Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
エンブオー

エンブオー

ほのお かくとう
全国図鑑 No.500 / 使用率 182位
データ集計日:2026-05-24

種族値

HP
110
こうげき
123
ぼうぎょ
65
とくこう
100
とくぼう
65
すばやさ
65
合計
528

メガシンカ

メガエンブオー

ほのおかくとう

特性:かたやぶり — 相手の特性に関係なく技を出すことができる(例外となる特性もある)。

HP
110
こうげき
148+25
ぼうぎょ
75+10
とくこう
110+10
とくぼう
110+45
すばやさ
75+10
合計
628

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
ひこうじめんみずエスパー
はがねほのおくさこおりあく
むし

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
グソクムシャグソクムシャ
エンブオー エンブオー vs グソクムシャ グソクムシャ

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
エンブオーグソクムシャ
167.0〜200.0%
Flare Blitz
1HKO
グソクムシャエンブオー
87.1〜104.1%
Waterfall
1 hits (25%)
Speed
First
エンブオーS95 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
エンブオーグソクムシャ
229.1〜270.3%
Flare Blitz
1HKO
グソクムシャエンブオー
98.2〜116.1%
Waterfall
1 hits (88%)
Speed
First
エンブオーS85 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
エンブオーグソクムシャ
176.4〜208.2%
Flare Blitz
1HKO
グソクムシャエンブオー
98.2〜116.1%
Waterfall
1 hits (88%)
Speed
First
エンブオーS127 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
LucarioLucario
エンブオー エンブオー vs Lucario Lucario

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
エンブオーLucario
225.9〜266.7%
Flare Blitz
1HKO
187.8〜221.8%
Flare Blitz
1HKO
Lucarioエンブオー
51.6〜61.3%
Focus Blast
2HKO
63.6〜75.6%
Close Combat
2HKO
Speed
Second
エンブオーS95 / LucarioS223
Second
エンブオーS95 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
エンブオーLucario
152.4〜181.0%
Flare Blitz
1HKO
254.4〜300.7%
Flare Blitz
1HKO
Lucarioエンブオー
79.3〜94.0%
Focus Blast
2HKO
94.0〜111.5%
Focus Blast
1 hits (63%)
Speed
Second
エンブオーS85 / LucarioS223
Second
エンブオーS85 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
エンブオーLucario
117.0〜139.5%
Flare Blitz
1HKO
195.9〜231.3%
Flare Blitz
1HKO
Lucarioエンブオー
79.3〜94.0%
Focus Blast
2HKO
94.0〜111.5%
Focus Blast
1 hits (63%)
Speed
Second
エンブオーS127 / LucarioS223
Second
エンブオーS127 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
GholdengoGholdengo
エンブオー エンブオー vs Gholdengo Gholdengo

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
エンブオーGholdengo
158.3〜187.7%
Flare Blitz
1HKO
121.2〜143.0%
Flare Blitz
1HKO
144.8〜170.6%
Flare Blitz
1HKO
Gholdengoエンブオー
32.7〜38.7%
Focus Blast
3 hits (>99%)
24.9〜29.5%
Shadow Ball
4 hits (>99%)
30.4〜35.9%
Shadow Ball
3 hits (32%)
Speed
Second
エンブオーS95 / GholdengoS136
Second
エンブオーS95 / GholdengoS107
Second
エンブオーS95 / GholdengoS136
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
エンブオーGholdengo
214.1〜254.0%
Flare Blitz
1HKO
164.8〜194.8%
Flare Blitz
1HKO
195.1〜230.7%
Flare Blitz
1HKO
Gholdengoエンブオー
50.2〜59.4%
Shadow Ball
2HKO
37.8〜44.7%
Shadow Ball
3HKO
45.6〜53.9%
Shadow Ball
2 hits (41%)
Speed
Second
エンブオーS85 / GholdengoS136
Second
エンブオーS85 / GholdengoS107
Second
エンブオーS85 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
エンブオーGholdengo
164.4〜195.7%
Flare Blitz
1HKO
126.4〜150.3%
Flare Blitz
1HKO
149.7〜177.9%
Flare Blitz
1HKO
Gholdengoエンブオー
50.2〜59.4%
Shadow Ball
2HKO
37.8〜44.7%
Shadow Ball
3HKO
45.6〜53.9%
Shadow Ball
2 hits (41%)
Speed
Second
エンブオーS127 / GholdengoS136
First
エンブオーS127 / GholdengoS107
Second
エンブオーS127 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur*Baxcalibur
エンブオー エンブオー vs Baxcalibur Baxcalibur

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
エンブオーBaxcalibur
100.5〜118.8%
Close Combat
1HKO
119.8〜141.3%
Close Combat
1HKO
100.5〜118.8%
Close Combat
1HKO
Baxcaliburエンブオー
24.9〜29.5%
Dragon Pulse
4 hits (>99%)
30.4〜35.9%
Dragon Pulse
3 hits (32%)
24.9〜29.5%
Dragon Pulse
4 hits (>99%)
Speed
Second
エンブオーS95 / BaxcaliburS105
Second
エンブオーS95 / BaxcaliburS150
Second
エンブオーS95 / BaxcaliburS105
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 5HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
エンブオーBaxcalibur
112.2〜134.5%
Close Combat
1HKO
135.3〜159.9%
Close Combat
1HKO
112.2〜134.5%
Close Combat
1HKO
Baxcaliburエンブオー
58.1〜68.2%
Draco Meteor
2 hits (10%)
70.5〜83.4%
Draco Meteor
2HKO
58.1〜68.2%
Draco Meteor
2 hits (10%)
Speed
Second
エンブオーS85 / BaxcaliburS105
Second
エンブオーS85 / BaxcaliburS150
Second
エンブオーS85 / BaxcaliburS105
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
エンブオーBaxcalibur
86.3〜103.6%
Close Combat
1 hits (19%)
104.2〜123.4%
Close Combat
1HKO
86.3〜103.6%
Close Combat
1 hits (19%)
Baxcaliburエンブオー
58.1〜68.2%
Draco Meteor
2 hits (10%)
70.5〜83.4%
Draco Meteor
2HKO
58.1〜68.2%
Draco Meteor
2 hits (10%)
Speed
First
エンブオーS127 / BaxcaliburS105
Second
エンブオーS127 / BaxcaliburS150
First
エンブオーS127 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Baxcalibur's page →
AegislashAegislash
エンブオー エンブオー vs Aegislash Aegislash

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
エンブオーAegislash
111.4〜132.9%
Flare Blitz
1HKO
111.4〜132.9%
Flare Blitz
1HKO
111.4〜132.9%
Flare Blitz
1HKO
Aegislashエンブオー
65.4〜77.4%
Poltergeist
2HKO
50.2〜59.4%
Poltergeist
2HKO
78.3〜92.6%
Poltergeist
2HKO
Speed
First
エンブオーS95 / AegislashS80
First
エンブオーS95 / AegislashS72
First
エンブオーS95 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
エンブオーAegislash
150.9〜178.4%
Flare Blitz
1HKO
150.9〜178.4%
Flare Blitz
1HKO
150.9〜178.4%
Flare Blitz
1HKO
Aegislashエンブオー
73.3〜86.2%
Poltergeist
2HKO
55.8〜66.4%
Poltergeist
2HKO
87.6〜103.2%
Poltergeist
1 hits (25%)
Speed
First
エンブオーS85 / AegislashS80
First
エンブオーS85 / AegislashS72
First
エンブオーS85 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
エンブオーAegislash
116.2〜137.7%
Flare Blitz
1HKO
116.2〜137.7%
Flare Blitz
1HKO
116.2〜137.7%
Flare Blitz
1HKO
Aegislashエンブオー
73.3〜86.2%
Poltergeist
2HKO
55.8〜66.4%
Poltergeist
2HKO
87.6〜103.2%
Poltergeist
1 hits (25%)
Speed
First
エンブオーS127 / AegislashS80
First
エンブオーS127 / AegislashS72
First
エンブオーS127 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Aegislash's page →
Meowscarada*Meowscarada
エンブオー エンブオー vs Meowscarada Meowscarada

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーMeowscarada
217.0〜256.2%
Flare Blitz
1HKO
217.0〜256.2%
Flare Blitz
2HKO (incl. きあいのタスキ)
217.0〜256.2%
Flare Blitz
1HKO
Meowscaradaエンブオー
42.9〜51.2%
Play Rough
2 hits (5%)
42.9〜51.2%
Play Rough
2 hits (5%)
55.3〜66.4%
Play Rough
2HKO
Speed
Second
エンブオーS95 / MeowscaradaS262
Second
エンブオーS95 / MeowscaradaS175
Second
エンブオーS95 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーMeowscarada
292.8〜347.7%
Flare Blitz
1HKO
292.8〜347.7%
Flare Blitz
2HKO (incl. きあいのタスキ)
292.8〜347.7%
Flare Blitz
1HKO
Meowscaradaエンブオー
48.4〜57.1%
Play Rough
2 hits (93%)
48.4〜57.1%
Play Rough
2 hits (93%)
62.7〜74.2%
Play Rough
2HKO
Speed
Second
エンブオーS85 / MeowscaradaS262
Second
エンブオーS85 / MeowscaradaS175
Second
エンブオーS85 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーMeowscarada
225.5〜268.0%
Flare Blitz
1HKO
225.5〜268.0%
Flare Blitz
2HKO (incl. きあいのタスキ)
225.5〜268.0%
Flare Blitz
1HKO
Meowscaradaエンブオー
48.4〜57.1%
Play Rough
2 hits (93%)
48.4〜57.1%
Play Rough
2 hits (93%)
62.7〜74.2%
Play Rough
2HKO
Speed
Second
エンブオーS127 / MeowscaradaS262
Second
エンブオーS127 / MeowscaradaS175
Second
エンブオーS127 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー*ゴリランダー
エンブオー エンブオー vs ゴリランダー ゴリランダー

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
エンブオーゴリランダー
130.4〜154.6%
Flare Blitz
1HKO
calculated with グラスフィールド
130.4〜154.6%
Flare Blitz
1HKO
calculated with グラスフィールド
87.9〜104.3%
Flare Blitz
1 hits (19%)
calculated with グラスフィールド
ゴリランダーエンブオー
86.2〜101.8%
High Horsepower
1 hits (13%)
calculated with グラスフィールド
66.4〜78.3%
High Horsepower
2HKO
calculated with グラスフィールド
66.4〜78.3%
High Horsepower
2HKO
calculated with グラスフィールド
Speed
Second
エンブオーS95 / ゴリランダーS107
Second
エンブオーS95 / ゴリランダーS107
Second
エンブオーS95 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
エンブオーゴリランダー
177.3〜212.1%
Flare Blitz
1HKO
calculated with グラスフィールド
177.3〜212.1%
Flare Blitz
1HKO
calculated with グラスフィールド
118.8〜141.1%
Flare Blitz
1HKO
calculated with グラスフィールド
ゴリランダーエンブオー
95.9〜113.8%
High Horsepower
1 hits (75%)
calculated with グラスフィールド
73.7〜87.6%
High Horsepower
2HKO
calculated with グラスフィールド
73.7〜87.6%
High Horsepower
2HKO
calculated with グラスフィールド
Speed
Second
エンブオーS85 / ゴリランダーS107
Second
エンブオーS85 / ゴリランダーS107
Second
エンブオーS85 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
エンブオーゴリランダー
136.7〜163.3%
Flare Blitz
1HKO
calculated with グラスフィールド
136.7〜163.3%
Flare Blitz
1HKO
calculated with グラスフィールド
91.3〜108.7%
Flare Blitz
1 hits (50%)
calculated with グラスフィールド
ゴリランダーエンブオー
95.9〜113.8%
High Horsepower
1 hits (75%)
calculated with グラスフィールド
73.7〜87.6%
High Horsepower
2HKO
calculated with グラスフィールド
73.7〜87.6%
High Horsepower
2HKO
calculated with グラスフィールド
Speed
First
エンブオーS127 / ゴリランダーS107
First
エンブオーS127 / ゴリランダーS107
First
エンブオーS127 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
Corviknight*Corviknight
エンブオー エンブオー vs Corviknight Corviknight

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
エンブオーCorviknight
84.9〜100.5%
Flare Blitz
1 hits (6%)
84.9〜100.5%
Flare Blitz
1 hits (6%)
84.9〜100.5%
Flare Blitz
1 hits (6%)
Corviknightエンブオー
70.0〜82.9%
Brave Bird
2HKO
70.0〜82.9%
Brave Bird
2HKO
70.0〜82.9%
Brave Bird
2HKO
Speed
First
エンブオーS95 / CorviknightS87
First
エンブオーS95 / CorviknightS78
First
エンブオーS95 / CorviknightS78
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
エンブオーCorviknight
115.1〜136.6%
Flare Blitz
1HKO
115.1〜136.6%
Flare Blitz
1HKO
115.1〜136.6%
Flare Blitz
1HKO
Corviknightエンブオー
77.4〜91.2%
Brave Bird
2HKO
77.4〜91.2%
Brave Bird
2HKO
77.4〜91.2%
Brave Bird
2HKO
Speed
Second
エンブオーS85 / CorviknightS87
First
エンブオーS85 / CorviknightS78
First
エンブオーS85 / CorviknightS78
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
エンブオーCorviknight
88.8〜105.4%
Flare Blitz
1 hits (25%)
88.8〜105.4%
Flare Blitz
1 hits (25%)
88.8〜105.4%
Flare Blitz
1 hits (25%)
Corviknightエンブオー
77.4〜91.2%
Brave Bird
2HKO
77.4〜91.2%
Brave Bird
2HKO
77.4〜91.2%
Brave Bird
2HKO
Speed
First
エンブオーS127 / CorviknightS87
First
エンブオーS127 / CorviknightS78
First
エンブオーS127 / CorviknightS78
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
メガリザードンXメガリザードンX
エンブオー エンブオー vs メガリザードンX メガリザードンX

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
エンブオーメガリザードンX
122.6〜144.5%
Head Smash
1HKO
メガリザードンXエンブオー
76.0〜90.3%
Outrage
2HKO
Speed
Second
エンブオーS95 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
エンブオーメガリザードンX
138.7〜163.9%
Head Smash
1HKO
メガリザードンXエンブオー
84.8〜100.5%
Outrage
1 hits (6%)
Speed
Second
エンブオーS85 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
エンブオーメガリザードンX
107.1〜126.5%
Head Smash
1HKO
メガリザードンXエンブオー
84.8〜100.5%
Outrage
1 hits (6%)
Speed
Second
エンブオーS127 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
A-NinetalesA-Ninetales
エンブオー エンブオー vs A-Ninetales A-Ninetales

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
エンブオーA-Ninetales
110.9〜131.4%
Flare Blitz
1HKO
calculated with あられ
140.0〜165.3%
Flare Blitz
1HKO
calculated with あられ
A-Ninetalesエンブオー
19.4〜23.5%
Moonblast
999HKO
calculated with あられ
25.3〜30.4%
Moonblast
4HKO
calculated with あられ
Speed
Second
エンブオーS95 / A-NinetalesS177
Second
エンブオーS95 / A-NinetalesS177
Verdict
Win: 1HKO to KO / n/a to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
エンブオーA-Ninetales
151.4〜181.7%
Flare Blitz
1HKO
calculated with あられ
192.7〜226.0%
Flare Blitz
1HKO
calculated with あられ
A-Ninetalesエンブオー
29.5〜35.0%
Moonblast
3 hits (11%)
calculated with あられ
38.7〜46.1%
Moonblast
3HKO
calculated with あられ
Speed
Second
エンブオーS85 / A-NinetalesS177
Second
エンブオーS85 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
エンブオーA-Ninetales
116.6〜139.4%
Flare Blitz
1HKO
calculated with あられ
148.7〜174.0%
Flare Blitz
1HKO
calculated with あられ
A-Ninetalesエンブオー
29.5〜35.0%
Moonblast
3 hits (11%)
calculated with あられ
38.7〜46.1%
Moonblast
3HKO
calculated with あられ
Speed
Second
エンブオーS127 / A-NinetalesS177
Second
エンブオーS127 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
SneaslerSneasler
エンブオー エンブオー vs Sneasler Sneasler

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
エンブオーSneasler
118.5〜140.1%
Flare Blitz
1HKO
118.5〜140.1%
Flare Blitz
1HKO
118.5〜140.1%
Flare Blitz
1HKO
Sneaslerエンブオー
64.1〜76.0%
Close Combat
2HKO
64.1〜76.0%
Close Combat
2HKO
64.1〜76.0%
Close Combat
2HKO
Speed
Second
エンブオーS95 / SneaslerS172
Second
エンブオーS95 / SneaslerS172
Second
エンブオーS95 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
エンブオーSneasler
160.5〜189.8%
Flare Blitz
1HKO
160.5〜189.8%
Flare Blitz
1HKO
160.5〜189.8%
Flare Blitz
1HKO
Sneaslerエンブオー
71.9〜84.8%
Close Combat
2HKO
71.9〜84.8%
Close Combat
2HKO
71.9〜84.8%
Close Combat
2HKO
Speed
Second
エンブオーS85 / SneaslerS172
Second
エンブオーS85 / SneaslerS172
Second
エンブオーS85 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
エンブオーSneasler
123.6〜146.5%
Flare Blitz
1HKO
123.6〜146.5%
Flare Blitz
1HKO
123.6〜146.5%
Flare Blitz
1HKO
Sneaslerエンブオー
71.9〜84.8%
Close Combat
2HKO
71.9〜84.8%
Close Combat
2HKO
71.9〜84.8%
Close Combat
2HKO
Speed
Second
エンブオーS127 / SneaslerS172
Second
エンブオーS127 / SneaslerS172
Second
エンブオーS127 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
VolcaronaVolcarona
エンブオー エンブオー vs Volcarona Volcarona

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
エンブオーVolcarona
202.1〜239.6%
Head Smash
1HKO
108.1〜127.3%
Flare Blitz
1HKO
202.1〜239.6%
Head Smash
1HKO
Volcaronaエンブオー
37.8〜45.2%
Psychic
3HKO
49.8〜59.0%
Psychic
2 hits (>99%)
37.8〜45.2%
Psychic
3HKO
Speed
Second
エンブオーS95 / VolcaronaS122
Second
エンブオーS95 / VolcaronaS152
Second
エンブオーS95 / VolcaronaS122
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
エンブオーVolcarona
230.2〜273.4%
Head Smash
1HKO
146.0〜172.0%
Flare Blitz
1HKO
230.2〜273.4%
Head Smash
1HKO
Volcaronaエンブオー
57.1〜68.2%
Psychic
2HKO
75.6〜89.4%
Psychic
2HKO
57.1〜68.2%
Psychic
2HKO
Speed
Second
エンブオーS85 / VolcaronaS122
Second
エンブオーS85 / VolcaronaS152
Second
エンブオーS85 / VolcaronaS122
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
エンブオーVolcarona
177.1〜210.4%
Head Smash
1HKO
112.4〜132.3%
Flare Blitz
1HKO
177.1〜210.4%
Head Smash
1HKO
Volcaronaエンブオー
57.1〜68.2%
Psychic
2HKO
75.6〜89.4%
Psychic
2HKO
57.1〜68.2%
Psychic
2HKO
Speed
First
エンブオーS127 / VolcaronaS122
Second
エンブオーS127 / VolcaronaS152
First
エンブオーS127 / VolcaronaS122
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
パーモット*パーモット
エンブオー エンブオー vs パーモット パーモット

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
エンブオーパーモット
112.9〜133.3%
Flare Blitz
2HKO (incl. きあいのタスキ)
112.9〜133.3%
Flare Blitz
1HKO
112.9〜133.3%
Flare Blitz
1HKO
パーモットエンブオー
53.9〜63.6%
Close Combat
2HKO
58.5〜69.6%
Close Combat
2HKO
70.0〜82.5%
Close Combat
2HKO
Speed
Second
エンブオーS95 / パーモットS172
Second
エンブオーS95 / パーモットS235
Second
エンブオーS95 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
エンブオーパーモット
152.4〜181.0%
Flare Blitz
2HKO (incl. きあいのタスキ)
152.4〜181.0%
Flare Blitz
1HKO
152.4〜181.0%
Flare Blitz
1HKO
パーモットエンブオー
59.9〜71.0%
Close Combat
2HKO
66.4〜77.9%
Close Combat
2HKO
77.9〜92.2%
Close Combat
2HKO
Speed
Second
エンブオーS85 / パーモットS172
Second
エンブオーS85 / パーモットS235
Second
エンブオーS85 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
エンブオーパーモット
117.0〜139.5%
Flare Blitz
2HKO (incl. きあいのタスキ)
117.0〜139.5%
Flare Blitz
1HKO
117.0〜139.5%
Flare Blitz
1HKO
パーモットエンブオー
59.9〜71.0%
Close Combat
2HKO
66.4〜77.9%
Close Combat
2HKO
77.9〜92.2%
Close Combat
2HKO
Speed
Second
エンブオーS127 / パーモットS172
Second
エンブオーS127 / パーモットS235
Second
エンブオーS127 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View パーモット's page →
Skeledirge*Skeledirge
エンブオー エンブオー vs Skeledirge Skeledirge

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
エンブオーSkeledirge
70.1〜83.4%
Head Smash
2HKO
70.1〜83.4%
Head Smash
2HKO
70.1〜83.4%
Head Smash
2HKO
Skeledirgeエンブオー
31.3〜37.8%
Earth Power
3 hits (86%)
31.3〜37.8%
Earth Power
3 hits (86%)
31.3〜37.8%
Earth Power
3 hits (86%)
Speed
First
エンブオーS95 / SkeledirgeS86
First
エンブオーS95 / SkeledirgeS86
First
エンブオーS95 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
エンブオーSkeledirge
80.1〜94.8%
Head Smash
2HKO
80.1〜94.8%
Head Smash
2HKO
80.1〜94.8%
Head Smash
2HKO
Skeledirgeエンブオー
47.9〜57.1%
Earth Power
2 hits (88%)
47.9〜57.1%
Earth Power
2 hits (88%)
47.9〜57.1%
Earth Power
2 hits (88%)
Speed
Second
エンブオーS85 / SkeledirgeS86
Second
エンブオーS85 / SkeledirgeS86
Second
エンブオーS85 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
エンブオーSkeledirge
61.6〜73.0%
Head Smash
2HKO
41.7〜49.3%
Earthquake
3HKO
61.6〜73.0%
Head Smash
2HKO
Skeledirgeエンブオー
47.9〜57.1%
Earth Power
2 hits (88%)
47.9〜57.1%
Earth Power
2 hits (88%)
47.9〜57.1%
Earth Power
2 hits (88%)
Speed
First
エンブオーS127 / SkeledirgeS86
First
エンブオーS127 / SkeledirgeS86
First
エンブオーS127 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
ボーマンダ×ボーマンダ
エンブオー エンブオー vs ボーマンダ ボーマンダ

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
エンブオーボーマンダ
97.1〜114.6%
Head Smash
1 hits (81%)
ボーマンダエンブオー
166.8〜196.3%
Double-Edge
1HKO
Speed
Second
エンブオーS95 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
エンブオーボーマンダ
109.4〜129.2%
Head Smash
1HKO
ボーマンダエンブオー
186.2〜219.4%
Double-Edge
1HKO
Speed
Second
エンブオーS85 / ボーマンダS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
エンブオーボーマンダ
84.2〜99.4%
Head Smash
2HKO
ボーマンダエンブオー
186.2〜219.4%
Double-Edge
1HKO
Speed
Second
エンブオーS127 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
エンブオー エンブオー vs Garchomp Garchomp

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
エンブオーGarchomp
76.8〜90.8%
Close Combat
2HKO
70.3〜83.2%
Close Combat
2HKO
70.3〜83.2%
Close Combat
2HKO
Garchompエンブオー
48.8〜58.1%
Earthquake
2 hits (96%)
107.8〜127.2%
Earthquake
1HKO
107.8〜127.2%
Earthquake
1HKO
Speed
Second
エンブオーS95 / GarchompS223
Second
エンブオーS95 / GarchompS231
Second
エンブオーS95 / GarchompS154
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
エンブオーGarchomp
87.0〜103.2%
Close Combat
1 hits (19%)
80.0〜94.6%
Close Combat
2HKO
80.0〜94.6%
Close Combat
2HKO
Garchompエンブオー
76.5〜90.3%
Draco Meteor
2HKO
119.8〜141.9%
Earthquake
1HKO
119.8〜141.9%
Earthquake
1HKO
Speed
Second
エンブオーS85 / GarchompS223
Second
エンブオーS85 / GarchompS231
Second
エンブオーS85 / GarchompS154
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
エンブオーGarchomp
67.0〜79.5%
Close Combat
2HKO
61.6〜73.0%
Close Combat
2HKO
61.6〜73.0%
Close Combat
2HKO
Garchompエンブオー
76.5〜90.3%
Draco Meteor
2HKO
119.8〜141.9%
Earthquake
1HKO
119.8〜141.9%
Earthquake
1HKO
Speed
Second
エンブオーS127 / GarchompS223
Second
エンブオーS127 / GarchompS231
Second
エンブオーS127 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Garchomp's page →
Basculegion-F×Basculegion-F
エンブオー エンブオー vs Basculegion-F Basculegion-F

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーBasculegion-F
89.3〜105.6%
Wild Charge
1 hits (31%)
89.3〜105.6%
Wild Charge
1 hits (31%)
89.3〜105.6%
Wild Charge
1 hits (31%)
Basculegion-Fエンブオー
136.4〜162.2%
Wave Crash
1HKO
150.2〜177.0%
Wave Crash
1HKO
177.0〜210.6%
Wave Crash
1HKO
Speed
Second
エンブオーS95 / Basculegion-FS195
Second
エンブオーS95 / Basculegion-FS143
Second
エンブオーS95 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーBasculegion-F
101.5〜119.8%
Wild Charge
1HKO
101.5〜119.8%
Wild Charge
1HKO
101.5〜119.8%
Wild Charge
1HKO
Basculegion-Fエンブオー
151.2〜178.8%
Wave Crash
1HKO
165.9〜196.8%
Wave Crash
1HKO
196.3〜232.3%
Wave Crash
1HKO
Speed
Second
エンブオーS85 / Basculegion-FS195
Second
エンブオーS85 / Basculegion-FS143
Second
エンブオーS85 / Basculegion-FS130
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
エンブオーBasculegion-F
78.2〜92.4%
Wild Charge
2HKO
78.2〜92.4%
Wild Charge
2HKO
78.2〜92.4%
Wild Charge
2HKO
Basculegion-Fエンブオー
151.2〜178.8%
Wave Crash
1HKO
165.9〜196.8%
Wave Crash
1HKO
196.3〜232.3%
Wave Crash
1HKO
Speed
Second
エンブオーS127 / Basculegion-FS195
Second
エンブオーS127 / Basculegion-FS143
Second
エンブオーS127 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
Greninja*Greninja
エンブオー エンブオー vs Greninja Greninja

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
エンブオーGreninja
229.5〜271.1%
Close Combat
2HKO (incl. きあいのタスキ)
205.4〜243.0%
Close Combat
1HKO
229.5〜271.1%
Close Combat
1HKO
Greninjaエンブオー
75.6〜89.4%
Hydro Pump
2HKO
81.1〜96.8%
Hydro Pump
2HKO
75.6〜89.4%
Hydro Pump
2HKO
Speed
Second
エンブオーS95 / GreninjaS174
Second
エンブオーS95 / GreninjaS213
Second
エンブオーS95 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
エンブオーGreninja
261.7〜308.7%
Close Combat
2HKO (incl. きあいのタスキ)
235.6〜277.2%
Close Combat
1HKO
261.7〜308.7%
Close Combat
1HKO
Greninjaエンブオー
114.3〜135.5%
Hydro Pump
1HKO
102.3〜121.7%
Surf
1HKO
114.3〜135.5%
Hydro Pump
1HKO
Speed
Second
エンブオーS85 / GreninjaS174
Second
エンブオーS85 / GreninjaS213
Second
エンブオーS85 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
エンブオーGreninja
201.3〜237.6%
Close Combat
2HKO (incl. きあいのタスキ)
181.2〜213.4%
Close Combat
1HKO
201.3〜237.6%
Close Combat
1HKO
Greninjaエンブオー
114.3〜135.5%
Hydro Pump
1HKO
102.3〜121.7%
Surf
1HKO
114.3〜135.5%
Hydro Pump
1HKO
Speed
Second
エンブオーS127 / GreninjaS174
Second
エンブオーS127 / GreninjaS213
Second
エンブオーS127 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
イエッサン(オス)*イエッサン(オス)
エンブオー エンブオー vs イエッサン(オス) イエッサン(オス)

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
エンブオーイエッサン(オス)
144.5〜170.8%
Flare Blitz
1HKO
calculated with サイコフィールド
144.5〜170.8%
Flare Blitz
1HKO
calculated with サイコフィールド
144.5〜170.8%
Flare Blitz
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)エンブオー
96.8〜114.3%
Psyshock
1 hits (81%)
calculated with サイコフィールド
86.6〜103.2%
Psyshock
1 hits (19%)
calculated with サイコフィールド
96.8〜114.3%
Psyshock
1 hits (81%)
calculated with サイコフィールド
Speed
Second
エンブオーS95 / イエッサン(オス)S220
Second
エンブオーS95 / イエッサン(オス)S161
Second
エンブオーS95 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
エンブオーイエッサン(オス)
197.8〜232.8%
Flare Blitz
1HKO
calculated with サイコフィールド
197.8〜232.8%
Flare Blitz
1HKO
calculated with サイコフィールド
197.8〜232.8%
Flare Blitz
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)エンブオー
108.8〜130.0%
Expanding Force
1HKO
calculated with サイコフィールド
100.5〜119.8%
Expanding Force
1HKO
calculated with サイコフィールド
108.8〜130.0%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
エンブオーS85 / イエッサン(オス)S220
Second
エンブオーS85 / イエッサン(オス)S161
Second
エンブオーS85 / イエッサン(オス)S147
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
エンブオーイエッサン(オス)
151.8〜179.6%
Flare Blitz
1HKO
calculated with サイコフィールド
151.8〜179.6%
Flare Blitz
1HKO
calculated with サイコフィールド
151.8〜179.6%
Flare Blitz
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)エンブオー
108.8〜130.0%
Expanding Force
1HKO
calculated with サイコフィールド
100.5〜119.8%
Expanding Force
1HKO
calculated with サイコフィールド
108.8〜130.0%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
エンブオーS127 / イエッサン(オス)S220
Second
エンブオーS127 / イエッサン(オス)S161
Second
エンブオーS127 / イエッサン(オス)S147
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View イエッサン(オス)'s page →
Metagross×Metagross
エンブオー エンブオー vs Metagross Metagross

エンブオー's build: エンブオナイト, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
エンブオーMetagross
112.1〜133.8%
Flare Blitz
1HKO
Metagrossエンブオー
129.0〜152.1%
Psychic Fangs
1HKO
Speed
Second
エンブオーS95 / MetagrossS162
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Life Orb, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
エンブオーMetagross
150.3〜180.3%
Flare Blitz
1HKO
Metagrossエンブオー
141.0〜168.7%
Psychic Fangs
1HKO
Speed
Second
エンブオーS85 / MetagrossS162
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

エンブオー's build: Choice Scarf, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
エンブオーMetagross
115.9〜138.9%
Flare Blitz
1HKO
Metagrossエンブオー
141.0〜168.7%
Psychic Fangs
1HKO
Speed
Second
エンブオーS127 / MetagrossS162
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
Itemエンブオナイト
AbilityReckless
NatureAdamant (A↑C↓)
MovesほのおFlare BlitzあくSucker PunchかくとうClose CombatかくとうBulk Up
EVH32A32S2
See more team examples