Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ドラミドロ

ドラミドロ

どく ドラゴン
全国図鑑 No.691 / 使用率 98位
データ集計日:2026-09-10

種族値

HP
65
こうげき
75
ぼうぎょ
90
とくこう
97
とくぼう
123
すばやさ
44
合計
494

メガシンカ

メガドラミドロ

どくドラゴン

特性:さいせいりょく — 手持ちに戻ると最大HPの1/3回復する。

HP
65
こうげき
85+10
ぼうぎょ
105+15
とくこう
132+35
とくぼう
163+40
すばやさ
44
合計
594

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
じめんエスパーこおりドラゴン
かくとうどくむしほのおみずでんき
くさ

特性

順位 特性名 採用率 ⓘ 効果
1 てきおうりょく
61.6%
自分と同じタイプの技の威力が1.5倍ではなく2倍になる。
2 どくのトゲ
38.4%
接触技を受けると30%の確率で相手をどく状態にする。

使用率データ

順位 技名 採用率
1
ドラゴン りゅうせいぐん
96.5%
ドラゴン特殊
威力 130命中 90%PP 8
自分の特攻を2段階下げる。
2
みず クイックターン
74.7%
みず物理
威力 60命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
3
どく どくどく
38.4%
どく変化
命中 90%PP 12
相手をもうどく状態にする。どくタイプが使うと相手に必ず命中する。
4
でんき 10まんボルト
36.4%
でんき特殊
威力 90命中 100%PP 16
10%の確率で相手をまひ状態にする。
5
どく ヘドロウェーブ
34.8%
どく特殊
威力 95命中 100%PP 12
10%の確率で相手をどく状態にする。
6
どく ヘドロばくだん
31.3%
どく特殊
威力 90命中 100%PP 12
30%の確率で相手をどく状態にする。
7
どく どくびし
20.7%
どく変化
PP 20
相手の場をどくびし状態にする。
8
かくとう きあいだま
19.7%
かくとう特殊
威力 120命中 70%PP 8
10%の確率で相手の特防を1段階下げる。
9
でんき かみなり
14.1%
でんき特殊
威力 110命中 70%PP 12
30%の確率で相手をまひ状態にする。あめ状態の場合、相手に必ず命中する。にほんばれ状態の場合、命中率が下がる。空中状態の相手にも当たる。
10
みず なみのり
9.1%
みず特殊
威力 90命中 100%PP 16
水中状態の相手には威力が2倍になる。

持ち物

順位 持ち物 採用率
1
ドラミドナイト
85.9%
対応するポケモンがバトル中にメガシンカできる。
2
オボンのみオボンのみ
8.6%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
3
いのちのたま
3.0%
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
4
しろいハーブ
1.5%
能力の低下を1度だけ回復する。1度使うと無くなる。
5
たつじんのおび
0.5%
効果バツグンの技の威力が1.2倍になる。
6
ふうせん
0.5%
地面にいないことになりじめんタイプの技・まきびし・どくびし・ねばねばネット状態が効かない。技のダメージを受けるとその対戦中は無くなる。

性格

順位 性格 採用率
1 なまいき (D↑ S↓)
40.4%
2 ひかえめ (C↑ A↓)
34.8%
3 おだやか (D↑ A↓)
17.2%
4 ずぶとい (B↑ A↓)
3.5%
5 しんちょう (D↑ C↓)
2.5%
6 れいせい (C↑ S↓)
1.0%
7 のんき
0.5%

ステータス振り

順位 H A B C D S 採用率
1 32003220
18.7%
2 32020320
16.7%
3 32023200
10.1%
4 31030320
6.6%
5 20032320
5.1%
6 32007270
5.1%
7 31003230
4.5%
8 32060280
4.5%
9 32040300
3.5%
10 31032030
3.0%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

考察記事

ドラミドロ
考察記事
メガドラミドロ考察 M-3 型別採用率と立ち回り

Pokémon Matchups

Favorable
Primarina*Primarina
Dragalge Dragalge vs Primarina Primarina

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragalgePrimarina
64.2〜77.0%
Sludge Wave
2HKO
64.2〜77.0%
Sludge Wave
2HKO
64.2〜77.0%
Sludge Wave
2HKO
PrimarinaDragalge
26.7〜32.6%
Ice Beam
4HKO
32.6〜39.5%
Ice Beam
3 hits (>99%)
26.7〜32.6%
Ice Beam
4HKO
Speed
Second
DragalgeS57 / PrimarinaS80
Second
DragalgeS57 / PrimarinaS82
Second
DragalgeS57 / PrimarinaS80
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragalgePrimarina
86.6〜102.7%
Sludge Wave
1 hits (13%)
86.6〜102.7%
Sludge Wave
1 hits (13%)
86.6〜102.7%
Sludge Wave
1 hits (13%)
PrimarinaDragalge
34.9〜41.9%
Ice Beam
3HKO
41.9〜50.0%
Ice Beam
2 hits (<1%)
34.9〜41.9%
Ice Beam
3HKO
Speed
Second
DragalgeS64 / PrimarinaS80
Second
DragalgeS64 / PrimarinaS82
Second
DragalgeS64 / PrimarinaS80
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragalgePrimarina
66.3〜79.1%
Sludge Wave
2HKO
66.3〜79.1%
Sludge Wave
2HKO
66.3〜79.1%
Sludge Wave
2HKO
PrimarinaDragalge
33.7〜40.7%
Ice Beam
4HKO (incl. オボンのみ)
40.7〜48.8%
Ice Beam
3 hits (99%)
33.7〜40.7%
Ice Beam
4HKO (incl. オボンのみ)
Speed
Second
DragalgeS64 / PrimarinaS80
Second
DragalgeS64 / PrimarinaS82
Second
DragalgeS64 / PrimarinaS80
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Primarina's page →
Lucario*Lucario
Dragalge Dragalge vs Lucario Lucario

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
DragalgeLucario
104.8〜123.8%
Focus Blast
1HKO
104.8〜123.8%
Focus Blast
1HKO
LucarioDragalge
42.4〜50.6%
Steel Beam
2 hits (1%)
51.2〜60.5%
Steel Beam
2HKO
Speed
Second
DragalgeS57 / LucarioS223
Second
DragalgeS57 / LucarioS180
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
DragalgeLucario
138.8〜163.3%
Focus Blast
1HKO
138.8〜163.3%
Focus Blast
1HKO
LucarioDragalge
54.1〜63.4%
Steel Beam
2HKO
64.0〜75.6%
Steel Beam
2HKO
Speed
Second
DragalgeS64 / LucarioS223
Second
DragalgeS64 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
DragalgeLucario
80.3〜95.2%
Focus Blast
2HKO
80.3〜95.2%
Focus Blast
2HKO
LucarioDragalge
52.3〜61.6%
Steel Beam
3HKO (incl. オボンのみ)
61.6〜73.3%
Steel Beam
2 hits (98%)
Speed
Second
DragalgeS64 / LucarioS223
Second
DragalgeS64 / LucarioS180
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
Dragalge Dragalge vs Gholdengo Gholdengo

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
DragalgeGholdengo
35.0〜41.7%
Thunder
3HKO
23.3〜27.5%
Thunder
4 hits (63%)
35.0〜41.7%
Thunder
3 hits (79%)
GholdengoDragalge
23.3〜27.9%
Shadow Ball
4 hits (69%)
26.2〜31.4%
Make It Rain
999HKO
20.9〜25.0%
Shadow Ball
4 hits (<1%)
Speed
Second
DragalgeS57 / GholdengoS136
Second
DragalgeS57 / GholdengoS107
Second
DragalgeS57 / GholdengoS136
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / 5HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
DragalgeGholdengo
46.6〜55.2%
Thunder
2 hits (69%)
30.6〜36.3%
Thunder
3 hits (53%)
46.6〜55.2%
Thunder
2 hits (14%)
GholdengoDragalge
29.7〜34.9%
Shadow Ball
3 hits (7%)
22.7〜26.7%
Shadow Ball
4 hits (25%)
26.7〜32.0%
Shadow Ball
4HKO
Speed
Second
DragalgeS64 / GholdengoS136
Second
DragalgeS64 / GholdengoS107
Second
DragalgeS64 / GholdengoS136
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 4HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
DragalgeGholdengo
27.6〜32.5%
Thunder
4HKO
20.7〜24.9%
Draco Meteor
999HKO
27.6〜32.5%
Thunder
4 hits (63%)
GholdengoDragalge
28.5〜33.7%
Shadow Ball
4 hits (37%) (incl. オボンのみ)
32.0〜38.4%
Make It Rain
999HKO
25.0〜30.2%
Shadow Ball
5HKO (incl. オボンのみ)
Speed
Second
DragalgeS64 / GholdengoS136
Second
DragalgeS64 / GholdengoS107
Second
DragalgeS64 / GholdengoS136
Verdict
Win: 4HKO to KO / 5HKO to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second
View Gholdengo's page →
Gyarados*Gyarados
Dragalge Dragalge vs Gyarados Gyarados

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragalgeGyarados
105.0〜124.8%
Thunder
1HKO
calculated with 攻撃-1
102.9〜121.6%
Thunderbolt
1HKO
calculated with 攻撃-1
105.0〜124.8%
Thunder
1HKO
calculated with 攻撃-1
GyaradosDragalge
51.2〜60.5%
Earthquake
2HKO
67.4〜80.2%
Earthquake
2HKO
51.2〜60.5%
Earthquake
2HKO
Speed
Second
DragalgeS57 / GyaradosS101
Second
DragalgeS57 / GyaradosS133
Second
DragalgeS57 / GyaradosS101
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragalgeGyarados
112.9〜134.7%
Thunderbolt
1HKO
calculated with 攻撃-1
133.3〜159.1%
Thunderbolt
1HKO
calculated with 攻撃-1
112.9〜134.7%
Thunderbolt
1HKO
calculated with 攻撃-1
GyaradosDragalge
52.3〜61.6%
Earthquake
2HKO
68.6〜81.4%
Earthquake
2HKO
52.3〜61.6%
Earthquake
2HKO
Speed
Second
DragalgeS64 / GyaradosS101
Second
DragalgeS64 / GyaradosS133
Second
DragalgeS64 / GyaradosS101
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragalgeGyarados
81.2〜97.0%
Thunder
2HKO
calculated with 攻撃-1
95.9〜114.6%
Thunder
1 hits (81%)
calculated with 攻撃-1
81.2〜97.0%
Thunder
2HKO
calculated with 攻撃-1
GyaradosDragalge
58.1〜68.6%
Earthquake
2 hits (57%)
76.7〜90.7%
Earthquake
2HKO
58.1〜68.6%
Earthquake
2 hits (57%)
Speed
Second
DragalgeS64 / GyaradosS101
Second
DragalgeS64 / GyaradosS133
Second
DragalgeS64 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Gyarados's page →
CorviknightCorviknight
Dragalge Dragalge vs Corviknight Corviknight

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
DragalgeCorviknight
57.6〜68.3%
Thunder
2HKO
57.6〜68.3%
Thunder
2HKO
47.8〜56.6%
Thunderbolt
3HKO
CorviknightDragalge
33.7〜40.1%
Brave Bird
3HKO
33.7〜40.1%
Brave Bird
3HKO
33.7〜40.1%
Brave Bird
3HKO
Speed
Second
DragalgeS57 / CorviknightS87
Second
DragalgeS57 / CorviknightS78
Second
DragalgeS57 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
DragalgeCorviknight
77.1〜90.7%
Thunder
2HKO
77.1〜90.7%
Thunder
2HKO
77.1〜90.7%
Thunder
2HKO
CorviknightDragalge
33.7〜40.7%
Brave Bird
3HKO
33.7〜40.7%
Brave Bird
3HKO
33.7〜40.7%
Brave Bird
3HKO
Speed
Second
DragalgeS64 / CorviknightS87
Second
DragalgeS64 / CorviknightS78
Second
DragalgeS64 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
DragalgeCorviknight
43.9〜52.7%
Thunder
2 hits (17%)
43.9〜52.7%
Thunder
3HKO
43.9〜52.7%
Thunder
3HKO
CorviknightDragalge
38.4〜45.3%
Brave Bird
3 hits (42%)
38.4〜45.3%
Brave Bird
3 hits (42%)
38.4〜45.3%
Brave Bird
3 hits (42%)
Speed
Second
DragalgeS64 / CorviknightS87
Second
DragalgeS64 / CorviknightS78
Second
DragalgeS64 / CorviknightS78
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View Corviknight's page →
Basculegion-F*Basculegion-F
Dragalge Dragalge vs Basculegion-F Basculegion-F

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeBasculegion-F
68.0〜80.2%
Thunder
2HKO
68.0〜80.2%
Thunder
2HKO
68.0〜80.2%
Thunder
2HKO
Basculegion-FDragalge
36.0〜43.0%
Ice Fang
3HKO
35.5〜42.4%
Wave Crash
3HKO
46.5〜55.8%
Ice Fang
2 hits (64%)
Speed
Second
DragalgeS57 / Basculegion-FS195
Second
DragalgeS57 / Basculegion-FS143
Second
DragalgeS57 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeBasculegion-F
89.3〜105.6%
Thunder
1 hits (31%)
89.3〜105.6%
Thunder
1 hits (31%)
89.3〜105.6%
Thunder
1 hits (31%)
Basculegion-FDragalge
37.2〜44.2%
Ice Fang
3HKO
36.0〜43.0%
Wave Crash
3HKO
48.3〜57.0%
Ice Fang
2 hits (86%)
Speed
Second
DragalgeS64 / Basculegion-FS195
Second
DragalgeS64 / Basculegion-FS143
Second
DragalgeS64 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeBasculegion-F
51.8〜61.9%
Thunder
2HKO
51.8〜61.9%
Thunder
2HKO
51.8〜61.9%
Thunder
2HKO
Basculegion-FDragalge
40.7〜48.8%
Ice Fang
3 hits (99%)
40.1〜47.7%
Wave Crash
3 hits (97%)
48.3〜57.0%
Wave Crash
3HKO
Speed
Second
DragalgeS64 / Basculegion-FS195
Second
DragalgeS64 / Basculegion-FS143
Second
DragalgeS64 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
Farigiraf*Farigiraf
Dragalge Dragalge vs Farigiraf Farigiraf

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
DragalgeFarigiraf
69.8〜83.0%
Draco Meteor
2HKO
53.7〜63.2%
Surf
2HKO
69.8〜83.0%
Draco Meteor
2HKO
FarigirafDragalge
31.4〜37.2%
Earth Power
3 hits (77%)
25.6〜31.4%
Earth Power
4HKO
33.7〜40.7%
Earth Power
3HKO
Speed
Second
DragalgeS57 / FarigirafS151
Second
DragalgeS57 / FarigirafS106
Second
DragalgeS57 / FarigirafS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
DragalgeFarigiraf
92.5〜109.4%
Draco Meteor
2HKO
75.8〜90.0%
Draco Meteor
2HKO
92.5〜109.4%
Draco Meteor
1 hits (56%)
FarigirafDragalge
39.5〜46.5%
Earth Power
3HKO
32.6〜39.5%
Earth Power
3 hits (>99%)
43.0〜51.2%
Earth Power
2 hits (5%)
Speed
Second
DragalgeS64 / FarigirafS151
Second
DragalgeS64 / FarigirafS106
Second
DragalgeS64 / FarigirafS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
DragalgeFarigiraf
71.7〜85.5%
Draco Meteor
2HKO
58.9〜69.5%
Draco Meteor
2 hits (23%)
71.7〜85.5%
Draco Meteor
2HKO
FarigirafDragalge
38.4〜45.3%
Earth Power
3 hits (42%)
31.4〜37.2%
Earth Power
4HKO
41.9〜50.0%
Earth Power
3HKO
Speed
Second
DragalgeS64 / FarigirafS151
Second
DragalgeS64 / FarigirafS106
Second
DragalgeS64 / FarigirafS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Farigiraf's page →
Greninja*Greninja
Dragalge Dragalge vs Greninja Greninja

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragalgeGreninja
102.0〜120.8%
Focus Blast
2HKO (incl. きあいのタスキ)
91.3〜108.7%
Focus Blast
1 hits (50%)
102.0〜120.8%
Focus Blast
1HKO
GreninjaDragalge
43.0〜52.3%
Ice Beam
2 hits (9%)
48.8〜57.0%
Ice Beam
2 hits (89%)
43.0〜52.3%
Ice Beam
2 hits (9%)
Speed
Second
DragalgeS57 / GreninjaS174
Second
DragalgeS57 / GreninjaS213
Second
DragalgeS57 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragalgeGreninja
108.7〜128.9%
Draco Meteor
2HKO (incl. きあいのタスキ)
120.8〜143.6%
Focus Blast
1HKO
108.7〜128.9%
Draco Meteor
1HKO
GreninjaDragalge
55.8〜66.3%
Ice Beam
2HKO
59.3〜70.9%
Ice Beam
2HKO
55.8〜66.3%
Ice Beam
2HKO
Speed
Second
DragalgeS64 / GreninjaS174
Second
DragalgeS64 / GreninjaS213
Second
DragalgeS64 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragalgeGreninja
84.6〜100.7%
Draco Meteor
2HKO
76.5〜91.3%
Draco Meteor
2HKO
84.6〜100.7%
Draco Meteor
1 hits (6%)
GreninjaDragalge
53.5〜64.0%
Ice Beam
2 hits (4%)
59.3〜69.8%
Ice Beam
2 hits (71%)
53.5〜64.0%
Ice Beam
2 hits (4%)
Speed
Second
DragalgeS64 / GreninjaS174
Second
DragalgeS64 / GreninjaS213
Second
DragalgeS64 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Greninja's page →
A-Ninetales*A-Ninetales
Dragalge Dragalge vs A-Ninetales A-Ninetales

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragalgeA-Ninetales
76.6〜92.6%
Sludge Wave
2HKO
calculated with あられ
89.3〜108.0%
Sludge Wave
1 hits (50%)
calculated with あられ
A-NinetalesDragalge
31.4〜38.4%
Blizzard
3 hits (86%)
calculated with あられ
41.9〜50.0%
Blizzard
2 hits (<1%)
calculated with あられ
Speed
Second
DragalgeS57 / A-NinetalesS177
Second
DragalgeS57 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragalgeA-Ninetales
104.0〜123.4%
Sludge Wave
1HKO
calculated with あられ
121.3〜144.0%
Sludge Wave
1HKO
calculated with あられ
A-NinetalesDragalge
39.5〜48.8%
Blizzard
3HKO
calculated with あられ
52.3〜62.8%
Blizzard
2HKO
calculated with あられ
Speed
Second
DragalgeS64 / A-NinetalesS177
Second
DragalgeS64 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragalgeA-Ninetales
80.0〜96.0%
Sludge Wave
2HKO
calculated with あられ
93.3〜112.0%
Sludge Wave
1 hits (63%)
calculated with あられ
A-NinetalesDragalge
38.4〜46.5%
Blizzard
3 hits (70%)
calculated with あられ
50.0〜60.5%
Blizzard
3HKO (incl. オボンのみ)
calculated with あられ
Speed
Second
DragalgeS64 / A-NinetalesS177
Second
DragalgeS64 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
SneaslerSneasler
Dragalge Dragalge vs Sneasler Sneasler

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragalgeSneasler
70.7〜84.1%
Draco Meteor
2HKO
70.7〜84.1%
Draco Meteor
2HKO
70.7〜84.1%
Draco Meteor
2HKO
SneaslerDragalge
31.4〜36.6%
Close Combat
3 hits (72%)
31.4〜36.6%
Close Combat
3 hits (72%)
31.4〜36.6%
Close Combat
3 hits (72%)
Speed
Second
DragalgeS57 / SneaslerS172
Second
DragalgeS57 / SneaslerS172
Second
DragalgeS57 / SneaslerS172
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragalgeSneasler
94.3〜111.5%
Draco Meteor
1 hits (69%)
94.3〜111.5%
Draco Meteor
1 hits (69%)
94.3〜111.5%
Draco Meteor
1 hits (69%)
SneaslerDragalge
31.4〜37.2%
Close Combat
3 hits (82%)
31.4〜37.2%
Close Combat
3 hits (82%)
31.4〜37.2%
Close Combat
3 hits (82%)
Speed
Second
DragalgeS64 / SneaslerS172
Second
DragalgeS64 / SneaslerS172
Second
DragalgeS64 / SneaslerS172
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragalgeSneasler
72.6〜86.6%
Draco Meteor
2HKO
72.6〜86.6%
Draco Meteor
2HKO
72.6〜86.6%
Draco Meteor
2HKO
SneaslerDragalge
34.9〜41.9%
Close Combat
3 hits (<1%)
34.9〜41.9%
Close Combat
3 hits (<1%)
34.9〜41.9%
Close Combat
3 hits (<1%)
Speed
Second
DragalgeS64 / SneaslerS172
Second
DragalgeS64 / SneaslerS172
Second
DragalgeS64 / SneaslerS172
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Sneasler's page →
Rotom-WRotom-W
Dragalge Dragalge vs Rotom-W Rotom-W

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
DragalgeRotom-W
40.8〜48.4%
Sludge Wave
3 hits (99%)
40.8〜48.4%
Sludge Wave
3HKO
48.0〜57.5%
Sludge Bomb
3HKO
Rotom-WDragalge
17.4〜20.9%
Foul Play
999HKO
17.4〜20.9%
Foul Play
999HKO
17.4〜20.9%
Foul Play
999HKO
Speed
Second
DragalgeS57 / Rotom-WS106
Second
DragalgeS57 / Rotom-WS106
Second
DragalgeS57 / Rotom-WS138
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
DragalgeRotom-W
73.2〜86.6%
Draco Meteor
2 hits (20%)
73.2〜86.6%
Draco Meteor
2HKO
92.1〜108.7%
Draco Meteor
1 hits (50%)
Rotom-WDragalge
16.3〜19.2%
Foul Play
999HKO
16.3〜19.2%
Foul Play
999HKO
16.9〜19.8%
Hydro Pump
999HKO
Speed
Second
DragalgeS64 / Rotom-WS106
Second
DragalgeS64 / Rotom-WS106
Second
DragalgeS64 / Rotom-WS138
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
DragalgeRotom-W
42.0〜49.7%
Sludge Wave
3HKO
42.0〜49.7%
Sludge Wave
3HKO
70.9〜85.0%
Draco Meteor
2 hits (11%)
Rotom-WDragalge
16.3〜19.2%
Foul Play
999HKO
16.3〜19.2%
Foul Play
999HKO
16.3〜19.2%
Hydro Pump
999HKO
Speed
Second
DragalgeS64 / Rotom-WS106
Second
DragalgeS64 / Rotom-WS106
Second
DragalgeS64 / Rotom-WS138
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
View Rotom-W's page →
SkeledirgeSkeledirge
Dragalge Dragalge vs Skeledirge Skeledirge

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
DragalgeSkeledirge
54.5〜64.5%
Draco Meteor
2HKO
54.5〜64.5%
Draco Meteor
2 hits (11%)
54.5〜64.5%
Draco Meteor
2HKO
SkeledirgeDragalge
22.1〜26.7%
Earth Power
4 hits (16%)
22.1〜26.7%
Earth Power
4 hits (16%)
22.1〜26.7%
Earth Power
4 hits (16%)
Speed
Second
DragalgeS57 / SkeledirgeS86
Second
DragalgeS57 / SkeledirgeS86
Second
DragalgeS57 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
DragalgeSkeledirge
72.5〜85.8%
Draco Meteor
2HKO
72.5〜85.8%
Draco Meteor
2HKO
72.5〜85.8%
Draco Meteor
2HKO
SkeledirgeDragalge
27.9〜33.7%
Earth Power
3 hits (<1%)
27.9〜33.7%
Earth Power
3 hits (<1%)
27.9〜33.7%
Earth Power
3 hits (<1%)
Speed
Second
DragalgeS64 / SkeledirgeS86
Second
DragalgeS64 / SkeledirgeS86
Second
DragalgeS64 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
DragalgeSkeledirge
55.9〜66.4%
Draco Meteor
2HKO
55.9〜66.4%
Draco Meteor
2 hits (28%)
55.9〜66.4%
Draco Meteor
2HKO
SkeledirgeDragalge
26.7〜32.6%
Earth Power
4 hits (2%)
26.7〜32.6%
Earth Power
4 hits (2%)
26.7〜32.6%
Earth Power
4 hits (2%)
Speed
Second
DragalgeS64 / SkeledirgeS86
Second
DragalgeS64 / SkeledirgeS86
Second
DragalgeS64 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
View Skeledirge's page →
Unfavorable
ボーマンダ×ボーマンダ
Dragalge Dragalge vs ボーマンダ ボーマンダ

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Dragalgeボーマンダ
119.3〜141.5%
Draco Meteor
1HKO
ボーマンダDragalge
133.7〜158.1%
Outrage
1HKO
Speed
Second
DragalgeS57 / ボーマンダS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Dragalgeボーマンダ
157.9〜187.1%
Draco Meteor
1HKO
ボーマンダDragalge
137.2〜161.6%
Outrage
1HKO
Speed
Second
DragalgeS64 / ボーマンダS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Dragalgeボーマンダ
121.6〜145.0%
Draco Meteor
1HKO
ボーマンダDragalge
151.2〜179.1%
Outrage
1HKO
Speed
Second
DragalgeS64 / ボーマンダS172
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
グソクムシャ×*グソクムシャ
Dragalge Dragalge vs グソクムシャ グソクムシャ

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragalgeグソクムシャ
26.9〜31.9%
Focus Blast
4HKO
グソクムシャDragalge
79.7〜94.8%
Drill Run
2HKO
Speed
Second
DragalgeS57 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragalgeグソクムシャ
35.7〜42.3%
Focus Blast
3HKO
グソクムシャDragalge
81.4〜96.5%
Drill Run
2HKO
Speed
First
DragalgeS64 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragalgeグソクムシャ
20.9〜24.7%
Focus Blast
5HKO
グソクムシャDragalge
90.7〜107.0%
Drill Run
1 hits (38%)
Speed
First
DragalgeS64 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon*Hippowdon
Dragalge Dragalge vs Hippowdon Hippowdon

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragalgeHippowdon
36.3〜42.8%
Surf
3 hits (3%)
calculated with すなあらし
39.1〜46.5%
Surf
3HKO
calculated with すなあらし
36.3〜42.8%
Surf
3HKO
calculated with すなあらし
HippowdonDragalge
67.4〜81.4%
Earthquake
2HKO
calculated with すなあらし
67.4〜81.4%
Earthquake
2HKO
calculated with すなあらし
67.4〜81.4%
Earthquake
2HKO
calculated with すなあらし
Speed
Second
DragalgeS57 / HippowdonS67
Second
DragalgeS57 / HippowdonS67
Second
DragalgeS57 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragalgeHippowdon
47.4〜55.8%
Surf
3HKO
calculated with すなあらし
52.1〜61.4%
Surf
2 hits (97%)
calculated with すなあらし
47.4〜55.8%
Surf
2 hits (75%)
calculated with すなあらし
HippowdonDragalge
69.8〜83.7%
Earthquake
2HKO
calculated with すなあらし
69.8〜83.7%
Earthquake
2HKO
calculated with すなあらし
69.8〜83.7%
Earthquake
2HKO
calculated with すなあらし
Speed
Second
DragalgeS64 / HippowdonS67
Second
DragalgeS64 / HippowdonS67
Second
DragalgeS64 / HippowdonS67
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragalgeHippowdon
27.9〜33.5%
Surf
4 hits (26%) (incl. オボンのみ)
calculated with すなあらし
30.7〜36.3%
Surf
4HKO
calculated with すなあらし
27.9〜33.5%
Surf
3 hits (<1%)
calculated with すなあらし
HippowdonDragalge
77.9〜91.9%
Earthquake
2HKO
calculated with すなあらし
77.9〜91.9%
Earthquake
2HKO
calculated with すなあらし
77.9〜91.9%
Earthquake
2HKO
calculated with すなあらし
Speed
Second
DragalgeS64 / HippowdonS67
Second
DragalgeS64 / HippowdonS67
Second
DragalgeS64 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Hippowdon's page →
セグレイブ×セグレイブ
Dragalge Dragalge vs セグレイブ セグレイブ

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Dragalgeセグレイブ
97.4〜114.1%
Draco Meteor
1 hits (81%)
111.0〜131.9%
Draco Meteor
2HKO (incl. きあいのタスキ)
111.0〜131.9%
Draco Meteor
1HKO
セグレイブDragalge
154.7〜182.6%
きょけんとつげき
1HKO
122.1〜144.2%
きょけんとつげき
1HKO
173.8〜205.2%
きょけんとつげき
1HKO
Speed
Second
DragalgeS57 / セグレイブS139
Second
DragalgeS57 / セグレイブS152
Second
DragalgeS57 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Dragalgeセグレイブ
128.8〜151.8%
Draco Meteor
1HKO
147.6〜173.8%
Draco Meteor
2HKO (incl. きあいのタスキ)
147.6〜173.8%
Draco Meteor
1HKO
セグレイブDragalge
157.0〜186.0%
きょけんとつげき
1HKO
125.6〜147.7%
きょけんとつげき
1HKO
177.9〜209.9%
きょけんとつげき
1HKO
Speed
Second
DragalgeS64 / セグレイブS139
Second
DragalgeS64 / セグレイブS152
Second
DragalgeS64 / セグレイブS139
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Dragalgeセグレイブ
100.5〜119.4%
Draco Meteor
1HKO
115.2〜136.1%
Draco Meteor
2HKO (incl. きあいのタスキ)
115.2〜136.1%
Draco Meteor
1HKO
セグレイブDragalge
175.6〜207.0%
きょけんとつげき
1HKO
137.2〜164.0%
きょけんとつげき
1HKO
109.9〜129.7%
Earthquake
1HKO
Speed
Second
DragalgeS64 / セグレイブS139
Second
DragalgeS64 / セグレイブS152
Second
DragalgeS64 / セグレイブS139
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Aegislash×*Aegislash
Dragalge Dragalge vs Aegislash Aegislash

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragalgeAegislash
23.4〜28.1%
Thunder
999HKO
23.4〜28.1%
Thunder
999HKO
23.4〜28.1%
Thunder
4 hits (87%)
AegislashDragalge
63.4〜75.0%
Poltergeist
2HKO
48.8〜57.6%
Poltergeist
2 hits (93%)
75.6〜89.5%
Poltergeist
2HKO
Speed
Second
DragalgeS57 / AegislashS80
Second
DragalgeS57 / AegislashS72
Second
DragalgeS57 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragalgeAegislash
31.1〜37.1%
Thunder
4HKO
31.1〜37.1%
Thunder
4HKO
31.1〜37.1%
Thunder
3 hits (78%)
AegislashDragalge
63.4〜75.6%
Poltergeist
2HKO
48.8〜58.1%
Poltergeist
2 hits (97%)
75.6〜90.7%
Poltergeist
2HKO
Speed
Second
DragalgeS64 / AegislashS80
Second
DragalgeS64 / AegislashS72
Second
DragalgeS64 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragalgeAegislash
21.6〜25.7%
Draco Meteor
999HKO
21.6〜25.7%
Draco Meteor
999HKO
21.6〜25.7%
Draco Meteor
999HKO
AegislashDragalge
52.3〜61.6%
Iron Head
3HKO (incl. オボンのみ)
40.1〜47.7%
Iron Head
3 hits (95%)
52.3〜61.6%
Iron Head
3HKO (incl. オボンのみ)
Speed
Second
DragalgeS64 / AegislashS80
Second
DragalgeS64 / AegislashS72
Second
DragalgeS64 / AegislashS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Aegislash's page →
MimikyuMimikyu
Dragalge Dragalge vs Mimikyu Mimikyu

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragalgeMimikyu
50.4〜59.5%
Sludge Wave
3HKO (incl. ばけのかわ)
50.4〜59.5%
Sludge Wave
3HKO (incl. ばけのかわ)
50.4〜59.5%
Sludge Wave
3HKO (incl. ばけのかわ)
MimikyuDragalge
47.1〜56.4%
Play Rough
2 hits (84%)
36.6〜43.6%
Play Rough
3HKO
36.6〜43.6%
Play Rough
3HKO
Speed
Second
DragalgeS57 / MimikyuS148
Second
DragalgeS57 / MimikyuS148
Second
DragalgeS57 / MimikyuS148
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragalgeMimikyu
66.4〜78.6%
Sludge Wave
3HKO (incl. ばけのかわ)
66.4〜78.6%
Sludge Wave
3HKO (incl. ばけのかわ)
66.4〜78.6%
Sludge Wave
3HKO (incl. ばけのかわ)
MimikyuDragalge
48.3〜57.0%
Play Rough
2 hits (91%)
37.2〜44.2%
Play Rough
3HKO
37.2〜44.2%
Play Rough
3HKO
Speed
Second
DragalgeS64 / MimikyuS148
Second
DragalgeS64 / MimikyuS148
Second
DragalgeS64 / MimikyuS148
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragalgeMimikyu
51.9〜62.6%
Sludge Wave
3HKO (incl. ばけのかわ)
51.9〜62.6%
Sludge Wave
3HKO (incl. ばけのかわ)
51.9〜62.6%
Sludge Wave
3HKO (incl. ばけのかわ)
MimikyuDragalge
54.1〜64.0%
Play Rough
2 hits (6%)
41.9〜49.4%
Play Rough
3HKO
41.9〜49.4%
Play Rough
3HKO
Speed
Second
DragalgeS64 / MimikyuS148
Second
DragalgeS64 / MimikyuS148
Second
DragalgeS64 / MimikyuS148
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Mimikyu's page →
Meowscarada×Meowscarada
Dragalge Dragalge vs Meowscarada Meowscarada

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeMeowscarada
119.0〜141.2%
Sludge Wave
1HKO
119.0〜141.2%
Sludge Wave
2HKO (incl. きあいのタスキ)
119.0〜141.2%
Sludge Wave
1HKO
MeowscaradaDragalge
114.0〜137.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
114.0〜137.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
147.1〜177.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
DragalgeS57 / MeowscaradaS262
Second
DragalgeS57 / MeowscaradaS175
Second
DragalgeS57 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeMeowscarada
107.8〜127.5%
Draco Meteor
1HKO
107.8〜127.5%
Draco Meteor
2HKO (incl. きあいのタスキ)
107.8〜127.5%
Draco Meteor
1HKO
MeowscaradaDragalge
114.0〜138.4%
Triple Axel
1HKO
calculated with 最大3ヒット時
114.0〜138.4%
Triple Axel
1HKO
calculated with 最大3ヒット時
147.1〜179.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
DragalgeS64 / MeowscaradaS262
Second
DragalgeS64 / MeowscaradaS175
Second
DragalgeS64 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
DragalgeMeowscarada
122.9〜146.4%
Sludge Wave
1HKO
122.9〜146.4%
Sludge Wave
2HKO (incl. きあいのタスキ)
122.9〜146.4%
Sludge Wave
1HKO
MeowscaradaDragalge
125.6〜150.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
125.6〜150.0%
Triple Axel
1HKO
calculated with 最大3ヒット時
162.2〜194.2%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
DragalgeS64 / MeowscaradaS262
Second
DragalgeS64 / MeowscaradaS175
Second
DragalgeS64 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
メガリザードンX×メガリザードンX
Dragalge Dragalge vs メガリザードンX メガリザードンX

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragalgeメガリザードンX
136.8〜162.6%
Draco Meteor
1HKO
メガリザードンXDragalge
146.5〜173.8%
Outrage
1HKO
Speed
Second
DragalgeS57 / メガリザードンXS167
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragalgeメガリザードンX
183.2〜216.8%
Draco Meteor
1HKO
メガリザードンXDragalge
149.4〜176.7%
Outrage
1HKO
Speed
Second
DragalgeS64 / メガリザードンXS167
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragalgeメガリザードンX
141.9〜167.7%
Draco Meteor
1HKO
メガリザードンXDragalge
164.5〜196.5%
Outrage
1HKO
Speed
Second
DragalgeS64 / メガリザードンXS167
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
エースバーン*エースバーン
Dragalge Dragalge vs エースバーン エースバーン

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragalgeエースバーン
75.2〜88.5%
Draco Meteor
2HKO
75.2〜88.5%
Draco Meteor
2HKO
75.2〜88.5%
Draco Meteor
2HKO
エースバーンDragalge
76.7〜90.7%
Zen Headbutt
2HKO
69.8〜83.7%
Zen Headbutt
2HKO
99.4〜117.4%
Zen Headbutt
1 hits (88%)
Speed
Second
DragalgeS57 / エースバーンS256
Second
DragalgeS57 / エースバーンS188
Second
DragalgeS57 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragalgeエースバーン
99.4〜117.2%
Draco Meteor
1 hits (94%)
99.4〜117.2%
Draco Meteor
2HKO
99.4〜117.2%
Draco Meteor
1 hits (94%)
エースバーンDragalge
77.9〜91.9%
Zen Headbutt
2HKO
70.9〜84.9%
Zen Headbutt
2HKO
101.2〜119.2%
Zen Headbutt
1HKO
Speed
Second
DragalgeS64 / エースバーンS256
Second
DragalgeS64 / エースバーンS188
Second
DragalgeS64 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragalgeエースバーン
77.7〜91.7%
Draco Meteor
2HKO
77.7〜91.7%
Draco Meteor
2HKO
77.7〜91.7%
Draco Meteor
2HKO
エースバーンDragalge
87.2〜102.3%
Zen Headbutt
1 hits (13%)
77.9〜94.2%
Zen Headbutt
2HKO
113.4〜132.6%
Zen Headbutt
1HKO
Speed
Second
DragalgeS64 / エースバーンS256
Second
DragalgeS64 / エースバーンS188
Second
DragalgeS64 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
イエッサン(オス)*イエッサン(オス)
Dragalge Dragalge vs イエッサン(オス) イエッサン(オス)

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Dragalgeイエッサン(オス)
70.8〜83.9%
Draco Meteor
2HKO
calculated with サイコフィールド
70.8〜83.9%
Draco Meteor
2HKO
calculated with サイコフィールド
70.8〜83.9%
Draco Meteor
2HKO
calculated with サイコフィールド
イエッサン(オス)Dragalge
91.9〜109.3%
Psyshock
1 hits (50%)
calculated with サイコフィールド
84.9〜101.2%
Psyshock
1 hits (6%)
calculated with サイコフィールド
91.9〜109.3%
Psyshock
1 hits (50%)
calculated with サイコフィールド
Speed
Second
DragalgeS57 / イエッサン(オス)S220
Second
DragalgeS57 / イエッサン(オス)S161
Second
DragalgeS57 / イエッサン(オス)S147
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Dragalgeイエッサン(オス)
94.2〜111.7%
Draco Meteor
1 hits (63%)
calculated with サイコフィールド
94.2〜111.7%
Draco Meteor
1 hits (63%)
calculated with サイコフィールド
94.2〜111.7%
Draco Meteor
2HKO
calculated with サイコフィールド
イエッサン(オス)Dragalge
95.3〜112.8%
Psyshock
1 hits (69%)
calculated with サイコフィールド
87.2〜102.3%
Psyshock
1 hits (13%)
calculated with サイコフィールド
95.3〜112.8%
Psyshock
1 hits (69%)
calculated with サイコフィールド
Speed
Second
DragalgeS64 / イエッサン(オス)S220
Second
DragalgeS64 / イエッサン(オス)S161
Second
DragalgeS64 / イエッサン(オス)S147
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Dragalgeイエッサン(オス)
74.5〜87.6%
Draco Meteor
2HKO
calculated with サイコフィールド
74.5〜87.6%
Draco Meteor
2HKO
calculated with サイコフィールド
74.5〜87.6%
Draco Meteor
2HKO
calculated with サイコフィールド
イエッサン(オス)Dragalge
105.8〜125.6%
Psyshock
1HKO
calculated with サイコフィールド
97.7〜115.1%
Psyshock
1 hits (81%)
calculated with サイコフィールド
105.8〜125.6%
Psyshock
1HKO
calculated with サイコフィールド
Speed
Second
DragalgeS64 / イエッサン(オス)S220
Second
DragalgeS64 / イエッサン(オス)S161
Second
DragalgeS64 / イエッサン(オス)S147
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View イエッサン(オス)'s page →
Metagross×Metagross
Dragalge Dragalge vs Metagross Metagross

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragalgeMetagross
33.8〜40.1%
Focus Blast
3HKO
MetagrossDragalge
123.8〜146.5%
Psychic Fangs
1HKO
Speed
Second
DragalgeS57 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragalgeMetagross
45.2〜53.5%
Focus Blast
2 hits (36%)
MetagrossDragalge
126.7〜149.4%
Psychic Fangs
1HKO
Speed
Second
DragalgeS64 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragalgeMetagross
26.1〜31.2%
Focus Blast
4HKO
MetagrossDragalge
140.1〜167.4%
Psychic Fangs
1HKO
Speed
Second
DragalgeS64 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
DragoniteDragonite
Dragalge Dragalge vs Dragonite Dragonite

Dragalge's build: ドラミドナイト, Sassy, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragalgeDragonite
45.5〜54.5%
Draco Meteor
2 hits (57%)
55.7〜66.5%
Draco Meteor
2HKO
55.7〜66.5%
Draco Meteor
2HKO
DragoniteDragalge
80.2〜95.3%
Outrage
2HKO
87.2〜102.3%
Outrage
1 hits (13%)
87.2〜102.3%
Outrage
1 hits (13%)
Speed
Second
DragalgeS57 / DragoniteS152
Second
DragalgeS57 / DragoniteS145
Second
DragalgeS57 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: ドラミドナイト, Modest, H32 C32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragalgeDragonite
61.1〜72.5%
Draco Meteor
2HKO
74.3〜88.0%
Draco Meteor
2HKO
74.3〜88.0%
Draco Meteor
2HKO
DragoniteDragalge
98.8〜118.6%
Draco Meteor
1 hits (94%)
88.4〜104.7%
Outrage
1 hits (25%)
88.4〜104.7%
Outrage
1 hits (25%)
Speed
Second
DragalgeS64 / DragoniteS152
Second
DragalgeS64 / DragoniteS145
Second
DragalgeS64 / DragoniteS132
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Dragalge's build: Sitrus Berry, Calm, H32 B2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragalgeDragonite
47.9〜57.5%
Draco Meteor
2 hits (87%)
57.5〜68.3%
Draco Meteor
2HKO
57.5〜68.3%
Draco Meteor
2HKO
DragoniteDragalge
97.7〜115.1%
Draco Meteor
1 hits (81%)
97.7〜116.3%
Outrage
1 hits (88%)
97.7〜116.3%
Outrage
1 hits (88%)
Speed
Second
DragalgeS64 / DragoniteS152
Second
DragalgeS64 / DragoniteS145
Second
DragalgeS64 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-4 Season
Itemドラミドナイト
AbilityAdaptability
NatureCalm (D↑A↓)
MovesどくSludge BombドラゴンDraco MeteorどくToxic SpikesみずFlip Turn
EVH31B16D17S2
M-3 Season
Itemドラミドナイト
AbilityAdaptability
NatureSassy (D↑S↓)
MovesドラゴンDraco MeteorみずFlip TurnどくSludge WaveどくToxic Spikes
EVH32B2D32
See more team examples