Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
チルタリス

チルタリス

ドラゴン ひこう
全国図鑑 No.334 / 使用率 125位
データ集計日:2026-09-10

種族値

HP
75
こうげき
70
ぼうぎょ
90
とくこう
70
とくぼう
105
すばやさ
80
合計
490

メガシンカ

メガチルタリス

ドラゴンフェアリー

特性:フェアリースキン — ノーマルタイプの技がフェアリータイプになり、威力が1.2倍になる。

HP
75
こうげき
110+40
ぼうぎょ
110+20
とくこう
110+40
とくぼう
105
すばやさ
80
合計
590

タイプ相性(メガシンカ後)

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
どくはがねこおりフェアリー
かくとうむしほのおみずくさでんきあく
ドラゴン

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
こおり
いわドラゴンフェアリー
かくとうむしほのおみず
くさ
じめん

特性

順位 特性名 採用率 ⓘ 効果・推移
1 ノーてんき
53.6%
+21.6
あらゆる天気の影響をなくす。
採用率の推移
57432932.0%53.6%9/99/10
2 しぜんかいふく
46.4%
-21.6
手持ちに戻ると状態異常が治る。
採用率の推移
71574368.0%46.4%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
ノーマル ハイパーボイス
91.5%
+15.5
ノーマル特殊
威力 90命中 100%PP 12
通常の攻撃技。
採用率の推移
94847476.0%91.5%9/99/10
2
ひこう はねやすめ
83.0%
-17.0
ひこう変化
PP 8
自分のHPを最大HPの1/2回復する。ひこうタイプが使うとそのターン中ひこうタイプでなくなる。
採用率の推移
1009080100.0%83.0%9/99/10
3
くさ コットンガード
82.1%
-17.9
くさ変化
PP 12
自分の防御を3段階上げる。
採用率の推移
1009079100.0%82.1%9/99/10
4
ほのお かえんほうしゃ
64.7%
-11.3
ほのお特殊
威力 90命中 100%PP 16
10%の確率で相手をやけど状態にする。
採用率の推移
78706376.0%64.7%9/99/10
5
ほのお だいもんじ
26.3%
ほのお特殊
威力 110命中 85%PP 8
10%の確率で相手をやけど状態にする。
6
ノーマル はかいこうせん
17.0%
ノーマル特殊
威力 150命中 90%PP 8
使った次のターン、自分は反動状態になる。
7
ひこう ぼうふう
15.6%
ひこう特殊
威力 110命中 70%PP 12
30%の確率で相手をこんらん状態にする。あめ状態の場合、相手に必ず命中する。にほんばれ状態の場合、命中率が下がる。空中状態の相手にも当たる。
8
ノーマル のしかかり
6.7%
-17.3
ノーマル物理
威力 85命中 100%PP 16
30%の確率で相手をまひ状態にする。ちいさくなる状態の相手には、威力が2倍になり必ず命中する。
採用率の推移
2715424.0%6.7%9/99/10
9
ドラゴン りゅうのまい
6.7%
-17.3
ドラゴン変化
PP 20
自分の攻撃、素早さを1段階上げる。
採用率の推移
2715424.0%6.7%9/99/10
10
ドラゴン りゅうせいぐん
1.8%
ドラゴン特殊
威力 130命中 90%PP 8
自分の特攻を2段階下げる。

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
チルタリスナイト
100.0%
0.0
対応するポケモンがバトル中にメガシンカできる。
採用率の推移
1009998100.0%100.0%9/99/10

性格

順位 性格 採用率 ⓘ 詳細
1 ひかえめ (C↑ A↓)
42.4%
-25.6
採用率の推移
72553968.0%42.4%9/99/10
2 ずぶとい (B↑ A↓)
35.3%
+27.3
採用率の推移
392248.0%35.3%9/99/10
3 おくびょう (S↑ A↓)
13.8%
4 しんちょう (D↑ C↓)
3.6%
5 いじっぱり (A↑ C↓)
2.7%
-21.3
採用率の推移
2714024.0%2.7%9/99/10
6 おだやか (D↑ A↓)
1.8%
7 ようき (S↑ C↓)
0.4%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 210032121
15.6%
2 32032002
14.7%
3 60032028
13.8%
4 31003212
12.1%
5 31030050
9.8%
+1.8
採用率の推移
10988.0%9.8%9/99/10
6 25042098
5.8%
-30.2
採用率の推移
4121136.0%5.8%9/99/10
7 270204140
5.8%
8 31070820
3.6%
9 31032030
3.6%
10 193200114
2.7%
-21.3
採用率の推移
2714024.0%2.7%9/99/10

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.0位
順位推移(数字が小さいほど多く同居)
3
平均 3.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 6.0位前回比 +4
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 5.0位
順位推移(数字が小さいほど多く同居)
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.0位
順位推移(数字が小さいほど多く同居)
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.0位
順位推移(数字が小さいほど多く同居)
10
平均 10.0位
順位推移(数字が小さいほど多く同居)

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Altaria Altaria vs ボーマンダ ボーマンダ

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Altariaボーマンダ
142.7〜168.4%
Hyper Beam
1HKO
ボーマンダAltaria
54.9〜64.8%
Double-Edge
2HKO
Speed
Second
AltariaS102 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Altaria Altaria vs Garchomp Garchomp

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
AltariaGarchomp
136.2〜160.0%
Hyper Beam
1HKO
136.2〜160.0%
Hyper Beam
1HKO
98.4〜116.8%
Draco Meteor
2HKO
GarchompAltaria
29.1〜34.6%
Earth Power
3 hits (6%)
35.2〜41.8%
Earthquake
3HKO
35.2〜41.8%
Earthquake
3HKO
Speed
Second
AltariaS102 / GarchompS223
Second
AltariaS102 / GarchompS231
Second
AltariaS102 / GarchompS154
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Garchomp's page →
グソクムシャグソクムシャ
Altaria Altaria vs グソクムシャ グソクムシャ

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Altariaグソクムシャ
85.7〜101.1%
Fire Blast
1 hits (6%)
グソクムシャAltaria
81.3〜95.6%
Iron Head
2HKO
Speed
First
AltariaS102 / グソクムシャS60
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Altaria Altaria vs セグレイブ セグレイブ

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Altariaセグレイブ
114.1〜135.1%
Hyper Beam
1HKO
95.3〜113.1%
Draco Meteor
2HKO
128.8〜153.9%
Hyper Beam
1HKO
セグレイブAltaria
73.6〜89.0%
Icicle Crash
2HKO
59.3〜70.3%
Icicle Crash
2HKO
82.4〜100.0%
Icicle Crash
1 hits (6%)
Speed
Second
AltariaS102 / セグレイブS139
Second
AltariaS102 / セグレイブS152
Second
AltariaS102 / セグレイブS139
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Meowscarada*Meowscarada
Altaria Altaria vs Meowscarada Meowscarada

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
AltariaMeowscarada
117.6〜137.3%
Hyper Voice
1HKO
117.6〜137.3%
Hyper Voice
2HKO (incl. きあいのタスキ)
117.6〜137.3%
Hyper Voice
1HKO
MeowscaradaAltaria
76.9〜93.4%
Triple Axel
2HKO
calculated with 最大3ヒット時
76.9〜93.4%
Triple Axel
2HKO
calculated with 最大3ヒット時
99.5〜120.9%
Triple Axel
1 hits (94%)
calculated with 最大3ヒット時
Speed
Second
AltariaS102 / MeowscaradaS262
Second
AltariaS102 / MeowscaradaS175
Second
AltariaS102 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー*ゴリランダー
Altaria Altaria vs ゴリランダー ゴリランダー

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Altariaゴリランダー
58.0〜68.6%
Fire Blast
2HKO
calculated with グラスフィールド
58.0〜68.6%
Fire Blast
2HKO
calculated with グラスフィールド
58.0〜68.6%
Fire Blast
2HKO
calculated with グラスフィールド
ゴリランダーAltaria
34.1〜40.7%
Wood Hammer
3HKO
calculated with グラスフィールド
31.3〜37.4%
Wood Hammer
3 hits (77%)
calculated with グラスフィールド
26.4〜31.3%
Wood Hammer
4HKO
calculated with グラスフィールド
Speed
Second
AltariaS102 / ゴリランダーS107
Second
AltariaS102 / ゴリランダーS107
Second
AltariaS102 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View ゴリランダー's page →
Gyarados*Gyarados
Altaria Altaria vs Gyarados Gyarados

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
AltariaGyarados
55.0〜64.4%
Hyper Beam
3HKO
calculated with 攻撃-1
64.9〜76.0%
Hyper Beam
3HKO
calculated with 攻撃-1
32.7〜39.1%
Hyper Voice
3 hits (6%)
calculated with 攻撃-1
GyaradosAltaria
23.1〜27.5%
Ice Fang
4 hits (58%)
30.8〜36.3%
Ice Fang
3 hits (51%)
23.1〜27.5%
Ice Fang
4 hits (58%)
Speed
First
AltariaS102 / GyaradosS101
Second
AltariaS102 / GyaradosS133
First
AltariaS102 / GyaradosS101
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 4HKO to KO / 5HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Altaria Altaria vs Corviknight Corviknight

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
AltariaCorviknight
49.8〜58.5%
Fire Blast
2 hits (98%)
49.8〜58.5%
Fire Blast
2 hits (67%)
49.8〜58.5%
Fire Blast
3HKO
CorviknightAltaria
30.8〜37.4%
Iron Head
3 hits (81%)
30.8〜37.4%
Iron Head
3 hits (81%)
30.8〜37.4%
Iron Head
3 hits (81%)
Speed
First
AltariaS102 / CorviknightS87
First
AltariaS102 / CorviknightS78
First
AltariaS102 / CorviknightS78
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
Altaria Altaria vs Basculegion-F Basculegion-F

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
AltariaBasculegion-F
71.1〜83.8%
Hyper Beam
3HKO
71.1〜83.8%
Hyper Beam
3HKO
71.1〜83.8%
Hyper Beam
3HKO
Basculegion-FAltaria
24.2〜29.7%
Ice Fang
4 hits (>99%)
24.2〜28.6%
Wave Crash
4 hits (98%)
31.3〜38.5%
Ice Fang
3 hits (90%)
Speed
Second
AltariaS102 / Basculegion-FS195
Second
AltariaS102 / Basculegion-FS143
Second
AltariaS102 / Basculegion-FS130
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View Basculegion-F's page →
Greninja*Greninja
Altaria Altaria vs Greninja Greninja

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
AltariaGreninja
116.8〜139.6%
Hyper Voice
2HKO (incl. きあいのタスキ)
106.0〜124.8%
Hyper Voice
1HKO
116.8〜139.6%
Hyper Voice
1HKO
GreninjaAltaria
80.2〜95.6%
Sludge Wave
2HKO
86.8〜103.3%
Sludge Wave
1 hits (25%)
80.2〜95.6%
Sludge Wave
2HKO
Speed
Second
AltariaS102 / GreninjaS174
Second
AltariaS102 / GreninjaS213
Second
AltariaS102 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
Altaria Altaria vs メガリザードンX メガリザードンX

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
AltariaメガリザードンX
117.4〜139.4%
Draco Meteor
1HKO
メガリザードンXAltaria
24.2〜29.1%
Flare Blitz
4 hits (99%)
Speed
Second
AltariaS102 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves second
View メガリザードンX's page →
Rotom-WRotom-W
Altaria Altaria vs Rotom-W Rotom-W

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
AltariaRotom-W
65.0〜77.7%
Hyper Beam
3HKO (incl. オボンのみ)
65.0〜77.7%
Hyper Beam
3HKO (incl. たべのこし)
81.9〜96.9%
Hyper Beam
3HKO (incl. オボンのみ)
Rotom-WAltaria
17.0〜20.3%
Hydro Pump
999HKO
17.0〜20.3%
Hydro Pump
999HKO
23.1〜28.0%
Hydro Pump
4 hits (79%)
Speed
Second
AltariaS102 / Rotom-WS106
Second
AltariaS102 / Rotom-WS106
Second
AltariaS102 / Rotom-WS138
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
View Rotom-W's page →
Volcarona*Volcarona
Altaria Altaria vs Volcarona Volcarona

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
AltariaVolcarona
45.8〜54.2%
Hurricane
3HKO
54.7〜64.6%
Hurricane
2 hits (6%)
45.8〜54.2%
Hurricane
2 hits (3%)
VolcaronaAltaria
23.6〜28.0%
Psychic
4 hits (83%)
30.8〜36.3%
Psychic
3 hits (54%)
23.6〜28.0%
Psychic
4 hits (83%)
Speed
Second
AltariaS102 / VolcaronaS122
Second
AltariaS102 / VolcaronaS152
Second
AltariaS102 / VolcaronaS122
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
View Volcarona's page →
パーモット*パーモット
Altaria Altaria vs パーモット パーモット

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Altariaパーモット
136.1〜160.5%
Hyper Voice
2HKO (incl. きあいのタスキ)
136.1〜160.5%
Hyper Voice
1HKO
136.1〜160.5%
Hyper Voice
1HKO
パーモットAltaria
35.2〜41.8%
Ice Punch
3HKO
37.9〜46.2%
Ice Punch
3HKO
46.2〜54.4%
Ice Punch
2 hits (47%)
Speed
Second
AltariaS102 / パーモットS172
Second
AltariaS102 / パーモットS235
Second
AltariaS102 / パーモットS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)イエッサン(オス)
Altaria Altaria vs イエッサン(オス) イエッサン(オス)

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Altariaイエッサン(オス)
66.4〜78.8%
Body Slam
2HKO
calculated with サイコフィールド
66.4〜78.8%
Body Slam
2HKO
calculated with サイコフィールド
66.4〜78.8%
Body Slam
2HKO
calculated with サイコフィールド
イエッサン(オス)Altaria
46.2〜54.9%
Dazzling Gleam
2 hits (67%)
calculated with サイコフィールド
42.9〜50.5%
Dazzling Gleam
2 hits (2%)
calculated with サイコフィールド
46.2〜54.9%
Dazzling Gleam
2 hits (67%)
calculated with サイコフィールド
Speed
Second
AltariaS102 / イエッサン(オス)S220
Second
AltariaS102 / イエッサン(オス)S161
Second
AltariaS102 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View イエッサン(オス)'s page →
Hydreigon*Hydreigon
Altaria Altaria vs Hydreigon Hydreigon

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
AltariaHydreigon
170.4〜203.6%
Hyper Voice
1HKO
170.4〜203.6%
Hyper Voice
2HKO (incl. きあいのタスキ)
170.4〜203.6%
Hyper Voice
1HKO
HydreigonAltaria
51.6〜61.5%
Flash Cannon
2HKO
47.3〜56.0%
Flash Cannon
2 hits (77%)
67.0〜79.7%
Flash Cannon
2HKO
Speed
Second
AltariaS102 / HydreigonS225
Second
AltariaS102 / HydreigonS165
Second
AltariaS102 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
SkeledirgeSkeledirge
Altaria Altaria vs Skeledirge Skeledirge

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
AltariaSkeledirge
46.9〜55.5%
Draco Meteor
2 hits (13%)
46.9〜55.5%
Draco Meteor
3HKO
46.9〜55.5%
Draco Meteor
2 hits (70%)
SkeledirgeAltaria
35.2〜41.8%
Disarming Voice
3HKO
35.2〜41.8%
Disarming Voice
3HKO
35.2〜41.8%
Disarming Voice
3HKO
Speed
First
AltariaS102 / SkeledirgeS86
First
AltariaS102 / SkeledirgeS86
First
AltariaS102 / SkeledirgeS86
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Skeledirge's page →
Dragonite*Dragonite
Altaria Altaria vs Dragonite Dragonite

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
AltariaDragonite
54.5〜65.3%
Hyper Beam
3HKO (incl. マルチスケイル)
39.5〜47.3%
Hyper Voice
2HKO
39.5〜47.3%
Hyper Voice
2HKO
DragoniteAltaria
41.2〜48.4%
Air Slash
3HKO
28.6〜34.6%
Air Slash
3 hits (4%)
31.9〜37.9%
Air Slash
3 hits (90%)
Speed
Second
AltariaS102 / DragoniteS152
Second
AltariaS102 / DragoniteS145
Second
AltariaS102 / DragoniteS132
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Dragonite's page →
Unfavorable
Primarina×Primarina
Altaria Altaria vs Primarina Primarina

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
AltariaPrimarina
31.0〜36.9%
Hyper Voice
4 hits (>99%) (incl. オボンのみ)
38.5〜46.0%
Body Slam
3 hits (65%)
31.0〜36.9%
Hyper Voice
4HKO
PrimarinaAltaria
75.8〜90.1%
Moonblast
2HKO
92.3〜109.9%
Moonblast
1 hits (56%)
75.8〜90.1%
Moonblast
2HKO
Speed
First
AltariaS102 / PrimarinaS80
First
AltariaS102 / PrimarinaS82
First
AltariaS102 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
Lucario×Lucario
Altaria Altaria vs Lucario Lucario

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
AltariaLucario
100.0〜118.4%
Hyper Beam
1HKO
100.0〜118.4%
Hyper Beam
1HKO
LucarioAltaria
149.5〜178.0%
Steel Beam
1HKO
103.3〜123.1%
Flash Cannon
1HKO
Speed
Second
AltariaS102 / LucarioS223
Second
AltariaS102 / LucarioS180
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
Altaria Altaria vs Gholdengo Gholdengo

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
AltariaGholdengo
60.1〜71.2%
Fire Blast
2HKO
40.4〜47.7%
Fire Blast
3HKO
60.1〜71.2%
Fire Blast
2HKO
GholdengoAltaria
119.8〜142.9%
Make It Rain
1HKO
92.3〜108.8%
Make It Rain
1 hits (50%)
112.1〜131.9%
Make It Rain
1HKO
Speed
Second
AltariaS102 / GholdengoS136
Second
AltariaS102 / GholdengoS107
Second
AltariaS102 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur*Baxcalibur
Altaria Altaria vs Baxcalibur Baxcalibur

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
AltariaBaxcalibur
31.5〜38.1%
Hyper Voice
4HKO
92.2〜109.6%
Hyper Beam
1 hits (50%)
31.5〜38.1%
Hyper Voice
3 hits (<1%)
BaxcaliburAltaria
57.1〜69.2%
Flash Cannon
2HKO
70.3〜83.5%
Flash Cannon
2HKO
57.1〜69.2%
Flash Cannon
2HKO
Speed
Second
AltariaS102 / BaxcaliburS105
Second
AltariaS102 / BaxcaliburS150
Second
AltariaS102 / BaxcaliburS105
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Baxcalibur's page →
AegislashAegislash
Altaria Altaria vs Aegislash Aegislash

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
AltariaAegislash
40.7〜49.1%
Fire Blast
3HKO
40.7〜49.1%
Fire Blast
3HKO
40.7〜49.1%
Fire Blast
3HKO
AegislashAltaria
62.6〜73.6%
Flash Cannon
2HKO
89.0〜105.5%
Flash Cannon
1 hits (31%)
62.6〜73.6%
Flash Cannon
2HKO
Speed
First
AltariaS102 / AegislashS80
First
AltariaS102 / AegislashS72
First
AltariaS102 / AegislashS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Aegislash's page →
MimikyuMimikyu
Altaria Altaria vs Mimikyu Mimikyu

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
AltariaMimikyu
48.9〜58.0%
Hyper Voice
3HKO
48.9〜58.0%
Hyper Voice
3HKO
48.9〜58.0%
Hyper Voice
3HKO
MimikyuAltaria
64.3〜76.9%
Play Rough
2HKO
49.5〜59.3%
Play Rough
2 hits (98%)
49.5〜59.3%
Play Rough
2 hits (98%)
Speed
Second
AltariaS102 / MimikyuS148
Second
AltariaS102 / MimikyuS148
Second
AltariaS102 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Mimikyu's page →
Farigiraf*Farigiraf
Altaria Altaria vs Farigiraf Farigiraf

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
AltariaFarigiraf
59.1〜70.4%
Draco Meteor
2 hits (31%)
48.9〜58.4%
Draco Meteor
3 hits (39%) (incl. きあいのタスキ)
59.1〜70.4%
Draco Meteor
2 hits (31%)
FarigirafAltaria
85.7〜102.2%
Sludge Wave
1 hits (13%)
72.5〜85.7%
Sludge Wave
2HKO
93.4〜112.1%
Sludge Wave
1 hits (69%)
Speed
Second
AltariaS102 / FarigirafS151
Second
AltariaS102 / FarigirafS106
Second
AltariaS102 / FarigirafS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンYメガリザードンY
Altaria Altaria vs メガリザードンY メガリザードンY

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
AltariaメガリザードンY
25.8〜31.0%
Hurricane
4HKO
calculated with 晴れ
メガリザードンYAltaria
56.0〜66.5%
Overheat
2 hits (<1%)
calculated with 晴れ
Speed
Second
AltariaS102 / メガリザードンYS152
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
View メガリザードンY's page →
A-NinetalesA-Ninetales
Altaria Altaria vs A-Ninetales A-Ninetales

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
AltariaA-Ninetales
51.4〜61.7%
Fire Blast
2HKO
calculated with あられ
60.0〜72.0%
Fire Blast
2HKO
calculated with あられ
A-NinetalesAltaria
56.0〜67.0%
Blizzard
2HKO
calculated with あられ
73.6〜86.8%
Blizzard
2HKO
calculated with あられ
Speed
Second
AltariaS102 / A-NinetalesS177
Second
AltariaS102 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Altaria Altaria vs エースバーン エースバーン

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Altariaエースバーン
65.0〜76.4%
Draco Meteor
2 hits (94%)
65.0〜76.4%
Draco Meteor
2 hits (94%)
65.0〜76.4%
Draco Meteor
2 hits (94%)
エースバーンAltaria
76.9〜92.3%
Gunk Shot
2HKO
70.3〜83.5%
Gunk Shot
2HKO
100.0〜119.8%
Gunk Shot
1HKO
Speed
Second
AltariaS102 / エースバーンS256
Second
AltariaS102 / エースバーンS188
Second
AltariaS102 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
SneaslerSneasler
Altaria Altaria vs Sneasler Sneasler

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
AltariaSneasler
68.8〜81.5%
Hurricane
2HKO
68.8〜81.5%
Hurricane
2HKO
68.8〜81.5%
Hurricane
2HKO
SneaslerAltaria
56.0〜67.0%
Fatal Claw
2HKO
56.0〜67.0%
Fatal Claw
2HKO
56.0〜67.0%
Fatal Claw
2HKO
Speed
Second
AltariaS102 / SneaslerS172
Second
AltariaS102 / SneaslerS172
Second
AltariaS102 / SneaslerS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
MetagrossMetagross
Altaria Altaria vs Metagross Metagross

Altaria's build: チルタリスナイト, Bold, H32 B32 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
AltariaMetagross
53.5〜63.7%
Fire Blast
2HKO
MetagrossAltaria
89.6〜107.1%
Comet Punch
1 hits (44%)
Speed
Second
AltariaS102 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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