Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ドラパルト

ドラパルト

ドラゴン ゴースト
全国図鑑 No.887 / 使用率 60位
データ集計日:2026-09-10

種族値

HP
88
こうげき
120
ぼうぎょ
75
とくこう
100
とくぼう
75
すばやさ
142
合計
600

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ゴーストこおりドラゴンあくフェアリー
どくむしほのおみずくさでんき
ノーマルかくとう

特性

順位 特性名 採用率 ⓘ 効果・推移
1 すりぬけ
67.3%
+2.0
相手のひかりのかべ・リフレクター・オーロラベール・しんぴのまもり・みがわりを無視して技を使う。
採用率の推移
68666565.3%67.3%9/99/10
2 のろわれボディ
21.7%
-8.9
技のダメージを受けると30%の確率で4ターンの間、相手をわざふうじ状態にする。
採用率の推移
32262030.6%21.7%9/99/10
3 クリアボディ
11.0%
+6.9
相手の技や特性で能力ランクが下がらない。
採用率の推移
12834.1%11.0%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
ゴースト シャドーボール
46.4%
ゴースト特殊
威力 80命中 100%PP 16
20%の確率で相手の特防を1段階下げる。
2
ドラゴン りゅうせいぐん
42.6%
ドラゴン特殊
威力 130命中 90%PP 8
自分の特攻を2段階下げる。
3
ほのお おにび
39.7%
+5.0
ほのお変化
命中 85%PP 16
相手をやけど状態にする。
採用率の推移
40373434.7%39.7%9/99/10
4
ドラゴン ドラゴンアロー
34.9%
-18.2
ドラゴン物理
威力 50命中 100%PP 12
2回連続で攻撃する。相手が2匹いる場合はそれぞれに1回ずつ攻撃する。
採用率の推移
56443253.1%34.9%9/99/10
5
むし とんぼがえり
27.5%
むし物理
威力 70命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
6
ほのお かえんほうしゃ
27.3%
ほのお特殊
威力 90命中 100%PP 16
10%の確率で相手をやけど状態にする。
7
エスパー ひかりのかべ
25.7%
-9.0
エスパー変化
PP 20
5ターンの間、味方の場をひかりのかべ状態にする。
採用率の推移
36302434.7%25.7%9/99/10
8
エスパー リフレクター
25.7%
-9.0
エスパー変化
PP 20
5ターンの間、味方の場をリフレクター状態にする。
採用率の推移
36302434.7%25.7%9/99/10
9
ほのお だいもんじ
21.5%
-27.5
ほのお特殊
威力 110命中 85%PP 8
10%の確率で相手をやけど状態にする。
採用率の推移
53351749.0%21.5%9/99/10
10
でんき 10まんボルト
19.7%
でんき特殊
威力 90命中 100%PP 16
10%の確率で相手をまひ状態にする。

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
いのちのたま
32.4%
-12.5
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
採用率の推移
47393144.9%32.4%9/99/10
2
ひかりのねんど
25.3%
-9.4
リフレクター・ひかりのかべ・オーロラベールの効果が8ターン続く。
採用率の推移
36302434.7%25.3%9/99/10
3
こだわりスカーフこだわりスカーフ
19.0%
+4.7
素早さが1.5倍になるが、同じ技しか出せなくなる。
採用率の推移
20171414.3%19.0%9/99/10
4
きあいのタスキきあいのタスキ
13.9%
+11.9
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
採用率の推移
16802.0%13.9%9/99/10
5
ナモのみ
4.4%
あくタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
6
たつじんのおび
2.0%
0.0
効果バツグンの技の威力が1.2倍になる。
採用率の推移
2222.0%2.0%9/99/10
7
ラムのみラムのみ
1.5%
状態異常・こんらん状態を回復する。1度使うと無くなる。
8
たべのこし
0.5%
ターン終わりに最大HPの1/16回復する。
9
りゅうのキバ
0.5%
ドラゴンタイプの技の威力が1.2倍になる。
10
オボンのみオボンのみ
0.2%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。

性格

順位 性格 採用率 ⓘ 詳細
1 おくびょう (S↑ A↓)
37.6%
-3.2
採用率の推移
41393740.8%37.6%9/99/10
2 ひかえめ (C↑ A↓)
16.8%
+12.7
採用率の推移
191024.1%16.8%9/99/10
3 いじっぱり (A↑ C↓)
16.7%
-16.0
採用率の推移
35251432.7%16.7%9/99/10
4 ようき (S↑ C↓)
13.9%
5 むじゃき (S↑ D↓)
9.0%
-13.4
採用率の推移
2416722.4%9.0%9/99/10
6 おっとり (C↑ S↓)
2.0%
7 やんちゃ (C↑ D↓)
1.7%
8 おだやか (D↑ A↓)
1.0%
9 せっかち
0.7%
10 うっかりや (C↑ D↓)
0.3%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 20032032
26.4%
+22.3
採用率の推移
301514.1%26.4%9/99/10
2 23200032
9.5%
+3.4
採用率の推移
10866.1%9.5%9/99/10
3 32010132
7.2%
4 32002032
4.8%
-23.8
採用率の推移
3217128.6%4.8%9/99/10
5 04031031
4.4%
+2.4
採用率の推移
5322.0%4.4%9/99/10
6 43000032
3.8%
-20.7
採用率の推移
2814124.5%3.8%9/99/10
7 32020032
3.8%
8 00232032
3.1%
+1.1
採用率の推移
3322.0%3.1%9/99/10
9 011023032
2.4%
10 02032032
2.2%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位
順位推移(数字が小さいほど多く同居)
2
平均 1.5位前回比 -1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 3.0位
順位推移(数字が小さいほど多く同居)
4
平均 4.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 5.0位
順位推移(数字が小さいほど多く同居)
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.0位
順位推移(数字が小さいほど多く同居)
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.0位
順位推移(数字が小さいほど多く同居)
10
平均 10.0位
順位推移(数字が小さいほど多く同居)

考察記事

ドラパルト
考察記事
ドラパルト考察 M-2 使用率51位 S142高速ドラゴンアローの型と立ち回り

Pokémon Matchups

Favorable
グソクムシャ*グソクムシャ
Dragapult Dragapult vs グソクムシャ グソクムシャ

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragapultグソクムシャ
105.5〜125.3%
Flamethrower
1HKO
グソクムシャDragapult
97.6〜114.5%
Sucker Punch
1 hits (81%)
Speed
First
DragapultS213 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragapultグソクムシャ
70.3〜83.5%
Fire Blast
2HKO
グソクムシャDragapult
97.6〜114.5%
Sucker Punch
1 hits (81%)
Speed
First
DragapultS194 / グソクムシャS60
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Dragapultグソクムシャ
107.7〜127.5%
Fire Blast
1HKO
グソクムシャDragapult
97.6〜114.5%
Sucker Punch
1 hits (81%)
Speed
First
DragapultS194 / グソクムシャS60
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Gyarados*Gyarados
Dragapult Dragapult vs Gyarados Gyarados

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragapultGyarados
112.9〜133.7%
Thunderbolt
1HKO
calculated with 攻撃-1
133.3〜157.9%
Thunderbolt
1HKO
calculated with 攻撃-1
112.9〜133.7%
Thunderbolt
1HKO
calculated with 攻撃-1
GyaradosDragapult
47.3〜55.8%
Ice Fang
2 hits (70%)
61.8〜72.7%
Ice Fang
2HKO
47.3〜55.8%
Ice Fang
2 hits (70%)
Speed
First
DragapultS213 / GyaradosS101
First
DragapultS213 / GyaradosS133
First
DragapultS213 / GyaradosS101
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragapultGyarados
61.4〜73.3%
Thunderbolt
2HKO
calculated with 攻撃-1
72.5〜86.5%
Thunderbolt
2HKO
calculated with 攻撃-1
61.4〜73.3%
Thunderbolt
2HKO
calculated with 攻撃-1
GyaradosDragapult
47.3〜55.8%
Ice Fang
2 hits (70%)
61.8〜72.7%
Ice Fang
2HKO
47.3〜55.8%
Ice Fang
2 hits (70%)
Speed
First
DragapultS194 / GyaradosS101
First
DragapultS194 / GyaradosS133
First
DragapultS194 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
DragapultGyarados
95.0〜112.9%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
112.3〜133.3%
Thunderbolt
1HKO
calculated with 攻撃-1
95.0〜112.9%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
GyaradosDragapult
47.3〜55.8%
Ice Fang
2 hits (70%)
61.8〜72.7%
Ice Fang
2HKO
47.3〜55.8%
Ice Fang
2 hits (70%)
Speed
First
DragapultS194 / GyaradosS101
First
DragapultS194 / GyaradosS133
First
DragapultS194 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Gyarados's page →
メガリザードンXメガリザードンX
Dragapult Dragapult vs メガリザードンX メガリザードンX

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragapultメガリザードンX
177.4〜211.0%
Draco Meteor
1HKO
メガリザードンXDragapult
204.8〜242.4%
Outrage
1HKO
Speed
First
DragapultS213 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragapultメガリザードンX
108.4〜126.5%
Dragon Darts
1HKO
メガリザードンXDragapult
204.8〜242.4%
Outrage
1HKO
Speed
First
DragapultS194 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
DragapultメガリザードンX
151.0〜178.1%
Draco Meteor
1HKO
メガリザードンXDragapult
204.8〜242.4%
Outrage
1HKO
Speed
First
DragapultS194 / メガリザードンXS167
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
メガリザードンYメガリザードンY
Dragapult Dragapult vs メガリザードンY メガリザードンY

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
DragapultメガリザードンY
70.3〜82.6%
Draco Meteor
2HKO
calculated with 晴れ
メガリザードンYDragapult
81.2〜95.8%
Overheat
2HKO
calculated with 晴れ
Speed
First
DragapultS213 / メガリザードンYS152
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
DragapultメガリザードンY
71.0〜85.2%
Dragon Darts
2HKO
calculated with 晴れ
メガリザードンYDragapult
81.2〜95.8%
Overheat
2HKO
calculated with 晴れ
Speed
First
DragapultS194 / メガリザードンYS152
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
DragapultメガリザードンY
54.2〜64.5%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYDragapult
81.2〜95.8%
Overheat
2HKO
calculated with 晴れ
Speed
First
DragapultS194 / メガリザードンYS152
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
View メガリザードンY's page →
SneaslerSneasler
Dragapult Dragapult vs Sneasler Sneasler

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragapultSneasler
91.7〜108.9%
Draco Meteor
1 hits (50%)
91.7〜108.9%
Draco Meteor
1 hits (50%)
91.7〜108.9%
Draco Meteor
1 hits (50%)
SneaslerDragapult
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
Speed
First
DragapultS213 / SneaslerS172
First
DragapultS213 / SneaslerS172
First
DragapultS213 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragapultSneasler
85.4〜100.6%
Dragon Darts
1 hits (6%)
85.4〜100.6%
Dragon Darts
1 hits (6%)
85.4〜100.6%
Dragon Darts
1 hits (6%)
SneaslerDragapult
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
Speed
First
DragapultS194 / SneaslerS172
First
DragapultS194 / SneaslerS172
First
DragapultS194 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
DragapultSneasler
78.3〜92.4%
Draco Meteor
2HKO
78.3〜92.4%
Draco Meteor
2HKO
78.3〜92.4%
Draco Meteor
2HKO
SneaslerDragapult
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
77.6〜92.1%
Throat Chop
2HKO
Speed
First
DragapultS194 / SneaslerS172
First
DragapultS194 / SneaslerS172
First
DragapultS194 / SneaslerS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Sneasler's page →
パーモット*パーモット
Dragapult Dragapult vs パーモット パーモット

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Dragapultパーモット
122.4〜145.6%
Draco Meteor
2HKO (incl. きあいのタスキ)
122.4〜145.6%
Draco Meteor
1HKO
122.4〜145.6%
Draco Meteor
1HKO
パーモットDragapult
73.9〜87.3%
Ice Punch
2HKO
80.0〜94.5%
Ice Punch
2HKO
95.8〜113.3%
Ice Punch
1 hits (69%)
Speed
First
DragapultS213 / パーモットS172
Second
DragapultS213 / パーモットS235
First
DragapultS213 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Dragapultパーモット
81.6〜98.0%
Dragon Darts
2HKO
81.6〜98.0%
Dragon Darts
2HKO
81.6〜98.0%
Dragon Darts
2HKO
パーモットDragapult
73.9〜87.3%
Ice Punch
2HKO
80.0〜94.5%
Ice Punch
2HKO
95.8〜113.3%
Ice Punch
1 hits (69%)
Speed
First
DragapultS194 / パーモットS172
Second
DragapultS194 / パーモットS235
First
DragapultS194 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Dragapultパーモット
104.1〜123.1%
Draco Meteor
2HKO (incl. きあいのタスキ)
104.1〜123.1%
Draco Meteor
1HKO
104.1〜123.1%
Draco Meteor
1HKO
パーモットDragapult
73.9〜87.3%
Ice Punch
2HKO
80.0〜94.5%
Ice Punch
2HKO
95.8〜113.3%
Ice Punch
1 hits (69%)
Speed
First
DragapultS194 / パーモットS172
Second
DragapultS194 / パーモットS235
First
DragapultS194 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View パーモット's page →
Unfavorable
Garchomp*Garchomp
Dragapult Dragapult vs Garchomp Garchomp

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
DragapultGarchomp
148.6〜176.8%
Draco Meteor
1HKO
148.6〜176.8%
Draco Meteor
1HKO
148.6〜176.8%
Draco Meteor
2HKO (incl. きあいのタスキ)
GarchompDragapult
181.8〜214.5%
Draco Meteor
1HKO
174.5〜204.8%
Outrage
1HKO
174.5〜204.8%
Outrage
1HKO
Speed
Second
DragapultS213 / GarchompS223
Second
DragapultS213 / GarchompS231
First
DragapultS213 / GarchompS154
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
DragapultGarchomp
110.3〜131.9%
Dragon Darts
1HKO
103.8〜123.2%
Dragon Darts
1HKO
103.8〜123.2%
Dragon Darts
1HKO
GarchompDragapult
181.8〜214.5%
Draco Meteor
1HKO
174.5〜204.8%
Outrage
1HKO
174.5〜204.8%
Outrage
1HKO
Speed
Second
DragapultS194 / GarchompS223
Second
DragapultS194 / GarchompS231
First
DragapultS194 / GarchompS154
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
DragapultGarchomp
126.5〜149.2%
Draco Meteor
1HKO
126.5〜149.2%
Draco Meteor
1HKO
126.5〜149.2%
Draco Meteor
2HKO (incl. きあいのタスキ)
GarchompDragapult
181.8〜214.5%
Draco Meteor
1HKO
174.5〜204.8%
Outrage
1HKO
174.5〜204.8%
Outrage
1HKO
Speed
Second
DragapultS194 / GarchompS223
Second
DragapultS194 / GarchompS231
First
DragapultS194 / GarchompS154
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Garchomp's page →
Primarina×Primarina
Dragapult Dragapult vs Primarina Primarina

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragapultPrimarina
54.0〜63.6%
Thunderbolt
2 hits (5%)
54.0〜63.6%
Thunderbolt
2 hits (5%)
54.0〜63.6%
Thunderbolt
2HKO
PrimarinaDragapult
110.3〜130.9%
Moonblast
1HKO
132.1〜157.6%
Moonblast
1HKO
110.3〜130.9%
Moonblast
1HKO
Speed
First
DragapultS213 / PrimarinaS80
First
DragapultS213 / PrimarinaS82
First
DragapultS213 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragapultPrimarina
29.9〜35.3%
Thunderbolt
4 hits (91%) (incl. オボンのみ)
29.9〜35.3%
Thunderbolt
4 hits (91%) (incl. オボンのみ)
29.9〜35.3%
Thunderbolt
4HKO
PrimarinaDragapult
110.3〜130.9%
Moonblast
1HKO
132.1〜157.6%
Moonblast
1HKO
110.3〜130.9%
Moonblast
1HKO
Speed
First
DragapultS194 / PrimarinaS80
First
DragapultS194 / PrimarinaS82
First
DragapultS194 / PrimarinaS80
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
DragapultPrimarina
44.9〜53.5%
Thunderbolt
3HKO
44.9〜53.5%
Thunderbolt
3HKO
44.9〜53.5%
Thunderbolt
2 hits (2%)
PrimarinaDragapult
110.3〜130.9%
Moonblast
1HKO
132.1〜157.6%
Moonblast
1HKO
110.3〜130.9%
Moonblast
1HKO
Speed
First
DragapultS194 / PrimarinaS80
First
DragapultS194 / PrimarinaS82
First
DragapultS194 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
Hippowdon*Hippowdon
Dragapult Dragapult vs Hippowdon Hippowdon

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragapultHippowdon
30.7〜36.7%
Shadow Ball
4 hits (>99%) (incl. オボンのみ)
calculated with すなあらし
34.4〜40.5%
Shadow Ball
3 hits (41%)
calculated with すなあらし
49.3〜58.6%
Draco Meteor
3 hits (46%)
calculated with すなあらし
HippowdonDragapult
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
Speed
First
DragapultS213 / HippowdonS67
First
DragapultS213 / HippowdonS67
First
DragapultS213 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragapultHippowdon
36.3〜42.8%
Dragon Darts
3 hits (3%)
calculated with すなあらし
33.5〜40.0%
Dragon Darts
3 hits (25%)
calculated with すなあらし
36.3〜42.8%
Dragon Darts
3HKO
calculated with すなあらし
HippowdonDragapult
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
Speed
First
DragapultS194 / HippowdonS67
First
DragapultS194 / HippowdonS67
First
DragapultS194 / HippowdonS67
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
DragapultHippowdon
26.5〜31.2%
Shadow Ball
4 hits (<1%)
calculated with すなあらし
28.4〜34.0%
Shadow Ball
4 hits (99%) (incl. たべのこし)
calculated with すなあらし
26.5〜31.2%
Shadow Ball
4HKO
calculated with すなあらし
HippowdonDragapult
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
47.9〜57.0%
Earthquake
2HKO
calculated with すなあらし
Speed
First
DragapultS194 / HippowdonS67
First
DragapultS194 / HippowdonS67
First
DragapultS194 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
Baxcalibur×*Baxcalibur
Dragapult Dragapult vs Baxcalibur Baxcalibur

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
DragapultBaxcalibur
35.5〜42.1%
Shadow Ball
3 hits (<1%)
102.4〜121.0%
Draco Meteor
1HKO
57.4〜67.5%
Draco Meteor
3 hits (74%) (incl. たべのこし)
BaxcaliburDragapult
135.8〜161.2%
Draco Meteor
1HKO
164.8〜196.4%
Draco Meteor
1HKO
135.8〜161.2%
Draco Meteor
1HKO
Speed
First
DragapultS213 / BaxcaliburS105
First
DragapultS213 / BaxcaliburS150
First
DragapultS213 / BaxcaliburS105
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
DragapultBaxcalibur
32.0〜38.1%
Draco Meteor
999HKO
34.7〜41.3%
Shadow Ball
4HKO (incl. オボンのみ)
32.0〜38.1%
Draco Meteor
999HKO
BaxcaliburDragapult
135.8〜161.2%
Draco Meteor
1HKO
164.8〜196.4%
Draco Meteor
1HKO
135.8〜161.2%
Draco Meteor
1HKO
Speed
First
DragapultS194 / BaxcaliburS105
First
DragapultS194 / BaxcaliburS150
First
DragapultS194 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
DragapultBaxcalibur
29.4〜35.5%
Shadow Ball
4 hits (95%) (incl. オボンのみ)
86.2〜102.4%
Draco Meteor
1 hits (13%)
29.4〜35.5%
Shadow Ball
4 hits (>99%) (incl. たべのこし)
BaxcaliburDragapult
135.8〜161.2%
Draco Meteor
1HKO
164.8〜196.4%
Draco Meteor
1HKO
135.8〜161.2%
Draco Meteor
1HKO
Speed
First
DragapultS194 / BaxcaliburS105
First
DragapultS194 / BaxcaliburS150
First
DragapultS194 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
Dragapult Dragapult vs Aegislash Aegislash

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragapultAegislash
66.5〜80.8%
Shadow Ball
2HKO
66.5〜80.8%
Shadow Ball
2HKO
66.5〜80.8%
Shadow Ball
2HKO
AegislashDragapult
175.8〜208.5%
Poltergeist
1HKO
134.5〜160.0%
Poltergeist
1HKO
210.9〜249.7%
Poltergeist
1HKO
Speed
First
DragapultS213 / AegislashS80
First
DragapultS213 / AegislashS72
First
DragapultS213 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragapultAegislash
37.1〜44.3%
Shadow Ball
3 hits (>99%)
37.1〜44.3%
Shadow Ball
3 hits (>99%)
37.1〜44.3%
Shadow Ball
3HKO
AegislashDragapult
175.8〜208.5%
Poltergeist
1HKO
134.5〜160.0%
Poltergeist
1HKO
210.9〜249.7%
Poltergeist
1HKO
Speed
First
DragapultS194 / AegislashS80
First
DragapultS194 / AegislashS72
First
DragapultS194 / AegislashS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
DragapultAegislash
57.5〜68.3%
Shadow Ball
2HKO
57.5〜68.3%
Shadow Ball
2HKO
57.5〜68.3%
Shadow Ball
2HKO
AegislashDragapult
175.8〜208.5%
Poltergeist
1HKO
134.5〜160.0%
Poltergeist
1HKO
210.9〜249.7%
Poltergeist
1HKO
Speed
First
DragapultS194 / AegislashS80
First
DragapultS194 / AegislashS72
First
DragapultS194 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu×Mimikyu
Dragapult Dragapult vs Mimikyu Mimikyu

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragapultMimikyu
109.2〜130.5%
Shadow Ball
2HKO (incl. ばけのかわ)
109.2〜130.5%
Shadow Ball
2HKO (incl. ばけのかわ)
109.2〜130.5%
Shadow Ball
2HKO (incl. ばけのかわ)
MimikyuDragapult
132.1〜157.6%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
Speed
First
DragapultS213 / MimikyuS148
First
DragapultS213 / MimikyuS148
First
DragapultS213 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragapultMimikyu
61.1〜73.3%
Shadow Ball
3HKO (incl. ばけのかわ)
61.1〜73.3%
Shadow Ball
3HKO (incl. ばけのかわ)
61.1〜73.3%
Shadow Ball
3HKO (incl. ばけのかわ)
MimikyuDragapult
132.1〜157.6%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
Speed
First
DragapultS194 / MimikyuS148
First
DragapultS194 / MimikyuS148
First
DragapultS194 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
DragapultMimikyu
93.1〜111.5%
Shadow Ball
2HKO
93.1〜111.5%
Shadow Ball
2HKO
93.1〜111.5%
Shadow Ball
2HKO
MimikyuDragapult
132.1〜157.6%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
101.8〜121.2%
Play Rough
1HKO
Speed
First
DragapultS194 / MimikyuS148
First
DragapultS194 / MimikyuS148
First
DragapultS194 / MimikyuS148
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Mimikyu's page →
Greninja×Greninja
Dragapult Dragapult vs Greninja Greninja

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragapultGreninja
106.7〜126.2%
Draco Meteor
2HKO (incl. きあいのタスキ)
96.6〜114.8%
Draco Meteor
1 hits (81%)
106.7〜126.2%
Draco Meteor
1HKO
GreninjaDragapult
110.3〜130.9%
Ice Beam
1HKO
121.2〜143.0%
Ice Beam
1HKO
110.3〜130.9%
Ice Beam
1HKO
Speed
First
DragapultS213 / GreninjaS174
Second
DragapultS213 / GreninjaS213
Second
DragapultS213 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragapultGreninja
81.9〜98.0%
Dragon Darts
2HKO
73.8〜88.6%
Dragon Darts
2HKO
81.9〜98.0%
Dragon Darts
2HKO
GreninjaDragapult
110.3〜130.9%
Ice Beam
1HKO
121.2〜143.0%
Ice Beam
1HKO
110.3〜130.9%
Ice Beam
1HKO
Speed
First
DragapultS194 / GreninjaS174
Second
DragapultS194 / GreninjaS213
Second
DragapultS194 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
DragapultGreninja
90.6〜106.7%
Draco Meteor
2HKO
81.2〜96.6%
Draco Meteor
2HKO
90.6〜106.7%
Draco Meteor
1 hits (38%)
GreninjaDragapult
110.3〜130.9%
Ice Beam
1HKO
121.2〜143.0%
Ice Beam
1HKO
110.3〜130.9%
Ice Beam
1HKO
Speed
First
DragapultS194 / GreninjaS174
Second
DragapultS194 / GreninjaS213
Second
DragapultS194 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
A-Ninetales*A-Ninetales
Dragapult Dragapult vs A-Ninetales A-Ninetales

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragapultA-Ninetales
78.3〜93.1%
Fire Blast
2HKO
calculated with あられ
91.3〜108.7%
Fire Blast
1 hits (50%)
calculated with あられ
A-NinetalesDragapult
81.2〜95.8%
Blizzard
2HKO
calculated with あられ
105.5〜124.8%
Blizzard
1HKO
calculated with あられ
Speed
First
DragapultS213 / A-NinetalesS177
First
DragapultS213 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragapultA-Ninetales
43.4〜51.4%
Fire Blast
2 hits (5%)
calculated with あられ
50.7〜60.0%
Fire Blast
2HKO
calculated with あられ
A-NinetalesDragapult
87.3〜103.0%
Foul Play
1 hits (19%)
calculated with あられ
105.5〜124.8%
Blizzard
1HKO
calculated with あられ
Speed
First
DragapultS194 / A-NinetalesS177
First
DragapultS194 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
DragapultA-Ninetales
66.3〜78.9%
Fire Blast
2HKO
calculated with あられ
77.3〜92.0%
Fire Blast
2HKO
calculated with あられ
A-NinetalesDragapult
81.2〜95.8%
Blizzard
2HKO
calculated with あられ
105.5〜124.8%
Blizzard
1HKO
calculated with あられ
Speed
First
DragapultS194 / A-NinetalesS177
First
DragapultS194 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View A-Ninetales's page →
エースバーン*エースバーン
Dragapult Dragapult vs エースバーン エースバーン

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragapultエースバーン
97.5〜114.6%
Draco Meteor
1 hits (81%)
97.5〜114.6%
Draco Meteor
2HKO
97.5〜114.6%
Draco Meteor
1 hits (81%)
エースバーンDragapult
92.1〜110.3%
Sucker Punch
1 hits (56%)
84.8〜101.8%
Sucker Punch
1 hits (6%)
119.4〜143.0%
Sucker Punch
1HKO
Speed
Second
DragapultS213 / エースバーンS256
First
DragapultS213 / エースバーンS188
First
DragapultS213 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragapultエースバーン
72.6〜85.4%
Dragon Darts
2HKO
72.6〜85.4%
Dragon Darts
2HKO
72.6〜85.4%
Dragon Darts
2HKO
エースバーンDragapult
92.1〜110.3%
Sucker Punch
1 hits (56%)
84.8〜101.8%
Sucker Punch
1 hits (6%)
119.4〜143.0%
Sucker Punch
1HKO
Speed
Second
DragapultS194 / エースバーンS256
First
DragapultS194 / エースバーンS188
First
DragapultS194 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Dragapultエースバーン
82.2〜97.5%
Draco Meteor
2HKO
82.2〜97.5%
Draco Meteor
2HKO
82.2〜97.5%
Draco Meteor
2HKO
エースバーンDragapult
92.1〜110.3%
Sucker Punch
1 hits (56%)
84.8〜101.8%
Sucker Punch
1 hits (6%)
119.4〜143.0%
Sucker Punch
1HKO
Speed
Second
DragapultS194 / エースバーンS256
First
DragapultS194 / エースバーンS188
First
DragapultS194 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View エースバーン's page →
Metagross×Metagross
Dragapult Dragapult vs Metagross Metagross

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragapultMetagross
89.2〜105.7%
Shadow Ball
1 hits (31%)
MetagrossDragapult
102.4〜121.2%
Ice Punch
1HKO
Speed
First
DragapultS213 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragapultMetagross
49.7〜58.6%
Shadow Ball
2 hits (96%)
MetagrossDragapult
102.4〜121.2%
Ice Punch
1HKO
Speed
First
DragapultS194 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
DragapultMetagross
73.9〜89.2%
Shadow Ball
2HKO
MetagrossDragapult
102.4〜121.2%
Ice Punch
1HKO
Speed
First
DragapultS194 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Metagross's page →
Dragonite×Dragonite
Dragapult Dragapult vs Dragonite Dragonite

Dragapult's build: Life Orb, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragapultDragonite
62.9〜76.0%
Dragon Darts
2HKO
71.9〜86.2%
Draco Meteor
2HKO
71.9〜86.2%
Draco Meteor
2HKO
DragoniteDragapult
203.6〜240.0%
Draco Meteor
1HKO
143.0〜168.5%
Draco Meteor
1HKO
156.4〜185.5%
Draco Meteor
1HKO
Speed
First
DragapultS213 / DragoniteS152
First
DragapultS213 / DragoniteS145
First
DragapultS213 / DragoniteS132
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragapultDragonite
71.9〜86.2%
Dragon Darts
2HKO
82.6〜98.8%
Dragon Darts
2HKO
82.6〜98.8%
Dragon Darts
2HKO
DragoniteDragapult
203.6〜240.0%
Draco Meteor
1HKO
143.0〜168.5%
Draco Meteor
1HKO
156.4〜185.5%
Draco Meteor
1HKO
Speed
First
DragapultS194 / DragoniteS152
First
DragapultS194 / DragoniteS145
First
DragapultS194 / DragoniteS132
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Dragapult's build: Light Clay, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
DragapultDragonite
50.3〜59.9%
Draco Meteor
2HKO
61.1〜72.5%
Draco Meteor
2HKO
61.1〜72.5%
Draco Meteor
2HKO
DragoniteDragapult
203.6〜240.0%
Draco Meteor
1HKO
143.0〜168.5%
Draco Meteor
1HKO
156.4〜185.5%
Draco Meteor
1HKO
Speed
First
DragapultS194 / DragoniteS152
First
DragapultS194 / DragoniteS145
First
DragapultS194 / DragoniteS132
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemLife Orb
AbilityInfiltrator
NatureTimid (S↑A↓)
MovesドラゴンDraco MeteorゴーストShadow BallほのおFlamethrowerノーマルSubstitute
EVH2C32S32
M-3 Season
ItemFocus Sash
AbilityCursed Body
NatureTimid (S↑A↓)
MovesでんきThunder WaveゴーストCurseゴーストHexドラゴンDraco Meteor
EVH2C32S32
See more team examples