Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ジュナイパー(ヒスイ)

ジュナイパー(ヒスイ)

くさ かくとう
全国図鑑 No.724 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
88
こうげき
112
ぼうぎょ
80
とくこう
95
とくぼう
95
すばやさ
60
合計
530

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ひこう
どくほのおエスパーこおりフェアリー
じめんいわみずくさでんきあく

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
Primarina*Primarina
H-Decidueye H-Decidueye vs Primarina Primarina

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-DecidueyePrimarina
80.2〜94.1%
Leaf Blade
2HKO
103.7〜123.0%
Leaf Blade
1HKO
80.2〜94.1%
Leaf Blade
2HKO
PrimarinaH-Decidueye
92.1〜109.1%
Moonblast
1 hits (44%)
110.3〜130.9%
Moonblast
1HKO
92.1〜109.1%
Moonblast
1 hits (44%)
Speed
First
H-DecidueyeS112 / PrimarinaS80
First
H-DecidueyeS112 / PrimarinaS82
First
H-DecidueyeS112 / PrimarinaS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-DecidueyePrimarina
71.7〜84.5%
Leaf Blade
2HKO
96.3〜113.4%
Leaf Blade
1 hits (75%)
71.7〜84.5%
Leaf Blade
2HKO
PrimarinaH-Decidueye
92.1〜109.1%
Moonblast
2HKO
110.3〜130.9%
Moonblast
2HKO (incl. きあいのタスキ)
92.1〜109.1%
Moonblast
2HKO
Speed
First
H-DecidueyeS123 / PrimarinaS80
First
H-DecidueyeS123 / PrimarinaS82
First
H-DecidueyeS123 / PrimarinaS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-DecidueyePrimarina
80.2〜94.1%
Leaf Blade
2HKO
103.7〜123.0%
Leaf Blade
1HKO
80.2〜94.1%
Leaf Blade
2HKO
PrimarinaH-Decidueye
92.1〜109.1%
Moonblast
1 hits (44%)
110.3〜130.9%
Moonblast
1HKO
92.1〜109.1%
Moonblast
1 hits (44%)
Speed
First
H-DecidueyeS168 / PrimarinaS80
First
H-DecidueyeS168 / PrimarinaS82
First
H-DecidueyeS168 / PrimarinaS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
HippowdonHippowdon
H-Decidueye H-Decidueye vs Hippowdon Hippowdon

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-DecidueyeHippowdon
61.4〜72.6%
Leaf Blade
2 hits (95%)
calculated with すなあらし
55.8〜67.0%
Leaf Blade
2HKO
calculated with すなあらし
61.4〜72.6%
Leaf Blade
2HKO
calculated with すなあらし
HippowdonH-Decidueye
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
Speed
First
H-DecidueyeS112 / HippowdonS67
First
H-DecidueyeS112 / HippowdonS67
First
H-DecidueyeS112 / HippowdonS67
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-DecidueyeHippowdon
55.8〜67.0%
Leaf Blade
2 hits (33%)
calculated with すなあらし
51.2〜61.4%
Leaf Blade
2 hits (92%)
calculated with すなあらし
55.8〜67.0%
Leaf Blade
2HKO
calculated with すなあらし
HippowdonH-Decidueye
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
Speed
First
H-DecidueyeS123 / HippowdonS67
First
H-DecidueyeS123 / HippowdonS67
First
H-DecidueyeS123 / HippowdonS67
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-DecidueyeHippowdon
61.4〜72.6%
Leaf Blade
2 hits (95%)
calculated with すなあらし
55.8〜67.0%
Leaf Blade
2HKO
calculated with すなあらし
61.4〜72.6%
Leaf Blade
2HKO
calculated with すなあらし
HippowdonH-Decidueye
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
40.0〜47.3%
Ice Fang
2 hits (32%)
calculated with すなあらし
Speed
First
H-DecidueyeS168 / HippowdonS67
First
H-DecidueyeS168 / HippowdonS67
First
H-DecidueyeS168 / HippowdonS67
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
Basculegion-FBasculegion-F
H-Decidueye H-Decidueye vs Basculegion-F Basculegion-F

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeBasculegion-F
109.6〜128.9%
Leaf Blade
1HKO
109.6〜128.9%
Leaf Blade
1HKO
109.6〜128.9%
Leaf Blade
1HKO
Basculegion-FH-Decidueye
47.3〜57.0%
Ice Fang
2 hits (84%)
47.9〜56.4%
Wave Crash
2 hits (85%)
61.2〜73.9%
Ice Fang
2HKO
Speed
Second
H-DecidueyeS112 / Basculegion-FS195
Second
H-DecidueyeS112 / Basculegion-FS143
Second
H-DecidueyeS112 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeBasculegion-F
100.5〜118.8%
Leaf Blade
1HKO
100.5〜118.8%
Leaf Blade
1HKO
100.5〜118.8%
Leaf Blade
1HKO
Basculegion-FH-Decidueye
47.3〜57.0%
Ice Fang
2 hits (84%)
47.9〜56.4%
Wave Crash
2 hits (85%)
61.2〜73.9%
Ice Fang
2HKO
Speed
Second
H-DecidueyeS123 / Basculegion-FS195
Second
H-DecidueyeS123 / Basculegion-FS143
Second
H-DecidueyeS123 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeBasculegion-F
109.6〜128.9%
Leaf Blade
1HKO
109.6〜128.9%
Leaf Blade
1HKO
109.6〜128.9%
Leaf Blade
1HKO
Basculegion-FH-Decidueye
47.3〜57.0%
Ice Fang
2 hits (84%)
47.9〜56.4%
Wave Crash
2 hits (85%)
61.2〜73.9%
Ice Fang
2HKO
Speed
Second
H-DecidueyeS168 / Basculegion-FS195
First
H-DecidueyeS168 / Basculegion-FS143
First
H-DecidueyeS168 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Basculegion-F's page →
Rotom-WRotom-W
H-Decidueye H-Decidueye vs Rotom-W Rotom-W

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-DecidueyeRotom-W
66.2〜80.3%
Leaf Blade
2HKO
66.2〜80.3%
Leaf Blade
2HKO
115.0〜137.0%
Leaf Blade
1HKO
Rotom-WH-Decidueye
20.0〜24.2%
Hydro Pump
5HKO
20.0〜24.2%
Hydro Pump
5HKO
27.9〜33.3%
Hydro Pump
3 hits (<1%)
Speed
First
H-DecidueyeS112 / Rotom-WS106
First
H-DecidueyeS112 / Rotom-WS106
Second
H-DecidueyeS112 / Rotom-WS138
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-DecidueyeRotom-W
62.4〜73.9%
Leaf Blade
2HKO
62.4〜73.9%
Leaf Blade
2HKO
105.5〜124.4%
Leaf Blade
1HKO
Rotom-WH-Decidueye
20.0〜24.2%
Hydro Pump
5HKO
20.0〜24.2%
Hydro Pump
5HKO
27.9〜33.3%
Hydro Pump
3 hits (<1%)
Speed
First
H-DecidueyeS123 / Rotom-WS106
First
H-DecidueyeS123 / Rotom-WS106
Second
H-DecidueyeS123 / Rotom-WS138
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-DecidueyeRotom-W
66.2〜80.3%
Leaf Blade
2HKO
66.2〜80.3%
Leaf Blade
2HKO
115.0〜137.0%
Leaf Blade
1HKO
Rotom-WH-Decidueye
20.0〜24.2%
Hydro Pump
5HKO
20.0〜24.2%
Hydro Pump
5HKO
27.9〜33.3%
Hydro Pump
3 hits (<1%)
Speed
First
H-DecidueyeS168 / Rotom-WS106
First
H-DecidueyeS168 / Rotom-WS106
First
H-DecidueyeS168 / Rotom-WS138
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves first
View Rotom-W's page →
Unfavorable
ボーマンダ×ボーマンダ
H-Decidueye H-Decidueye vs ボーマンダ ボーマンダ

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Decidueyeボーマンダ
32.7〜38.6%
Rock Tomb
3 hits (97%)
ボーマンダH-Decidueye
426.7〜504.2%
Double-Edge
1HKO
Speed
Second
H-DecidueyeS112 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Decidueyeボーマンダ
29.2〜34.5%
Brave Bird
3 hits (5%)
ボーマンダH-Decidueye
426.7〜504.2%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Decidueyeボーマンダ
32.7〜38.6%
Rock Tomb
3 hits (97%)
ボーマンダH-Decidueye
426.7〜504.2%
Double-Edge
1HKO
Speed
Second
H-DecidueyeS168 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
H-Decidueye H-Decidueye vs Garchomp Garchomp

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-DecidueyeGarchomp
47.0〜55.7%
Tri Attack
2 hits (75%)
42.7〜50.8%
Tri Attack
2 hits (3%)
42.7〜50.8%
Tri Attack
2 hits (3%)
GarchompH-Decidueye
74.5〜87.9%
Draco Meteor
2HKO
81.8〜97.0%
Outrage
2HKO
81.8〜97.0%
Outrage
2HKO
Speed
Second
H-DecidueyeS112 / GarchompS223
Second
H-DecidueyeS112 / GarchompS231
Second
H-DecidueyeS112 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-DecidueyeGarchomp
42.7〜50.8%
Tri Attack
2 hits (3%)
39.5〜47.0%
Tri Attack
3HKO
39.5〜47.0%
Tri Attack
3HKO
GarchompH-Decidueye
74.5〜87.9%
Draco Meteor
2HKO
81.8〜97.0%
Outrage
2HKO
81.8〜97.0%
Outrage
2HKO
Speed
Second
H-DecidueyeS123 / GarchompS223
Second
H-DecidueyeS123 / GarchompS231
Second
H-DecidueyeS123 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-DecidueyeGarchomp
47.0〜55.7%
Tri Attack
2 hits (75%)
42.7〜50.8%
Tri Attack
2 hits (3%)
42.7〜50.8%
Tri Attack
2 hits (3%)
GarchompH-Decidueye
74.5〜87.9%
Draco Meteor
2HKO
81.8〜97.0%
Outrage
2HKO
81.8〜97.0%
Outrage
2HKO
Speed
Second
H-DecidueyeS168 / GarchompS223
Second
H-DecidueyeS168 / GarchompS231
First
H-DecidueyeS168 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Garchomp's page →
グソクムシャ×グソクムシャ
H-Decidueye H-Decidueye vs グソクムシャ グソクムシャ

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
H-Decidueyeグソクムシャ
26.4〜31.3%
Tri Attack
4HKO
グソクムシャH-Decidueye
80.0〜94.5%
Iron Head
2HKO
Speed
First
H-DecidueyeS112 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
H-Decidueyeグソクムシャ
23.6〜28.6%
Tri Attack
4 hits (96%)
グソクムシャH-Decidueye
80.0〜94.5%
Iron Head
2HKO
Speed
First
H-DecidueyeS123 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
H-Decidueyeグソクムシャ
26.4〜31.3%
Tri Attack
4HKO
グソクムシャH-Decidueye
80.0〜94.5%
Iron Head
2HKO
Speed
First
H-DecidueyeS168 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ×セグレイブ
H-Decidueye H-Decidueye vs セグレイブ セグレイブ

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Decidueyeセグレイブ
70.2〜82.7%
Tri Attack
2HKO
85.9〜101.6%
Tri Attack
2HKO
85.9〜101.6%
Tri Attack
1 hits (13%)
セグレイブH-Decidueye
102.4〜120.6%
きょけんとつげき
1HKO
113.9〜135.8%
Icicle Crash
1HKO
115.8〜137.0%
きょけんとつげき
1HKO
Speed
Second
H-DecidueyeS112 / セグレイブS139
Second
H-DecidueyeS112 / セグレイブS152
Second
H-DecidueyeS112 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Decidueyeセグレイブ
63.9〜76.4%
Tri Attack
2HKO
78.5〜92.1%
Tri Attack
2HKO
78.5〜92.1%
Tri Attack
2HKO
セグレイブH-Decidueye
130.9〜156.4%
Icicle Spear
1HKO
calculated with 3ヒット時
101.8〜123.6%
Icicle Spear
1HKO
calculated with 3ヒット時
145.5〜174.5%
Icicle Spear
1HKO
calculated with 3ヒット時
Speed
Second
H-DecidueyeS123 / セグレイブS139
Second
H-DecidueyeS123 / セグレイブS152
Second
H-DecidueyeS123 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Decidueyeセグレイブ
70.2〜82.7%
Tri Attack
2HKO
85.9〜101.6%
Tri Attack
2HKO
85.9〜101.6%
Tri Attack
1 hits (13%)
セグレイブH-Decidueye
102.4〜120.6%
きょけんとつげき
1HKO
113.9〜135.8%
Icicle Crash
1HKO
115.8〜137.0%
きょけんとつげき
1HKO
Speed
First
H-DecidueyeS168 / セグレイブS139
First
H-DecidueyeS168 / セグレイブS152
First
H-DecidueyeS168 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Aegislash*Aegislash
H-Decidueye H-Decidueye vs Aegislash Aegislash

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-DecidueyeAegislash
35.9〜43.1%
Sucker Punch
3 hits (95%)
35.9〜43.1%
Sucker Punch
3 hits (95%)
35.9〜43.1%
Sucker Punch
3HKO
AegislashH-Decidueye
83.6〜98.8%
Poltergeist
2HKO
64.2〜76.4%
Poltergeist
2HKO
100.0〜118.2%
Poltergeist
1HKO
Speed
First
H-DecidueyeS112 / AegislashS80
First
H-DecidueyeS112 / AegislashS72
First
H-DecidueyeS112 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-DecidueyeAegislash
33.5〜39.5%
Sucker Punch
3 hits (14%)
33.5〜39.5%
Sucker Punch
3 hits (14%)
33.5〜39.5%
Sucker Punch
3HKO
AegislashH-Decidueye
83.6〜98.8%
Poltergeist
2HKO
64.2〜76.4%
Poltergeist
2HKO
61.8〜72.7%
Iron Head
2HKO
Speed
First
H-DecidueyeS123 / AegislashS80
First
H-DecidueyeS123 / AegislashS72
First
H-DecidueyeS123 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-DecidueyeAegislash
35.9〜43.1%
Sucker Punch
3 hits (95%)
35.9〜43.1%
Sucker Punch
3 hits (95%)
35.9〜43.1%
Sucker Punch
3HKO
AegislashH-Decidueye
83.6〜98.8%
Poltergeist
2HKO
64.2〜76.4%
Poltergeist
2HKO
100.0〜118.2%
Poltergeist
1HKO
Speed
First
H-DecidueyeS168 / AegislashS80
First
H-DecidueyeS168 / AegislashS72
First
H-DecidueyeS168 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu*Mimikyu
H-Decidueye H-Decidueye vs Mimikyu Mimikyu

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-DecidueyeMimikyu
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
MimikyuH-Decidueye
124.2〜147.9%
Play Rough
1HKO
95.8〜113.9%
Play Rough
1 hits (75%)
95.8〜113.9%
Play Rough
1 hits (75%)
Speed
Second
H-DecidueyeS112 / MimikyuS148
Second
H-DecidueyeS112 / MimikyuS148
Second
H-DecidueyeS112 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-DecidueyeMimikyu
64.1〜75.6%
Leaf Blade
3HKO (incl. ばけのかわ)
64.1〜75.6%
Leaf Blade
3HKO (incl. ばけのかわ)
64.1〜75.6%
Leaf Blade
3HKO (incl. ばけのかわ)
MimikyuH-Decidueye
124.2〜147.9%
Play Rough
2HKO (incl. きあいのタスキ)
95.8〜113.9%
Play Rough
2HKO
95.8〜113.9%
Play Rough
2HKO
Speed
Second
H-DecidueyeS123 / MimikyuS148
Second
H-DecidueyeS123 / MimikyuS148
Second
H-DecidueyeS123 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-DecidueyeMimikyu
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
69.5〜82.4%
Leaf Blade
3HKO (incl. ばけのかわ)
MimikyuH-Decidueye
124.2〜147.9%
Play Rough
1HKO
95.8〜113.9%
Play Rough
1 hits (75%)
95.8〜113.9%
Play Rough
1 hits (75%)
Speed
First
H-DecidueyeS168 / MimikyuS148
First
H-DecidueyeS168 / MimikyuS148
First
H-DecidueyeS168 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Mimikyu's page →
Meowscarada×Meowscarada
H-Decidueye H-Decidueye vs Meowscarada Meowscarada

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeMeowscarada
133.3〜158.2%
Tri Attack
1HKO
133.3〜158.2%
Tri Attack
2HKO (incl. きあいのタスキ)
133.3〜158.2%
Tri Attack
1HKO
MeowscaradaH-Decidueye
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
193.3〜229.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
H-DecidueyeS112 / MeowscaradaS262
Second
H-DecidueyeS112 / MeowscaradaS175
Second
H-DecidueyeS112 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeMeowscarada
121.6〜145.1%
Tri Attack
1HKO
121.6〜145.1%
Tri Attack
2HKO (incl. きあいのタスキ)
121.6〜145.1%
Tri Attack
1HKO
MeowscaradaH-Decidueye
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
193.3〜229.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
H-DecidueyeS123 / MeowscaradaS262
Second
H-DecidueyeS123 / MeowscaradaS175
Second
H-DecidueyeS123 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-DecidueyeMeowscarada
133.3〜158.2%
Tri Attack
1HKO
133.3〜158.2%
Tri Attack
2HKO (incl. きあいのタスキ)
133.3〜158.2%
Tri Attack
1HKO
MeowscaradaH-Decidueye
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
149.1〜177.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
193.3〜229.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
H-DecidueyeS168 / MeowscaradaS262
Second
H-DecidueyeS168 / MeowscaradaS175
Second
H-DecidueyeS168 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
Gyarados*Gyarados
H-Decidueye H-Decidueye vs Gyarados Gyarados

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-DecidueyeGyarados
31.7〜37.6%
Leaf Blade
3 hits (87%)
54.4〜63.7%
Leaf Blade
2HKO
31.7〜37.6%
Leaf Blade
3 hits (<1%)
GyaradosH-Decidueye
50.9〜60.6%
Lash Out
2HKO
67.9〜80.0%
Lash Out
2HKO
50.9〜60.6%
Lash Out
2HKO
Speed
First
H-DecidueyeS112 / GyaradosS101
Second
H-DecidueyeS112 / GyaradosS133
First
H-DecidueyeS112 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-DecidueyeGyarados
28.7〜34.7%
Leaf Blade
3 hits (8%)
49.1〜57.9%
Leaf Blade
2 hits (96%)
28.7〜34.7%
Leaf Blade
4 hits (>99%) (incl. たべのこし)
GyaradosH-Decidueye
50.9〜60.6%
Lash Out
2HKO
67.9〜80.0%
Lash Out
2HKO
50.9〜60.6%
Lash Out
2HKO
Speed
First
H-DecidueyeS123 / GyaradosS101
Second
H-DecidueyeS123 / GyaradosS133
First
H-DecidueyeS123 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-DecidueyeGyarados
31.7〜37.6%
Leaf Blade
3 hits (87%)
54.4〜63.7%
Leaf Blade
2HKO
31.7〜37.6%
Leaf Blade
3 hits (<1%)
GyaradosH-Decidueye
50.9〜60.6%
Lash Out
2HKO
67.9〜80.0%
Lash Out
2HKO
50.9〜60.6%
Lash Out
2HKO
Speed
First
H-DecidueyeS168 / GyaradosS101
First
H-DecidueyeS168 / GyaradosS133
First
H-DecidueyeS168 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Corviknight×Corviknight
H-Decidueye H-Decidueye vs Corviknight Corviknight

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-DecidueyeCorviknight
26.3〜31.2%
Tri Attack
4HKO
26.3〜31.2%
Tri Attack
4 hits (18%)
26.3〜31.2%
Tri Attack
4 hits (<1%)
CorviknightH-Decidueye
177.0〜210.9%
Brave Bird
1HKO
177.0〜210.9%
Brave Bird
1HKO
177.0〜210.9%
Brave Bird
1HKO
Speed
First
H-DecidueyeS112 / CorviknightS87
First
H-DecidueyeS112 / CorviknightS78
First
H-DecidueyeS112 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-DecidueyeCorviknight
23.9〜28.3%
Tri Attack
4 hits (91%)
23.9〜28.3%
Tri Attack
999HKO
23.9〜28.3%
Tri Attack
999HKO
CorviknightH-Decidueye
177.0〜210.9%
Brave Bird
2HKO (incl. きあいのタスキ)
177.0〜210.9%
Brave Bird
2HKO (incl. きあいのタスキ)
177.0〜210.9%
Brave Bird
2HKO (incl. きあいのタスキ)
Speed
First
H-DecidueyeS123 / CorviknightS87
First
H-DecidueyeS123 / CorviknightS78
First
H-DecidueyeS123 / CorviknightS78
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-DecidueyeCorviknight
26.3〜31.2%
Tri Attack
4HKO
26.3〜31.2%
Tri Attack
4 hits (18%)
26.3〜31.2%
Tri Attack
4 hits (<1%)
CorviknightH-Decidueye
177.0〜210.9%
Brave Bird
1HKO
177.0〜210.9%
Brave Bird
1HKO
177.0〜210.9%
Brave Bird
1HKO
Speed
First
H-DecidueyeS168 / CorviknightS87
First
H-DecidueyeS168 / CorviknightS78
First
H-DecidueyeS168 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Corviknight's page →
Farigiraf*Farigiraf
H-Decidueye H-Decidueye vs Farigiraf Farigiraf

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
H-DecidueyeFarigiraf
52.8〜62.3%
Tri Attack
2HKO
30.5〜36.8%
Tri Attack
3 hits (70%)
52.8〜62.3%
Tri Attack
2HKO
FarigirafH-Decidueye
103.0〜123.6%
Sludge Wave
1HKO
84.8〜101.8%
Sludge Wave
1 hits (6%)
112.7〜134.5%
Sludge Wave
1HKO
Speed
Second
H-DecidueyeS112 / FarigirafS151
First
H-DecidueyeS112 / FarigirafS106
Second
H-DecidueyeS112 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
H-DecidueyeFarigiraf
47.8〜56.6%
Tri Attack
2 hits (84%)
28.4〜33.7%
Tri Attack
3 hits (<1%)
47.8〜56.6%
Tri Attack
2 hits (84%)
FarigirafH-Decidueye
103.0〜123.6%
Sludge Wave
2HKO (incl. きあいのタスキ)
84.8〜101.8%
Sludge Wave
2HKO
112.7〜134.5%
Sludge Wave
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / FarigirafS151
First
H-DecidueyeS123 / FarigirafS106
Second
H-DecidueyeS123 / FarigirafS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
H-DecidueyeFarigiraf
52.8〜62.3%
Tri Attack
2HKO
30.5〜36.8%
Tri Attack
3 hits (70%)
52.8〜62.3%
Tri Attack
2HKO
FarigirafH-Decidueye
103.0〜123.6%
Sludge Wave
1HKO
84.8〜101.8%
Sludge Wave
1 hits (6%)
112.7〜134.5%
Sludge Wave
1HKO
Speed
First
H-DecidueyeS168 / FarigirafS151
First
H-DecidueyeS168 / FarigirafS106
First
H-DecidueyeS168 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
メガリザードンX*メガリザードンX
H-Decidueye H-Decidueye vs メガリザードンX メガリザードンX

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-DecidueyeメガリザードンX
45.2〜54.2%
Tri Attack
2 hits (41%)
メガリザードンXH-Decidueye
195.2〜231.5%
Flare Blitz
1HKO
Speed
Second
H-DecidueyeS112 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-DecidueyeメガリザードンX
41.3〜49.0%
Tri Attack
3HKO
メガリザードンXH-Decidueye
195.2〜231.5%
Flare Blitz
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-DecidueyeメガリザードンX
45.2〜54.2%
Tri Attack
2 hits (41%)
メガリザードンXH-Decidueye
195.2〜231.5%
Flare Blitz
1HKO
Speed
First
H-DecidueyeS168 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
A-Ninetales*A-Ninetales
H-Decidueye H-Decidueye vs A-Ninetales A-Ninetales

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-DecidueyeA-Ninetales
34.3〜41.1%
Tri Attack
3HKO
calculated with あられ
44.0〜52.0%
Tri Attack
2 hits (9%)
calculated with あられ
A-NinetalesH-Decidueye
66.7〜80.0%
Blizzard
2HKO
calculated with あられ
87.3〜103.0%
Blizzard
1 hits (13%)
calculated with あられ
Speed
Second
H-DecidueyeS112 / A-NinetalesS177
Second
H-DecidueyeS112 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-DecidueyeA-Ninetales
31.4〜37.7%
Tri Attack
3 hits (85%)
calculated with あられ
38.7〜46.7%
Tri Attack
3HKO
calculated with あられ
A-NinetalesH-Decidueye
66.7〜80.0%
Blizzard
2HKO
calculated with あられ
87.3〜103.0%
Blizzard
2HKO
calculated with あられ
Speed
Second
H-DecidueyeS123 / A-NinetalesS177
Second
H-DecidueyeS123 / A-NinetalesS177
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-DecidueyeA-Ninetales
34.3〜41.1%
Tri Attack
3HKO
calculated with あられ
44.0〜52.0%
Tri Attack
2 hits (9%)
calculated with あられ
A-NinetalesH-Decidueye
66.7〜80.0%
Blizzard
2HKO
calculated with あられ
87.3〜103.0%
Blizzard
1 hits (13%)
calculated with あられ
Speed
Second
H-DecidueyeS168 / A-NinetalesS177
Second
H-DecidueyeS168 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
H-Decidueye H-Decidueye vs エースバーン エースバーン

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Decidueyeエースバーン
61.8〜73.2%
Tri Attack
2HKO
61.8〜73.2%
Tri Attack
2HKO
61.8〜73.2%
Tri Attack
2HKO
エースバーンH-Decidueye
152.7〜179.4%
かえんボール
1HKO
138.2〜163.6%
かえんボール
1HKO
198.2〜232.7%
かえんボール
1HKO
Speed
Second
H-DecidueyeS112 / エースバーンS256
Second
H-DecidueyeS112 / エースバーンS188
Second
H-DecidueyeS112 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Decidueyeエースバーン
56.1〜66.9%
Tri Attack
2HKO
56.1〜66.9%
Tri Attack
2HKO
56.1〜66.9%
Tri Attack
2HKO
エースバーンH-Decidueye
152.7〜179.4%
かえんボール
2HKO (incl. きあいのタスキ)
138.2〜163.6%
かえんボール
2HKO (incl. きあいのタスキ)
198.2〜232.7%
かえんボール
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / エースバーンS256
Second
H-DecidueyeS123 / エースバーンS188
Second
H-DecidueyeS123 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Decidueyeエースバーン
61.8〜73.2%
Tri Attack
2HKO
61.8〜73.2%
Tri Attack
2HKO
61.8〜73.2%
Tri Attack
2HKO
エースバーンH-Decidueye
152.7〜179.4%
かえんボール
1HKO
138.2〜163.6%
かえんボール
1HKO
198.2〜232.7%
かえんボール
1HKO
Speed
Second
H-DecidueyeS168 / エースバーンS256
Second
H-DecidueyeS168 / エースバーンS188
Second
H-DecidueyeS168 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
パーモットパーモット
H-Decidueye H-Decidueye vs パーモット パーモット

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
H-Decidueyeパーモット
69.4〜82.3%
Tri Attack
2HKO
69.4〜82.3%
Tri Attack
2HKO
69.4〜82.3%
Tri Attack
2HKO
パーモットH-Decidueye
69.7〜82.4%
Ice Punch
2HKO
75.2〜89.1%
Close Combat
2HKO
89.7〜106.1%
Close Combat
1 hits (38%)
Speed
Second
H-DecidueyeS112 / パーモットS172
Second
H-DecidueyeS112 / パーモットS235
Second
H-DecidueyeS112 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
H-Decidueyeパーモット
63.3〜75.5%
Tri Attack
2HKO
63.3〜75.5%
Tri Attack
2HKO
63.3〜75.5%
Tri Attack
2HKO
パーモットH-Decidueye
69.7〜82.4%
Ice Punch
2HKO
75.2〜89.1%
Close Combat
2HKO
89.7〜106.1%
Close Combat
2HKO
Speed
Second
H-DecidueyeS123 / パーモットS172
Second
H-DecidueyeS123 / パーモットS235
Second
H-DecidueyeS123 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
H-Decidueyeパーモット
69.4〜82.3%
Tri Attack
2HKO
69.4〜82.3%
Tri Attack
2HKO
69.4〜82.3%
Tri Attack
2HKO
パーモットH-Decidueye
69.7〜82.4%
Ice Punch
2HKO
75.2〜89.1%
Close Combat
2HKO
89.7〜106.1%
Close Combat
1 hits (38%)
Speed
Second
H-DecidueyeS168 / パーモットS172
Second
H-DecidueyeS168 / パーモットS235
Second
H-DecidueyeS168 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)*イエッサン(オス)
H-Decidueye H-Decidueye vs イエッサン(オス) イエッサン(オス)

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Decidueyeイエッサン(オス)
92.0〜109.5%
U-turn
1 hits (56%)
calculated with サイコフィールド
92.0〜109.5%
U-turn
1 hits (56%)
calculated with サイコフィールド
92.0〜109.5%
U-turn
2HKO
calculated with サイコフィールド
イエッサン(オス)H-Decidueye
106.7〜127.3%
Expanding Force
1HKO
calculated with サイコフィールド
112.7〜134.5%
Psyshock
1HKO
calculated with サイコフィールド
106.7〜127.3%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
H-DecidueyeS112 / イエッサン(オス)S220
Second
H-DecidueyeS112 / イエッサン(オス)S161
Second
H-DecidueyeS112 / イエッサン(オス)S147
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Decidueyeイエッサン(オス)
84.7〜100.7%
U-turn
1 hits (6%)
calculated with サイコフィールド
84.7〜100.7%
U-turn
1 hits (6%)
calculated with サイコフィールド
84.7〜100.7%
U-turn
2HKO
calculated with サイコフィールド
イエッサン(オス)H-Decidueye
106.7〜127.3%
Expanding Force
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
99.4〜117.6%
Expanding Force
2HKO
calculated with サイコフィールド
106.7〜127.3%
Expanding Force
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
Speed
Second
H-DecidueyeS123 / イエッサン(オス)S220
Second
H-DecidueyeS123 / イエッサン(オス)S161
Second
H-DecidueyeS123 / イエッサン(オス)S147
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Decidueyeイエッサン(オス)
92.0〜109.5%
U-turn
1 hits (56%)
calculated with サイコフィールド
92.0〜109.5%
U-turn
1 hits (56%)
calculated with サイコフィールド
92.0〜109.5%
U-turn
2HKO
calculated with サイコフィールド
イエッサン(オス)H-Decidueye
106.7〜127.3%
Expanding Force
1HKO
calculated with サイコフィールド
112.7〜134.5%
Psyshock
1HKO
calculated with サイコフィールド
106.7〜127.3%
Expanding Force
1HKO
calculated with サイコフィールド
Speed
Second
H-DecidueyeS168 / イエッサン(オス)S220
First
H-DecidueyeS168 / イエッサン(オス)S161
First
H-DecidueyeS168 / イエッサン(オス)S147
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View イエッサン(オス)'s page →
Skeledirge×Skeledirge
H-Decidueye H-Decidueye vs Skeledirge Skeledirge

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-DecidueyeSkeledirge
27.5〜33.2%
Sucker Punch
4 hits (81%)
27.5〜33.2%
Sucker Punch
4 hits (12%)
27.5〜33.2%
Sucker Punch
4HKO
SkeledirgeH-Decidueye
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
Speed
First
H-DecidueyeS112 / SkeledirgeS86
First
H-DecidueyeS112 / SkeledirgeS86
First
H-DecidueyeS112 / SkeledirgeS86
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-DecidueyeSkeledirge
25.6〜30.3%
Sucker Punch
4 hits (<1%)
25.6〜30.3%
Sucker Punch
5HKO (incl. オボンのみ)
25.6〜30.3%
Sucker Punch
4HKO
SkeledirgeH-Decidueye
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
Speed
First
H-DecidueyeS123 / SkeledirgeS86
First
H-DecidueyeS123 / SkeledirgeS86
First
H-DecidueyeS123 / SkeledirgeS86
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-DecidueyeSkeledirge
27.5〜33.2%
Sucker Punch
4 hits (81%)
27.5〜33.2%
Sucker Punch
4 hits (12%)
27.5〜33.2%
Sucker Punch
4HKO
SkeledirgeH-Decidueye
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
61.8〜73.9%
Torch Song
2HKO
Speed
First
H-DecidueyeS168 / SkeledirgeS86
First
H-DecidueyeS168 / SkeledirgeS86
First
H-DecidueyeS168 / SkeledirgeS86
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
H-Decidueye H-Decidueye vs Metagross Metagross

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
H-DecidueyeMetagross
35.7〜43.3%
Sucker Punch
3HKO
MetagrossH-Decidueye
161.8〜193.3%
Psychic Fangs
1HKO
Speed
Second
H-DecidueyeS112 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
H-DecidueyeMetagross
33.1〜39.5%
Sucker Punch
3 hits (>99%)
MetagrossH-Decidueye
161.8〜193.3%
Psychic Fangs
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
H-DecidueyeMetagross
35.7〜43.3%
Sucker Punch
3HKO
MetagrossH-Decidueye
161.8〜193.3%
Psychic Fangs
1HKO
Speed
First
H-DecidueyeS168 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Metagross's page →
Dragonite×Dragonite
H-Decidueye H-Decidueye vs Dragonite Dragonite

H-Decidueye's build: Scope Lens, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-DecidueyeDragonite
18.0〜21.0%
Brave Bird
3 hits (24%)
21.0〜24.6%
Brave Bird
3HKO
21.0〜24.6%
Brave Bird
3HKO
DragoniteH-Decidueye
191.5〜227.9%
Air Slash
1HKO
138.2〜162.4%
Air Slash
1HKO
147.9〜177.0%
Air Slash
1HKO
Speed
Second
H-DecidueyeS112 / DragoniteS152
Second
H-DecidueyeS112 / DragoniteS145
Second
H-DecidueyeS112 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

H-Decidueye's build: Focus Sash, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-DecidueyeDragonite
16.8〜19.8%
Rock Tomb
4HKO
19.8〜23.4%
Rock Tomb
3 hits (99%)
19.8〜23.4%
Rock Tomb
3 hits (99%)
DragoniteH-Decidueye
191.5〜227.9%
Air Slash
2HKO (incl. きあいのタスキ)
138.2〜162.4%
Air Slash
2HKO (incl. きあいのタスキ)
147.9〜177.0%
Air Slash
2HKO (incl. きあいのタスキ)
Speed
Second
H-DecidueyeS123 / DragoniteS152
Second
H-DecidueyeS123 / DragoniteS145
Second
H-DecidueyeS123 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

H-Decidueye's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-DecidueyeDragonite
18.0〜21.0%
Brave Bird
3 hits (24%)
21.0〜24.6%
Brave Bird
3HKO
21.0〜24.6%
Brave Bird
3HKO
DragoniteH-Decidueye
191.5〜227.9%
Air Slash
1HKO
138.2〜162.4%
Air Slash
1HKO
147.9〜177.0%
Air Slash
1HKO
Speed
First
H-DecidueyeS168 / DragoniteS152
First
H-DecidueyeS168 / DragoniteS145
First
H-DecidueyeS168 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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