Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
フォレトス

フォレトス

むし はがね
全国図鑑 No.205 / 使用率 140位
データ集計日:2026-09-10

種族値

HP
75
こうげき
90
ぼうぎょ
140
とくこう
60
とくぼう
60
すばやさ
40
合計
465

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
ほのお
ノーマルむしはがねエスパーこおりドラゴンフェアリー
くさ
どく

特性

順位 特性名 採用率 ⓘ 効果
1 がんじょう
100.0%
HPが満タンの時、一撃でひんしになる技のダメージを受けると、HPを1残して耐える。

使用率データ

順位 技名 採用率
1
いわ ステルスロック
86.8%
いわ変化
PP 20
相手の場をステルスロック状態にする。
2
でんき ボルトチェンジ
69.8%
でんき特殊
威力 70命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
3
じめん まきびし
60.4%
じめん変化
PP 20
相手の場をまきびし状態にする。
4
ノーマル だいばくはつ
58.5%
ノーマル物理
威力 250命中 100%PP 8
使うと自分はひんしになる。
5
かくとう ボディプレス
41.5%
かくとう物理
威力 80命中 100%PP 12
この技は攻撃ではなく、防御の数値でダメージが決まる。
6
はがね ジャイロボール
26.4%
はがね物理
命中 100%PP 8
自分の素早さが相手より低いほど威力が大きくなる。威力1-150。
7
どく どくびし
24.5%
どく変化
PP 20
相手の場をどくびし状態にする。
8
はがね てっぺき
15.1%
はがね変化
PP 16
自分の防御を2段階上げる。
9
こおり アイススピナー
13.2%
こおり物理
威力 80命中 100%PP 16
フィールドを解除する。
10
ノーマル こうそくスピン
1.9%
ノーマル物理
威力 50命中 100%PP 20
自分にかかっているバインド状態・やどりぎのタネ状態と、味方の場にかかっているまきびし状態・どくびし状態・ねばねばネット状態・ステルスロック状態を解除する。自分の素早さを1段階上げる。

持ち物

順位 持ち物 採用率
1
ゴツゴツメット
50.9%
接触技を受けると相手に最大HPの1/6のダメージを与える。
2
オボンのみオボンのみ
22.6%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
3
メンタルハーブ
15.1%
メロメロ・ちょうはつ・連続不可・わざふうじ・かいふくふうじ・アンコール状態を回復する。1度使うと無くなる。
4
レッドカード
9.4%
技でダメージを与えてきた相手を交代させる。1度使うとその対戦中は無くなる。
5
ノーマルジュエル
1.9%
ノーマルタイプの技の威力が1.3倍になる。1度使うとその対戦中は無くなる。

性格

順位 性格 採用率
1 なまいき (D↑ S↓)
56.6%
2 わんぱく (B↑ C↓)
26.4%
3 のんき
15.1%
4 いじっぱり (A↑ C↓)
1.9%

ステータス振り

順位 H A B C D S 採用率
1 188190210
34.0%
2 310240110
22.6%
3 31032030
18.9%
4 32232000
11.3%
5 32032020
9.4%
6 23200032
1.9%
7 32032002
1.9%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
セグレイブ*セグレイブ
Forretress Forretress vs セグレイブ セグレイブ

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Forretressセグレイブ
40.8〜49.2%
Body Press
3HKO
50.3〜59.7%
Body Press
2HKO
50.3〜59.7%
Body Press
2HKO
セグレイブForretress
31.5〜37.5%
Earthquake
3 hits (87%)
25.0〜29.8%
Earthquake
4HKO
35.1〜42.3%
Earthquake
3HKO
Speed
Second
ForretressS54 / セグレイブS139
Second
ForretressS54 / セグレイブS152
Second
ForretressS54 / セグレイブS139
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Forretressセグレイブ
45.0〜53.4%
Body Press
2 hits (25%)
55.5〜66.0%
Body Press
2HKO
55.5〜66.0%
Body Press
2HKO
セグレイブForretress
28.6〜33.9%
Earthquake
4 hits (48%) (incl. がんじょう・オボンのみ)
23.2〜27.4%
Earthquake
999HKO
32.1〜38.7%
Earthquake
4HKO
Speed
Second
ForretressS60 / セグレイブS139
Second
ForretressS60 / セグレイブS152
Second
ForretressS60 / セグレイブS139
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Forretressセグレイブ
45.0〜53.4%
Body Press
2 hits (25%)
55.5〜66.0%
Body Press
2HKO
55.5〜66.0%
Body Press
2HKO
セグレイブForretress
28.6〜33.9%
Earthquake
3 hits (<1%)
23.2〜27.4%
Earthquake
4 hits (58%)
32.1〜38.7%
Earthquake
3 hits (97%)
Speed
Second
ForretressS54 / セグレイブS139
Second
ForretressS54 / セグレイブS152
Second
ForretressS54 / セグレイブS139
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View セグレイブ's page →
Mimikyu*Mimikyu
Forretress Forretress vs Mimikyu Mimikyu

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ForretressMimikyu
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
MimikyuForretress
26.2〜32.1%
Shadow Claw
4HKO
23.8〜29.8%
Shadow Claw
4 hits (>99%)
20.2〜25.0%
Shadow Claw
4 hits (<1%)
Speed
Second
ForretressS54 / MimikyuS148
Second
ForretressS54 / MimikyuS148
Second
ForretressS54 / MimikyuS148
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ForretressMimikyu
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
MimikyuForretress
25.0〜29.8%
Shadow Claw
5HKO (incl. がんじょう・オボンのみ)
23.2〜27.4%
Shadow Claw
999HKO
19.6〜23.2%
Shadow Claw
999HKO
Speed
Second
ForretressS60 / MimikyuS148
Second
ForretressS60 / MimikyuS148
Second
ForretressS60 / MimikyuS148
Verdict
Loss: 5HKO to KO / 5HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ForretressMimikyu
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
27.5〜32.8%
Ice Spinner
4 hits (81%)
MimikyuForretress
25.0〜29.8%
Shadow Claw
4HKO
23.2〜27.4%
Shadow Claw
4 hits (40%)
19.6〜23.2%
Shadow Claw
999HKO
Speed
Second
ForretressS54 / MimikyuS148
Second
ForretressS54 / MimikyuS148
Second
ForretressS54 / MimikyuS148
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second
View Mimikyu's page →
Meowscarada*Meowscarada
Forretress Forretress vs Meowscarada Meowscarada

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressMeowscarada
79.7〜94.1%
Body Press
2HKO
79.7〜94.1%
Body Press
2HKO
79.7〜94.1%
Body Press
2HKO
MeowscaradaForretress
27.4〜32.7%
Throat Chop
4HKO
27.4〜32.7%
Throat Chop
4HKO
35.1〜42.3%
Throat Chop
3HKO
Speed
Second
ForretressS54 / MeowscaradaS262
Second
ForretressS54 / MeowscaradaS175
Second
ForretressS54 / MeowscaradaS175
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressMeowscarada
86.3〜102.0%
Body Press
1 hits (13%)
86.3〜102.0%
Body Press
2HKO
86.3〜102.0%
Body Press
1 hits (13%)
MeowscaradaForretress
30.4〜35.7%
Knock Off
4 hits (23%) (incl. がんじょう・オボンのみ)
30.4〜35.7%
Knock Off
4 hits (23%) (incl. がんじょう・オボンのみ)
39.3〜46.4%
Knock Off
3 hits (32%)
Speed
Second
ForretressS60 / MeowscaradaS262
Second
ForretressS60 / MeowscaradaS175
Second
ForretressS60 / MeowscaradaS175
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressMeowscarada
86.3〜102.0%
Body Press
1 hits (13%)
86.3〜102.0%
Body Press
2HKO
86.3〜102.0%
Body Press
1 hits (13%)
MeowscaradaForretress
25.0〜29.2%
Throat Chop
4HKO
25.0〜29.2%
Throat Chop
4HKO
39.3〜46.4%
Knock Off
3 hits (32%)
Speed
Second
ForretressS54 / MeowscaradaS262
Second
ForretressS54 / MeowscaradaS175
Second
ForretressS54 / MeowscaradaS175
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Meowscarada's page →
A-Ninetales*A-Ninetales
Forretress Forretress vs A-Ninetales A-Ninetales

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ForretressA-Ninetales
20.6〜24.6%
Body Press
5HKO
calculated with あられ
26.0〜30.7%
Body Press
4HKO
calculated with あられ
A-NinetalesForretress
17.3〜20.2%
Blizzard
999HKO
calculated with あられ
22.0〜26.2%
Blizzard
4 hits (6%)
calculated with あられ
Speed
Second
ForretressS54 / A-NinetalesS177
Second
ForretressS54 / A-NinetalesS177
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / 5HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ForretressA-Ninetales
22.3〜26.9%
Body Press
4 hits (30%)
calculated with あられ
28.0〜33.3%
Body Press
3 hits (<1%)
calculated with あられ
A-NinetalesForretress
18.5〜22.0%
Blizzard
999HKO
calculated with あられ
24.4〜28.6%
Blizzard
999HKO
calculated with あられ
Speed
Second
ForretressS60 / A-NinetalesS177
Second
ForretressS60 / A-NinetalesS177
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / n/a to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ForretressA-Ninetales
22.3〜26.9%
Body Press
4 hits (30%)
calculated with あられ
28.0〜33.3%
Body Press
3 hits (<1%)
calculated with あられ
A-NinetalesForretress
18.5〜22.0%
Blizzard
999HKO
calculated with あられ
24.4〜28.6%
Blizzard
4 hits (99%)
calculated with あられ
Speed
Second
ForretressS54 / A-NinetalesS177
Second
ForretressS54 / A-NinetalesS177
Verdict
Win: 5HKO to KO / n/a to be KOed, moves second
Win: 4HKO to KO / 5HKO to be KOed, moves second
View A-Ninetales's page →
イエッサン(オス)*イエッサン(オス)
Forretress Forretress vs イエッサン(オス) イエッサン(オス)

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Forretressイエッサン(オス)
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
53.3〜62.8%
Body Press
2HKO
calculated with サイコフィールド
イエッサン(オス)Forretress
107.1〜126.2%
Mystical Fire
2HKO (incl. がんじょう)
calculated with サイコフィールド
95.2〜114.3%
Mystical Fire
2HKO
calculated with サイコフィールド
107.1〜126.2%
Mystical Fire
2HKO (incl. がんじょう)
calculated with サイコフィールド
Speed
Second
ForretressS54 / イエッサン(オス)S220
Second
ForretressS54 / イエッサン(オス)S161
Second
ForretressS54 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Forretressイエッサン(オス)
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
57.7〜67.9%
Body Press
2HKO
calculated with サイコフィールド
イエッサン(オス)Forretress
116.7〜138.1%
Mystical Fire
2HKO (incl. がんじょう・オボンのみ)
calculated with サイコフィールド
107.1〜126.2%
Mystical Fire
2HKO (incl. がんじょう・オボンのみ)
calculated with サイコフィールド
116.7〜138.1%
Mystical Fire
2HKO (incl. がんじょう・オボンのみ)
calculated with サイコフィールド
Speed
Second
ForretressS60 / イエッサン(オス)S220
Second
ForretressS60 / イエッサン(オス)S161
Second
ForretressS60 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Forretressイエッサン(オス)
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
108.0〜127.7%
Explosion
1HKO
calculated with サイコフィールド
57.7〜67.9%
Body Press
2HKO
calculated with サイコフィールド
イエッサン(オス)Forretress
116.7〜138.1%
Mystical Fire
2HKO (incl. がんじょう)
calculated with サイコフィールド
107.1〜126.2%
Mystical Fire
2HKO (incl. がんじょう)
calculated with サイコフィールド
116.7〜138.1%
Mystical Fire
2HKO (incl. がんじょう)
calculated with サイコフィールド
Speed
Second
ForretressS54 / イエッサン(オス)S220
Second
ForretressS54 / イエッサン(オス)S161
Second
ForretressS54 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Unfavorable
ボーマンダボーマンダ
Forretress Forretress vs ボーマンダ ボーマンダ

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Forretressボーマンダ
56.1〜67.8%
Ice Spinner
2HKO
ボーマンダForretress
111.9〜133.3%
Fire Blast
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Forretressボーマンダ
56.1〜67.8%
Ice Spinner
2HKO
ボーマンダForretress
123.8〜147.6%
Fire Blast
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Forretressボーマンダ
56.1〜67.8%
Ice Spinner
2HKO
ボーマンダForretress
123.8〜147.6%
Fire Blast
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
Forretress Forretress vs Garchomp Garchomp

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ForretressGarchomp
36.8〜44.3%
Ice Spinner
3HKO
69.2〜82.2%
Ice Spinner
2HKO
69.2〜82.2%
Ice Spinner
2HKO
GarchompForretress
140.5〜166.7%
Flamethrower
2HKO (incl. がんじょう)
66.7〜81.0%
Flamethrower
2HKO
66.7〜81.0%
Flamethrower
2HKO
Speed
Second
ForretressS54 / GarchompS223
Second
ForretressS54 / GarchompS231
Second
ForretressS54 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ForretressGarchomp
36.8〜44.3%
Ice Spinner
3HKO
69.2〜82.2%
Ice Spinner
2HKO
69.2〜82.2%
Ice Spinner
2HKO
GarchompForretress
154.8〜183.3%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
73.8〜88.1%
Flamethrower
2HKO
73.8〜88.1%
Flamethrower
2HKO
Speed
Second
ForretressS60 / GarchompS223
Second
ForretressS60 / GarchompS231
Second
ForretressS60 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ForretressGarchomp
36.8〜44.3%
Ice Spinner
3HKO
69.2〜82.2%
Ice Spinner
2HKO
69.2〜82.2%
Ice Spinner
2HKO
GarchompForretress
154.8〜183.3%
Flamethrower
2HKO (incl. がんじょう)
73.8〜88.1%
Flamethrower
2HKO
73.8〜88.1%
Flamethrower
2HKO
Speed
Second
ForretressS54 / GarchompS223
Second
ForretressS54 / GarchompS231
Second
ForretressS54 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
Primarina×Primarina
Forretress Forretress vs Primarina Primarina

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ForretressPrimarina
47.6〜56.1%
Explosion
999HKO
63.6〜74.9%
Explosion
999HKO
47.6〜56.1%
Explosion
999HKO
PrimarinaForretress
44.6〜52.4%
Sparkling Aria
2 hits (19%)
53.6〜63.1%
Sparkling Aria
2HKO
44.6〜52.4%
Sparkling Aria
2 hits (19%)
Speed
Second
ForretressS54 / PrimarinaS80
Second
ForretressS54 / PrimarinaS82
Second
ForretressS54 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ForretressPrimarina
47.6〜56.1%
Explosion
999HKO
63.6〜74.9%
Explosion
999HKO
47.6〜56.1%
Explosion
999HKO
PrimarinaForretress
48.2〜57.1%
Sparkling Aria
3HKO
58.9〜69.6%
Sparkling Aria
2 hits (74%)
48.2〜57.1%
Sparkling Aria
3HKO
Speed
Second
ForretressS60 / PrimarinaS80
Second
ForretressS60 / PrimarinaS82
Second
ForretressS60 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ForretressPrimarina
47.6〜56.1%
Explosion
999HKO
63.6〜74.9%
Explosion
999HKO
47.6〜56.1%
Explosion
999HKO
PrimarinaForretress
48.2〜57.1%
Sparkling Aria
2 hits (89%)
58.9〜69.6%
Sparkling Aria
2HKO
48.2〜57.1%
Sparkling Aria
2 hits (89%)
Speed
Second
ForretressS54 / PrimarinaS80
Second
ForretressS54 / PrimarinaS82
Second
ForretressS54 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Primarina's page →
グソクムシャ×グソクムシャ
Forretress Forretress vs グソクムシャ グソクムシャ

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Forretressグソクムシャ
15.4〜18.7%
Explosion
999HKO
グソクムシャForretress
42.9〜51.8%
Close Combat
2 hits (7%)
Speed
Second
ForretressS54 / グソクムシャS60
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Forretressグソクムシャ
17.0〜20.3%
Body Press
999HKO
グソクムシャForretress
39.3〜47.0%
Close Combat
3 hits (86%)
Speed
Second
ForretressS60 / グソクムシャS60
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Forretressグソクムシャ
17.0〜20.3%
Body Press
999HKO
グソクムシャForretress
39.3〜47.0%
Close Combat
3HKO
Speed
Second
ForretressS54 / グソクムシャS60
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
View グソクムシャ's page →
Hippowdon×*Hippowdon
Forretress Forretress vs Hippowdon Hippowdon

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ForretressHippowdon
36.7〜43.7%
Explosion
999HKO
calculated with すなあらし
34.0〜40.0%
Explosion
999HKO
calculated with すなあらし
24.2〜28.8%
Ice Spinner
4 hits (96%)
calculated with すなあらし
HippowdonForretress
25.0〜30.4%
Earthquake
4HKO
calculated with すなあらし
25.0〜30.4%
Earthquake
4HKO
calculated with すなあらし
25.0〜30.4%
Earthquake
4HKO
calculated with すなあらし
Speed
Second
ForretressS54 / HippowdonS67
Second
ForretressS54 / HippowdonS67
Second
ForretressS54 / HippowdonS67
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ForretressHippowdon
36.7〜43.7%
Explosion
999HKO
calculated with すなあらし
34.0〜40.0%
Explosion
999HKO
calculated with すなあらし
24.2〜28.8%
Ice Spinner
4 hits (96%)
calculated with すなあらし
HippowdonForretress
23.2〜27.4%
Earthquake
999HKO
calculated with すなあらし
23.2〜27.4%
Earthquake
999HKO
calculated with すなあらし
23.2〜27.4%
Earthquake
999HKO
calculated with すなあらし
Speed
Second
ForretressS60 / HippowdonS67
Second
ForretressS60 / HippowdonS67
Second
ForretressS60 / HippowdonS67
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Win: 5HKO to KO / n/a to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ForretressHippowdon
36.7〜43.7%
Explosion
999HKO
calculated with すなあらし
34.0〜40.0%
Explosion
999HKO
calculated with すなあらし
24.2〜28.8%
Ice Spinner
4 hits (96%)
calculated with すなあらし
HippowdonForretress
23.2〜27.4%
Earthquake
4 hits (55%)
calculated with すなあらし
23.2〜27.4%
Earthquake
4 hits (55%)
calculated with すなあらし
23.2〜27.4%
Earthquake
4 hits (55%)
calculated with すなあらし
Speed
Second
ForretressS54 / HippowdonS67
Second
ForretressS54 / HippowdonS67
Second
ForretressS54 / HippowdonS67
Verdict×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
Loss: 5HKO to KO / 5HKO to be KOed, moves second
View Hippowdon's page →
LucarioLucario
Forretress Forretress vs Lucario Lucario

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ForretressLucario
41.5〜49.0%
Body Press
3HKO
69.4〜81.6%
Body Press
2HKO
LucarioForretress
78.6〜92.9%
Focus Blast
2HKO
94.0〜110.7%
Focus Blast
2HKO
Speed
Second
ForretressS54 / LucarioS223
Second
ForretressS54 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ForretressLucario
44.9〜53.1%
Body Press
2 hits (28%)
74.8〜88.4%
Body Press
2HKO
LucarioForretress
85.7〜101.8%
Focus Blast
2HKO
102.4〜121.4%
Focus Blast
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / LucarioS223
Second
ForretressS60 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ForretressLucario
44.9〜53.1%
Body Press
2 hits (28%)
74.8〜88.4%
Body Press
2HKO
LucarioForretress
85.7〜101.8%
Focus Blast
2HKO
102.4〜121.4%
Focus Blast
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / LucarioS223
Second
ForretressS54 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
Forretress Forretress vs Gholdengo Gholdengo

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ForretressGholdengo
12.3〜14.7%
Volt Switch
999HKO
8.3〜9.8%
Volt Switch
999HKO
12.3〜14.7%
Volt Switch
999HKO
GholdengoForretress
50.0〜58.9%
Shadow Ball
2HKO
37.5〜44.6%
Shadow Ball
3HKO
45.2〜53.6%
Shadow Ball
2 hits (34%)
Speed
Second
ForretressS54 / GholdengoS136
Second
ForretressS54 / GholdengoS107
Second
ForretressS54 / GholdengoS136
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ForretressGholdengo
10.4〜12.9%
Volt Switch
999HKO
7.3〜8.8%
Volt Switch
999HKO
10.4〜12.9%
Volt Switch
999HKO
GholdengoForretress
54.2〜64.3%
Shadow Ball
2 hits (6%)
41.1〜48.8%
Shadow Ball
3 hits (>99%)
49.4〜58.3%
Focus Blast
3HKO
Speed
Second
ForretressS60 / GholdengoS136
Second
ForretressS60 / GholdengoS107
Second
ForretressS60 / GholdengoS136
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ForretressGholdengo
12.3〜14.7%
Volt Switch
999HKO
8.3〜9.8%
Volt Switch
999HKO
12.3〜14.7%
Volt Switch
999HKO
GholdengoForretress
54.2〜64.3%
Shadow Ball
2HKO
41.1〜48.8%
Shadow Ball
3HKO
50.0〜58.9%
Shadow Ball
2HKO
Speed
Second
ForretressS54 / GholdengoS136
Second
ForretressS54 / GholdengoS107
Second
ForretressS54 / GholdengoS136
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur×*Baxcalibur
Forretress Forretress vs Baxcalibur Baxcalibur

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ForretressBaxcalibur
36.5〜43.7%
Body Press
999HKO
44.3〜52.7%
Body Press
4 hits (63%) (incl. オボンのみ)
36.5〜43.7%
Body Press
999HKO
BaxcaliburForretress
26.8〜31.5%
Thunderbolt
4HKO
32.7〜38.7%
Thunderbolt
3 hits (99%)
26.8〜31.5%
Thunderbolt
4HKO
Speed
Second
ForretressS54 / BaxcaliburS105
Second
ForretressS54 / BaxcaliburS150
Second
ForretressS54 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ForretressBaxcalibur
39.6〜47.7%
Body Press
999HKO
46.7〜56.3%
Body Press
4 hits (>99%) (incl. オボンのみ)
39.6〜47.7%
Body Press
999HKO
BaxcaliburForretress
42.3〜50.0%
Electro Shot
4HKO (incl. がんじょう・オボンのみ)
35.7〜42.3%
Thunderbolt
3 hits (<1%)
42.3〜50.0%
Electro Shot
4HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / BaxcaliburS105
Second
ForretressS60 / BaxcaliburS150
Second
ForretressS60 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ForretressBaxcalibur
39.6〜47.7%
Body Press
999HKO
46.7〜56.3%
Body Press
4 hits (>99%) (incl. オボンのみ)
39.6〜47.7%
Body Press
999HKO
BaxcaliburForretress
29.2〜34.5%
Thunderbolt
3 hits (5%)
35.7〜42.3%
Thunderbolt
3HKO
29.2〜34.5%
Thunderbolt
3 hits (5%)
Speed
Second
ForretressS54 / BaxcaliburS105
Second
ForretressS54 / BaxcaliburS150
Second
ForretressS54 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
View Baxcalibur's page →
Aegislash×Aegislash
Forretress Forretress vs Aegislash Aegislash

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ForretressAegislash
8.4〜10.2%
Volt Switch
999HKO
8.4〜10.2%
Volt Switch
999HKO
8.4〜10.2%
Volt Switch
999HKO
AegislashForretress
46.4〜55.4%
Poltergeist
2 hits (65%)
54.2〜64.3%
Shadow Ball
2HKO
55.4〜66.1%
Poltergeist
2HKO
Speed
Second
ForretressS54 / AegislashS80
Second
ForretressS54 / AegislashS72
Second
ForretressS54 / AegislashS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ForretressAegislash
7.2〜9.0%
Volt Switch
999HKO
7.2〜9.0%
Volt Switch
999HKO
7.2〜9.0%
Volt Switch
999HKO
AegislashForretress
41.1〜48.8%
Shadow Ball
3 hits (>99%)
59.5〜70.2%
Shadow Ball
2 hits (81%)
48.8〜58.3%
Shadow Ball
3HKO
Speed
Second
ForretressS60 / AegislashS80
Second
ForretressS60 / AegislashS72
Second
ForretressS60 / AegislashS80
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ForretressAegislash
8.4〜10.2%
Volt Switch
999HKO
8.4〜10.2%
Volt Switch
999HKO
8.4〜10.2%
Volt Switch
999HKO
AegislashForretress
41.7〜50.0%
Poltergeist
2 hits (<1%)
59.5〜70.2%
Shadow Ball
2HKO
50.0〜59.5%
Poltergeist
2HKO
Speed
Second
ForretressS54 / AegislashS80
Second
ForretressS54 / AegislashS72
Second
ForretressS54 / AegislashS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Aegislash's page →
Gyarados*Gyarados
Forretress Forretress vs Gyarados Gyarados

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
ForretressGyarados
35.6〜43.6%
Volt Switch
3HKO
calculated with 攻撃-1
42.1〜51.5%
Volt Switch
2 hits (4%)
calculated with 攻撃-1
35.6〜43.6%
Volt Switch
3 hits (95%)
calculated with 攻撃-1
GyaradosForretress
57.1〜69.0%
Lash Out
2HKO
73.8〜88.1%
Lash Out
2HKO
57.1〜69.0%
Lash Out
2HKO
Speed
Second
ForretressS54 / GyaradosS101
Second
ForretressS54 / GyaradosS133
Second
ForretressS54 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
ForretressGyarados
33.7〜39.6%
Volt Switch
3HKO
calculated with 攻撃-1
39.8〜46.8%
Volt Switch
3HKO
calculated with 攻撃-1
33.7〜39.6%
Volt Switch
3 hits (10%)
calculated with 攻撃-1
GyaradosForretress
52.4〜61.9%
Lash Out
3HKO (incl. がんじょう・オボンのみ)
66.7〜81.0%
Lash Out
2HKO
52.4〜61.9%
Lash Out
3HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / GyaradosS101
Second
ForretressS60 / GyaradosS133
Second
ForretressS60 / GyaradosS101
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
ForretressGyarados
35.6〜43.6%
Volt Switch
3HKO
calculated with 攻撃-1
42.1〜51.5%
Volt Switch
2 hits (4%)
calculated with 攻撃-1
35.6〜43.6%
Volt Switch
3 hits (95%)
calculated with 攻撃-1
GyaradosForretress
52.4〜61.9%
Lash Out
2HKO
66.7〜81.0%
Lash Out
2HKO
52.4〜61.9%
Lash Out
2HKO
Speed
Second
ForretressS54 / GyaradosS101
Second
ForretressS54 / GyaradosS133
Second
ForretressS54 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Gyarados's page →
Corviknight×*Corviknight
Forretress Forretress vs Corviknight Corviknight

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ForretressCorviknight
20.5〜24.4%
Volt Switch
5HKO
20.5〜24.4%
Volt Switch
999HKO
20.5〜24.4%
Volt Switch
999HKO
CorviknightForretress
25.0〜29.2%
Brave Bird
4HKO
25.0〜29.2%
Brave Bird
4HKO
25.0〜29.2%
Brave Bird
4HKO
Speed
Second
ForretressS54 / CorviknightS87
Second
ForretressS54 / CorviknightS78
Second
ForretressS54 / CorviknightS78
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ForretressCorviknight
17.6〜21.5%
Volt Switch
999HKO
17.6〜21.5%
Volt Switch
999HKO
17.6〜21.5%
Volt Switch
999HKO
CorviknightForretress
22.0〜26.8%
Brave Bird
999HKO
22.0〜26.8%
Brave Bird
999HKO
22.0〜26.8%
Brave Bird
999HKO
Speed
Second
ForretressS60 / CorviknightS87
Second
ForretressS60 / CorviknightS78
Second
ForretressS60 / CorviknightS78
Verdict
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second
Loss: n/a to KO / n/a to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ForretressCorviknight
20.5〜24.4%
Volt Switch
5HKO
20.5〜24.4%
Volt Switch
999HKO
20.5〜24.4%
Volt Switch
999HKO
CorviknightForretress
22.0〜26.8%
Brave Bird
4 hits (14%)
22.0〜26.8%
Brave Bird
4 hits (14%)
22.0〜26.8%
Brave Bird
4 hits (14%)
Speed
Second
ForretressS54 / CorviknightS87
Second
ForretressS54 / CorviknightS78
Second
ForretressS54 / CorviknightS78
Verdict
Loss: 5HKO to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
×
Loss: n/a to KO / 5HKO to be KOed, moves second
View Corviknight's page →
Basculegion-F×Basculegion-F
Forretress Forretress vs Basculegion-F Basculegion-F

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressBasculegion-F
22.3〜27.4%
Volt Switch
4 hits (43%)
22.3〜27.4%
Volt Switch
4 hits (43%)
22.3〜27.4%
Volt Switch
4 hits (43%)
Basculegion-FForretress
47.6〜57.1%
Wave Crash
2 hits (90%)
52.4〜62.5%
Wave Crash
2HKO
61.9〜73.8%
Wave Crash
2HKO
Speed
Second
ForretressS54 / Basculegion-FS195
Second
ForretressS54 / Basculegion-FS143
Second
ForretressS54 / Basculegion-FS130
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressBasculegion-F
21.3〜25.4%
Volt Switch
4 hits (<1%)
21.3〜25.4%
Volt Switch
4 hits (<1%)
21.3〜25.4%
Volt Switch
4 hits (<1%)
Basculegion-FForretress
44.0〜52.4%
Wave Crash
3HKO
48.2〜57.1%
Wave Crash
3HKO
57.1〜67.9%
Wave Crash
2 hits (46%)
Speed
Second
ForretressS60 / Basculegion-FS195
Second
ForretressS60 / Basculegion-FS143
Second
ForretressS60 / Basculegion-FS130
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ForretressBasculegion-F
22.3〜27.4%
Volt Switch
4 hits (43%)
22.3〜27.4%
Volt Switch
4 hits (43%)
22.3〜27.4%
Volt Switch
4 hits (43%)
Basculegion-FForretress
44.0〜52.4%
Wave Crash
2 hits (17%)
48.2〜57.1%
Wave Crash
2 hits (85%)
57.1〜67.9%
Wave Crash
2HKO
Speed
Second
ForretressS54 / Basculegion-FS195
Second
ForretressS54 / Basculegion-FS143
Second
ForretressS54 / Basculegion-FS130
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
Farigiraf×*Farigiraf
Forretress Forretress vs Farigiraf Farigiraf

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ForretressFarigiraf
30.8〜36.5%
Body Press
3 hits (58%)
18.9〜22.1%
Explosion
999HKO
30.8〜36.5%
Body Press
3 hits (58%)
FarigirafForretress
44.6〜52.4%
Power Gem
2 hits (19%)
36.3〜43.5%
Power Gem
3HKO
48.8〜57.7%
Power Gem
2 hits (94%)
Speed
Second
ForretressS54 / FarigirafS151
Second
ForretressS54 / FarigirafS106
Second
ForretressS54 / FarigirafS138
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ForretressFarigiraf
34.0〜40.3%
Body Press
3HKO
20.5〜24.2%
Body Press
5HKO
34.0〜40.3%
Body Press
3HKO
FarigirafForretress
48.8〜57.7%
Power Gem
3HKO
39.9〜48.2%
Power Gem
3 hits (97%)
53.6〜63.1%
Power Gem
2 hits (2%)
Speed
Second
ForretressS60 / FarigirafS151
Second
ForretressS60 / FarigirafS106
Second
ForretressS60 / FarigirafS138
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ForretressFarigiraf
34.0〜40.3%
Body Press
3HKO
20.5〜24.2%
Body Press
5HKO
34.0〜40.3%
Body Press
3HKO
FarigirafForretress
48.8〜57.7%
Power Gem
2 hits (94%)
39.9〜48.2%
Power Gem
3HKO
53.6〜63.1%
Power Gem
2HKO
Speed
Second
ForretressS54 / FarigirafS151
Second
ForretressS54 / FarigirafS106
Second
ForretressS54 / FarigirafS138
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Farigiraf's page →
GreninjaGreninja
Forretress Forretress vs Greninja Greninja

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ForretressGreninja
83.2〜99.3%
Body Press
2HKO
75.2〜88.6%
Body Press
2HKO
83.2〜99.3%
Body Press
2HKO
GreninjaForretress
57.1〜67.9%
Hydro Pump
2HKO
61.3〜73.2%
Hydro Pump
2HKO
57.1〜67.9%
Hydro Pump
2HKO
Speed
Second
ForretressS54 / GreninjaS174
Second
ForretressS54 / GreninjaS213
Second
ForretressS54 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ForretressGreninja
91.3〜108.7%
Body Press
2HKO
83.2〜98.0%
Body Press
2HKO
91.3〜108.7%
Body Press
1 hits (50%)
GreninjaForretress
62.5〜73.8%
Hydro Pump
2HKO
67.9〜80.4%
Hydro Pump
2HKO
62.5〜73.8%
Hydro Pump
2HKO
Speed
Second
ForretressS60 / GreninjaS174
Second
ForretressS60 / GreninjaS213
Second
ForretressS60 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ForretressGreninja
91.3〜108.7%
Body Press
2HKO
83.2〜98.0%
Body Press
2HKO
91.3〜108.7%
Body Press
1 hits (50%)
GreninjaForretress
62.5〜73.8%
Hydro Pump
2HKO
67.9〜80.4%
Hydro Pump
2HKO
62.5〜73.8%
Hydro Pump
2HKO
Speed
Second
ForretressS54 / GreninjaS174
Second
ForretressS54 / GreninjaS213
Second
ForretressS54 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
メガリザードンX×メガリザードンX
Forretress Forretress vs メガリザードンX メガリザードンX

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ForretressメガリザードンX
27.1〜32.3%
Body Press
4HKO
メガリザードンXForretress
150.0〜178.6%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / メガリザードンXS167
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ForretressメガリザードンX
29.0〜34.8%
Body Press
3 hits (9%)
メガリザードンXForretress
159.5〜192.9%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / メガリザードンXS167
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ForretressメガリザードンX
29.0〜34.8%
Body Press
3 hits (9%)
メガリザードンXForretress
159.5〜192.9%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / メガリザードンXS167
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Forretress Forretress vs メガリザードンY メガリザードンY

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ForretressメガリザードンY
23.9〜28.4%
Ice Spinner
4 hits (94%)
calculated with 晴れ
メガリザードンYForretress
381.0〜450.0%
Flamethrower
2HKO (incl. がんじょう)
calculated with 晴れ
Speed
Second
ForretressS54 / メガリザードンYS152
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ForretressメガリザードンY
23.9〜28.4%
Ice Spinner
4 hits (94%)
calculated with 晴れ
メガリザードンYForretress
416.7〜492.9%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
calculated with 晴れ
Speed
Second
ForretressS60 / メガリザードンYS152
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ForretressメガリザードンY
23.9〜28.4%
Ice Spinner
4 hits (94%)
calculated with 晴れ
メガリザードンYForretress
416.7〜492.9%
Flamethrower
2HKO (incl. がんじょう)
calculated with 晴れ
Speed
Second
ForretressS54 / メガリザードンYS152
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View メガリザードンY's page →
エースバーンエースバーン
Forretress Forretress vs エースバーン エースバーン

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Forretressエースバーン
36.3〜43.3%
Body Press
3HKO
36.3〜43.3%
Body Press
3HKO
36.3〜43.3%
Body Press
3HKO
エースバーンForretress
166.7〜200.0%
かえんボール
2HKO (incl. がんじょう)
152.4〜181.0%
かえんボール
2HKO (incl. がんじょう)
216.7〜259.5%
かえんボール
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / エースバーンS256
Second
ForretressS54 / エースバーンS188
Second
ForretressS54 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Forretressエースバーン
39.5〜47.1%
Body Press
3HKO
39.5〜47.1%
Body Press
3HKO
39.5〜47.1%
Body Press
3HKO
エースバーンForretress
152.4〜181.0%
かえんボール
2HKO (incl. がんじょう・オボンのみ)
138.1〜166.7%
かえんボール
2HKO (incl. がんじょう・オボンのみ)
197.6〜235.1%
かえんボール
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / エースバーンS256
Second
ForretressS60 / エースバーンS188
Second
ForretressS60 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Forretressエースバーン
39.5〜47.1%
Body Press
3HKO
39.5〜47.1%
Body Press
3HKO
39.5〜47.1%
Body Press
3HKO
エースバーンForretress
152.4〜181.0%
かえんボール
2HKO (incl. がんじょう)
138.1〜166.7%
かえんボール
2HKO (incl. がんじょう)
197.6〜235.1%
かえんボール
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / エースバーンS256
Second
ForretressS54 / エースバーンS188
Second
ForretressS54 / エースバーンS171
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
Forretress Forretress vs Sneasler Sneasler

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ForretressSneasler
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
SneaslerForretress
76.2〜90.5%
Fire Punch
2HKO
76.2〜90.5%
Fire Punch
2HKO
76.2〜90.5%
Fire Punch
2HKO
Speed
Second
ForretressS54 / SneaslerS172
Second
ForretressS54 / SneaslerS172
Second
ForretressS54 / SneaslerS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ForretressSneasler
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
SneaslerForretress
69.0〜83.3%
Fire Punch
2HKO
69.0〜83.3%
Fire Punch
2HKO
69.0〜83.3%
Fire Punch
2HKO
Speed
Second
ForretressS60 / SneaslerS172
Second
ForretressS60 / SneaslerS172
Second
ForretressS60 / SneaslerS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ForretressSneasler
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
28.7〜33.8%
Ice Spinner
3 hits (<1%)
SneaslerForretress
69.0〜83.3%
Fire Punch
2HKO
69.0〜83.3%
Fire Punch
2HKO
69.0〜83.3%
Fire Punch
2HKO
Speed
Second
ForretressS54 / SneaslerS172
Second
ForretressS54 / SneaslerS172
Second
ForretressS54 / SneaslerS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Rotom-W×Rotom-W
Forretress Forretress vs Rotom-W Rotom-W

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ForretressRotom-W
40.8〜48.4%
Explosion
999HKO
40.8〜48.4%
Explosion
999HKO
33.9〜40.2%
Body Press
4HKO (incl. オボンのみ)
Rotom-WForretress
41.7〜50.0%
Hydro Pump
2 hits (<1%)
41.7〜50.0%
Hydro Pump
2 hits (<1%)
57.1〜67.9%
Hydro Pump
2HKO
Speed
Second
ForretressS54 / Rotom-WS106
Second
ForretressS54 / Rotom-WS106
Second
ForretressS54 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ForretressRotom-W
40.8〜48.4%
Explosion
999HKO
40.8〜48.4%
Explosion
999HKO
37.0〜44.1%
Body Press
3 hits (23%)
Rotom-WForretress
45.2〜54.2%
Hydro Pump
3HKO
45.2〜54.2%
Hydro Pump
3HKO
63.1〜75.0%
Hydro Pump
2HKO
Speed
Second
ForretressS60 / Rotom-WS106
Second
ForretressS60 / Rotom-WS106
Second
ForretressS60 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ForretressRotom-W
40.8〜48.4%
Explosion
999HKO
40.8〜48.4%
Explosion
999HKO
37.0〜44.1%
Body Press
3 hits (23%)
Rotom-WForretress
45.2〜54.2%
Hydro Pump
2 hits (48%)
45.2〜54.2%
Hydro Pump
2 hits (48%)
63.1〜75.0%
Hydro Pump
2HKO
Speed
Second
ForretressS54 / Rotom-WS106
Second
ForretressS54 / Rotom-WS106
Second
ForretressS54 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Rotom-W's page →
Volcarona×Volcarona
Forretress Forretress vs Volcarona Volcarona

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ForretressVolcarona
45.3〜53.6%
Explosion
999HKO
80.1〜94.4%
Explosion
999HKO
45.3〜53.6%
Explosion
999HKO
VolcaronaForretress
152.4〜181.0%
Fiery Dance
2HKO (incl. がんじょう)
200.0〜238.1%
Fiery Dance
2HKO (incl. がんじょう)
152.4〜181.0%
Fiery Dance
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / VolcaronaS122
Second
ForretressS54 / VolcaronaS152
Second
ForretressS54 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ForretressVolcarona
45.3〜53.6%
Explosion
999HKO
80.1〜94.4%
Explosion
999HKO
45.3〜53.6%
Explosion
999HKO
VolcaronaForretress
166.7〜200.0%
Fiery Dance
2HKO (incl. がんじょう・オボンのみ)
221.4〜259.5%
Fiery Dance
2HKO (incl. がんじょう・オボンのみ)
166.7〜200.0%
Fiery Dance
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / VolcaronaS122
Second
ForretressS60 / VolcaronaS152
Second
ForretressS60 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ForretressVolcarona
45.3〜53.6%
Explosion
999HKO
80.1〜94.4%
Explosion
999HKO
45.3〜53.6%
Explosion
999HKO
VolcaronaForretress
166.7〜200.0%
Fiery Dance
2HKO (incl. がんじょう)
221.4〜259.5%
Fiery Dance
2HKO (incl. がんじょう)
166.7〜200.0%
Fiery Dance
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / VolcaronaS122
Second
ForretressS54 / VolcaronaS152
Second
ForretressS54 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Volcarona's page →
パーモットパーモット
Forretress Forretress vs パーモット パーモット

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Forretressパーモット
41.5〜49.0%
Body Press
3HKO
41.5〜49.0%
Body Press
3HKO
41.5〜49.0%
Body Press
3HKO
パーモットForretress
76.8〜91.1%
Fire Punch
2HKO
82.7〜100.0%
Fire Punch
2HKO
100.0〜118.5%
Fire Punch
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / パーモットS172
Second
ForretressS54 / パーモットS235
Second
ForretressS54 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Forretressパーモット
44.9〜53.1%
Body Press
2 hits (28%)
44.9〜53.1%
Body Press
2 hits (28%)
44.9〜53.1%
Body Press
2 hits (28%)
パーモットForretress
71.4〜85.7%
Fire Punch
2HKO
76.8〜91.1%
Fire Punch
2HKO
92.9〜111.3%
Fire Punch
2HKO
Speed
Second
ForretressS60 / パーモットS172
Second
ForretressS60 / パーモットS235
Second
ForretressS60 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Forretressパーモット
44.9〜53.1%
Body Press
2 hits (28%)
44.9〜53.1%
Body Press
2 hits (28%)
44.9〜53.1%
Body Press
2 hits (28%)
パーモットForretress
71.4〜85.7%
Fire Punch
2HKO
76.8〜91.1%
Fire Punch
2HKO
92.9〜111.3%
Fire Punch
2HKO
Speed
Second
ForretressS54 / パーモットS172
Second
ForretressS54 / パーモットS235
Second
ForretressS54 / パーモットS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View パーモット's page →
HydreigonHydreigon
Forretress Forretress vs Hydreigon Hydreigon

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ForretressHydreigon
59.2〜69.8%
Body Press
2HKO
59.2〜69.8%
Body Press
2HKO
59.2〜69.8%
Body Press
2HKO
HydreigonForretress
142.9〜169.0%
Flamethrower
2HKO (incl. がんじょう)
131.0〜154.8%
Flamethrower
2HKO (incl. がんじょう)
185.7〜219.6%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / HydreigonS225
Second
ForretressS54 / HydreigonS165
Second
ForretressS54 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ForretressHydreigon
63.9〜75.7%
Body Press
2HKO
63.9〜75.7%
Body Press
2HKO
63.9〜75.7%
Body Press
2HKO
HydreigonForretress
157.1〜185.7%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
142.9〜169.0%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
204.2〜241.1%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / HydreigonS225
Second
ForretressS60 / HydreigonS165
Second
ForretressS60 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ForretressHydreigon
63.9〜75.7%
Body Press
2HKO
63.9〜75.7%
Body Press
2HKO
63.9〜75.7%
Body Press
2HKO
HydreigonForretress
157.1〜185.7%
Flamethrower
2HKO (incl. がんじょう)
142.9〜169.0%
Flamethrower
2HKO (incl. がんじょう)
204.2〜241.1%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / HydreigonS225
Second
ForretressS54 / HydreigonS165
Second
ForretressS54 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
Skeledirge×Skeledirge
Forretress Forretress vs Skeledirge Skeledirge

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ForretressSkeledirge
10.4〜12.8%
Volt Switch
999HKO
10.4〜12.8%
Volt Switch
999HKO
10.4〜12.8%
Volt Switch
999HKO
SkeledirgeForretress
128.6〜152.4%
Torch Song
2HKO (incl. がんじょう)
128.6〜152.4%
Torch Song
2HKO (incl. がんじょう)
128.6〜152.4%
Torch Song
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / SkeledirgeS86
Second
ForretressS54 / SkeledirgeS86
Second
ForretressS54 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ForretressSkeledirge
9.5〜11.4%
Volt Switch
999HKO
9.5〜11.4%
Volt Switch
999HKO
9.5〜11.4%
Volt Switch
999HKO
SkeledirgeForretress
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう・オボンのみ)
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう・オボンのみ)
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / SkeledirgeS86
Second
ForretressS60 / SkeledirgeS86
Second
ForretressS60 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ForretressSkeledirge
10.4〜12.8%
Volt Switch
999HKO
10.4〜12.8%
Volt Switch
999HKO
10.4〜12.8%
Volt Switch
999HKO
SkeledirgeForretress
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう)
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう)
138.1〜166.7%
Torch Song
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / SkeledirgeS86
Second
ForretressS54 / SkeledirgeS86
Second
ForretressS54 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Skeledirge's page →
Metagross*Metagross
Forretress Forretress vs Metagross Metagross

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ForretressMetagross
21.0〜24.8%
Body Press
5HKO
MetagrossForretress
35.1〜42.3%
Hammer Arm
3HKO
Speed
Second
ForretressS54 / MetagrossS162
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ForretressMetagross
22.3〜26.8%
Body Press
4 hits (23%)
MetagrossForretress
32.1〜38.7%
Hammer Arm
4HKO
Speed
Second
ForretressS60 / MetagrossS162
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ForretressMetagross
22.3〜26.8%
Body Press
4 hits (23%)
MetagrossForretress
32.1〜38.7%
Hammer Arm
3 hits (97%)
Speed
Second
ForretressS54 / MetagrossS162
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
View Metagross's page →
DragoniteDragonite
Forretress Forretress vs Dragonite Dragonite

Forretress's build: ゴツゴツメット, Sassy, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ForretressDragonite
32.3〜38.3%
Ice Spinner
2 hits (86%)
37.1〜44.3%
Ice Spinner
2HKO
37.1〜44.3%
Ice Spinner
2HKO
DragoniteForretress
159.5〜188.1%
Flamethrower
2HKO (incl. がんじょう)
111.9〜133.3%
Flamethrower
2HKO (incl. がんじょう)
121.4〜145.2%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / DragoniteS152
Second
ForretressS54 / DragoniteS145
Second
ForretressS54 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Sitrus Berry, Impish, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ForretressDragonite
32.3〜38.3%
Ice Spinner
2 hits (86%)
37.1〜44.3%
Ice Spinner
2HKO
37.1〜44.3%
Ice Spinner
2HKO
DragoniteForretress
173.8〜204.8%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
121.4〜145.2%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
133.3〜159.5%
Flamethrower
2HKO (incl. がんじょう・オボンのみ)
Speed
Second
ForretressS60 / DragoniteS152
Second
ForretressS60 / DragoniteS145
Second
ForretressS60 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Forretress's build: Mental Herb, Relaxed, H18 A8 B19 D21

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ForretressDragonite
32.3〜38.3%
Ice Spinner
2 hits (86%)
37.1〜44.3%
Ice Spinner
2HKO
37.1〜44.3%
Ice Spinner
2HKO
DragoniteForretress
173.8〜204.8%
Flamethrower
2HKO (incl. がんじょう)
121.4〜145.2%
Flamethrower
2HKO (incl. がんじょう)
133.3〜159.5%
Flamethrower
2HKO (incl. がんじょう)
Speed
Second
ForretressS54 / DragoniteS152
Second
ForretressS54 / DragoniteS145
Second
ForretressS54 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-3 Season
ItemLeftovers
AbilitySturdy
NatureRelaxed (B↑S↓)
MovesいわStealth RockでんきVolt SwitchどくToxic SpikesかくとうBody Press
EVH32B32D2
M-3 Season
ItemLight Clay
AbilitySturdy
NatureRelaxed (B↑S↓)
MovesいわStealth RockでんきVolt SwitchどくToxic SpikesかくとうBody Press
EVH32B32D2
See more team examples