Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ユキメノコ

ユキメノコ

こおり ゴースト
全国図鑑 No.478 / 使用率 89位
データ集計日:2026-09-10

種族値

HP
70
こうげき
80
ぼうぎょ
70
とくこう
80
とくぼう
70
すばやさ
110
合計
480

メガシンカ

メガユキメノコ

こおりゴースト

特性:ゆきふらし — 登場した時から5ターンの間、ゆき状態にする。

HP
70
こうげき
80
ぼうぎょ
70
とくこう
140+60
とくぼう
100+30
すばやさ
120+10
合計
580

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
いわゴーストはがねほのおあく
どくむしみずこおり
ノーマルかくとう

特性

順位 特性名 採用率 ⓘ 効果
1 のろわれボディ
89.2%
技のダメージを受けると30%の確率で4ターンの間、相手をわざふうじ状態にする。
2 ゆきがくれ
10.8%
ゆき状態の時、回避率が1.25倍になる。

使用率データ

順位 技名 採用率
1
こおり ふぶき
97.3%
こおり特殊
威力 110命中 70%PP 8
10%の確率で相手をこおり状態にする。ゆき状態の場合、相手に必ず命中する。
2
ゴースト シャドーボール
78.1%
ゴースト特殊
威力 80命中 100%PP 16
20%の確率で相手の特防を1段階下げる。
3
でんき 10まんボルト
66.9%
でんき特殊
威力 90命中 100%PP 16
10%の確率で相手をまひ状態にする。
4
こおり オーロラベール
46.2%
こおり変化
PP 20
5ターンの間、味方の場をオーロラベール状態にする。ゆき状態の場合にしか使えない。
5
ゴースト みちづれ
32.7%
ゴースト変化
PP 8
自分はみちづれ状態になる。連続で使うと失敗する。
6
こおり こおりのつぶて
30.5%
こおり物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
7
ほのお おにび
12.7%
ほのお変化
命中 85%PP 16
相手をやけど状態にする。
8
あく わるだくみ
7.2%
あく変化
PP 20
自分の特攻を2段階上げる。
9
ゴースト たたりめ
7.0%
ゴースト特殊
威力 65命中 100%PP 12
相手が状態異常だと威力が2倍になる。
10
あく ちょうはつ
6.1%
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。

持ち物

順位 持ち物 採用率
1
ユキメノコナイト
97.3%
対応するポケモンがバトル中にメガシンカできる。
2
こだわりスカーフこだわりスカーフ
0.2%
素早さが1.5倍になるが、同じ技しか出せなくなる。

性格

順位 性格 採用率
1 おくびょう (S↑ A↓)
63.8%
2 ひかえめ (C↑ A↓)
36.0%
3 いじっぱり (A↑ C↓)
0.2%

ステータス振り

順位 H A B C D S 採用率
1 20032032
31.9%
2 320151090
19.0%
3 00132132
9.0%
4 28060032
5.9%
5 200013132
5.5%
6 32056023
4.3%
7 140020032
3.1%
8 00232032
2.5%
9 32002032
2.5%
10 003219015
2.0%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

考察記事

ユキメノコ
考察記事
ユキメノコ考察 M-2 使用率60位 メガ進化の高速ふぶきとオーロラベール

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Froslass Froslass vs ボーマンダ ボーマンダ

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Froslassボーマンダ
255.0〜301.8%
Blizzard
1HKO
calculated with あられ
ボーマンダFroslass
88.4〜104.8%
Double-Edge
1 hits (31%)
calculated with あられ
Speed
First
FroslassS189 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Froslassボーマンダ
248.0〜294.7%
Blizzard
1HKO
calculated with あられ
ボーマンダFroslass
62.7〜75.1%
Double-Edge
2HKO
calculated with あられ
Speed
Second
FroslassS140 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Froslass Froslass vs Garchomp Garchomp

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
FroslassGarchomp
123.2〜145.9%
Blizzard
1HKO
calculated with あられ
246.5〜291.9%
Blizzard
1HKO
calculated with あられ
246.5〜291.9%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompFroslass
80.3〜94.6%
Draco Meteor
2HKO
calculated with あられ
69.4〜81.6%
Outrage
2HKO
calculated with あられ
69.4〜81.6%
Outrage
2HKO
calculated with あられ
Speed
Second
FroslassS189 / GarchompS223
Second
FroslassS189 / GarchompS231
First
FroslassS189 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
FroslassGarchomp
120.0〜142.7%
Blizzard
1HKO
calculated with あられ
240.0〜285.4%
Blizzard
1HKO
calculated with あられ
240.0〜285.4%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
GarchompFroslass
57.6〜68.9%
Flamethrower
2HKO
calculated with あられ
49.2〜58.2%
Outrage
2 hits (98%)
calculated with あられ
49.2〜58.2%
Outrage
2 hits (98%)
calculated with あられ
Speed
Second
FroslassS140 / GarchompS223
Second
FroslassS140 / GarchompS231
Second
FroslassS140 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Garchomp's page →
HippowdonHippowdon
Froslass Froslass vs Hippowdon Hippowdon

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FroslassHippowdon
81.9〜97.7%
Blizzard
2HKO
calculated with すなあらし
89.3〜106.0%
Blizzard
1 hits (38%)
calculated with すなあらし
81.9〜97.7%
Blizzard
2HKO
calculated with すなあらし
HippowdonFroslass
57.1〜67.3%
Earthquake
2HKO
calculated with すなあらし
57.1〜67.3%
Earthquake
2HKO
calculated with すなあらし
57.1〜67.3%
Earthquake
2HKO
calculated with すなあらし
Speed
First
FroslassS189 / HippowdonS67
First
FroslassS189 / HippowdonS67
First
FroslassS189 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FroslassHippowdon
79.1〜94.9%
Blizzard
2HKO
calculated with すなあらし
86.5〜103.3%
Blizzard
1 hits (19%)
calculated with すなあらし
79.1〜94.9%
Blizzard
2HKO
calculated with すなあらし
HippowdonFroslass
40.7〜48.0%
Earthquake
2 hits (61%)
calculated with すなあらし
40.7〜48.0%
Earthquake
2 hits (61%)
calculated with すなあらし
40.7〜48.0%
Earthquake
2 hits (61%)
calculated with すなあらし
Speed
First
FroslassS140 / HippowdonS67
First
FroslassS140 / HippowdonS67
First
FroslassS140 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
Meowscarada*Meowscarada
Froslass Froslass vs Meowscarada Meowscarada

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FroslassMeowscarada
173.9〜205.2%
Blizzard
1HKO
calculated with あられ
173.9〜205.2%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
173.9〜205.2%
Blizzard
1HKO
calculated with あられ
MeowscaradaFroslass
81.6〜98.0%
Throat Chop
2HKO
calculated with あられ
81.6〜98.0%
Throat Chop
2HKO
calculated with あられ
106.1〜127.2%
Throat Chop
1HKO
calculated with あられ
Speed
Second
FroslassS189 / MeowscaradaS262
First
FroslassS189 / MeowscaradaS175
First
FroslassS189 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FroslassMeowscarada
168.6〜200.0%
Blizzard
1HKO
calculated with あられ
168.6〜200.0%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
168.6〜200.0%
Blizzard
1HKO
calculated with あられ
MeowscaradaFroslass
57.6〜68.9%
Throat Chop
2HKO
calculated with あられ
57.6〜68.9%
Throat Chop
2HKO
calculated with あられ
74.6〜89.3%
Throat Chop
2HKO
calculated with あられ
Speed
Second
FroslassS140 / MeowscaradaS262
Second
FroslassS140 / MeowscaradaS175
Second
FroslassS140 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Froslass Froslass vs ゴリランダー ゴリランダー

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Froslassゴリランダー
128.5〜151.7%
Blizzard
1HKO
calculated with あられ・グラスフィールド
128.5〜151.7%
Blizzard
1HKO
calculated with あられ・グラスフィールド
128.5〜151.7%
Blizzard
1HKO
calculated with あられ・グラスフィールド
ゴリランダーFroslass
112.2〜132.7%
Wood Hammer
1HKO
calculated with あられ・グラスフィールド
103.4〜122.4%
Wood Hammer
1HKO
calculated with あられ・グラスフィールド
86.4〜102.0%
Wood Hammer
1 hits (19%)
calculated with あられ・グラスフィールド
Speed
First
FroslassS189 / ゴリランダーS107
First
FroslassS189 / ゴリランダーS107
First
FroslassS189 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Froslassゴリランダー
124.6〜147.8%
Blizzard
1HKO
calculated with あられ・グラスフィールド
124.6〜147.8%
Blizzard
1HKO
calculated with あられ・グラスフィールド
124.6〜147.8%
Blizzard
1HKO
calculated with あられ・グラスフィールド
ゴリランダーFroslass
79.7〜95.5%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
73.4〜88.1%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
61.6〜73.4%
Wood Hammer
2HKO
calculated with あられ・グラスフィールド
Speed
First
FroslassS140 / ゴリランダーS107
First
FroslassS140 / ゴリランダーS107
First
FroslassS140 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
GyaradosGyarados
Froslass Froslass vs Gyarados Gyarados

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FroslassGyarados
108.9〜128.7%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
128.7〜152.0%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
108.9〜128.7%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
GyaradosFroslass
42.2〜50.3%
Lash Out
2 hits (<1%)
calculated with あられ
55.8〜66.7%
Lash Out
2HKO
calculated with あられ
42.2〜50.3%
Lash Out
2 hits (<1%)
calculated with あられ
Speed
First
FroslassS189 / GyaradosS101
First
FroslassS189 / GyaradosS133
First
FroslassS189 / GyaradosS101
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FroslassGyarados
105.0〜124.8%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
124.0〜147.4%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
105.0〜124.8%
Thunderbolt
1HKO
calculated with あられ・攻撃-1
GyaradosFroslass
30.5〜36.2%
Lash Out
3 hits (37%)
calculated with あられ
39.5〜47.5%
Lash Out
3HKO
calculated with あられ
30.5〜36.2%
Lash Out
3 hits (37%)
calculated with あられ
Speed
First
FroslassS140 / GyaradosS101
First
FroslassS140 / GyaradosS133
First
FroslassS140 / GyaradosS101
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Froslass Froslass vs Corviknight Corviknight

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FroslassCorviknight
60.5〜71.2%
Thunderbolt
2HKO
calculated with あられ
60.5〜71.2%
Thunderbolt
2HKO
calculated with あられ
60.5〜71.2%
Thunderbolt
2 hits (90%)
calculated with あられ
CorviknightFroslass
49.0〜58.5%
Iron Head
2 hits (94%)
calculated with あられ
49.0〜58.5%
Iron Head
2 hits (94%)
calculated with あられ
49.0〜58.5%
Iron Head
2 hits (94%)
calculated with あられ
Speed
First
FroslassS189 / CorviknightS87
First
FroslassS189 / CorviknightS78
First
FroslassS189 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FroslassCorviknight
58.5〜69.3%
Thunderbolt
2HKO
calculated with あられ
58.5〜69.3%
Thunderbolt
2HKO
calculated with あられ
58.5〜69.3%
Thunderbolt
2 hits (73%)
calculated with あられ
CorviknightFroslass
35.0〜41.8%
Iron Head
3HKO
calculated with あられ
35.0〜41.8%
Iron Head
3HKO
calculated with あられ
35.0〜41.8%
Iron Head
3HKO
calculated with あられ
Speed
First
FroslassS140 / CorviknightS87
First
FroslassS140 / CorviknightS78
First
FroslassS140 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View Corviknight's page →
A-Ninetales*A-Ninetales
Froslass Froslass vs A-Ninetales A-Ninetales

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
FroslassA-Ninetales
41.7〜49.7%
Shadow Ball
3HKO
calculated with あられ
48.7〜58.0%
Shadow Ball
2 hits (94%)
calculated with あられ
A-NinetalesFroslass
32.7〜39.5%
Foul Play
3 hits (99%)
calculated with あられ
40.8〜49.0%
Moonblast
3HKO
calculated with あられ
Speed
First
FroslassS189 / A-NinetalesS177
First
FroslassS189 / A-NinetalesS177
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
FroslassA-Ninetales
40.0〜48.0%
Shadow Ball
3HKO
calculated with あられ
46.7〜56.0%
Shadow Ball
2 hits (75%)
calculated with あられ
A-NinetalesFroslass
23.7〜28.8%
Moonblast
4 hits (94%)
calculated with あられ
32.2〜37.9%
Moonblast
3 hits (93%)
calculated with あられ
Speed
Second
FroslassS140 / A-NinetalesS177
Second
FroslassS140 / A-NinetalesS177
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View A-Ninetales's page →
SneaslerSneasler
Froslass Froslass vs Sneasler Sneasler

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FroslassSneasler
75.2〜89.8%
Blizzard
2HKO
calculated with あられ
75.2〜89.8%
Blizzard
2HKO
calculated with あられ
75.2〜89.8%
Blizzard
2HKO
calculated with あられ
SneaslerFroslass
61.2〜73.5%
Throat Chop
2HKO
calculated with あられ
61.2〜73.5%
Throat Chop
2HKO
calculated with あられ
61.2〜73.5%
Throat Chop
2HKO
calculated with あられ
Speed
First
FroslassS189 / SneaslerS172
First
FroslassS189 / SneaslerS172
First
FroslassS189 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FroslassSneasler
74.5〜87.9%
Blizzard
2HKO
calculated with あられ
74.5〜87.9%
Blizzard
2HKO
calculated with あられ
74.5〜87.9%
Blizzard
2HKO
calculated with あられ
SneaslerFroslass
44.1〜52.0%
Throat Chop
2 hits (10%)
calculated with あられ
44.1〜52.0%
Throat Chop
2 hits (10%)
calculated with あられ
44.1〜52.0%
Throat Chop
2 hits (10%)
calculated with あられ
Speed
Second
FroslassS140 / SneaslerS172
Second
FroslassS140 / SneaslerS172
Second
FroslassS140 / SneaslerS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Sneasler's page →
パーモット*パーモット
Froslass Froslass vs パーモット パーモット

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Froslassパーモット
102.0〜120.4%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
102.0〜120.4%
Blizzard
1HKO
calculated with あられ
102.0〜120.4%
Blizzard
1HKO
calculated with あられ
パーモットFroslass
57.1〜68.0%
Fire Punch
2HKO
calculated with あられ
63.3〜74.8%
Fire Punch
2HKO
calculated with あられ
74.1〜88.4%
Fire Punch
2HKO
calculated with あられ
Speed
First
FroslassS189 / パーモットS172
Second
FroslassS189 / パーモットS235
First
FroslassS189 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Froslassパーモット
98.6〜117.0%
Blizzard
2HKO
calculated with あられ
98.6〜117.0%
Blizzard
1 hits (94%)
calculated with あられ
98.6〜117.0%
Blizzard
1 hits (94%)
calculated with あられ
パーモットFroslass
41.8〜49.7%
Fire Punch
3HKO
calculated with あられ
45.8〜54.2%
Fire Punch
2 hits (45%)
calculated with あられ
54.2〜65.0%
Fire Punch
2HKO
calculated with あられ
Speed
Second
FroslassS140 / パーモットS172
Second
FroslassS140 / パーモットS235
Second
FroslassS140 / パーモットS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
View パーモット's page →
Hydreigon*Hydreigon
Froslass Froslass vs Hydreigon Hydreigon

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
FroslassHydreigon
129.0〜152.7%
Blizzard
1HKO
calculated with あられ
129.0〜152.7%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
129.0〜152.7%
Blizzard
1HKO
calculated with あられ
HydreigonFroslass
99.3〜118.4%
Dark Pulse
1 hits (88%)
calculated with あられ
91.2〜107.5%
Dark Pulse
1 hits (38%)
calculated with あられ
128.6〜153.7%
Dark Pulse
1HKO
calculated with あられ
Speed
Second
FroslassS189 / HydreigonS225
First
FroslassS189 / HydreigonS165
First
FroslassS189 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
FroslassHydreigon
125.4〜149.1%
Blizzard
1HKO
calculated with あられ
125.4〜149.1%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
125.4〜149.1%
Blizzard
1HKO
calculated with あられ
HydreigonFroslass
75.7〜91.5%
Dark Pulse
2HKO
calculated with あられ
71.2〜84.7%
Dark Pulse
2HKO
calculated with あられ
98.3〜118.6%
Dark Pulse
1 hits (94%)
calculated with あられ
Speed
Second
FroslassS140 / HydreigonS225
Second
FroslassS140 / HydreigonS165
Second
FroslassS140 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
SkeledirgeSkeledirge
Froslass Froslass vs Skeledirge Skeledirge

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
FroslassSkeledirge
85.3〜100.5%
Shadow Ball
1 hits (6%)
calculated with あられ
85.3〜100.5%
Shadow Ball
1 hits (6%)
calculated with あられ
85.3〜100.5%
Shadow Ball
1 hits (6%)
calculated with あられ
SkeledirgeFroslass
69.4〜81.6%
Torch Song
2HKO
calculated with あられ
69.4〜81.6%
Torch Song
2HKO
calculated with あられ
69.4〜81.6%
Torch Song
2HKO
calculated with あられ
Speed
First
FroslassS189 / SkeledirgeS86
First
FroslassS189 / SkeledirgeS86
First
FroslassS189 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
FroslassSkeledirge
82.5〜97.6%
Shadow Ball
2HKO
calculated with あられ
82.5〜97.6%
Shadow Ball
2HKO
calculated with あられ
82.5〜97.6%
Shadow Ball
2HKO
calculated with あられ
SkeledirgeFroslass
52.0〜62.1%
Torch Song
2HKO
calculated with あられ
52.0〜62.1%
Torch Song
2HKO
calculated with あられ
52.0〜62.1%
Torch Song
2HKO
calculated with あられ
Speed
First
FroslassS140 / SkeledirgeS86
First
FroslassS140 / SkeledirgeS86
First
FroslassS140 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Dragonite*Dragonite
Froslass Froslass vs Dragonite Dragonite

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
FroslassDragonite
100.6〜118.6%
Blizzard
1HKO
calculated with あられ
119.8〜141.3%
Blizzard
1HKO
calculated with あられ
119.8〜141.3%
Blizzard
1HKO
calculated with あられ
DragoniteFroslass
89.8〜106.1%
Draco Meteor
1 hits (38%)
calculated with あられ
59.9〜70.7%
Flamethrower
2HKO
calculated with あられ
69.4〜82.3%
Draco Meteor
2HKO
calculated with あられ
Speed
First
FroslassS189 / DragoniteS152
First
FroslassS189 / DragoniteS145
First
FroslassS189 / DragoniteS132
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
FroslassDragonite
97.0〜115.0%
Blizzard
1 hits (81%)
calculated with あられ
116.2〜137.7%
Blizzard
1HKO
calculated with あられ
116.2〜137.7%
Blizzard
1HKO
calculated with あられ
DragoniteFroslass
69.5〜81.9%
Draco Meteor
2HKO
calculated with あられ
45.2〜54.2%
Flamethrower
2 hits (44%)
calculated with あられ
50.8〜59.9%
Flamethrower
2HKO
calculated with あられ
Speed
Second
FroslassS140 / DragoniteS152
Second
FroslassS140 / DragoniteS145
First
FroslassS140 / DragoniteS132
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →
Unfavorable
グソクムシャ×グソクムシャ
Froslass Froslass vs グソクムシャ グソクムシャ

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Froslassグソクムシャ
33.5〜40.1%
Shadow Ball
3HKO
calculated with あられ
グソクムシャFroslass
132.7〜155.1%
Iron Head
1HKO
calculated with あられ
Speed
First
FroslassS189 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Froslassグソクムシャ
33.0〜39.6%
Shadow Ball
3 hits (>99%)
calculated with あられ
グソクムシャFroslass
93.8〜111.3%
Iron Head
1 hits (63%)
calculated with あられ
Speed
First
FroslassS140 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Lucario×Lucario
Froslass Froslass vs Lucario Lucario

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FroslassLucario
66.0〜78.2%
Shadow Ball
2HKO
calculated with あられ
66.0〜78.2%
Shadow Ball
2HKO
calculated with あられ
LucarioFroslass
111.6〜132.0%
Flash Cannon
1HKO
calculated with あられ
133.3〜157.8%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
FroslassS189 / LucarioS223
First
FroslassS189 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FroslassLucario
63.9〜76.2%
Shadow Ball
2HKO
calculated with あられ
63.9〜76.2%
Shadow Ball
2HKO
calculated with あられ
LucarioFroslass
150.3〜177.4%
Steel Beam
1HKO
calculated with あられ
101.7〜122.0%
Flash Cannon
1HKO
calculated with あられ
Speed
Second
FroslassS140 / LucarioS223
Second
FroslassS140 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
Froslass Froslass vs Gholdengo Gholdengo

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
FroslassGholdengo
95.7〜114.1%
Shadow Ball
1 hits (75%)
calculated with あられ
63.2〜75.6%
Shadow Ball
2HKO
calculated with あられ
95.7〜114.1%
Shadow Ball
1 hits (75%)
calculated with あられ
GholdengoFroslass
103.4〜123.8%
Shadow Ball
1HKO
calculated with あられ
118.4〜140.1%
Make It Rain
1HKO
calculated with あられ
142.9〜168.7%
Make It Rain
1HKO
calculated with あられ
Speed
First
FroslassS189 / GholdengoS136
First
FroslassS189 / GholdengoS107
First
FroslassS189 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
FroslassGholdengo
93.3〜111.7%
Shadow Ball
1 hits (63%)
calculated with あられ
62.2〜74.6%
Shadow Ball
2HKO
calculated with あられ
93.3〜111.7%
Shadow Ball
1 hits (63%)
calculated with あられ
GholdengoFroslass
122.0〜143.5%
Make It Rain
1HKO
calculated with あられ
91.5〜108.5%
Make It Rain
1 hits (44%)
calculated with あられ
109.6〜129.9%
Make It Rain
1HKO
calculated with あられ
Speed
First
FroslassS140 / GholdengoS136
First
FroslassS140 / GholdengoS107
First
FroslassS140 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Gholdengo's page →
Aegislash*Aegislash
Froslass Froslass vs Aegislash Aegislash

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
FroslassAegislash
64.7〜76.6%
Shadow Ball
2HKO
calculated with あられ
64.7〜76.6%
Shadow Ball
2HKO
calculated with あられ
64.7〜76.6%
Shadow Ball
2HKO
calculated with あられ
AegislashFroslass
138.8〜164.6%
Poltergeist
1HKO
calculated with あられ
106.1〜126.5%
Poltergeist
1HKO
calculated with あられ
166.0〜197.3%
Poltergeist
1HKO
calculated with あられ
Speed
First
FroslassS189 / AegislashS80
First
FroslassS189 / AegislashS72
First
FroslassS189 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
FroslassAegislash
62.3〜75.4%
Shadow Ball
2HKO
calculated with あられ
62.3〜75.4%
Shadow Ball
2HKO
calculated with あられ
62.3〜75.4%
Shadow Ball
2HKO
calculated with あられ
AegislashFroslass
99.4〜118.6%
Poltergeist
1 hits (94%)
calculated with あられ
88.1〜105.1%
Shadow Ball
1 hits (25%)
calculated with あられ
119.2〜142.4%
Poltergeist
1HKO
calculated with あられ
Speed
First
FroslassS140 / AegislashS80
First
FroslassS140 / AegislashS72
First
FroslassS140 / AegislashS80
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
メガリザードンX×メガリザードンX
Froslass Froslass vs メガリザードンX メガリザードンX

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FroslassメガリザードンX
73.5〜87.1%
Blizzard
2HKO
calculated with あられ
メガリザードンXFroslass
163.9〜192.5%
Flare Blitz
1HKO
calculated with あられ
Speed
First
FroslassS189 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FroslassメガリザードンX
71.6〜85.2%
Blizzard
2HKO
calculated with あられ
メガリザードンXFroslass
115.8〜137.9%
Flare Blitz
1HKO
calculated with あられ
Speed
Second
FroslassS140 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Froslass Froslass vs メガリザードンY メガリザードンY

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FroslassメガリザードンY
63.2〜74.8%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYFroslass
201.4〜238.1%
Flamethrower
1HKO
calculated with 晴れ
Speed
First
FroslassS189 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FroslassメガリザードンY
60.6〜72.3%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYFroslass
155.9〜184.2%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
FroslassS140 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン*エースバーン
Froslass Froslass vs エースバーン エースバーン

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Froslassエースバーン
59.2〜69.4%
Shadow Ball
2HKO
calculated with あられ
59.2〜69.4%
Shadow Ball
2HKO
calculated with あられ
59.2〜69.4%
Shadow Ball
2HKO
calculated with あられ
エースバーンFroslass
126.5〜148.3%
かえんボール
1HKO
calculated with あられ
114.3〜136.1%
かえんボール
1HKO
calculated with あられ
163.9〜192.5%
かえんボール
1HKO
calculated with あられ
Speed
Second
FroslassS189 / エースバーンS256
First
FroslassS189 / エースバーンS188
First
FroslassS189 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Froslassエースバーン
57.3〜67.5%
Shadow Ball
2HKO
calculated with あられ
57.3〜67.5%
Shadow Ball
2HKO
calculated with あられ
57.3〜67.5%
Shadow Ball
2HKO
calculated with あられ
エースバーンFroslass
89.3〜106.2%
かえんボール
1 hits (31%)
calculated with あられ
82.5〜98.3%
かえんボール
2HKO
calculated with あられ
115.8〜137.9%
かえんボール
1HKO
calculated with あられ
Speed
Second
FroslassS140 / エースバーンS256
Second
FroslassS140 / エースバーンS188
Second
FroslassS140 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Volcarona×Volcarona
Froslass Froslass vs Volcarona Volcarona

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FroslassVolcarona
36.5〜43.8%
Shadow Ball
3 hits (10%)
calculated with あられ
43.5〜52.2%
Shadow Ball
3HKO
calculated with あられ
36.5〜43.8%
Shadow Ball
3 hits (99%)
calculated with あられ
VolcaronaFroslass
127.9〜152.4%
Overheat
1HKO
calculated with あられ
106.1〜126.5%
Fiery Dance
1HKO
calculated with あられ
127.9〜152.4%
Overheat
1HKO
calculated with あられ
Speed
First
FroslassS189 / VolcaronaS122
First
FroslassS189 / VolcaronaS152
First
FroslassS189 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FroslassVolcarona
34.9〜42.2%
Shadow Ball
3 hits (<1%)
calculated with あられ
41.6〜50.3%
Shadow Ball
3HKO
calculated with あられ
34.9〜42.2%
Shadow Ball
3 hits (82%)
calculated with あられ
VolcaronaFroslass
99.4〜118.6%
Overheat
1 hits (94%)
calculated with あられ
132.2〜155.9%
Overheat
1HKO
calculated with あられ
99.4〜118.6%
Overheat
1 hits (94%)
calculated with あられ
Speed
First
FroslassS140 / VolcaronaS122
Second
FroslassS140 / VolcaronaS152
First
FroslassS140 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
Metagross×Metagross
Froslass Froslass vs Metagross Metagross

Froslass's build: Froslassanite, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FroslassMetagross
85.4〜100.6%
Shadow Ball
1 hits (6%)
calculated with あられ
MetagrossFroslass
128.6〜153.7%
Iron Head
1HKO
calculated with あられ
Speed
First
FroslassS189 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Froslass's build: Froslassanite, Modest, H32 B15 C10 D9

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FroslassMetagross
84.1〜99.4%
Shadow Ball
2HKO
calculated with あられ
MetagrossFroslass
102.8〜123.2%
Comet Punch
1HKO
calculated with あられ
Speed
Second
FroslassS140 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-4 Season
ItemFroslassanite
AbilityCursed Body
NatureModest (C↑A↓)
MovesこおりBlizzardゴーストShadow BallこおりAurora VeilあくNasty Plot
EVH30C20S16
M-4 Season
ItemFroslassanite
AbilityCursed Body
NatureModest (C↑A↓)
MovesこおりBlizzardでんきThunderboltでんきThunderこおりIce Shard
EVH26C25S15
See more team examples