Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
カモネギ

カモネギ

ノーマル ひこう
全国図鑑 No.83 / 使用率 圏外
データ集計日:2026-09-10

種族値

HP
52
こうげき
90
ぼうぎょ
55
とくこう
58
とくぼう
62
すばやさ
60
合計
377

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
いわでんきこおり
むしくさ
じめんゴースト

特性

順位 特性名 採用率 ⓘ 効果
1 まけんき
94.1%
相手に能力を下げられると攻撃が2段階上がる。
2 するどいめ
5.9%
相手の回避率の変化を無視し、命中率も下げられない。

使用率データ

順位 技名 採用率
1
むし であいがしら
76.5%
むし物理
威力 90命中 100%PP 12
優先度+2登場して最初に出す技でない場合失敗する。
2
あく つじぎり
50.0%
あく物理
威力 70命中 100%PP 20
きゅうしょアップ+1で攻撃する。
3
ひこう ブレイブバード
47.1%
ひこう物理
威力 120命中 100%PP 16
与えたダメージの1/3を自分も受ける。
4
ノーマル じたばた
44.1%
ノーマル物理
命中 100%PP 16
自分の残りHPが少ないほど威力が上がる。威力20ー200。
5
ノーマル みがわり
29.4%
ノーマル変化
PP 12
自分のHPを最大HPの1/4減らしみがわりを出す。みがわりは、自分の代わりに技を受ける。最大HPの1/4のダメージを受けると消える。
6
ノーマル シンプルビーム
29.4%
ノーマル変化
命中 100%PP 16
相手の特性をたんじゅんにする。
7
ノーマル きりさく
26.5%
ノーマル物理
威力 80命中 100%PP 20
きゅうしょアップ+1で攻撃する。
8
くさ くさわけ
20.6%
くさ物理
威力 50命中 100%PP 20
自分の素早さを1段階上げる。
9
ノーマル フェイント
14.7%
ノーマル物理
威力 30命中 100%PP 12
優先度+2まもる、みきり等の効果を解除して攻撃する。
10
ノーマル こらえる
11.8%
ノーマル変化
PP 12
優先度+4使ったターン中はひんしになる技のダメージを受けると、HPを1残して耐える。連続で使うと成功率が前に使った時の1/3になる。

持ち物

順位 持ち物 採用率
1
ながねぎ
55.9%
カモネギ・ネギガナイトがきゅうしょアップ+2になる。
2
きあいのタスキきあいのタスキ
32.4%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
3
ゴツゴツメット
11.8%
接触技を受けると相手に最大HPの1/6のダメージを与える。

性格

順位 性格 採用率
1 いじっぱり (A↑ C↓)
88.2%
2 せっかち
11.8%

ステータス振り

順位 H A B C D S 採用率
1 23200032
79.4%
2 03200032
14.7%
3 03203220
5.9%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Unfavorable
ボーマンダ*ボーマンダ
カモネギ カモネギ vs ボーマンダ ボーマンダ

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
カモネギボーマンダ
42.1〜49.7%
きりさく
3HKO
ボーマンダカモネギ
181.4〜214.7%
Double-Edge
1HKO
Speed
Second
カモネギS112 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
カモネギボーマンダ
40.9〜49.1%
Brave Bird
3HKO
ボーマンダカモネギ
181.4〜214.7%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / ボーマンダS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
カモネギボーマンダ
40.9〜49.1%
Brave Bird
3HKO
ボーマンダカモネギ
181.4〜214.7%
Double-Edge
1HKO
Speed
Second
カモネギS112 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
カモネギ カモネギ vs Garchomp Garchomp

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
カモネギGarchomp
55.1〜64.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
Garchompカモネギ
133.3〜158.1%
Draco Meteor
1HKO
139.5〜165.1%
Outrage
1HKO
139.5〜165.1%
Outrage
1HKO
Speed
Second
カモネギS112 / GarchompS223
Second
カモネギS112 / GarchompS231
Second
カモネギS112 / GarchompS154
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
カモネギGarchomp
55.1〜64.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
Garchompカモネギ
133.3〜158.1%
Draco Meteor
2HKO (incl. きあいのタスキ)
139.5〜165.1%
Outrage
2HKO (incl. きあいのタスキ)
139.5〜165.1%
Outrage
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / GarchompS223
Second
カモネギS112 / GarchompS231
Second
カモネギS112 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
カモネギGarchomp
55.1〜64.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
50.3〜58.9%
Brave Bird
2HKO
Garchompカモネギ
133.3〜158.1%
Draco Meteor
1HKO
139.5〜165.1%
Outrage
1HKO
139.5〜165.1%
Outrage
1HKO
Speed
Second
カモネギS112 / GarchompS223
Second
カモネギS112 / GarchompS231
Second
カモネギS112 / GarchompS154
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Garchomp's page →
Primarina*Primarina
カモネギ カモネギ vs Primarina Primarina

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
カモネギPrimarina
44.9〜53.5%
Brave Bird
3HKO
61.0〜72.2%
きりさく
2 hits (96%)
44.9〜53.5%
Brave Bird
2 hits (2%)
Primarinaカモネギ
103.9〜122.5%
Ice Beam
1HKO
125.6〜148.8%
Ice Beam
1HKO
103.9〜122.5%
Ice Beam
1HKO
Speed
First
カモネギS112 / PrimarinaS80
First
カモネギS112 / PrimarinaS82
First
カモネギS112 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
カモネギPrimarina
44.9〜53.5%
Brave Bird
3HKO
59.9〜71.1%
Brave Bird
2 hits (91%)
44.9〜53.5%
Brave Bird
2 hits (2%)
Primarinaカモネギ
103.9〜122.5%
Ice Beam
2HKO (incl. きあいのタスキ)
125.6〜148.8%
Ice Beam
2HKO (incl. きあいのタスキ)
103.9〜122.5%
Ice Beam
2HKO (incl. きあいのタスキ)
Speed
First
カモネギS112 / PrimarinaS80
First
カモネギS112 / PrimarinaS82
First
カモネギS112 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Loss: 3HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
カモネギPrimarina
44.9〜53.5%
Brave Bird
3HKO
59.9〜71.1%
Brave Bird
2 hits (91%)
44.9〜53.5%
Brave Bird
2 hits (2%)
Primarinaカモネギ
103.9〜122.5%
Ice Beam
1HKO
125.6〜148.8%
Ice Beam
1HKO
103.9〜122.5%
Ice Beam
1HKO
Speed
First
カモネギS112 / PrimarinaS80
First
カモネギS112 / PrimarinaS82
First
カモネギS112 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
グソクムシャ×グソクムシャ
カモネギ カモネギ vs グソクムシャ グソクムシャ

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
カモネギグソクムシャ
30.2〜36.3%
Brave Bird
3 hits (42%)
グソクムシャカモネギ
135.7〜159.7%
Iron Head
1HKO
Speed
First
カモネギS112 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
カモネギグソクムシャ
30.2〜36.3%
Brave Bird
3 hits (42%)
グソクムシャカモネギ
135.7〜159.7%
Iron Head
2HKO (incl. きあいのタスキ)
Speed
First
カモネギS112 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
カモネギグソクムシャ
30.2〜36.3%
Brave Bird
3 hits (42%)
グソクムシャカモネギ
135.7〜159.7%
Iron Head
1HKO
Speed
First
カモネギS112 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon*Hippowdon
カモネギ カモネギ vs Hippowdon Hippowdon

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
カモネギHippowdon
35.3〜41.9%
Brave Bird
3 hits (<1%)
calculated with すなあらし
32.1〜38.1%
Brave Bird
3 hits (1%)
calculated with すなあらし
35.3〜41.9%
Brave Bird
3HKO
calculated with すなあらし
Hippowdonカモネギ
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
カモネギHippowdon
35.3〜41.9%
Brave Bird
3 hits (<1%)
calculated with すなあらし
32.1〜38.1%
Brave Bird
3 hits (1%)
calculated with すなあらし
35.3〜41.9%
Brave Bird
3HKO
calculated with すなあらし
Hippowdonカモネギ
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
カモネギHippowdon
35.3〜41.9%
Brave Bird
3 hits (<1%)
calculated with すなあらし
32.1〜38.1%
Brave Bird
3 hits (1%)
calculated with すなあらし
35.3〜41.9%
Brave Bird
3HKO
calculated with すなあらし
Hippowdonカモネギ
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
68.2〜80.6%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
First
カモネギS112 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ×セグレイブ
カモネギ カモネギ vs セグレイブ セグレイブ

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
カモネギセグレイブ
39.8〜47.6%
Brave Bird
3HKO
49.2〜58.6%
きりさく
2 hits (99%)
49.2〜58.6%
きりさく
2 hits (99%)
セグレイブカモネギ
117.8〜139.5%
Ice Shard
1HKO
138.0〜162.8%
きょけんとつげき
1HKO
132.6〜156.6%
Ice Shard
1HKO
Speed
Second
カモネギS112 / セグレイブS139
Second
カモネギS112 / セグレイブS152
Second
カモネギS112 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
カモネギセグレイブ
39.8〜47.6%
Brave Bird
3HKO
48.7〜58.1%
Brave Bird
2 hits (95%)
48.7〜58.1%
Brave Bird
2 hits (95%)
セグレイブカモネギ
223.3〜265.1%
Icicle Spear
1HKO
calculated with 3ヒット時
172.1〜209.3%
Icicle Spear
1HKO
calculated with 3ヒット時
253.5〜295.3%
Icicle Spear
1HKO
calculated with 3ヒット時
Speed
Second
カモネギS112 / セグレイブS139
Second
カモネギS112 / セグレイブS152
Second
カモネギS112 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
カモネギセグレイブ
39.8〜47.6%
Brave Bird
3HKO
48.7〜58.1%
Brave Bird
2 hits (95%)
48.7〜58.1%
Brave Bird
2 hits (95%)
セグレイブカモネギ
117.8〜139.5%
Ice Shard
1HKO
138.0〜162.8%
きょけんとつげき
1HKO
132.6〜156.6%
Ice Shard
1HKO
Speed
Second
カモネギS112 / セグレイブS139
Second
カモネギS112 / セグレイブS152
Second
カモネギS112 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario*Lucario
カモネギ カモネギ vs Lucario Lucario

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
カモネギLucario
40.1〜46.9%
Brave Bird
3HKO
67.3〜79.6%
Brave Bird
2HKO
Lucarioカモネギ
161.2〜190.7%
Steel Beam
1HKO
110.1〜130.2%
Flash Cannon
1HKO
Speed
Second
カモネギS112 / LucarioS223
Second
カモネギS112 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
カモネギLucario
40.1〜46.9%
Brave Bird
3HKO
67.3〜79.6%
Brave Bird
2HKO
Lucarioカモネギ
161.2〜190.7%
Steel Beam
2HKO (incl. きあいのタスキ)
110.1〜130.2%
Flash Cannon
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / LucarioS223
Second
カモネギS112 / LucarioS180
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
カモネギLucario
40.1〜46.9%
Brave Bird
3HKO
67.3〜79.6%
Brave Bird
2HKO
Lucarioカモネギ
161.2〜190.7%
Steel Beam
1HKO
110.1〜130.2%
Flash Cannon
1HKO
Speed
Second
カモネギS112 / LucarioS223
Second
カモネギS112 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
カモネギ カモネギ vs Gholdengo Gholdengo

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
カモネギGholdengo
66.3〜78.5%
Night Slash
2HKO
50.8〜60.1%
Night Slash
2HKO
60.1〜71.2%
Night Slash
2HKO
Gholdengoカモネギ
130.2〜153.5%
Make It Rain
1HKO
98.4〜116.3%
Make It Rain
1 hits (94%)
118.6〜140.3%
Make It Rain
1HKO
Speed
Second
カモネギS112 / GholdengoS136
First
カモネギS112 / GholdengoS107
Second
カモネギS112 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
カモネギGholdengo
44.2〜52.8%
Night Slash
2 hits (17%)
34.2〜40.4%
Night Slash
3HKO
40.5〜47.9%
Night Slash
3HKO
Gholdengoカモネギ
130.2〜153.5%
Make It Rain
2HKO (incl. きあいのタスキ)
98.4〜116.3%
Make It Rain
2HKO
118.6〜140.3%
Make It Rain
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / GholdengoS136
First
カモネギS112 / GholdengoS107
Second
カモネギS112 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
カモネギGholdengo
44.2〜52.8%
Night Slash
2 hits (17%)
34.2〜40.4%
Night Slash
3HKO
40.5〜47.9%
Night Slash
3HKO
Gholdengoカモネギ
130.2〜153.5%
Make It Rain
1HKO
98.4〜116.3%
Make It Rain
1 hits (94%)
118.6〜140.3%
Make It Rain
1HKO
Speed
Second
カモネギS112 / GholdengoS136
First
カモネギS112 / GholdengoS107
Second
カモネギS112 / GholdengoS136
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur×Baxcalibur
カモネギ カモネギ vs Baxcalibur Baxcalibur

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
カモネギBaxcalibur
20.8〜24.9%
Night Slash
999HKO
25.7〜30.5%
Night Slash
5HKO (incl. オボンのみ)
20.8〜24.9%
Night Slash
999HKO
Baxcaliburカモネギ
100.8〜119.4%
Draco Meteor
1HKO
123.3〜145.0%
Draco Meteor
1HKO
100.8〜119.4%
Draco Meteor
1HKO
Speed
First
カモネギS112 / BaxcaliburS105
Second
カモネギS112 / BaxcaliburS150
First
カモネギS112 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
カモネギBaxcalibur
17.8〜21.3%
Brave Bird
999HKO
21.0〜25.1%
Brave Bird
999HKO
17.8〜21.3%
Brave Bird
999HKO
Baxcaliburカモネギ
100.8〜119.4%
Draco Meteor
2HKO (incl. きあいのタスキ)
123.3〜145.0%
Draco Meteor
2HKO (incl. きあいのタスキ)
100.8〜119.4%
Draco Meteor
2HKO (incl. きあいのタスキ)
Speed
First
カモネギS112 / BaxcaliburS105
Second
カモネギS112 / BaxcaliburS150
First
カモネギS112 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
カモネギBaxcalibur
17.8〜21.3%
Brave Bird
999HKO
21.0〜25.1%
Brave Bird
999HKO
17.8〜21.3%
Brave Bird
999HKO
Baxcaliburカモネギ
100.8〜119.4%
Draco Meteor
1HKO
123.3〜145.0%
Draco Meteor
1HKO
100.8〜119.4%
Draco Meteor
1HKO
Speed
First
カモネギS112 / BaxcaliburS105
Second
カモネギS112 / BaxcaliburS150
First
カモネギS112 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×*Aegislash
カモネギ カモネギ vs Aegislash Aegislash

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
カモネギAegislash
46.7〜55.1%
Night Slash
2 hits (10%)
46.7〜55.1%
Night Slash
2 hits (10%)
46.7〜55.1%
Night Slash
2 hits (59%)
Aegislashカモネギ
103.9〜122.5%
Close Combat
1HKO
95.3〜112.4%
Flash Cannon
1 hits (75%)
103.9〜122.5%
Close Combat
1HKO
Speed
First
カモネギS112 / AegislashS80
First
カモネギS112 / AegislashS72
First
カモネギS112 / AegislashS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
カモネギAegislash
31.1〜37.1%
Night Slash
4HKO
31.1〜37.1%
Night Slash
4HKO
31.1〜37.1%
Night Slash
3 hits (64%)
Aegislashカモネギ
103.9〜122.5%
Close Combat
2HKO (incl. きあいのタスキ)
95.3〜112.4%
Flash Cannon
2HKO
103.9〜122.5%
Close Combat
2HKO (incl. きあいのタスキ)
Speed
First
カモネギS112 / AegislashS80
First
カモネギS112 / AegislashS72
First
カモネギS112 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
カモネギAegislash
31.1〜37.1%
Night Slash
4HKO
31.1〜37.1%
Night Slash
4HKO
31.1〜37.1%
Night Slash
3 hits (64%)
Aegislashカモネギ
103.9〜122.5%
Close Combat
1HKO
95.3〜112.4%
Flash Cannon
1 hits (75%)
103.9〜122.5%
Close Combat
1HKO
Speed
First
カモネギS112 / AegislashS80
First
カモネギS112 / AegislashS72
First
カモネギS112 / AegislashS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu*Mimikyu
カモネギ カモネギ vs Mimikyu Mimikyu

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
カモネギMimikyu
47.3〜55.7%
Night Slash
3HKO
47.3〜55.7%
Night Slash
3HKO
47.3〜55.7%
Night Slash
3HKO
Mimikyuカモネギ
106.2〜126.4%
Play Rough
1HKO
82.2〜97.7%
Play Rough
2HKO
82.2〜97.7%
Play Rough
2HKO
Speed
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
カモネギMimikyu
80.2〜94.7%
Brave Bird
2 hits (50%)
80.2〜94.7%
Brave Bird
2 hits (50%)
80.2〜94.7%
Brave Bird
2 hits (50%)
Mimikyuカモネギ
106.2〜126.4%
Play Rough
2HKO (incl. きあいのタスキ)
82.2〜97.7%
Play Rough
2HKO
82.2〜97.7%
Play Rough
2HKO
Speed
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
カモネギMimikyu
80.2〜94.7%
Brave Bird
2 hits (50%)
80.2〜94.7%
Brave Bird
2 hits (50%)
80.2〜94.7%
Brave Bird
2 hits (50%)
Mimikyuカモネギ
106.2〜126.4%
Play Rough
1HKO
82.2〜97.7%
Play Rough
2HKO
82.2〜97.7%
Play Rough
2HKO
Speed
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Second
カモネギS112 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Gyarados*Gyarados
カモネギ カモネギ vs Gyarados Gyarados

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
カモネギGyarados
37.6〜44.6%
きりさく
3HKO
calculated with 攻撃-1
62.0〜73.7%
きりさく
2HKO
calculated with 攻撃-1
37.6〜44.6%
きりさく
3HKO
calculated with 攻撃-1
Gyaradosカモネギ
76.0〜89.9%
Ice Fang
2HKO
97.7〜116.3%
Ice Fang
1 hits (88%)
76.0〜89.9%
Ice Fang
2HKO
Speed
First
カモネギS112 / GyaradosS101
Second
カモネギS112 / GyaradosS133
First
カモネギS112 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
カモネギGyarados
25.2〜29.7%
Brave Bird
4HKO
calculated with 攻撃-1
40.9〜49.1%
Brave Bird
3HKO
calculated with 攻撃-1
25.2〜29.7%
Brave Bird
4 hits (<1%)
calculated with 攻撃-1
Gyaradosカモネギ
76.0〜89.9%
Ice Fang
2HKO
97.7〜116.3%
Ice Fang
2HKO
76.0〜89.9%
Ice Fang
2HKO
Speed
First
カモネギS112 / GyaradosS101
Second
カモネギS112 / GyaradosS133
First
カモネギS112 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
カモネギGyarados
25.2〜29.7%
Brave Bird
4HKO
calculated with 攻撃-1
40.9〜49.1%
Brave Bird
3HKO
calculated with 攻撃-1
25.2〜29.7%
Brave Bird
4 hits (<1%)
calculated with 攻撃-1
Gyaradosカモネギ
76.0〜89.9%
Ice Fang
2HKO
97.7〜116.3%
Ice Fang
1 hits (88%)
76.0〜89.9%
Ice Fang
2HKO
Speed
First
カモネギS112 / GyaradosS101
Second
カモネギS112 / GyaradosS133
First
カモネギS112 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Corviknight×Corviknight
カモネギ カモネギ vs Corviknight Corviknight

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
カモネギCorviknight
17.6〜21.0%
Night Slash
999HKO
17.6〜21.0%
Night Slash
999HKO
17.6〜21.0%
Night Slash
999HKO
Corviknightカモネギ
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
Speed
First
カモネギS112 / CorviknightS87
First
カモネギS112 / CorviknightS78
First
カモネギS112 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
カモネギCorviknight
14.6〜17.6%
Brave Bird
999HKO
14.6〜17.6%
Brave Bird
999HKO
14.6〜17.6%
Brave Bird
999HKO
Corviknightカモネギ
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
Speed
First
カモネギS112 / CorviknightS87
First
カモネギS112 / CorviknightS78
First
カモネギS112 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
カモネギCorviknight
14.6〜17.6%
Brave Bird
999HKO
14.6〜17.6%
Brave Bird
999HKO
14.6〜17.6%
Brave Bird
999HKO
Corviknightカモネギ
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
75.2〜89.1%
Brave Bird
2HKO
Speed
First
カモネギS112 / CorviknightS87
First
カモネギS112 / CorviknightS78
First
カモネギS112 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
カモネギ カモネギ vs Basculegion-F Basculegion-F

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギBasculegion-F
74.1〜88.3%
Night Slash
2HKO
74.1〜88.3%
Night Slash
2HKO
74.1〜88.3%
Night Slash
2HKO
Basculegion-Fカモネギ
148.8〜175.2%
Wave Crash
1HKO
161.2〜191.5%
Wave Crash
1HKO
193.0〜227.1%
Wave Crash
1HKO
Speed
Second
カモネギS112 / Basculegion-FS195
Second
カモネギS112 / Basculegion-FS143
Second
カモネギS112 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギBasculegion-F
62.9〜74.6%
Brave Bird
2HKO
62.9〜74.6%
Brave Bird
2HKO
62.9〜74.6%
Brave Bird
2HKO
Basculegion-Fカモネギ
148.8〜175.2%
Wave Crash
2HKO (incl. きあいのタスキ)
161.2〜191.5%
Wave Crash
2HKO (incl. きあいのタスキ)
193.0〜227.1%
Wave Crash
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / Basculegion-FS195
Second
カモネギS112 / Basculegion-FS143
Second
カモネギS112 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギBasculegion-F
62.9〜74.6%
Brave Bird
2HKO
62.9〜74.6%
Brave Bird
2HKO
62.9〜74.6%
Brave Bird
2HKO
Basculegion-Fカモネギ
148.8〜175.2%
Wave Crash
1HKO
161.2〜191.5%
Wave Crash
1HKO
193.0〜227.1%
Wave Crash
1HKO
Speed
Second
カモネギS112 / Basculegion-FS195
Second
カモネギS112 / Basculegion-FS143
Second
カモネギS112 / Basculegion-FS130
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
Farigiraf×Farigiraf
カモネギ カモネギ vs Farigiraf Farigiraf

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
カモネギFarigiraf
35.2〜42.1%
Night Slash
3HKO
21.1〜25.3%
Night Slash
4 hits (<1%)
35.2〜42.1%
Night Slash
3HKO
Farigirafカモネギ
158.1〜186.0%
Power Gem
1HKO
130.2〜153.5%
Power Gem
1HKO
169.0〜201.6%
Power Gem
1HKO
Speed
Second
カモネギS112 / FarigirafS151
First
カモネギS112 / FarigirafS106
Second
カモネギS112 / FarigirafS138
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
カモネギFarigiraf
30.2〜35.8%
Brave Bird
3 hits (31%)
17.4〜21.1%
Brave Bird
999HKO
30.2〜35.8%
Brave Bird
3 hits (31%)
Farigirafカモネギ
158.1〜186.0%
Power Gem
2HKO (incl. きあいのタスキ)
130.2〜153.5%
Power Gem
2HKO (incl. きあいのタスキ)
169.0〜201.6%
Power Gem
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / FarigirafS151
First
カモネギS112 / FarigirafS106
Second
カモネギS112 / FarigirafS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
カモネギFarigiraf
30.2〜35.8%
Brave Bird
3 hits (31%)
17.4〜21.1%
Brave Bird
999HKO
30.2〜35.8%
Brave Bird
3 hits (31%)
Farigirafカモネギ
158.1〜186.0%
Power Gem
1HKO
130.2〜153.5%
Power Gem
1HKO
169.0〜201.6%
Power Gem
1HKO
Speed
Second
カモネギS112 / FarigirafS151
First
カモネギS112 / FarigirafS106
Second
カモネギS112 / FarigirafS138
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Farigiraf's page →
Greninja*Greninja
カモネギ カモネギ vs Greninja Greninja

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
カモネギGreninja
82.6〜97.3%
きりさく
2HKO
73.2〜86.6%
Brave Bird
2HKO
82.6〜97.3%
きりさく
2HKO
Greninjaカモネギ
164.3〜195.3%
Ice Beam
1HKO
178.3〜210.9%
Ice Beam
1HKO
164.3〜195.3%
Ice Beam
1HKO
Speed
Second
カモネギS112 / GreninjaS174
Second
カモネギS112 / GreninjaS213
Second
カモネギS112 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
カモネギGreninja
81.2〜96.6%
Brave Bird
2HKO
73.2〜86.6%
Brave Bird
2HKO
81.2〜96.6%
Brave Bird
2HKO
Greninjaカモネギ
164.3〜195.3%
Ice Beam
2HKO (incl. きあいのタスキ)
178.3〜210.9%
Ice Beam
2HKO (incl. きあいのタスキ)
164.3〜195.3%
Ice Beam
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / GreninjaS174
Second
カモネギS112 / GreninjaS213
Second
カモネギS112 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
カモネギGreninja
81.2〜96.6%
Brave Bird
2HKO
73.2〜86.6%
Brave Bird
2HKO
81.2〜96.6%
Brave Bird
2HKO
Greninjaカモネギ
164.3〜195.3%
Ice Beam
1HKO
178.3〜210.9%
Ice Beam
1HKO
164.3〜195.3%
Ice Beam
1HKO
Speed
Second
カモネギS112 / GreninjaS174
Second
カモネギS112 / GreninjaS213
Second
カモネギS112 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンX*メガリザードンX
カモネギ カモネギ vs メガリザードンX メガリザードンX

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
カモネギメガリザードンX
52.3〜61.9%
Brave Bird
2HKO
メガリザードンXカモネギ
165.9〜196.1%
Flare Blitz
1HKO
Speed
Second
カモネギS112 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
カモネギメガリザードンX
52.3〜61.9%
Brave Bird
2HKO
メガリザードンXカモネギ
165.9〜196.1%
Flare Blitz
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
カモネギメガリザードンX
52.3〜61.9%
Brave Bird
2HKO
メガリザードンXカモネギ
165.9〜196.1%
Flare Blitz
1HKO
Speed
Second
カモネギS112 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY*メガリザードンY
カモネギ カモネギ vs メガリザードンY メガリザードンY

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
カモネギメガリザードンY
70.3〜83.2%
Brave Bird
2HKO
calculated with 晴れ
メガリザードンYカモネギ
168.2〜198.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
カモネギS112 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
カモネギメガリザードンY
70.3〜83.2%
Brave Bird
2HKO
calculated with 晴れ
メガリザードンYカモネギ
168.2〜198.4%
Flamethrower
2HKO (incl. きあいのタスキ)
calculated with 晴れ
Speed
Second
カモネギS112 / メガリザードンYS152
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
カモネギメガリザードンY
70.3〜83.2%
Brave Bird
2HKO
calculated with 晴れ
メガリザードンYカモネギ
168.2〜198.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
カモネギS112 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
A-Ninetales*A-Ninetales
カモネギ カモネギ vs A-Ninetales A-Ninetales

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
カモネギA-Ninetales
39.4〜46.9%
Brave Bird
3HKO
calculated with あられ
50.7〜60.0%
Brave Bird
2HKO
calculated with あられ
A-Ninetalesカモネギ
117.8〜141.1%
Blizzard
1HKO
calculated with あられ
158.1〜186.0%
Blizzard
1HKO
calculated with あられ
Speed
Second
カモネギS112 / A-NinetalesS177
Second
カモネギS112 / A-NinetalesS177
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
カモネギA-Ninetales
39.4〜46.9%
Brave Bird
3HKO
calculated with あられ
50.7〜60.0%
Brave Bird
2HKO
calculated with あられ
A-Ninetalesカモネギ
117.8〜141.1%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
99.2〜117.8%
Freeze-Dry
2HKO
calculated with あられ
Speed
Second
カモネギS112 / A-NinetalesS177
Second
カモネギS112 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
カモネギA-Ninetales
39.4〜46.9%
Brave Bird
3HKO
calculated with あられ
50.7〜60.0%
Brave Bird
2HKO
calculated with あられ
A-Ninetalesカモネギ
117.8〜141.1%
Blizzard
1HKO
calculated with あられ
158.1〜186.0%
Blizzard
1HKO
calculated with あられ
Speed
Second
カモネギS112 / A-NinetalesS177
Second
カモネギS112 / A-NinetalesS177
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
カモネギ カモネギ vs エースバーン エースバーン

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギエースバーン
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
エースバーンカモネギ
128.7〜151.9%
かえんボール
1HKO
118.6〜139.5%
かえんボール
1HKO
166.7〜196.9%
かえんボール
1HKO
Speed
Second
カモネギS112 / エースバーンS256
Second
カモネギS112 / エースバーンS188
Second
カモネギS112 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギエースバーン
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
エースバーンカモネギ
128.7〜151.9%
かえんボール
2HKO (incl. きあいのタスキ)
118.6〜139.5%
かえんボール
2HKO (incl. きあいのタスキ)
166.7〜196.9%
かえんボール
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / エースバーンS256
Second
カモネギS112 / エースバーンS188
Second
カモネギS112 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
カモネギエースバーン
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
70.7〜84.1%
Brave Bird
2HKO
エースバーンカモネギ
128.7〜151.9%
かえんボール
1HKO
118.6〜139.5%
かえんボール
1HKO
166.7〜196.9%
かえんボール
1HKO
Speed
Second
カモネギS112 / エースバーンS256
Second
カモネギS112 / エースバーンS188
Second
カモネギS112 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Rotom-W×*Rotom-W
カモネギ カモネギ vs Rotom-W Rotom-W

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
カモネギRotom-W
38.9〜46.5%
きりさく
3 hits (84%)
38.9〜46.5%
きりさく
3HKO
66.1〜78.7%
きりさく
2HKO
Rotom-Wカモネギ
120.9〜144.2%
Thunderbolt
1HKO
120.9〜144.2%
Thunderbolt
1HKO
100.8〜119.4%
Hydro Pump
1HKO
Speed
First
カモネギS112 / Rotom-WS106
First
カモネギS112 / Rotom-WS106
Second
カモネギS112 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
カモネギRotom-W
26.8〜31.2%
きりさく
4 hits (<1%)
26.8〜31.2%
きりさく
4 hits (25%)
44.9〜52.8%
きりさく
3HKO
Rotom-Wカモネギ
120.9〜144.2%
Thunderbolt
2HKO (incl. きあいのタスキ)
120.9〜144.2%
Thunderbolt
2HKO (incl. きあいのタスキ)
100.8〜119.4%
Hydro Pump
2HKO (incl. きあいのタスキ)
Speed
First
カモネギS112 / Rotom-WS106
First
カモネギS112 / Rotom-WS106
Second
カモネギS112 / Rotom-WS138
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
カモネギRotom-W
26.8〜31.2%
きりさく
4 hits (<1%)
26.8〜31.2%
きりさく
4 hits (25%)
44.9〜52.8%
きりさく
3HKO
Rotom-Wカモネギ
120.9〜144.2%
Thunderbolt
1HKO
120.9〜144.2%
Thunderbolt
1HKO
100.8〜119.4%
Hydro Pump
1HKO
Speed
First
カモネギS112 / Rotom-WS106
First
カモネギS112 / Rotom-WS106
Second
カモネギS112 / Rotom-WS138
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Rotom-W's page →
Volcarona*Volcarona
カモネギ カモネギ vs Volcarona Volcarona

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
カモネギVolcarona
87.5〜103.1%
Brave Bird
1 hits (25%)
152.8〜180.1%
Brave Bird
1HKO
87.5〜103.1%
Brave Bird
1 hits (25%)
Volcaronaカモネギ
107.8〜127.9%
Overheat
1HKO
142.6〜168.2%
Overheat
1HKO
107.8〜127.9%
Overheat
1HKO
Speed
Second
カモネギS112 / VolcaronaS122
Second
カモネギS112 / VolcaronaS152
Second
カモネギS112 / VolcaronaS122
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
カモネギVolcarona
87.5〜103.1%
Brave Bird
1 hits (25%)
152.8〜180.1%
Brave Bird
1HKO
87.5〜103.1%
Brave Bird
1 hits (25%)
Volcaronaカモネギ
107.8〜127.9%
Overheat
2HKO (incl. きあいのタスキ)
142.6〜168.2%
Overheat
2HKO (incl. きあいのタスキ)
107.8〜127.9%
Overheat
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / VolcaronaS122
Second
カモネギS112 / VolcaronaS152
Second
カモネギS112 / VolcaronaS122
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
カモネギVolcarona
87.5〜103.1%
Brave Bird
1 hits (25%)
152.8〜180.1%
Brave Bird
1HKO
87.5〜103.1%
Brave Bird
1 hits (25%)
Volcaronaカモネギ
107.8〜127.9%
Overheat
1HKO
142.6〜168.2%
Overheat
1HKO
107.8〜127.9%
Overheat
1HKO
Speed
Second
カモネギS112 / VolcaronaS122
Second
カモネギS112 / VolcaronaS152
Second
カモネギS112 / VolcaronaS122
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Volcarona's page →
パーモット*パーモット
カモネギ カモネギ vs パーモット パーモット

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
カモネギパーモット
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
パーモットカモネギ
280.6〜331.0%
でんこうそうげき
1HKO
307.0〜362.8%
でんこうそうげき
1HKO
364.3〜429.5%
でんこうそうげき
1HKO
Speed
Second
カモネギS112 / パーモットS172
Second
カモネギS112 / パーモットS235
Second
カモネギS112 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
カモネギパーモット
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
パーモットカモネギ
117.1〜138.0%
Close Combat
2HKO (incl. きあいのタスキ)
127.9〜151.2%
Close Combat
2HKO (incl. きあいのタスキ)
151.9〜179.1%
Close Combat
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / パーモットS172
Second
カモネギS112 / パーモットS235
Second
カモネギS112 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
カモネギパーモット
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
80.3〜94.6%
Brave Bird
2HKO
パーモットカモネギ
280.6〜331.0%
でんこうそうげき
1HKO
307.0〜362.8%
でんこうそうげき
1HKO
364.3〜429.5%
でんこうそうげき
1HKO
Speed
Second
カモネギS112 / パーモットS172
Second
カモネギS112 / パーモットS235
Second
カモネギS112 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
Hydreigon*Hydreigon
カモネギ カモネギ vs Hydreigon Hydreigon

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
カモネギHydreigon
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
Hydreigonカモネギ
134.9〜158.9%
Draco Meteor
1HKO
123.3〜145.0%
Draco Meteor
1HKO
108.5〜127.9%
Dark Pulse
1HKO
Speed
Second
カモネギS112 / HydreigonS225
Second
カモネギS112 / HydreigonS165
Second
カモネギS112 / HydreigonS150
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
カモネギHydreigon
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
Hydreigonカモネギ
134.9〜158.9%
Draco Meteor
2HKO (incl. きあいのタスキ)
123.3〜145.0%
Draco Meteor
2HKO (incl. きあいのタスキ)
108.5〜127.9%
Dark Pulse
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / HydreigonS225
Second
カモネギS112 / HydreigonS165
Second
カモネギS112 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
カモネギHydreigon
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
56.8〜67.5%
Brave Bird
2HKO
Hydreigonカモネギ
134.9〜158.9%
Draco Meteor
1HKO
123.3〜145.0%
Draco Meteor
1HKO
108.5〜127.9%
Dark Pulse
1HKO
Speed
Second
カモネギS112 / HydreigonS225
Second
カモネギS112 / HydreigonS165
Second
カモネギS112 / HydreigonS150
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Hydreigon's page →
Skeledirge×*Skeledirge
カモネギ カモネギ vs Skeledirge Skeledirge

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
カモネギSkeledirge
36.0〜42.7%
Night Slash
3 hits (91%)
36.0〜42.7%
Night Slash
3 hits (2%)
36.0〜42.7%
Night Slash
3HKO
Skeledirgeカモネギ
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
Speed
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
カモネギSkeledirge
30.3〜36.0%
Brave Bird
4HKO
30.3〜36.0%
Brave Bird
4 hits (99%) (incl. オボンのみ)
30.3〜36.0%
Brave Bird
3 hits (39%)
Skeledirgeカモネギ
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
Speed
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
カモネギSkeledirge
30.3〜36.0%
Brave Bird
4HKO
30.3〜36.0%
Brave Bird
4 hits (99%) (incl. オボンのみ)
30.3〜36.0%
Brave Bird
3 hits (39%)
Skeledirgeカモネギ
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
55.8〜65.9%
Torch Song
2HKO
Speed
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
First
カモネギS112 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
カモネギ カモネギ vs Metagross Metagross

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
カモネギMetagross
48.4〜57.3%
Night Slash
2 hits (89%)
Metagrossカモネギ
138.8〜163.6%
Psychic Fangs
1HKO
Speed
Second
カモネギS112 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
カモネギMetagross
31.8〜38.2%
Night Slash
3 hits (91%)
Metagrossカモネギ
138.8〜163.6%
Psychic Fangs
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
カモネギMetagross
31.8〜38.2%
Night Slash
3 hits (91%)
Metagrossカモネギ
138.8〜163.6%
Psychic Fangs
1HKO
Speed
Second
カモネギS112 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
カモネギ カモネギ vs Dragonite Dragonite

カモネギ's build: ながねぎ, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
カモネギDragonite
23.4〜27.5%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
Dragoniteカモネギ
149.6〜176.7%
Draco Meteor
1HKO
105.4〜125.6%
Draco Meteor
1HKO
116.3〜137.2%
Draco Meteor
1HKO
Speed
Second
カモネギS112 / DragoniteS152
Second
カモネギS112 / DragoniteS145
Second
カモネギS112 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

カモネギ's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
カモネギDragonite
23.4〜27.5%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
Dragoniteカモネギ
149.6〜176.7%
Draco Meteor
2HKO (incl. きあいのタスキ)
105.4〜125.6%
Draco Meteor
2HKO (incl. きあいのタスキ)
116.3〜137.2%
Draco Meteor
2HKO (incl. きあいのタスキ)
Speed
Second
カモネギS112 / DragoniteS152
Second
カモネギS112 / DragoniteS145
Second
カモネギS112 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

カモネギ's build: ゴツゴツメット, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
カモネギDragonite
23.4〜27.5%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
27.5〜32.3%
Brave Bird
3HKO
Dragoniteカモネギ
149.6〜176.7%
Draco Meteor
1HKO
105.4〜125.6%
Draco Meteor
1HKO
116.3〜137.2%
Draco Meteor
1HKO
Speed
Second
カモネギS112 / DragoniteS152
Second
カモネギS112 / DragoniteS145
Second
カモネギS112 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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