Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
バクフーン(ヒスイ)

バクフーン(ヒスイ)

ほのお ゴースト
全国図鑑 No.157 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
73
こうげき
84
ぼうぎょ
78
とくこう
119
とくぼう
85
すばやさ
95
合計
534

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
じめんいわゴーストみずあく
どくはがねほのおくさこおりフェアリー
むし
ノーマルかくとう

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
LucarioLucario
H-Typhlosion H-Typhlosion vs Lucario Lucario

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
H-TyphlosionLucario
240.8〜283.0%
Eruption
1HKO
240.8〜283.0%
Eruption
1HKO
LucarioH-Typhlosion
82.7〜98.7%
Dark Pulse
2HKO
74.7〜88.0%
Dark Pulse
2HKO
Speed
Second
H-TyphlosionS220 / LucarioS223
First
H-TyphlosionS220 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
H-TyphlosionLucario
217.7〜258.5%
Eruption
1HKO
217.7〜258.5%
Eruption
1HKO
LucarioH-Typhlosion
82.7〜98.7%
Dark Pulse
2HKO
74.7〜88.0%
Dark Pulse
2HKO
Speed
Second
H-TyphlosionS161 / LucarioS223
Second
H-TyphlosionS161 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
H-TyphlosionLucario
288.4〜339.5%
Eruption
1HKO
288.4〜339.5%
Eruption
1HKO
LucarioH-Typhlosion
82.7〜98.7%
Dark Pulse
2HKO
74.7〜88.0%
Dark Pulse
2HKO
Speed
Second
H-TyphlosionS147 / LucarioS223
Second
H-TyphlosionS147 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
GholdengoGholdengo
H-Typhlosion H-Typhlosion vs Gholdengo Gholdengo

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
H-TyphlosionGholdengo
176.7〜207.4%
Eruption
1HKO
115.0〜136.8%
Eruption
1HKO
176.7〜207.4%
Eruption
1HKO
GholdengoH-Typhlosion
117.3〜140.0%
Shadow Ball
1HKO
89.3〜105.3%
Shadow Ball
1 hits (38%)
108.0〜128.0%
Shadow Ball
1HKO
Speed
First
H-TyphlosionS220 / GholdengoS136
First
H-TyphlosionS220 / GholdengoS107
First
H-TyphlosionS220 / GholdengoS136
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
H-TyphlosionGholdengo
159.5〜189.0%
Eruption
1HKO
105.7〜124.4%
Eruption
1HKO
159.5〜189.0%
Eruption
1HKO
GholdengoH-Typhlosion
117.3〜140.0%
Shadow Ball
2HKO (incl. きあいのタスキ)
89.3〜105.3%
Shadow Ball
2HKO
108.0〜128.0%
Shadow Ball
2HKO (incl. きあいのタスキ)
Speed
First
H-TyphlosionS161 / GholdengoS136
First
H-TyphlosionS161 / GholdengoS107
First
H-TyphlosionS161 / GholdengoS136
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
H-TyphlosionGholdengo
211.7〜248.5%
Eruption
1HKO
137.8〜163.7%
Eruption
1HKO
211.7〜248.5%
Eruption
1HKO
GholdengoH-Typhlosion
117.3〜140.0%
Shadow Ball
1HKO
89.3〜105.3%
Shadow Ball
1 hits (38%)
108.0〜128.0%
Shadow Ball
1HKO
Speed
First
H-TyphlosionS147 / GholdengoS136
First
H-TyphlosionS147 / GholdengoS107
First
H-TyphlosionS147 / GholdengoS136
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Gholdengo's page →
Baxcalibur*Baxcalibur
H-Typhlosion H-Typhlosion vs Baxcalibur Baxcalibur

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
H-TyphlosionBaxcalibur
68.0〜80.2%
Focus Blast
2HKO
111.4〜131.7%
Eruption
1HKO
68.0〜80.2%
Focus Blast
2HKO
BaxcaliburH-Typhlosion
68.0〜80.0%
Draco Meteor
2HKO
82.7〜98.0%
Draco Meteor
2HKO
68.0〜80.0%
Draco Meteor
2HKO
Speed
First
H-TyphlosionS220 / BaxcaliburS105
First
H-TyphlosionS220 / BaxcaliburS150
First
H-TyphlosionS220 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
H-TyphlosionBaxcalibur
61.9〜73.1%
Focus Blast
2 hits (98%)
101.2〜120.4%
Eruption
1HKO
61.9〜73.1%
Focus Blast
2HKO
BaxcaliburH-Typhlosion
68.0〜80.0%
Draco Meteor
2HKO
82.7〜98.0%
Draco Meteor
2HKO
68.0〜80.0%
Draco Meteor
2HKO
Speed
First
H-TyphlosionS161 / BaxcaliburS105
First
H-TyphlosionS161 / BaxcaliburS150
First
H-TyphlosionS161 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
H-TyphlosionBaxcalibur
75.1〜89.3%
Eruption
2HKO
133.5〜158.1%
Eruption
1HKO
75.1〜89.3%
Eruption
2HKO
BaxcaliburH-Typhlosion
68.0〜80.0%
Draco Meteor
2HKO
82.7〜98.0%
Draco Meteor
2HKO
68.0〜80.0%
Draco Meteor
2HKO
Speed
First
H-TyphlosionS147 / BaxcaliburS105
Second
H-TyphlosionS147 / BaxcaliburS150
First
H-TyphlosionS147 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
AegislashAegislash
H-Typhlosion H-Typhlosion vs Aegislash Aegislash

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-TyphlosionAegislash
119.8〜141.3%
Eruption
1HKO
119.8〜141.3%
Eruption
1HKO
119.8〜141.3%
Eruption
1HKO
AegislashH-Typhlosion
188.0〜221.3%
Poltergeist
1HKO
144.0〜169.3%
Poltergeist
1HKO
225.3〜265.3%
Poltergeist
1HKO
Speed
First
H-TyphlosionS220 / AegislashS80
First
H-TyphlosionS220 / AegislashS72
First
H-TyphlosionS220 / AegislashS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-TyphlosionAegislash
109.0〜129.3%
Eruption
1HKO
109.0〜129.3%
Eruption
1HKO
109.0〜129.3%
Eruption
1HKO
AegislashH-Typhlosion
89.3〜105.3%
Shadow Ball
2HKO
128.0〜152.0%
Shadow Ball
2HKO (incl. きあいのタスキ)
106.7〜126.0%
Shadow Ball
2HKO (incl. きあいのタスキ)
Speed
First
H-TyphlosionS161 / AegislashS80
First
H-TyphlosionS161 / AegislashS72
First
H-TyphlosionS161 / AegislashS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
H-TyphlosionAegislash
143.7〜169.5%
Eruption
1HKO
143.7〜169.5%
Eruption
1HKO
143.7〜169.5%
Eruption
1HKO
AegislashH-Typhlosion
188.0〜221.3%
Poltergeist
1HKO
144.0〜169.3%
Poltergeist
1HKO
225.3〜265.3%
Poltergeist
1HKO
Speed
First
H-TyphlosionS147 / AegislashS80
First
H-TyphlosionS147 / AegislashS72
First
H-TyphlosionS147 / AegislashS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
ゴリランダーゴリランダー
H-Typhlosion H-Typhlosion vs ゴリランダー ゴリランダー

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
H-Typhlosionゴリランダー
171.0〜201.0%
Eruption
1HKO
calculated with グラスフィールド
171.0〜201.0%
Eruption
1HKO
calculated with グラスフィールド
171.0〜201.0%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーH-Typhlosion
126.0〜148.7%
Knock Off
1HKO
calculated with グラスフィールド
97.3〜114.7%
Knock Off
1 hits (81%)
calculated with グラスフィールド
97.3〜114.7%
Knock Off
1 hits (81%)
calculated with グラスフィールド
Speed
First
H-TyphlosionS220 / ゴリランダーS107
First
H-TyphlosionS220 / ゴリランダーS107
First
H-TyphlosionS220 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
H-Typhlosionゴリランダー
154.6〜183.6%
Eruption
1HKO
calculated with グラスフィールド
154.6〜183.6%
Eruption
1HKO
calculated with グラスフィールド
154.6〜183.6%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーH-Typhlosion
126.0〜148.7%
Knock Off
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
97.3〜114.7%
Knock Off
2HKO
calculated with グラスフィールド
97.3〜114.7%
Knock Off
2HKO
calculated with グラスフィールド
Speed
First
H-TyphlosionS161 / ゴリランダーS107
First
H-TyphlosionS161 / ゴリランダーS107
First
H-TyphlosionS161 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
H-Typhlosionゴリランダー
204.8〜241.1%
Eruption
1HKO
calculated with グラスフィールド
204.8〜241.1%
Eruption
1HKO
calculated with グラスフィールド
204.8〜241.1%
Eruption
1HKO
calculated with グラスフィールド
ゴリランダーH-Typhlosion
126.0〜148.7%
Knock Off
1HKO
calculated with グラスフィールド
97.3〜114.7%
Knock Off
1 hits (81%)
calculated with グラスフィールド
97.3〜114.7%
Knock Off
1 hits (81%)
calculated with グラスフィールド
Speed
First
H-TyphlosionS147 / ゴリランダーS107
First
H-TyphlosionS147 / ゴリランダーS107
First
H-TyphlosionS147 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
CorviknightCorviknight
H-Typhlosion H-Typhlosion vs Corviknight Corviknight

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-TyphlosionCorviknight
144.4〜170.7%
Eruption
1HKO
144.4〜170.7%
Eruption
1HKO
144.4〜170.7%
Eruption
1HKO
CorviknightH-Typhlosion
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
Speed
First
H-TyphlosionS220 / CorviknightS87
First
H-TyphlosionS220 / CorviknightS78
First
H-TyphlosionS220 / CorviknightS78
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-TyphlosionCorviknight
131.7〜156.1%
Eruption
1HKO
131.7〜156.1%
Eruption
1HKO
131.7〜156.1%
Eruption
1HKO
CorviknightH-Typhlosion
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
Speed
First
H-TyphlosionS161 / CorviknightS87
First
H-TyphlosionS161 / CorviknightS78
First
H-TyphlosionS161 / CorviknightS78
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
H-TyphlosionCorviknight
173.2〜204.9%
Eruption
1HKO
173.2〜204.9%
Eruption
1HKO
173.2〜204.9%
Eruption
1HKO
CorviknightH-Typhlosion
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
50.0〜58.7%
Brave Bird
2HKO
Speed
First
H-TyphlosionS147 / CorviknightS87
First
H-TyphlosionS147 / CorviknightS78
First
H-TyphlosionS147 / CorviknightS78
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
A-NinetalesA-Ninetales
H-Typhlosion H-Typhlosion vs A-Ninetales A-Ninetales

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-TyphlosionA-Ninetales
152.0〜179.4%
Eruption
1HKO
calculated with あられ
177.3〜209.3%
Eruption
1HKO
calculated with あられ
A-NinetalesH-Typhlosion
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
Speed
First
H-TyphlosionS220 / A-NinetalesS177
First
H-TyphlosionS220 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-TyphlosionA-Ninetales
138.3〜164.6%
Eruption
1HKO
calculated with あられ
161.3〜192.0%
Eruption
1HKO
calculated with あられ
A-NinetalesH-Typhlosion
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
Speed
Second
H-TyphlosionS161 / A-NinetalesS177
Second
H-TyphlosionS161 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
H-TyphlosionA-Ninetales
182.3〜214.9%
Eruption
1HKO
calculated with あられ
212.7〜250.7%
Eruption
1HKO
calculated with あられ
A-NinetalesH-Typhlosion
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
45.3〜54.7%
Foul Play
2 hits (55%)
calculated with あられ
Speed
Second
H-TyphlosionS147 / A-NinetalesS177
Second
H-TyphlosionS147 / A-NinetalesS177
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
SneaslerSneasler
H-Typhlosion H-Typhlosion vs Sneasler Sneasler

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
H-TyphlosionSneasler
101.9〜120.4%
Eruption
1HKO
101.9〜120.4%
Eruption
1HKO
101.9〜120.4%
Eruption
1HKO
SneaslerH-Typhlosion
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
Speed
First
H-TyphlosionS220 / SneaslerS172
First
H-TyphlosionS220 / SneaslerS172
First
H-TyphlosionS220 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
H-TyphlosionSneasler
132.5〜158.0%
Psywave
1HKO
132.5〜158.0%
Psywave
1HKO
132.5〜158.0%
Psywave
1HKO
SneaslerH-Typhlosion
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
Speed
Second
H-TyphlosionS161 / SneaslerS172
Second
H-TyphlosionS161 / SneaslerS172
Second
H-TyphlosionS161 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
H-TyphlosionSneasler
122.3〜143.9%
Eruption
1HKO
122.3〜143.9%
Eruption
1HKO
122.3〜143.9%
Eruption
1HKO
SneaslerH-Typhlosion
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
82.7〜97.3%
Throat Chop
2HKO
Speed
Second
H-TyphlosionS147 / SneaslerS172
Second
H-TyphlosionS147 / SneaslerS172
Second
H-TyphlosionS147 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
VolcaronaVolcarona
H-Typhlosion H-Typhlosion vs Volcarona Volcarona

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
H-TyphlosionVolcarona
66.1〜78.6%
Eruption
2HKO
78.9〜93.8%
Eruption
2HKO
66.1〜78.6%
Eruption
2HKO
VolcaronaH-Typhlosion
34.0〜40.0%
Psychic
3HKO
44.7〜52.7%
Psychic
2 hits (23%)
34.0〜40.0%
Psychic
3HKO
Speed
First
H-TyphlosionS220 / VolcaronaS122
First
H-TyphlosionS220 / VolcaronaS152
First
H-TyphlosionS220 / VolcaronaS122
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
H-TyphlosionVolcarona
60.9〜71.9%
Eruption
2 hits (94%)
72.7〜85.7%
Eruption
2HKO
60.9〜71.9%
Eruption
2HKO
VolcaronaH-Typhlosion
34.0〜40.0%
Psychic
3HKO
44.7〜52.7%
Psychic
2 hits (23%)
34.0〜40.0%
Psychic
3HKO
Speed
First
H-TyphlosionS161 / VolcaronaS122
First
H-TyphlosionS161 / VolcaronaS152
First
H-TyphlosionS161 / VolcaronaS122
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
H-TyphlosionVolcarona
79.2〜94.3%
Eruption
2HKO
94.4〜112.4%
Eruption
1 hits (69%)
79.2〜94.3%
Eruption
2HKO
VolcaronaH-Typhlosion
34.0〜40.0%
Psychic
3HKO
44.7〜52.7%
Psychic
2 hits (23%)
34.0〜40.0%
Psychic
3HKO
Speed
First
H-TyphlosionS147 / VolcaronaS122
Second
H-TyphlosionS147 / VolcaronaS152
First
H-TyphlosionS147 / VolcaronaS122
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Volcarona's page →
イエッサン(オス)*イエッサン(オス)
H-Typhlosion H-Typhlosion vs イエッサン(オス) イエッサン(オス)

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Typhlosionイエッサン(オス)
100.7〜119.0%
Eruption
1HKO
calculated with サイコフィールド
100.7〜119.0%
Eruption
1HKO
calculated with サイコフィールド
100.7〜119.0%
Eruption
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)H-Typhlosion
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
62.7〜74.7%
Psyshock
2HKO
calculated with サイコフィールド
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
H-TyphlosionS220 / イエッサン(オス)S220
First
H-TyphlosionS220 / イエッサン(オス)S161
First
H-TyphlosionS220 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Typhlosionイエッサン(オス)
92.7〜109.5%
Eruption
1 hits (56%)
calculated with サイコフィールド
92.7〜109.5%
Eruption
1 hits (56%)
calculated with サイコフィールド
92.7〜109.5%
Eruption
2HKO
calculated with サイコフィールド
イエッサン(オス)H-Typhlosion
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
62.7〜74.7%
Psyshock
2HKO
calculated with サイコフィールド
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
H-TyphlosionS161 / イエッサン(オス)S220
Second
H-TyphlosionS161 / イエッサン(オス)S161
First
H-TyphlosionS161 / イエッサン(オス)S147
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
H-Typhlosionイエッサン(オス)
120.4〜142.3%
Eruption
1HKO
calculated with サイコフィールド
120.4〜142.3%
Eruption
1HKO
calculated with サイコフィールド
120.4〜142.3%
Eruption
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)H-Typhlosion
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
62.7〜74.7%
Psyshock
2HKO
calculated with サイコフィールド
68.0〜80.7%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
H-TyphlosionS147 / イエッサン(オス)S220
Second
H-TyphlosionS147 / イエッサン(オス)S161
Second
H-TyphlosionS147 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
SkeledirgeSkeledirge
H-Typhlosion H-Typhlosion vs Skeledirge Skeledirge

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-TyphlosionSkeledirge
83.4〜99.5%
Shadow Ball
2HKO
83.4〜99.5%
Shadow Ball
2HKO
83.4〜99.5%
Shadow Ball
2HKO
SkeledirgeH-Typhlosion
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
Speed
First
H-TyphlosionS220 / SkeledirgeS86
First
H-TyphlosionS220 / SkeledirgeS86
First
H-TyphlosionS220 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-TyphlosionSkeledirge
76.8〜91.0%
Shadow Ball
2HKO
76.8〜91.0%
Shadow Ball
2HKO
76.8〜91.0%
Shadow Ball
2HKO
SkeledirgeH-Typhlosion
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
Speed
First
H-TyphlosionS161 / SkeledirgeS86
First
H-TyphlosionS161 / SkeledirgeS86
First
H-TyphlosionS161 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
H-TyphlosionSkeledirge
83.4〜99.5%
Shadow Ball
2HKO
83.4〜99.5%
Shadow Ball
2HKO
83.4〜99.5%
Shadow Ball
2HKO
SkeledirgeH-Typhlosion
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
76.0〜89.3%
Shadow Ball
2HKO
Speed
First
H-TyphlosionS147 / SkeledirgeS86
First
H-TyphlosionS147 / SkeledirgeS86
First
H-TyphlosionS147 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
ボーマンダ*ボーマンダ
H-Typhlosion H-Typhlosion vs ボーマンダ ボーマンダ

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Typhlosionボーマンダ
45.6〜54.4%
Shadow Ball
2 hits (47%)
ボーマンダH-Typhlosion
120.0〜141.3%
Double-Edge
1HKO
Speed
First
H-TyphlosionS220 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Typhlosionボーマンダ
40.9〜49.1%
Shadow Ball
3HKO
ボーマンダH-Typhlosion
120.0〜141.3%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
H-Typhlosionボーマンダ
50.3〜59.6%
Eruption
2HKO
ボーマンダH-Typhlosion
120.0〜141.3%
Double-Edge
1HKO
Speed
Second
H-TyphlosionS147 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
H-Typhlosion H-Typhlosion vs Garchomp Garchomp

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-TyphlosionGarchomp
44.3〜52.4%
Shadow Ball
2 hits (19%)
44.3〜52.4%
Shadow Ball
2 hits (19%)
44.3〜52.4%
Shadow Ball
2 hits (19%)
GarchompH-Typhlosion
90.0〜106.7%
Draco Meteor
1 hits (44%)
153.3〜181.3%
Earthquake
1HKO
153.3〜181.3%
Earthquake
1HKO
Speed
Second
H-TyphlosionS220 / GarchompS223
Second
H-TyphlosionS220 / GarchompS231
First
H-TyphlosionS220 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-TyphlosionGarchomp
40.5〜47.6%
Shadow Ball
3HKO
40.5〜47.6%
Shadow Ball
3HKO
40.5〜47.6%
Shadow Ball
3HKO
GarchompH-Typhlosion
90.0〜106.7%
Draco Meteor
2HKO
153.3〜181.3%
Earthquake
2HKO (incl. きあいのタスキ)
153.3〜181.3%
Earthquake
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / GarchompS223
Second
H-TyphlosionS161 / GarchompS231
First
H-TyphlosionS161 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
H-TyphlosionGarchomp
49.2〜58.4%
Eruption
2 hits (97%)
49.2〜58.4%
Eruption
2 hits (97%)
49.2〜58.4%
Eruption
2 hits (97%)
GarchompH-Typhlosion
90.0〜106.7%
Draco Meteor
1 hits (44%)
153.3〜181.3%
Earthquake
1HKO
153.3〜181.3%
Earthquake
1HKO
Speed
Second
H-TyphlosionS147 / GarchompS223
Second
H-TyphlosionS147 / GarchompS231
Second
H-TyphlosionS147 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Garchomp's page →
Primarina×Primarina
H-Typhlosion H-Typhlosion vs Primarina Primarina

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-TyphlosionPrimarina
33.7〜40.1%
Shadow Ball
4HKO (incl. オボンのみ)
33.7〜40.1%
Shadow Ball
4HKO (incl. オボンのみ)
33.7〜40.1%
Shadow Ball
3 hits (36%)
PrimarinaH-Typhlosion
104.0〜124.0%
Sparkling Aria
1HKO
125.3〜149.3%
Sparkling Aria
1HKO
104.0〜124.0%
Sparkling Aria
1HKO
Speed
First
H-TyphlosionS220 / PrimarinaS80
First
H-TyphlosionS220 / PrimarinaS82
First
H-TyphlosionS220 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-TyphlosionPrimarina
31.0〜36.9%
Shadow Ball
4 hits (>99%) (incl. オボンのみ)
31.0〜36.9%
Shadow Ball
4 hits (>99%) (incl. オボンのみ)
31.0〜36.9%
Shadow Ball
4HKO
PrimarinaH-Typhlosion
104.0〜124.0%
Sparkling Aria
2HKO (incl. きあいのタスキ)
125.3〜149.3%
Sparkling Aria
2HKO (incl. きあいのタスキ)
104.0〜124.0%
Sparkling Aria
2HKO (incl. きあいのタスキ)
Speed
First
H-TyphlosionS161 / PrimarinaS80
First
H-TyphlosionS161 / PrimarinaS82
First
H-TyphlosionS161 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
H-TyphlosionPrimarina
37.4〜43.9%
Eruption
3 hits (29%)
37.4〜43.9%
Eruption
3 hits (29%)
37.4〜43.9%
Eruption
3HKO
PrimarinaH-Typhlosion
104.0〜124.0%
Sparkling Aria
1HKO
125.3〜149.3%
Sparkling Aria
1HKO
104.0〜124.0%
Sparkling Aria
1HKO
Speed
First
H-TyphlosionS147 / PrimarinaS80
First
H-TyphlosionS147 / PrimarinaS82
First
H-TyphlosionS147 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
Hippowdon×Hippowdon
H-Typhlosion H-Typhlosion vs Hippowdon Hippowdon

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-TyphlosionHippowdon
54.9〜64.7%
Eruption
2 hits (1%)
calculated with すなあらし
60.0〜71.2%
Eruption
2HKO
calculated with すなあらし
54.9〜64.7%
Eruption
2HKO
calculated with すなあらし
HippowdonH-Typhlosion
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
Speed
First
H-TyphlosionS220 / HippowdonS67
First
H-TyphlosionS220 / HippowdonS67
First
H-TyphlosionS220 / HippowdonS67
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-TyphlosionHippowdon
49.3〜58.6%
Eruption
3HKO
calculated with すなあらし
54.9〜64.7%
Eruption
2 hits (>99%)
calculated with すなあらし
49.3〜58.6%
Eruption
2 hits (90%)
calculated with すなあらし
HippowdonH-Typhlosion
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
Speed
First
H-TyphlosionS161 / HippowdonS67
First
H-TyphlosionS161 / HippowdonS67
First
H-TyphlosionS161 / HippowdonS67
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
H-TyphlosionHippowdon
65.6〜77.2%
Eruption
2HKO
calculated with すなあらし
71.6〜85.1%
Eruption
2HKO
calculated with すなあらし
65.6〜77.2%
Eruption
2HKO
calculated with すなあらし
HippowdonH-Typhlosion
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
101.3〜121.3%
Earthquake
1HKO
calculated with すなあらし
Speed
First
H-TyphlosionS147 / HippowdonS67
First
H-TyphlosionS147 / HippowdonS67
First
H-TyphlosionS147 / HippowdonS67
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
H-Typhlosion H-Typhlosion vs セグレイブ セグレイブ

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Typhlosionセグレイブ
74.3〜88.0%
Focus Blast
2HKO
83.8〜99.5%
Focus Blast
2HKO
83.8〜99.5%
Focus Blast
2HKO
セグレイブH-Typhlosion
128.0〜150.7%
Earthquake
1HKO
101.3〜120.0%
Earthquake
1HKO
143.3〜169.3%
Earthquake
1HKO
Speed
First
H-TyphlosionS220 / セグレイブS139
First
H-TyphlosionS220 / セグレイブS152
First
H-TyphlosionS220 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Typhlosionセグレイブ
67.0〜79.6%
Focus Blast
2HKO
76.4〜91.1%
Focus Blast
2HKO
76.4〜91.1%
Focus Blast
2HKO
セグレイブH-Typhlosion
128.0〜150.7%
Earthquake
2HKO (incl. きあいのタスキ)
101.3〜120.0%
Earthquake
2HKO (incl. きあいのタスキ)
143.3〜169.3%
Earthquake
2HKO (incl. きあいのタスキ)
Speed
First
H-TyphlosionS161 / セグレイブS139
First
H-TyphlosionS161 / セグレイブS152
First
H-TyphlosionS161 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
H-Typhlosionセグレイブ
82.7〜97.9%
Eruption
2HKO
94.8〜111.5%
Eruption
2HKO
94.8〜111.5%
Eruption
1 hits (69%)
セグレイブH-Typhlosion
128.0〜150.7%
Earthquake
1HKO
101.3〜120.0%
Earthquake
1HKO
143.3〜169.3%
Earthquake
1HKO
Speed
First
H-TyphlosionS147 / セグレイブS139
Second
H-TyphlosionS147 / セグレイブS152
First
H-TyphlosionS147 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Mimikyu*Mimikyu
H-Typhlosion H-Typhlosion vs Mimikyu Mimikyu

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-TyphlosionMimikyu
96.9〜115.3%
Eruption
2HKO
96.9〜115.3%
Eruption
2HKO
96.9〜115.3%
Eruption
2HKO
MimikyuH-Typhlosion
110.7〜131.3%
Shadow Claw
1HKO
102.0〜121.3%
Shadow Claw
1HKO
85.3〜101.3%
Shadow Claw
1 hits (13%)
Speed
First
H-TyphlosionS220 / MimikyuS148
First
H-TyphlosionS220 / MimikyuS148
First
H-TyphlosionS220 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-TyphlosionMimikyu
89.3〜105.3%
Eruption
2HKO
89.3〜105.3%
Eruption
2HKO
89.3〜105.3%
Eruption
2HKO
MimikyuH-Typhlosion
110.7〜131.3%
Shadow Claw
2HKO (incl. きあいのタスキ)
102.0〜121.3%
Shadow Claw
2HKO (incl. きあいのタスキ)
85.3〜101.3%
Shadow Claw
2HKO
Speed
First
H-TyphlosionS161 / MimikyuS148
First
H-TyphlosionS161 / MimikyuS148
First
H-TyphlosionS161 / MimikyuS148
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
H-TyphlosionMimikyu
116.0〜138.2%
Eruption
2HKO (incl. ばけのかわ)
116.0〜138.2%
Eruption
2HKO (incl. ばけのかわ)
116.0〜138.2%
Eruption
2HKO (incl. ばけのかわ)
MimikyuH-Typhlosion
110.7〜131.3%
Shadow Claw
1HKO
102.0〜121.3%
Shadow Claw
1HKO
85.3〜101.3%
Shadow Claw
1 hits (13%)
Speed
Second
H-TyphlosionS147 / MimikyuS148
Second
H-TyphlosionS147 / MimikyuS148
Second
H-TyphlosionS147 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Gyarados*Gyarados
H-Typhlosion H-Typhlosion vs Gyarados Gyarados

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-TyphlosionGyarados
35.6〜42.1%
Shadow Ball
3HKO
calculated with 攻撃-1
42.1〜49.7%
Shadow Ball
3HKO
calculated with 攻撃-1
35.6〜42.1%
Shadow Ball
3 hits (91%)
calculated with 攻撃-1
GyaradosH-Typhlosion
89.3〜108.0%
Waterfall
1 hits (50%)
120.0〜141.3%
Waterfall
1HKO
89.3〜108.0%
Waterfall
1 hits (50%)
Speed
First
H-TyphlosionS220 / GyaradosS101
First
H-TyphlosionS220 / GyaradosS133
First
H-TyphlosionS220 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-TyphlosionGyarados
32.7〜38.6%
Shadow Ball
3 hits (98%)
calculated with 攻撃-1
38.6〜45.6%
Shadow Ball
3HKO
calculated with 攻撃-1
32.7〜38.6%
Shadow Ball
3 hits (3%)
calculated with 攻撃-1
GyaradosH-Typhlosion
89.3〜108.0%
Waterfall
2HKO
120.0〜141.3%
Waterfall
2HKO (incl. きあいのタスキ)
89.3〜108.0%
Waterfall
2HKO
Speed
First
H-TyphlosionS161 / GyaradosS101
First
H-TyphlosionS161 / GyaradosS133
First
H-TyphlosionS161 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
H-TyphlosionGyarados
39.1〜46.0%
Eruption
3HKO
calculated with 攻撃-1
46.2〜54.4%
Eruption
2 hits (60%)
calculated with 攻撃-1
39.1〜46.0%
Eruption
3HKO
calculated with 攻撃-1
GyaradosH-Typhlosion
89.3〜108.0%
Waterfall
1 hits (50%)
120.0〜141.3%
Waterfall
1HKO
89.3〜108.0%
Waterfall
1 hits (50%)
Speed
First
H-TyphlosionS147 / GyaradosS101
First
H-TyphlosionS147 / GyaradosS133
First
H-TyphlosionS147 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Basculegion-F*Basculegion-F
H-Typhlosion H-Typhlosion vs Basculegion-F Basculegion-F

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-TyphlosionBasculegion-F
91.4〜107.6%
Shadow Ball
1 hits (50%)
91.4〜107.6%
Shadow Ball
1 hits (50%)
91.4〜107.6%
Shadow Ball
1 hits (50%)
Basculegion-FH-Typhlosion
194.7〜232.0%
Wave Crash
1HKO
214.0〜252.7%
Wave Crash
1HKO
107.3〜128.0%
Bitter Malice
1HKO
Speed
First
H-TyphlosionS220 / Basculegion-FS195
First
H-TyphlosionS220 / Basculegion-FS143
First
H-TyphlosionS220 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-TyphlosionBasculegion-F
83.2〜98.5%
Shadow Ball
2HKO
83.2〜98.5%
Shadow Ball
2HKO
83.2〜98.5%
Shadow Ball
2HKO
Basculegion-FH-Typhlosion
194.7〜232.0%
Wave Crash
2HKO (incl. きあいのタスキ)
214.0〜252.7%
Wave Crash
2HKO (incl. きあいのタスキ)
107.3〜128.0%
Bitter Malice
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / Basculegion-FS195
First
H-TyphlosionS161 / Basculegion-FS143
First
H-TyphlosionS161 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-TyphlosionBasculegion-F
91.4〜107.6%
Shadow Ball
1 hits (50%)
91.4〜107.6%
Shadow Ball
1 hits (50%)
91.4〜107.6%
Shadow Ball
1 hits (50%)
Basculegion-FH-Typhlosion
194.7〜232.0%
Wave Crash
1HKO
214.0〜252.7%
Wave Crash
1HKO
107.3〜128.0%
Bitter Malice
1HKO
Speed
Second
H-TyphlosionS147 / Basculegion-FS195
First
H-TyphlosionS147 / Basculegion-FS143
First
H-TyphlosionS147 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
メガリザードンX*メガリザードンX
H-Typhlosion H-Typhlosion vs メガリザードンX メガリザードンX

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-TyphlosionメガリザードンX
52.9〜62.6%
Shadow Ball
2HKO
メガリザードンXH-Typhlosion
110.0〜130.0%
Outrage
1HKO
Speed
First
H-TyphlosionS220 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-TyphlosionメガリザードンX
48.4〜56.8%
Shadow Ball
2 hits (88%)
メガリザードンXH-Typhlosion
110.0〜130.0%
Outrage
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
H-TyphlosionメガリザードンX
52.9〜62.6%
Shadow Ball
2HKO
メガリザードンXH-Typhlosion
110.0〜130.0%
Outrage
1HKO
Speed
Second
H-TyphlosionS147 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
エースバーン*エースバーン
H-Typhlosion H-Typhlosion vs エースバーン エースバーン

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Typhlosionエースバーン
57.3〜67.5%
Shadow Ball
2HKO
57.3〜67.5%
Shadow Ball
2HKO
57.3〜67.5%
Shadow Ball
2HKO
エースバーンH-Typhlosion
100.0〜117.3%
Sucker Punch
1HKO
89.3〜108.0%
Sucker Punch
1 hits (50%)
130.0〜152.0%
Sucker Punch
1HKO
Speed
Second
H-TyphlosionS220 / エースバーンS256
First
H-TyphlosionS220 / エースバーンS188
First
H-TyphlosionS220 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Typhlosionエースバーン
52.2〜61.8%
Shadow Ball
2HKO
52.2〜61.8%
Shadow Ball
2HKO
52.2〜61.8%
Shadow Ball
2HKO
エースバーンH-Typhlosion
100.0〜117.3%
Sucker Punch
2HKO (incl. きあいのタスキ)
89.3〜108.0%
Sucker Punch
2HKO
130.0〜152.0%
Sucker Punch
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / エースバーンS256
Second
H-TyphlosionS161 / エースバーンS188
Second
H-TyphlosionS161 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
H-Typhlosionエースバーン
63.7〜75.2%
Eruption
2HKO
63.7〜75.2%
Eruption
2HKO
63.7〜75.2%
Eruption
2HKO
エースバーンH-Typhlosion
100.0〜117.3%
Sucker Punch
1HKO
89.3〜108.0%
Sucker Punch
1 hits (50%)
130.0〜152.0%
Sucker Punch
1HKO
Speed
Second
H-TyphlosionS147 / エースバーンS256
Second
H-TyphlosionS147 / エースバーンS188
Second
H-TyphlosionS147 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Rotom-W*Rotom-W
H-Typhlosion H-Typhlosion vs Rotom-W Rotom-W

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-TyphlosionRotom-W
42.7〜50.3%
Shadow Ball
3HKO
42.7〜50.3%
Shadow Ball
3HKO
49.6〜58.3%
Eruption
3HKO
Rotom-WH-Typhlosion
100.0〜117.3%
Hydro Pump
1HKO
100.0〜117.3%
Hydro Pump
1HKO
136.0〜161.3%
Hydro Pump
1HKO
Speed
First
H-TyphlosionS220 / Rotom-WS106
First
H-TyphlosionS220 / Rotom-WS106
First
H-TyphlosionS220 / Rotom-WS138
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-TyphlosionRotom-W
38.2〜45.9%
Shadow Ball
3 hits (61%)
38.2〜45.9%
Shadow Ball
3HKO
48.8〜57.5%
Focus Blast
3HKO
Rotom-WH-Typhlosion
100.0〜117.3%
Hydro Pump
2HKO (incl. きあいのタスキ)
100.0〜117.3%
Hydro Pump
2HKO (incl. きあいのタスキ)
136.0〜161.3%
Hydro Pump
2HKO (incl. きあいのタスキ)
Speed
First
H-TyphlosionS161 / Rotom-WS106
First
H-TyphlosionS161 / Rotom-WS106
First
H-TyphlosionS161 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
H-TyphlosionRotom-W
47.1〜55.4%
Eruption
3HKO
47.1〜55.4%
Eruption
2 hits (25%)
59.1〜69.3%
Eruption
2 hits (80%)
Rotom-WH-Typhlosion
100.0〜117.3%
Hydro Pump
1HKO
100.0〜117.3%
Hydro Pump
1HKO
136.0〜161.3%
Hydro Pump
1HKO
Speed
First
H-TyphlosionS147 / Rotom-WS106
First
H-TyphlosionS147 / Rotom-WS106
First
H-TyphlosionS147 / Rotom-WS138
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
Hydreigon*Hydreigon
H-Typhlosion H-Typhlosion vs Hydreigon Hydreigon

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
H-TyphlosionHydreigon
92.3〜108.9%
Focus Blast
1 hits (50%)
92.3〜108.9%
Focus Blast
2HKO
92.3〜108.9%
Focus Blast
1 hits (50%)
HydreigonH-Typhlosion
112.0〜133.3%
Dark Pulse
1HKO
101.3〜121.3%
Dark Pulse
1HKO
145.3〜173.3%
Dark Pulse
1HKO
Speed
Second
H-TyphlosionS220 / HydreigonS225
First
H-TyphlosionS220 / HydreigonS165
First
H-TyphlosionS220 / HydreigonS150
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
H-TyphlosionHydreigon
84.0〜99.4%
Focus Blast
2HKO
84.0〜99.4%
Focus Blast
2HKO
84.0〜99.4%
Focus Blast
2HKO
HydreigonH-Typhlosion
112.0〜133.3%
Dark Pulse
2HKO (incl. きあいのタスキ)
101.3〜121.3%
Dark Pulse
2HKO (incl. きあいのタスキ)
145.3〜173.3%
Dark Pulse
2HKO (incl. きあいのタスキ)
Speed
Second
H-TyphlosionS161 / HydreigonS225
Second
H-TyphlosionS161 / HydreigonS165
First
H-TyphlosionS161 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
H-TyphlosionHydreigon
92.3〜108.9%
Focus Blast
1 hits (50%)
92.3〜108.9%
Focus Blast
2HKO
92.3〜108.9%
Focus Blast
1 hits (50%)
HydreigonH-Typhlosion
112.0〜133.3%
Dark Pulse
1HKO
101.3〜121.3%
Dark Pulse
1HKO
145.3〜173.3%
Dark Pulse
1HKO
Speed
Second
H-TyphlosionS147 / HydreigonS225
Second
H-TyphlosionS147 / HydreigonS165
Second
H-TyphlosionS147 / HydreigonS150
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Hydreigon's page →
Dragonite*Dragonite
H-Typhlosion H-Typhlosion vs Dragonite Dragonite

H-Typhlosion's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-TyphlosionDragonite
17.4〜21.0%
Shadow Ball
3 hits (13%)
21.6〜25.1%
Shadow Ball
3HKO
21.6〜25.1%
Shadow Ball
3HKO
DragoniteH-Typhlosion
100.7〜118.7%
Draco Meteor
1HKO
70.7〜84.0%
Draco Meteor
2HKO
78.0〜92.0%
Draco Meteor
2HKO
Speed
First
H-TyphlosionS220 / DragoniteS152
First
H-TyphlosionS220 / DragoniteS145
First
H-TyphlosionS220 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Focus Sash, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-TyphlosionDragonite
16.2〜19.2%
Shadow Ball
4HKO
19.8〜23.4%
Shadow Ball
3 hits (99%)
19.8〜23.4%
Shadow Ball
3 hits (99%)
DragoniteH-Typhlosion
100.7〜118.7%
Draco Meteor
2HKO (incl. きあいのタスキ)
70.7〜84.0%
Draco Meteor
2HKO
78.0〜92.0%
Draco Meteor
2HKO
Speed
First
H-TyphlosionS161 / DragoniteS152
First
H-TyphlosionS161 / DragoniteS145
First
H-TyphlosionS161 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

H-Typhlosion's build: Charcoal, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
H-TyphlosionDragonite
19.2〜22.8%
Eruption
3 hits (97%)
23.4〜27.5%
Eruption
3HKO
23.4〜27.5%
Eruption
3HKO
DragoniteH-Typhlosion
100.7〜118.7%
Draco Meteor
1HKO
70.7〜84.0%
Draco Meteor
2HKO
78.0〜92.0%
Draco Meteor
2HKO
Speed
Second
H-TyphlosionS147 / DragoniteS152
First
H-TyphlosionS147 / DragoniteS145
First
H-TyphlosionS147 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemCharcoal
AbilityFlash Fire
NatureModest (C↑A↓)
MovesほのおEruptionじめんScorching SandsほのおFlamethrowerゴーストShadow Ball
EVH2C32S32
M-3 Season
ItemCharcoal
AbilityFlash Fire
NatureModest (C↑A↓)
MovesほのおEruptionじめんScorching SandsほのおFlamethrowerゴーストShadow Ball
EVH2C32S32
See more team examples