Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
マスカーニャ

マスカーニャ

くさ あく
全国図鑑 No.908 / 使用率 12位
データ集計日:2026-09-10

種族値

HP
76
こうげき
110
ぼうぎょ
70
とくこう
70
とくぼう
70
すばやさ
123
合計
519

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
むし
かくとうひこうどくほのおこおりフェアリー
じめんゴーストみずくさでんきあく
エスパー

特性

順位 特性名 採用率 ⓘ 効果・推移
1 へんげんじざい
83.1%
+9.7
登場するたび1回だけ、自分が出す技と同じタイプに変化する。
採用率の推移
85787273.4%83.1%9/99/10
2 しんりょく
16.9%
-9.7
HPが最大HPの1/3以下になると、くさタイプの技の威力が1.5倍になる。
採用率の推移
28221526.6%16.9%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
くさ トリックフラワー
96.1%
+1.8
くさ物理
威力 70PP 12
相手に必ず命中する。必ず急所に当たる。
採用率の推移
96959494.3%96.1%9/99/10
2
こおり トリプルアクセル
90.1%
+2.4
こおり物理
威力 20命中 90%PP 12
1回目は威力20、2回目は威力40、3回目は威力60の連続3回攻撃。途中で外れると攻撃は終わる。
採用率の推移
90898787.7%90.1%9/99/10
3
むし とんぼがえり
64.2%
+5.7
むし物理
威力 70命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
採用率の推移
65615858.5%64.2%9/99/10
4
あく はたきおとす
59.0%
-5.8
あく物理
威力 65命中 100%PP 20
相手が道具を持っていると威力が1.5倍になる。相手の道具を失わせる。
採用率の推移
66625864.8%59.0%9/99/10
5
あく ふいうち
27.0%
-5.1
あく物理
威力 70命中 100%PP 8
優先度+1相手が攻撃を選んでおりかつこの技を使ったターン中、まだ攻撃をしていない時でないと失敗する。
採用率の推移
33302632.1%27.0%9/99/10
6
でんき かみなりパンチ
12.8%
+5.1
でんき物理
威力 75命中 100%PP 16
10%の確率で相手をまひ状態にする。
採用率の推移
141077.7%12.8%9/99/10
7
どく どくびし
10.0%
-4.3
どく変化
PP 20
相手の場をどくびし状態にする。
採用率の推移
1512914.3%10.0%9/99/10
8
あく じごくづき
8.1%
-1.9
あく物理
威力 80命中 100%PP 16
相手をじごくづき状態にする。
採用率の推移
109810.0%8.1%9/99/10
9
フェアリー じゃれつく
5.4%
フェアリー物理
威力 90命中 90%PP 12
10%の確率で相手の攻撃を1段階下げる。
10
あく イカサマ
4.5%
あく物理
威力 95命中 100%PP 16
自分の攻撃ではなく相手の攻撃の能力値でダメージが決まる。

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
こだわりスカーフこだわりスカーフ
59.4%
+7.3
素早さが1.5倍になるが、同じ技しか出せなくなる。
採用率の推移
60565152.1%59.4%9/99/10
2
きあいのタスキきあいのタスキ
27.5%
-8.6
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
採用率の推移
37322636.1%27.5%9/99/10
3
いのちのたま
9.5%
-0.8
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
採用率の推移
1010910.3%9.5%9/99/10
4
たつじんのおび
2.3%
効果バツグンの技の威力が1.2倍になる。
5
こうかくレンズ
0.3%
技の命中率が1.1倍になる。
6
とけないこおり
0.2%
こおりタイプの技の威力が1.2倍になる。
7
きせきのタネ
0.2%
-0.4
くさタイプの技の威力が1.2倍になる。
採用率の推移
1000.6%0.2%9/99/10
8
ラムのみラムのみ
0.1%
-0.8
状態異常・こんらん状態を回復する。1度使うと無くなる。
採用率の推移
1100.9%0.1%9/99/10
9
くろおび
0.1%
かくとうタイプの技の威力が1.2倍になる。
10
たべのこし
0.0%
ターン終わりに最大HPの1/16回復する。

性格

順位 性格 採用率 ⓘ 詳細
1 ようき (S↑ C↓)
55.4%
+6.7
採用率の推移
56524848.7%55.4%9/99/10
2 いじっぱり (A↑ C↓)
39.9%
-4.5
採用率の推移
45423944.4%39.9%9/99/10
3 むじゃき (S↑ D↓)
2.0%
+1.4
採用率の推移
2100.6%2.0%9/99/10
4 うっかりや (C↑ D↓)
1.0%
+0.4
採用率の推移
1110.6%1.0%9/99/10
5 ひかえめ (C↑ A↓)
0.7%
-3.0
採用率の推移
4203.7%0.7%9/99/10
6 せっかち
0.5%
-0.6
採用率の推移
1101.1%0.5%9/99/10
7 やんちゃ (C↑ D↓)
0.4%
-0.2
採用率の推移
1000.6%0.4%9/99/10
8 おっとり (C↑ S↓)
0.2%
-0.1
採用率の推移
0000.3%0.2%9/99/10
9 さみしがり (A↑ B↓)
0.0%
10 おくびょう (S↑ A↓)
0.0%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 23200032
61.1%
-3.4
採用率の推移
65636164.5%61.1%9/99/10
2 03220032
17.1%
+4.2
採用率の推移
18151212.9%17.1%9/99/10
3 03210132
2.6%
-2.3
採用率の推移
5424.9%2.6%9/99/10
4 02032032
1.6%
-2.4
採用率の推移
4314.0%1.6%9/99/10
5 03200032
1.5%
+0.6
採用率の推移
2110.9%1.5%9/99/10
6 03200232
1.4%
7 13210032
1.2%
8 430200012
1.2%
-1.1
採用率の推移
2212.3%1.2%9/99/10
9 82420032
1.1%
10 83000028
0.8%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 2.0位前回比 +2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 1.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 3.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 3.0位前回比 -2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 6.0位前回比 +2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 5位
6
平均 8.0位前回比 +4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 6位
7
平均 6.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 7位
8
平均 6.5位前回比 -3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 8位
9
平均 9.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 9位
10
平均 10.0位
順位推移(数字が小さいほど多く同居)

考察記事

マスカーニャ
考察記事
【ポケモンチャンピオンズ】マスカーニャ 考察 M-5 シーズン きあいのタスキ型台頭の理由
マスカーニャ
考察記事
【ポケモンチャンピオンズ】マスカーニャ 考察 M-4 シーズン こだわりスカーフ型の立ち回り
マスカーニャ
考察記事
マスカーニャ考察 M-3 スカーフ型の技択と立ち回り
マスカーニャ
考察記事
マスカーニャ考察 M-2 使用率3位 こだわりスカーフ型の立ち回りと対策

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Meowscarada Meowscarada vs ボーマンダ ボーマンダ

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Meowscaradaボーマンダ
196.5〜233.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
ボーマンダMeowscarada
253.6〜300.7%
Double-Edge
1HKO
Speed
First
MeowscaradaS262 / ボーマンダS172
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Meowscaradaボーマンダ
196.5〜233.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
ボーマンダMeowscarada
253.6〜300.7%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Meowscaradaボーマンダ
255.0〜302.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
ボーマンダMeowscarada
253.6〜300.7%
Double-Edge
1HKO
Speed
First
MeowscaradaS175 / ボーマンダS172
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
View ボーマンダ's page →
Garchomp*Garchomp
Meowscarada Meowscarada vs Garchomp Garchomp

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MeowscaradaGarchomp
125.4〜150.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
229.2〜276.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
229.2〜276.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
GarchompMeowscarada
102.6〜121.6%
Draco Meteor
1HKO
98.7〜116.3%
Outrage
1 hits (94%)
98.7〜116.3%
Outrage
1 hits (94%)
Speed
First
MeowscaradaS262 / GarchompS223
First
MeowscaradaS262 / GarchompS231
First
MeowscaradaS262 / GarchompS154
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MeowscaradaGarchomp
125.4〜150.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
229.2〜276.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
229.2〜276.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
GarchompMeowscarada
102.6〜121.6%
Draco Meteor
2HKO (incl. きあいのタスキ)
98.7〜116.3%
Outrage
2HKO
98.7〜116.3%
Outrage
2HKO
Speed
Second
MeowscaradaS175 / GarchompS223
Second
MeowscaradaS175 / GarchompS231
First
MeowscaradaS175 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MeowscaradaGarchomp
162.2〜194.6%
Triple Axel
1HKO
calculated with 最大3ヒット時
297.3〜358.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
297.3〜358.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
GarchompMeowscarada
102.6〜121.6%
Draco Meteor
1HKO
98.7〜116.3%
Outrage
1 hits (94%)
98.7〜116.3%
Outrage
1 hits (94%)
Speed
Second
MeowscaradaS175 / GarchompS223
Second
MeowscaradaS175 / GarchompS231
First
MeowscaradaS175 / GarchompS154
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Garchomp's page →
Hippowdon*Hippowdon
Meowscarada Meowscarada vs Hippowdon Hippowdon

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MeowscaradaHippowdon
82.8〜99.5%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
76.3〜92.1%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
82.8〜99.5%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
HippowdonMeowscarada
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
MeowscaradaS262 / HippowdonS67
First
MeowscaradaS262 / HippowdonS67
First
MeowscaradaS262 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MeowscaradaHippowdon
82.8〜99.5%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
76.3〜92.1%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
82.8〜99.5%
Triple Axel
2HKO
calculated with すなあらし・最大3ヒット時
HippowdonMeowscarada
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
MeowscaradaS175 / HippowdonS67
First
MeowscaradaS175 / HippowdonS67
First
MeowscaradaS175 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MeowscaradaHippowdon
107.0〜128.8%
Triple Axel
1HKO
calculated with すなあらし・最大3ヒット時
99.1〜118.6%
Triple Axel
1 hits (88%)
calculated with すなあらし・最大3ヒット時
107.0〜128.8%
Triple Axel
1HKO
calculated with すなあらし・最大3ヒット時
HippowdonMeowscarada
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
47.1〜56.2%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
MeowscaradaS175 / HippowdonS67
First
MeowscaradaS175 / HippowdonS67
First
MeowscaradaS175 / HippowdonS67
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
ゴリランダー*ゴリランダー
Meowscarada Meowscarada vs ゴリランダー ゴリランダー

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Meowscaradaゴリランダー
107.2〜130.4%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
107.2〜130.4%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
72.5〜87.9%
Triple Axel
2HKO
calculated with グラスフィールド・最大3ヒット時
ゴリランダーMeowscarada
193.5〜230.7%
U-turn
1HKO
calculated with グラスフィールド
149.0〜177.8%
U-turn
1HKO
calculated with グラスフィールド
149.0〜177.8%
U-turn
1HKO
calculated with グラスフィールド
Speed
First
MeowscaradaS262 / ゴリランダーS107
First
MeowscaradaS262 / ゴリランダーS107
First
MeowscaradaS262 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Meowscaradaゴリランダー
107.2〜130.4%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
107.2〜130.4%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
72.5〜87.9%
Triple Axel
2HKO
calculated with グラスフィールド・最大3ヒット時
ゴリランダーMeowscarada
193.5〜230.7%
U-turn
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
149.0〜177.8%
U-turn
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
149.0〜177.8%
U-turn
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
Speed
First
MeowscaradaS175 / ゴリランダーS107
First
MeowscaradaS175 / ゴリランダーS107
First
MeowscaradaS175 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Meowscaradaゴリランダー
139.1〜169.1%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
139.1〜169.1%
Triple Axel
1HKO
calculated with グラスフィールド・最大3ヒット時
93.7〜114.0%
Triple Axel
1 hits (69%)
calculated with グラスフィールド・最大3ヒット時
ゴリランダーMeowscarada
193.5〜230.7%
U-turn
1HKO
calculated with グラスフィールド
149.0〜177.8%
U-turn
1HKO
calculated with グラスフィールド
149.0〜177.8%
U-turn
1HKO
calculated with グラスフィールド
Speed
First
MeowscaradaS175 / ゴリランダーS107
First
MeowscaradaS175 / ゴリランダーS107
First
MeowscaradaS175 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View ゴリランダー's page →
Gyarados*Gyarados
Meowscarada Meowscarada vs Gyarados Gyarados

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MeowscaradaGyarados
71.3〜85.1%
Thunder Punch
2HKO
calculated with 攻撃-1
119.3〜140.4%
Thunder Punch
1HKO
calculated with 攻撃-1
71.3〜85.1%
Thunder Punch
2HKO
calculated with 攻撃-1
GyaradosMeowscarada
60.1〜71.9%
Lash Out
2HKO
81.0〜95.4%
Lash Out
2HKO
60.1〜71.9%
Lash Out
2HKO
Speed
First
MeowscaradaS262 / GyaradosS101
First
MeowscaradaS262 / GyaradosS133
First
MeowscaradaS262 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MeowscaradaGyarados
71.3〜85.1%
Thunder Punch
2HKO
calculated with 攻撃-1
119.3〜140.4%
Thunder Punch
1HKO
calculated with 攻撃-1
71.3〜85.1%
Thunder Punch
2HKO
calculated with 攻撃-1
GyaradosMeowscarada
60.1〜71.9%
Lash Out
2HKO
81.0〜95.4%
Lash Out
2HKO
60.1〜71.9%
Lash Out
2HKO
Speed
First
MeowscaradaS175 / GyaradosS101
First
MeowscaradaS175 / GyaradosS133
First
MeowscaradaS175 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MeowscaradaGyarados
92.6〜110.4%
Thunder Punch
1 hits (69%)
calculated with 攻撃-1
155.0〜182.5%
Thunder Punch
1HKO
calculated with 攻撃-1
92.6〜110.4%
Thunder Punch
1 hits (69%)
calculated with 攻撃-1
GyaradosMeowscarada
60.1〜71.9%
Lash Out
2HKO
81.0〜95.4%
Lash Out
2HKO
60.1〜71.9%
Lash Out
2HKO
Speed
First
MeowscaradaS175 / GyaradosS101
First
MeowscaradaS175 / GyaradosS133
First
MeowscaradaS175 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Basculegion-FBasculegion-F
Meowscarada Meowscarada vs Basculegion-F Basculegion-F

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MeowscaradaBasculegion-F
127.9〜150.3%
Flower Trick
1HKO
127.9〜150.3%
Flower Trick
1HKO
127.9〜150.3%
Flower Trick
1HKO
Basculegion-FMeowscarada
57.5〜68.0%
Ice Fang
2HKO
56.9〜67.3%
Wave Crash
2HKO
74.5〜88.2%
Ice Fang
2HKO
Speed
First
MeowscaradaS262 / Basculegion-FS195
First
MeowscaradaS262 / Basculegion-FS143
First
MeowscaradaS262 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MeowscaradaBasculegion-F
127.9〜150.3%
Flower Trick
1HKO
127.9〜150.3%
Flower Trick
1HKO
127.9〜150.3%
Flower Trick
1HKO
Basculegion-FMeowscarada
57.5〜68.0%
Ice Fang
2HKO
56.9〜67.3%
Wave Crash
2HKO
74.5〜88.2%
Ice Fang
2HKO
Speed
Second
MeowscaradaS175 / Basculegion-FS195
First
MeowscaradaS175 / Basculegion-FS143
First
MeowscaradaS175 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MeowscaradaBasculegion-F
166.0〜194.9%
Flower Trick
1HKO
166.0〜194.9%
Flower Trick
1HKO
166.0〜194.9%
Flower Trick
1HKO
Basculegion-FMeowscarada
57.5〜68.0%
Ice Fang
2HKO
56.9〜67.3%
Wave Crash
2HKO
74.5〜88.2%
Ice Fang
2HKO
Speed
Second
MeowscaradaS175 / Basculegion-FS195
First
MeowscaradaS175 / Basculegion-FS143
First
MeowscaradaS175 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Basculegion-F's page →
Rotom-WRotom-W
Meowscarada Meowscarada vs Rotom-W Rotom-W

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MeowscaradaRotom-W
77.7〜93.0%
Flower Trick
2HKO
77.7〜93.0%
Flower Trick
2HKO
132.3〜157.5%
Flower Trick
1HKO
Rotom-WMeowscarada
28.1〜33.3%
Hydro Pump
3 hits (<1%)
28.1〜33.3%
Hydro Pump
3 hits (<1%)
38.6〜45.8%
Hydro Pump
3HKO
Speed
First
MeowscaradaS262 / Rotom-WS106
First
MeowscaradaS262 / Rotom-WS106
First
MeowscaradaS262 / Rotom-WS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MeowscaradaRotom-W
77.7〜93.0%
Flower Trick
2HKO
77.7〜93.0%
Flower Trick
2HKO
132.3〜157.5%
Flower Trick
1HKO
Rotom-WMeowscarada
28.1〜33.3%
Hydro Pump
3 hits (<1%)
28.1〜33.3%
Hydro Pump
3 hits (<1%)
38.6〜45.8%
Hydro Pump
3HKO
Speed
First
MeowscaradaS175 / Rotom-WS106
First
MeowscaradaS175 / Rotom-WS106
First
MeowscaradaS175 / Rotom-WS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MeowscaradaRotom-W
100.6〜120.4%
Flower Trick
1HKO
100.6〜120.4%
Flower Trick
1HKO
171.7〜204.7%
Flower Trick
1HKO
Rotom-WMeowscarada
28.1〜33.3%
Hydro Pump
3 hits (<1%)
28.1〜33.3%
Hydro Pump
3 hits (<1%)
38.6〜45.8%
Hydro Pump
3HKO
Speed
First
MeowscaradaS175 / Rotom-WS106
First
MeowscaradaS175 / Rotom-WS106
First
MeowscaradaS175 / Rotom-WS138
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Rotom-W's page →
パーモット*パーモット
Meowscarada Meowscarada vs パーモット パーモット

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Meowscaradaパーモット
138.8〜163.3%
Play Rough
2HKO (incl. きあいのタスキ)
138.8〜163.3%
Play Rough
1HKO
138.8〜163.3%
Play Rough
1HKO
パーモットMeowscarada
164.7〜193.5%
Close Combat
1HKO
180.4〜213.1%
Close Combat
1HKO
213.7〜251.0%
Close Combat
1HKO
Speed
First
MeowscaradaS262 / パーモットS172
First
MeowscaradaS262 / パーモットS235
First
MeowscaradaS262 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Meowscaradaパーモット
138.8〜163.3%
Play Rough
2HKO (incl. きあいのタスキ)
138.8〜163.3%
Play Rough
1HKO
138.8〜163.3%
Play Rough
1HKO
パーモットMeowscarada
164.7〜193.5%
Close Combat
2HKO (incl. きあいのタスキ)
180.4〜213.1%
Close Combat
2HKO (incl. きあいのタスキ)
213.7〜251.0%
Close Combat
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / パーモットS172
Second
MeowscaradaS175 / パーモットS235
First
MeowscaradaS175 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Meowscaradaパーモット
119.7〜143.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
104.1〜122.4%
Flower Trick
1HKO
104.1〜122.4%
Flower Trick
1HKO
パーモットMeowscarada
164.7〜193.5%
Close Combat
1HKO
180.4〜213.1%
Close Combat
1HKO
213.7〜251.0%
Close Combat
1HKO
Speed
First
MeowscaradaS175 / パーモットS172
Second
MeowscaradaS175 / パーモットS235
First
MeowscaradaS175 / パーモットS172
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 1HKO to be KOed, moves first
View パーモット's page →
イエッサン(オス)イエッサン(オス)
Meowscarada Meowscarada vs イエッサン(オス) イエッサン(オス)

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Meowscaradaイエッサン(オス)
103.6〜122.6%
Flower Trick
1HKO
calculated with サイコフィールド
103.6〜122.6%
Flower Trick
1HKO
calculated with サイコフィールド
118.2〜140.9%
Triple Axel
1HKO
calculated with サイコフィールド・最大3ヒット時
イエッサン(オス)Meowscarada
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
69.3〜82.4%
Dazzling Gleam
2HKO
calculated with サイコフィールド
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
Speed
First
MeowscaradaS262 / イエッサン(オス)S220
First
MeowscaradaS262 / イエッサン(オス)S161
First
MeowscaradaS262 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Meowscaradaイエッサン(オス)
103.6〜122.6%
Flower Trick
1HKO
calculated with サイコフィールド
103.6〜122.6%
Flower Trick
1HKO
calculated with サイコフィールド
118.2〜140.9%
Triple Axel
1HKO
calculated with サイコフィールド・最大3ヒット時
イエッサン(オス)Meowscarada
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
69.3〜82.4%
Dazzling Gleam
2HKO
calculated with サイコフィールド
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
Speed
Second
MeowscaradaS175 / イエッサン(オス)S220
First
MeowscaradaS175 / イエッサン(オス)S161
First
MeowscaradaS175 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Meowscaradaイエッサン(オス)
134.3〜159.1%
Flower Trick
1HKO
calculated with サイコフィールド
134.3〜159.1%
Flower Trick
1HKO
calculated with サイコフィールド
153.3〜181.8%
Triple Axel
1HKO
calculated with サイコフィールド・最大3ヒット時
イエッサン(オス)Meowscarada
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
69.3〜82.4%
Dazzling Gleam
2HKO
calculated with サイコフィールド
75.8〜90.2%
Dazzling Gleam
2HKO
calculated with サイコフィールド
Speed
Second
MeowscaradaS175 / イエッサン(オス)S220
First
MeowscaradaS175 / イエッサン(オス)S161
First
MeowscaradaS175 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View イエッサン(オス)'s page →
Hydreigon*Hydreigon
Meowscarada Meowscarada vs Hydreigon Hydreigon

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
MeowscaradaHydreigon
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
HydreigonMeowscarada
103.9〜122.2%
Draco Meteor
1HKO
107.2〜126.8%
Fire Blast
1HKO
134.6〜158.8%
Draco Meteor
1HKO
Speed
First
MeowscaradaS262 / HydreigonS225
First
MeowscaradaS262 / HydreigonS165
First
MeowscaradaS262 / HydreigonS150
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
MeowscaradaHydreigon
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
131.4〜159.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
HydreigonMeowscarada
103.9〜122.2%
Draco Meteor
2HKO (incl. きあいのタスキ)
107.2〜126.8%
Fire Blast
2HKO (incl. きあいのタスキ)
134.6〜158.8%
Draco Meteor
2HKO (incl. きあいのタスキ)
Speed
Second
MeowscaradaS175 / HydreigonS225
First
MeowscaradaS175 / HydreigonS165
First
MeowscaradaS175 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
MeowscaradaHydreigon
170.4〜207.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
170.4〜207.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
170.4〜207.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
HydreigonMeowscarada
103.9〜122.2%
Draco Meteor
1HKO
107.2〜126.8%
Fire Blast
1HKO
134.6〜158.8%
Draco Meteor
1HKO
Speed
Second
MeowscaradaS175 / HydreigonS225
First
MeowscaradaS175 / HydreigonS165
First
MeowscaradaS175 / HydreigonS150
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Hydreigon's page →
DragoniteDragonite
Meowscarada Meowscarada vs Dragonite Dragonite

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
MeowscaradaDragonite
201.2〜240.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
232.3〜280.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
232.3〜280.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
DragoniteMeowscarada
107.2〜126.8%
Flamethrower
1HKO
94.1〜111.1%
Air Slash
1 hits (56%)
103.3〜122.9%
Air Slash
1HKO
Speed
First
MeowscaradaS262 / DragoniteS152
First
MeowscaradaS262 / DragoniteS145
First
MeowscaradaS262 / DragoniteS132
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
MeowscaradaDragonite
201.2〜240.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
232.3〜280.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
232.3〜280.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
DragoniteMeowscarada
107.2〜126.8%
Flamethrower
2HKO (incl. きあいのタスキ)
94.1〜111.1%
Air Slash
2HKO
103.3〜122.9%
Air Slash
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / DragoniteS152
First
MeowscaradaS175 / DragoniteS145
First
MeowscaradaS175 / DragoniteS132
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
MeowscaradaDragonite
261.1〜312.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
301.2〜363.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
301.2〜363.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
DragoniteMeowscarada
107.2〜126.8%
Flamethrower
1HKO
94.1〜111.1%
Air Slash
1 hits (56%)
103.3〜122.9%
Air Slash
1HKO
Speed
First
MeowscaradaS175 / DragoniteS152
First
MeowscaradaS175 / DragoniteS145
First
MeowscaradaS175 / DragoniteS132
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Dragonite's page →
Unfavorable
グソクムシャ*グソクムシャ
Meowscarada Meowscarada vs グソクムシャ グソクムシャ

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Meowscaradaグソクムシャ
33.5〜40.1%
Foul Play
3HKO
グソクムシャMeowscarada
428.1〜502.6%
First Impression
1HKO
Speed
First
MeowscaradaS262 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Meowscaradaグソクムシャ
33.5〜40.1%
Foul Play
3HKO
グソクムシャMeowscarada
329.4〜390.8%
U-turn
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Meowscaradaグソクムシャ
43.4〜51.6%
Foul Play
2 hits (14%)
グソクムシャMeowscarada
428.1〜502.6%
First Impression
1HKO
Speed
First
MeowscaradaS175 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Meowscarada Meowscarada vs セグレイブ セグレイブ

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Meowscaradaセグレイブ
70.2〜82.7%
Play Rough
2HKO
84.8〜100.5%
Play Rough
2HKO
84.8〜100.5%
Play Rough
1 hits (6%)
セグレイブMeowscarada
122.2〜145.1%
きょけんとつげき
1HKO
137.3〜162.1%
Icicle Crash
1HKO
137.3〜162.7%
きょけんとつげき
1HKO
Speed
First
MeowscaradaS262 / セグレイブS139
First
MeowscaradaS262 / セグレイブS152
First
MeowscaradaS262 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Meowscaradaセグレイブ
70.2〜82.7%
Play Rough
2HKO
84.8〜100.5%
Play Rough
2HKO
84.8〜100.5%
Play Rough
1 hits (6%)
セグレイブMeowscarada
156.9〜188.2%
Icicle Spear
1HKO
calculated with 3ヒット時
129.4〜152.9%
Icicle Spear
1HKO
calculated with 3ヒット時
172.5〜213.7%
Icicle Spear
1HKO
calculated with 3ヒット時
Speed
First
MeowscaradaS175 / セグレイブS139
First
MeowscaradaS175 / セグレイブS152
First
MeowscaradaS175 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Meowscaradaセグレイブ
91.1〜107.3%
Play Rough
1 hits (38%)
109.9〜130.4%
Play Rough
2HKO (incl. きあいのタスキ)
109.9〜130.4%
Play Rough
1HKO
セグレイブMeowscarada
122.2〜145.1%
きょけんとつげき
1HKO
137.3〜162.1%
Icicle Crash
1HKO
137.3〜162.7%
きょけんとつげき
1HKO
Speed
First
MeowscaradaS175 / セグレイブS139
First
MeowscaradaS175 / セグレイブS152
First
MeowscaradaS175 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Lucario*Lucario
Meowscarada Meowscarada vs Lucario Lucario

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MeowscaradaLucario
40.1〜46.9%
Flower Trick
3HKO
57.1〜68.0%
Play Rough
2HKO
LucarioMeowscarada
142.5〜168.6%
Aura Sphere
1HKO
169.9〜201.3%
Aura Sphere
1HKO
Speed
First
MeowscaradaS262 / LucarioS223
First
MeowscaradaS262 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MeowscaradaLucario
40.1〜46.9%
Flower Trick
3HKO
57.1〜68.0%
Play Rough
2HKO
LucarioMeowscarada
142.5〜168.6%
Aura Sphere
2HKO (incl. きあいのタスキ)
169.9〜201.3%
Aura Sphere
2HKO (incl. きあいのタスキ)
Speed
Second
MeowscaradaS175 / LucarioS223
Second
MeowscaradaS175 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MeowscaradaLucario
51.7〜60.5%
Flower Trick
2HKO
74.1〜88.4%
Play Rough
2HKO
LucarioMeowscarada
142.5〜168.6%
Aura Sphere
1HKO
169.9〜201.3%
Aura Sphere
1HKO
Speed
Second
MeowscaradaS175 / LucarioS223
Second
MeowscaradaS175 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Baxcalibur×Baxcalibur
Meowscarada Meowscarada vs Baxcalibur Baxcalibur

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MeowscaradaBaxcalibur
32.5〜38.6%
Knock Off
999HKO
39.5〜46.7%
Knock Off
999HKO
32.5〜38.6%
Knock Off
999HKO
BaxcaliburMeowscarada
77.1〜92.2%
Draco Meteor
2HKO
94.1〜111.8%
Draco Meteor
1 hits (69%)
77.1〜92.2%
Draco Meteor
2HKO
Speed
First
MeowscaradaS262 / BaxcaliburS105
First
MeowscaradaS262 / BaxcaliburS150
First
MeowscaradaS262 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MeowscaradaBaxcalibur
32.5〜38.6%
Knock Off
999HKO
39.5〜46.7%
Knock Off
999HKO
32.5〜38.6%
Knock Off
999HKO
BaxcaliburMeowscarada
77.1〜92.2%
Draco Meteor
2HKO
94.1〜111.8%
Draco Meteor
2HKO
77.1〜92.2%
Draco Meteor
2HKO
Speed
First
MeowscaradaS175 / BaxcaliburS105
First
MeowscaradaS175 / BaxcaliburS150
First
MeowscaradaS175 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MeowscaradaBaxcalibur
42.1〜49.7%
Knock Off
999HKO
50.9〜60.5%
Knock Off
3 hits (36%) (incl. オボンのみ)
42.1〜49.7%
Knock Off
999HKO
BaxcaliburMeowscarada
77.1〜92.2%
Draco Meteor
2HKO
94.1〜111.8%
Draco Meteor
1 hits (69%)
77.1〜92.2%
Draco Meteor
2HKO
Speed
First
MeowscaradaS175 / BaxcaliburS105
First
MeowscaradaS175 / BaxcaliburS150
First
MeowscaradaS175 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash*Aegislash
Meowscarada Meowscarada vs Aegislash Aegislash

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
MeowscaradaAegislash
73.1〜87.4%
Knock Off
2HKO
73.1〜87.4%
Knock Off
2HKO
73.1〜87.4%
Knock Off
2HKO
AegislashMeowscarada
109.8〜129.4%
Sacred Sword
1HKO
111.1〜132.0%
Close Combat
1HKO
109.8〜129.4%
Sacred Sword
1HKO
Speed
First
MeowscaradaS262 / AegislashS80
First
MeowscaradaS262 / AegislashS72
First
MeowscaradaS262 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
MeowscaradaAegislash
73.1〜87.4%
Knock Off
2HKO
73.1〜87.4%
Knock Off
2HKO
73.1〜87.4%
Knock Off
2HKO
AegislashMeowscarada
109.8〜129.4%
Sacred Sword
2HKO (incl. きあいのタスキ)
111.1〜132.0%
Close Combat
2HKO (incl. きあいのタスキ)
109.8〜129.4%
Sacred Sword
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / AegislashS80
First
MeowscaradaS175 / AegislashS72
First
MeowscaradaS175 / AegislashS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
MeowscaradaAegislash
94.6〜113.2%
Knock Off
1 hits (69%)
94.6〜113.2%
Knock Off
1 hits (69%)
94.6〜113.2%
Knock Off
1 hits (69%)
AegislashMeowscarada
109.8〜129.4%
Sacred Sword
1HKO
111.1〜132.0%
Close Combat
1HKO
109.8〜129.4%
Sacred Sword
1HKO
Speed
First
MeowscaradaS175 / AegislashS80
First
MeowscaradaS175 / AegislashS72
First
MeowscaradaS175 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu*Mimikyu
Meowscarada Meowscarada vs Mimikyu Mimikyu

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
MeowscaradaMimikyu
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
MimikyuMeowscarada
149.0〜178.4%
Play Rough
1HKO
115.0〜137.3%
Play Rough
1HKO
115.0〜137.3%
Play Rough
1HKO
Speed
First
MeowscaradaS262 / MimikyuS148
First
MeowscaradaS262 / MimikyuS148
First
MeowscaradaS262 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
MeowscaradaMimikyu
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.9〜111.5%
Triple Axel
2HKO
calculated with 最大3ヒット時
MimikyuMeowscarada
149.0〜178.4%
Play Rough
2HKO (incl. きあいのタスキ)
115.0〜137.3%
Play Rough
2HKO (incl. きあいのタスキ)
115.0〜137.3%
Play Rough
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / MimikyuS148
First
MeowscaradaS175 / MimikyuS148
First
MeowscaradaS175 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
MeowscaradaMimikyu
104.6〜124.4%
Flower Trick
2HKO (incl. ばけのかわ)
104.6〜124.4%
Flower Trick
2HKO (incl. ばけのかわ)
104.6〜124.4%
Flower Trick
2HKO (incl. ばけのかわ)
MimikyuMeowscarada
149.0〜178.4%
Play Rough
1HKO
115.0〜137.3%
Play Rough
1HKO
115.0〜137.3%
Play Rough
1HKO
Speed
First
MeowscaradaS175 / MimikyuS148
First
MeowscaradaS175 / MimikyuS148
First
MeowscaradaS175 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Mimikyu's page →
Corviknight*Corviknight
Meowscarada Meowscarada vs Corviknight Corviknight

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MeowscaradaCorviknight
43.9〜52.7%
Thunder Punch
2 hits (13%)
43.9〜52.7%
Thunder Punch
3HKO
43.9〜52.7%
Thunder Punch
3HKO
CorviknightMeowscarada
105.9〜125.5%
Brave Bird
1HKO
105.9〜125.5%
Brave Bird
1HKO
105.9〜125.5%
Brave Bird
1HKO
Speed
First
MeowscaradaS262 / CorviknightS87
First
MeowscaradaS262 / CorviknightS78
First
MeowscaradaS262 / CorviknightS78
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MeowscaradaCorviknight
43.9〜52.7%
Thunder Punch
2 hits (13%)
43.9〜52.7%
Thunder Punch
3HKO
43.9〜52.7%
Thunder Punch
3HKO
CorviknightMeowscarada
105.9〜125.5%
Brave Bird
2HKO (incl. きあいのタスキ)
105.9〜125.5%
Brave Bird
2HKO (incl. きあいのタスキ)
105.9〜125.5%
Brave Bird
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / CorviknightS87
First
MeowscaradaS175 / CorviknightS78
First
MeowscaradaS175 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MeowscaradaCorviknight
57.1〜68.3%
Thunder Punch
2HKO
57.1〜68.3%
Thunder Punch
2HKO
45.9〜55.6%
Triple Axel
3HKO
calculated with 最大3ヒット時
CorviknightMeowscarada
105.9〜125.5%
Brave Bird
1HKO
105.9〜125.5%
Brave Bird
1HKO
105.9〜125.5%
Brave Bird
1HKO
Speed
First
MeowscaradaS175 / CorviknightS87
First
MeowscaradaS175 / CorviknightS78
First
MeowscaradaS175 / CorviknightS78
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Corviknight's page →
Farigiraf*Farigiraf
Meowscarada Meowscarada vs Farigiraf Farigiraf

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MeowscaradaFarigiraf
69.8〜84.9%
Triple Axel
2HKO
calculated with 最大3ヒット時
43.2〜52.1%
Triple Axel
2 hits (5%)
calculated with 最大3ヒット時
69.8〜84.9%
Triple Axel
2HKO
calculated with 最大3ヒット時
FarigirafMeowscarada
142.5〜168.6%
Sludge Wave
1HKO
117.6〜138.6%
Sludge Wave
1HKO
154.2〜184.3%
Sludge Wave
1HKO
Speed
First
MeowscaradaS262 / FarigirafS151
First
MeowscaradaS262 / FarigirafS106
First
MeowscaradaS262 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MeowscaradaFarigiraf
69.8〜84.9%
Triple Axel
2HKO
calculated with 最大3ヒット時
43.2〜52.1%
Triple Axel
2 hits (5%)
calculated with 最大3ヒット時
69.8〜84.9%
Triple Axel
2HKO
calculated with 最大3ヒット時
FarigirafMeowscarada
142.5〜168.6%
Sludge Wave
2HKO (incl. きあいのタスキ)
117.6〜138.6%
Sludge Wave
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Sludge Wave
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / FarigirafS151
First
MeowscaradaS175 / FarigirafS106
First
MeowscaradaS175 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MeowscaradaFarigiraf
89.9〜109.4%
Triple Axel
1 hits (44%)
calculated with 最大3ヒット時
55.8〜66.8%
Triple Axel
2HKO
calculated with 最大3ヒット時
89.9〜109.4%
Triple Axel
1 hits (44%)
calculated with 最大3ヒット時
FarigirafMeowscarada
142.5〜168.6%
Sludge Wave
1HKO
117.6〜138.6%
Sludge Wave
1HKO
154.2〜184.3%
Sludge Wave
1HKO
Speed
First
MeowscaradaS175 / FarigirafS151
First
MeowscaradaS175 / FarigirafS106
First
MeowscaradaS175 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
メガリザードンX*メガリザードンX
Meowscarada Meowscarada vs メガリザードンX メガリザードンX

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
MeowscaradaメガリザードンX
60.0〜71.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
メガリザードンXMeowscarada
230.7〜275.2%
Flare Blitz
1HKO
Speed
First
MeowscaradaS262 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
MeowscaradaメガリザードンX
60.0〜71.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
メガリザードンXMeowscarada
99.3〜119.0%
Flamethrower
2HKO
Speed
First
MeowscaradaS175 / メガリザードンXS167
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
MeowscaradaメガリザードンX
76.8〜92.3%
Triple Axel
2HKO
calculated with 最大3ヒット時
メガリザードンXMeowscarada
230.7〜275.2%
Flare Blitz
1HKO
Speed
First
MeowscaradaS175 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
A-Ninetales*A-Ninetales
Meowscarada Meowscarada vs A-Ninetales A-Ninetales

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
MeowscaradaA-Ninetales
39.4〜46.9%
Flower Trick
3HKO
calculated with あられ
50.7〜60.0%
Flower Trick
2HKO
calculated with あられ
A-NinetalesMeowscarada
91.5〜109.8%
Blizzard
1 hits (50%)
calculated with あられ
121.6〜142.5%
Blizzard
1HKO
calculated with あられ
Speed
First
MeowscaradaS262 / A-NinetalesS177
First
MeowscaradaS262 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
MeowscaradaA-Ninetales
39.4〜46.9%
Flower Trick
3HKO
calculated with あられ
50.7〜60.0%
Flower Trick
2HKO
calculated with あられ
A-NinetalesMeowscarada
91.5〜109.8%
Blizzard
2HKO
calculated with あられ
121.6〜142.5%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
MeowscaradaS175 / A-NinetalesS177
Second
MeowscaradaS175 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
MeowscaradaA-Ninetales
50.9〜60.6%
Flower Trick
2HKO
calculated with あられ
65.3〜78.0%
Flower Trick
2HKO
calculated with あられ
A-NinetalesMeowscarada
91.5〜109.8%
Blizzard
1 hits (50%)
calculated with あられ
121.6〜142.5%
Blizzard
1HKO
calculated with あられ
Speed
Second
MeowscaradaS175 / A-NinetalesS177
Second
MeowscaradaS175 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Meowscarada Meowscarada vs エースバーン エースバーン

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Meowscaradaエースバーン
65.6〜78.3%
Foul Play
2HKO
65.0〜77.1%
Knock Off
2HKO
65.6〜78.3%
Foul Play
2HKO
エースバーンMeowscarada
180.4〜213.1%
かえんボール
1HKO
166.0〜196.1%
かえんボール
1HKO
234.0〜276.5%
かえんボール
1HKO
Speed
First
MeowscaradaS262 / エースバーンS256
First
MeowscaradaS262 / エースバーンS188
First
MeowscaradaS262 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Meowscaradaエースバーン
65.6〜78.3%
Foul Play
2HKO
65.0〜77.1%
Knock Off
2HKO
65.6〜78.3%
Foul Play
2HKO
エースバーンMeowscarada
180.4〜213.1%
かえんボール
2HKO (incl. きあいのタスキ)
166.0〜196.1%
かえんボール
2HKO (incl. きあいのタスキ)
234.0〜276.5%
かえんボール
2HKO (incl. きあいのタスキ)
Speed
Second
MeowscaradaS175 / エースバーンS256
Second
MeowscaradaS175 / エースバーンS188
First
MeowscaradaS175 / エースバーンS171
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Meowscaradaエースバーン
84.7〜101.3%
Foul Play
1 hits (13%)
84.1〜100.0%
Knock Off
2HKO
84.7〜101.3%
Foul Play
1 hits (13%)
エースバーンMeowscarada
180.4〜213.1%
かえんボール
1HKO
166.0〜196.1%
かえんボール
1HKO
234.0〜276.5%
かえんボール
1HKO
Speed
Second
MeowscaradaS175 / エースバーンS256
Second
MeowscaradaS175 / エースバーンS188
First
MeowscaradaS175 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View エースバーン's page →
Volcarona*Volcarona
Meowscarada Meowscarada vs Volcarona Volcarona

Meowscarada's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MeowscaradaVolcarona
39.6〜47.4%
Knock Off
3 hits (73%)
70.8〜83.9%
Knock Off
2HKO
39.6〜47.4%
Knock Off
3 hits (73%)
VolcaronaMeowscarada
102.0〜121.6%
Fiery Dance
1HKO
134.6〜160.8%
Fiery Dance
1HKO
102.0〜121.6%
Fiery Dance
1HKO
Speed
First
MeowscaradaS262 / VolcaronaS122
First
MeowscaradaS262 / VolcaronaS152
First
MeowscaradaS262 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Meowscarada's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MeowscaradaVolcarona
39.6〜47.4%
Knock Off
3 hits (73%)
70.8〜83.9%
Knock Off
2HKO
39.6〜47.4%
Knock Off
3 hits (73%)
VolcaronaMeowscarada
102.0〜121.6%
Fiery Dance
2HKO (incl. きあいのタスキ)
134.6〜160.8%
Fiery Dance
2HKO (incl. きあいのタスキ)
102.0〜121.6%
Fiery Dance
2HKO (incl. きあいのタスキ)
Speed
First
MeowscaradaS175 / VolcaronaS122
First
MeowscaradaS175 / VolcaronaS152
First
MeowscaradaS175 / VolcaronaS122
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Meowscarada's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MeowscaradaVolcarona
51.0〜61.5%
Knock Off
2 hits (8%)
91.9〜108.7%
Knock Off
1 hits (50%)
51.0〜61.5%
Knock Off
2 hits (8%)
VolcaronaMeowscarada
102.0〜121.6%
Fiery Dance
1HKO
134.6〜160.8%
Fiery Dance
1HKO
102.0〜121.6%
Fiery Dance
1HKO
Speed
First
MeowscaradaS175 / VolcaronaS122
First
MeowscaradaS175 / VolcaronaS152
First
MeowscaradaS175 / VolcaronaS122
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Volcarona's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemFocus Sash
AbilityOvergrow
NatureAdamant (A↑C↓)
MovesくさFlower TrickあくThroat ChopあくSucker PunchどくToxic Spikes
EVA32B2S32
M-4 Season
ItemChoice Scarf
AbilityProtean
NatureAdamant (A↑C↓)
MovesくさFlower TrickでんきThunder PunchこおりTriple AxelむしU-turn
EVH4A25B23S14
See more team examples