Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
バクフーン

バクフーン

ほのお
全国図鑑 No.157 / 使用率 134位
データ集計日:2026-09-10

種族値

HP
78
こうげき
84
ぼうぎょ
78
とくこう
109
とくぼう
85
すばやさ
100
合計
534

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
じめんいわみず
むしはがねほのおくさこおりフェアリー

特性

順位 特性名 採用率 ⓘ 効果
1 おみとおし
84.2%
登場した時、相手が持っている道具を知ることができる。
2 もうか
15.8%
HPが最大HPの1/3以下になると、ほのおタイプの技の威力が1.5倍になる。

使用率データ

順位 技名 採用率
1
ほのお ふんか
92.1%
ほのお特殊
威力 150命中 100%PP 8
自分の残りHPが少ないほど威力が下がる。威力1-150。
2
ゴースト シャドーボール
57.9%
ゴースト特殊
威力 80命中 100%PP 16
20%の確率で相手の特防を1段階下げる。
3
かくとう きあいだま
42.1%
かくとう特殊
威力 120命中 70%PP 8
10%の確率で相手の特防を1段階下げる。
4
ノーマル がむしゃら
34.2%
ノーマル物理
命中 100%PP 8
相手の残りHPから自分の残りHPを引いた数値のダメージを与える。相手のHPが自分のHP以下なら失敗する。
5
ほのお かえんほうしゃ
34.2%
ほのお特殊
威力 90命中 100%PP 16
10%の確率で相手をやけど状態にする。
6
ほのお もえつきる
34.2%
ほのお特殊
威力 130命中 100%PP 8
自分のほのおタイプがなくなる。使うと自分のこおり状態を治す。自分がほのおタイプではない場合失敗する。
7
ノーマル でんこうせっか
28.9%
ノーマル物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
8
ゴースト ひゃっきやこう
21.1%
ゴースト特殊
威力 60命中 100%PP 16
30%の確率で相手をやけど状態にする。相手が状態異常だと威力が2倍になる。
9
ほのお だいもんじ
15.8%
ほのお特殊
威力 110命中 85%PP 8
10%の確率で相手をやけど状態にする。
10
ほのお オーバーヒート
13.2%
ほのお特殊
威力 130命中 90%PP 8
自分の特攻を2段階下げる。

持ち物

順位 持ち物 採用率
1
こだわりスカーフこだわりスカーフ
55.3%
素早さが1.5倍になるが、同じ技しか出せなくなる。
2
きあいのタスキきあいのタスキ
28.9%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
3
もくたん
15.8%
ほのおタイプの技の威力が1.2倍になる。

性格

順位 性格 採用率
1 おくびょう (S↑ A↓)
55.3%
2 ひかえめ (C↑ A↓)
23.7%
3 むじゃき (S↑ D↓)
18.4%
4 うっかりや (C↑ D↓)
2.6%

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
グソクムシャグソクムシャ
Typhlosion Typhlosion vs グソクムシャ グソクムシャ

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Typhlosionグソクムシャ
211.0〜250.5%
Eruption
1HKO
グソクムシャTyphlosion
113.5〜135.5%
Drill Run
1HKO
Speed
First
TyphlosionS250 / グソクムシャS60
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Typhlosionグソクムシャ
233.0〜276.9%
Eruption
1HKO
グソクムシャTyphlosion
113.5〜135.5%
Drill Run
2HKO (incl. きあいのタスキ)
Speed
First
TyphlosionS152 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Typhlosionグソクムシャ
252.7〜300.5%
Eruption
1HKO
グソクムシャTyphlosion
113.5〜135.5%
Drill Run
1HKO
Speed
First
TyphlosionS167 / グソクムシャS60
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Gholdengo*Gholdengo
Typhlosion Typhlosion vs Gholdengo Gholdengo

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
TyphlosionGholdengo
150.9〜177.9%
Eruption
1HKO
99.5〜118.1%
Eruption
1 hits (94%)
150.9〜177.9%
Eruption
1HKO
GholdengoTyphlosion
56.8〜67.7%
Shadow Ball
2HKO
43.2〜51.0%
Shadow Ball
2 hits (3%)
52.3〜61.9%
Shadow Ball
2HKO
Speed
First
TyphlosionS250 / GholdengoS136
First
TyphlosionS250 / GholdengoS107
First
TyphlosionS250 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
TyphlosionGholdengo
165.6〜196.3%
Eruption
1HKO
108.8〜128.5%
Eruption
1HKO
165.6〜196.3%
Eruption
1HKO
GholdengoTyphlosion
56.8〜67.7%
Shadow Ball
2HKO
43.2〜51.0%
Shadow Ball
2 hits (3%)
52.3〜61.9%
Shadow Ball
2HKO
Speed
First
TyphlosionS152 / GholdengoS136
First
TyphlosionS152 / GholdengoS107
First
TyphlosionS152 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
TyphlosionGholdengo
181.0〜213.5%
Eruption
1HKO
119.2〜141.5%
Eruption
1HKO
181.0〜213.5%
Eruption
1HKO
GholdengoTyphlosion
63.9〜75.5%
Shadow Ball
2HKO
48.4〜56.8%
Shadow Ball
2 hits (88%)
58.1〜68.4%
Shadow Ball
2HKO
Speed
First
TyphlosionS167 / GholdengoS136
First
TyphlosionS167 / GholdengoS107
First
TyphlosionS167 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Gholdengo's page →
Baxcalibur*Baxcalibur
Typhlosion Typhlosion vs Baxcalibur Baxcalibur

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TyphlosionBaxcalibur
57.9〜69.0%
Focus Blast
2 hits (68%)
103.0〜122.2%
Focus Blast
1HKO
57.9〜69.0%
Focus Blast
2HKO
BaxcaliburTyphlosion
65.8〜77.4%
Draco Meteor
2 hits (97%)
80.0〜94.8%
Draco Meteor
2HKO
65.8〜77.4%
Draco Meteor
2 hits (97%)
Speed
First
TyphlosionS250 / BaxcaliburS105
First
TyphlosionS250 / BaxcaliburS150
First
TyphlosionS250 / BaxcaliburS105
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TyphlosionBaxcalibur
64.0〜76.1%
Focus Blast
2HKO
106.0〜124.6%
Eruption
1HKO
64.0〜76.1%
Focus Blast
2HKO
BaxcaliburTyphlosion
65.8〜77.4%
Draco Meteor
2 hits (97%)
80.0〜94.8%
Draco Meteor
2HKO
65.8〜77.4%
Draco Meteor
2 hits (97%)
Speed
First
TyphlosionS152 / BaxcaliburS105
First
TyphlosionS152 / BaxcaliburS150
First
TyphlosionS152 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TyphlosionBaxcalibur
65.5〜77.2%
Eruption
2HKO
115.0〜136.5%
Eruption
1HKO
65.5〜77.2%
Eruption
2HKO
BaxcaliburTyphlosion
73.5〜87.1%
Draco Meteor
2HKO
89.0〜105.2%
Draco Meteor
1 hits (31%)
73.5〜87.1%
Draco Meteor
2HKO
Speed
First
TyphlosionS167 / BaxcaliburS105
First
TyphlosionS167 / BaxcaliburS150
First
TyphlosionS167 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
AegislashAegislash
Typhlosion Typhlosion vs Aegislash Aegislash

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TyphlosionAegislash
101.8〜122.2%
Eruption
1HKO
101.8〜122.2%
Eruption
1HKO
101.8〜122.2%
Eruption
1HKO
AegislashTyphlosion
91.0〜107.1%
Poltergeist
1 hits (44%)
69.7〜81.9%
Poltergeist
2HKO
109.0〜128.4%
Poltergeist
1HKO
Speed
First
TyphlosionS250 / AegislashS80
First
TyphlosionS250 / AegislashS72
First
TyphlosionS250 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TyphlosionAegislash
111.4〜132.9%
Eruption
1HKO
111.4〜132.9%
Eruption
1HKO
111.4〜132.9%
Eruption
1HKO
AegislashTyphlosion
91.0〜107.1%
Poltergeist
2HKO
69.7〜81.9%
Poltergeist
2HKO
65.8〜78.1%
Close Combat
2HKO
Speed
First
TyphlosionS152 / AegislashS80
First
TyphlosionS152 / AegislashS72
First
TyphlosionS152 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TyphlosionAegislash
122.2〜146.1%
Eruption
1HKO
122.2〜146.1%
Eruption
1HKO
122.2〜146.1%
Eruption
1HKO
AegislashTyphlosion
91.0〜107.1%
Poltergeist
1 hits (44%)
69.7〜81.9%
Poltergeist
2HKO
109.0〜128.4%
Poltergeist
1HKO
Speed
First
TyphlosionS167 / AegislashS80
First
TyphlosionS167 / AegislashS72
First
TyphlosionS167 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Meowscarada*Meowscarada
Typhlosion Typhlosion vs Meowscarada Meowscarada

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionMeowscarada
200.0〜235.3%
Eruption
1HKO
200.0〜235.3%
Eruption
2HKO (incl. きあいのタスキ)
200.0〜235.3%
Eruption
1HKO
MeowscaradaTyphlosion
64.5〜76.1%
Knock Off
2HKO
64.5〜76.1%
Knock Off
2HKO
83.9〜98.7%
Knock Off
2HKO
Speed
Second
TyphlosionS250 / MeowscaradaS262
First
TyphlosionS250 / MeowscaradaS175
First
TyphlosionS250 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionMeowscarada
217.0〜256.2%
Eruption
1HKO
217.0〜256.2%
Eruption
2HKO (incl. きあいのタスキ)
217.0〜256.2%
Eruption
1HKO
MeowscaradaTyphlosion
64.5〜76.1%
Knock Off
2HKO
64.5〜76.1%
Knock Off
2HKO
83.9〜98.7%
Knock Off
2HKO
Speed
Second
TyphlosionS152 / MeowscaradaS262
Second
TyphlosionS152 / MeowscaradaS175
Second
TyphlosionS152 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionMeowscarada
239.9〜282.4%
Eruption
1HKO
239.9〜282.4%
Eruption
2HKO (incl. きあいのタスキ)
239.9〜282.4%
Eruption
1HKO
MeowscaradaTyphlosion
64.5〜76.1%
Knock Off
2HKO
64.5〜76.1%
Knock Off
2HKO
83.9〜98.7%
Knock Off
2HKO
Speed
Second
TyphlosionS167 / MeowscaradaS262
Second
TyphlosionS167 / MeowscaradaS175
Second
TyphlosionS167 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Typhlosion Typhlosion vs ゴリランダー ゴリランダー

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Typhlosionゴリランダー
147.8〜173.9%
Eruption
1HKO
calculated with グラスフィールド
147.8〜173.9%
Eruption
1HKO
calculated with グラスフィールド
147.8〜173.9%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーTyphlosion
118.7〜140.6%
High Horsepower
1HKO
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
1 hits (50%)
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
1 hits (50%)
calculated with グラスフィールド
Speed
First
TyphlosionS250 / ゴリランダーS107
First
TyphlosionS250 / ゴリランダーS107
First
TyphlosionS250 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Typhlosionゴリランダー
160.4〜189.4%
Eruption
1HKO
calculated with グラスフィールド
160.4〜189.4%
Eruption
1HKO
calculated with グラスフィールド
160.4〜189.4%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーTyphlosion
118.7〜140.6%
High Horsepower
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
2HKO
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
2HKO
calculated with グラスフィールド
Speed
First
TyphlosionS152 / ゴリランダーS107
First
TyphlosionS152 / ゴリランダーS107
First
TyphlosionS152 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Typhlosionゴリランダー
177.3〜208.7%
Eruption
1HKO
calculated with グラスフィールド
177.3〜208.7%
Eruption
1HKO
calculated with グラスフィールド
177.3〜208.7%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーTyphlosion
118.7〜140.6%
High Horsepower
1HKO
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
1 hits (50%)
calculated with グラスフィールド
91.6〜108.4%
High Horsepower
1 hits (50%)
calculated with グラスフィールド
Speed
First
TyphlosionS167 / ゴリランダーS107
First
TyphlosionS167 / ゴリランダーS107
First
TyphlosionS167 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
CorviknightCorviknight
Typhlosion Typhlosion vs Corviknight Corviknight

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TyphlosionCorviknight
123.9〜147.3%
Eruption
1HKO
123.9〜147.3%
Eruption
1HKO
123.9〜147.3%
Eruption
1HKO
CorviknightTyphlosion
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
Speed
First
TyphlosionS250 / CorviknightS87
First
TyphlosionS250 / CorviknightS78
First
TyphlosionS250 / CorviknightS78
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TyphlosionCorviknight
137.6〜162.0%
Eruption
1HKO
137.6〜162.0%
Eruption
1HKO
137.6〜162.0%
Eruption
1HKO
CorviknightTyphlosion
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
Speed
First
TyphlosionS152 / CorviknightS87
First
TyphlosionS152 / CorviknightS78
First
TyphlosionS152 / CorviknightS78
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TyphlosionCorviknight
148.3〜176.6%
Eruption
1HKO
148.3〜176.6%
Eruption
1HKO
148.3〜176.6%
Eruption
1HKO
CorviknightTyphlosion
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
48.4〜56.8%
Brave Bird
2 hits (88%)
Speed
First
TyphlosionS167 / CorviknightS87
First
TyphlosionS167 / CorviknightS78
First
TyphlosionS167 / CorviknightS78
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
A-NinetalesA-Ninetales
Typhlosion Typhlosion vs A-Ninetales A-Ninetales

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TyphlosionA-Ninetales
130.3〜154.3%
Eruption
1HKO
calculated with あられ
152.0〜180.0%
Eruption
1HKO
calculated with あられ
A-NinetalesTyphlosion
21.9〜26.5%
Foul Play
4 hits (12%)
calculated with あられ
25.2〜30.3%
Blizzard
4HKO
calculated with あられ
Speed
First
TyphlosionS250 / A-NinetalesS177
First
TyphlosionS250 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TyphlosionA-Ninetales
144.0〜169.1%
Eruption
1HKO
calculated with あられ
168.0〜197.3%
Eruption
1HKO
calculated with あられ
A-NinetalesTyphlosion
21.9〜26.5%
Foul Play
4 hits (12%)
calculated with あられ
25.2〜30.3%
Blizzard
4HKO
calculated with あられ
Speed
Second
TyphlosionS152 / A-NinetalesS177
Second
TyphlosionS152 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TyphlosionA-Ninetales
156.0〜185.1%
Eruption
1HKO
calculated with あられ
182.0〜216.0%
Eruption
1HKO
calculated with あられ
A-NinetalesTyphlosion
25.2〜29.7%
Foul Play
4HKO
calculated with あられ
28.4〜33.5%
Blizzard
3 hits (<1%)
calculated with あられ
Speed
Second
TyphlosionS167 / A-NinetalesS177
Second
TyphlosionS167 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
View A-Ninetales's page →
Sneasler*Sneasler
Typhlosion Typhlosion vs Sneasler Sneasler

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TyphlosionSneasler
86.6〜103.2%
Eruption
1 hits (19%)
86.6〜103.2%
Eruption
1 hits (19%)
86.6〜103.2%
Eruption
1 hits (19%)
SneaslerTyphlosion
89.0〜105.2%
Close Combat
1 hits (31%)
89.0〜105.2%
Close Combat
1 hits (31%)
89.0〜105.2%
Close Combat
1 hits (31%)
Speed
First
TyphlosionS250 / SneaslerS172
First
TyphlosionS250 / SneaslerS172
First
TyphlosionS250 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TyphlosionSneasler
95.5〜112.7%
Eruption
1 hits (75%)
95.5〜112.7%
Eruption
1 hits (75%)
95.5〜112.7%
Eruption
1 hits (75%)
SneaslerTyphlosion
89.0〜105.2%
Close Combat
2HKO
89.0〜105.2%
Close Combat
2HKO
89.0〜105.2%
Close Combat
2HKO
Speed
Second
TyphlosionS152 / SneaslerS172
Second
TyphlosionS152 / SneaslerS172
Second
TyphlosionS152 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TyphlosionSneasler
103.8〜123.6%
Eruption
1HKO
103.8〜123.6%
Eruption
1HKO
103.8〜123.6%
Eruption
1HKO
SneaslerTyphlosion
89.0〜105.2%
Close Combat
1 hits (31%)
89.0〜105.2%
Close Combat
1 hits (31%)
89.0〜105.2%
Close Combat
1 hits (31%)
Speed
Second
TyphlosionS167 / SneaslerS172
Second
TyphlosionS167 / SneaslerS172
Second
TyphlosionS167 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Volcarona*Volcarona
Typhlosion Typhlosion vs Volcarona Volcarona

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TyphlosionVolcarona
42.2〜50.0%
Fire Blast
3HKO
67.7〜80.7%
Eruption
2HKO
56.8〜67.7%
Eruption
2HKO
VolcaronaTyphlosion
32.9〜38.7%
Psychic
3 hits (>99%)
43.2〜51.0%
Psychic
2 hits (4%)
32.9〜38.7%
Psychic
3 hits (>99%)
Speed
First
TyphlosionS250 / VolcaronaS122
First
TyphlosionS250 / VolcaronaS152
First
TyphlosionS250 / VolcaronaS122
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TyphlosionVolcarona
62.5〜74.0%
Eruption
2HKO
74.5〜88.2%
Eruption
2HKO
62.5〜74.0%
Eruption
2HKO
VolcaronaTyphlosion
32.9〜38.7%
Psychic
3 hits (>99%)
43.2〜51.0%
Psychic
2 hits (4%)
32.9〜38.7%
Psychic
3 hits (>99%)
Speed
First
TyphlosionS152 / VolcaronaS122
Second
TyphlosionS152 / VolcaronaS152
First
TyphlosionS152 / VolcaronaS122
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TyphlosionVolcarona
67.7〜81.3%
Eruption
2HKO
80.7〜96.9%
Eruption
2HKO
67.7〜81.3%
Eruption
2HKO
VolcaronaTyphlosion
36.1〜43.2%
Psychic
3HKO
47.7〜56.8%
Psychic
2 hits (88%)
36.1〜43.2%
Psychic
3HKO
Speed
First
TyphlosionS167 / VolcaronaS122
First
TyphlosionS167 / VolcaronaS152
First
TyphlosionS167 / VolcaronaS122
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Volcarona's page →
MetagrossMetagross
Typhlosion Typhlosion vs Metagross Metagross

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TyphlosionMetagross
133.8〜158.0%
Eruption
1HKO
MetagrossTyphlosion
107.1〜126.5%
Earthquake
1HKO
Speed
First
TyphlosionS250 / MetagrossS162
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TyphlosionMetagross
146.5〜173.2%
Eruption
1HKO
MetagrossTyphlosion
107.1〜126.5%
Earthquake
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / MetagrossS162
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TyphlosionMetagross
160.5〜189.2%
Eruption
1HKO
MetagrossTyphlosion
107.1〜126.5%
Earthquake
1HKO
Speed
First
TyphlosionS167 / MetagrossS162
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Metagross's page →
Unfavorable
ボーマンダ*ボーマンダ
Typhlosion Typhlosion vs ボーマンダ ボーマンダ

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Typhlosionボーマンダ
36.3〜42.7%
Eruption
3HKO
ボーマンダTyphlosion
116.1〜136.8%
Double-Edge
1HKO
Speed
First
TyphlosionS250 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Typhlosionボーマンダ
39.8〜47.4%
Eruption
3HKO
ボーマンダTyphlosion
116.1〜136.8%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Typhlosionボーマンダ
43.3〜50.9%
Eruption
2 hits (7%)
ボーマンダTyphlosion
116.1〜136.8%
Double-Edge
1HKO
Speed
Second
TyphlosionS167 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Typhlosion Typhlosion vs Garchomp Garchomp

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TyphlosionGarchomp
37.3〜44.3%
Focus Blast
3HKO
37.3〜44.3%
Focus Blast
3HKO
37.3〜44.3%
Focus Blast
3HKO
GarchompTyphlosion
87.1〜103.2%
Draco Meteor
1 hits (19%)
148.4〜175.5%
Earthquake
1HKO
148.4〜175.5%
Earthquake
1HKO
Speed
First
TyphlosionS250 / GarchompS223
First
TyphlosionS250 / GarchompS231
First
TyphlosionS250 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TyphlosionGarchomp
41.6〜49.2%
Focus Blast
3HKO
41.6〜49.2%
Focus Blast
3HKO
41.6〜49.2%
Focus Blast
3HKO
GarchompTyphlosion
87.1〜103.2%
Draco Meteor
2HKO
148.4〜175.5%
Earthquake
2HKO (incl. きあいのタスキ)
148.4〜175.5%
Earthquake
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / GarchompS223
Second
TyphlosionS152 / GarchompS231
Second
TyphlosionS152 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TyphlosionGarchomp
42.2〜49.7%
Eruption
3HKO
42.2〜49.7%
Eruption
3HKO
42.2〜49.7%
Eruption
3HKO
GarchompTyphlosion
97.4〜114.8%
Draco Meteor
1 hits (81%)
148.4〜175.5%
Earthquake
1HKO
148.4〜175.5%
Earthquake
1HKO
Speed
Second
TyphlosionS167 / GarchompS223
Second
TyphlosionS167 / GarchompS231
First
TyphlosionS167 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Garchomp's page →
Primarina×Primarina
Typhlosion Typhlosion vs Primarina Primarina

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TyphlosionPrimarina
27.3〜32.1%
Eruption
4 hits (1%)
27.3〜32.1%
Eruption
4 hits (1%)
27.3〜32.1%
Eruption
4 hits (51%)
PrimarinaTyphlosion
100.6〜120.0%
Sparkling Aria
1HKO
121.3〜144.5%
Sparkling Aria
1HKO
100.6〜120.0%
Sparkling Aria
1HKO
Speed
First
TyphlosionS250 / PrimarinaS80
First
TyphlosionS250 / PrimarinaS82
First
TyphlosionS250 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TyphlosionPrimarina
28.9〜34.8%
Eruption
4 hits (82%) (incl. オボンのみ)
28.9〜34.8%
Eruption
4 hits (82%) (incl. オボンのみ)
28.9〜34.8%
Eruption
4 hits (>99%) (incl. たべのこし)
PrimarinaTyphlosion
100.6〜120.0%
Sparkling Aria
2HKO (incl. きあいのタスキ)
121.3〜144.5%
Sparkling Aria
2HKO (incl. きあいのタスキ)
100.6〜120.0%
Sparkling Aria
2HKO (incl. きあいのタスキ)
Speed
First
TyphlosionS152 / PrimarinaS80
First
TyphlosionS152 / PrimarinaS82
First
TyphlosionS152 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TyphlosionPrimarina
32.6〜38.5%
Eruption
4HKO
32.6〜38.5%
Eruption
4HKO
32.6〜38.5%
Eruption
3 hits (2%)
PrimarinaTyphlosion
112.3〜132.9%
Sparkling Aria
1HKO
136.8〜162.6%
Sparkling Aria
1HKO
112.3〜132.9%
Sparkling Aria
1HKO
Speed
First
TyphlosionS167 / PrimarinaS80
First
TyphlosionS167 / PrimarinaS82
First
TyphlosionS167 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
Hippowdon×Hippowdon
Typhlosion Typhlosion vs Hippowdon Hippowdon

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TyphlosionHippowdon
47.4〜55.8%
Eruption
3HKO
calculated with すなあらし
50.7〜60.5%
Eruption
2 hits (71%)
calculated with すなあらし
47.4〜55.8%
Eruption
2 hits (43%)
calculated with すなあらし
HippowdonTyphlosion
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
Speed
First
TyphlosionS250 / HippowdonS67
First
TyphlosionS250 / HippowdonS67
First
TyphlosionS250 / HippowdonS67
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TyphlosionHippowdon
50.7〜60.5%
Eruption
3HKO (incl. オボンのみ)
calculated with すなあらし
56.3〜67.0%
Eruption
2HKO
calculated with すなあらし
50.7〜60.5%
Eruption
2 hits (99%)
calculated with すなあらし
HippowdonTyphlosion
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
Speed
First
TyphlosionS152 / HippowdonS67
First
TyphlosionS152 / HippowdonS67
First
TyphlosionS152 / HippowdonS67
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TyphlosionHippowdon
41.9〜48.8%
Fire Blast
3HKO
calculated with すなあらし
60.5〜72.6%
Eruption
2HKO
calculated with すなあらし
56.7〜67.0%
Eruption
2HKO
calculated with すなあらし
HippowdonTyphlosion
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
98.1〜117.4%
Earthquake
1HKO
calculated with すなあらし
Speed
First
TyphlosionS167 / HippowdonS67
First
TyphlosionS167 / HippowdonS67
First
TyphlosionS167 / HippowdonS67
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
Typhlosion Typhlosion vs セグレイブ セグレイブ

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Typhlosionセグレイブ
63.9〜75.4%
Focus Blast
2HKO
72.3〜85.9%
Focus Blast
2HKO
72.3〜85.9%
Focus Blast
2HKO
セグレイブTyphlosion
123.9〜145.8%
Earthquake
1HKO
98.1〜116.1%
Earthquake
1 hits (88%)
138.7〜163.9%
Earthquake
1HKO
Speed
First
TyphlosionS250 / セグレイブS139
First
TyphlosionS250 / セグレイブS152
First
TyphlosionS250 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Typhlosionセグレイブ
70.2〜82.7%
Focus Blast
2HKO
79.6〜94.2%
Focus Blast
2HKO
79.6〜94.2%
Focus Blast
2HKO
セグレイブTyphlosion
123.9〜145.8%
Earthquake
2HKO (incl. きあいのタスキ)
98.1〜116.1%
Earthquake
2HKO
138.7〜163.9%
Earthquake
2HKO (incl. きあいのタスキ)
Speed
First
TyphlosionS152 / セグレイブS139
Second
TyphlosionS152 / セグレイブS152
First
TyphlosionS152 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Typhlosionセグレイブ
70.2〜83.2%
Eruption
2HKO
80.6〜95.8%
Eruption
2HKO
80.6〜95.8%
Eruption
2HKO
セグレイブTyphlosion
123.9〜145.8%
Earthquake
1HKO
98.1〜116.1%
Earthquake
1 hits (88%)
138.7〜163.9%
Earthquake
1HKO
Speed
First
TyphlosionS167 / セグレイブS139
First
TyphlosionS167 / セグレイブS152
First
TyphlosionS167 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Gyarados*Gyarados
Typhlosion Typhlosion vs Gyarados Gyarados

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TyphlosionGyarados
28.2〜33.2%
Eruption
4HKO
calculated with 攻撃-1
33.3〜39.2%
Eruption
3HKO
calculated with 攻撃-1
28.2〜33.2%
Eruption
4 hits (93%)
calculated with 攻撃-1
GyaradosTyphlosion
86.5〜104.5%
Waterfall
1 hits (25%)
116.1〜136.8%
Waterfall
1HKO
86.5〜104.5%
Waterfall
1 hits (25%)
Speed
First
TyphlosionS250 / GyaradosS101
First
TyphlosionS250 / GyaradosS133
First
TyphlosionS250 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TyphlosionGyarados
31.2〜36.6%
Eruption
3 hits (70%)
calculated with 攻撃-1
36.8〜43.3%
Eruption
3HKO
calculated with 攻撃-1
31.2〜36.6%
Eruption
4HKO
calculated with 攻撃-1
GyaradosTyphlosion
86.5〜104.5%
Waterfall
2HKO
116.1〜136.8%
Waterfall
2HKO (incl. きあいのタスキ)
86.5〜104.5%
Waterfall
2HKO
Speed
First
TyphlosionS152 / GyaradosS101
First
TyphlosionS152 / GyaradosS133
First
TyphlosionS152 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TyphlosionGyarados
33.7〜39.6%
Eruption
3HKO
calculated with 攻撃-1
39.8〜46.8%
Eruption
3HKO
calculated with 攻撃-1
33.7〜39.6%
Eruption
3 hits (27%)
calculated with 攻撃-1
GyaradosTyphlosion
86.5〜104.5%
Waterfall
1 hits (25%)
116.1〜136.8%
Waterfall
1HKO
86.5〜104.5%
Waterfall
1 hits (25%)
Speed
First
TyphlosionS167 / GyaradosS101
First
TyphlosionS167 / GyaradosS133
First
TyphlosionS167 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Basculegion-F*Basculegion-F
Typhlosion Typhlosion vs Basculegion-F Basculegion-F

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionBasculegion-F
51.8〜61.9%
Shadow Ball
2HKO
51.8〜61.9%
Shadow Ball
2HKO
51.8〜61.9%
Shadow Ball
2HKO
Basculegion-FTyphlosion
188.4〜224.5%
Wave Crash
1HKO
207.1〜244.5%
Wave Crash
1HKO
244.5〜291.6%
Wave Crash
1HKO
Speed
First
TyphlosionS250 / Basculegion-FS195
First
TyphlosionS250 / Basculegion-FS143
First
TyphlosionS250 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionBasculegion-F
56.9〜68.0%
Shadow Ball
2HKO
56.9〜68.0%
Shadow Ball
2HKO
56.9〜68.0%
Shadow Ball
2HKO
Basculegion-FTyphlosion
188.4〜224.5%
Wave Crash
2HKO (incl. きあいのタスキ)
207.1〜244.5%
Wave Crash
2HKO (incl. きあいのタスキ)
244.5〜291.6%
Wave Crash
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / Basculegion-FS195
First
TyphlosionS152 / Basculegion-FS143
First
TyphlosionS152 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TyphlosionBasculegion-F
51.8〜61.9%
Shadow Ball
2HKO
51.8〜61.9%
Shadow Ball
2HKO
51.8〜61.9%
Shadow Ball
2HKO
Basculegion-FTyphlosion
188.4〜224.5%
Wave Crash
1HKO
207.1〜244.5%
Wave Crash
1HKO
244.5〜291.6%
Wave Crash
1HKO
Speed
Second
TyphlosionS167 / Basculegion-FS195
First
TyphlosionS167 / Basculegion-FS143
First
TyphlosionS167 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Farigiraf*Farigiraf
Typhlosion Typhlosion vs Farigiraf Farigiraf

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
TyphlosionFarigiraf
45.9〜54.1%
Focus Blast
2 hits (47%)
37.4〜44.2%
Focus Blast
3HKO
45.9〜54.1%
Focus Blast
2 hits (47%)
FarigirafTyphlosion
101.9〜121.3%
Power Gem
1HKO
85.2〜100.6%
Power Gem
1 hits (6%)
112.3〜132.9%
Power Gem
1HKO
Speed
First
TyphlosionS250 / FarigirafS151
First
TyphlosionS250 / FarigirafS106
First
TyphlosionS250 / FarigirafS138
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
TyphlosionFarigiraf
49.7〜59.1%
Focus Blast
2 hits (>99%)
41.1〜48.4%
Focus Blast
3HKO
49.7〜59.1%
Focus Blast
2 hits (>99%)
FarigirafTyphlosion
101.9〜121.3%
Power Gem
2HKO (incl. きあいのタスキ)
85.2〜100.6%
Power Gem
2HKO
112.3〜132.9%
Power Gem
2HKO (incl. きあいのタスキ)
Speed
First
TyphlosionS152 / FarigirafS151
First
TyphlosionS152 / FarigirafS106
First
TyphlosionS152 / FarigirafS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
TyphlosionFarigiraf
50.3〜60.4%
Eruption
2HKO
41.6〜48.9%
Eruption
3HKO
50.3〜60.4%
Eruption
2HKO
FarigirafTyphlosion
113.5〜135.5%
Power Gem
1HKO
94.2〜112.3%
Power Gem
1 hits (69%)
123.9〜147.1%
Power Gem
1HKO
Speed
First
TyphlosionS167 / FarigirafS151
First
TyphlosionS167 / FarigirafS106
First
TyphlosionS167 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
Greninja*Greninja
Typhlosion Typhlosion vs Greninja Greninja

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
TyphlosionGreninja
107.4〜127.5%
Focus Blast
2HKO (incl. きあいのタスキ)
98.0〜115.4%
Focus Blast
1 hits (81%)
107.4〜127.5%
Focus Blast
1HKO
GreninjaTyphlosion
108.4〜127.7%
Surf
1HKO
116.1〜136.8%
Surf
1HKO
108.4〜127.7%
Surf
1HKO
Speed
First
TyphlosionS250 / GreninjaS174
First
TyphlosionS250 / GreninjaS213
Second
TyphlosionS250 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
TyphlosionGreninja
118.1〜139.6%
Focus Blast
2HKO (incl. きあいのタスキ)
106.0〜126.2%
Focus Blast
1HKO
118.1〜139.6%
Focus Blast
1HKO
GreninjaTyphlosion
108.4〜127.7%
Surf
2HKO (incl. きあいのタスキ)
116.1〜136.8%
Surf
2HKO (incl. きあいのタスキ)
108.4〜127.7%
Surf
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / GreninjaS174
Second
TyphlosionS152 / GreninjaS213
Second
TyphlosionS152 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
TyphlosionGreninja
107.4〜127.5%
Focus Blast
2HKO (incl. きあいのタスキ)
98.0〜115.4%
Focus Blast
1 hits (81%)
107.4〜127.5%
Focus Blast
1HKO
GreninjaTyphlosion
120.0〜140.6%
Surf
1HKO
129.0〜152.3%
Surf
1HKO
120.0〜140.6%
Surf
1HKO
Speed
Second
TyphlosionS167 / GreninjaS174
Second
TyphlosionS167 / GreninjaS213
Second
TyphlosionS167 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンX*メガリザードンX
Typhlosion Typhlosion vs メガリザードンX メガリザードンX

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TyphlosionメガリザードンX
44.5〜52.9%
Focus Blast
2 hits (25%)
メガリザードンXTyphlosion
106.5〜125.8%
Outrage
1HKO
Speed
First
TyphlosionS250 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TyphlosionメガリザードンX
49.7〜58.7%
Focus Blast
2 hits (>99%)
メガリザードンXTyphlosion
106.5〜125.8%
Outrage
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TyphlosionメガリザードンX
44.5〜52.9%
Focus Blast
2 hits (25%)
メガリザードンXTyphlosion
106.5〜125.8%
Outrage
1HKO
Speed
Second
TyphlosionS167 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
エースバーン*エースバーン
Typhlosion Typhlosion vs エースバーン エースバーン

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Typhlosionエースバーン
49.0〜58.0%
Focus Blast
2 hits (98%)
49.0〜58.0%
Focus Blast
2 hits (98%)
49.0〜58.0%
Focus Blast
2 hits (98%)
エースバーンTyphlosion
89.0〜105.2%
High Jump Kick
1 hits (31%)
81.9〜96.8%
High Jump Kick
2HKO
115.5〜136.1%
High Jump Kick
1HKO
Speed
Second
TyphlosionS250 / エースバーンS256
First
TyphlosionS250 / エースバーンS188
First
TyphlosionS250 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Typhlosionエースバーン
54.1〜63.7%
Focus Blast
2HKO
54.1〜63.7%
Focus Blast
2HKO
54.1〜63.7%
Focus Blast
2HKO
エースバーンTyphlosion
89.0〜105.2%
High Jump Kick
2HKO
81.9〜96.8%
High Jump Kick
2HKO
115.5〜136.1%
High Jump Kick
2HKO (incl. きあいのタスキ)
Speed
Second
TyphlosionS152 / エースバーンS256
Second
TyphlosionS152 / エースバーンS188
Second
TyphlosionS152 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Typhlosionエースバーン
54.8〜63.7%
Eruption
2HKO
54.8〜63.7%
Eruption
2HKO
54.8〜63.7%
Eruption
2HKO
エースバーンTyphlosion
89.0〜105.2%
High Jump Kick
1 hits (31%)
81.9〜96.8%
High Jump Kick
2HKO
115.5〜136.1%
High Jump Kick
1HKO
Speed
Second
TyphlosionS167 / エースバーンS256
Second
TyphlosionS167 / エースバーンS188
Second
TyphlosionS167 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Rotom-W*Rotom-W
Typhlosion Typhlosion vs Rotom-W Rotom-W

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TyphlosionRotom-W
35.7〜42.7%
Focus Blast
3 hits (2%)
35.7〜42.7%
Focus Blast
3 hits (96%)
44.9〜53.5%
Focus Blast
3HKO
Rotom-WTyphlosion
96.8〜113.5%
Hydro Pump
1 hits (75%)
96.8〜113.5%
Hydro Pump
1 hits (75%)
131.6〜156.1%
Hydro Pump
1HKO
Speed
First
TyphlosionS250 / Rotom-WS106
First
TyphlosionS250 / Rotom-WS106
First
TyphlosionS250 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TyphlosionRotom-W
39.5〜47.1%
Focus Blast
3 hits (91%)
39.5〜47.1%
Focus Blast
3HKO
49.6〜59.1%
Focus Blast
3HKO
Rotom-WTyphlosion
96.8〜113.5%
Hydro Pump
2HKO
96.8〜113.5%
Hydro Pump
2HKO
131.6〜156.1%
Hydro Pump
2HKO (incl. きあいのタスキ)
Speed
First
TyphlosionS152 / Rotom-WS106
First
TyphlosionS152 / Rotom-WS106
First
TyphlosionS152 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TyphlosionRotom-W
40.1〜47.8%
Eruption
3 hits (95%)
40.1〜47.8%
Eruption
3HKO
44.9〜53.5%
Focus Blast
3HKO
Rotom-WTyphlosion
108.4〜127.7%
Hydro Pump
1HKO
108.4〜127.7%
Hydro Pump
1HKO
147.1〜174.2%
Hydro Pump
1HKO
Speed
First
TyphlosionS167 / Rotom-WS106
First
TyphlosionS167 / Rotom-WS106
First
TyphlosionS167 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
Dragonite×*Dragonite
Typhlosion Typhlosion vs Dragonite Dragonite

Typhlosion's build: Choice Scarf, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TyphlosionDragonite
13.8〜16.8%
Eruption
4 hits (>99%)
16.8〜19.8%
Eruption
3 hits (<1%)
16.8〜19.8%
Eruption
3 hits (<1%)
DragoniteTyphlosion
97.4〜114.8%
Draco Meteor
1 hits (81%)
68.4〜81.3%
Draco Meteor
2HKO
75.5〜89.0%
Draco Meteor
2HKO
Speed
First
TyphlosionS250 / DragoniteS152
First
TyphlosionS250 / DragoniteS145
First
TyphlosionS250 / DragoniteS132
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Focus Sash, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TyphlosionDragonite
15.0〜18.0%
Eruption
4HKO
18.6〜22.2%
Eruption
3 hits (76%)
18.6〜22.2%
Eruption
3 hits (76%)
DragoniteTyphlosion
97.4〜114.8%
Draco Meteor
2HKO
68.4〜81.3%
Draco Meteor
2HKO
75.5〜89.0%
Draco Meteor
2HKO
Speed
Second
TyphlosionS152 / DragoniteS152
First
TyphlosionS152 / DragoniteS145
First
TyphlosionS152 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Typhlosion's build: Charcoal, Naive, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TyphlosionDragonite
16.2〜19.8%
Eruption
3 hits (<1%)
19.8〜23.4%
Eruption
3HKO
19.8〜23.4%
Eruption
3HKO
DragoniteTyphlosion
109.0〜128.4%
Draco Meteor
1HKO
76.1〜91.0%
Draco Meteor
2HKO
83.9〜99.4%
Draco Meteor
2HKO
Speed
First
TyphlosionS167 / DragoniteS152
First
TyphlosionS167 / DragoniteS145
First
TyphlosionS167 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemCharcoal
AbilityFlash Fire
NatureModest (C↑A↓)
MovesほのおEruptionじめんScorching SandsほのおFlamethrowerゴーストShadow Ball
EVH2C32S32
M-3 Season
ItemCharcoal
AbilityFlash Fire
NatureModest (C↑A↓)
MovesほのおEruptionじめんScorching SandsほのおFlamethrowerゴーストShadow Ball
EVH2C32S32
See more team examples