Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
リキキリン

リキキリン

ノーマル エスパー
全国図鑑 No.981 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
120
こうげき
90
ぼうぎょ
70
とくこう
110
とくぼう
70
すばやさ
60
合計
520

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
むしあく
エスパー
ゴースト

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
GyaradosGyarados
Farigiraf Farigiraf vs Gyarados Gyarados

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FarigirafGyarados
101.0〜118.8%
Thunderbolt
1HKO
calculated with 攻撃-1
119.3〜140.4%
Thunderbolt
1HKO
calculated with 攻撃-1
101.0〜118.8%
Thunderbolt
1HKO
calculated with 攻撃-1
GyaradosFarigiraf
32.2〜37.9%
Power Whip
4HKO
42.3〜49.8%
Power Whip
3HKO
32.2〜37.9%
Power Whip
4HKO
Speed
Second
FarigirafS80 / GyaradosS101
Second
FarigirafS80 / GyaradosS133
Second
FarigirafS80 / GyaradosS101
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FarigirafGyarados
73.3〜87.1%
Thunderbolt
2HKO
calculated with 攻撃-1
86.5〜102.9%
Thunderbolt
1 hits (19%)
calculated with 攻撃-1
73.3〜87.1%
Thunderbolt
2HKO
calculated with 攻撃-1
GyaradosFarigiraf
22.5〜26.4%
Waterfall
999HKO
29.1〜34.4%
Power Whip
4 hits (71%) (incl. オボンのみ)
22.5〜26.4%
Waterfall
999HKO
Speed
Second
FarigirafS80 / GyaradosS101
Second
FarigirafS80 / GyaradosS133
Second
FarigirafS80 / GyaradosS101
Verdict
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
FarigirafGyarados
101.0〜118.8%
Thunderbolt
1HKO
calculated with 攻撃-1
119.3〜140.4%
Thunderbolt
1HKO
calculated with 攻撃-1
101.0〜118.8%
Thunderbolt
1HKO
calculated with 攻撃-1
GyaradosFarigiraf
32.2〜37.9%
Power Whip
3 hits (<1%)
42.3〜49.8%
Power Whip
3HKO
32.2〜37.9%
Power Whip
3 hits (<1%)
Speed
Second
FarigirafS72 / GyaradosS101
Second
FarigirafS72 / GyaradosS133
Second
FarigirafS72 / GyaradosS101
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
View Gyarados's page →
Corviknight*Corviknight
Farigiraf Farigiraf vs Corviknight Corviknight

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FarigirafCorviknight
54.6〜65.4%
Thunderbolt
2HKO
54.6〜65.4%
Thunderbolt
2HKO
54.6〜65.4%
Thunderbolt
2 hits (16%)
CorviknightFarigiraf
34.8〜41.4%
Brave Bird
4HKO (incl. オボンのみ)
34.8〜41.4%
Brave Bird
4HKO (incl. オボンのみ)
34.8〜41.4%
Brave Bird
4HKO (incl. オボンのみ)
Speed
Second
FarigirafS80 / CorviknightS87
First
FarigirafS80 / CorviknightS78
First
FarigirafS80 / CorviknightS78
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 3HKO to KO / 4HKO to be KOed, moves first

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FarigirafCorviknight
41.0〜48.8%
Thunderbolt
3HKO
41.0〜48.8%
Thunderbolt
3HKO
41.0〜48.8%
Thunderbolt
3 hits (>99%)
CorviknightFarigiraf
24.2〜29.1%
Brave Bird
999HKO
24.2〜29.1%
Brave Bird
999HKO
24.2〜29.1%
Brave Bird
999HKO
Speed
Second
FarigirafS80 / CorviknightS87
First
FarigirafS80 / CorviknightS78
First
FarigirafS80 / CorviknightS78
Verdict
Win: 3HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / n/a to be KOed, moves first
Win: 4HKO to KO / n/a to be KOed, moves first

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
FarigirafCorviknight
54.6〜65.4%
Thunderbolt
2HKO
54.6〜65.4%
Thunderbolt
2HKO
54.6〜65.4%
Thunderbolt
2 hits (16%)
CorviknightFarigiraf
34.8〜41.4%
Brave Bird
3 hits (72%)
34.8〜41.4%
Brave Bird
3 hits (72%)
34.8〜41.4%
Brave Bird
3 hits (72%)
Speed
Second
FarigirafS72 / CorviknightS87
Second
FarigirafS72 / CorviknightS78
Second
FarigirafS72 / CorviknightS78
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second
View Corviknight's page →
Farigiraf*Farigiraf
Farigiraf Farigiraf vs Farigiraf Farigiraf

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
FarigirafFarigiraf
105.7〜123.3%
Twin Beam
1HKO
92.6〜110.5%
Psychic
2HKO
113.2〜133.3%
Psychic
1HKO
FarigirafFarigiraf
48.0〜56.8%
Sludge Wave
3HKO
39.6〜46.7%
Sludge Wave
3 hits (88%)
44.9〜52.9%
Power Gem
3HKO
Speed
Second
FarigirafS80 / FarigirafS151
Second
FarigirafS80 / FarigirafS106
Second
FarigirafS80 / FarigirafS138
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
FarigirafFarigiraf
83.0〜98.1%
Psychic
2HKO
67.4〜80.0%
Psychic
2HKO
83.0〜98.1%
Psychic
2HKO
FarigirafFarigiraf
46.7〜55.5%
Sludge Wave
3HKO
38.8〜46.3%
Sludge Wave
3 hits (75%)
48.9〜58.1%
Sludge Bomb
3HKO
Speed
Second
FarigirafS80 / FarigirafS151
Second
FarigirafS80 / FarigirafS106
Second
FarigirafS80 / FarigirafS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
FarigirafFarigiraf
105.7〜123.3%
Twin Beam
1HKO
92.6〜110.5%
Psychic
2HKO
113.2〜133.3%
Psychic
1HKO
FarigirafFarigiraf
48.0〜56.8%
Sludge Wave
2 hits (34%)
39.6〜46.7%
Sludge Wave
3HKO
52.0〜62.1%
Sludge Wave
2 hits (98%)
Speed
Second
FarigirafS72 / FarigirafS151
Second
FarigirafS72 / FarigirafS106
Second
FarigirafS72 / FarigirafS138
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Farigiraf's page →
SneaslerSneasler
Farigiraf Farigiraf vs Sneasler Sneasler

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FarigirafSneasler
231.8〜275.2%
Psychic
1HKO
231.8〜275.2%
Psychic
1HKO
231.8〜275.2%
Psychic
1HKO
SneaslerFarigiraf
64.8〜76.7%
Close Combat
2HKO
64.8〜76.7%
Close Combat
2HKO
64.8〜76.7%
Close Combat
2HKO
Speed
Second
FarigirafS80 / SneaslerS172
Second
FarigirafS80 / SneaslerS172
Second
FarigirafS80 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FarigirafSneasler
170.7〜201.3%
Psychic
1HKO
170.7〜201.3%
Psychic
1HKO
170.7〜201.3%
Psychic
1HKO
SneaslerFarigiraf
44.9〜52.9%
Close Combat
3HKO
44.9〜52.9%
Close Combat
3HKO
44.9〜52.9%
Close Combat
3HKO
Speed
Second
FarigirafS80 / SneaslerS172
Second
FarigirafS80 / SneaslerS172
Second
FarigirafS80 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
FarigirafSneasler
231.8〜275.2%
Psychic
1HKO
231.8〜275.2%
Psychic
1HKO
231.8〜275.2%
Psychic
1HKO
SneaslerFarigiraf
64.8〜76.7%
Close Combat
2HKO
64.8〜76.7%
Close Combat
2HKO
64.8〜76.7%
Close Combat
2HKO
Speed
Second
FarigirafS72 / SneaslerS172
Second
FarigirafS72 / SneaslerS172
Second
FarigirafS72 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
パーモットパーモット
Farigiraf Farigiraf vs パーモット パーモット

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Farigirafパーモット
138.8〜166.0%
Twin Beam
1HKO
155.1〜183.7%
Psychic
1HKO
155.1〜183.7%
Psychic
1HKO
パーモットFarigiraf
54.2〜63.9%
Close Combat
2 hits (8%)
44.1〜52.9%
Thunder Punch
3HKO
70.0〜82.8%
Close Combat
2HKO
Speed
Second
FarigirafS80 / パーモットS172
Second
FarigirafS80 / パーモットS235
Second
FarigirafS80 / パーモットS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Farigirafパーモット
100.7〜122.4%
Twin Beam
1HKO
114.3〜134.7%
Psychic
1HKO
114.3〜134.7%
Psychic
1HKO
パーモットFarigiraf
37.0〜44.1%
Close Combat
3 hits (22%)
41.0〜48.9%
Close Combat
3 hits (>99%)
48.0〜57.3%
Close Combat
3HKO
Speed
Second
FarigirafS80 / パーモットS172
Second
FarigirafS80 / パーモットS235
Second
FarigirafS80 / パーモットS172
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Farigirafパーモット
138.8〜166.0%
Twin Beam
1HKO
155.1〜183.7%
Psychic
1HKO
155.1〜183.7%
Psychic
1HKO
パーモットFarigiraf
54.2〜63.9%
Close Combat
2HKO
59.5〜70.5%
Close Combat
2HKO
70.0〜82.8%
Close Combat
2HKO
Speed
Second
FarigirafS72 / パーモットS172
Second
FarigirafS72 / パーモットS235
Second
FarigirafS72 / パーモットS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View パーモット's page →
Unfavorable
ボーマンダボーマンダ
Farigiraf Farigiraf vs ボーマンダ ボーマンダ

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Farigirafボーマンダ
57.3〜67.8%
Dazzling Gleam
2HKO
ボーマンダFarigiraf
83.7〜98.7%
Double-Edge
2HKO
Speed
Second
FarigirafS80 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Farigirafボーマンダ
42.1〜50.3%
Dazzling Gleam
2 hits (<1%)
ボーマンダFarigiraf
48.0〜57.3%
Outrage
3HKO
Speed
Second
FarigirafS80 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Farigirafボーマンダ
57.3〜67.8%
Dazzling Gleam
2HKO
ボーマンダFarigiraf
83.7〜98.7%
Double-Edge
2HKO
Speed
Second
FarigirafS72 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
グソクムシャ×グソクムシャ
Farigiraf Farigiraf vs グソクムシャ グソクムシャ

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Farigirafグソクムシャ
23.6〜28.0%
Thunderbolt
4 hits (83%)
グソクムシャFarigiraf
109.7〜130.4%
U-turn
1HKO
Speed
First
FarigirafS80 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Farigirafグソクムシャ
17.6〜20.9%
Thunderbolt
999HKO
グソクムシャFarigiraf
86.8〜103.1%
Leech Life
1 hits (13%)
Speed
First
FarigirafS80 / グソクムシャS60
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Farigirafグソクムシャ
23.6〜28.0%
Thunderbolt
4 hits (83%)
グソクムシャFarigiraf
109.7〜130.4%
U-turn
1HKO
Speed
First
FarigirafS72 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon×*Hippowdon
Farigiraf Farigiraf vs Hippowdon Hippowdon

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FarigirafHippowdon
31.2〜36.7%
Psychic
4HKO
calculated with すなあらし
34.0〜40.5%
Psychic
3 hits (40%)
calculated with すなあらし
31.2〜36.7%
Psychic
3 hits (69%)
calculated with すなあらし
HippowdonFarigiraf
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
Speed
First
FarigirafS80 / HippowdonS67
First
FarigirafS80 / HippowdonS67
First
FarigirafS80 / HippowdonS67
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FarigirafHippowdon
22.8〜27.0%
Psychic
999HKO
calculated with すなあらし
25.1〜29.8%
Psychic
4 hits (<1%)
calculated with すなあらし
22.8〜27.0%
Psychic
4 hits (37%)
calculated with すなあらし
HippowdonFarigiraf
25.1〜29.5%
Earthquake
4HKO
calculated with すなあらし
25.1〜29.5%
Earthquake
4HKO
calculated with すなあらし
25.1〜29.5%
Earthquake
4HKO
calculated with すなあらし
Speed
First
FarigirafS80 / HippowdonS67
First
FarigirafS80 / HippowdonS67
First
FarigirafS80 / HippowdonS67
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves first
Loss: 5HKO to KO / 4HKO to be KOed, moves first
Loss: 5HKO to KO / 4HKO to be KOed, moves first

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
FarigirafHippowdon
31.2〜36.7%
Psychic
4HKO
calculated with すなあらし
34.0〜40.5%
Psychic
3 hits (40%)
calculated with すなあらし
31.2〜36.7%
Psychic
3 hits (69%)
calculated with すなあらし
HippowdonFarigiraf
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
36.1〜42.7%
Earthquake
3HKO
calculated with すなあらし
Speed
First
FarigirafS72 / HippowdonS67
First
FarigirafS72 / HippowdonS67
First
FarigirafS72 / HippowdonS67
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
セグレイブセグレイブ
Farigiraf Farigiraf vs セグレイブ セグレイブ

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Farigirafセグレイブ
47.1〜55.5%
Dazzling Gleam
2 hits (67%)
53.4〜63.9%
Dazzling Gleam
2HKO
53.4〜63.9%
Dazzling Gleam
2HKO
セグレイブFarigiraf
80.6〜95.2%
きょけんとつげき
2HKO
63.9〜75.8%
きょけんとつげき
2HKO
90.7〜107.0%
きょけんとつげき
1 hits (44%)
Speed
Second
FarigirafS80 / セグレイブS139
Second
FarigirafS80 / セグレイブS152
Second
FarigirafS80 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Farigirafセグレイブ
34.6〜40.8%
Dazzling Gleam
3HKO
39.8〜47.1%
Dazzling Gleam
3HKO
39.8〜47.1%
Dazzling Gleam
3HKO
セグレイブFarigiraf
55.9〜66.1%
きょけんとつげき
2 hits (30%)
44.1〜52.0%
きょけんとつげき
3HKO
44.5〜52.9%
Icicle Crash
3HKO
Speed
Second
FarigirafS80 / セグレイブS139
Second
FarigirafS80 / セグレイブS152
Second
FarigirafS80 / セグレイブS139
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Farigirafセグレイブ
47.1〜55.5%
Dazzling Gleam
2 hits (67%)
53.4〜63.9%
Dazzling Gleam
2HKO
53.4〜63.9%
Dazzling Gleam
2HKO
セグレイブFarigiraf
80.6〜95.2%
きょけんとつげき
2HKO
63.9〜75.8%
きょけんとつげき
2HKO
90.7〜107.0%
きょけんとつげき
1 hits (44%)
Speed
Second
FarigirafS72 / セグレイブS139
Second
FarigirafS72 / セグレイブS152
Second
FarigirafS72 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
LucarioLucario
Farigiraf Farigiraf vs Lucario Lucario

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FarigirafLucario
69.4〜81.6%
Psychic
2HKO
69.4〜81.6%
Psychic
2HKO
LucarioFarigiraf
83.3〜98.2%
Steel Beam
2HKO
99.6〜117.2%
Steel Beam
1 hits (94%)
Speed
Second
FarigirafS80 / LucarioS223
Second
FarigirafS80 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FarigirafLucario
51.0〜59.9%
Psychic
2HKO
51.0〜59.9%
Psychic
2HKO
LucarioFarigiraf
81.9〜96.5%
Steel Beam
2HKO
96.9〜114.5%
Steel Beam
1 hits (81%)
Speed
Second
FarigirafS80 / LucarioS223
Second
FarigirafS80 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
FarigirafLucario
69.4〜81.6%
Psychic
2HKO
69.4〜81.6%
Psychic
2HKO
LucarioFarigiraf
83.3〜98.2%
Steel Beam
2HKO
99.6〜117.2%
Steel Beam
1 hits (94%)
Speed
Second
FarigirafS72 / LucarioS223
Second
FarigirafS72 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
Baxcalibur×*Baxcalibur
Farigiraf Farigiraf vs Baxcalibur Baxcalibur

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FarigirafBaxcalibur
21.3〜25.4%
Dazzling Gleam
999HKO
37.7〜44.9%
Dazzling Gleam
3 hits (47%)
21.3〜25.4%
Dazzling Gleam
999HKO
BaxcaliburFarigiraf
43.2〜51.1%
Dark Pulse
3HKO
52.9〜62.6%
Dark Pulse
2 hits (<1%)
43.2〜51.1%
Dark Pulse
3HKO
Speed
Second
FarigirafS80 / BaxcaliburS105
Second
FarigirafS80 / BaxcaliburS150
Second
FarigirafS80 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FarigirafBaxcalibur
15.7〜18.8%
Dazzling Gleam
999HKO
27.5〜32.9%
Dazzling Gleam
4 hits (13%)
15.7〜18.8%
Dazzling Gleam
999HKO
BaxcaliburFarigiraf
42.3〜50.2%
Dark Pulse
3HKO
51.1〜60.8%
Dark Pulse
3HKO (incl. オボンのみ)
42.3〜50.2%
Dark Pulse
3HKO
Speed
Second
FarigirafS80 / BaxcaliburS105
Second
FarigirafS80 / BaxcaliburS150
Second
FarigirafS80 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
FarigirafBaxcalibur
21.3〜25.4%
Dazzling Gleam
999HKO
37.7〜44.9%
Dazzling Gleam
3 hits (47%)
21.3〜25.4%
Dazzling Gleam
999HKO
BaxcaliburFarigiraf
43.2〜51.1%
Dark Pulse
3HKO
63.4〜75.3%
Draco Meteor
2 hits (32%)
43.2〜51.1%
Dark Pulse
3HKO
Speed
Second
FarigirafS72 / BaxcaliburS105
Second
FarigirafS72 / BaxcaliburS150
Second
FarigirafS72 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
Meowscarada*Meowscarada
Farigiraf Farigiraf vs Meowscarada Meowscarada

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafMeowscarada
78.4〜92.8%
Dazzling Gleam
2HKO
78.4〜92.8%
Dazzling Gleam
2HKO
78.4〜92.8%
Dazzling Gleam
2HKO
MeowscaradaFarigiraf
93.4〜111.0%
Knock Off
1 hits (63%)
93.4〜111.0%
Knock Off
1 hits (63%)
121.1〜144.1%
Knock Off
1HKO
Speed
Second
FarigirafS80 / MeowscaradaS262
Second
FarigirafS80 / MeowscaradaS175
Second
FarigirafS80 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafMeowscarada
57.5〜68.0%
Dazzling Gleam
2HKO
57.5〜68.0%
Dazzling Gleam
2HKO
57.5〜68.0%
Dazzling Gleam
2HKO
MeowscaradaFarigiraf
64.3〜76.7%
Knock Off
2HKO
64.3〜76.7%
Knock Off
2HKO
83.3〜99.6%
Knock Off
2HKO
Speed
Second
FarigirafS80 / MeowscaradaS262
Second
FarigirafS80 / MeowscaradaS175
Second
FarigirafS80 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafMeowscarada
78.4〜92.8%
Dazzling Gleam
2HKO
78.4〜92.8%
Dazzling Gleam
2HKO
78.4〜92.8%
Dazzling Gleam
2HKO
MeowscaradaFarigiraf
93.4〜111.0%
Knock Off
1 hits (63%)
93.4〜111.0%
Knock Off
1 hits (63%)
121.1〜144.1%
Knock Off
1HKO
Speed
Second
FarigirafS72 / MeowscaradaS262
Second
FarigirafS72 / MeowscaradaS175
Second
FarigirafS72 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー*ゴリランダー
Farigiraf Farigiraf vs ゴリランダー ゴリランダー

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Farigirafゴリランダー
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
ゴリランダーFarigiraf
106.2〜125.1%
Wood Hammer
1HKO
calculated with グラスフィールド
98.2〜115.4%
Wood Hammer
1 hits (88%)
calculated with グラスフィールド
67.8〜80.2%
Knock Off
2HKO
calculated with グラスフィールド
Speed
Second
FarigirafS80 / ゴリランダーS107
Second
FarigirafS80 / ゴリランダーS107
Second
FarigirafS80 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Farigirafゴリランダー
36.2〜42.5%
Psychic
3HKO
calculated with グラスフィールド
36.2〜42.5%
Psychic
3HKO
calculated with グラスフィールド
36.2〜42.5%
Psychic
3HKO
calculated with グラスフィールド
ゴリランダーFarigiraf
60.4〜71.8%
Knock Off
2HKO
calculated with グラスフィールド
67.0〜79.7%
Wood Hammer
2HKO
calculated with グラスフィールド
46.7〜55.5%
Knock Off
3HKO
calculated with グラスフィールド
Speed
Second
FarigirafS80 / ゴリランダーS107
Second
FarigirafS80 / ゴリランダーS107
Second
FarigirafS80 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Farigirafゴリランダー
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
49.3〜58.0%
Psychic
2 hits (96%)
calculated with グラスフィールド
ゴリランダーFarigiraf
106.2〜125.1%
Wood Hammer
1HKO
calculated with グラスフィールド
98.2〜115.4%
Wood Hammer
1 hits (88%)
calculated with グラスフィールド
81.9〜96.5%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
Second
FarigirafS72 / ゴリランダーS107
Second
FarigirafS72 / ゴリランダーS107
Second
FarigirafS72 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View ゴリランダー's page →
Basculegion-FBasculegion-F
Farigiraf Farigiraf vs Basculegion-F Basculegion-F

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafBasculegion-F
65.0〜77.2%
Thunderbolt
2HKO
65.0〜77.2%
Thunderbolt
2HKO
65.0〜77.2%
Thunderbolt
2HKO
Basculegion-FFarigiraf
68.7〜81.1%
Wave Crash
2HKO
74.9〜88.5%
Wave Crash
2HKO
89.0〜105.3%
Wave Crash
1 hits (31%)
Speed
Second
FarigirafS80 / Basculegion-FS195
Second
FarigirafS80 / Basculegion-FS143
Second
FarigirafS80 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafBasculegion-F
47.7〜56.9%
Thunderbolt
2 hits (85%)
47.7〜56.9%
Thunderbolt
2 hits (85%)
47.7〜56.9%
Thunderbolt
2 hits (85%)
Basculegion-FFarigiraf
47.6〜56.4%
Wave Crash
3HKO
51.5〜61.2%
Wave Crash
3HKO (incl. オボンのみ)
61.7〜73.1%
Wave Crash
2 hits (>99%)
Speed
Second
FarigirafS80 / Basculegion-FS195
Second
FarigirafS80 / Basculegion-FS143
Second
FarigirafS80 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
FarigirafBasculegion-F
65.0〜77.2%
Thunderbolt
2HKO
65.0〜77.2%
Thunderbolt
2HKO
65.0〜77.2%
Thunderbolt
2HKO
Basculegion-FFarigiraf
68.7〜81.1%
Wave Crash
2HKO
74.9〜88.5%
Wave Crash
2HKO
89.0〜105.3%
Wave Crash
1 hits (31%)
Speed
Second
FarigirafS72 / Basculegion-FS195
Second
FarigirafS72 / Basculegion-FS143
Second
FarigirafS72 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
GreninjaGreninja
Farigiraf Farigiraf vs Greninja Greninja

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FarigirafGreninja
89.9〜106.0%
Thunderbolt
2HKO
80.5〜95.3%
Thunderbolt
2HKO
89.9〜106.0%
Thunderbolt
1 hits (38%)
GreninjaFarigiraf
74.9〜89.9%
Dark Pulse
2HKO
81.9〜97.8%
Dark Pulse
2HKO
74.9〜89.9%
Dark Pulse
2HKO
Speed
Second
FarigirafS80 / GreninjaS174
Second
FarigirafS80 / GreninjaS213
Second
FarigirafS80 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FarigirafGreninja
65.8〜77.9%
Thunderbolt
2HKO
59.1〜69.8%
Thunderbolt
2HKO
65.8〜77.9%
Thunderbolt
2HKO
GreninjaFarigiraf
74.0〜88.1%
Dark Pulse
2HKO
80.2〜95.2%
Dark Pulse
2HKO
74.0〜88.1%
Dark Pulse
2HKO
Speed
Second
FarigirafS80 / GreninjaS174
Second
FarigirafS80 / GreninjaS213
Second
FarigirafS80 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
FarigirafGreninja
89.9〜106.0%
Thunderbolt
2HKO
80.5〜95.3%
Thunderbolt
2HKO
89.9〜106.0%
Thunderbolt
1 hits (38%)
GreninjaFarigiraf
74.9〜89.9%
Dark Pulse
2HKO
81.9〜97.8%
Dark Pulse
2HKO
74.9〜89.9%
Dark Pulse
2HKO
Speed
Second
FarigirafS72 / GreninjaS174
Second
FarigirafS72 / GreninjaS213
Second
FarigirafS72 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
Farigiraf Farigiraf vs メガリザードンX メガリザードンX

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FarigirafメガリザードンX
56.1〜66.5%
Psychic
2HKO
メガリザードンXFarigiraf
77.1〜90.7%
Flare Blitz
2HKO
Speed
Second
FarigirafS80 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FarigirafメガリザードンX
41.3〜49.0%
Psychic
3HKO
メガリザードンXFarigiraf
52.9〜62.1%
Flare Blitz
3HKO (incl. オボンのみ)
Speed
Second
FarigirafS80 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
FarigirafメガリザードンX
56.1〜66.5%
Psychic
2HKO
メガリザードンXFarigiraf
77.1〜90.7%
Flare Blitz
2HKO
Speed
Second
FarigirafS72 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Farigiraf Farigiraf vs メガリザードンY メガリザードンY

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FarigirafメガリザードンY
58.1〜69.7%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYFarigiraf
124.7〜147.1%
Overheat
1HKO
calculated with 晴れ
Speed
Second
FarigirafS80 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FarigirafメガリザードンY
43.9〜51.6%
Thunderbolt
2 hits (6%)
calculated with 晴れ
メガリザードンYFarigiraf
122.9〜144.5%
Overheat
1HKO
calculated with 晴れ
Speed
Second
FarigirafS80 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
FarigirafメガリザードンY
58.1〜69.7%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYFarigiraf
124.7〜147.1%
Overheat
1HKO
calculated with 晴れ
Speed
Second
FarigirafS72 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーンエースバーン
Farigiraf Farigiraf vs エースバーン エースバーン

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Farigirafエースバーン
61.1〜72.6%
Psychic
2HKO
61.1〜72.6%
Psychic
2HKO
61.1〜72.6%
Psychic
2HKO
エースバーンFarigiraf
69.6〜82.8%
U-turn
2HKO
64.3〜76.7%
U-turn
2HKO
90.3〜107.5%
U-turn
1 hits (44%)
Speed
Second
FarigirafS80 / エースバーンS256
Second
FarigirafS80 / エースバーンS188
Second
FarigirafS80 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Farigirafエースバーン
44.6〜53.5%
Psychic
2 hits (31%)
44.6〜53.5%
Psychic
2 hits (31%)
44.6〜53.5%
Psychic
2 hits (31%)
エースバーンFarigiraf
48.5〜58.1%
U-turn
3HKO
44.9〜52.9%
U-turn
3HKO
63.0〜75.3%
U-turn
2HKO
Speed
Second
FarigirafS80 / エースバーンS256
Second
FarigirafS80 / エースバーンS188
Second
FarigirafS80 / エースバーンS171
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Farigirafエースバーン
61.1〜72.6%
Psychic
2HKO
61.1〜72.6%
Psychic
2HKO
61.1〜72.6%
Psychic
2HKO
エースバーンFarigiraf
69.6〜82.8%
U-turn
2HKO
64.3〜76.7%
U-turn
2HKO
90.3〜107.5%
U-turn
1 hits (44%)
Speed
Second
FarigirafS72 / エースバーンS256
Second
FarigirafS72 / エースバーンS188
Second
FarigirafS72 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
Volcarona×*Volcarona
Farigiraf Farigiraf vs Volcarona Volcarona

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FarigirafVolcarona
38.0〜45.3%
Psychic
3 hits (44%)
45.3〜54.0%
Psychic
3HKO
38.0〜45.3%
Psychic
3HKO
VolcaronaFarigiraf
77.5〜92.5%
Bug Buzz
2HKO
103.1〜121.6%
Bug Buzz
1HKO
77.5〜92.5%
Bug Buzz
2HKO
Speed
Second
FarigirafS80 / VolcaronaS122
Second
FarigirafS80 / VolcaronaS152
Second
FarigirafS80 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FarigirafVolcarona
28.1〜33.3%
Psychic
4 hits (22%) (incl. オボンのみ)
33.5〜39.8%
Psychic
4HKO (incl. オボンのみ)
28.1〜33.3%
Psychic
4 hits (86%) (incl. たべのこし)
VolcaronaFarigiraf
74.9〜89.9%
Bug Buzz
2HKO
100.4〜118.9%
Bug Buzz
1HKO
74.9〜89.9%
Bug Buzz
2HKO
Speed
Second
FarigirafS80 / VolcaronaS122
Second
FarigirafS80 / VolcaronaS152
Second
FarigirafS80 / VolcaronaS122
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
FarigirafVolcarona
38.0〜45.3%
Psychic
3 hits (44%)
45.3〜54.0%
Psychic
3HKO
38.0〜45.3%
Psychic
3HKO
VolcaronaFarigiraf
77.5〜92.5%
Bug Buzz
2HKO
103.1〜121.6%
Bug Buzz
1HKO
77.5〜92.5%
Bug Buzz
2HKO
Speed
Second
FarigirafS72 / VolcaronaS122
Second
FarigirafS72 / VolcaronaS152
Second
FarigirafS72 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Volcarona's page →
MetagrossMetagross
Farigiraf Farigiraf vs Metagross Metagross

Farigiraf's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FarigirafMetagross
53.5〜63.7%
Shadow Ball
2HKO
MetagrossFarigiraf
67.4〜80.6%
Comet Punch
2HKO
Speed
Second
FarigirafS80 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Farigiraf's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FarigirafMetagross
39.5〜47.1%
Shadow Ball
3HKO
MetagrossFarigiraf
46.7〜55.5%
Comet Punch
3HKO
Speed
Second
FarigirafS80 / MetagrossS162
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Farigiraf's build: Leftovers, Quiet, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
FarigirafMetagross
53.5〜63.7%
Shadow Ball
2HKO
MetagrossFarigiraf
67.4〜80.6%
Comet Punch
2HKO
Speed
Second
FarigirafS72 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-3 Season
ItemFocus Sash
AbilityArmor Tail
NatureModest (C↑A↓)
MovesエスパーPsychicエスパーTwin BeamでんきThunderboltノーマルBaton Pass
EVH32C32D2
M-3 Season
ItemSitrus Berry
AbilityArmor Tail
NatureModest (C↑A↓)
MovesエスパーTrick RoomノーマルBaton PassノーマルProtectエスパーPsychic
EVH32C32D2
See more team examples