モルペコ
種族値
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×0 無効 |
|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|
持ち物
| 順位 | 持ち物 | 採用率 |
|---|
性格
| 順位 | 性格 | 採用率 |
|---|
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|
Pokémon Matchups
○*Primarina
Morpeko vs
Primarina Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 86.6〜102.7% Aura Wheel 1 hits (13%) | 113.4〜134.8% Aura Wheel 1HKO | 86.6〜102.7% Aura Wheel 1 hits (13%) | |
| 161.5〜192.6% Moonblast 2HKO (incl. きあいのタスキ) | 200.0〜235.6% Moonblast 2HKO (incl. きあいのタスキ) | 161.5〜192.6% Moonblast 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S80 | First S149 / S82 | First S149 / S80 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 101.1〜120.9% Aura Wheel 1HKO | 134.8〜159.9% Aura Wheel 1HKO | 101.1〜120.9% Aura Wheel 1HKO | |
| 161.5〜192.6% Moonblast 1HKO | 200.0〜235.6% Moonblast 1HKO | 161.5〜192.6% Moonblast 1HKO | |
| Speed | First S163 / S80 | First S163 / S82 | First S163 / S80 |
| Verdict | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first |
○*Gyarados
Morpeko vs
Gyarados Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 91.1〜108.9% Aura Wheel 1 hits (56%)calculated with 攻撃-1 | 156.7〜184.8% Aura Wheel 1HKOcalculated with 攻撃-1 | 91.1〜108.9% Aura Wheel 1 hits (56%)calculated with 攻撃-1 | |
| 105.2〜124.4% Earthquake 2HKO (incl. きあいのタスキ) | 139.3〜164.4% Earthquake 2HKO (incl. きあいのタスキ) | 105.2〜124.4% Earthquake 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S101 | First S149 / S133 | First S149 / S101 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 107.9〜131.2% Aura Wheel 1HKOcalculated with 攻撃-1 | 185.4〜221.6% Aura Wheel 1HKOcalculated with 攻撃-1 | 107.9〜131.2% Aura Wheel 1HKOcalculated with 攻撃-1 | |
| 105.2〜124.4% Earthquake 1HKO | 139.3〜164.4% Earthquake 1HKO | 105.2〜124.4% Earthquake 1HKO | |
| Speed | First S163 / S101 | First S163 / S133 | First S163 / S101 |
| Verdict | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first |
○*Basculegion-F
Morpeko vs
Basculegion-F Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 119.8〜141.1% Aura Wheel 1HKO | 119.8〜141.1% Aura Wheel 1HKO | 119.8〜141.1% Aura Wheel 1HKO | |
| 134.8〜160.0% Wave Crash 2HKO (incl. きあいのタスキ) | 148.9〜175.6% Wave Crash 2HKO (incl. きあいのタスキ) | 174.8〜207.4% Wave Crash 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S195 | First S149 / S143 | First S149 / S130 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 142.1〜167.5% Aura Wheel 1HKO | 142.1〜167.5% Aura Wheel 1HKO | 142.1〜167.5% Aura Wheel 1HKO | |
| 134.8〜160.0% Wave Crash 1HKO | 148.9〜175.6% Wave Crash 1HKO | 174.8〜207.4% Wave Crash 1HKO | |
| Speed | Second S163 / S195 | First S163 / S143 | First S163 / S130 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first |
◎メガリザードンY
Morpeko vs
メガリザードンY Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 131.6〜156.1% Aura Wheel 1HKOcalculated with 晴れ | |
| 100.0〜117.8% Solar Beam 2HKO (incl. きあいのタスキ)calculated with 晴れ | |
| Speed | Second S149 / S152 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 155.5〜185.8% Aura Wheel 1HKOcalculated with 晴れ | |
| 100.0〜117.8% Solar Beam 1HKOcalculated with 晴れ | |
| Speed | First S163 / S152 |
| Verdict | ◎ Win: 1HKO to KO / 1HKO to be KOed, moves first |
○*イエッサン(オス)
Morpeko vs
イエッサン(オス) Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 172.3〜202.9% Knock Off 1HKOcalculated with サイコフィールド | 172.3〜202.9% Knock Off 1HKOcalculated with サイコフィールド | 172.3〜202.9% Knock Off 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 99.3〜117.0% Dazzling Gleam 2HKOcalculated with サイコフィールド | 90.4〜106.7% Dazzling Gleam 2HKOcalculated with サイコフィールド | 99.3〜117.0% Dazzling Gleam 2HKOcalculated with サイコフィールド | |
| Speed | Second S149 / S220 | Second S149 / S161 | First S149 / S147 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 114.6〜136.5% Aura Wheel 1HKOcalculated with サイコフィールド | 114.6〜136.5% Aura Wheel 1HKOcalculated with サイコフィールド | 114.6〜136.5% Aura Wheel 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 99.3〜117.0% Dazzling Gleam 1 hits (88%)calculated with サイコフィールド | 90.4〜106.7% Dazzling Gleam 1 hits (38%)calculated with サイコフィールド | 99.3〜117.0% Dazzling Gleam 1 hits (88%)calculated with サイコフィールド | |
| Speed | Second S163 / S220 | First S163 / S161 | First S163 / S147 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
▲*ボーマンダ
Morpeko vs
ボーマンダ Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 63.2〜74.9% Ice Fang 2HKO | |
| 154.1〜182.2% Earthquake 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S172 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 72.5〜87.7% Ice Fang 2HKO | |
| 154.1〜182.2% Earthquake 1HKO | |
| Speed | Second S163 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*Garchomp
Morpeko vs
Garchomp Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.4〜54.1% Knock Off 3HKO | 75.7〜90.8% Ice Fang 2HKO | 75.7〜90.8% Ice Fang 2HKO | |
| 134.1〜158.5% Draco Meteor 2HKO (incl. きあいのタスキ) | 213.3〜253.3% Earthquake 2HKO (incl. きあいのタスキ) | 213.3〜253.3% Earthquake 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S223 | Second S149 / S231 | Second S149 / S154 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 53.0〜63.8% Knock Off 2 hits (38%) | 89.7〜106.5% Ice Fang 1 hits (38%) | 89.7〜106.5% Ice Fang 2HKO | |
| 134.1〜158.5% Draco Meteor 1HKO | 213.3〜253.3% Earthquake 1HKO | 213.3〜253.3% Earthquake 1HKO | |
| Speed | Second S163 / S223 | Second S163 / S231 | First S163 / S154 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×グソクムシャ
Morpeko vs
グソクムシャ Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 28.0〜33.5% Aura Wheel 3 hits (<1%) | |
| 215.6〜255.6% U-turn 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S60 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 34.1〜40.7% Aura Wheel 3HKO | |
| 277.0〜328.9% First Impression 1HKO | |
| Speed | First S163 / S60 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
×Hippowdon
Morpeko vs
Hippowdon Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 29.8〜35.3% Knock Off 4 hits (12%) (incl. オボンのみ)calculated with すなあらし | 27.0〜32.1% Knock Off 999HKOcalculated with すなあらし | 26.0〜31.6% Ice Fang 4HKOcalculated with すなあらし | |
| 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | |
| Speed | First S149 / S67 | First S149 / S67 | First S149 / S67 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves first | × Loss: 5HKO to KO / 1HKO to be KOed, moves first | × Loss: 4HKO to KO / 1HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.9〜41.4% Knock Off 4HKO (incl. オボンのみ)calculated with すなあらし | 31.2〜37.7% Knock Off 4 hits (97%) (incl. たべのこし)calculated with すなあらし | 34.9〜41.4% Knock Off 4HKOcalculated with すなあらし | |
| 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | 142.2〜168.9% Earthquake 1HKOcalculated with すなあらし | |
| Speed | First S163 / S67 | First S163 / S67 | First S163 / S67 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 4HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
×セグレイブ
Morpeko vs
セグレイブ Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 22.5〜27.2% Knock Off 4 hits (48%) | 40.8〜48.7% Knock Off 3 hits (93%) | 40.8〜48.7% Knock Off 3 hits (93%) | |
| 102.2〜122.2% Icicle Spear 1HKOcalculated with 3ヒット時 | 142.2〜167.4% Earthquake 2HKO (incl. きあいのタスキ) | 115.6〜137.8% Icicle Spear 1HKOcalculated with 3ヒット時 | |
| Speed | First S149 / S139 | Second S149 / S152 | First S149 / S139 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.2〜32.5% Knock Off 4HKO | 48.7〜57.6% Knock Off 3HKO | 48.7〜57.6% Knock Off 3HKO | |
| 177.8〜210.4% Earthquake 1HKO | 142.2〜167.4% Earthquake 1HKO | 200.0〜236.3% Earthquake 1HKO | |
| Speed | First S163 / S139 | First S163 / S152 | First S163 / S139 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
▲*Lucario
Morpeko vs
Lucario Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 75.5〜89.8% Aura Wheel 2HKO | 63.3〜75.5% Aura Wheel 2HKO | |
| 186.7〜219.3% Aura Sphere 2HKO (incl. きあいのタスキ) | 219.3〜260.7% Aura Sphere 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S223 | Second S149 / S180 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 89.8〜106.8% Aura Wheel 1 hits (44%) | 74.1〜88.4% Aura Wheel 2HKO | |
| 186.7〜219.3% Aura Sphere 1HKO | 219.3〜260.7% Aura Sphere 1HKO | |
| Speed | Second S163 / S223 | Second S163 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×Baxcalibur
Morpeko vs
Baxcalibur Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 29.4〜35.5% Knock Off 999HKO | 34.7〜41.9% Knock Off 999HKO | 29.4〜35.5% Knock Off 999HKO | |
| 100.7〜120.0% Draco Meteor 2HKO (incl. きあいのタスキ) | 123.0〜145.2% Draco Meteor 2HKO (incl. きあいのタスキ) | 100.7〜120.0% Draco Meteor 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S105 | Second S149 / S150 | First S149 / S105 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.5〜42.1% Knock Off 999HKO | 41.9〜49.7% Knock Off 999HKO | 35.5〜42.1% Knock Off 999HKO | |
| 100.7〜120.0% Draco Meteor 1HKO | 123.0〜145.2% Draco Meteor 1HKO | 100.7〜120.0% Draco Meteor 1HKO | |
| Speed | First S163 / S105 | First S163 / S150 | First S163 / S105 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves first | × Loss: n/a to KO / 1HKO to be KOed, moves first | × Loss: n/a to KO / 1HKO to be KOed, moves first |
▲*Aegislash
Morpeko vs
Aegislash Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 65.9〜79.0% Knock Off 2HKO | 65.9〜79.0% Knock Off 2HKO | 65.9〜79.0% Knock Off 2HKO | |
| 142.2〜168.9% Sacred Sword 2HKO (incl. きあいのタスキ) | 109.6〜130.4% Sacred Sword 2HKO (incl. きあいのタスキ) | 142.2〜168.9% Sacred Sword 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S80 | First S149 / S72 | First S149 / S80 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 79.0〜93.4% Knock Off 2HKO | 79.0〜93.4% Knock Off 2HKO | 79.0〜93.4% Knock Off 2HKO | |
| 142.2〜168.9% Sacred Sword 1HKO | 109.6〜130.4% Sacred Sword 1HKO | 142.2〜168.9% Sacred Sword 1HKO | |
| Speed | First S163 / S80 | First S163 / S72 | First S163 / S80 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
▲*Mimikyu
Morpeko vs
Mimikyu Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 76.3〜90.1% Aura Wheel 2 hits (19%) | 76.3〜90.1% Aura Wheel 2 hits (19%) | 76.3〜90.1% Aura Wheel 2 hits (19%) | |
| 196.3〜232.6% Play Rough 2HKO (incl. きあいのタスキ) | 151.1〜179.3% Play Rough 2HKO (incl. きあいのタスキ) | 151.1〜179.3% Play Rough 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S148 | First S149 / S148 | First S149 / S148 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 90.1〜106.9% Aura Wheel 2HKO | 90.1〜106.9% Aura Wheel 2HKO | 90.1〜106.9% Aura Wheel 2HKO | |
| 196.3〜232.6% Play Rough 1HKO | 151.1〜179.3% Play Rough 1HKO | 151.1〜179.3% Play Rough 1HKO | |
| Speed | First S163 / S148 | First S163 / S148 | First S163 / S148 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×Meowscarada
Morpeko vs
Meowscarada Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 58.8〜69.3% Ice Fang 2HKO | 58.8〜69.3% Ice Fang 2HKO | 58.8〜69.3% Ice Fang 2HKO | |
| 116.3〜140.0% Triple Axel 1HKOcalculated with 最大3ヒット時 | 116.3〜140.0% Triple Axel 1HKOcalculated with 最大3ヒット時 | 150.4〜180.0% Triple Axel 1HKOcalculated with 最大3ヒット時 | |
| Speed | Second S149 / S262 | Second S149 / S175 | Second S149 / S175 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 68.0〜81.0% Ice Fang 2HKO | 68.0〜81.0% Ice Fang 2HKO | 68.0〜81.0% Ice Fang 2HKO | |
| 100.7〜120.0% Flower Trick 1HKO | 100.7〜120.0% Flower Trick 1HKO | 130.4〜155.6% Flower Trick 1HKO | |
| Speed | Second S163 / S262 | Second S163 / S175 | Second S163 / S175 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×*ゴリランダー
Morpeko vs
ゴリランダー Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.8〜41.5% Ice Fang 3HKOcalculated with グラスフィールド | 34.8〜41.5% Ice Fang 3HKOcalculated with グラスフィールド | 23.2〜28.0% Ice Fang 4 hits (72%)calculated with グラスフィールド | |
| 126.7〜149.6% U-turn 2HKO (incl. きあいのタスキ)calculated with グラスフィールド | 131.9〜155.6% High Horsepower 2HKO (incl. きあいのタスキ)calculated with グラスフィールド | 131.9〜155.6% High Horsepower 2HKO (incl. きあいのタスキ)calculated with グラスフィールド | |
| Speed | First S149 / S107 | First S149 / S107 | First S149 / S107 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 46.9〜55.1% Knock Off 3HKOcalculated with グラスフィールド | 46.9〜55.1% Knock Off 3HKOcalculated with グラスフィールド | 27.5〜33.8% Ice Fang 3 hits (<1%)calculated with グラスフィールド | |
| 126.7〜149.6% U-turn 1HKOcalculated with グラスフィールド | 131.9〜155.6% High Horsepower 1HKOcalculated with グラスフィールド | 131.9〜155.6% High Horsepower 1HKOcalculated with グラスフィールド | |
| Speed | First S163 / S107 | First S163 / S107 | First S163 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 4HKO to KO / 1HKO to be KOed, moves first |
▲*Farigiraf
Morpeko vs
Farigiraf Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 57.2〜67.9% Aura Wheel 2HKO | 33.7〜40.0% Aura Wheel 3HKO | 57.2〜67.9% Aura Wheel 2HKO | |
| 117.0〜139.3% Earth Power 2HKO (incl. きあいのタスキ) | 97.8〜115.6% Earth Power 2HKO | 128.9〜152.6% Earth Power 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S151 | First S149 / S106 | First S149 / S138 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 68.6〜80.5% Aura Wheel 2HKO | 39.5〜47.9% Aura Wheel 3HKO | 68.6〜80.5% Aura Wheel 2HKO | |
| 117.0〜139.3% Earth Power 1HKO | 97.8〜115.6% Earth Power 1 hits (81%) | 128.9〜152.6% Earth Power 1HKO | |
| Speed | First S163 / S151 | First S163 / S106 | First S163 / S138 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×メガリザードンX
Morpeko vs
メガリザードンX Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 29.7〜35.5% Knock Off 3 hits (24%) | |
| 152.6〜180.0% Flare Blitz 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S167 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 34.8〜42.6% Knock Off 3HKO | |
| 152.6〜180.0% Flare Blitz 1HKO | |
| Speed | Second S163 / S167 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*A-Ninetales
Morpeko vs
A-Ninetales Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 37.7〜44.6% Aura Wheel 3HKOcalculated with あられ | 46.7〜56.0% Aura Wheel 2 hits (75%)calculated with あられ | |
| 103.7〜124.4% Moonblast 2HKO (incl. きあいのタスキ)calculated with あられ | 137.8〜161.5% Moonblast 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S149 / S177 | Second S149 / S177 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 44.6〜53.1% Aura Wheel 2 hits (24%)calculated with あられ | 56.7〜67.3% Aura Wheel 2HKOcalculated with あられ | |
| 103.7〜124.4% Moonblast 1HKOcalculated with あられ | 137.8〜161.5% Moonblast 1HKOcalculated with あられ | |
| Speed | Second S163 / S177 | Second S163 / S177 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*エースバーン
Morpeko vs
エースバーン Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 67.5〜80.3% Aura Wheel 2HKO | 67.5〜80.3% Aura Wheel 2HKO | 67.5〜80.3% Aura Wheel 2HKO | |
| 118.5〜140.0% かえんボール 2HKO (incl. きあいのタスキ) | 107.4〜127.4% かえんボール 2HKO (incl. きあいのタスキ) | 154.1〜181.5% かえんボール 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S256 | Second S149 / S188 | Second S149 / S171 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 79.0〜94.3% Aura Wheel 2HKO | 79.0〜94.3% Aura Wheel 2HKO | 79.0〜94.3% Aura Wheel 2HKO | |
| 118.5〜140.0% かえんボール 1HKO | 107.4〜127.4% かえんボール 1HKO | 154.1〜181.5% かえんボール 1HKO | |
| Speed | Second S163 / S256 | Second S163 / S188 | Second S163 / S171 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*Volcarona
Morpeko vs
Volcarona Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 40.6〜48.4% Aura Wheel 3 hits (98%) | 63.4〜75.2% Knock Off 2HKO | 40.6〜48.4% Aura Wheel 3HKO | |
| 151.1〜177.8% Bug Buzz 2HKO (incl. きあいのタスキ) | 200.0〜235.6% Bug Buzz 2HKO (incl. きあいのタスキ) | 151.1〜177.8% Bug Buzz 2HKO (incl. きあいのタスキ) | |
| Speed | First S149 / S122 | Second S149 / S152 | First S149 / S122 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 48.4〜57.3% Aura Wheel 3HKO | 74.5〜89.4% Knock Off 2HKO | 48.4〜57.3% Aura Wheel 2 hits (41%) | |
| 151.1〜177.8% Bug Buzz 1HKO | 200.0〜235.6% Bug Buzz 1HKO | 151.1〜177.8% Bug Buzz 1HKO | |
| Speed | First S163 / S122 | First S163 / S152 | First S163 / S122 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
▲*パーモット
Morpeko vs
パーモット Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 37.4〜44.9% Aura Wheel 3HKO | 37.4〜44.9% Aura Wheel 3HKO | 37.4〜44.9% Aura Wheel 3HKO | |
| 214.8〜254.8% Close Combat 2HKO (incl. きあいのタスキ) | 235.6〜277.0% Close Combat 2HKO (incl. きあいのタスキ) | 279.3〜331.1% Close Combat 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S172 | Second S149 / S235 | Second S149 / S172 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 44.9〜53.1% Aura Wheel 2 hits (29%) | 44.9〜53.1% Aura Wheel 2 hits (29%) | 44.9〜53.1% Aura Wheel 2 hits (29%) | |
| 214.8〜254.8% Close Combat 1HKO | 235.6〜277.0% Close Combat 1HKO | 279.3〜331.1% Close Combat 1HKO | |
| Speed | Second S163 / S172 | Second S163 / S235 | Second S163 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*Hydreigon
Morpeko vs
Hydreigon Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 42.6〜50.9% Ice Fang 2 hits (2%) | 42.6〜50.9% Ice Fang 2 hits (2%) | 42.6〜50.9% Ice Fang 2 hits (2%) | |
| 135.6〜160.0% Draco Meteor 2HKO (incl. きあいのタスキ) | 123.0〜145.2% Draco Meteor 2HKO (incl. きあいのタスキ) | 175.6〜207.4% Draco Meteor 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S225 | Second S149 / S165 | Second S149 / S150 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 52.1〜61.5% Ice Fang 2HKO | 52.1〜61.5% Ice Fang 2HKO | 52.1〜61.5% Ice Fang 2HKO | |
| 135.6〜160.0% Draco Meteor 1HKO | 123.0〜145.2% Draco Meteor 1HKO | 175.6〜207.4% Draco Meteor 1HKO | |
| Speed | Second S163 / S225 | Second S163 / S165 | First S163 / S150 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
▲*Metagross
Morpeko vs
Metagross Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 45.9〜54.8% Knock Off 2 hits (52%) | |
| 154.1〜182.2% Earthquake 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S162 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 54.1〜64.3% Knock Off 2HKO | |
| 154.1〜182.2% Earthquake 1HKO | |
| Speed | First S163 / S162 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
▲*Dragonite
Morpeko vs
Dragonite Morpeko's build: Focus Sash, Adamant, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.7〜41.9% Ice Fang 2HKO | 40.7〜49.1% Ice Fang 2HKO | 40.7〜49.1% Ice Fang 2HKO | |
| 151.1〜177.8% Draco Meteor 2HKO (incl. きあいのタスキ) | 106.7〜125.2% Draco Meteor 2HKO (incl. きあいのタスキ) | 116.3〜137.8% Draco Meteor 2HKO (incl. きあいのタスキ) | |
| Speed | Second S149 / S152 | First S149 / S145 | First S149 / S132 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority) |
Morpeko's build: Life Orb, Jolly, H2 A32 S32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 41.9〜49.7% Ice Fang 2HKO | 49.7〜58.7% Ice Fang 2HKO | 49.7〜58.7% Ice Fang 2HKO | |
| 151.1〜177.8% Draco Meteor 1HKO | 106.7〜125.2% Draco Meteor 1HKO | 116.3〜137.8% Draco Meteor 1HKO | |
| Speed | First S163 / S152 | First S163 / S145 | First S163 / S132 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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Focus Sash
Aura Wheel
Endeavor
Fake Out
Quick Attack
Focus Sash
Aura Wheel
Endeavor
Fake Out
Quick Attack






