Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ズルズキン

ズルズキン

あく かくとう
全国図鑑 No.560 / 使用率 151位
データ集計日:2026-09-10

種族値

HP
65
こうげき
90
ぼうぎょ
115
とくこう
45
とくぼう
115
すばやさ
58
合計
488

メガシンカ

メガズルズキン

あくかくとう

特性:いかく — 登場した時、相手の攻撃を1段階下げる。

HP
65
こうげき
130+40
ぼうぎょ
135+20
とくこう
55+10
とくぼう
135+20
すばやさ
68+10
合計
588

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
フェアリー
かくとうひこう
いわゴースト
あく
エスパー

特性

順位 特性名 採用率 ⓘ 効果
1 いかく
96.7%
登場した時、相手の攻撃を1段階下げる。
2 だっぴ
3.3%
ターン終わりに30%の確率で状態異常が治る。

使用率データ

順位 技名 採用率
1
あく はたきおとす
96.7%
あく物理
威力 65命中 100%PP 20
相手が道具を持っていると威力が1.5倍になる。相手の道具を失わせる。
2
どく どくづき
51.7%
どく物理
威力 80命中 100%PP 20
30%の確率で相手をどく状態にする。
3
かくとう ドレインパンチ
50.0%
かくとう物理
威力 75命中 100%PP 12
相手に与えたダメージの1/2自分のHPを回復する。
4
ドラゴン りゅうのまい
43.3%
ドラゴン変化
PP 20
自分の攻撃、素早さを1段階上げる。
5
こおり れいとうパンチ
43.3%
こおり物理
威力 75命中 100%PP 16
10%の確率で相手をこおり状態にする。
6
ほのお ほのおのパンチ
41.7%
ほのお物理
威力 75命中 100%PP 16
10%の確率で相手をやけど状態にする。
7
かくとう とびひざげり
40.0%
かくとう物理
威力 130命中 90%PP 12
外れるか失敗すると自分の最大HPの1/2のダメージを受ける。
8
ノーマル ねこだまし
10.0%
ノーマル物理
威力 40命中 100%PP 12
優先度+3相手をひるませる。登場して最初に出す技でない場合失敗する。
9
かくとう インファイト
10.0%
かくとう物理
威力 120命中 100%PP 8
自分の防御と特防が1段階下がる。
10
あく ちょうはつ
5.0%
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。

持ち物

順位 持ち物 採用率
1
ズルズキナイト
96.7%
対応するポケモンがバトル中にメガシンカできる。
2
ラムのみラムのみ
3.3%
状態異常・こんらん状態を回復する。1度使うと無くなる。

性格

順位 性格 採用率
1 いじっぱり (A↑ C↓)
85.0%
2 ようき (S↑ C↓)
13.3%
3 しんちょう (D↑ C↓)
1.7%

ステータス振り

順位 H A B C D S 採用率
1 25320090
38.3%
2 25320009
30.0%
3 182400024
10.0%
4 32320002
10.0%
5 31210032
3.3%
6 32322000
3.3%
7 29300322
1.7%
8 31323000
1.7%
9 32320020
1.7%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

考察記事

ズルズキン
考察記事
ズルズキン考察 M-3 型別採用率と立ち回り

Pokémon Matchups

Favorable
Garchomp*Garchomp
Scrafty Scrafty vs Garchomp Garchomp

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ScraftyGarchomp
75.1〜89.2%
High Jump Kick
2HKO
108.1〜127.6%
Ice Punch
1HKO
108.1〜127.6%
Ice Punch
2HKO (incl. きあいのタスキ)
GarchompScrafty
52.7〜62.4%
Draco Meteor
3 hits (97%)
calculated with 攻撃-1
35.2〜42.4%
Outrage
3HKO
calculated with 攻撃-1
35.2〜42.4%
Outrage
3HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / GarchompS223
Second
ScraftyS88 / GarchompS231
Second
ScraftyS88 / GarchompS154
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ScraftyGarchomp
58.9〜69.7%
High Jump Kick
2HKO
84.3〜99.5%
Ice Punch
2HKO
84.3〜99.5%
Ice Punch
2HKO
GarchompScrafty
60.0〜70.9%
Draco Meteor
2 hits (38%)
calculated with 攻撃-1
40.6〜49.1%
Outrage
3HKO
calculated with 攻撃-1
40.6〜49.1%
Outrage
3HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / GarchompS223
Second
ScraftyS78 / GarchompS231
Second
ScraftyS78 / GarchompS154
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Garchomp's page →
グソクムシャグソクムシャ
Scrafty Scrafty vs グソクムシャ グソクムシャ

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Scraftyグソクムシャ
63.7〜76.9%
Fire Punch
2HKO
グソクムシャScrafty
69.1〜81.8%
Close Combat
2HKO
calculated with 攻撃-1
Speed
First
ScraftyS88 / グソクムシャS60
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Scraftyグソクムシャ
50.5〜61.5%
Fire Punch
2HKO
グソクムシャScrafty
78.8〜92.7%
Close Combat
2HKO
calculated with 攻撃-1
Speed
First
ScraftyS78 / グソクムシャS60
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
HippowdonHippowdon
Scrafty Scrafty vs Hippowdon Hippowdon

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ScraftyHippowdon
48.8〜57.7%
High Jump Kick
3HKO
calculated with すなあらし
44.7〜53.0%
High Jump Kick
2 hits (<1%)
calculated with すなあらし
48.8〜57.7%
High Jump Kick
2 hits (95%)
calculated with すなあらし
HippowdonScrafty
20.0〜23.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
20.0〜23.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
20.0〜23.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
Speed
First
ScraftyS88 / HippowdonS67
First
ScraftyS88 / HippowdonS67
First
ScraftyS88 / HippowdonS67
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ScraftyHippowdon
38.1〜45.1%
High Jump Kick
3 hits (50%)
calculated with すなあらし
34.9〜40.9%
High Jump Kick
3 hits (62%)
calculated with すなあらし
38.1〜45.1%
High Jump Kick
3HKO
calculated with すなあらし
HippowdonScrafty
22.4〜27.3%
Earthquake
3 hits (<1%)
calculated with すなあらし・攻撃-1
22.4〜27.3%
Earthquake
3 hits (<1%)
calculated with すなあらし・攻撃-1
22.4〜27.3%
Earthquake
3 hits (<1%)
calculated with すなあらし・攻撃-1
Speed
First
ScraftyS78 / HippowdonS67
First
ScraftyS78 / HippowdonS67
First
ScraftyS78 / HippowdonS67
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 4HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
Scrafty Scrafty vs セグレイブ セグレイブ

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Scraftyセグレイブ
111.0〜131.9%
High Jump Kick
1HKO
136.1〜161.3%
High Jump Kick
2HKO (incl. きあいのタスキ)
136.1〜161.3%
High Jump Kick
1HKO
セグレイブScrafty
44.2〜52.7%
きょけんとつげき
2 hits (19%)
calculated with 攻撃-1
35.2〜41.8%
きょけんとつげき
3HKO
calculated with 攻撃-1
50.3〜59.4%
きょけんとつげき
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / セグレイブS139
Second
ScraftyS88 / セグレイブS152
Second
ScraftyS88 / セグレイブS139
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Scraftyセグレイブ
88.0〜103.7%
High Jump Kick
1 hits (25%)
106.8〜125.7%
High Jump Kick
2HKO (incl. きあいのタスキ)
106.8〜125.7%
High Jump Kick
1HKO
セグレイブScrafty
50.9〜60.0%
きょけんとつげき
2HKO
calculated with 攻撃-1
40.6〜47.9%
きょけんとつげき
3HKO
calculated with 攻撃-1
57.0〜68.5%
きょけんとつげき
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / セグレイブS139
Second
ScraftyS78 / セグレイブS152
Second
ScraftyS78 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Baxcalibur*Baxcalibur
Scrafty Scrafty vs Baxcalibur Baxcalibur

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ScraftyBaxcalibur
98.5〜116.8%
High Jump Kick
1 hits (94%)
118.6〜140.1%
High Jump Kick
1HKO
98.5〜116.8%
High Jump Kick
1 hits (94%)
BaxcaliburScrafty
33.9〜40.0%
Aura Sphere
3HKO
calculated with 攻撃-1
40.0〜47.3%
Aura Sphere
3HKO
calculated with 攻撃-1
33.9〜40.0%
Aura Sphere
3HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / BaxcaliburS105
Second
ScraftyS88 / BaxcaliburS150
Second
ScraftyS88 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ScraftyBaxcalibur
77.2〜91.4%
High Jump Kick
2HKO
91.0〜109.0%
High Jump Kick
1 hits (56%)
77.2〜91.4%
High Jump Kick
2HKO
BaxcaliburScrafty
37.6〜44.8%
Aura Sphere
3HKO
calculated with 攻撃-1
55.2〜65.5%
Draco Meteor
3HKO
calculated with 攻撃-1
37.6〜44.8%
Aura Sphere
3HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / BaxcaliburS105
Second
ScraftyS78 / BaxcaliburS150
Second
ScraftyS78 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
Basculegion-FBasculegion-F
Scrafty Scrafty vs Basculegion-F Basculegion-F

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ScraftyBasculegion-F
131.0〜155.3%
Knock Off
1HKO
131.0〜155.3%
Knock Off
1HKO
131.0〜155.3%
Knock Off
1HKO
Basculegion-FScrafty
37.6〜44.8%
Wave Crash
3HKO
calculated with 攻撃-1
40.6〜49.1%
Wave Crash
3HKO
calculated with 攻撃-1
48.5〜58.2%
Wave Crash
2 hits (94%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / Basculegion-FS195
Second
ScraftyS88 / Basculegion-FS143
Second
ScraftyS88 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ScraftyBasculegion-F
103.6〜121.8%
Knock Off
1HKO
103.6〜121.8%
Knock Off
1HKO
103.6〜121.8%
Knock Off
1HKO
Basculegion-FScrafty
43.6〜52.1%
Wave Crash
2 hits (10%)
calculated with 攻撃-1
47.9〜56.4%
Wave Crash
2 hits (83%)
calculated with 攻撃-1
56.4〜67.3%
Wave Crash
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / Basculegion-FS195
Second
ScraftyS78 / Basculegion-FS143
Second
ScraftyS78 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
Greninja*Greninja
Scrafty Scrafty vs Greninja Greninja

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ScraftyGreninja
130.2〜154.4%
Drain Punch
2HKO (incl. きあいのタスキ)
118.1〜140.9%
Drain Punch
1HKO
130.2〜154.4%
Drain Punch
1HKO
GreninjaScrafty
40.0〜47.3%
Hydro Pump
3HKO
calculated with 攻撃-1
42.4〜50.9%
Hydro Pump
2 hits (3%)
calculated with 攻撃-1
40.0〜47.3%
Hydro Pump
3HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / GreninjaS174
Second
ScraftyS88 / GreninjaS213
Second
ScraftyS88 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ScraftyGreninja
102.0〜122.1%
Drain Punch
2HKO (incl. きあいのタスキ)
158.4〜186.6%
High Jump Kick
1HKO
102.0〜122.1%
Drain Punch
1HKO
GreninjaScrafty
45.5〜53.3%
Hydro Pump
2 hits (33%)
calculated with 攻撃-1
49.1〜58.2%
Hydro Pump
2 hits (96%)
calculated with 攻撃-1
45.5〜53.3%
Hydro Pump
2 hits (33%)
calculated with 攻撃-1
Speed
Second
ScraftyS78 / GreninjaS174
Second
ScraftyS78 / GreninjaS213
Second
ScraftyS78 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
Scrafty Scrafty vs メガリザードンX メガリザードンX

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ScraftyメガリザードンX
72.3〜85.8%
High Jump Kick
2HKO
メガリザードンXScrafty
42.4〜50.3%
Flare Blitz
2 hits (<1%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / メガリザードンXS167
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ScraftyメガリザードンX
56.8〜67.7%
High Jump Kick
2HKO
メガリザードンXScrafty
47.9〜57.0%
Flare Blitz
2 hits (90%)
calculated with 攻撃-1
Speed
Second
ScraftyS78 / メガリザードンXS167
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
View メガリザードンX's page →
イエッサン(オス)*イエッサン(オス)
Scrafty Scrafty vs イエッサン(オス) イエッサン(オス)

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Scraftyイエッサン(オス)
211.7〜251.1%
Knock Off
1HKO
calculated with サイコフィールド
211.7〜251.1%
Knock Off
1HKO
calculated with サイコフィールド
211.7〜251.1%
Knock Off
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Scrafty
77.6〜92.1%
Dazzling Gleam
2HKO
calculated with サイコフィールド・攻撃-1
70.3〜84.8%
Dazzling Gleam
2HKO
calculated with サイコフィールド・攻撃-1
77.6〜92.1%
Dazzling Gleam
2HKO
calculated with サイコフィールド・攻撃-1
Speed
Second
ScraftyS88 / イエッサン(オス)S220
Second
ScraftyS88 / イエッサン(オス)S161
Second
ScraftyS88 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Scraftyイエッサン(オス)
166.4〜197.1%
Knock Off
1HKO
calculated with サイコフィールド
166.4〜197.1%
Knock Off
1HKO
calculated with サイコフィールド
166.4〜197.1%
Knock Off
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Scrafty
89.7〜106.7%
Dazzling Gleam
1 hits (31%)
calculated with サイコフィールド・攻撃-1
82.4〜97.0%
Dazzling Gleam
2HKO
calculated with サイコフィールド・攻撃-1
89.7〜106.7%
Dazzling Gleam
1 hits (31%)
calculated with サイコフィールド・攻撃-1
Speed
Second
ScraftyS78 / イエッサン(オス)S220
Second
ScraftyS78 / イエッサン(オス)S161
Second
ScraftyS78 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Hydreigon*Hydreigon
Scrafty Scrafty vs Hydreigon Hydreigon

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ScraftyHydreigon
159.8〜188.2%
High Jump Kick
1HKO
159.8〜188.2%
High Jump Kick
2HKO (incl. きあいのタスキ)
159.8〜188.2%
High Jump Kick
1HKO
HydreigonScrafty
52.7〜62.4%
Draco Meteor
3 hits (97%)
calculated with 攻撃-1
47.9〜57.0%
Draco Meteor
3 hits (18%)
calculated with 攻撃-1
68.5〜80.6%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / HydreigonS225
Second
ScraftyS88 / HydreigonS165
Second
ScraftyS88 / HydreigonS150
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ScraftyHydreigon
124.3〜146.7%
High Jump Kick
1HKO
124.3〜146.7%
High Jump Kick
2HKO (incl. きあいのタスキ)
124.3〜146.7%
High Jump Kick
1HKO
HydreigonScrafty
60.6〜71.5%
Draco Meteor
2 hits (44%)
calculated with 攻撃-1
55.2〜65.5%
Draco Meteor
3HKO
calculated with 攻撃-1
78.8〜92.7%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / HydreigonS225
Second
ScraftyS78 / HydreigonS165
Second
ScraftyS78 / HydreigonS150
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
Unfavorable
ボーマンダ*ボーマンダ
Scrafty Scrafty vs ボーマンダ ボーマンダ

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Scraftyボーマンダ
88.9〜105.3%
Ice Punch
1 hits (31%)
ボーマンダScrafty
92.1〜110.3%
Double-Edge
1 hits (50%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Scraftyボーマンダ
70.2〜84.2%
Ice Punch
2HKO
ボーマンダScrafty
105.5〜126.1%
Double-Edge
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Primarina×Primarina
Scrafty Scrafty vs Primarina Primarina

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ScraftyPrimarina
52.4〜62.0%
Poison Jab
3HKO (incl. オボンのみ)
68.4〜81.3%
Poison Jab
2HKO
52.4〜62.0%
Poison Jab
2 hits (98%)
PrimarinaScrafty
126.1〜152.7%
Moonblast
1HKO
calculated with 攻撃-1
155.2〜184.2%
Moonblast
1HKO
calculated with 攻撃-1
126.1〜152.7%
Moonblast
1HKO
calculated with 攻撃-1
Speed
First
ScraftyS88 / PrimarinaS80
First
ScraftyS88 / PrimarinaS82
First
ScraftyS88 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ScraftyPrimarina
40.6〜48.1%
Poison Jab
3 hits (98%)
54.5〜64.2%
Poison Jab
2 hits (6%)
40.6〜48.1%
Poison Jab
3HKO
PrimarinaScrafty
145.5〜174.5%
Moonblast
1HKO
calculated with 攻撃-1
177.0〜210.9%
Moonblast
1HKO
calculated with 攻撃-1
145.5〜174.5%
Moonblast
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / PrimarinaS80
Second
ScraftyS78 / PrimarinaS82
Second
ScraftyS78 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Primarina's page →
Lucario×Lucario
Scrafty Scrafty vs Lucario Lucario

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ScraftyLucario
110.9〜131.3%
High Jump Kick
1HKO
107.5〜127.9%
Drain Punch
1HKO
LucarioScrafty
109.1〜128.5%
Focus Blast
1HKO
calculated with 攻撃-1
128.5〜152.7%
Focus Blast
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / LucarioS223
Second
ScraftyS88 / LucarioS180
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ScraftyLucario
86.4〜102.7%
High Jump Kick
1 hits (19%)
144.2〜171.4%
High Jump Kick
1HKO
LucarioScrafty
123.6〜146.7%
Focus Blast
1HKO
calculated with 攻撃-1
147.9〜174.5%
Focus Blast
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / LucarioS223
Second
ScraftyS78 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Mimikyu*Mimikyu
Scrafty Scrafty vs Mimikyu Mimikyu

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ScraftyMimikyu
83.2〜98.5%
Knock Off
2 hits (69%)
83.2〜98.5%
Knock Off
2 hits (69%)
83.2〜98.5%
Knock Off
2 hits (69%)
MimikyuScrafty
106.7〜132.1%
Play Rough
1HKO
calculated with 攻撃-1
82.4〜101.8%
Play Rough
1 hits (6%)
calculated with 攻撃-1
82.4〜101.8%
Play Rough
1 hits (6%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / MimikyuS148
Second
ScraftyS88 / MimikyuS148
Second
ScraftyS88 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ScraftyMimikyu
64.1〜76.3%
Knock Off
3HKO (incl. ばけのかわ)
64.1〜76.3%
Knock Off
3HKO (incl. ばけのかわ)
64.1〜76.3%
Knock Off
3HKO (incl. ばけのかわ)
MimikyuScrafty
126.1〜150.9%
Play Rough
1HKO
calculated with 攻撃-1
97.0〜116.4%
Play Rough
1 hits (81%)
calculated with 攻撃-1
97.0〜116.4%
Play Rough
1 hits (81%)
calculated with 攻撃-1
Speed
Second
ScraftyS78 / MimikyuS148
Second
ScraftyS78 / MimikyuS148
Second
ScraftyS78 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Meowscarada*Meowscarada
Scrafty Scrafty vs Meowscarada Meowscarada

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ScraftyMeowscarada
122.9〜146.4%
Drain Punch
1HKO
122.9〜146.4%
Drain Punch
2HKO (incl. きあいのタスキ)
122.9〜146.4%
Drain Punch
1HKO
MeowscaradaScrafty
97.0〜116.4%
Play Rough
1 hits (81%)
calculated with 攻撃-1
97.0〜116.4%
Play Rough
1 hits (81%)
calculated with 攻撃-1
126.1〜150.9%
Play Rough
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / MeowscaradaS262
Second
ScraftyS88 / MeowscaradaS175
Second
ScraftyS88 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ScraftyMeowscarada
166.0〜197.4%
High Jump Kick
1HKO
166.0〜197.4%
High Jump Kick
2HKO (incl. きあいのタスキ)
166.0〜197.4%
High Jump Kick
1HKO
MeowscaradaScrafty
109.1〜130.9%
Play Rough
1HKO
calculated with 攻撃-1
109.1〜130.9%
Play Rough
1HKO
calculated with 攻撃-1
141.8〜169.7%
Play Rough
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / MeowscaradaS262
Second
ScraftyS78 / MeowscaradaS175
Second
ScraftyS78 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Scrafty Scrafty vs ゴリランダー ゴリランダー

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Scraftyゴリランダー
65.2〜76.8%
High Jump Kick
2HKO
calculated with グラスフィールド
65.2〜76.8%
High Jump Kick
2HKO
calculated with グラスフィールド
43.5〜51.2%
High Jump Kick
2 hits (6%)
calculated with グラスフィールド
ゴリランダーScrafty
57.0〜68.5%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
52.7〜63.0%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
44.2〜52.7%
Wood Hammer
2 hits (19%)
calculated with グラスフィールド・攻撃-1
Speed
Second
ScraftyS88 / ゴリランダーS107
Second
ScraftyS88 / ゴリランダーS107
Second
ScraftyS88 / ゴリランダーS107
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Scraftyゴリランダー
50.7〜59.9%
High Jump Kick
2HKO
calculated with グラスフィールド
50.7〜59.9%
High Jump Kick
2HKO
calculated with グラスフィールド
33.8〜40.6%
High Jump Kick
3HKO
calculated with グラスフィールド
ゴリランダーScrafty
66.1〜78.8%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
60.6〜72.7%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
50.9〜60.6%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
Speed
Second
ScraftyS78 / ゴリランダーS107
Second
ScraftyS78 / ゴリランダーS107
Second
ScraftyS78 / ゴリランダーS107
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View ゴリランダー's page →
Gyarados×*Gyarados
Scrafty Scrafty vs Gyarados Gyarados

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
ScraftyGyarados
25.2〜30.2%
Knock Off
999HKO
calculated with 攻撃-1
42.7〜50.9%
Knock Off
3HKO
calculated with 攻撃-1
25.2〜30.2%
Knock Off
999HKO
calculated with 攻撃-1
GyaradosScrafty
18.2〜21.8%
Waterfall
999HKO
calculated with 攻撃-1
23.6〜27.9%
Waterfall
4 hits (78%)
calculated with 攻撃-1
18.2〜21.8%
Waterfall
999HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / GyaradosS101
Second
ScraftyS88 / GyaradosS133
Second
ScraftyS88 / GyaradosS101
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
ScraftyGyarados
19.8〜23.8%
Knock Off
999HKO
calculated with 攻撃-1
33.9〜40.4%
Knock Off
4HKO
calculated with 攻撃-1
19.8〜23.8%
Knock Off
999HKO
calculated with 攻撃-1
GyaradosScrafty
20.6〜24.2%
Power Whip
5HKO
calculated with 攻撃-1
26.7〜31.5%
Power Whip
4HKO
calculated with 攻撃-1
20.6〜24.2%
Power Whip
5HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / GyaradosS101
Second
ScraftyS78 / GyaradosS133
Second
ScraftyS78 / GyaradosS101
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
View Gyarados's page →
Farigiraf*Farigiraf
Scrafty Scrafty vs Farigiraf Farigiraf

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ScraftyFarigiraf
83.6〜98.7%
High Jump Kick
2HKO
49.5〜58.9%
High Jump Kick
2 hits (>99%)
83.6〜98.7%
High Jump Kick
2HKO
FarigirafScrafty
82.4〜99.4%
Dazzling Gleam
2HKO
calculated with 攻撃-1
67.9〜82.4%
Dazzling Gleam
2HKO
calculated with 攻撃-1
89.7〜106.7%
Dazzling Gleam
1 hits (31%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / FarigirafS151
Second
ScraftyS88 / FarigirafS106
Second
ScraftyS88 / FarigirafS138
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ScraftyFarigiraf
64.8〜77.4%
High Jump Kick
2HKO
39.5〜46.3%
High Jump Kick
3HKO
64.8〜77.4%
High Jump Kick
2HKO
FarigirafScrafty
94.5〜111.5%
Dazzling Gleam
1 hits (56%)
calculated with 攻撃-1
77.6〜92.1%
Dazzling Gleam
2HKO
calculated with 攻撃-1
101.8〜121.2%
Dazzling Gleam
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / FarigirafS151
Second
ScraftyS78 / FarigirafS106
Second
ScraftyS78 / FarigirafS138
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンY*メガリザードンY
Scrafty Scrafty vs メガリザードンY メガリザードンY

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ScraftyメガリザードンY
49.0〜58.1%
Knock Off
2 hits (95%)
calculated with 晴れ
メガリザードンYScrafty
94.5〜111.5%
Overheat
1 hits (69%)
calculated with 晴れ・攻撃-1
Speed
Second
ScraftyS88 / メガリザードンYS152
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ScraftyメガリザードンY
38.1〜44.5%
High Jump Kick
3HKO
calculated with 晴れ
メガリザードンYScrafty
107.9〜127.9%
Overheat
1HKO
calculated with 晴れ・攻撃-1
Speed
Second
ScraftyS78 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
A-Ninetales*A-Ninetales
Scrafty Scrafty vs A-Ninetales A-Ninetales

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ScraftyA-Ninetales
54.9〜65.1%
High Jump Kick
2HKO
calculated with あられ
68.7〜82.0%
High Jump Kick
2HKO
calculated with あられ
A-NinetalesScrafty
80.0〜97.0%
Moonblast
2HKO
calculated with あられ・攻撃-1
104.2〜126.1%
Moonblast
1HKO
calculated with あられ・攻撃-1
Speed
Second
ScraftyS88 / A-NinetalesS177
Second
ScraftyS88 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ScraftyA-Ninetales
43.4〜51.4%
High Jump Kick
2 hits (6%)
calculated with あられ
54.0〜64.0%
High Jump Kick
2HKO
calculated with あられ
A-NinetalesScrafty
94.5〜111.5%
Moonblast
1 hits (63%)
calculated with あられ・攻撃-1
123.6〜145.5%
Moonblast
1HKO
calculated with あられ・攻撃-1
Speed
Second
ScraftyS78 / A-NinetalesS177
Second
ScraftyS78 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Scrafty Scrafty vs エースバーン エースバーン

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Scraftyエースバーン
98.1〜116.6%
High Jump Kick
1 hits (88%)
98.1〜116.6%
High Jump Kick
2HKO
98.1〜116.6%
High Jump Kick
1 hits (88%)
エースバーンScrafty
70.3〜84.8%
High Jump Kick
2HKO
calculated with 攻撃-1
65.5〜77.6%
High Jump Kick
2HKO
calculated with 攻撃-1
90.9〜110.3%
High Jump Kick
1 hits (56%)
calculated with 攻撃-1
Speed
Second
ScraftyS88 / エースバーンS256
Second
ScraftyS88 / エースバーンS188
Second
ScraftyS88 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Scraftyエースバーン
76.4〜90.4%
High Jump Kick
2HKO
76.4〜90.4%
High Jump Kick
2HKO
76.4〜90.4%
High Jump Kick
2HKO
エースバーンScrafty
81.2〜95.8%
High Jump Kick
2HKO
calculated with 攻撃-1
73.9〜88.5%
High Jump Kick
2HKO
calculated with 攻撃-1
105.5〜124.2%
High Jump Kick
1HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / エースバーンS256
Second
ScraftyS78 / エースバーンS188
Second
ScraftyS78 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
SneaslerSneasler
Scrafty Scrafty vs Sneasler Sneasler

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ScraftySneasler
58.6〜68.8%
High Jump Kick
2HKO
58.6〜68.8%
High Jump Kick
2HKO
58.6〜68.8%
High Jump Kick
2HKO
SneaslerScrafty
70.3〜84.8%
Close Combat
2HKO
calculated with 攻撃-1
70.3〜84.8%
Close Combat
2HKO
calculated with 攻撃-1
70.3〜84.8%
Close Combat
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / SneaslerS172
Second
ScraftyS88 / SneaslerS172
Second
ScraftyS88 / SneaslerS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ScraftySneasler
45.9〜53.5%
High Jump Kick
2 hits (40%)
45.9〜53.5%
High Jump Kick
2 hits (40%)
45.9〜53.5%
High Jump Kick
2 hits (40%)
SneaslerScrafty
81.2〜98.2%
Close Combat
2HKO
calculated with 攻撃-1
81.2〜98.2%
Close Combat
2HKO
calculated with 攻撃-1
81.2〜98.2%
Close Combat
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / SneaslerS172
Second
ScraftyS78 / SneaslerS172
Second
ScraftyS78 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
MetagrossMetagross
Scrafty Scrafty vs Metagross Metagross

Scrafty's build: ズルズキナイト, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ScraftyMetagross
55.4〜65.6%
High Jump Kick
2HKO
MetagrossScrafty
55.2〜66.1%
Hammer Arm
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS88 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Scrafty's build: Lum Berry, Adamant, H25 A32 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ScraftyMetagross
43.3〜53.5%
Knock Off
2 hits (21%)
MetagrossScrafty
63.0〜75.2%
Hammer Arm
2HKO
calculated with 攻撃-1
Speed
Second
ScraftyS78 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemScraftyite
AbilityIntimidate
NatureImpish (B↑C↓)
MovesあくKnock OffかくとうDrain PunchあくTauntかくとうBulk Up
EVH32B15D19
See more team examples