Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
フラージェス

フラージェス

フェアリー
全国図鑑 No.671 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
78
こうげき
65
ぼうぎょ
68
とくこう
112
とくぼう
154
すばやさ
75
合計
552

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
どくはがね
かくとうむしあく
ドラゴン

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
Primarina*Primarina
Florges Florges vs Primarina Primarina

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
FlorgesPrimarina
29.9〜36.4%
Giga Drain
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Giga Drain
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Giga Drain
4HKO
PrimarinaFlorges
21.1〜24.9%
Moonblast
999HKO
25.9〜30.8%
Moonblast
4 hits (3%)
21.1〜24.9%
Moonblast
999HKO
Speed
First
FlorgesS95 / PrimarinaS80
First
FlorgesS95 / PrimarinaS82
First
FlorgesS95 / PrimarinaS80
Verdict
Win: 5HKO to KO / n/a to be KOed, moves first
Win: 5HKO to KO / 5HKO to be KOed, moves first
Win: 4HKO to KO / n/a to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
FlorgesPrimarina
40.6〜48.1%
Giga Drain
3 hits (98%)
40.6〜48.1%
Giga Drain
3 hits (98%)
40.6〜48.1%
Giga Drain
3HKO
PrimarinaFlorges
27.1〜32.9%
Moonblast
4 hits (71%)
32.9〜39.4%
Moonblast
3 hits (18%)
27.1〜32.9%
Moonblast
4 hits (71%)
Speed
First
FlorgesS95 / PrimarinaS80
First
FlorgesS95 / PrimarinaS82
First
FlorgesS95 / PrimarinaS80
Verdict
Win: 4HKO to KO / 5HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 5HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
FlorgesPrimarina
29.9〜36.4%
Giga Drain
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Giga Drain
4 hits (99%) (incl. オボンのみ)
29.9〜36.4%
Giga Drain
4HKO
PrimarinaFlorges
22.7〜27.6%
Moonblast
4 hits (48%)
27.6〜33.0%
Moonblast
4HKO
22.7〜27.6%
Moonblast
4 hits (48%)
Speed
First
FlorgesS95 / PrimarinaS80
First
FlorgesS95 / PrimarinaS82
First
FlorgesS95 / PrimarinaS80
Verdict
Loss: 5HKO to KO / 5HKO to be KOed, moves second (priority)
Loss: 5HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 5HKO to be KOed, moves first
View Primarina's page →
Greninja*Greninja
Florges Florges vs Greninja Greninja

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FlorgesGreninja
106.0〜126.2%
Moonblast
2HKO (incl. きあいのタスキ)
96.6〜114.1%
Moonblast
1 hits (81%)
106.0〜126.2%
Moonblast
1HKO
GreninjaFlorges
45.4〜53.0%
Sludge Wave
2 hits (<1%)
48.6〜58.4%
Sludge Wave
2 hits (52%)
45.4〜53.0%
Sludge Wave
2 hits (<1%)
Speed
Second
FlorgesS95 / GreninjaS174
Second
FlorgesS95 / GreninjaS213
Second
FlorgesS95 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FlorgesGreninja
142.3〜169.1%
Moonblast
2HKO (incl. きあいのタスキ)
128.9〜153.0%
Moonblast
1HKO
142.3〜169.1%
Moonblast
1HKO
GreninjaFlorges
58.1〜69.7%
Sludge Wave
2HKO
63.2〜74.8%
Sludge Wave
2HKO
58.1〜69.7%
Sludge Wave
2HKO
Speed
Second
FlorgesS95 / GreninjaS174
Second
FlorgesS95 / GreninjaS213
Second
FlorgesS95 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FlorgesGreninja
106.0〜126.2%
Moonblast
2HKO (incl. きあいのタスキ)
96.6〜114.1%
Moonblast
1 hits (81%)
106.0〜126.2%
Moonblast
1HKO
GreninjaFlorges
48.6〜58.4%
Sludge Wave
2 hits (94%)
53.0〜62.7%
Sludge Wave
2HKO
48.6〜58.4%
Sludge Wave
2 hits (94%)
Speed
Second
FlorgesS95 / GreninjaS174
Second
FlorgesS95 / GreninjaS213
Second
FlorgesS95 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Greninja's page →
A-NinetalesA-Ninetales
Florges Florges vs A-Ninetales A-Ninetales

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
FlorgesA-Ninetales
34.3〜41.1%
Moonblast
3HKO
calculated with あられ
40.0〜48.0%
Moonblast
3HKO
calculated with あられ
A-NinetalesFlorges
15.1〜18.4%
Blizzard
999HKO
calculated with あられ
20.0〜24.3%
Blizzard
999HKO
calculated with あられ
Speed
Second
FlorgesS95 / A-NinetalesS177
Second
FlorgesS95 / A-NinetalesS177
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
FlorgesA-Ninetales
46.3〜54.9%
Moonblast
2 hits (59%)
calculated with あられ
54.0〜64.0%
Moonblast
2HKO
calculated with あられ
A-NinetalesFlorges
20.0〜23.9%
Blizzard
999HKO
calculated with あられ
27.1〜31.6%
Blizzard
4 hits (39%)
calculated with あられ
Speed
Second
FlorgesS95 / A-NinetalesS177
Second
FlorgesS95 / A-NinetalesS177
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
FlorgesA-Ninetales
34.3〜41.1%
Moonblast
3HKO
calculated with あられ
40.0〜48.0%
Moonblast
3HKO
calculated with あられ
A-NinetalesFlorges
16.8〜20.0%
Blizzard
999HKO
calculated with あられ
22.7〜26.5%
Blizzard
4 hits (19%)
calculated with あられ
Speed
Second
FlorgesS95 / A-NinetalesS177
Second
FlorgesS95 / A-NinetalesS177
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
View A-Ninetales's page →
Rotom-W*Rotom-W
Florges Florges vs Rotom-W Rotom-W

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
FlorgesRotom-W
38.2〜45.9%
Giga Drain
3 hits (62%)
38.2〜45.9%
Giga Drain
3HKO
47.2〜56.7%
Giga Drain
3HKO
Rotom-WFlorges
18.4〜22.7%
Hydro Pump
999HKO
18.4〜22.7%
Hydro Pump
999HKO
25.9〜30.8%
Hydro Pump
4 hits (3%)
Speed
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS138
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
FlorgesRotom-W
48.4〜57.3%
Moonblast
3HKO
51.0〜61.1%
Giga Drain
2 hits (95%)
63.0〜75.6%
Giga Drain
2HKO
Rotom-WFlorges
25.2〜29.7%
Hydro Pump
4 hits (<1%)
25.2〜29.7%
Hydro Pump
4 hits (<1%)
33.5〜40.6%
Hydro Pump
3 hits (46%)
Speed
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS138
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
FlorgesRotom-W
38.2〜45.9%
Giga Drain
3 hits (62%)
38.2〜45.9%
Giga Drain
3HKO
47.2〜56.7%
Giga Drain
3HKO
Rotom-WFlorges
21.1〜24.9%
Hydro Pump
5HKO
21.1〜24.9%
Hydro Pump
5HKO
28.1〜34.1%
Hydro Pump
3 hits (<1%)
Speed
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS106
Second
FlorgesS95 / Rotom-WS138
Verdict
Win: 4HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View Rotom-W's page →
HydreigonHydreigon
Florges Florges vs Hydreigon Hydreigon

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
FlorgesHydreigon
156.2〜184.6%
Moonblast
1HKO
156.2〜184.6%
Moonblast
2HKO (incl. きあいのタスキ)
156.2〜184.6%
Moonblast
1HKO
HydreigonFlorges
29.2〜34.6%
Flash Cannon
4 hits (>99%) (incl. たべのこし)
25.9〜31.4%
Flash Cannon
4 hits (13%)
37.8〜44.9%
Flash Cannon
3HKO
Speed
Second
FlorgesS95 / HydreigonS225
Second
FlorgesS95 / HydreigonS165
Second
FlorgesS95 / HydreigonS150
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
FlorgesHydreigon
208.3〜248.5%
Moonblast
1HKO
208.3〜248.5%
Moonblast
2HKO (incl. きあいのタスキ)
208.3〜248.5%
Moonblast
1HKO
HydreigonFlorges
37.4〜45.2%
Flash Cannon
3HKO
34.8〜41.3%
Flash Cannon
3 hits (64%)
48.4〜58.7%
Flash Cannon
2 hits (54%)
Speed
Second
FlorgesS95 / HydreigonS225
Second
FlorgesS95 / HydreigonS165
Second
FlorgesS95 / HydreigonS150
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
FlorgesHydreigon
156.2〜184.6%
Moonblast
1HKO
156.2〜184.6%
Moonblast
2HKO (incl. きあいのタスキ)
156.2〜184.6%
Moonblast
1HKO
HydreigonFlorges
31.4〜37.8%
Flash Cannon
3 hits (86%)
29.2〜34.6%
Flash Cannon
3 hits (3%)
40.5〜49.2%
Flash Cannon
3HKO
Speed
Second
FlorgesS95 / HydreigonS225
Second
FlorgesS95 / HydreigonS165
Second
FlorgesS95 / HydreigonS150
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Hydreigon's page →
Dragonite*Dragonite
Florges Florges vs Dragonite Dragonite

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
FlorgesDragonite
30.5〜35.9%
Moonblast
2 hits (38%)
35.9〜43.1%
Moonblast
2HKO
35.9〜43.1%
Moonblast
2HKO
DragoniteFlorges
30.3〜35.7%
Earthquake
4HKO
32.4〜38.4%
Earthquake
3 hits (3%)
32.4〜38.4%
Earthquake
3 hits (3%)
Speed
Second
FlorgesS95 / DragoniteS152
Second
FlorgesS95 / DragoniteS145
Second
FlorgesS95 / DragoniteS132
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
FlorgesDragonite
40.1〜47.3%
Moonblast
2HKO
48.5〜57.5%
Moonblast
2HKO
48.5〜57.5%
Moonblast
2HKO
DragoniteFlorges
36.1〜42.6%
Earthquake
3 hits (96%)
38.7〜45.8%
Earthquake
3HKO
38.7〜45.8%
Earthquake
3HKO
Speed
Second
FlorgesS95 / DragoniteS152
Second
FlorgesS95 / DragoniteS145
Second
FlorgesS95 / DragoniteS132
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
FlorgesDragonite
30.5〜35.9%
Moonblast
2 hits (38%)
35.9〜43.1%
Moonblast
2HKO
35.9〜43.1%
Moonblast
2HKO
DragoniteFlorges
27.6〜33.0%
Earthquake
4HKO
29.7〜35.1%
Earthquake
3 hits (16%)
29.7〜35.1%
Earthquake
3 hits (16%)
Speed
Second
FlorgesS95 / DragoniteS152
Second
FlorgesS95 / DragoniteS145
Second
FlorgesS95 / DragoniteS132
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Dragonite's page →
Unfavorable
ボーマンダ*ボーマンダ
Florges Florges vs ボーマンダ ボーマンダ

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Florgesボーマンダ
77.2〜91.2%
Moonblast
2HKO
ボーマンダFlorges
107.6〜127.0%
Double-Edge
1HKO
Speed
Second
FlorgesS95 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Florgesボーマンダ
102.9〜122.8%
Moonblast
1HKO
ボーマンダFlorges
128.4〜151.6%
Double-Edge
1HKO
Speed
Second
FlorgesS95 / ボーマンダS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Florgesボーマンダ
77.2〜91.2%
Moonblast
2HKO
ボーマンダFlorges
98.9〜116.8%
Double-Edge
1 hits (88%)
Speed
Second
FlorgesS95 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
グソクムシャ×グソクムシャ
Florges Florges vs グソクムシャ グソクムシャ

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Florgesグソクムシャ
13.7〜16.5%
Moonblast
999HKO
グソクムシャFlorges
160.0〜189.7%
Iron Head
1HKO
Speed
First
FlorgesS95 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Florgesグソクムシャ
18.1〜22.0%
Moonblast
999HKO
グソクムシャFlorges
191.0〜226.5%
Iron Head
1HKO
Speed
First
FlorgesS95 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Florgesグソクムシャ
13.7〜16.5%
Moonblast
999HKO
グソクムシャFlorges
147.6〜174.1%
Iron Head
1HKO
Speed
First
FlorgesS95 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon*Hippowdon
Florges Florges vs Hippowdon Hippowdon

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FlorgesHippowdon
26.0〜31.6%
Giga Drain
4 hits (<1%)
calculated with すなあらし
28.8〜34.4%
Giga Drain
4 hits (>99%) (incl. たべのこし)
calculated with すなあらし
26.0〜31.6%
Giga Drain
4HKO
calculated with すなあらし
HippowdonFlorges
45.9〜55.1%
Earthquake
2 hits (97%)
calculated with すなあらし
45.9〜55.1%
Earthquake
2 hits (97%)
calculated with すなあらし
45.9〜55.1%
Earthquake
2 hits (97%)
calculated with すなあらし
Speed
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FlorgesHippowdon
35.3〜41.9%
Giga Drain
3 hits (<1%)
calculated with すなあらし
38.1〜45.6%
Giga Drain
3HKO
calculated with すなあらし
35.3〜41.9%
Giga Drain
3HKO
calculated with すなあらし
HippowdonFlorges
54.8〜65.8%
Earthquake
2HKO
calculated with すなあらし
54.8〜65.8%
Earthquake
2HKO
calculated with すなあらし
54.8〜65.8%
Earthquake
2HKO
calculated with すなあらし
Speed
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FlorgesHippowdon
26.0〜31.6%
Giga Drain
4 hits (<1%)
calculated with すなあらし
28.8〜34.4%
Giga Drain
4 hits (>99%) (incl. たべのこし)
calculated with すなあらし
26.0〜31.6%
Giga Drain
4HKO
calculated with すなあらし
HippowdonFlorges
42.2〜50.3%
Earthquake
2 hits (88%)
calculated with すなあらし
42.2〜50.3%
Earthquake
2 hits (88%)
calculated with すなあらし
42.2〜50.3%
Earthquake
2 hits (88%)
calculated with すなあらし
Speed
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
First
FlorgesS95 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
Florges Florges vs セグレイブ セグレイブ

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Florgesセグレイブ
62.8〜75.4%
Moonblast
2HKO
70.2〜84.8%
Moonblast
2HKO
70.2〜84.8%
Moonblast
2HKO
セグレイブFlorges
91.9〜109.2%
Iron Head
1 hits (50%)
73.5〜86.5%
Iron Head
2HKO
103.8〜123.2%
Iron Head
1HKO
Speed
Second
FlorgesS95 / セグレイブS139
Second
FlorgesS95 / セグレイブS152
Second
FlorgesS95 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Florgesセグレイブ
84.8〜100.5%
Moonblast
1 hits (6%)
95.3〜113.1%
Moonblast
2HKO
95.3〜113.1%
Moonblast
1 hits (75%)
セグレイブFlorges
109.7〜130.3%
Iron Head
1HKO
87.7〜103.2%
Iron Head
1 hits (19%)
123.9〜147.1%
Iron Head
1HKO
Speed
Second
FlorgesS95 / セグレイブS139
Second
FlorgesS95 / セグレイブS152
Second
FlorgesS95 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Florgesセグレイブ
62.8〜75.4%
Moonblast
2HKO
70.2〜84.8%
Moonblast
2HKO
70.2〜84.8%
Moonblast
2HKO
セグレイブFlorges
85.4〜100.5%
Iron Head
1 hits (6%)
67.0〜80.0%
Iron Head
2HKO
95.1〜113.5%
Iron Head
1 hits (75%)
Speed
Second
FlorgesS95 / セグレイブS139
Second
FlorgesS95 / セグレイブS152
Second
FlorgesS95 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Lucario*Lucario
Florges Florges vs Lucario Lucario

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FlorgesLucario
55.1〜65.3%
Moonblast
2HKO
55.1〜65.3%
Moonblast
2HKO
LucarioFlorges
82.2〜97.3%
Steel Beam
2HKO
97.3〜116.8%
Steel Beam
1 hits (81%)
Speed
Second
FlorgesS95 / LucarioS223
Second
FlorgesS95 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FlorgesLucario
73.5〜86.4%
Moonblast
2HKO
73.5〜86.4%
Moonblast
2HKO
LucarioFlorges
108.4〜127.7%
Steel Beam
1HKO
129.0〜152.3%
Steel Beam
1HKO
Speed
Second
FlorgesS95 / LucarioS223
Second
FlorgesS95 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FlorgesLucario
55.1〜65.3%
Moonblast
2HKO
55.1〜65.3%
Moonblast
2HKO
LucarioFlorges
90.8〜107.0%
Steel Beam
1 hits (44%)
108.1〜127.6%
Steel Beam
1HKO
Speed
Second
FlorgesS95 / LucarioS223
Second
FlorgesS95 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
Florges Florges vs Gholdengo Gholdengo

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
FlorgesGholdengo
20.2〜23.9%
Moonblast
5HKO
13.0〜15.5%
Moonblast
999HKO
20.2〜23.9%
Moonblast
999HKO
GholdengoFlorges
65.9〜78.9%
Make It Rain
2 hits (78%)
33.5〜40.0%
Flash Cannon
3 hits (28%)
61.6〜72.4%
Make It Rain
2 hits (8%)
Speed
Second
FlorgesS95 / GholdengoS136
Second
FlorgesS95 / GholdengoS107
Second
FlorgesS95 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
FlorgesGholdengo
26.4〜31.3%
Moonblast
4HKO
17.1〜20.7%
Moonblast
999HKO
26.4〜31.3%
Moonblast
4 hits (22%)
GholdengoFlorges
86.5〜104.5%
Make It Rain
1 hits (25%)
65.8〜78.7%
Make It Rain
2 hits (78%)
78.7〜94.2%
Make It Rain
2HKO
Speed
Second
FlorgesS95 / GholdengoS136
Second
FlorgesS95 / GholdengoS107
Second
FlorgesS95 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
FlorgesGholdengo
20.2〜23.9%
Moonblast
5HKO
13.0〜15.5%
Moonblast
999HKO
20.2〜23.9%
Moonblast
999HKO
GholdengoFlorges
72.4〜87.6%
Make It Rain
2HKO
55.1〜65.9%
Make It Rain
3HKO
65.9〜78.9%
Make It Rain
2 hits (99%)
Speed
Second
FlorgesS95 / GholdengoS136
Second
FlorgesS95 / GholdengoS107
Second
FlorgesS95 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur*Baxcalibur
Florges Florges vs Baxcalibur Baxcalibur

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FlorgesBaxcalibur
28.9〜34.0%
Moonblast
4 hits (54%) (incl. オボンのみ)
50.3〜59.9%
Moonblast
3HKO (incl. オボンのみ)
28.9〜34.0%
Moonblast
4 hits (99%) (incl. たべのこし)
BaxcaliburFlorges
32.4〜38.9%
Flash Cannon
3 hits (2%)
38.9〜46.5%
Flash Cannon
3HKO
32.4〜38.9%
Flash Cannon
3 hits (2%)
Speed
Second
FlorgesS95 / BaxcaliburS105
Second
FlorgesS95 / BaxcaliburS150
Second
FlorgesS95 / BaxcaliburS105
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FlorgesBaxcalibur
38.6〜45.7%
Moonblast
3 hits (58%)
68.3〜80.8%
Moonblast
2HKO
38.6〜45.7%
Moonblast
3HKO
BaxcaliburFlorges
42.6〜50.3%
Flash Cannon
3HKO
51.6〜61.9%
Flash Cannon
2 hits (96%)
42.6〜50.3%
Flash Cannon
3HKO
Speed
Second
FlorgesS95 / BaxcaliburS105
Second
FlorgesS95 / BaxcaliburS150
Second
FlorgesS95 / BaxcaliburS105
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FlorgesBaxcalibur
28.9〜34.0%
Moonblast
4 hits (54%) (incl. オボンのみ)
50.3〜59.9%
Moonblast
3HKO (incl. オボンのみ)
28.9〜34.0%
Moonblast
4 hits (99%) (incl. たべのこし)
BaxcaliburFlorges
35.7〜42.2%
Flash Cannon
3HKO
43.2〜51.9%
Flash Cannon
2 hits (5%)
35.7〜42.2%
Flash Cannon
3HKO
Speed
Second
FlorgesS95 / BaxcaliburS105
Second
FlorgesS95 / BaxcaliburS150
Second
FlorgesS95 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
Aegislash×Aegislash
Florges Florges vs Aegislash Aegislash

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
FlorgesAegislash
13.2〜16.2%
Moonblast
999HKO
13.2〜16.2%
Moonblast
999HKO
13.2〜16.2%
Moonblast
999HKO
AegislashFlorges
123.2〜145.9%
Iron Head
1HKO
95.1〜113.5%
Iron Head
1 hits (75%)
101.6〜120.5%
Poltergeist
1HKO
Speed
First
FlorgesS95 / AegislashS80
First
FlorgesS95 / AegislashS72
First
FlorgesS95 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
FlorgesAegislash
18.0〜21.6%
Moonblast
999HKO
18.0〜21.6%
Moonblast
999HKO
18.0〜21.6%
Moonblast
999HKO
AegislashFlorges
101.3〜120.0%
Poltergeist
1HKO
113.5〜135.5%
Iron Head
1HKO
121.3〜143.9%
Poltergeist
1HKO
Speed
First
FlorgesS95 / AegislashS80
First
FlorgesS95 / AegislashS72
First
FlorgesS95 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
FlorgesAegislash
13.2〜16.2%
Moonblast
999HKO
13.2〜16.2%
Moonblast
999HKO
13.2〜16.2%
Moonblast
999HKO
AegislashFlorges
113.5〜134.1%
Iron Head
1HKO
87.6〜103.8%
Iron Head
1 hits (25%)
113.5〜134.1%
Iron Head
1HKO
Speed
First
FlorgesS95 / AegislashS80
First
FlorgesS95 / AegislashS72
First
FlorgesS95 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Aegislash's page →
MimikyuMimikyu
Florges Florges vs Mimikyu Mimikyu

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
FlorgesMimikyu
44.3〜52.7%
Moonblast
3HKO
44.3〜52.7%
Moonblast
3HKO
44.3〜52.7%
Moonblast
3HKO
MimikyuFlorges
63.8〜75.7%
Play Rough
2HKO
49.2〜58.4%
Play Rough
2 hits (63%)
49.2〜58.4%
Play Rough
2 hits (63%)
Speed
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
FlorgesMimikyu
59.5〜71.0%
Moonblast
3HKO (incl. ばけのかわ)
59.5〜71.0%
Moonblast
3HKO (incl. ばけのかわ)
59.5〜71.0%
Moonblast
3HKO (incl. ばけのかわ)
MimikyuFlorges
76.1〜90.3%
Play Rough
2HKO
58.7〜69.7%
Play Rough
2HKO
58.7〜69.7%
Play Rough
2HKO
Speed
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
FlorgesMimikyu
44.3〜52.7%
Moonblast
3HKO
44.3〜52.7%
Moonblast
3HKO
44.3〜52.7%
Moonblast
3HKO
MimikyuFlorges
58.9〜69.2%
Play Rough
2HKO
45.4〜53.5%
Play Rough
2 hits (32%)
45.4〜53.5%
Play Rough
2 hits (32%)
Speed
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Second
FlorgesS95 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Mimikyu's page →
ゴリランダー*ゴリランダー
Florges Florges vs ゴリランダー ゴリランダー

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Florgesゴリランダー
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
ゴリランダーFlorges
136.8〜160.5%
Wood Hammer
1HKO
calculated with グラスフィールド
126.5〜148.1%
Wood Hammer
1HKO
calculated with グラスフィールド
105.4〜123.8%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Florgesゴリランダー
52.2〜61.4%
Moonblast
2HKO
calculated with グラスフィールド
52.2〜61.4%
Moonblast
2HKO
calculated with グラスフィールド
52.2〜61.4%
Moonblast
2HKO
calculated with グラスフィールド
ゴリランダーFlorges
107.7〜127.7%
ドラムアタック
1HKO
calculated with グラスフィールド
151.0〜176.8%
Wood Hammer
1HKO
calculated with グラスフィールド
125.8〜147.7%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Florgesゴリランダー
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
39.1〜46.4%
Moonblast
3HKO
calculated with グラスフィールド
ゴリランダーFlorges
124.9〜147.6%
Wood Hammer
1HKO
calculated with グラスフィールド
115.1〜136.2%
Wood Hammer
1HKO
calculated with グラスフィールド
96.2〜113.5%
Wood Hammer
1 hits (75%)
calculated with グラスフィールド
Speed
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Second
FlorgesS95 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View ゴリランダー's page →
GyaradosGyarados
Florges Florges vs Gyarados Gyarados

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FlorgesGyarados
29.7〜35.6%
Moonblast
3 hits (26%)
calculated with 攻撃-1
35.1〜42.1%
Moonblast
3HKO
calculated with 攻撃-1
29.7〜35.6%
Moonblast
4HKO
calculated with 攻撃-1
GyaradosFlorges
41.1〜48.6%
Power Whip
3HKO
54.1〜63.8%
Power Whip
2HKO
41.1〜48.6%
Power Whip
3HKO
Speed
Second
FlorgesS95 / GyaradosS101
Second
FlorgesS95 / GyaradosS133
Second
FlorgesS95 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FlorgesGyarados
40.1〜47.5%
Moonblast
3HKO
calculated with 攻撃-1
47.4〜56.1%
Moonblast
2 hits (79%)
calculated with 攻撃-1
40.1〜47.5%
Moonblast
3HKO
calculated with 攻撃-1
GyaradosFlorges
49.0〜58.1%
Power Whip
2 hits (64%)
64.5〜76.1%
Power Whip
2HKO
49.0〜58.1%
Power Whip
2 hits (64%)
Speed
Second
FlorgesS95 / GyaradosS101
Second
FlorgesS95 / GyaradosS133
Second
FlorgesS95 / GyaradosS101
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FlorgesGyarados
29.7〜35.6%
Moonblast
3 hits (26%)
calculated with 攻撃-1
35.1〜42.1%
Moonblast
3HKO
calculated with 攻撃-1
29.7〜35.6%
Moonblast
4HKO
calculated with 攻撃-1
GyaradosFlorges
37.3〜44.3%
Power Whip
3HKO
50.3〜58.9%
Waterfall
2HKO
37.3〜44.3%
Power Whip
3HKO
Speed
Second
FlorgesS95 / GyaradosS101
Second
FlorgesS95 / GyaradosS133
Second
FlorgesS95 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
View Gyarados's page →
Corviknight×Corviknight
Florges Florges vs Corviknight Corviknight

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FlorgesCorviknight
16.1〜19.5%
Moonblast
999HKO
16.1〜19.5%
Moonblast
999HKO
16.1〜19.5%
Moonblast
999HKO
CorviknightFlorges
59.5〜71.4%
Iron Head
2HKO
59.5〜71.4%
Iron Head
2HKO
59.5〜71.4%
Iron Head
2HKO
Speed
First
FlorgesS95 / CorviknightS87
First
FlorgesS95 / CorviknightS78
First
FlorgesS95 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FlorgesCorviknight
22.0〜26.3%
Moonblast
4 hits (7%)
22.0〜26.3%
Moonblast
999HKO
22.0〜26.3%
Moonblast
999HKO
CorviknightFlorges
71.0〜85.2%
Iron Head
2HKO
71.0〜85.2%
Iron Head
2HKO
71.0〜85.2%
Iron Head
2HKO
Speed
First
FlorgesS95 / CorviknightS87
First
FlorgesS95 / CorviknightS78
First
FlorgesS95 / CorviknightS78
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FlorgesCorviknight
16.1〜19.5%
Moonblast
999HKO
16.1〜19.5%
Moonblast
999HKO
16.1〜19.5%
Moonblast
999HKO
CorviknightFlorges
55.1〜65.9%
Iron Head
2HKO
55.1〜65.9%
Iron Head
2HKO
55.1〜65.9%
Iron Head
2HKO
Speed
First
FlorgesS95 / CorviknightS87
First
FlorgesS95 / CorviknightS78
First
FlorgesS95 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
Florges Florges vs Basculegion-F Basculegion-F

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FlorgesBasculegion-F
40.6〜48.7%
Giga Drain
3HKO
40.6〜48.7%
Giga Drain
3HKO
40.6〜48.7%
Giga Drain
3HKO
Basculegion-FFlorges
87.6〜103.8%
Wave Crash
1 hits (25%)
95.7〜114.1%
Wave Crash
1 hits (75%)
113.5〜134.6%
Wave Crash
1HKO
Speed
Second
FlorgesS95 / Basculegion-FS195
Second
FlorgesS95 / Basculegion-FS143
Second
FlorgesS95 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FlorgesBasculegion-F
54.8〜65.0%
Giga Drain
2HKO
54.8〜65.0%
Giga Drain
2HKO
54.8〜65.0%
Giga Drain
2HKO
Basculegion-FFlorges
104.5〜123.9%
Wave Crash
1HKO
114.2〜136.1%
Wave Crash
1HKO
135.5〜160.6%
Wave Crash
1HKO
Speed
Second
FlorgesS95 / Basculegion-FS195
Second
FlorgesS95 / Basculegion-FS143
Second
FlorgesS95 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FlorgesBasculegion-F
40.6〜48.7%
Giga Drain
3HKO
40.6〜48.7%
Giga Drain
3HKO
40.6〜48.7%
Giga Drain
3HKO
Basculegion-FFlorges
80.0〜95.1%
Wave Crash
2HKO
88.1〜104.9%
Wave Crash
1 hits (25%)
103.8〜123.2%
Wave Crash
1HKO
Speed
Second
FlorgesS95 / Basculegion-FS195
Second
FlorgesS95 / Basculegion-FS143
Second
FlorgesS95 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
メガリザードンX*メガリザードンX
Florges Florges vs メガリザードンX メガリザードンX

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FlorgesメガリザードンX
44.5〜52.9%
Moonblast
2 hits (24%)
メガリザードンXFlorges
98.9〜116.2%
Flare Blitz
1 hits (88%)
Speed
Second
FlorgesS95 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FlorgesメガリザードンX
60.0〜70.3%
Moonblast
2HKO
メガリザードンXFlorges
118.1〜138.7%
Flare Blitz
1HKO
Speed
Second
FlorgesS95 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FlorgesメガリザードンX
44.5〜52.9%
Moonblast
2 hits (24%)
メガリザードンXFlorges
90.3〜107.0%
Flare Blitz
1 hits (38%)
Speed
Second
FlorgesS95 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Florges Florges vs メガリザードンY メガリザードンY

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FlorgesメガリザードンY
21.9〜26.5%
Psychic
4 hits (12%)
calculated with 晴れ
メガリザードンYFlorges
69.7〜82.7%
Flare Blitz
2HKO
calculated with 晴れ
Speed
Second
FlorgesS95 / メガリザードンYS152
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FlorgesメガリザードンY
29.0〜34.8%
Psychic
3 hits (9%)
calculated with 晴れ
メガリザードンYFlorges
83.2〜98.7%
Flare Blitz
2HKO
calculated with 晴れ
Speed
Second
FlorgesS95 / メガリザードンYS152
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FlorgesメガリザードンY
21.9〜26.5%
Psychic
4 hits (12%)
calculated with 晴れ
メガリザードンYFlorges
68.1〜80.0%
Overheat
2HKO
calculated with 晴れ
Speed
Second
FlorgesS95 / メガリザードンYS152
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン×エースバーン
Florges Florges vs エースバーン エースバーン

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Florgesエースバーン
30.6〜36.3%
Psychic
3 hits (53%)
30.6〜36.3%
Psychic
3 hits (53%)
30.6〜36.3%
Psychic
3 hits (53%)
エースバーンFlorges
153.5〜181.6%
Gunk Shot
1HKO
139.5〜165.4%
Gunk Shot
1HKO
199.5〜235.7%
Gunk Shot
1HKO
Speed
Second
FlorgesS95 / エースバーンS256
Second
FlorgesS95 / エースバーンS188
Second
FlorgesS95 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Florgesエースバーン
41.4〜49.0%
Psychic
3HKO
41.4〜49.0%
Psychic
3HKO
41.4〜49.0%
Psychic
3HKO
エースバーンFlorges
183.2〜216.8%
Gunk Shot
1HKO
166.5〜197.4%
Gunk Shot
1HKO
118.7〜140.6%
かえんボール
1HKO
Speed
Second
FlorgesS95 / エースバーンS256
Second
FlorgesS95 / エースバーンS188
Second
FlorgesS95 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Florgesエースバーン
30.6〜36.3%
Psychic
3 hits (53%)
30.6〜36.3%
Psychic
3 hits (53%)
30.6〜36.3%
Psychic
3 hits (53%)
エースバーンFlorges
140.5〜166.5%
Gunk Shot
1HKO
127.6〜152.4%
Gunk Shot
1HKO
182.7〜216.2%
Gunk Shot
1HKO
Speed
Second
FlorgesS95 / エースバーンS256
Second
FlorgesS95 / エースバーンS188
Second
FlorgesS95 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
Florges Florges vs Sneasler Sneasler

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FlorgesSneasler
117.2〜140.1%
Psychic
1HKO
117.2〜140.1%
Psychic
1HKO
117.2〜140.1%
Psychic
1HKO
SneaslerFlorges
111.4〜133.0%
Fatal Claw
1HKO
111.4〜133.0%
Fatal Claw
1HKO
111.4〜133.0%
Fatal Claw
1HKO
Speed
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FlorgesSneasler
129.9〜155.4%
Psychic Noise
1HKO
129.9〜155.4%
Psychic Noise
1HKO
129.9〜155.4%
Psychic Noise
1HKO
SneaslerFlorges
132.9〜158.7%
Fatal Claw
1HKO
132.9〜158.7%
Fatal Claw
1HKO
132.9〜158.7%
Fatal Claw
1HKO
Speed
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FlorgesSneasler
117.2〜140.1%
Psychic
1HKO
117.2〜140.1%
Psychic
1HKO
117.2〜140.1%
Psychic
1HKO
SneaslerFlorges
101.6〜121.1%
Fatal Claw
1HKO
101.6〜121.1%
Fatal Claw
1HKO
101.6〜121.1%
Fatal Claw
1HKO
Speed
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Second
FlorgesS95 / SneaslerS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
Volcarona×*Volcarona
Florges Florges vs Volcarona Volcarona

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FlorgesVolcarona
19.3〜22.9%
Psychic
999HKO
23.0〜27.3%
Psychic
999HKO
19.3〜22.9%
Psychic
999HKO
VolcaronaFlorges
27.6〜33.0%
Overheat
999HKO
24.9〜29.7%
Flamethrower
4 hits (<1%)
27.6〜33.0%
Overheat
999HKO
Speed
Second
FlorgesS95 / VolcaronaS122
Second
FlorgesS95 / VolcaronaS152
Second
FlorgesS95 / VolcaronaS122
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FlorgesVolcarona
26.0〜30.7%
Psychic
5HKO (incl. オボンのみ)
31.1〜36.6%
Psychic
4 hits (>99%) (incl. オボンのみ)
26.0〜30.7%
Psychic
4 hits (2%)
VolcaronaFlorges
25.2〜29.7%
Flamethrower
4 hits (<1%)
32.9〜39.4%
Flamethrower
3 hits (18%)
25.2〜29.7%
Flamethrower
4 hits (<1%)
Speed
Second
FlorgesS95 / VolcaronaS122
Second
FlorgesS95 / VolcaronaS152
Second
FlorgesS95 / VolcaronaS122
Verdict
Loss: 5HKO to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FlorgesVolcarona
19.3〜22.9%
Psychic
999HKO
23.0〜27.3%
Psychic
999HKO
19.3〜22.9%
Psychic
999HKO
VolcaronaFlorges
21.1〜24.9%
Flamethrower
5HKO
27.6〜33.0%
Flamethrower
4HKO
21.1〜24.9%
Flamethrower
5HKO
Speed
Second
FlorgesS95 / VolcaronaS122
Second
FlorgesS95 / VolcaronaS152
Second
FlorgesS95 / VolcaronaS122
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
View Volcarona's page →
イエッサン(オス)イエッサン(オス)
Florges Florges vs イエッサン(オス) イエッサン(オス)

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Florgesイエッサン(オス)
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
イエッサン(オス)Florges
62.2〜73.5%
Psyshock
2HKO
calculated with サイコフィールド
56.8〜67.0%
Psyshock
2HKO
calculated with サイコフィールド
62.2〜73.5%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
FlorgesS95 / イエッサン(オス)S220
Second
FlorgesS95 / イエッサン(オス)S161
Second
FlorgesS95 / イエッサン(オス)S147
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Florgesイエッサン(オス)
61.3〜73.0%
Moonblast
2HKO
calculated with サイコフィールド
61.3〜73.0%
Moonblast
2HKO
calculated with サイコフィールド
61.3〜73.0%
Moonblast
2HKO
calculated with サイコフィールド
イエッサン(オス)Florges
74.2〜87.7%
Psyshock
2HKO
calculated with サイコフィールド
67.7〜80.0%
Psyshock
2HKO
calculated with サイコフィールド
74.2〜87.7%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
FlorgesS95 / イエッサン(オス)S220
Second
FlorgesS95 / イエッサン(オス)S161
Second
FlorgesS95 / イエッサン(オス)S147
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Florgesイエッサン(オス)
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
46.0〜54.7%
Moonblast
2 hits (56%)
calculated with サイコフィールド
イエッサン(オス)Florges
57.3〜68.1%
Psyshock
2HKO
calculated with サイコフィールド
51.9〜61.6%
Psyshock
2HKO
calculated with サイコフィールド
57.3〜68.1%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
FlorgesS95 / イエッサン(オス)S220
Second
FlorgesS95 / イエッサン(オス)S161
Second
FlorgesS95 / イエッサン(オス)S147
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Skeledirge×*Skeledirge
Florges Florges vs Skeledirge Skeledirge

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
FlorgesSkeledirge
22.3〜26.5%
Psychic
999HKO
22.3〜26.5%
Psychic
999HKO
22.3〜26.5%
Psychic
4 hits (17%)
SkeledirgeFlorges
14.6〜17.8%
Torch Song
4 hits (<1%)
14.6〜17.8%
Torch Song
4 hits (<1%)
14.6〜17.8%
Torch Song
4 hits (<1%)
Speed
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves first
×
Loss: n/a to KO / 5HKO to be KOed, moves first
Win: 5HKO to KO / 5HKO to be KOed, moves first

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
FlorgesSkeledirge
29.9〜35.5%
Psychic
4HKO
29.9〜35.5%
Psychic
4 hits (97%) (incl. オボンのみ)
29.9〜35.5%
Psychic
3 hits (29%)
SkeledirgeFlorges
19.4〜23.2%
Torch Song
4HKO
19.4〜23.2%
Torch Song
4HKO
19.4〜23.2%
Torch Song
4HKO
Speed
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
Verdict
Win: 4HKO to KO / 4HKO to be KOed, moves first
Loss: 5HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
FlorgesSkeledirge
22.3〜26.5%
Psychic
999HKO
22.3〜26.5%
Psychic
999HKO
22.3〜26.5%
Psychic
4 hits (17%)
SkeledirgeFlorges
16.2〜19.5%
Torch Song
4HKO
16.2〜19.5%
Torch Song
4HKO
16.2〜19.5%
Torch Song
4HKO
Speed
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
First
FlorgesS95 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first
Loss: 5HKO to KO / 4HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
Florges Florges vs Metagross Metagross

Florges's build: Leftovers, Calm, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FlorgesMetagross
17.8〜21.0%
Moonblast
999HKO
MetagrossFlorges
155.7〜185.4%
Iron Head
1HKO
Speed
Second
FlorgesS95 / MetagrossS162
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second

Florges's build: Leftovers, Modest, H2 C32 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FlorgesMetagross
23.6〜28.0%
Moonblast
4 hits (84%)
MetagrossFlorges
185.8〜221.3%
Iron Head
1HKO
Speed
Second
FlorgesS95 / MetagrossS162
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

Florges's build: Big Root, Bold, H32 C2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FlorgesMetagross
17.8〜21.0%
Moonblast
999HKO
MetagrossFlorges
143.2〜169.7%
Iron Head
1HKO
Speed
Second
FlorgesS95 / MetagrossS162
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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