Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
バンバドロ

バンバドロ

じめん
全国図鑑 No.750 / 使用率 166位
データ集計日:2026-09-10

種族値

HP
100
こうげき
125
ぼうぎょ
100
とくこう
55
とくぼう
85
すばやさ
35
合計
500

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
みずくさこおり
どくいわ
でんき

特性

順位 特性名 採用率 ⓘ 効果
1 じきゅうりょく
100.0%
技のダメージを受けると防御が1段階上がる。

使用率データ

順位 技名 採用率
1
じめん じしん
83.3%
じめん物理
威力 100命中 100%PP 12
地中状態の相手には威力が2倍になる。グラスフィールド状態の時、威力が1/2になる。
2
じめん じわれ
58.3%
じめん物理
命中 30%PP 8
相手をひんしにする。命中率30%固定。
3
いわ ストーンエッジ
41.7%
いわ物理
威力 100命中 80%PP 8
きゅうしょアップ+1で攻撃する。
4
いわ うちおとす
41.7%
いわ物理
威力 50命中 100%PP 16
特性ふゆう・でんじふゆう・ひこうタイプのポケモンにじめんタイプの技が当たるようになる(接地状態)。空中状態の相手にも当たる。
5
いわ ステルスロック
37.5%
いわ変化
PP 20
相手の場をステルスロック状態にする。
6
ノーマル ほえる
37.5%
ノーマル変化
PP 20
優先度-6音相手に控えがいる場合、相手をランダムに交代させる。
7
かくとう ボディプレス
33.3%
かくとう物理
威力 80命中 100%PP 12
この技は攻撃ではなく、防御の数値でダメージが決まる。
8
かくとう カウンター
25.0%
かくとう物理
命中 100%PP 20
優先度-5使ったターンに相手から受けた物理技のダメージを2倍にして返す。
9
エスパー ねむる
20.8%
エスパー変化
PP 8
自分のHPを全回復し状態異常も回復する。2ターンの間ねむり状態になる。HPが満タンだと失敗する。
10
はがね ヘビーボンバー
12.5%
はがね物理
命中 100%PP 12
自分が相手より重いほど威力が上がる。相手の重さが自分の重さの1/5以下で120、1/4以下で100、1/3以下で80、1/2以下で60、1/2より上で40。ちいさくなる状態の相手には、威力が2倍になり必ず命中する。

持ち物

順位 持ち物 採用率
1
オボンのみオボンのみ
33.3%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
2
せんせいのツメ
33.3%
20%の確率で同じ優先度の技の中で先制できる。
3
カゴのみ
20.8%
ねむり状態を回復する。1度使うと無くなる。
4
たべのこし
12.5%
ターン終わりに最大HPの1/16回復する。

性格

順位 性格 採用率
1 しんちょう (D↑ C↓)
58.3%
2 わんぱく (B↑ C↓)
41.7%

ステータス振り

順位 H A B C D S 採用率
1 32200320
33.3%
2 32032020
29.2%
3 320200122
25.0%
4 320110230
8.3%
5 32032002
4.2%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
Garchomp*Garchomp
Mudsdale Mudsdale vs Garchomp Garchomp

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MudsdaleGarchomp
28.6〜34.1%
Stone Edge
3 hits (1%)
39.5〜47.0%
Earthquake
3HKO
39.5〜47.0%
Earthquake
3HKO
GarchompMudsdale
45.4〜54.1%
Draco Meteor
999HKO
55.1〜65.2%
Outrage
3 hits (92%) (incl. オボンのみ)
55.1〜65.2%
Outrage
3 hits (92%) (incl. オボンのみ)
Speed
Second
MudsdaleS55 / GarchompS223
Second
MudsdaleS55 / GarchompS231
Second
MudsdaleS55 / GarchompS154
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MudsdaleGarchomp
28.6〜34.1%
Stone Edge
3 hits (1%)
39.5〜47.0%
Earthquake
3HKO
39.5〜47.0%
Earthquake
3HKO
GarchompMudsdale
49.8〜59.4%
Draco Meteor
3 hits (57%)
49.8〜59.4%
Outrage
3HKO
49.8〜59.4%
Outrage
3HKO
Speed
Second
MudsdaleS55 / GarchompS223
Second
MudsdaleS55 / GarchompS231
Second
MudsdaleS55 / GarchompS154
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
MudsdaleGarchomp
28.6〜34.1%
Stone Edge
3 hits (1%)
39.5〜47.0%
Earthquake
3HKO
39.5〜47.0%
Earthquake
3HKO
GarchompMudsdale
45.4〜54.1%
Draco Meteor
3 hits (<1%)
55.1〜65.2%
Outrage
2 hits (49%)
55.1〜65.2%
Outrage
2 hits (49%)
Speed
Second
MudsdaleS55 / GarchompS223
Second
MudsdaleS55 / GarchompS231
Second
MudsdaleS55 / GarchompS154
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Garchomp's page →
HippowdonHippowdon
Mudsdale Mudsdale vs Hippowdon Hippowdon

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MudsdaleHippowdon
27.9〜33.5%
Earthquake
4 hits (27%) (incl. オボンのみ)
calculated with すなあらし
25.6〜30.7%
Earthquake
4 hits (2%)
calculated with すなあらし
27.9〜33.5%
Earthquake
3 hits (<1%)
calculated with すなあらし
HippowdonMudsdale
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
Speed
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / n/a to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MudsdaleHippowdon
27.9〜33.5%
Earthquake
4 hits (27%) (incl. オボンのみ)
calculated with すなあらし
25.6〜30.7%
Earthquake
4 hits (2%)
calculated with すなあらし
27.9〜33.5%
Earthquake
3 hits (<1%)
calculated with すなあらし
HippowdonMudsdale
28.0〜33.3%
Earthquake
999HKO
calculated with すなあらし
28.0〜33.3%
Earthquake
999HKO
calculated with すなあらし
28.0〜33.3%
Earthquake
999HKO
calculated with すなあらし
Speed
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / n/a to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
MudsdaleHippowdon
27.9〜33.5%
Earthquake
4 hits (27%) (incl. オボンのみ)
calculated with すなあらし
25.6〜30.7%
Earthquake
4 hits (2%)
calculated with すなあらし
27.9〜33.5%
Earthquake
3 hits (<1%)
calculated with すなあらし
HippowdonMudsdale
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
30.4〜36.2%
Earthquake
999HKO
calculated with すなあらし
Speed
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Second
MudsdaleS55 / HippowdonS67
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / n/a to be KOed, moves second
View Hippowdon's page →
LucarioLucario
Mudsdale Mudsdale vs Lucario Lucario

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MudsdaleLucario
126.5〜148.3%
Earthquake
1HKO
103.4〜123.8%
Earthquake
1HKO
LucarioMudsdale
47.8〜56.5%
Focus Blast
3HKO
65.7〜77.3%
Steel Beam
2HKO
Speed
Second
MudsdaleS55 / LucarioS223
Second
MudsdaleS55 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MudsdaleLucario
126.5〜148.3%
Earthquake
1HKO
103.4〜123.8%
Earthquake
1HKO
LucarioMudsdale
60.9〜71.5%
Steel Beam
2HKO
71.5〜85.0%
Steel Beam
2HKO
Speed
Second
MudsdaleS55 / LucarioS223
Second
MudsdaleS55 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
MudsdaleLucario
126.5〜148.3%
Earthquake
1HKO
103.4〜123.8%
Earthquake
1HKO
LucarioMudsdale
55.1〜65.2%
Steel Beam
2HKO
65.7〜77.3%
Steel Beam
2HKO
Speed
Second
MudsdaleS55 / LucarioS223
Second
MudsdaleS55 / LucarioS180
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
GholdengoGholdengo
Mudsdale Mudsdale vs Gholdengo Gholdengo

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
MudsdaleGholdengo
14.7〜17.2%
Stone Edge
999HKO
11.4〜13.5%
Stone Edge
999HKO
81.0〜95.7%
Earthquake
2HKO
GholdengoMudsdale
30.0〜35.3%
Focus Blast
4 hits (94%) (incl. オボンのみ)
33.3〜39.6%
Make It Rain
999HKO
27.5〜32.4%
Shadow Ball
4 hits (4%)
Speed
Second
MudsdaleS55 / GholdengoS136
Second
MudsdaleS55 / GholdengoS107
Second
MudsdaleS55 / GholdengoS136
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
MudsdaleGholdengo
14.7〜17.2%
Stone Edge
999HKO
11.4〜13.5%
Stone Edge
999HKO
81.0〜95.7%
Earthquake
2HKO
GholdengoMudsdale
49.3〜58.0%
Make It Rain
3 hits (24%)
24.6〜29.5%
Shadow Ball
4 hits (>99%)
30.0〜35.3%
Focus Blast
3 hits (19%)
Speed
Second
MudsdaleS55 / GholdengoS136
Second
MudsdaleS55 / GholdengoS107
Second
MudsdaleS55 / GholdengoS136
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
MudsdaleGholdengo
14.7〜17.2%
Stone Edge
999HKO
11.4〜13.5%
Stone Edge
999HKO
81.0〜95.7%
Earthquake
2HKO
GholdengoMudsdale
30.0〜35.3%
Focus Blast
3 hits (19%)
22.2〜26.6%
Shadow Ball
4 hits (18%)
27.5〜32.4%
Shadow Ball
4HKO
Speed
Second
MudsdaleS55 / GholdengoS136
Second
MudsdaleS55 / GholdengoS107
Second
MudsdaleS55 / GholdengoS136
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur*Baxcalibur
Mudsdale Mudsdale vs Baxcalibur Baxcalibur

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MudsdaleBaxcalibur
55.8〜67.0%
Earthquake
3 hits (99%) (incl. オボンのみ)
68.3〜80.2%
Earthquake
2 hits (36%)
55.8〜67.0%
Earthquake
2 hits (18%)
BaxcaliburMudsdale
34.8〜41.1%
Draco Meteor
999HKO
28.0〜33.3%
Dragon Pulse
4 hits (19%) (incl. オボンのみ)
34.8〜41.1%
Draco Meteor
999HKO
Speed
Second
MudsdaleS55 / BaxcaliburS105
Second
MudsdaleS55 / BaxcaliburS150
Second
MudsdaleS55 / BaxcaliburS105
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MudsdaleBaxcalibur
55.8〜67.0%
Earthquake
3 hits (99%) (incl. オボンのみ)
68.3〜80.2%
Earthquake
2 hits (36%)
55.8〜67.0%
Earthquake
2 hits (18%)
BaxcaliburMudsdale
24.6〜29.5%
Dragon Pulse
4 hits (>99%)
30.4〜36.2%
Dragon Pulse
3 hits (48%)
24.6〜29.5%
Dragon Pulse
4 hits (>99%)
Speed
Second
MudsdaleS55 / BaxcaliburS105
Second
MudsdaleS55 / BaxcaliburS150
Second
MudsdaleS55 / BaxcaliburS105
Verdict
Win: 4HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
MudsdaleBaxcalibur
55.8〜67.0%
Earthquake
3 hits (99%) (incl. オボンのみ)
68.3〜80.2%
Earthquake
2 hits (36%)
55.8〜67.0%
Earthquake
2 hits (18%)
BaxcaliburMudsdale
23.2〜27.5%
Dragon Pulse
4 hits (54%)
28.0〜33.3%
Dragon Pulse
3 hits (<1%)
23.2〜27.5%
Dragon Pulse
4 hits (54%)
Speed
Second
MudsdaleS55 / BaxcaliburS105
Second
MudsdaleS55 / BaxcaliburS150
Second
MudsdaleS55 / BaxcaliburS105
Verdict
Win: 4HKO to KO / 5HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
View Baxcalibur's page →
Farigiraf*Farigiraf
Mudsdale Mudsdale vs Farigiraf Farigiraf

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MudsdaleFarigiraf
191.2〜226.4%
Earthquake
2HKO (incl. きあいのタスキ)
113.7〜134.7%
Earthquake
2HKO (incl. きあいのタスキ)
32.1〜37.7%
Stone Edge
3 hits (92%)
FarigirafMudsdale
40.6〜48.3%
Energy Ball
3 hits (>99%)
32.9〜39.6%
Energy Ball
4HKO
43.5〜52.2%
Energy Ball
3HKO
Speed
Second
MudsdaleS55 / FarigirafS151
Second
MudsdaleS55 / FarigirafS106
Second
MudsdaleS55 / FarigirafS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MudsdaleFarigiraf
191.2〜226.4%
Earthquake
2HKO (incl. きあいのタスキ)
113.7〜134.7%
Earthquake
2HKO (incl. きあいのタスキ)
32.1〜37.7%
Stone Edge
3 hits (92%)
FarigirafMudsdale
43.5〜52.2%
Energy Ball
2 hits (11%)
36.7〜43.5%
Energy Ball
3HKO
48.3〜57.0%
Energy Ball
2 hits (88%)
Speed
Second
MudsdaleS55 / FarigirafS151
Second
MudsdaleS55 / FarigirafS106
Second
MudsdaleS55 / FarigirafS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
MudsdaleFarigiraf
191.2〜226.4%
Earthquake
2HKO (incl. きあいのタスキ)
113.7〜134.7%
Earthquake
2HKO (incl. きあいのタスキ)
32.1〜37.7%
Stone Edge
3 hits (92%)
FarigirafMudsdale
40.6〜48.3%
Energy Ball
3HKO
32.9〜39.6%
Energy Ball
3 hits (>99%)
43.5〜52.2%
Energy Ball
2 hits (11%)
Speed
Second
MudsdaleS55 / FarigirafS151
Second
MudsdaleS55 / FarigirafS106
Second
MudsdaleS55 / FarigirafS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンYメガリザードンY
Mudsdale Mudsdale vs メガリザードンY メガリザードンY

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
MudsdaleメガリザードンY
147.1〜175.5%
Stone Edge
1HKO
calculated with 晴れ
メガリザードンYMudsdale
82.6〜97.6%
Overheat
2HKO
calculated with 晴れ
Speed
Second
MudsdaleS55 / メガリザードンYS152
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
MudsdaleメガリザードンY
147.1〜175.5%
Stone Edge
1HKO
calculated with 晴れ
メガリザードンYMudsdale
89.9〜106.3%
Overheat
1 hits (44%)
calculated with 晴れ
Speed
Second
MudsdaleS55 / メガリザードンYS152
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
MudsdaleメガリザードンY
147.1〜175.5%
Stone Edge
1HKO
calculated with 晴れ
メガリザードンYMudsdale
82.6〜97.6%
Overheat
2HKO
calculated with 晴れ
Speed
Second
MudsdaleS55 / メガリザードンYS152
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン*エースバーン
Mudsdale Mudsdale vs エースバーン エースバーン

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Mudsdaleエースバーン
112.1〜133.8%
Earthquake
1HKO
112.1〜133.8%
Earthquake
2HKO (incl. きあいのタスキ)
112.1〜133.8%
Earthquake
1HKO
エースバーンMudsdale
49.8〜59.4%
かえんボール
3 hits (6%) (incl. オボンのみ)
49.8〜59.4%
High Jump Kick
3 hits (6%) (incl. オボンのみ)
70.0〜83.1%
High Jump Kick
2 hits (79%)
Speed
Second
MudsdaleS55 / エースバーンS256
Second
MudsdaleS55 / エースバーンS188
Second
MudsdaleS55 / エースバーンS171
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Mudsdaleエースバーン
112.1〜133.8%
Earthquake
1HKO
112.1〜133.8%
Earthquake
2HKO (incl. きあいのタスキ)
112.1〜133.8%
Earthquake
1HKO
エースバーンMudsdale
49.3〜58.5%
High Jump Kick
3HKO
44.9〜53.6%
High Jump Kick
3 hits (>99%)
63.8〜75.8%
High Jump Kick
2HKO
Speed
Second
MudsdaleS55 / エースバーンS256
Second
MudsdaleS55 / エースバーンS188
Second
MudsdaleS55 / エースバーンS171
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Mudsdaleエースバーン
112.1〜133.8%
Earthquake
1HKO
112.1〜133.8%
Earthquake
2HKO (incl. きあいのタスキ)
112.1〜133.8%
Earthquake
1HKO
エースバーンMudsdale
54.1〜64.3%
High Jump Kick
2 hits (43%)
49.8〜59.4%
High Jump Kick
3HKO
70.0〜83.1%
High Jump Kick
2HKO
Speed
Second
MudsdaleS55 / エースバーンS256
Second
MudsdaleS55 / エースバーンS188
Second
MudsdaleS55 / エースバーンS171
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
SneaslerSneasler
Mudsdale Mudsdale vs Sneasler Sneasler

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
MudsdaleSneasler
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
SneaslerMudsdale
55.1〜65.2%
Close Combat
3 hits (92%) (incl. オボンのみ)
55.1〜65.2%
Close Combat
3 hits (92%) (incl. オボンのみ)
55.1〜65.2%
Close Combat
3 hits (92%) (incl. オボンのみ)
Speed
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
MudsdaleSneasler
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
SneaslerMudsdale
49.8〜59.4%
Close Combat
3HKO
49.8〜59.4%
Close Combat
3HKO
49.8〜59.4%
Close Combat
3HKO
Speed
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
MudsdaleSneasler
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
131.2〜156.7%
Earthquake
1HKO
SneaslerMudsdale
55.1〜65.2%
Close Combat
2 hits (49%)
55.1〜65.2%
Close Combat
2 hits (49%)
55.1〜65.2%
Close Combat
2 hits (49%)
Speed
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Second
MudsdaleS55 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Sneasler's page →
VolcaronaVolcarona
Mudsdale Mudsdale vs Volcarona Volcarona

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MudsdaleVolcarona
91.7〜108.3%
Stone Edge
1 hits (50%)
161.5〜191.3%
Stone Edge
1HKO
91.7〜108.3%
Stone Edge
1 hits (50%)
VolcaronaMudsdale
29.0〜34.8%
Giga Drain
4 hits (78%) (incl. オボンのみ)
37.7〜45.4%
Giga Drain
3 hits (55%)
29.0〜34.8%
Giga Drain
4 hits (78%) (incl. オボンのみ)
Speed
Second
MudsdaleS55 / VolcaronaS122
Second
MudsdaleS55 / VolcaronaS152
Second
MudsdaleS55 / VolcaronaS122
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MudsdaleVolcarona
91.7〜108.3%
Stone Edge
1 hits (50%)
161.5〜191.3%
Stone Edge
1HKO
91.7〜108.3%
Stone Edge
1 hits (50%)
VolcaronaMudsdale
31.9〜37.7%
Giga Drain
3 hits (84%)
41.5〜49.3%
Giga Drain
3HKO
31.9〜37.7%
Giga Drain
3 hits (84%)
Speed
Second
MudsdaleS55 / VolcaronaS122
Second
MudsdaleS55 / VolcaronaS152
Second
MudsdaleS55 / VolcaronaS122
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
MudsdaleVolcarona
91.7〜108.3%
Stone Edge
1 hits (50%)
161.5〜191.3%
Stone Edge
1HKO
91.7〜108.3%
Stone Edge
1 hits (50%)
VolcaronaMudsdale
29.0〜34.8%
Giga Drain
3 hits (5%)
37.7〜45.4%
Giga Drain
3HKO
29.0〜34.8%
Giga Drain
3 hits (5%)
Speed
Second
MudsdaleS55 / VolcaronaS122
Second
MudsdaleS55 / VolcaronaS152
Second
MudsdaleS55 / VolcaronaS122
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Volcarona's page →
パーモットパーモット
Mudsdale Mudsdale vs パーモット パーモット

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Mudsdaleパーモット
126.5〜148.3%
Earthquake
2HKO (incl. きあいのタスキ)
126.5〜148.3%
Earthquake
1HKO
126.5〜148.3%
Earthquake
1HKO
パーモットMudsdale
45.4〜54.1%
Close Combat
4 hits (86%) (incl. オボンのみ)
49.8〜59.4%
Close Combat
3 hits (6%) (incl. オボンのみ)
58.9〜70.0%
Close Combat
3HKO (incl. オボンのみ)
Speed
Second
MudsdaleS55 / パーモットS172
Second
MudsdaleS55 / パーモットS235
Second
MudsdaleS55 / パーモットS172
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Mudsdaleパーモット
126.5〜148.3%
Earthquake
2HKO (incl. きあいのタスキ)
126.5〜148.3%
Earthquake
1HKO
126.5〜148.3%
Earthquake
1HKO
パーモットMudsdale
41.5〜49.8%
Ice Punch
3 hits (36%)
45.4〜54.1%
Close Combat
3 hits (>99%)
53.6〜64.3%
Ice Punch
2 hits (37%)
Speed
Second
MudsdaleS55 / パーモットS172
Second
MudsdaleS55 / パーモットS235
Second
MudsdaleS55 / パーモットS172
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Mudsdaleパーモット
126.5〜148.3%
Earthquake
2HKO (incl. きあいのタスキ)
126.5〜148.3%
Earthquake
1HKO
126.5〜148.3%
Earthquake
1HKO
パーモットMudsdale
45.4〜54.1%
Close Combat
3 hits (>99%)
50.7〜59.9%
Ice Punch
2 hits (<1%)
58.9〜70.0%
Close Combat
2 hits (98%)
Speed
Second
MudsdaleS55 / パーモットS172
Second
MudsdaleS55 / パーモットS235
Second
MudsdaleS55 / パーモットS172
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)*イエッサン(オス)
Mudsdale Mudsdale vs イエッサン(オス) イエッサン(オス)

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Mudsdaleイエッサン(オス)
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
イエッサン(オス)Mudsdale
32.4〜39.1%
Expanding Force
4HKO
calculated with サイコフィールド
29.5〜35.3%
Expanding Force
4 hits (95%) (incl. オボンのみ)
calculated with サイコフィールド
32.4〜39.1%
Expanding Force
4HKO
calculated with サイコフィールド
Speed
Second
MudsdaleS55 / イエッサン(オス)S220
Second
MudsdaleS55 / イエッサン(オス)S161
Second
MudsdaleS55 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Mudsdaleイエッサン(オス)
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
イエッサン(オス)Mudsdale
36.2〜42.5%
Expanding Force
3HKO
calculated with サイコフィールド
32.4〜39.1%
Expanding Force
3 hits (>99%)
calculated with サイコフィールド
36.2〜42.5%
Expanding Force
3HKO
calculated with サイコフィールド
Speed
Second
MudsdaleS55 / イエッサン(オス)S220
Second
MudsdaleS55 / イエッサン(オス)S161
Second
MudsdaleS55 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Mudsdaleイエッサン(オス)
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
81.0〜96.4%
Earthquake
2HKO
calculated with サイコフィールド
イエッサン(オス)Mudsdale
40.6〜48.3%
Psyshock
3 hits (20%)
calculated with サイコフィールド
29.5〜35.3%
Expanding Force
3 hits (22%)
calculated with サイコフィールド
40.6〜48.3%
Psyshock
3 hits (20%)
calculated with サイコフィールド
Speed
Second
MudsdaleS55 / イエッサン(オス)S220
Second
MudsdaleS55 / イエッサン(オス)S161
Second
MudsdaleS55 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View イエッサン(オス)'s page →
SkeledirgeSkeledirge
Mudsdale Mudsdale vs Skeledirge Skeledirge

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
MudsdaleSkeledirge
48.3〜56.9%
Earthquake
2 hits (32%)
48.3〜56.9%
Earthquake
3HKO
24.2〜28.4%
Earthquake
3HKO
SkeledirgeMudsdale
19.3〜23.2%
Torch Song
4HKO
19.3〜23.2%
Torch Song
4HKO
19.3〜23.2%
Torch Song
4HKO
Speed
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
MudsdaleSkeledirge
48.3〜56.9%
Earthquake
2 hits (32%)
48.3〜56.9%
Earthquake
3HKO
24.2〜28.4%
Earthquake
3HKO
SkeledirgeMudsdale
20.8〜25.1%
Torch Song
3 hits (78%)
20.8〜25.1%
Torch Song
3 hits (78%)
20.8〜25.1%
Torch Song
3 hits (78%)
Speed
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
MudsdaleSkeledirge
48.3〜56.9%
Earthquake
2 hits (32%)
48.3〜56.9%
Earthquake
3HKO
24.2〜28.4%
Earthquake
3HKO
SkeledirgeMudsdale
19.3〜23.2%
Torch Song
3 hits (2%)
19.3〜23.2%
Torch Song
3 hits (2%)
19.3〜23.2%
Torch Song
3 hits (2%)
Speed
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Second
MudsdaleS55 / SkeledirgeS86
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View Skeledirge's page →
Unfavorable
ボーマンダボーマンダ
Mudsdale Mudsdale vs ボーマンダ ボーマンダ

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Mudsdaleボーマンダ
43.3〜51.5%
Stone Edge
2 hits (5%)
ボーマンダMudsdale
71.0〜84.1%
Double-Edge
2 hits (80%)
Speed
Second
MudsdaleS55 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Mudsdaleボーマンダ
43.3〜51.5%
Stone Edge
2 hits (5%)
ボーマンダMudsdale
64.3〜76.3%
Double-Edge
2HKO
Speed
Second
MudsdaleS55 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Mudsdaleボーマンダ
43.3〜51.5%
Stone Edge
2 hits (5%)
ボーマンダMudsdale
71.0〜84.1%
Double-Edge
2HKO
Speed
Second
MudsdaleS55 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Primarina*Primarina
Mudsdale Mudsdale vs Primarina Primarina

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
MudsdalePrimarina
35.8〜42.2%
Earthquake
3 hits (<1%)
47.1〜56.1%
Earthquake
3HKO
35.8〜42.2%
Earthquake
3 hits (93%)
PrimarinaMudsdale
53.1〜63.8%
Sparkling Aria
2 hits (4%)
64.7〜76.3%
Sparkling Aria
2HKO
53.1〜63.8%
Sparkling Aria
2 hits (4%)
Speed
Second
MudsdaleS55 / PrimarinaS80
Second
MudsdaleS55 / PrimarinaS82
Second
MudsdaleS55 / PrimarinaS80
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
MudsdalePrimarina
35.8〜42.2%
Earthquake
3 hits (<1%)
47.1〜56.1%
Earthquake
3HKO
35.8〜42.2%
Earthquake
3 hits (93%)
PrimarinaMudsdale
58.0〜69.6%
Sparkling Aria
2HKO
70.5〜84.1%
Sparkling Aria
2HKO
58.0〜69.6%
Sparkling Aria
2HKO
Speed
Second
MudsdaleS55 / PrimarinaS80
Second
MudsdaleS55 / PrimarinaS82
Second
MudsdaleS55 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
MudsdalePrimarina
35.8〜42.2%
Earthquake
3 hits (<1%)
47.1〜56.1%
Earthquake
3HKO
35.8〜42.2%
Earthquake
3 hits (93%)
PrimarinaMudsdale
53.1〜63.8%
Sparkling Aria
2HKO
64.7〜76.3%
Sparkling Aria
2HKO
53.1〜63.8%
Sparkling Aria
2HKO
Speed
Second
MudsdaleS55 / PrimarinaS80
Second
MudsdaleS55 / PrimarinaS82
Second
MudsdaleS55 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Primarina's page →
グソクムシャ×グソクムシャ
Mudsdale Mudsdale vs グソクムシャ グソクムシャ

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Mudsdaleグソクムシャ
23.6〜28.6%
Earthquake
4 hits (96%)
グソクムシャMudsdale
75.4〜88.9%
Waterfall
2HKO
Speed
Second
MudsdaleS55 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Mudsdaleグソクムシャ
23.6〜28.6%
Earthquake
4 hits (96%)
グソクムシャMudsdale
67.6〜80.2%
Waterfall
2HKO
Speed
Second
MudsdaleS55 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Mudsdaleグソクムシャ
23.6〜28.6%
Earthquake
4 hits (96%)
グソクムシャMudsdale
75.4〜88.9%
Waterfall
2HKO
Speed
Second
MudsdaleS55 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View グソクムシャ's page →
セグレイブ*セグレイブ
Mudsdale Mudsdale vs セグレイブ セグレイブ

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Mudsdaleセグレイブ
41.9〜50.3%
Stone Edge
2 hits (<1%)
52.4〜61.8%
Stone Edge
2HKO
52.4〜61.8%
Stone Edge
2HKO
セグレイブMudsdale
96.6〜114.0%
Icicle Crash
1 hits (75%)
76.3〜90.8%
Icicle Crash
2HKO
109.2〜129.0%
Icicle Crash
1HKO
Speed
Second
MudsdaleS55 / セグレイブS139
Second
MudsdaleS55 / セグレイブS152
Second
MudsdaleS55 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Mudsdaleセグレイブ
41.9〜50.3%
Stone Edge
2 hits (<1%)
52.4〜61.8%
Stone Edge
2HKO
52.4〜61.8%
Stone Edge
2HKO
セグレイブMudsdale
87.9〜104.3%
Icicle Crash
1 hits (19%)
69.6〜82.1%
Icicle Crash
2HKO
99.0〜117.9%
Icicle Crash
1 hits (94%)
Speed
Second
MudsdaleS55 / セグレイブS139
Second
MudsdaleS55 / セグレイブS152
Second
MudsdaleS55 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Mudsdaleセグレイブ
41.9〜50.3%
Stone Edge
2 hits (<1%)
52.4〜61.8%
Stone Edge
2HKO
52.4〜61.8%
Stone Edge
2HKO
セグレイブMudsdale
96.6〜114.0%
Icicle Crash
1 hits (75%)
76.3〜90.8%
Icicle Crash
2HKO
109.2〜129.0%
Icicle Crash
1HKO
Speed
Second
MudsdaleS55 / セグレイブS139
Second
MudsdaleS55 / セグレイブS152
Second
MudsdaleS55 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Meowscarada*Meowscarada
Mudsdale Mudsdale vs Meowscarada Meowscarada

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleMeowscarada
52.3〜62.7%
Body Press
2HKO
52.3〜62.7%
Body Press
2HKO
52.3〜62.7%
Body Press
2HKO
MeowscaradaMudsdale
85.0〜101.4%
Flower Trick
1 hits (6%)
85.0〜101.4%
Flower Trick
1 hits (6%)
110.1〜131.9%
Flower Trick
1HKO
Speed
Second
MudsdaleS55 / MeowscaradaS262
Second
MudsdaleS55 / MeowscaradaS175
Second
MudsdaleS55 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleMeowscarada
58.8〜69.3%
Body Press
2HKO
58.8〜69.3%
Body Press
2HKO
58.8〜69.3%
Body Press
2HKO
MeowscaradaMudsdale
78.3〜92.8%
Flower Trick
2HKO
78.3〜92.8%
Flower Trick
2HKO
101.4〜120.3%
Flower Trick
1HKO
Speed
Second
MudsdaleS55 / MeowscaradaS262
Second
MudsdaleS55 / MeowscaradaS175
Second
MudsdaleS55 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleMeowscarada
52.3〜62.7%
Body Press
2HKO
52.3〜62.7%
Body Press
2HKO
52.3〜62.7%
Body Press
2HKO
MeowscaradaMudsdale
85.0〜101.4%
Flower Trick
1 hits (6%)
85.0〜101.4%
Flower Trick
1 hits (6%)
110.1〜131.9%
Flower Trick
1HKO
Speed
Second
MudsdaleS55 / MeowscaradaS262
Second
MudsdaleS55 / MeowscaradaS175
Second
MudsdaleS55 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー×ゴリランダー
Mudsdale Mudsdale vs ゴリランダー ゴリランダー

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Mudsdaleゴリランダー
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
16.4〜19.8%
Stone Edge
999HKO
calculated with グラスフィールド
ゴリランダーMudsdale
117.9〜140.6%
ドラムアタック
1HKO
calculated with グラスフィールド
108.7〜129.5%
ドラムアタック
1HKO
calculated with グラスフィールド
139.1〜163.3%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Mudsdaleゴリランダー
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
16.4〜19.8%
Stone Edge
999HKO
calculated with グラスフィールド
ゴリランダーMudsdale
106.8〜128.0%
ドラムアタック
1HKO
calculated with グラスフィールド
149.3〜177.3%
Wood Hammer
1HKO
calculated with グラスフィールド
124.6〜147.8%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Mudsdaleゴリランダー
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
24.6〜29.0%
Stone Edge
4 hits (>99%)
calculated with グラスフィールド
16.4〜19.8%
Stone Edge
999HKO
calculated with グラスフィールド
ゴリランダーMudsdale
117.9〜140.6%
ドラムアタック
1HKO
calculated with グラスフィールド
108.7〜129.5%
ドラムアタック
1HKO
calculated with グラスフィールド
139.1〜163.3%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Second
MudsdaleS55 / ゴリランダーS107
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
View ゴリランダー's page →
Gyarados*Gyarados
Mudsdale Mudsdale vs Gyarados Gyarados

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MudsdaleGyarados
25.7〜30.7%
Stone Edge
4HKO
calculated with 攻撃-1
44.4〜52.6%
Stone Edge
2 hits (16%)
calculated with 攻撃-1
25.7〜30.7%
Stone Edge
4 hits (3%)
calculated with 攻撃-1
GyaradosMudsdale
55.1〜64.7%
Waterfall
3 hits (86%) (incl. オボンのみ)
70.5〜84.1%
Power Whip
2 hits (81%)
55.1〜64.7%
Waterfall
3 hits (86%) (incl. オボンのみ)
Speed
Second
MudsdaleS55 / GyaradosS101
Second
MudsdaleS55 / GyaradosS133
Second
MudsdaleS55 / GyaradosS101
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MudsdaleGyarados
25.7〜30.7%
Stone Edge
4HKO
calculated with 攻撃-1
44.4〜52.6%
Stone Edge
2 hits (16%)
calculated with 攻撃-1
25.7〜30.7%
Stone Edge
4 hits (3%)
calculated with 攻撃-1
GyaradosMudsdale
49.3〜58.0%
Power Whip
3HKO
64.7〜76.3%
Power Whip
2HKO
49.3〜58.0%
Power Whip
3HKO
Speed
Second
MudsdaleS55 / GyaradosS101
Second
MudsdaleS55 / GyaradosS133
Second
MudsdaleS55 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
MudsdaleGyarados
25.7〜30.7%
Stone Edge
4HKO
calculated with 攻撃-1
44.4〜52.6%
Stone Edge
2 hits (16%)
calculated with 攻撃-1
25.7〜30.7%
Stone Edge
4 hits (3%)
calculated with 攻撃-1
GyaradosMudsdale
55.1〜64.7%
Waterfall
2 hits (36%)
70.5〜84.1%
Power Whip
2HKO
55.1〜64.7%
Waterfall
2 hits (36%)
Speed
Second
MudsdaleS55 / GyaradosS101
Second
MudsdaleS55 / GyaradosS133
Second
MudsdaleS55 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
View Gyarados's page →
CorviknightCorviknight
Mudsdale Mudsdale vs Corviknight Corviknight

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MudsdaleCorviknight
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
CorviknightMudsdale
29.5〜35.3%
Brave Bird
999HKO
29.5〜35.3%
Brave Bird
999HKO
29.5〜35.3%
Brave Bird
999HKO
Speed
Second
MudsdaleS55 / CorviknightS87
Second
MudsdaleS55 / CorviknightS78
Second
MudsdaleS55 / CorviknightS78
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MudsdaleCorviknight
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
CorviknightMudsdale
26.6〜31.9%
Brave Bird
999HKO
26.6〜31.9%
Brave Bird
999HKO
26.6〜31.9%
Brave Bird
999HKO
Speed
Second
MudsdaleS55 / CorviknightS87
Second
MudsdaleS55 / CorviknightS78
Second
MudsdaleS55 / CorviknightS78
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
MudsdaleCorviknight
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
16.1〜19.0%
Stone Edge
999HKO
CorviknightMudsdale
29.5〜35.3%
Brave Bird
999HKO
29.5〜35.3%
Brave Bird
999HKO
29.5〜35.3%
Brave Bird
999HKO
Speed
Second
MudsdaleS55 / CorviknightS87
Second
MudsdaleS55 / CorviknightS78
Second
MudsdaleS55 / CorviknightS78
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
View Corviknight's page →
Basculegion-F×Basculegion-F
Mudsdale Mudsdale vs Basculegion-F Basculegion-F

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleBasculegion-F
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
Basculegion-FMudsdale
115.9〜137.2%
Wave Crash
1HKO
127.5〜150.7%
Wave Crash
1HKO
150.7〜178.3%
Wave Crash
1HKO
Speed
Second
MudsdaleS55 / Basculegion-FS195
Second
MudsdaleS55 / Basculegion-FS143
Second
MudsdaleS55 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleBasculegion-F
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
Basculegion-FMudsdale
106.3〜125.6%
Wave Crash
1HKO
115.9〜136.7%
Wave Crash
1HKO
138.2〜163.3%
Wave Crash
1HKO
Speed
Second
MudsdaleS55 / Basculegion-FS195
Second
MudsdaleS55 / Basculegion-FS143
Second
MudsdaleS55 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
MudsdaleBasculegion-F
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
50.3〜59.4%
Earthquake
2HKO
Basculegion-FMudsdale
115.9〜137.2%
Wave Crash
1HKO
127.5〜150.7%
Wave Crash
1HKO
150.7〜178.3%
Wave Crash
1HKO
Speed
Second
MudsdaleS55 / Basculegion-FS195
Second
MudsdaleS55 / Basculegion-FS143
Second
MudsdaleS55 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
GreninjaGreninja
Mudsdale Mudsdale vs Greninja Greninja

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
MudsdaleGreninja
64.4〜76.5%
Earthquake
2HKO
57.0〜68.5%
Earthquake
2HKO
64.4〜76.5%
Earthquake
2HKO
GreninjaMudsdale
67.6〜81.2%
Hydro Pump
2HKO
73.4〜87.9%
Hydro Pump
2HKO
67.6〜81.2%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / GreninjaS174
Second
MudsdaleS55 / GreninjaS213
Second
MudsdaleS55 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
MudsdaleGreninja
64.4〜76.5%
Earthquake
2HKO
57.0〜68.5%
Earthquake
2HKO
64.4〜76.5%
Earthquake
2HKO
GreninjaMudsdale
75.4〜89.9%
Hydro Pump
2HKO
81.2〜96.6%
Hydro Pump
2HKO
75.4〜89.9%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / GreninjaS174
Second
MudsdaleS55 / GreninjaS213
Second
MudsdaleS55 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
MudsdaleGreninja
64.4〜76.5%
Earthquake
2HKO
57.0〜68.5%
Earthquake
2HKO
64.4〜76.5%
Earthquake
2HKO
GreninjaMudsdale
67.6〜81.2%
Hydro Pump
2HKO
73.4〜87.9%
Hydro Pump
2HKO
67.6〜81.2%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / GreninjaS174
Second
MudsdaleS55 / GreninjaS213
Second
MudsdaleS55 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
Rotom-W×Rotom-W
Mudsdale Mudsdale vs Rotom-W Rotom-W

Mudsdale's build: Sitrus Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MudsdaleRotom-W
21.0〜24.8%
Stone Edge
999HKO
21.0〜24.8%
Stone Edge
999HKO
34.6〜40.9%
Stone Edge
4HKO (incl. オボンのみ)
Rotom-WMudsdale
50.2〜60.9%
Hydro Pump
3HKO (incl. オボンのみ)
50.2〜60.9%
Hydro Pump
3HKO (incl. オボンのみ)
69.6〜82.1%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Quick Claw, Impish, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MudsdaleRotom-W
21.0〜24.8%
Stone Edge
999HKO
21.0〜24.8%
Stone Edge
999HKO
34.6〜40.9%
Stone Edge
4HKO (incl. オボンのみ)
Rotom-WMudsdale
56.0〜66.7%
Hydro Pump
2HKO
56.0〜66.7%
Hydro Pump
2HKO
75.4〜89.9%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Mudsdale's build: Chesto Berry, Careful, H32 A2 D32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
MudsdaleRotom-W
21.0〜24.8%
Stone Edge
999HKO
21.0〜24.8%
Stone Edge
999HKO
34.6〜40.9%
Stone Edge
4HKO (incl. オボンのみ)
Rotom-WMudsdale
50.2〜60.9%
Hydro Pump
2HKO
50.2〜60.9%
Hydro Pump
2HKO
69.6〜82.1%
Hydro Pump
2HKO
Speed
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS106
Second
MudsdaleS55 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Rotom-W's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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