグレイブ

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Vanilluxeセグレイブ
54.5〜64.4%
Blizzard
2HKO
calculated with あられ
61.8〜73.3%
Blizzard
2HKO
calculated with あられ
61.8〜73.3%
Blizzard
2HKO
calculated with あられ
セグレイブVanilluxe
63.9〜75.1%
きょけんとつげき
2HKO
calculated with あられ
50.3〜60.4%
きょけんとつげき
2HKO
calculated with あられ
71.0〜85.2%
きょけんとつげき
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / セグレイブS139
Second
VanilluxeS119 / セグレイブS152
Second
VanilluxeS119 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Vanilluxeセグレイブ
45.5〜53.9%
Blizzard
2 hits (44%)
calculated with あられ
51.8〜61.3%
Blizzard
2HKO
calculated with あられ
51.8〜61.3%
Blizzard
2HKO
calculated with あられ
セグレイブVanilluxe
63.9〜75.1%
きょけんとつげき
2HKO
calculated with あられ
50.3〜60.4%
きょけんとつげき
2HKO
calculated with あられ
71.0〜85.2%
きょけんとつげき
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / セグレイブS139
Second
VanilluxeS119 / セグレイブS152
Second
VanilluxeS119 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Vanilluxeセグレイブ
45.5〜53.9%
Blizzard
2 hits (44%)
calculated with あられ
51.8〜61.3%
Blizzard
2HKO
calculated with あられ
51.8〜61.3%
Blizzard
2HKO
calculated with あられ
セグレイブVanilluxe
63.9〜75.1%
きょけんとつげき
2HKO
calculated with あられ
50.3〜60.4%
きょけんとつげき
2HKO
calculated with あられ
71.0〜85.2%
きょけんとつげき
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / セグレイブS139
Second
VanilluxeS119 / セグレイブS152
Second
VanilluxeS119 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Lucario*Lucario
Vanilluxe Vanilluxe vs Lucario Lucario

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
VanilluxeLucario
46.9〜55.8%
Blizzard
2 hits (77%)
calculated with あられ
46.9〜55.8%
Blizzard
2 hits (77%)
calculated with あられ
LucarioVanilluxe
100.6〜120.7%
Flash Cannon
1HKO
calculated with あられ
120.7〜142.0%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / LucarioS223
Second
VanilluxeS119 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
VanilluxeLucario
39.5〜46.9%
Blizzard
3HKO
calculated with あられ
39.5〜46.9%
Blizzard
3HKO
calculated with あられ
LucarioVanilluxe
100.6〜120.7%
Flash Cannon
1HKO
calculated with あられ
120.7〜142.0%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / LucarioS223
Second
VanilluxeS119 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
VanilluxeLucario
39.5〜46.9%
Blizzard
3HKO
calculated with あられ
39.5〜46.9%
Blizzard
3HKO
calculated with あられ
LucarioVanilluxe
100.6〜120.7%
Flash Cannon
2HKO (incl. きあいのタスキ)
calculated with あられ
120.7〜142.0%
Flash Cannon
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / LucarioS223
Second
VanilluxeS119 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
Vanilluxe Vanilluxe vs Gholdengo Gholdengo

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
VanilluxeGholdengo
34.4〜41.1%
Blizzard
3HKO
calculated with あられ
22.3〜26.4%
Blizzard
4 hits (18%)
calculated with あられ
34.4〜41.1%
Blizzard
3 hits (57%)
calculated with あられ
GholdengoVanilluxe
142.0〜168.0%
Make It Rain
1HKO
calculated with あられ
107.7〜127.8%
Make It Rain
1HKO
calculated with あられ
129.0〜152.7%
Make It Rain
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / GholdengoS136
First
VanilluxeS119 / GholdengoS107
Second
VanilluxeS119 / GholdengoS136
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
VanilluxeGholdengo
28.8〜34.4%
Blizzard
3 hits (4%)
calculated with あられ
18.7〜22.3%
Blizzard
999HKO
calculated with あられ
28.8〜34.4%
Blizzard
4 hits (>99%) (incl. たべのこし)
calculated with あられ
GholdengoVanilluxe
142.0〜168.0%
Make It Rain
1HKO
calculated with あられ
107.7〜127.8%
Make It Rain
1HKO
calculated with あられ
129.0〜152.7%
Make It Rain
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / GholdengoS136
First
VanilluxeS119 / GholdengoS107
Second
VanilluxeS119 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
VanilluxeGholdengo
28.8〜34.4%
Blizzard
3 hits (4%)
calculated with あられ
18.7〜22.3%
Blizzard
999HKO
calculated with あられ
28.8〜34.4%
Blizzard
4 hits (>99%) (incl. たべのこし)
calculated with あられ
GholdengoVanilluxe
142.0〜168.0%
Make It Rain
2HKO (incl. きあいのタスキ)
calculated with あられ
107.7〜127.8%
Make It Rain
2HKO (incl. きあいのタスキ)
calculated with あられ
129.0〜152.7%
Make It Rain
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / GholdengoS136
First
VanilluxeS119 / GholdengoS107
Second
VanilluxeS119 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View Gholdengo's page →
BaxcaliburBaxcalibur
Vanilluxe Vanilluxe vs Baxcalibur Baxcalibur

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
VanilluxeBaxcalibur
49.7〜58.9%
Blizzard
3HKO
calculated with あられ
88.0〜104.2%
Blizzard
1 hits (25%)
calculated with あられ
49.7〜58.9%
Blizzard
2 hits (73%)
calculated with あられ
BaxcaliburVanilluxe
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
82.8〜99.4%
Flash Cannon
2HKO
calculated with あられ
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / BaxcaliburS105
Second
VanilluxeS119 / BaxcaliburS150
First
VanilluxeS119 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
VanilluxeBaxcalibur
41.6〜49.2%
Blizzard
3HKO
calculated with あられ
73.7〜86.8%
Blizzard
2HKO
calculated with あられ
41.6〜49.2%
Blizzard
3HKO
calculated with あられ
BaxcaliburVanilluxe
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
82.8〜99.4%
Flash Cannon
2HKO
calculated with あられ
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / BaxcaliburS105
Second
VanilluxeS119 / BaxcaliburS150
First
VanilluxeS119 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
VanilluxeBaxcalibur
41.6〜49.2%
Blizzard
3HKO
calculated with あられ
73.7〜86.8%
Blizzard
2HKO
calculated with あられ
41.6〜49.2%
Blizzard
3HKO
calculated with あられ
BaxcaliburVanilluxe
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
82.8〜99.4%
Flash Cannon
2HKO
calculated with あられ
68.6〜81.7%
Flash Cannon
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / BaxcaliburS105
Second
VanilluxeS119 / BaxcaliburS150
First
VanilluxeS119 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
Vanilluxe Vanilluxe vs Aegislash Aegislash

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
VanilluxeAegislash
23.4〜27.5%
Blizzard
999HKO
calculated with あられ
23.4〜27.5%
Blizzard
999HKO
calculated with あられ
23.4〜27.5%
Blizzard
4 hits (61%)
calculated with あられ
AegislashVanilluxe
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
103.0〜121.9%
Flash Cannon
1HKO
calculated with あられ
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / AegislashS80
First
VanilluxeS119 / AegislashS72
First
VanilluxeS119 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
VanilluxeAegislash
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
AegislashVanilluxe
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
103.0〜121.9%
Flash Cannon
1HKO
calculated with あられ
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / AegislashS80
First
VanilluxeS119 / AegislashS72
First
VanilluxeS119 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
VanilluxeAegislash
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
19.8〜23.4%
Blizzard
999HKO
calculated with あられ
AegislashVanilluxe
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
103.0〜121.9%
Flash Cannon
2HKO (incl. きあいのタスキ)
calculated with あられ
75.7〜89.9%
Close Combat
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / AegislashS80
First
VanilluxeS119 / AegislashS72
First
VanilluxeS119 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Aegislash's page →
Basculegion-FBasculegion-F
Vanilluxe Vanilluxe vs Basculegion-F Basculegion-F

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeBasculegion-F
85.3〜102.0%
Freeze-Dry
1 hits (6%)
calculated with あられ
85.3〜102.0%
Freeze-Dry
1 hits (6%)
calculated with あられ
85.3〜102.0%
Freeze-Dry
1 hits (6%)
calculated with あられ
Basculegion-FVanilluxe
54.4〜65.1%
Wave Crash
2HKO
calculated with あられ
59.2〜71.0%
Wave Crash
2HKO
calculated with あられ
70.4〜84.6%
Wave Crash
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / Basculegion-FS195
Second
VanilluxeS119 / Basculegion-FS143
Second
VanilluxeS119 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeBasculegion-F
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
Basculegion-FVanilluxe
54.4〜65.1%
Wave Crash
2HKO
calculated with あられ
59.2〜71.0%
Wave Crash
2HKO
calculated with あられ
70.4〜84.6%
Wave Crash
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / Basculegion-FS195
Second
VanilluxeS119 / Basculegion-FS143
Second
VanilluxeS119 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VanilluxeBasculegion-F
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
71.1〜85.3%
Freeze-Dry
2HKO
calculated with あられ
Basculegion-FVanilluxe
54.4〜65.1%
Wave Crash
2HKO
calculated with あられ
59.2〜71.0%
Wave Crash
2HKO
calculated with あられ
70.4〜84.6%
Wave Crash
2HKO
calculated with あられ
Speed
Second
VanilluxeS119 / Basculegion-FS195
Second
VanilluxeS119 / Basculegion-FS143
Second
VanilluxeS119 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
メガリザードンX*メガリザードンX
Vanilluxe Vanilluxe vs メガリザードンX メガリザードンX

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
VanilluxeメガリザードンX
77.4〜91.0%
Blizzard
2HKO
calculated with あられ
メガリザードンXVanilluxe
121.3〜144.4%
Flare Blitz
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
VanilluxeメガリザードンX
64.5〜76.1%
Blizzard
2HKO
calculated with あられ
メガリザードンXVanilluxe
121.3〜144.4%
Flare Blitz
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
VanilluxeメガリザードンX
64.5〜76.1%
Blizzard
2HKO
calculated with あられ
メガリザードンXVanilluxe
121.3〜144.4%
Flare Blitz
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY*メガリザードンY
Vanilluxe Vanilluxe vs メガリザードンY メガリザードンY

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
VanilluxeメガリザードンY
60.0〜71.6%
Blizzard
2HKO
calculated with 晴れ
メガリザードンYVanilluxe
181.1〜214.2%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
VanilluxeS119 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
VanilluxeメガリザードンY
50.3〜60.0%
Blizzard
2HKO
calculated with 晴れ
メガリザードンYVanilluxe
181.1〜214.2%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
VanilluxeS119 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
VanilluxeメガリザードンY
50.3〜60.0%
Blizzard
2HKO
calculated with 晴れ
メガリザードンYVanilluxe
181.1〜214.2%
Flamethrower
2HKO (incl. きあいのタスキ)
calculated with 晴れ
Speed
Second
VanilluxeS119 / メガリザードンYS152
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン*エースバーン
Vanilluxe Vanilluxe vs エースバーン エースバーン

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Vanilluxeエースバーン
40.8〜49.7%
Blizzard
3HKO
calculated with あられ
40.8〜49.7%
Blizzard
3HKO
calculated with あられ
40.8〜49.7%
Blizzard
3HKO
calculated with あられ
エースバーンVanilluxe
103.0〜121.9%
High Jump Kick
1HKO
calculated with あられ
93.5〜111.2%
High Jump Kick
1 hits (63%)
calculated with あられ
121.3〜144.4%
かえんボール
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / エースバーンS256
Second
VanilluxeS119 / エースバーンS188
Second
VanilluxeS119 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Vanilluxeエースバーン
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
エースバーンVanilluxe
103.0〜121.9%
High Jump Kick
1HKO
calculated with あられ
93.5〜111.2%
High Jump Kick
1 hits (63%)
calculated with あられ
121.3〜144.4%
かえんボール
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / エースバーンS256
Second
VanilluxeS119 / エースバーンS188
Second
VanilluxeS119 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Vanilluxeエースバーン
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
34.4〜41.4%
Blizzard
3HKO
calculated with あられ
エースバーンVanilluxe
103.0〜121.9%
High Jump Kick
2HKO (incl. きあいのタスキ)
calculated with あられ
93.5〜111.2%
High Jump Kick
2HKO
calculated with あられ
121.3〜144.4%
かえんボール
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / エースバーンS256
Second
VanilluxeS119 / エースバーンS188
Second
VanilluxeS119 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
Sneasler*Sneasler
Vanilluxe Vanilluxe vs Sneasler Sneasler

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
VanilluxeSneasler
80.3〜94.3%
Blizzard
2HKO
calculated with あられ
80.3〜94.3%
Blizzard
2HKO
calculated with あられ
80.3〜94.3%
Blizzard
2HKO
calculated with あられ
SneaslerVanilluxe
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
VanilluxeSneasler
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
SneaslerVanilluxe
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
103.0〜121.9%
Close Combat
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
VanilluxeSneasler
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
66.9〜79.0%
Blizzard
2HKO
calculated with あられ
SneaslerVanilluxe
103.0〜121.9%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with あられ
103.0〜121.9%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with あられ
103.0〜121.9%
Close Combat
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Second
VanilluxeS119 / SneaslerS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Volcarona×Volcarona
Vanilluxe Vanilluxe vs Volcarona Volcarona

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
VanilluxeVolcarona
26.0〜31.3%
Blizzard
4 hits (<1%)
calculated with あられ
31.1〜37.3%
Blizzard
4 hits (>99%) (incl. オボンのみ)
calculated with あられ
26.0〜31.3%
Blizzard
4 hits (5%)
calculated with あられ
VolcaronaVanilluxe
118.3〜139.6%
Overheat
1HKO
calculated with あられ
107.7〜127.8%
Flamethrower
1HKO
calculated with あられ
118.3〜139.6%
Overheat
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / VolcaronaS122
Second
VanilluxeS119 / VolcaronaS152
Second
VanilluxeS119 / VolcaronaS122
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
VanilluxeVolcarona
39.6〜46.9%
Explosion
999HKO
calculated with あられ
26.1〜31.1%
Blizzard
5HKO (incl. オボンのみ)
calculated with あられ
39.6〜46.9%
Explosion
999HKO
calculated with あられ
VolcaronaVanilluxe
118.3〜139.6%
Overheat
1HKO
calculated with あられ
107.7〜127.8%
Flamethrower
1HKO
calculated with あられ
118.3〜139.6%
Overheat
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / VolcaronaS122
Second
VanilluxeS119 / VolcaronaS152
Second
VanilluxeS119 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
VanilluxeVolcarona
39.6〜46.9%
Explosion
999HKO
calculated with あられ
26.1〜31.1%
Blizzard
5HKO (incl. オボンのみ)
calculated with あられ
39.6〜46.9%
Explosion
999HKO
calculated with あられ
VolcaronaVanilluxe
118.3〜139.6%
Overheat
2HKO (incl. きあいのタスキ)
calculated with あられ
107.7〜127.8%
Flamethrower
2HKO (incl. きあいのタスキ)
calculated with あられ
118.3〜139.6%
Overheat
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / VolcaronaS122
Second
VanilluxeS119 / VolcaronaS152
Second
VanilluxeS119 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Volcarona's page →
Skeledirge×Skeledirge
Vanilluxe Vanilluxe vs Skeledirge Skeledirge

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
VanilluxeSkeledirge
30.3〜35.5%
Blizzard
4HKO
calculated with あられ
30.3〜35.5%
Blizzard
4 hits (98%) (incl. オボンのみ)
calculated with あられ
30.3〜35.5%
Blizzard
3 hits (38%)
calculated with あられ
SkeledirgeVanilluxe
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
VanilluxeSkeledirge
25.6〜29.9%
Blizzard
4 hits (<1%)
calculated with あられ
25.6〜29.9%
Blizzard
5HKO (incl. オボンのみ)
calculated with あられ
25.6〜29.9%
Blizzard
4HKO
calculated with あられ
SkeledirgeVanilluxe
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
VanilluxeSkeledirge
25.6〜29.9%
Blizzard
4 hits (<1%)
calculated with あられ
25.6〜29.9%
Blizzard
5HKO (incl. オボンのみ)
calculated with あられ
25.6〜29.9%
Blizzard
4HKO
calculated with あられ
SkeledirgeVanilluxe
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
60.4〜72.2%
Torch Song
2HKO
calculated with あられ
Speed
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
First
VanilluxeS119 / SkeledirgeS86
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
Vanilluxe Vanilluxe vs Metagross Metagross

Vanilluxe's build: Never-Melt Ice, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
VanilluxeMetagross
30.6〜36.3%
Blizzard
3 hits (49%)
calculated with あられ
MetagrossVanilluxe
107.7〜129.0%
Comet Punch
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Light Clay, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
VanilluxeMetagross
25.5〜30.6%
Blizzard
4HKO
calculated with あられ
MetagrossVanilluxe
107.7〜129.0%
Comet Punch
1HKO
calculated with あられ
Speed
Second
VanilluxeS119 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Vanilluxe's build: Focus Sash, Modest, H23 C23 S20

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
VanilluxeMetagross
25.5〜30.6%
Blizzard
4HKO
calculated with あられ
MetagrossVanilluxe
107.7〜129.0%
Comet Punch
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
VanilluxeS119 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemNever-Melt Ice
AbilitySnow Warning
NatureModest (C↑A↓)
MovesこおりBlizzardこおりFreeze-DryこおりIce ShardあくTaunt
EVH25C30D1S10
M-3 Season
ItemFocus Sash
AbilitySnow Warning
NatureRash (C↑D↓)
MovesこおりBlizzardこおりFreeze-DryエスパーMirror CoatこおりIce Shard
EVH1A1C32S32
See more team examples