Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
キュウコン(アローラ)

キュウコン(アローラ)

こおり フェアリー
全国図鑑 No.38 / 使用率 20位
データ集計日:2026-09-10

種族値

HP
73
こうげき
67
ぼうぎょ
75
とくこう
81
とくぼう
100
すばやさ
109
合計
505

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
はがね
どくいわほのお
むしみずこおりあく
ドラゴン

特性

順位 特性名 採用率 ⓘ 効果
1 ゆきふらし
99.7%
登場した時から5ターンの間、ゆき状態にする。
2 ゆきがくれ
0.3%
ゆき状態の時、回避率が1.25倍になる。

使用率データ

順位 技名 採用率
1
こおり オーロラベール
97.6%
こおり変化
PP 20
5ターンの間、味方の場をオーロラベール状態にする。ゆき状態の場合にしか使えない。
2
こおり フリーズドライ
80.3%
こおり特殊
威力 70命中 100%PP 20
みずタイプの相手にも効果バツグンとなる。
3
ノーマル アンコール
76.1%
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
4
こおり ふぶき
69.1%
こおり特殊
威力 110命中 70%PP 8
10%の確率で相手をこおり状態にする。ゆき状態の場合、相手に必ず命中する。
5
フェアリー ムーンフォース
47.1%
フェアリー特殊
威力 95命中 100%PP 16
10%の確率で相手の特攻を1段階下げる。
6
フェアリー ミストフィールド
12.7%
フェアリー変化
PP 12
5ターンの間、全体の場をミストフィールド状態にする。
7
ノーマル いたみわけ
4.0%
ノーマル変化
PP 20
自分と相手の残りHPを足して互いに1/2ずつに分ける。
8
こおり こおりのつぶて
3.1%
こおり物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
9
あく わるだくみ
1.5%
あく変化
PP 20
自分の特攻を2段階上げる。
10
あく イカサマ
1.4%
あく物理
威力 95命中 100%PP 16
自分の攻撃ではなく相手の攻撃の能力値でダメージが決まる。

持ち物

順位 持ち物 採用率
1
ひかりのねんど
93.2%
リフレクター・ひかりのかべ・オーロラベールの効果が8ターン続く。
2
とけないこおり
2.8%
こおりタイプの技の威力が1.2倍になる。
3
きあいのタスキきあいのタスキ
1.8%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
4
こだわりスカーフこだわりスカーフ
0.6%
素早さが1.5倍になるが、同じ技しか出せなくなる。
5
ゴツゴツメット
0.6%
接触技を受けると相手に最大HPの1/6のダメージを与える。
6
つめたいいわ
0.3%
あられ/ゆきで起こした天候が8ターン続く。
7
カゴのみ
0.1%
ねむり状態を回復する。1度使うと無くなる。
8
オボンのみオボンのみ
0.1%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
9
ひかりのこな
0.1%
相手の技の命中率が0.9倍になる。
10
たべのこし
0.1%
ターン終わりに最大HPの1/16回復する。

性格

順位 性格 採用率
1 おくびょう (S↑ A↓)
88.6%
2 ずぶとい (B↑ A↓)
5.2%
3 ひかえめ (C↑ A↓)
4.8%
4 おだやか (D↑ A↓)
1.1%
5 わんぱく (B↑ C↓)
0.3%
6 むじゃき (S↑ D↓)
0.0%

ステータス振り

順位 H A B C D S 採用率
1 20032032
17.5%
2 27070032
7.8%
3 31090026
5.4%
4 10132032
5.2%
5 32020032
3.6%
6 31003032
3.3%
7 00232032
2.2%
8 32002032
1.9%
9 80032026
1.8%
10 32032002
1.5%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

考察記事

キュウコン(アローラ)
考察記事
【ポケモンチャンピオンズ】アローラキュウコン 考察 M-4 シーズン 使用率16位の壁展開型
キュウコン(アローラ)
考察記事
キュウコン(アローラ)考察 M-3 使用率9位の採用理由と型別立ち回り
キュウコン(アローラ)
考察記事
キュウコン(アローラ)考察 M-2 使用率52位 ゆきふらしオーロラベールの型と立ち回り

Pokémon Matchups

Favorable
ボーマンダボーマンダ
A-Ninetales A-Ninetales vs ボーマンダ ボーマンダ

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
A-Ninetalesボーマンダ
135.7〜161.4%
Blizzard
1HKO
calculated with あられ
ボーマンダA-Ninetales
65.7〜77.7%
Double-Edge
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
A-Ninetalesボーマンダ
114.6〜135.7%
Freeze-Dry
1HKO
calculated with あられ
ボーマンダA-Ninetales
82.0〜98.0%
Double-Edge
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ボーマンダ's page →
Garchomp*Garchomp
A-Ninetales A-Ninetales vs Garchomp Garchomp

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
A-NinetalesGarchomp
64.9〜77.8%
Blizzard
2HKO
calculated with あられ
129.7〜155.7%
Blizzard
1HKO
calculated with あられ
129.7〜155.7%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompA-Ninetales
62.9〜74.3%
Flamethrower
2HKO
calculated with あられ
42.9〜50.3%
Earthquake
2 hits (1%)
calculated with あられ
42.9〜50.3%
Earthquake
2 hits (1%)
calculated with あられ
Speed
Second
A-NinetalesS177 / GarchompS223
Second
A-NinetalesS177 / GarchompS231
First
A-NinetalesS177 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
A-NinetalesGarchomp
85.4〜101.6%
Blizzard
1 hits (13%)
calculated with あられ
110.3〜131.9%
Freeze-Dry
1HKO
calculated with あられ
110.3〜131.9%
Freeze-Dry
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompA-Ninetales
73.3〜86.7%
Flamethrower
2HKO
calculated with あられ
52.7〜62.7%
Earthquake
2HKO
calculated with あられ
52.7〜62.7%
Earthquake
2HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / GarchompS223
Second
A-NinetalesS177 / GarchompS231
First
A-NinetalesS177 / GarchompS154
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Garchomp's page →
Meowscarada*Meowscarada
A-Ninetales A-Ninetales vs Meowscarada Meowscarada

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
A-NinetalesMeowscarada
91.5〜109.8%
Blizzard
1 hits (50%)
calculated with あられ
91.5〜109.8%
Blizzard
2HKO
calculated with あられ
91.5〜109.8%
Blizzard
1 hits (50%)
calculated with あられ
MeowscaradaA-Ninetales
39.4〜46.9%
Flower Trick
3HKO
calculated with あられ
39.4〜46.9%
Flower Trick
3HKO
calculated with あられ
50.9〜60.6%
Flower Trick
2HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / MeowscaradaS262
First
A-NinetalesS177 / MeowscaradaS175
First
A-NinetalesS177 / MeowscaradaS175
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
A-NinetalesMeowscarada
121.6〜142.5%
Blizzard
1HKO
calculated with あられ
121.6〜142.5%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
121.6〜142.5%
Blizzard
1HKO
calculated with あられ
MeowscaradaA-Ninetales
50.7〜60.0%
Flower Trick
2HKO
calculated with あられ
50.7〜60.0%
Flower Trick
2HKO
calculated with あられ
65.3〜78.0%
Flower Trick
2HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / MeowscaradaS262
First
A-NinetalesS177 / MeowscaradaS175
First
A-NinetalesS177 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Meowscarada's page →
GyaradosGyarados
A-Ninetales A-Ninetales vs Gyarados Gyarados

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
A-NinetalesGyarados
32.7〜39.6%
Freeze-Dry
3 hits (>99%)
calculated with あられ・攻撃-1
40.9〜48.5%
Foul Play
3HKO
calculated with あられ・攻撃-1
32.7〜39.6%
Freeze-Dry
3 hits (20%)
calculated with あられ・攻撃-1
GyaradosA-Ninetales
32.0〜37.7%
Lash Out
3 hits (87%)
calculated with あられ
41.1〜49.1%
Lash Out
3HKO
calculated with あられ
32.0〜37.7%
Lash Out
3 hits (87%)
calculated with あられ
Speed
First
A-NinetalesS177 / GyaradosS101
First
A-NinetalesS177 / GyaradosS133
First
A-NinetalesS177 / GyaradosS101
Verdict
Win: 4HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
A-NinetalesGyarados
44.6〜53.5%
Freeze-Dry
2 hits (23%)
calculated with あられ・攻撃-1
52.6〜63.2%
Freeze-Dry
2HKO
calculated with あられ・攻撃-1
44.6〜53.5%
Freeze-Dry
2 hits (<1%)
calculated with あられ・攻撃-1
GyaradosA-Ninetales
40.0〜48.0%
Lash Out
3HKO
calculated with あられ
52.0〜62.7%
Lash Out
2HKO
calculated with あられ
40.0〜48.0%
Lash Out
3HKO
calculated with あられ
Speed
First
A-NinetalesS177 / GyaradosS101
First
A-NinetalesS177 / GyaradosS133
First
A-NinetalesS177 / GyaradosS101
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Gyarados's page →
パーモット*パーモット
A-Ninetales A-Ninetales vs パーモット パーモット

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
A-Ninetalesパーモット
91.2〜110.2%
Moonblast
2HKO
calculated with あられ
91.2〜110.2%
Moonblast
1 hits (50%)
calculated with あられ
91.2〜110.2%
Moonblast
1 hits (50%)
calculated with あられ
パーモットA-Ninetales
43.4〜52.0%
Fire Punch
2 hits (7%)
calculated with あられ
46.9〜55.4%
Close Combat
2 hits (73%)
calculated with あられ
56.6〜66.9%
Fire Punch
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / パーモットS172
Second
A-NinetalesS177 / パーモットS235
First
A-NinetalesS177 / パーモットS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
A-Ninetalesパーモット
122.4〜144.2%
Moonblast
2HKO (incl. きあいのタスキ)
calculated with あられ
122.4〜144.2%
Moonblast
1HKO
calculated with あられ
122.4〜144.2%
Moonblast
1HKO
calculated with あられ
パーモットA-Ninetales
54.0〜64.0%
Close Combat
2HKO
calculated with あられ
58.7〜70.0%
Close Combat
2HKO
calculated with あられ
70.0〜82.7%
Close Combat
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / パーモットS172
Second
A-NinetalesS177 / パーモットS235
First
A-NinetalesS177 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View パーモット's page →
Unfavorable
PrimarinaPrimarina
A-Ninetales A-Ninetales vs Primarina Primarina

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
A-NinetalesPrimarina
32.1〜38.5%
Freeze-Dry
4HKO
calculated with あられ
32.1〜38.5%
Freeze-Dry
4HKO
calculated with あられ
32.1〜38.5%
Freeze-Dry
3 hits (<1%)
calculated with あられ
PrimarinaA-Ninetales
41.1〜48.6%
Moonblast
3HKO
calculated with あられ
49.7〜58.9%
Moonblast
2 hits (>99%)
calculated with あられ
41.1〜48.6%
Moonblast
3HKO
calculated with あられ
Speed
First
A-NinetalesS177 / PrimarinaS80
First
A-NinetalesS177 / PrimarinaS82
First
A-NinetalesS177 / PrimarinaS80
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
A-NinetalesPrimarina
42.8〜51.3%
Freeze-Dry
3HKO
calculated with あられ
42.8〜51.3%
Freeze-Dry
3HKO
calculated with あられ
42.8〜51.3%
Freeze-Dry
3HKO
calculated with あられ
PrimarinaA-Ninetales
48.0〜56.7%
Moonblast
2 hits (87%)
calculated with あられ
58.0〜68.7%
Moonblast
2HKO
calculated with あられ
48.0〜56.7%
Moonblast
2 hits (87%)
calculated with あられ
Speed
First
A-NinetalesS177 / PrimarinaS80
First
A-NinetalesS177 / PrimarinaS82
First
A-NinetalesS177 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second (priority)
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 3HKO to be KOed, moves second (priority)
View Primarina's page →
グソクムシャ×グソクムシャ
A-Ninetales A-Ninetales vs グソクムシャ グソクムシャ

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
A-Ninetalesグソクムシャ
22.5〜26.9%
Foul Play
4 hits (38%)
calculated with あられ
グソクムシャA-Ninetales
198.9〜234.3%
Iron Head
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
A-Ninetalesグソクムシャ
22.5〜26.9%
Foul Play
4 hits (38%)
calculated with あられ
グソクムシャA-Ninetales
249.3〜294.7%
Iron Head
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
A-Ninetales A-Ninetales vs セグレイブ セグレイブ

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
A-Ninetalesセグレイブ
47.1〜56.5%
Moonblast
2 hits (75%)
calculated with あられ
53.4〜63.9%
Moonblast
2HKO
calculated with あられ
53.4〜63.9%
Moonblast
2HKO
calculated with あられ
セグレイブA-Ninetales
114.3〜134.9%
Iron Head
1HKO
calculated with あられ
89.1〜107.4%
Iron Head
1 hits (44%)
calculated with あられ
127.4〜151.4%
Iron Head
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / セグレイブS139
First
A-NinetalesS177 / セグレイブS152
First
A-NinetalesS177 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
A-Ninetalesセグレイブ
60.7〜73.3%
Moonblast
2HKO
calculated with あられ
70.2〜84.8%
Moonblast
2HKO
calculated with あられ
70.2〜84.8%
Moonblast
2HKO
calculated with あられ
セグレイブA-Ninetales
141.3〜168.0%
Iron Head
1HKO
calculated with あられ
112.0〜133.3%
Iron Head
1HKO
calculated with あられ
159.3〜190.7%
Iron Head
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / セグレイブS139
First
A-NinetalesS177 / セグレイブS152
First
A-NinetalesS177 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Lucario×Lucario
A-Ninetales A-Ninetales vs Lucario Lucario

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
A-NinetalesLucario
40.8〜49.0%
Moonblast
3HKO
calculated with あられ
40.8〜49.0%
Moonblast
3HKO
calculated with あられ
LucarioA-Ninetales
187.4〜221.7%
Flash Cannon
1HKO
calculated with あられ
224.0〜265.1%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / LucarioS223
Second
A-NinetalesS177 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
A-NinetalesLucario
53.7〜63.9%
Moonblast
2HKO
calculated with あられ
53.7〜63.9%
Moonblast
2HKO
calculated with あられ
LucarioA-Ninetales
218.7〜258.7%
Flash Cannon
1HKO
calculated with あられ
261.3〜309.3%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / LucarioS223
Second
A-NinetalesS177 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
A-Ninetales A-Ninetales vs Gholdengo Gholdengo

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
A-NinetalesGholdengo
27.0〜33.1%
Foul Play
4HKO
calculated with あられ
21.8〜25.9%
Foul Play
4 hits (<1%)
calculated with あられ
25.8〜30.7%
Foul Play
4 hits (<1%)
calculated with あられ
GholdengoA-Ninetales
262.9〜310.9%
Make It Rain
1HKO
calculated with あられ
198.9〜235.4%
Make It Rain
1HKO
calculated with あられ
240.0〜283.4%
Make It Rain
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / GholdengoS136
First
A-NinetalesS177 / GholdengoS107
First
A-NinetalesS177 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
A-NinetalesGholdengo
27.0〜33.1%
Foul Play
4HKO
calculated with あられ
21.8〜25.9%
Foul Play
4 hits (<1%)
calculated with あられ
25.8〜30.7%
Foul Play
4 hits (<1%)
calculated with あられ
GholdengoA-Ninetales
306.7〜362.7%
Make It Rain
1HKO
calculated with あられ
232.0〜274.7%
Make It Rain
1HKO
calculated with あられ
280.0〜330.7%
Make It Rain
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / GholdengoS136
First
A-NinetalesS177 / GholdengoS107
First
A-NinetalesS177 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Gholdengo's page →
Baxcalibur×Baxcalibur
A-Ninetales A-Ninetales vs Baxcalibur Baxcalibur

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
A-NinetalesBaxcalibur
25.9〜30.5%
Blizzard
5HKO (incl. オボンのみ)
calculated with あられ
44.9〜52.7%
Blizzard
3HKO
calculated with あられ
25.9〜30.5%
Blizzard
4 hits (<1%)
calculated with あられ
BaxcaliburA-Ninetales
125.7〜150.9%
Flash Cannon
1HKO
calculated with あられ
153.1〜180.6%
Flash Cannon
1HKO
calculated with あられ
125.7〜150.9%
Flash Cannon
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / BaxcaliburS105
First
A-NinetalesS177 / BaxcaliburS150
First
A-NinetalesS177 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
A-NinetalesBaxcalibur
33.5〜39.6%
Blizzard
4HKO (incl. オボンのみ)
calculated with あられ
58.1〜68.9%
Blizzard
2 hits (71%)
calculated with あられ
33.5〜39.6%
Blizzard
3 hits (13%)
calculated with あられ
BaxcaliburA-Ninetales
146.7〜176.0%
Flash Cannon
1HKO
calculated with あられ
178.7〜210.7%
Flash Cannon
1HKO
calculated with あられ
146.7〜176.0%
Flash Cannon
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / BaxcaliburS105
First
A-NinetalesS177 / BaxcaliburS150
First
A-NinetalesS177 / BaxcaliburS105
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
A-Ninetales A-Ninetales vs Aegislash Aegislash

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
A-NinetalesAegislash
31.1〜37.1%
Foul Play
4HKO
calculated with あられ
20.4〜24.0%
Foul Play
999HKO
calculated with あられ
31.1〜37.1%
Foul Play
3 hits (64%)
calculated with あられ
AegislashA-Ninetales
132.6〜157.7%
Flash Cannon
1HKO
calculated with あられ
192.0〜228.6%
Flash Cannon
1HKO
calculated with あられ
132.6〜157.7%
Flash Cannon
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / AegislashS80
First
A-NinetalesS177 / AegislashS72
First
A-NinetalesS177 / AegislashS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
A-NinetalesAegislash
31.1〜37.1%
Foul Play
4HKO
calculated with あられ
20.4〜24.0%
Foul Play
999HKO
calculated with あられ
31.1〜37.1%
Foul Play
3 hits (64%)
calculated with あられ
AegislashA-Ninetales
154.7〜184.0%
Flash Cannon
1HKO
calculated with あられ
224.0〜266.7%
Flash Cannon
1HKO
calculated with あられ
154.7〜184.0%
Flash Cannon
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / AegislashS80
First
A-NinetalesS177 / AegislashS72
First
A-NinetalesS177 / AegislashS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Corviknight×*Corviknight
A-Ninetales A-Ninetales vs Corviknight Corviknight

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
A-NinetalesCorviknight
28.3〜34.1%
Blizzard
3 hits (3%)
calculated with あられ
28.3〜34.1%
Blizzard
4 hits (>99%) (incl. たべのこし)
calculated with あられ
28.3〜34.1%
Blizzard
4 hits (58%) (incl. オボンのみ)
calculated with あられ
CorviknightA-Ninetales
75.4〜89.1%
Iron Head
2HKO
calculated with あられ
75.4〜89.1%
Iron Head
2HKO
calculated with あられ
75.4〜89.1%
Iron Head
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / CorviknightS87
First
A-NinetalesS177 / CorviknightS78
First
A-NinetalesS177 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
A-NinetalesCorviknight
38.0〜45.4%
Blizzard
3HKO
calculated with あられ
38.0〜45.4%
Blizzard
3HKO
calculated with あられ
38.0〜45.4%
Blizzard
3 hits (49%)
calculated with あられ
CorviknightA-Ninetales
90.7〜112.0%
Iron Head
1 hits (50%)
calculated with あられ
90.7〜112.0%
Iron Head
1 hits (50%)
calculated with あられ
90.7〜112.0%
Iron Head
1 hits (50%)
calculated with あられ
Speed
First
A-NinetalesS177 / CorviknightS87
First
A-NinetalesS177 / CorviknightS78
First
A-NinetalesS177 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Farigiraf*Farigiraf
A-Ninetales A-Ninetales vs Farigiraf Farigiraf

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
A-NinetalesFarigiraf
39.6〜47.2%
Blizzard
3HKO
calculated with あられ
32.1〜38.4%
Blizzard
3 hits (98%)
calculated with あられ
39.6〜47.2%
Blizzard
3HKO
calculated with あられ
FarigirafA-Ninetales
93.7〜110.9%
Sludge Wave
1 hits (63%)
calculated with あられ
76.6〜92.6%
Sludge Wave
2HKO
calculated with あられ
102.9〜121.1%
Sludge Wave
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / FarigirafS151
First
A-NinetalesS177 / FarigirafS106
First
A-NinetalesS177 / FarigirafS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
A-NinetalesFarigiraf
51.6〜61.0%
Blizzard
2HKO
calculated with あられ
42.6〜50.5%
Blizzard
2 hits (1%)
calculated with あられ
51.6〜61.0%
Blizzard
2HKO
calculated with あられ
FarigirafA-Ninetales
109.3〜129.3%
Sludge Wave
1HKO
calculated with あられ
89.3〜108.0%
Sludge Wave
1 hits (50%)
calculated with あられ
101.3〜120.0%
Power Gem
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / FarigirafS151
First
A-NinetalesS177 / FarigirafS106
First
A-NinetalesS177 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
Greninja*Greninja
A-Ninetales A-Ninetales vs Greninja Greninja

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
A-NinetalesGreninja
80.5〜96.6%
Moonblast
2HKO
calculated with あられ
72.5〜85.9%
Moonblast
2HKO
calculated with あられ
80.5〜96.6%
Moonblast
2HKO
calculated with あられ
GreninjaA-Ninetales
86.9〜104.0%
Sludge Wave
1 hits (25%)
calculated with あられ
96.0〜113.1%
Sludge Wave
1 hits (69%)
calculated with あられ
86.9〜104.0%
Sludge Wave
1 hits (25%)
calculated with あられ
Speed
First
A-NinetalesS177 / GreninjaS174
Second
A-NinetalesS177 / GreninjaS213
Second
A-NinetalesS177 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
A-NinetalesGreninja
106.0〜126.2%
Moonblast
2HKO (incl. きあいのタスキ)
calculated with あられ
96.6〜114.1%
Moonblast
1 hits (81%)
calculated with あられ
106.0〜126.2%
Moonblast
1HKO
calculated with あられ
GreninjaA-Ninetales
101.3〜121.3%
Sludge Wave
1HKO
calculated with あられ
112.0〜132.0%
Sludge Wave
1HKO
calculated with あられ
101.3〜121.3%
Sludge Wave
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / GreninjaS174
Second
A-NinetalesS177 / GreninjaS213
Second
A-NinetalesS177 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンX×メガリザードンX
A-Ninetales A-Ninetales vs メガリザードンX メガリザードンX

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
A-NinetalesメガリザードンX
38.7〜46.5%
Blizzard
3HKO
calculated with あられ
メガリザードンXA-Ninetales
120.0〜142.3%
Flare Blitz
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
A-NinetalesメガリザードンX
51.0〜60.6%
Blizzard
2HKO
calculated with あられ
メガリザードンXA-Ninetales
150.7〜178.0%
Flare Blitz
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
メガリザードンY×メガリザードンY
A-Ninetales A-Ninetales vs メガリザードンY メガリザードンY

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
A-NinetalesメガリザードンY
31.0〜36.8%
Blizzard
3 hits (56%)
calculated with 晴れ
メガリザードンYA-Ninetales
169.1〜200.0%
Flamethrower
1HKO
calculated with 晴れ
Speed
First
A-NinetalesS177 / メガリザードンYS152
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
A-NinetalesメガリザードンY
39.4〜47.1%
Blizzard
3HKO
calculated with 晴れ
メガリザードンYA-Ninetales
197.3〜233.3%
Flamethrower
1HKO
calculated with 晴れ
Speed
First
A-NinetalesS177 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View メガリザードンY's page →
エースバーン×エースバーン
A-Ninetales A-Ninetales vs エースバーン エースバーン

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
A-Ninetalesエースバーン
43.9〜52.2%
Foul Play
2 hits (16%)
calculated with あられ
40.1〜47.8%
Foul Play
3HKO
calculated with あられ
43.9〜52.2%
Foul Play
2 hits (16%)
calculated with あられ
エースバーンA-Ninetales
125.7〜150.9%
Iron Head
1HKO
calculated with あられ
116.6〜137.1%
Iron Head
1HKO
calculated with あられ
121.7〜144.0%
かえんボール
1HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / エースバーンS256
Second
A-NinetalesS177 / エースバーンS188
First
A-NinetalesS177 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
A-Ninetalesエースバーン
43.9〜52.2%
Foul Play
2 hits (16%)
calculated with あられ
40.1〜47.8%
Foul Play
3HKO
calculated with あられ
43.9〜52.2%
Foul Play
2 hits (16%)
calculated with あられ
エースバーンA-Ninetales
117.3〜140.0%
かえんボール
1HKO
calculated with あられ
108.0〜128.0%
かえんボール
1HKO
calculated with あられ
152.0〜182.0%
かえんボール
1HKO
calculated with あられ
Speed
Second
A-NinetalesS177 / エースバーンS256
Second
A-NinetalesS177 / エースバーンS188
First
A-NinetalesS177 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View エースバーン's page →
Volcarona×Volcarona
A-Ninetales A-Ninetales vs Volcarona Volcarona

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
A-NinetalesVolcarona
13.0〜15.6%
Blizzard
999HKO
calculated with あられ
18.6〜22.4%
Foul Play
999HKO
calculated with あられ
13.0〜15.6%
Blizzard
999HKO
calculated with あられ
VolcaronaA-Ninetales
107.4〜128.0%
Overheat
1HKO
calculated with あられ
144.0〜169.1%
Overheat
1HKO
calculated with あられ
107.4〜128.0%
Overheat
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / VolcaronaS122
First
A-NinetalesS177 / VolcaronaS152
First
A-NinetalesS177 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
A-NinetalesVolcarona
17.2〜20.3%
Blizzard
999HKO
calculated with あられ
20.5〜24.2%
Blizzard
999HKO
calculated with あられ
17.2〜20.3%
Blizzard
999HKO
calculated with あられ
VolcaronaA-Ninetales
125.3〜149.3%
Overheat
1HKO
calculated with あられ
104.0〜124.0%
Fiery Dance
1HKO
calculated with あられ
125.3〜149.3%
Overheat
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / VolcaronaS122
First
A-NinetalesS177 / VolcaronaS152
First
A-NinetalesS177 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Volcarona's page →
Skeledirge×Skeledirge
A-Ninetales A-Ninetales vs Skeledirge Skeledirge

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
A-NinetalesSkeledirge
18.0〜21.8%
Foul Play
999HKO
calculated with あられ
18.0〜21.8%
Foul Play
999HKO
calculated with あられ
18.0〜21.8%
Foul Play
999HKO
calculated with あられ
SkeledirgeA-Ninetales
58.3〜68.6%
Torch Song
2HKO
calculated with あられ
58.3〜68.6%
Torch Song
2HKO
calculated with あられ
58.3〜68.6%
Torch Song
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / SkeledirgeS86
First
A-NinetalesS177 / SkeledirgeS86
First
A-NinetalesS177 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
A-NinetalesSkeledirge
19.9〜24.2%
Blizzard
999HKO
calculated with あられ
19.9〜24.2%
Blizzard
999HKO
calculated with あられ
19.9〜24.2%
Blizzard
999HKO
calculated with あられ
SkeledirgeA-Ninetales
68.0〜80.0%
Torch Song
2HKO
calculated with あられ
68.0〜80.0%
Torch Song
2HKO
calculated with あられ
68.0〜80.0%
Torch Song
2HKO
calculated with あられ
Speed
First
A-NinetalesS177 / SkeledirgeS86
First
A-NinetalesS177 / SkeledirgeS86
First
A-NinetalesS177 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
A-Ninetales A-Ninetales vs Metagross Metagross

A-Ninetales's build: Light Clay, Timid, H27 B7 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
A-NinetalesMetagross
58.6〜70.1%
Foul Play
2HKO
calculated with あられ
MetagrossA-Ninetales
189.7〜225.7%
Iron Head
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

A-Ninetales's build: Light Clay, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
A-NinetalesMetagross
58.6〜70.1%
Foul Play
2HKO
calculated with あられ
MetagrossA-Ninetales
117.3〜145.3%
Bullet Punch
1HKO
calculated with あられ
Speed
First
A-NinetalesS177 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemChoice Scarf
AbilityDrought
NatureTimid (S↑A↓)
MovesくさSolar BeamほのおFlamethrowerほのおOverheatノーマルWeather Ball
EVH2C32S32
M-3 Season
ItemChoice Scarf
AbilityDrought
NatureTimid (S↑A↓)
MovesくさSolar BeamほのおFlamethrowerほのおOverheatノーマルWeather Ball
EVH2C32S32
See more team examples