Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
エモンガ

エモンガ

でんき ひこう
全国図鑑 No.587 / 使用率 圏外
データ集計日:2026-09-10

種族値

HP
55
こうげき
75
ぼうぎょ
60
とくこう
75
とくぼう
60
すばやさ
103
合計
428

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
いわこおり
かくとうひこうむしはがねくさ
じめん

特性

順位 特性名 採用率 ⓘ 効果
1 でんきエンジン
100.0%
でんきタイプの技が効かず、素早さが1段階上がる。

使用率データ

順位 技名 採用率
1
あく ちょうはつ
100.0%
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。
2
でんき ほっぺすりすり
100.0%
でんき物理
威力 20命中 100%PP 20
相手をまひ状態にする。
3
ノーマル アンコール
83.3%
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
4
でんき ボルトチェンジ
83.3%
でんき特殊
威力 70命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
5
ノーマル バトンタッチ
16.7%
ノーマル変化
PP 20
手持ちの他のポケモンと交代する。能力変化、みがわり等をそのポケモンに引き継ぐ。
6
エスパー こうそくいどう
16.7%
エスパー変化
PP 20
自分の素早さを2段階上げる。

持ち物

順位 持ち物 採用率
1
レッドカード
83.3%
技でダメージを与えてきた相手を交代させる。1度使うとその対戦中は無くなる。
2
ヤチェのみヤチェのみ
16.7%
こおりタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。

性格

順位 性格 採用率
1 おくびょう (S↑ A↓)
100.0%

ステータス振り

順位 H A B C D S 採用率
1 32020032
100.0%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
GyaradosGyarados
Emolga Emolga vs Gyarados Gyarados

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
EmolgaGyarados
65.3〜77.2%
Volt Switch
2HKO
calculated with 攻撃-1
77.2〜91.2%
Volt Switch
2HKO
calculated with 攻撃-1
65.3〜77.2%
Volt Switch
2HKO
calculated with 攻撃-1
GyaradosEmolga
55.6〜65.4%
Ice Fang
2HKO
71.6〜85.2%
Ice Fang
2HKO
55.6〜65.4%
Ice Fang
2HKO
Speed
First
EmolgaS170 / GyaradosS101
First
EmolgaS170 / GyaradosS133
First
EmolgaS170 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
EmolgaGyarados
65.3〜77.2%
Volt Switch
2HKO
calculated with 攻撃-1
77.2〜91.2%
Volt Switch
2HKO
calculated with 攻撃-1
65.3〜77.2%
Volt Switch
2HKO
calculated with 攻撃-1
GyaradosEmolga
50.6〜59.9%
Waterfall
2HKO
66.7〜78.4%
Waterfall
2HKO
50.6〜59.9%
Waterfall
2HKO
Speed
First
EmolgaS170 / GyaradosS101
First
EmolgaS170 / GyaradosS133
First
EmolgaS170 / GyaradosS101
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Emolga Emolga vs Corviknight Corviknight

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
EmolgaCorviknight
35.1〜42.0%
Volt Switch
3HKO
35.1〜42.0%
Volt Switch
3 hits (81%)
35.1〜42.0%
Volt Switch
3 hits (<1%)
CorviknightEmolga
27.2〜32.1%
Brave Bird
4HKO
27.2〜32.1%
Brave Bird
4HKO
27.2〜32.1%
Brave Bird
4HKO
Speed
First
EmolgaS170 / CorviknightS87
First
EmolgaS170 / CorviknightS78
First
EmolgaS170 / CorviknightS78
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
EmolgaCorviknight
35.1〜42.0%
Volt Switch
3HKO
35.1〜42.0%
Volt Switch
3 hits (81%)
35.1〜42.0%
Volt Switch
3 hits (<1%)
CorviknightEmolga
27.2〜32.1%
Brave Bird
4HKO
27.2〜32.1%
Brave Bird
4HKO
27.2〜32.1%
Brave Bird
4HKO
Speed
First
EmolgaS170 / CorviknightS87
First
EmolgaS170 / CorviknightS78
First
EmolgaS170 / CorviknightS78
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first
View Corviknight's page →
Unfavorable
ボーマンダ×ボーマンダ
Emolga Emolga vs ボーマンダ ボーマンダ

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Emolgaボーマンダ
19.9〜24.6%
Volt Switch
999HKO
ボーマンダEmolga
109.9〜130.2%
Outrage
1HKO
Speed
Second
EmolgaS170 / ボーマンダS172
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Emolgaボーマンダ
19.9〜24.6%
Volt Switch
999HKO
ボーマンダEmolga
109.9〜130.2%
Outrage
1HKO
Speed
Second
EmolgaS170 / ボーマンダS172
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp×Garchomp
Emolga Emolga vs Garchomp Garchomp

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
EmolgaGarchomp
9.7〜11.4%
Volt Switch
999HKO
n/a
n/a
GarchompEmolga
109.3〜128.4%
Draco Meteor
1HKO
101.9〜120.4%
Outrage
1HKO
101.9〜120.4%
Outrage
1HKO
Speed
Second
EmolgaS170 / GarchompS223
Second
EmolgaS170 / GarchompS231
First
EmolgaS170 / GarchompS154
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
EmolgaGarchomp
9.7〜11.4%
Volt Switch
999HKO
n/a
n/a
GarchompEmolga
109.3〜128.4%
Draco Meteor
1HKO
101.9〜120.4%
Outrage
1HKO
101.9〜120.4%
Outrage
1HKO
Speed
Second
EmolgaS170 / GarchompS223
Second
EmolgaS170 / GarchompS231
First
EmolgaS170 / GarchompS154
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Garchomp's page →
Primarina×Primarina
Emolga Emolga vs Primarina Primarina

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
EmolgaPrimarina
29.9〜36.4%
Volt Switch
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Volt Switch
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Volt Switch
4HKO
PrimarinaEmolga
84.0〜100.0%
Ice Beam
1 hits (6%)
102.5〜121.0%
Ice Beam
1HKO
84.0〜100.0%
Ice Beam
1 hits (6%)
Speed
First
EmolgaS170 / PrimarinaS80
First
EmolgaS170 / PrimarinaS82
First
EmolgaS170 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
EmolgaPrimarina
29.9〜36.4%
Volt Switch
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Volt Switch
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Volt Switch
4HKO
PrimarinaEmolga
66.7〜78.4%
Moonblast
2HKO
80.2〜95.1%
Moonblast
2HKO
66.7〜78.4%
Moonblast
2HKO
Speed
First
EmolgaS170 / PrimarinaS80
First
EmolgaS170 / PrimarinaS82
First
EmolgaS170 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
グソクムシャ×グソクムシャ
Emolga Emolga vs グソクムシャ グソクムシャ

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Emolgaグソクムシャ
14.8〜18.1%
Volt Switch
999HKO
グソクムシャEmolga
69.8〜82.1%
Waterfall
2HKO
Speed
First
EmolgaS170 / グソクムシャS60
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Emolgaグソクムシャ
14.8〜18.1%
Volt Switch
999HKO
グソクムシャEmolga
69.8〜82.1%
Waterfall
2HKO
Speed
First
EmolgaS170 / グソクムシャS60
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon×Hippowdon
Emolga Emolga vs Hippowdon Hippowdon

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
EmolgaHippowdon
n/a
n/a
n/a
HippowdonEmolga
49.4〜59.3%
Ice Fang
2HKO
calculated with すなあらし
49.4〜59.3%
Ice Fang
2HKO
calculated with すなあらし
49.4〜59.3%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
EmolgaS170 / HippowdonS67
First
EmolgaS170 / HippowdonS67
First
EmolgaS170 / HippowdonS67
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
EmolgaHippowdon
n/a
n/a
n/a
HippowdonEmolga
45.7〜54.3%
Rock Tomb
2HKO
calculated with すなあらし
45.7〜54.3%
Rock Tomb
2HKO
calculated with すなあらし
45.7〜54.3%
Rock Tomb
2HKO
calculated with すなあらし
Speed
First
EmolgaS170 / HippowdonS67
First
EmolgaS170 / HippowdonS67
First
EmolgaS170 / HippowdonS67
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ×セグレイブ
Emolga Emolga vs セグレイブ セグレイブ

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Emolgaセグレイブ
8.4〜9.9%
Volt Switch
999HKO
9.4〜11.0%
Volt Switch
999HKO
9.4〜11.0%
Volt Switch
999HKO
セグレイブEmolga
126.5〜150.0%
きょけんとつげき
1HKO
100.0〜118.5%
きょけんとつげき
1HKO
142.6〜169.1%
きょけんとつげき
1HKO
Speed
First
EmolgaS170 / セグレイブS139
First
EmolgaS170 / セグレイブS152
First
EmolgaS170 / セグレイブS139
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Emolgaセグレイブ
8.4〜9.9%
Volt Switch
999HKO
9.4〜11.0%
Volt Switch
999HKO
9.4〜11.0%
Volt Switch
999HKO
セグレイブEmolga
126.5〜150.0%
きょけんとつげき
1HKO
100.0〜118.5%
きょけんとつげき
1HKO
142.6〜169.1%
きょけんとつげき
1HKO
Speed
First
EmolgaS170 / セグレイブS139
First
EmolgaS170 / セグレイブS152
First
EmolgaS170 / セグレイブS139
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Lucario×Lucario
Emolga Emolga vs Lucario Lucario

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
EmolgaLucario
28.6〜34.7%
Volt Switch
3 hits (3%)
28.6〜34.7%
Volt Switch
3 hits (3%)
LucarioEmolga
65.4〜77.8%
Steel Beam
2HKO
77.8〜92.0%
Steel Beam
2HKO
Speed
Second
EmolgaS170 / LucarioS223
Second
EmolgaS170 / LucarioS180
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
EmolgaLucario
28.6〜34.7%
Volt Switch
3 hits (3%)
28.6〜34.7%
Volt Switch
3 hits (3%)
LucarioEmolga
65.4〜77.8%
Steel Beam
2HKO
77.8〜92.0%
Steel Beam
2HKO
Speed
Second
EmolgaS170 / LucarioS223
Second
EmolgaS170 / LucarioS180
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
Emolga Emolga vs Gholdengo Gholdengo

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
EmolgaGholdengo
20.9〜25.8%
Volt Switch
4 hits (<1%)
14.0〜17.1%
Volt Switch
999HKO
20.9〜25.8%
Volt Switch
999HKO
GholdengoEmolga
71.0〜84.0%
Shadow Ball
2HKO
53.7〜63.6%
Shadow Ball
2HKO
64.8〜76.5%
Shadow Ball
2HKO
Speed
First
EmolgaS170 / GholdengoS136
First
EmolgaS170 / GholdengoS107
First
EmolgaS170 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
EmolgaGholdengo
20.9〜25.8%
Volt Switch
4 hits (<1%)
14.0〜17.1%
Volt Switch
999HKO
20.9〜25.8%
Volt Switch
999HKO
GholdengoEmolga
71.0〜84.0%
Shadow Ball
2HKO
53.7〜63.6%
Shadow Ball
2HKO
64.8〜76.5%
Shadow Ball
2HKO
Speed
First
EmolgaS170 / GholdengoS136
First
EmolgaS170 / GholdengoS107
First
EmolgaS170 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Gholdengo's page →
Baxcalibur×Baxcalibur
Emolga Emolga vs Baxcalibur Baxcalibur

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
EmolgaBaxcalibur
7.6〜9.1%
Volt Switch
999HKO
13.2〜16.2%
Volt Switch
999HKO
7.6〜9.1%
Volt Switch
999HKO
BaxcaliburEmolga
82.1〜96.9%
Draco Meteor
2HKO
100.0〜118.5%
Draco Meteor
1HKO
82.1〜96.9%
Draco Meteor
2HKO
Speed
First
EmolgaS170 / BaxcaliburS105
First
EmolgaS170 / BaxcaliburS150
First
EmolgaS170 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
EmolgaBaxcalibur
7.6〜9.1%
Volt Switch
999HKO
13.2〜16.2%
Volt Switch
999HKO
7.6〜9.1%
Volt Switch
999HKO
BaxcaliburEmolga
82.1〜96.9%
Draco Meteor
2HKO
100.0〜118.5%
Draco Meteor
1HKO
82.1〜96.9%
Draco Meteor
2HKO
Speed
First
EmolgaS170 / BaxcaliburS105
First
EmolgaS170 / BaxcaliburS150
First
EmolgaS170 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
Emolga Emolga vs Aegislash Aegislash

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
EmolgaAegislash
15.0〜18.0%
Volt Switch
999HKO
15.0〜18.0%
Volt Switch
999HKO
15.0〜18.0%
Volt Switch
999HKO
AegislashEmolga
104.3〜122.8%
Poltergeist
1HKO
79.6〜94.4%
Poltergeist
2HKO
124.7〜146.9%
Poltergeist
1HKO
Speed
First
EmolgaS170 / AegislashS80
First
EmolgaS170 / AegislashS72
First
EmolgaS170 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
EmolgaAegislash
15.0〜18.0%
Volt Switch
999HKO
15.0〜18.0%
Volt Switch
999HKO
15.0〜18.0%
Volt Switch
999HKO
AegislashEmolga
104.3〜122.8%
Poltergeist
1HKO
79.6〜94.4%
Poltergeist
2HKO
124.7〜146.9%
Poltergeist
1HKO
Speed
First
EmolgaS170 / AegislashS80
First
EmolgaS170 / AegislashS72
First
EmolgaS170 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu×Mimikyu
Emolga Emolga vs Mimikyu Mimikyu

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
EmolgaMimikyu
23.7〜28.2%
Volt Switch
5HKO
23.7〜28.2%
Volt Switch
5HKO
23.7〜28.2%
Volt Switch
5HKO
MimikyuEmolga
77.8〜92.0%
Play Rough
2HKO
59.9〜71.0%
Play Rough
2HKO
59.9〜71.0%
Play Rough
2HKO
Speed
First
EmolgaS170 / MimikyuS148
First
EmolgaS170 / MimikyuS148
First
EmolgaS170 / MimikyuS148
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
EmolgaMimikyu
23.7〜28.2%
Volt Switch
5HKO
23.7〜28.2%
Volt Switch
5HKO
23.7〜28.2%
Volt Switch
5HKO
MimikyuEmolga
77.8〜92.0%
Play Rough
2HKO
59.9〜71.0%
Play Rough
2HKO
59.9〜71.0%
Play Rough
2HKO
Speed
First
EmolgaS170 / MimikyuS148
First
EmolgaS170 / MimikyuS148
First
EmolgaS170 / MimikyuS148
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Mimikyu's page →
Meowscarada×Meowscarada
Emolga Emolga vs Meowscarada Meowscarada

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
EmolgaMeowscarada
13.7〜16.3%
Volt Switch
999HKO
13.7〜16.3%
Volt Switch
999HKO
13.7〜16.3%
Volt Switch
999HKO
MeowscaradaEmolga
186.4〜221.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
186.4〜221.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
242.0〜286.4%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
EmolgaS170 / MeowscaradaS262
Second
EmolgaS170 / MeowscaradaS175
Second
EmolgaS170 / MeowscaradaS175
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
EmolgaMeowscarada
13.7〜16.3%
Volt Switch
999HKO
13.7〜16.3%
Volt Switch
999HKO
13.7〜16.3%
Volt Switch
999HKO
MeowscaradaEmolga
171.0〜201.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
171.0〜201.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
221.6〜261.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
EmolgaS170 / MeowscaradaS262
Second
EmolgaS170 / MeowscaradaS175
Second
EmolgaS170 / MeowscaradaS175
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー×ゴリランダー
Emolga Emolga vs ゴリランダー ゴリランダー

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Emolgaゴリランダー
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
ゴリランダーEmolga
82.1〜97.5%
Wood Hammer
2HKO
calculated with グラスフィールド
75.9〜90.1%
Wood Hammer
2HKO
calculated with グラスフィールド
63.6〜75.3%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
EmolgaS170 / ゴリランダーS107
First
EmolgaS170 / ゴリランダーS107
First
EmolgaS170 / ゴリランダーS107
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Emolgaゴリランダー
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
10.1〜12.1%
Volt Switch
999HKO
calculated with グラスフィールド
ゴリランダーEmolga
82.1〜97.5%
Wood Hammer
2HKO
calculated with グラスフィールド
75.9〜90.1%
Wood Hammer
2HKO
calculated with グラスフィールド
63.6〜75.3%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
EmolgaS170 / ゴリランダーS107
First
EmolgaS170 / ゴリランダーS107
First
EmolgaS170 / ゴリランダーS107
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
Basculegion-F×Basculegion-F
Emolga Emolga vs Basculegion-F Basculegion-F

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
EmolgaBasculegion-F
40.6〜48.7%
Volt Switch
3HKO
40.6〜48.7%
Volt Switch
3HKO
40.6〜48.7%
Volt Switch
3HKO
Basculegion-FEmolga
107.4〜127.2%
Wave Crash
1HKO
116.7〜138.9%
Wave Crash
1HKO
139.5〜164.8%
Wave Crash
1HKO
Speed
Second
EmolgaS170 / Basculegion-FS195
First
EmolgaS170 / Basculegion-FS143
First
EmolgaS170 / Basculegion-FS130
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
EmolgaBasculegion-F
40.6〜48.7%
Volt Switch
3HKO
40.6〜48.7%
Volt Switch
3HKO
40.6〜48.7%
Volt Switch
3HKO
Basculegion-FEmolga
107.4〜127.2%
Wave Crash
1HKO
116.7〜138.9%
Wave Crash
1HKO
139.5〜164.8%
Wave Crash
1HKO
Speed
Second
EmolgaS170 / Basculegion-FS195
First
EmolgaS170 / Basculegion-FS143
First
EmolgaS170 / Basculegion-FS130
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Farigiraf×Farigiraf
Emolga Emolga vs Farigiraf Farigiraf

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
EmolgaFarigiraf
23.3〜28.3%
Volt Switch
4 hits (83%)
19.5〜23.7%
Volt Switch
999HKO
23.3〜28.3%
Volt Switch
4 hits (83%)
FarigirafEmolga
127.2〜151.9%
Power Gem
1HKO
104.9〜125.9%
Power Gem
1HKO
140.7〜166.7%
Power Gem
1HKO
Speed
First
EmolgaS170 / FarigirafS151
First
EmolgaS170 / FarigirafS106
First
EmolgaS170 / FarigirafS138
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
EmolgaFarigiraf
23.3〜28.3%
Volt Switch
4 hits (83%)
19.5〜23.7%
Volt Switch
999HKO
23.3〜28.3%
Volt Switch
4 hits (83%)
FarigirafEmolga
127.2〜151.9%
Power Gem
1HKO
104.9〜125.9%
Power Gem
1HKO
140.7〜166.7%
Power Gem
1HKO
Speed
First
EmolgaS170 / FarigirafS151
First
EmolgaS170 / FarigirafS106
First
EmolgaS170 / FarigirafS138
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
Greninja*Greninja
Emolga Emolga vs Greninja Greninja

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
EmolgaGreninja
56.4〜68.5%
Volt Switch
2HKO
49.7〜60.4%
Volt Switch
2 hits (98%)
56.4〜68.5%
Volt Switch
2HKO
GreninjaEmolga
134.6〜159.3%
Ice Beam
1HKO
145.7〜171.6%
Ice Beam
1HKO
134.6〜159.3%
Ice Beam
1HKO
Speed
Second
EmolgaS170 / GreninjaS174
Second
EmolgaS170 / GreninjaS213
Second
EmolgaS170 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
EmolgaGreninja
56.4〜68.5%
Volt Switch
2HKO
49.7〜60.4%
Volt Switch
2 hits (98%)
56.4〜68.5%
Volt Switch
2HKO
GreninjaEmolga
81.5〜96.3%
Hydro Pump
2HKO
88.9〜104.3%
Hydro Pump
1 hits (31%)
81.5〜96.3%
Hydro Pump
2HKO
Speed
Second
EmolgaS170 / GreninjaS174
Second
EmolgaS170 / GreninjaS213
Second
EmolgaS170 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
メガリザードンX×メガリザードンX
Emolga Emolga vs メガリザードンX メガリザードンX

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
EmolgaメガリザードンX
11.6〜13.5%
Volt Switch
999HKO
メガリザードンXEmolga
121.0〜142.6%
Flare Blitz
1HKO
Speed
First
EmolgaS170 / メガリザードンXS167
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
EmolgaメガリザードンX
11.6〜13.5%
Volt Switch
999HKO
メガリザードンXEmolga
121.0〜142.6%
Flare Blitz
1HKO
Speed
First
EmolgaS170 / メガリザードンXS167
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Emolga Emolga vs メガリザードンY メガリザードンY

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
EmolgaメガリザードンY
36.1〜43.9%
Volt Switch
3HKO
calculated with 晴れ
メガリザードンYEmolga
135.8〜161.1%
Flamethrower
1HKO
calculated with 晴れ
Speed
First
EmolgaS170 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
EmolgaメガリザードンY
36.1〜43.9%
Volt Switch
3HKO
calculated with 晴れ
メガリザードンYEmolga
135.8〜161.1%
Flamethrower
1HKO
calculated with 晴れ
Speed
First
EmolgaS170 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View メガリザードンY's page →
A-Ninetales×A-Ninetales
Emolga Emolga vs A-Ninetales A-Ninetales

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
EmolgaA-Ninetales
18.9〜22.3%
Volt Switch
999HKO
calculated with あられ
22.0〜26.0%
Volt Switch
4 hits (<1%)
calculated with あられ
A-NinetalesEmolga
97.5〜116.0%
Blizzard
1 hits (94%)
calculated with あられ
127.2〜151.9%
Blizzard
1HKO
calculated with あられ
Speed
Second
EmolgaS170 / A-NinetalesS177
Second
EmolgaS170 / A-NinetalesS177
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
EmolgaA-Ninetales
18.9〜22.3%
Volt Switch
999HKO
calculated with あられ
22.0〜26.0%
Volt Switch
4 hits (<1%)
calculated with あられ
A-NinetalesEmolga
48.8〜58.0%
Blizzard
2HKO
calculated with あられ
63.6〜75.9%
Blizzard
2HKO
calculated with あられ
Speed
Second
EmolgaS170 / A-NinetalesS177
Second
EmolgaS170 / A-NinetalesS177
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン×エースバーン
Emolga Emolga vs エースバーン エースバーン

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Emolgaエースバーン
25.5〜30.6%
Volt Switch
4HKO
25.5〜30.6%
Volt Switch
4HKO
25.5〜30.6%
Volt Switch
4HKO
エースバーンEmolga
94.4〜111.1%
かえんボール
1 hits (69%)
85.8〜101.9%
かえんボール
1 hits (13%)
122.2〜144.4%
かえんボール
1HKO
Speed
Second
EmolgaS170 / エースバーンS256
Second
EmolgaS170 / エースバーンS188
Second
EmolgaS170 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Emolgaエースバーン
25.5〜30.6%
Volt Switch
4HKO
25.5〜30.6%
Volt Switch
4HKO
25.5〜30.6%
Volt Switch
4HKO
エースバーンEmolga
94.4〜111.1%
かえんボール
1 hits (69%)
85.8〜101.9%
かえんボール
1 hits (13%)
122.2〜144.4%
かえんボール
1HKO
Speed
Second
EmolgaS170 / エースバーンS256
Second
EmolgaS170 / エースバーンS188
Second
EmolgaS170 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
Emolga Emolga vs Sneasler Sneasler

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
EmolgaSneasler
24.8〜29.3%
Volt Switch
4 hits (>99%)
24.8〜29.3%
Volt Switch
4 hits (>99%)
24.8〜29.3%
Volt Switch
4 hits (>99%)
SneaslerEmolga
67.3〜80.2%
Fatal Claw
2HKO
67.3〜80.2%
Fatal Claw
2HKO
67.3〜80.2%
Fatal Claw
2HKO
Speed
Second
EmolgaS170 / SneaslerS172
Second
EmolgaS170 / SneaslerS172
Second
EmolgaS170 / SneaslerS172
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
EmolgaSneasler
24.8〜29.3%
Volt Switch
4 hits (>99%)
24.8〜29.3%
Volt Switch
4 hits (>99%)
24.8〜29.3%
Volt Switch
4 hits (>99%)
SneaslerEmolga
67.3〜80.2%
Fatal Claw
2HKO
67.3〜80.2%
Fatal Claw
2HKO
67.3〜80.2%
Fatal Claw
2HKO
Speed
Second
EmolgaS170 / SneaslerS172
Second
EmolgaS170 / SneaslerS172
Second
EmolgaS170 / SneaslerS172
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Rotom-W×Rotom-W
Emolga Emolga vs Rotom-W Rotom-W

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
EmolgaRotom-W
19.1〜22.9%
Volt Switch
999HKO
19.1〜22.9%
Volt Switch
999HKO
24.4〜29.1%
Volt Switch
999HKO
Rotom-WEmolga
59.9〜71.0%
Hydro Pump
2HKO
59.9〜71.0%
Hydro Pump
2HKO
83.3〜98.1%
Hydro Pump
2HKO
Speed
First
EmolgaS170 / Rotom-WS106
First
EmolgaS170 / Rotom-WS106
First
EmolgaS170 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
EmolgaRotom-W
19.1〜22.9%
Volt Switch
999HKO
19.1〜22.9%
Volt Switch
999HKO
24.4〜29.1%
Volt Switch
999HKO
Rotom-WEmolga
59.9〜71.0%
Hydro Pump
2HKO
59.9〜71.0%
Hydro Pump
2HKO
83.3〜98.1%
Hydro Pump
2HKO
Speed
First
EmolgaS170 / Rotom-WS106
First
EmolgaS170 / Rotom-WS106
First
EmolgaS170 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Rotom-W's page →
Volcarona×Volcarona
Emolga Emolga vs Volcarona Volcarona

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
EmolgaVolcarona
16.1〜19.3%
Volt Switch
999HKO
19.3〜23.0%
Volt Switch
999HKO
16.1〜19.3%
Volt Switch
999HKO
VolcaronaEmolga
87.7〜103.7%
Overheat
1 hits (25%)
115.4〜137.0%
Overheat
1HKO
87.7〜103.7%
Overheat
1 hits (25%)
Speed
First
EmolgaS170 / VolcaronaS122
First
EmolgaS170 / VolcaronaS152
First
EmolgaS170 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
EmolgaVolcarona
16.1〜19.3%
Volt Switch
999HKO
19.3〜23.0%
Volt Switch
999HKO
16.1〜19.3%
Volt Switch
999HKO
VolcaronaEmolga
87.7〜103.7%
Overheat
1 hits (25%)
115.4〜137.0%
Overheat
1HKO
87.7〜103.7%
Overheat
1 hits (25%)
Speed
First
EmolgaS170 / VolcaronaS122
First
EmolgaS170 / VolcaronaS152
First
EmolgaS170 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Volcarona's page →
パーモット×パーモット
Emolga Emolga vs パーモット パーモット

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Emolgaパーモット
16.3〜19.0%
Volt Switch
999HKO
16.3〜19.0%
Volt Switch
999HKO
16.3〜19.0%
Volt Switch
999HKO
パーモットEmolga
85.8〜101.9%
Ice Punch
1 hits (13%)
93.2〜111.1%
Ice Punch
1 hits (63%)
111.1〜132.1%
Ice Punch
1HKO
Speed
Second
EmolgaS170 / パーモットS172
Second
EmolgaS170 / パーモットS235
Second
EmolgaS170 / パーモットS172
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Emolgaパーモット
16.3〜19.0%
Volt Switch
999HKO
16.3〜19.0%
Volt Switch
999HKO
16.3〜19.0%
Volt Switch
999HKO
パーモットEmolga
42.6〜50.6%
Ice Punch
2HKO
46.3〜55.6%
Ice Punch
2HKO
55.6〜65.4%
Ice Punch
2HKO
Speed
Second
EmolgaS170 / パーモットS172
Second
EmolgaS170 / パーモットS235
Second
EmolgaS170 / パーモットS172
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)×イエッサン(オス)
Emolga Emolga vs イエッサン(オス) イエッサン(オス)

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Emolgaイエッサン(オス)
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
イエッサン(オス)Emolga
78.4〜92.6%
Expanding Force
2HKO
calculated with サイコフィールド
72.2〜85.2%
Expanding Force
2HKO
calculated with サイコフィールド
78.4〜92.6%
Expanding Force
2HKO
calculated with サイコフィールド
Speed
Second
EmolgaS170 / イエッサン(オス)S220
First
EmolgaS170 / イエッサン(オス)S161
First
EmolgaS170 / イエッサン(オス)S147
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Emolgaイエッサン(オス)
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
24.1〜29.2%
Volt Switch
4 hits (>99%)
calculated with サイコフィールド
イエッサン(オス)Emolga
78.4〜92.6%
Expanding Force
2HKO
calculated with サイコフィールド
72.2〜85.2%
Expanding Force
2HKO
calculated with サイコフィールド
78.4〜92.6%
Expanding Force
2HKO
calculated with サイコフィールド
Speed
Second
EmolgaS170 / イエッサン(オス)S220
First
EmolgaS170 / イエッサン(オス)S161
First
EmolgaS170 / イエッサン(オス)S147
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View イエッサン(オス)'s page →
Hydreigon×Hydreigon
Emolga Emolga vs Hydreigon Hydreigon

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
EmolgaHydreigon
10.1〜12.4%
Volt Switch
999HKO
10.1〜12.4%
Volt Switch
999HKO
10.1〜12.4%
Volt Switch
999HKO
HydreigonEmolga
109.9〜129.6%
Draco Meteor
1HKO
100.0〜118.5%
Draco Meteor
1HKO
142.6〜168.5%
Draco Meteor
1HKO
Speed
Second
EmolgaS170 / HydreigonS225
First
EmolgaS170 / HydreigonS165
First
EmolgaS170 / HydreigonS150
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
EmolgaHydreigon
10.1〜12.4%
Volt Switch
999HKO
10.1〜12.4%
Volt Switch
999HKO
10.1〜12.4%
Volt Switch
999HKO
HydreigonEmolga
109.9〜129.6%
Draco Meteor
1HKO
100.0〜118.5%
Draco Meteor
1HKO
142.6〜168.5%
Draco Meteor
1HKO
Speed
Second
EmolgaS170 / HydreigonS225
First
EmolgaS170 / HydreigonS165
First
EmolgaS170 / HydreigonS150
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Hydreigon's page →
Skeledirge×Skeledirge
Emolga Emolga vs Skeledirge Skeledirge

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
EmolgaSkeledirge
19.0〜22.7%
Volt Switch
999HKO
19.0〜22.7%
Volt Switch
999HKO
19.0〜22.7%
Volt Switch
999HKO
SkeledirgeEmolga
46.3〜54.3%
Torch Song
2HKO
46.3〜54.3%
Torch Song
2HKO
46.3〜54.3%
Torch Song
2HKO
Speed
First
EmolgaS170 / SkeledirgeS86
First
EmolgaS170 / SkeledirgeS86
First
EmolgaS170 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
EmolgaSkeledirge
19.0〜22.7%
Volt Switch
999HKO
19.0〜22.7%
Volt Switch
999HKO
19.0〜22.7%
Volt Switch
999HKO
SkeledirgeEmolga
46.3〜54.3%
Torch Song
2HKO
46.3〜54.3%
Torch Song
2HKO
46.3〜54.3%
Torch Song
2HKO
Speed
First
EmolgaS170 / SkeledirgeS86
First
EmolgaS170 / SkeledirgeS86
First
EmolgaS170 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
Emolga Emolga vs Metagross Metagross

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
EmolgaMetagross
19.1〜22.9%
Volt Switch
999HKO
MetagrossEmolga
101.9〜120.4%
Psychic Fangs
1HKO
Speed
First
EmolgaS170 / MetagrossS162
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
EmolgaMetagross
19.1〜22.9%
Volt Switch
999HKO
MetagrossEmolga
101.9〜120.4%
Psychic Fangs
1HKO
Speed
First
EmolgaS170 / MetagrossS162
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Metagross's page →
Dragonite×Dragonite
Emolga Emolga vs Dragonite Dragonite

Emolga's build: レッドカード, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
EmolgaDragonite
7.8〜9.6%
Volt Switch
999HKO
9.6〜11.4%
Volt Switch
999HKO
9.6〜11.4%
Volt Switch
999HKO
DragoniteEmolga
122.2〜144.4%
Draco Meteor
1HKO
85.8〜101.9%
Draco Meteor
1 hits (13%)
94.4〜111.7%
Draco Meteor
1 hits (69%)
Speed
First
EmolgaS170 / DragoniteS152
First
EmolgaS170 / DragoniteS145
First
EmolgaS170 / DragoniteS132
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Emolga's build: Yache Berry, Timid, H32 B2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
EmolgaDragonite
7.8〜9.6%
Volt Switch
999HKO
9.6〜11.4%
Volt Switch
999HKO
9.6〜11.4%
Volt Switch
999HKO
DragoniteEmolga
122.2〜144.4%
Draco Meteor
1HKO
85.8〜101.9%
Draco Meteor
1 hits (13%)
94.4〜111.7%
Draco Meteor
1 hits (69%)
Speed
First
EmolgaS170 / DragoniteS152
First
EmolgaS170 / DragoniteS145
First
EmolgaS170 / DragoniteS132
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemSitrus Berry
AbilityElectric Engine
NatureTimid (S↑A↓)
MovesノーマルEncoreでんきVolt SwitchあくTauntでんきNuzzle
EVH2C32S32
See more team examples