ガルーラ
種族値
メガシンカ
メガガルーラ

特性:おやこあい — 攻撃技が2回の連続攻撃になる。2回目は0.25倍の威力だが、技の効果は2回分発動する。
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×0 無効 |
|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果・推移 |
|---|---|---|
| 1 | きもったま | -1.2 ノーマル・かくとうタイプの技をゴーストタイプに当てられる。いかくも効かない。 採用率の推移 |
| 2 | はやおき | -1.7 ねむり状態になっても2倍の早さで目覚める。 採用率の推移 |
| 3 | せいしんりょく | 相手の攻撃にひるまず、いかくも効かない。 |
使用率データ
技
| 順位 | 技名 | 採用率 ⓘ 詳細 |
|---|---|---|
| 1 | じしん |
-29.3 物理威力 100命中 100%PP 12 地中状態の相手には威力が2倍になる。グラスフィールド状態の時、威力が1/2になる。 採用率の推移 |
| 2 | れいとうパンチ |
-23.0 物理威力 75命中 100%PP 16 10%の確率で相手をこおり状態にする。 採用率の推移 |
| 3 | ふいうち |
+22.3 物理威力 70命中 100%PP 8 優先度+1相手が攻撃を選んでおりかつこの技を使ったターン中、まだ攻撃をしていない時でないと失敗する。 採用率の推移 |
| 4 | ねこだまし |
+39.4 物理威力 40命中 100%PP 12 優先度+3相手をひるませる。登場して最初に出す技でない場合失敗する。 採用率の推移 |
| 5 | のしかかり |
+20.6 物理威力 85命中 100%PP 16 30%の確率で相手をまひ状態にする。ちいさくなる状態の相手には、威力が2倍になり必ず命中する。 採用率の推移 |
| 6 | ほのおのパンチ |
-30.3 物理威力 75命中 100%PP 16 10%の確率で相手をやけど状態にする。 採用率の推移 |
| 7 | すてみタックル |
-38.7 物理威力 120命中 100%PP 16 与えたダメージの1/3を自分も受ける。 採用率の推移 |
| 8 | とっておき |
+5.0 物理威力 140命中 100%PP 8 他に覚えている技を全て使っていない場合失敗する。 採用率の推移 |
| 9 | いわなだれ |
+0.3 物理威力 75命中 90%PP 12 30%の確率で相手をひるませる。 採用率の推移 |
| 10 | れいとうビーム |
特殊威力 90命中 100%PP 12 10%の確率で相手をこおり状態にする。 |
持ち物
| 順位 | 持ち物 | 採用率 ⓘ 詳細 |
|---|---|---|
| 1 | ガルーラナイト |
-5.0 対応するポケモンがバトル中にメガシンカできる。 採用率の推移 |
| 2 | シルクのスカーフ |
+5.0 ノーマルタイプの技の威力が1.2倍になる。 採用率の推移 |
性格
| 順位 | 性格 | 採用率 ⓘ 詳細 |
|---|---|---|
| 1 | いじっぱり (A↑ C↓) | -7.6 採用率の推移 |
| 2 | ひかえめ (C↑ A↓) | |
| 3 | ようき (S↑ C↓) | |
| 4 | ゆうかん (A↑ S↓) | |
| 5 | わんぱく (B↑ C↓) |
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 ⓘ 詳細 |
|---|---|---|---|---|---|---|---|
| 1 | 27 | 32 | 1 | 0 | 1 | 5 | +5.8 採用率の推移 |
| 2 | 27 | 32 | 4 | 0 | 3 | 0 | |
| 3 | 1 | 32 | 1 | 0 | 0 | 32 | -51.8 採用率の推移 |
| 4 | 31 | 32 | 0 | 0 | 0 | 3 | |
| 5 | 7 | 25 | 2 | 0 | 0 | 32 | |
| 6 | 32 | 32 | 1 | 0 | 1 | 0 | |
| 7 | 1 | 32 | 0 | 0 | 1 | 32 | +2.0 採用率の推移 |
| 8 | 27 | 32 | 0 | 0 | 0 | 7 | -11.4 採用率の推移 |
| 9 | 28 | 0 | 0 | 32 | 0 | 6 | |
| 10 | 1 | 32 | 32 | 0 | 0 | 1 | -1.7 採用率の推移 |
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 ⓘ 推移 |
|---|---|---|
| 1 | 平均 1.0位前回比 0 順位推移(数字が小さいほど多く同居) |
|
| 2 | 平均 4.0位前回比 +4 順位推移(数字が小さいほど多く同居) |
|
| 3 | 平均 3.5位前回比 +1 順位推移(数字が小さいほど多く同居) |
|
| 4 | 平均 4.0位 順位推移(数字が小さいほど多く同居) |
|
| 5 | 平均 5.0位 順位推移(数字が小さいほど多く同居) |
|
| 6 | 平均 4.5位前回比 -3 順位推移(数字が小さいほど多く同居) |
|
| 7 | 平均 7.0位 順位推移(数字が小さいほど多く同居) |
|
| 8 | 平均 8.0位 順位推移(数字が小さいほど多く同居) |
|
| 9 | 平均 9.0位 順位推移(数字が小さいほど多く同居) |
|
| 10 | 平均 10.0位 順位推移(数字が小さいほど多く同居) |
考察記事
Pokémon Matchups
○*Garchomp
Kangaskhan vs
Garchomp Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 68.1〜80.0% Double-Edge 1 hits (6%) | 103.8〜123.2% Ice Punch 1HKO | 103.8〜123.2% Ice Punch 1HKO | |
| 57.0〜67.1% Draco Meteor 2 hits (2%) | 54.1〜64.3% Outrage 2HKO | 54.1〜64.3% Outrage 2HKO | |
| Speed | Second S125 / S223 | Second S125 / S231 | Second S125 / S154 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 66.5〜79.5% Double-Edge 2HKO | 86.5〜103.8% Ice Punch 1 hits (19%) | 86.5〜103.8% Ice Punch 2HKO | |
| 68.1〜80.2% Draco Meteor 2HKO | 65.2〜76.8% Outrage 2HKO | 65.2〜76.8% Outrage 2HKO | |
| Speed | Second S115 / S223 | Second S115 / S231 | Second S115 / S154 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) |
○Primarina
Kangaskhan vs
Primarina Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 56.1〜66.3% Double-Edge 2HKO | 74.3〜88.2% Double-Edge 1 hits (63%) | 56.1〜66.3% Double-Edge 2HKO | |
| 34.8〜41.1% Moonblast 3HKO | 42.0〜49.8% Moonblast 3HKO | 34.8〜41.1% Moonblast 3HKO | |
| Speed | First S125 / S80 | First S125 / S82 | First S125 / S80 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 56.1〜67.4% Double-Edge 2 hits (38%) | 74.9〜88.2% Double-Edge 2HKO | 56.1〜67.4% Double-Edge 2HKO | |
| 41.1〜49.3% Moonblast 3HKO | 49.8〜59.4% Moonblast 2 hits (>99%) | 41.1〜49.3% Moonblast 3HKO | |
| Speed | First S115 / S80 | First S115 / S82 | First S115 / S80 |
| Verdict | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
○Hippowdon
Kangaskhan vs
Hippowdon Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 36.3〜43.7% Ice Punch 3HKOcalculated with すなあらし | 39.5〜47.4% Double-Edge 2 hits (69%)calculated with すなあらし | 43.7〜52.1% Double-Edge 2HKOcalculated with すなあらし | |
| 30.4〜36.2% Earthquake 3HKOcalculated with すなあらし | 30.4〜36.2% Earthquake 3HKOcalculated with すなあらし | 30.4〜36.2% Earthquake 3HKOcalculated with すなあらし | |
| Speed | First S125 / S67 | First S125 / S67 | First S125 / S67 |
| Verdict | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 43.3〜51.6% Double-Edge 3HKOcalculated with すなあらし | 40.0〜47.4% Double-Edge 3HKOcalculated with すなあらし | 43.3〜51.6% Double-Edge 2 hits (9%)calculated with すなあらし | |
| 36.2〜42.5% Earthquake 3HKOcalculated with すなあらし | 36.2〜42.5% Earthquake 3HKOcalculated with すなあらし | 36.2〜42.5% Earthquake 3HKOcalculated with すなあらし | |
| Speed | First S115 / S67 | First S115 / S67 | First S115 / S67 |
| Verdict | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first |
○*Meowscarada
Kangaskhan vs
Meowscarada Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 81.0〜95.4% Ice Punch 1HKO | 81.0〜95.4% Ice Punch 1HKO | 81.0〜95.4% Ice Punch 1HKO | |
| 48.3〜58.5% Triple Axel 2 hits (95%)calculated with 最大3ヒット時 | 48.3〜58.5% Triple Axel 2 hits (95%)calculated with 最大3ヒット時 | 61.8〜75.8% Triple Axel 2HKOcalculated with 最大3ヒット時 | |
| Speed | Second S125 / S262 | Second S125 / S175 | Second S125 / S175 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 94.8〜112.4% Double-Edge 1 hits (69%) | 94.8〜112.4% Double-Edge 2HKO | 94.8〜112.4% Double-Edge 1 hits (69%) | |
| 59.4〜70.5% Triple Axel 2HKOcalculated with 最大3ヒット時 | 59.4〜70.5% Triple Axel 2HKOcalculated with 最大3ヒット時 | 76.8〜90.8% Triple Axel 2HKOcalculated with 最大3ヒット時 | |
| Speed | Second S115 / S262 | Second S115 / S175 | Second S115 / S175 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
○Gyarados
Kangaskhan vs
Gyarados Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 30.2〜36.1% Double-Edge 3HKOcalculated with 攻撃-1 | 51.5〜61.4% Double-Edge 2HKOcalculated with 攻撃-1 | 30.2〜36.1% Double-Edge 3HKOcalculated with 攻撃-1 | |
| 27.1〜31.9% Power Whip 4HKO | 35.3〜41.5% Power Whip 3HKO | 27.1〜31.9% Power Whip 4HKO | |
| Speed | First S125 / S101 | Second S125 / S133 | First S125 / S101 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.0〜54.0% Double-Edge 2 hits (44%) | 76.0〜91.2% Double-Edge 2HKO | 45.0〜54.0% Double-Edge 2 hits (3%) | |
| 32.4〜38.2% Waterfall 3 hits (96%) | 42.0〜49.8% Power Whip 3HKO | 32.4〜38.2% Waterfall 3 hits (96%) | |
| Speed | First S115 / S101 | Second S115 / S133 | First S115 / S101 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first |
○*Farigiraf
Kangaskhan vs
Farigiraf Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 166.0〜196.2% Earthquake 1HKO | 98.9〜117.9% Earthquake 1HKO | 37.1〜44.0% Double-Edge 2 hits (62%) | |
| 39.1〜46.4% Sludge Wave 3HKO | 32.4〜38.2% Sludge Wave 3 hits (96%) | 43.5〜51.2% Sludge Wave 2 hits (6%) | |
| Speed | Second S125 / S151 | First S125 / S106 | Second S125 / S138 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 138.4〜163.5% Earthquake 2HKO (incl. きあいのタスキ) | 82.1〜98.9% Earthquake 2HKO | 36.5〜43.4% Double-Edge 3HKO | |
| 46.9〜55.6% Sludge Wave 2 hits (74%) | 39.1〜46.4% Sludge Wave 3HKO | 51.2〜60.9% Sludge Wave 2HKO | |
| Speed | Second S115 / S151 | First S115 / S106 | Second S115 / S138 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
○*Greninja
Kangaskhan vs
Greninja Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 101.3〜119.5% Double-Edge 1HKO | 90.6〜107.4% Double-Edge 1HKO | 101.3〜119.5% Double-Edge 1HKO | |
| 42.5〜50.7% Hydro Pump 2 hits (2%) | 46.4〜55.1% Hydro Pump 2 hits (63%) | 42.5〜50.7% Hydro Pump 2 hits (2%) | |
| Speed | Second S125 / S174 | Second S125 / S213 | Second S125 / S261 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 101.3〜118.8% Double-Edge 2HKO (incl. きあいのタスキ) | 89.9〜106.7% Double-Edge 1 hits (38%) | 101.3〜118.8% Double-Edge 1HKO | |
| 50.7〜59.9% Hydro Pump 2HKO | 55.1〜65.2% Hydro Pump 2HKO | 50.7〜59.9% Hydro Pump 2HKO | |
| Speed | Second S115 / S174 | Second S115 / S213 | Second S115 / S261 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
○*A-Ninetales
Kangaskhan vs
A-Ninetales Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 48.6〜58.3% Double-Edge 2HKOcalculated with あられ | 62.0〜74.0% Double-Edge 2HKOcalculated with あられ | |
| 28.0〜33.3% Foul Play 3 hits (<1%)calculated with あられ | 33.3〜39.6% Blizzard 3HKOcalculated with あられ | |
| Speed | Second S125 / S177 | Second S125 / S177 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 49.1〜58.3% Double-Edge 2 hits (96%)calculated with あられ | 60.7〜72.7% Double-Edge 2HKOcalculated with あられ | |
| 30.4〜36.2% Blizzard 3 hits (48%)calculated with あられ | 39.6〜46.9% Blizzard 3HKOcalculated with あられ | |
| Speed | Second S115 / S177 | Second S115 / S177 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
○*Rotom-W
Kangaskhan vs
Rotom-W Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.4〜40.8% Body Slam 3HKO | 48.4〜57.3% Double-Edge 2HKO | 81.1〜96.9% Double-Edge 1HKO | |
| 31.9〜37.7% Hydro Pump 3 hits (86%) | 31.9〜37.7% Hydro Pump 3 hits (86%) | 42.5〜50.7% Hydro Pump 2 hits (2%) | |
| Speed | First S125 / S106 | First S125 / S106 | Second S125 / S138 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 47.8〜57.3% Double-Edge 3HKO | 47.8〜57.3% Double-Edge 2 hits (44%) | 80.3〜96.1% Double-Edge 2HKO | |
| 36.7〜44.0% Hydro Pump 3HKO | 36.7〜44.0% Hydro Pump 3HKO | 51.2〜60.9% Hydro Pump 2HKO | |
| Speed | First S115 / S106 | First S115 / S106 | Second S115 / S138 |
| Verdict | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
◎*Volcarona
Kangaskhan vs
Volcarona Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 91.7〜108.3% Rock Slide 1HKO | 95.0〜112.4% Double-Edge 1HKO | 91.7〜108.3% Rock Slide 1HKO | |
| 31.9〜37.7% Bug Buzz 3 hits (86%) | 59.9〜71.0% Overheat 2 hits (41%) | 31.9〜37.7% Bug Buzz 3 hits (86%) | |
| Speed | First S125 / S122 | Second S125 / S152 | First S125 / S122 |
| Verdict | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 75.0〜89.6% Rock Slide 2HKO | 131.7〜156.5% Rock Slide 1HKO | 75.0〜89.6% Rock Slide 2HKO | |
| 37.7〜44.9% Bug Buzz 3HKO | 72.5〜85.5% Overheat 2HKO | 37.7〜44.9% Bug Buzz 3HKO | |
| Speed | Second S115 / S122 | Second S115 / S152 | Second S115 / S122 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
○*イエッサン(オス)
Kangaskhan vs
イエッサン(オス) Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 90.5〜107.3% Body Slam 1HKOcalculated with サイコフィールド | 90.5〜107.3% Body Slam 1HKOcalculated with サイコフィールド | 90.5〜107.3% Body Slam 1HKOcalculated with サイコフィールド | |
| 40.6〜48.3% Expanding Force 3HKOcalculated with サイコフィールド | 36.7〜44.0% Expanding Force 3HKOcalculated with サイコフィールド | 40.6〜48.3% Expanding Force 3HKOcalculated with サイコフィールド | |
| Speed | Second S125 / S220 | Second S125 / S161 | Second S125 / S147 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 127.0〜150.4% Double-Edge 1HKOcalculated with サイコフィールド | 127.0〜150.4% Double-Edge 1HKOcalculated with サイコフィールド | 127.0〜150.4% Double-Edge 2HKO (incl. きあいのタスキ)calculated with サイコフィールド | |
| 48.3〜57.0% Expanding Force 2 hits (89%)calculated with サイコフィールド | 44.0〜52.2% Expanding Force 2 hits (13%)calculated with サイコフィールド | 48.3〜57.0% Expanding Force 2 hits (89%)calculated with サイコフィールド | |
| Speed | Second S115 / S220 | Second S115 / S161 | Second S115 / S147 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
×グソクムシャ
Kangaskhan vs
グソクムシャ Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 61.5〜74.7% Fire Punch 2HKO | |
| 103.9〜122.7% Close Combat 1HKO | |
| Speed | First S125 / S60 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 52.7〜63.7% Fire Punch 2HKO | |
| 125.6〜147.8% Close Combat 1HKO | |
| Speed | First S115 / S60 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves first |
×Lucario
Kangaskhan vs
Lucario Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 110.2〜130.6% Earthquake 1HKO | 92.5〜110.2% Earthquake 1HKO | |
| 116.9〜139.1% Focus Blast 1HKO | 139.1〜164.3% Focus Blast 1HKO | |
| Speed | Second S125 / S223 | Second S125 / S180 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 92.5〜108.8% Earthquake 1 hits (50%) | 76.2〜91.2% Earthquake 2HKO | |
| 139.1〜165.2% Focus Blast 1HKO | 110.1〜131.4% Aura Sphere 1HKO | |
| Speed | Second S115 / S223 | Second S115 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×*Baxcalibur
Kangaskhan vs
Baxcalibur Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 49.7〜58.9% Earthquake 3 hits (51%) (incl. オボンのみ) | 58.7〜69.5% Earthquake 2 hits (19%) | 49.7〜58.9% Earthquake 2 hits (19%) | |
| 35.7〜42.5% Aura Sphere 3HKO | 43.5〜51.2% Aura Sphere 2 hits (3%) | 35.7〜42.5% Aura Sphere 3HKO | |
| Speed | First S125 / S105 | Second S125 / S150 | First S125 / S105 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 40.6〜48.7% Earthquake 999HKO | 49.1〜58.7% Earthquake 3 hits (3%) (incl. オボンのみ) | 40.6〜48.7% Earthquake 999HKO | |
| 42.5〜50.2% Aura Sphere 2 hits (<1%) | 51.2〜60.9% Aura Sphere 2HKO | 42.5〜50.2% Aura Sphere 2 hits (<1%) | |
| Speed | First S115 / S105 | Second S115 / S150 | First S115 / S105 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves first |
×メガリザードンY
Kangaskhan vs
メガリザードンY Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 87.1〜102.6% Double-Edge 1HKOcalculated with 晴れ | |
| 101.9〜120.3% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S125 / S152 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 121.3〜144.5% Rock Slide 1HKOcalculated with 晴れ | |
| 122.2〜144.0% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S115 / S152 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
▲*エースバーン
Kangaskhan vs
エースバーン Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 98.1〜115.9% Earthquake 1HKO | 98.1〜115.9% Earthquake 1HKO | 98.1〜115.9% Earthquake 1HKO | |
| 107.2〜127.5% High Jump Kick 1HKO | 98.6〜116.9% High Jump Kick 1 hits (88%) | 139.1〜165.7% High Jump Kick 1HKO | |
| Speed | Second S125 / S256 | Second S125 / S188 | Second S125 / S171 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 87.9〜103.8% Double-Edge 1 hits (25%) | 87.9〜103.8% Double-Edge 2HKO | 87.9〜103.8% Double-Edge 1 hits (25%) | |
| 130.4〜153.6% High Jump Kick 1HKO | 118.8〜140.1% High Jump Kick 1HKO | 169.6〜199.5% High Jump Kick 1HKO | |
| Speed | Second S115 / S256 | Second S115 / S188 | Second S115 / S171 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×Sneasler
Kangaskhan vs
Sneasler Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 115.9〜137.6% Earthquake 1HKO | 115.9〜137.6% Earthquake 1HKO | 115.9〜137.6% Earthquake 1HKO | |
| 108.2〜128.5% Close Combat 1HKO | 108.2〜128.5% Close Combat 1HKO | 108.2〜128.5% Close Combat 1HKO | |
| Speed | Second S125 / S172 | Second S125 / S172 | Second S125 / S172 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 103.8〜123.6% Double-Edge 1HKO | 103.8〜123.6% Double-Edge 1HKO | 103.8〜123.6% Double-Edge 1HKO | |
| 130.4〜153.6% Close Combat 1HKO | 130.4〜153.6% Close Combat 1HKO | 130.4〜153.6% Close Combat 1HKO | |
| Speed | Second S115 / S172 | Second S115 / S172 | Second S115 / S172 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
▲*Metagross
Kangaskhan vs
Metagross Kangaskhan's build: Kangaskhanite, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 56.1〜66.2% Earthquake 2HKO | |
| 85.0〜100.5% Hammer Arm 1 hits (6%) | |
| Speed | Second S125 / S162 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Kangaskhan's build: Silk Scarf, Adamant, H27 A32 B1 D1 S5
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 45.9〜54.8% Earthquake 2 hits (50%) | |
| 101.4〜120.3% Hammer Arm 1HKO | |
| Speed | Second S115 / S162 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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