Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
オニシズクモ

オニシズクモ

みず むし
全国図鑑 No.752 / 使用率 82位
データ集計日:2026-09-10

種族値

HP
68
こうげき
70
ぼうぎょ
92
とくこう
50
とくぼう
132
すばやさ
42
合計
454

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ひこういわでんき
かくとうじめんはがねみずこおり

特性

順位 特性名 採用率 ⓘ 効果・推移
1 すいほう
100.0%
0.0
ほのおタイプの技で受けるダメージが半減する。みずタイプの技の威力が2倍になる。やけど状態にならない。
採用率の推移
1009998100.0%100.0%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
むし ねばねばネット
94.0%
-6.0
むし変化
PP 20
相手の場をねばねばネット状態にする。
採用率の推移
1009793100.0%94.0%9/99/10
2
エスパー ミラーコート
82.0%
+9.5
エスパー特殊
命中 100%PP 20
優先度-5使ったターンに相手から受けた特殊技のダメージを2倍にして返す。
採用率の推移
83777172.5%82.0%9/99/10
3
みず アクアブレイク
67.2%
+24.7
みず物理
威力 85命中 100%PP 12
20%の確率で相手の防御を1段階下げる。
採用率の推移
71553942.5%67.2%9/99/10
4
みず なみのり
27.6%
-22.4
みず特殊
威力 90命中 100%PP 16
水中状態の相手には威力が2倍になる。
採用率の推移
53392450.0%27.6%9/99/10
5
むし きゅうけつ
26.4%
+1.4
むし物理
威力 80命中 100%PP 12
相手に与えたダメージの1/2自分のHPを回復する。
採用率の推移
27262525.0%26.4%9/99/10
6
こおり こごえるかぜ
18.1%
+5.6
こおり特殊
威力 55命中 95%PP 16
相手の素早さを1段階下げる。
採用率の推移
19151212.5%18.1%9/99/10
7
ノーマル がむしゃら
16.6%
ノーマル物理
命中 100%PP 8
相手の残りHPから自分の残りHPを引いた数値のダメージを与える。相手のHPが自分のHP以下なら失敗する。
8
むし とびつく
14.1%
むし物理
威力 50命中 100%PP 20
相手の素早さを1段階下げる。
9
むし とびかかる
12.4%
-0.1
むし物理
威力 80命中 100%PP 16
相手の攻撃を1段階下げる。
採用率の推移
13121212.5%12.4%9/99/10
10
エスパー リフレクター
8.9%
エスパー変化
PP 20
5ターンの間、味方の場をリフレクター状態にする。

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
オボンのみオボンのみ
38.8%
-3.7
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
採用率の推移
43413842.5%38.8%9/99/10
2
しんぴのしずく
27.0%
+7.0
みずタイプの技の威力が1.2倍になる。
採用率の推移
28241920.0%27.0%9/99/10
3
きあいのタスキきあいのタスキ
13.3%
-24.2
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
採用率の推移
41251037.5%13.3%9/99/10
4
レッドカード
5.6%
技でダメージを与えてきた相手を交代させる。1度使うとその対戦中は無くなる。
5
フォーカスレンズ
4.2%
自分が後攻のとき技が当たりやすくなる。(未実装)
6
ゴツゴツメット
3.9%
接触技を受けると相手に最大HPの1/6のダメージを与える。
7
たべのこし
3.1%
ターン終わりに最大HPの1/16回復する。
8
せんせいのツメ
1.4%
20%の確率で同じ優先度の技の中で先制できる。
9
メンタルハーブ
1.4%
メロメロ・ちょうはつ・連続不可・わざふうじ・かいふくふうじ・アンコール状態を回復する。1度使うと無くなる。
10
ヨロギのみ
0.6%
いわタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。

性格

順位 性格 採用率 ⓘ 詳細
1 いじっぱり (A↑ C↓)
42.9%
+12.9
採用率の推移
45362830.0%42.9%9/99/10
2 ひかえめ (C↑ A↓)
29.3%
-28.2
採用率の推移
62432557.5%29.3%9/99/10
3 わんぱく (B↑ C↓)
15.3%
+5.3
採用率の推移
1613910.0%15.3%9/99/10
4 ゆうかん (A↑ S↓)
3.5%
5 しんちょう (D↑ C↓)
3.1%
6 ようき (S↑ C↓)
2.3%
-0.2
採用率の推移
3222.5%2.3%9/99/10
7 れいせい (C↑ S↓)
1.7%
8 おくびょう (S↑ A↓)
1.5%
9 おだやか (D↑ A↓)
0.2%
10 のんき
0.2%

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 32322000
22.0%
+2.0
採用率の推移
22212020.0%22.0%9/99/10
2 28003206
13.1%
-21.9
採用率の推移
38241035.0%13.1%9/99/10
3 32023200
11.0%
-1.5
採用率の推移
13121112.5%11.0%9/99/10
4 28320006
6.9%
5 321618000
5.6%
-4.4
採用率の推移
118510.0%5.6%9/99/10
6 32320002
4.6%
7 32003220
3.3%
8 32262006
3.3%
9 03200322
2.9%
10 32320000
2.3%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 5.5位前回比 +5
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 4.0位
順位推移(数字が小さいほど多く同居)
5
平均 4.0位前回比 -2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 5位
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.0位
順位推移(数字が小さいほど多く同居)
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.0位
順位推移(数字が小さいほど多く同居)
10
平均 7.0位前回比 -6
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 10位

考察記事

オニシズクモ
考察記事
オニシズクモ考察 M-2 使用率41位 ねばねばネット型の採用率と立ち回り

Pokémon Matchups

Favorable
Hippowdon*Hippowdon
Araquanid Araquanid vs Hippowdon Hippowdon

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
AraquanidHippowdon
85.6〜102.3%
Waterfall
1 hits (19%)
calculated with すなあらし
78.1〜94.9%
Waterfall
2HKO
calculated with すなあらし
85.6〜102.3%
Waterfall
1 hits (19%)
calculated with すなあらし
HippowdonAraquanid
30.9〜36.6%
Rock Tomb
3 hits (1%)
calculated with すなあらし
30.9〜36.6%
Rock Tomb
3 hits (1%)
calculated with すなあらし
30.9〜36.6%
Rock Tomb
3 hits (1%)
calculated with すなあらし
Speed
Second
AraquanidS62 / HippowdonS67
Second
AraquanidS62 / HippowdonS67
Second
AraquanidS62 / HippowdonS67
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
AraquanidHippowdon
78.1〜94.9%
Surf
2HKO
calculated with すなあらし
85.6〜102.3%
Surf
1 hits (19%)
calculated with すなあらし
78.1〜94.9%
Surf
2HKO
calculated with すなあらし
HippowdonAraquanid
32.7〜38.6%
Rock Tomb
3 hits (37%)
calculated with すなあらし
32.7〜38.6%
Rock Tomb
3 hits (37%)
calculated with すなあらし
32.7〜38.6%
Rock Tomb
3 hits (37%)
calculated with すなあらし
Speed
First
AraquanidS68 / HippowdonS67
First
AraquanidS68 / HippowdonS67
First
AraquanidS68 / HippowdonS67
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
AraquanidHippowdon
102.3〜122.8%
Waterfall
1HKO
calculated with すなあらし
93.5〜113.5%
Waterfall
1 hits (75%)
calculated with すなあらし
102.3〜122.8%
Waterfall
1HKO
calculated with すなあらし
HippowdonAraquanid
30.9〜36.6%
Rock Tomb
3HKO
calculated with すなあらし
30.9〜36.6%
Rock Tomb
3HKO
calculated with すなあらし
30.9〜36.6%
Rock Tomb
3HKO
calculated with すなあらし
Speed
Second
AraquanidS55 / HippowdonS67
Second
AraquanidS55 / HippowdonS67
Second
AraquanidS55 / HippowdonS67
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Hippowdon's page →
Lucario*Lucario
Araquanid Araquanid vs Lucario Lucario

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
AraquanidLucario
49.0〜57.8%
Waterfall
2 hits (96%)
81.6〜98.0%
Waterfall
2HKO
LucarioAraquanid
27.4〜32.6%
Focus Blast
4 hits (11%)
33.7〜40.0%
Close Combat
4HKO (incl. オボンのみ)
Speed
Second
AraquanidS62 / LucarioS223
Second
AraquanidS62 / LucarioS180
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
AraquanidLucario
87.1〜103.4%
Surf
1 hits (13%)
87.1〜103.4%
Surf
1 hits (13%)
LucarioAraquanid
28.1〜33.3%
Focus Blast
4 hits (36%) (incl. オボンのみ)
35.1〜41.5%
Close Combat
3 hits (<1%)
Speed
Second
AraquanidS68 / LucarioS223
Second
AraquanidS68 / LucarioS180
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
AraquanidLucario
65.3〜78.2%
Surf
2HKO
98.0〜117.0%
Waterfall
1 hits (81%)
LucarioAraquanid
27.4〜32.6%
Focus Blast
4HKO
38.3〜45.1%
Steel Beam
3HKO
Speed
Second
AraquanidS55 / LucarioS223
Second
AraquanidS55 / LucarioS180
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Lucario's page →
Greninja*Greninja
Araquanid Araquanid vs Greninja Greninja

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
AraquanidGreninja
94.0〜112.8%
Leech Life
2HKO
84.6〜100.7%
Leech Life
1 hits (6%)
94.0〜112.8%
Leech Life
1 hits (69%)
GreninjaAraquanid
34.3〜41.1%
Sludge Wave
4HKO (incl. オボンのみ)
37.7〜44.6%
Sludge Wave
3 hits (25%)
34.3〜41.1%
Sludge Wave
4HKO (incl. オボンのみ)
Speed
Second
AraquanidS62 / GreninjaS174
Second
AraquanidS62 / GreninjaS213
Second
AraquanidS62 / GreninjaS261
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
AraquanidGreninja
56.4〜68.5%
Leech Life
2HKO
52.3〜61.7%
Leech Life
2HKO
56.4〜68.5%
Leech Life
2HKO
GreninjaAraquanid
35.1〜42.1%
Sludge Wave
3 hits (<1%)
38.6〜45.6%
Sludge Wave
3 hits (54%)
35.1〜42.1%
Sludge Wave
3 hits (<1%)
Speed
Second
AraquanidS68 / GreninjaS174
Second
AraquanidS68 / GreninjaS213
Second
AraquanidS68 / GreninjaS261
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
AraquanidGreninja
94.0〜112.8%
Leech Life
2HKO
84.6〜100.7%
Leech Life
1 hits (6%)
94.0〜112.8%
Leech Life
1 hits (69%)
GreninjaAraquanid
34.3〜41.1%
Sludge Wave
3HKO
37.7〜44.6%
Sludge Wave
3HKO
34.3〜41.1%
Sludge Wave
3HKO
Speed
Second
AraquanidS55 / GreninjaS174
Second
AraquanidS55 / GreninjaS213
Second
AraquanidS55 / GreninjaS261
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Greninja's page →
A-Ninetales*A-Ninetales
Araquanid Araquanid vs A-Ninetales A-Ninetales

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
AraquanidA-Ninetales
48.0〜58.3%
Waterfall
2 hits (91%)
calculated with あられ
61.3〜73.3%
Waterfall
2HKO
calculated with あられ
A-NinetalesAraquanid
30.9〜37.7%
Freeze-Dry
4 hits (>99%) (incl. オボンのみ)
calculated with あられ
38.9〜48.0%
Freeze-Dry
3 hits (94%)
calculated with あられ
Speed
Second
AraquanidS62 / A-NinetalesS177
Second
AraquanidS62 / A-NinetalesS177
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
AraquanidA-Ninetales
54.9〜65.1%
Surf
2HKO
calculated with あられ
64.0〜76.0%
Surf
2HKO
calculated with あられ
A-NinetalesAraquanid
31.6〜38.6%
Freeze-Dry
4HKO
calculated with あられ
39.8〜49.1%
Freeze-Dry
3 hits (98%)
calculated with あられ
Speed
Second
AraquanidS68 / A-NinetalesS177
Second
AraquanidS68 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
AraquanidA-Ninetales
57.1〜69.7%
Waterfall
2HKO
calculated with あられ
73.3〜88.0%
Waterfall
2HKO
calculated with あられ
A-NinetalesAraquanid
30.9〜37.7%
Freeze-Dry
3 hits (67%)
calculated with あられ
38.9〜48.0%
Freeze-Dry
3HKO
calculated with あられ
Speed
Second
AraquanidS55 / A-NinetalesS177
Second
AraquanidS55 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Araquanid Araquanid vs エースバーン エースバーン

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Araquanidエースバーン
170.7〜206.4%
Waterfall
1HKO
170.7〜206.4%
Waterfall
2HKO (incl. きあいのタスキ)
170.7〜206.4%
Waterfall
1HKO
エースバーンAraquanid
62.3〜74.3%
Gunk Shot
2HKO
57.1〜67.4%
Gunk Shot
2 hits (48%)
80.6〜96.6%
Gunk Shot
2HKO
Speed
Second
AraquanidS62 / エースバーンS256
Second
AraquanidS62 / エースバーンS188
Second
AraquanidS62 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Araquanidエースバーン
107.0〜124.8%
Waterfall
1HKO
107.0〜124.8%
Waterfall
2HKO (incl. きあいのタスキ)
107.0〜124.8%
Waterfall
1HKO
エースバーンAraquanid
64.9〜77.2%
Gunk Shot
2HKO
59.6〜70.8%
Gunk Shot
2 hits (89%)
84.2〜100.0%
Gunk Shot
1 hits (6%)
Speed
Second
AraquanidS68 / エースバーンS256
Second
AraquanidS68 / エースバーンS188
Second
AraquanidS68 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Araquanidエースバーン
204.5〜247.1%
Waterfall
1HKO
204.5〜247.1%
Waterfall
2HKO (incl. きあいのタスキ)
204.5〜247.1%
Waterfall
1HKO
エースバーンAraquanid
62.3〜74.3%
Gunk Shot
2HKO
57.1〜67.4%
Gunk Shot
2HKO
80.6〜96.6%
Gunk Shot
2HKO
Speed
Second
AraquanidS55 / エースバーンS256
Second
AraquanidS55 / エースバーンS188
Second
AraquanidS55 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
Sneasler*Sneasler
Araquanid Araquanid vs Sneasler Sneasler

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
AraquanidSneasler
103.2〜122.3%
Waterfall
1HKO
103.2〜122.3%
Waterfall
1HKO
103.2〜122.3%
Waterfall
1HKO
SneaslerAraquanid
45.1〜53.7%
Fatal Claw
3HKO
45.1〜53.7%
Fatal Claw
3HKO
45.1〜53.7%
Fatal Claw
3HKO
Speed
Second
AraquanidS62 / SneaslerS172
Second
AraquanidS62 / SneaslerS172
Second
AraquanidS62 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
AraquanidSneasler
73.9〜87.9%
Surf
2HKO
73.9〜87.9%
Surf
2HKO
73.9〜87.9%
Surf
2HKO
SneaslerAraquanid
47.4〜56.1%
Fatal Claw
3HKO
47.4〜56.1%
Fatal Claw
3HKO
47.4〜56.1%
Fatal Claw
3HKO
Speed
Second
AraquanidS68 / SneaslerS172
Second
AraquanidS68 / SneaslerS172
Second
AraquanidS68 / SneaslerS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
AraquanidSneasler
123.6〜146.5%
Waterfall
1HKO
123.6〜146.5%
Waterfall
1HKO
123.6〜146.5%
Waterfall
1HKO
SneaslerAraquanid
45.1〜53.7%
Fatal Claw
2 hits (42%)
45.1〜53.7%
Fatal Claw
2 hits (42%)
45.1〜53.7%
Fatal Claw
2 hits (42%)
Speed
Second
AraquanidS55 / SneaslerS172
Second
AraquanidS55 / SneaslerS172
Second
AraquanidS55 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Sneasler's page →
VolcaronaVolcarona
Araquanid Araquanid vs Volcarona Volcarona

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
AraquanidVolcarona
106.3〜127.1%
Waterfall
1HKO
188.8〜223.6%
Waterfall
1HKO
106.3〜127.1%
Waterfall
1HKO
VolcaronaAraquanid
29.7〜36.0%
Bug Buzz
4 hits (98%) (incl. オボンのみ)
39.4〜46.9%
Bug Buzz
3 hits (89%)
29.7〜36.0%
Bug Buzz
4 hits (98%) (incl. オボンのみ)
Speed
Second
AraquanidS62 / VolcaronaS122
Second
AraquanidS62 / VolcaronaS152
Second
AraquanidS62 / VolcaronaS122
Verdict
Win: 1HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 5HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
AraquanidVolcarona
95.8〜114.6%
Surf
1 hits (88%)
114.3〜136.6%
Waterfall
1HKO
95.8〜114.6%
Surf
1 hits (88%)
VolcaronaAraquanid
30.4〜36.8%
Bug Buzz
4 hits (>99%) (incl. オボンのみ)
40.4〜48.0%
Bug Buzz
3 hits (98%)
30.4〜36.8%
Bug Buzz
4 hits (>99%) (incl. オボンのみ)
Speed
Second
AraquanidS68 / VolcaronaS122
Second
AraquanidS68 / VolcaronaS152
Second
AraquanidS68 / VolcaronaS122
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
AraquanidVolcarona
127.1〜152.1%
Waterfall
1HKO
226.1〜268.3%
Waterfall
1HKO
127.1〜152.1%
Waterfall
1HKO
VolcaronaAraquanid
29.7〜36.0%
Bug Buzz
3 hits (32%)
39.4〜46.9%
Bug Buzz
3HKO
29.7〜36.0%
Bug Buzz
3 hits (32%)
Speed
Second
AraquanidS55 / VolcaronaS122
Second
AraquanidS55 / VolcaronaS152
Second
AraquanidS55 / VolcaronaS122
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
View Volcarona's page →
イエッサン(オス)*イエッサン(オス)
Araquanid Araquanid vs イエッサン(オス) イエッサン(オス)

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Araquanidイエッサン(オス)
124.1〜148.9%
Waterfall
1HKO
calculated with サイコフィールド
124.1〜148.9%
Waterfall
1HKO
calculated with サイコフィールド
124.1〜148.9%
Waterfall
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Araquanid
51.4〜60.6%
Psyshock
3HKO (incl. オボンのみ)
calculated with サイコフィールド
46.9〜55.4%
Psyshock
3HKO
calculated with サイコフィールド
51.4〜60.6%
Psyshock
3HKO (incl. オボンのみ)
calculated with サイコフィールド
Speed
Second
AraquanidS62 / イエッサン(オス)S220
Second
AraquanidS62 / イエッサン(オス)S161
Second
AraquanidS62 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Araquanidイエッサン(オス)
75.9〜92.0%
Waterfall
2HKO
calculated with サイコフィールド
75.9〜92.0%
Waterfall
2HKO
calculated with サイコフィールド
75.9〜92.0%
Waterfall
2HKO
calculated with サイコフィールド
イエッサン(オス)Araquanid
53.2〜63.2%
Psyshock
2 hits (2%)
calculated with サイコフィールド
49.1〜57.9%
Psyshock
3HKO
calculated with サイコフィールド
53.2〜63.2%
Psyshock
2 hits (2%)
calculated with サイコフィールド
Speed
Second
AraquanidS68 / イエッサン(オス)S220
Second
AraquanidS68 / イエッサン(オス)S161
Second
AraquanidS68 / イエッサン(オス)S147
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Araquanidイエッサン(オス)
148.9〜178.1%
Waterfall
1HKO
calculated with サイコフィールド
148.9〜178.1%
Waterfall
1HKO
calculated with サイコフィールド
148.9〜178.1%
Waterfall
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Araquanid
51.4〜60.6%
Psyshock
2HKO
calculated with サイコフィールド
46.9〜55.4%
Psyshock
2 hits (73%)
calculated with サイコフィールド
51.4〜60.6%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
AraquanidS55 / イエッサン(オス)S220
Second
AraquanidS55 / イエッサン(オス)S161
Second
AraquanidS55 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Hydreigon*Hydreigon
Araquanid Araquanid vs Hydreigon Hydreigon

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
AraquanidHydreigon
65.1〜78.1%
Leech Life
2HKO
65.1〜78.1%
Leech Life
2HKO
65.1〜78.1%
Leech Life
2HKO
HydreigonAraquanid
33.1〜39.4%
Dark Pulse
4HKO
29.7〜36.0%
Dark Pulse
4 hits (98%) (incl. オボンのみ)
69.7〜82.9%
Draco Meteor
2 hits (<1%)
Speed
Second
AraquanidS62 / HydreigonS225
Second
AraquanidS62 / HydreigonS165
Second
AraquanidS62 / HydreigonS150
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
AraquanidHydreigon
39.1〜47.3%
Leech Life
3HKO
39.1〜47.3%
Leech Life
3HKO
39.1〜47.3%
Leech Life
3HKO
HydreigonAraquanid
33.9〜40.4%
Dark Pulse
4HKO (incl. オボンのみ)
30.4〜36.8%
Dark Pulse
4 hits (>99%) (incl. オボンのみ)
71.3〜84.8%
Draco Meteor
2 hits (6%)
Speed
Second
AraquanidS68 / HydreigonS225
Second
AraquanidS68 / HydreigonS165
Second
AraquanidS68 / HydreigonS150
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 5HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
AraquanidHydreigon
65.1〜78.1%
Leech Life
2HKO
65.1〜78.1%
Leech Life
2HKO
65.1〜78.1%
Leech Life
2HKO
HydreigonAraquanid
53.7〜64.0%
Draco Meteor
3HKO
48.6〜58.3%
Draco Meteor
3 hits (42%)
69.7〜82.9%
Draco Meteor
2HKO
Speed
Second
AraquanidS55 / HydreigonS225
Second
AraquanidS55 / HydreigonS165
Second
AraquanidS55 / HydreigonS150
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
SkeledirgeSkeledirge
Araquanid Araquanid vs Skeledirge Skeledirge

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
AraquanidSkeledirge
75.8〜91.0%
Waterfall
2HKO
75.8〜91.0%
Waterfall
2HKO
75.8〜91.0%
Waterfall
2HKO
SkeledirgeAraquanid
22.9〜27.4%
Shadow Ball
999HKO
22.9〜27.4%
Shadow Ball
999HKO
22.9〜27.4%
Shadow Ball
999HKO
Speed
Second
AraquanidS62 / SkeledirgeS86
Second
AraquanidS62 / SkeledirgeS86
Second
AraquanidS62 / SkeledirgeS86
Verdict
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
AraquanidSkeledirge
110.0〜132.7%
Surf
1HKO
110.0〜132.7%
Surf
1HKO
110.0〜132.7%
Surf
1HKO
SkeledirgeAraquanid
23.4〜28.1%
Shadow Ball
999HKO
23.4〜28.1%
Shadow Ball
999HKO
23.4〜28.1%
Shadow Ball
999HKO
Speed
Second
AraquanidS68 / SkeledirgeS86
Second
AraquanidS68 / SkeledirgeS86
Second
AraquanidS68 / SkeledirgeS86
Verdict
Win: 1HKO to KO / n/a to be KOed, moves second
Win: 1HKO to KO / n/a to be KOed, moves second
Win: 1HKO to KO / n/a to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
AraquanidSkeledirge
91.0〜109.0%
Waterfall
1 hits (44%)
91.0〜109.0%
Waterfall
1 hits (44%)
91.0〜109.0%
Waterfall
1 hits (44%)
SkeledirgeAraquanid
22.9〜27.4%
Shadow Ball
4 hits (45%)
22.9〜27.4%
Shadow Ball
4 hits (45%)
22.9〜27.4%
Shadow Ball
4 hits (45%)
Speed
Second
AraquanidS55 / SkeledirgeS86
Second
AraquanidS55 / SkeledirgeS86
Second
AraquanidS55 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
View Skeledirge's page →
Unfavorable
ボーマンダ×ボーマンダ
Araquanid Araquanid vs ボーマンダ ボーマンダ

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Araquanidボーマンダ
28.1〜35.1%
Icy Wind
3 hits (4%)
ボーマンダAraquanid
176.0〜209.1%
Double-Edge
1HKO
Speed
Second
AraquanidS62 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Araquanidボーマンダ
51.5〜60.8%
Icy Wind
2HKO
ボーマンダAraquanid
182.5〜215.2%
Double-Edge
1HKO
Speed
Second
AraquanidS68 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Araquanidボーマンダ
32.7〜39.8%
Icy Wind
3 hits (98%)
ボーマンダAraquanid
176.0〜209.1%
Double-Edge
1HKO
Speed
Second
AraquanidS55 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Araquanid Araquanid vs Garchomp Garchomp

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
AraquanidGarchomp
32.4〜38.9%
Waterfall
3 hits (>99%)
61.6〜72.4%
Waterfall
2HKO
61.6〜72.4%
Waterfall
2HKO
GarchompAraquanid
46.3〜54.9%
Outrage
3HKO
67.4〜80.6%
Outrage
2HKO
67.4〜80.6%
Outrage
2HKO
Speed
Second
AraquanidS62 / GarchompS223
Second
AraquanidS62 / GarchompS231
Second
AraquanidS62 / GarchompS154
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
AraquanidGarchomp
29.2〜35.7%
Surf
3 hits (15%)
59.5〜71.4%
Surf
2HKO
59.5〜71.4%
Surf
2HKO
GarchompAraquanid
48.0〜56.7%
Outrage
3HKO
70.8〜84.2%
Outrage
2HKO
70.8〜84.2%
Outrage
2HKO
Speed
Second
AraquanidS68 / GarchompS223
Second
AraquanidS68 / GarchompS231
Second
AraquanidS68 / GarchompS154
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
AraquanidGarchomp
38.9〜46.5%
Waterfall
3HKO
73.5〜86.5%
Waterfall
2HKO
73.5〜86.5%
Waterfall
2HKO
GarchompAraquanid
46.3〜54.9%
Outrage
2 hits (59%)
67.4〜80.6%
Outrage
2HKO
67.4〜80.6%
Outrage
2HKO
Speed
Second
AraquanidS55 / GarchompS223
Second
AraquanidS55 / GarchompS231
Second
AraquanidS55 / GarchompS154
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
Primarina×*Primarina
Araquanid Araquanid vs Primarina Primarina

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
AraquanidPrimarina
27.8〜33.2%
Waterfall
4 hits (18%)
36.4〜43.9%
Waterfall
3 hits (11%)
27.8〜33.2%
Waterfall
4 hits (93%)
PrimarinaAraquanid
33.1〜39.4%
Moonblast
4HKO
39.4〜46.9%
Moonblast
3 hits (89%)
33.1〜39.4%
Moonblast
4HKO
Speed
Second
AraquanidS62 / PrimarinaS80
Second
AraquanidS62 / PrimarinaS82
Second
AraquanidS62 / PrimarinaS80
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
AraquanidPrimarina
22.5〜26.7%
Surf
999HKO
22.5〜26.7%
Waterfall
999HKO
22.5〜26.7%
Surf
999HKO
PrimarinaAraquanid
33.9〜40.4%
Moonblast
4HKO (incl. オボンのみ)
40.4〜48.0%
Moonblast
3 hits (98%)
33.9〜40.4%
Moonblast
4HKO (incl. オボンのみ)
Speed
Second
AraquanidS68 / PrimarinaS80
Second
AraquanidS68 / PrimarinaS82
Second
AraquanidS68 / PrimarinaS80
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
AraquanidPrimarina
33.2〜39.6%
Waterfall
4HKO
43.3〜52.4%
Waterfall
3HKO
33.2〜39.6%
Waterfall
3 hits (20%)
PrimarinaAraquanid
33.1〜39.4%
Moonblast
3 hits (>99%)
39.4〜46.9%
Moonblast
3HKO
33.1〜39.4%
Moonblast
3 hits (>99%)
Speed
Second
AraquanidS55 / PrimarinaS80
Second
AraquanidS55 / PrimarinaS82
Second
AraquanidS55 / PrimarinaS80
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second
View Primarina's page →
グソクムシャグソクムシャ
Araquanid Araquanid vs グソクムシャ グソクムシャ

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Araquanidグソクムシャ
36.3〜44.0%
Waterfall
3HKO
グソクムシャAraquanid
65.1〜77.7%
Leech Life
2HKO
Speed
First
AraquanidS62 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Araquanidグソクムシャ
46.2〜53.8%
Surf
2 hits (47%)
グソクムシャAraquanid
68.4〜80.1%
Leech Life
2HKO
Speed
First
AraquanidS68 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Araquanidグソクムシャ
43.4〜52.7%
Waterfall
2 hits (13%)
グソクムシャAraquanid
65.1〜77.7%
Leech Life
2HKO
Speed
Second
AraquanidS55 / グソクムシャS60
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View グソクムシャ's page →
セグレイブ*セグレイブ
Araquanid Araquanid vs セグレイブ セグレイブ

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Araquanidセグレイブ
25.1〜29.3%
Waterfall
4HKO
30.4〜35.6%
Waterfall
3 hits (27%)
30.4〜35.6%
Waterfall
3 hits (27%)
セグレイブAraquanid
84.6〜100.0%
きょけんとつげき
1 hits (6%)
67.4〜79.4%
きょけんとつげき
2HKO
95.4〜113.1%
きょけんとつげき
1 hits (75%)
Speed
Second
AraquanidS62 / セグレイブS139
Second
AraquanidS62 / セグレイブS152
Second
AraquanidS62 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Araquanidセグレイブ
25.1〜29.3%
Surf
4HKO
28.3〜33.5%
Surf
3 hits (<1%)
28.3〜33.5%
Surf
3 hits (<1%)
セグレイブAraquanid
88.3〜104.1%
きょけんとつげき
1 hits (31%)
69.0〜82.5%
きょけんとつげき
2HKO
98.8〜117.0%
きょけんとつげき
1 hits (94%)
Speed
Second
AraquanidS68 / セグレイブS139
Second
AraquanidS68 / セグレイブS152
Second
AraquanidS68 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Araquanidセグレイブ
29.8〜35.1%
Waterfall
3 hits (10%)
36.1〜42.4%
Waterfall
3HKO
36.1〜42.4%
Waterfall
3HKO
セグレイブAraquanid
84.6〜100.0%
きょけんとつげき
1 hits (6%)
67.4〜79.4%
きょけんとつげき
2HKO
95.4〜113.1%
きょけんとつげき
1 hits (75%)
Speed
Second
AraquanidS55 / セグレイブS139
Second
AraquanidS55 / セグレイブS152
Second
AraquanidS55 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View セグレイブ's page →
Baxcalibur×*Baxcalibur
Araquanid Araquanid vs Baxcalibur Baxcalibur

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
AraquanidBaxcalibur
21.3〜25.4%
Waterfall
999HKO
25.1〜31.1%
Waterfall
999HKO
21.3〜25.4%
Waterfall
999HKO
BaxcaliburAraquanid
37.7〜44.6%
Thunderbolt
3 hits (31%)
45.7〜54.9%
Thunderbolt
3HKO
37.7〜44.6%
Thunderbolt
3 hits (31%)
Speed
Second
AraquanidS62 / BaxcaliburS105
Second
AraquanidS62 / BaxcaliburS150
Second
AraquanidS62 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
AraquanidBaxcalibur
22.3〜27.4%
Surf
999HKO
39.5〜47.9%
Surf
3 hits (97%)
22.3〜27.4%
Surf
999HKO
BaxcaliburAraquanid
38.6〜45.6%
Thunderbolt
3 hits (54%)
46.8〜56.1%
Thunderbolt
3HKO
38.6〜45.6%
Thunderbolt
3 hits (54%)
Speed
Second
AraquanidS68 / BaxcaliburS105
Second
AraquanidS68 / BaxcaliburS150
Second
AraquanidS68 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
AraquanidBaxcalibur
25.4〜30.5%
Waterfall
999HKO
29.9〜35.9%
Surf
4 hits (91%) (incl. オボンのみ)
25.4〜30.5%
Waterfall
999HKO
BaxcaliburAraquanid
37.7〜44.6%
Thunderbolt
3HKO
45.7〜54.9%
Thunderbolt
2 hits (56%)
37.7〜44.6%
Thunderbolt
3HKO
Speed
Second
AraquanidS55 / BaxcaliburS105
Second
AraquanidS55 / BaxcaliburS150
Second
AraquanidS55 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
ゴリランダー×*ゴリランダー
Araquanid Araquanid vs ゴリランダー ゴリランダー

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Araquanidゴリランダー
53.1〜63.8%
Leech Life
2HKO
calculated with グラスフィールド
53.1〜63.8%
Leech Life
2HKO
calculated with グラスフィールド
35.7〜43.5%
Leech Life
3HKO
calculated with グラスフィールド
ゴリランダーAraquanid
111.4〜131.4%
Wood Hammer
1HKO
calculated with グラスフィールド
102.9〜121.1%
Wood Hammer
1HKO
calculated with グラスフィールド
85.7〜101.1%
Wood Hammer
1 hits (6%)
calculated with グラスフィールド
Speed
Second
AraquanidS62 / ゴリランダーS107
Second
AraquanidS62 / ゴリランダーS107
Second
AraquanidS62 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Araquanidゴリランダー
31.9〜38.6%
Leech Life
3 hits (96%)
calculated with グラスフィールド
31.9〜38.6%
Leech Life
3 hits (96%)
calculated with グラスフィールド
30.9〜36.7%
Surf
3 hits (52%)
calculated with グラスフィールド
ゴリランダーAraquanid
115.8〜136.8%
Wood Hammer
1HKO
calculated with グラスフィールド
107.0〜126.3%
Wood Hammer
1HKO
calculated with グラスフィールド
89.5〜105.3%
Wood Hammer
1 hits (38%)
calculated with グラスフィールド
Speed
Second
AraquanidS68 / ゴリランダーS107
Second
AraquanidS68 / ゴリランダーS107
Second
AraquanidS68 / ゴリランダーS107
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Araquanidゴリランダー
53.1〜63.8%
Leech Life
2HKO
calculated with グラスフィールド
53.1〜63.8%
Leech Life
2HKO
calculated with グラスフィールド
35.7〜43.5%
Leech Life
3HKO
calculated with グラスフィールド
ゴリランダーAraquanid
111.4〜131.4%
Wood Hammer
1HKO
calculated with グラスフィールド
102.9〜121.1%
Wood Hammer
1HKO
calculated with グラスフィールド
85.7〜101.1%
Wood Hammer
1 hits (6%)
calculated with グラスフィールド
Speed
Second
AraquanidS55 / ゴリランダーS107
Second
AraquanidS55 / ゴリランダーS107
Second
AraquanidS55 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View ゴリランダー's page →
Gyarados×*Gyarados
Araquanid Araquanid vs Gyarados Gyarados

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
AraquanidGyarados
14.9〜17.8%
Waterfall
999HKO
calculated with 攻撃-1
24.6〜30.4%
Waterfall
4 hits (>99%)
calculated with 攻撃-1
14.9〜17.8%
Waterfall
999HKO
calculated with 攻撃-1
GyaradosAraquanid
33.7〜40.0%
Power Whip
4HKO (incl. オボンのみ)
44.0〜52.0%
Power Whip
3HKO
33.7〜40.0%
Power Whip
4HKO (incl. オボンのみ)
Speed
Second
AraquanidS62 / GyaradosS101
Second
AraquanidS62 / GyaradosS133
Second
AraquanidS62 / GyaradosS101
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
AraquanidGyarados
23.8〜27.7%
Surf
4 hits (75%)
calculated with 攻撃-1
28.1〜32.7%
Surf
4HKO
calculated with 攻撃-1
23.8〜27.7%
Surf
999HKO
calculated with 攻撃-1
GyaradosAraquanid
35.1〜41.5%
Power Whip
3 hits (<1%)
46.2〜54.4%
Power Whip
3HKO
35.1〜41.5%
Power Whip
3 hits (<1%)
Speed
Second
AraquanidS68 / GyaradosS101
Second
AraquanidS68 / GyaradosS133
Second
AraquanidS68 / GyaradosS101
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
AraquanidGyarados
17.8〜21.3%
Waterfall
999HKO
calculated with 攻撃-1
29.2〜36.3%
Waterfall
3 hits (33%)
calculated with 攻撃-1
17.8〜21.3%
Waterfall
999HKO
calculated with 攻撃-1
GyaradosAraquanid
33.7〜40.0%
Power Whip
3HKO
44.0〜52.0%
Power Whip
2 hits (14%)
33.7〜40.0%
Power Whip
3HKO
Speed
Second
AraquanidS55 / GyaradosS101
Second
AraquanidS55 / GyaradosS133
Second
AraquanidS55 / GyaradosS101
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Gyarados's page →
Corviknight*Corviknight
Araquanid Araquanid vs Corviknight Corviknight

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
AraquanidCorviknight
38.0〜44.9%
Waterfall
3HKO
38.0〜44.9%
Waterfall
3HKO
38.0〜44.9%
Waterfall
3 hits (37%)
CorviknightAraquanid
73.1〜86.9%
Brave Bird
2HKO
73.1〜86.9%
Brave Bird
2HKO
73.1〜86.9%
Brave Bird
2HKO
Speed
Second
AraquanidS62 / CorviknightS87
Second
AraquanidS62 / CorviknightS78
Second
AraquanidS62 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
AraquanidCorviknight
52.7〜62.4%
Surf
2HKO
52.7〜62.4%
Surf
2 hits (98%)
52.7〜62.4%
Surf
2 hits (<1%)
CorviknightAraquanid
77.2〜91.2%
Brave Bird
2HKO
77.2〜91.2%
Brave Bird
2HKO
77.2〜91.2%
Brave Bird
2HKO
Speed
Second
AraquanidS68 / CorviknightS87
Second
AraquanidS68 / CorviknightS78
Second
AraquanidS68 / CorviknightS78
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
AraquanidCorviknight
45.4〜53.7%
Waterfall
2 hits (31%)
45.4〜53.7%
Waterfall
2 hits (3%)
45.4〜53.7%
Waterfall
3HKO
CorviknightAraquanid
73.1〜86.9%
Brave Bird
2HKO
73.1〜86.9%
Brave Bird
2HKO
73.1〜86.9%
Brave Bird
2HKO
Speed
Second
AraquanidS55 / CorviknightS87
Second
AraquanidS55 / CorviknightS78
Second
AraquanidS55 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Corviknight's page →
メガリザードンXメガリザードンX
Araquanid Araquanid vs メガリザードンX メガリザードンX

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
AraquanidメガリザードンX
65.8〜77.4%
Waterfall
2HKO
メガリザードンXAraquanid
80.6〜95.4%
Outrage
2HKO
Speed
Second
AraquanidS62 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
AraquanidメガリザードンX
71.0〜85.2%
Surf
2HKO
メガリザードンXAraquanid
82.5〜98.8%
Outrage
2HKO
Speed
Second
AraquanidS68 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
AraquanidメガリザードンX
78.7〜92.9%
Waterfall
2HKO
メガリザードンXAraquanid
80.6〜95.4%
Outrage
2HKO
Speed
Second
AraquanidS55 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
Rotom-W×*Rotom-W
Araquanid Araquanid vs Rotom-W Rotom-W

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
AraquanidRotom-W
22.9〜28.0%
Waterfall
999HKO
22.9〜28.0%
Waterfall
999HKO
39.4〜47.2%
Waterfall
3 hits (97%)
Rotom-WAraquanid
48.0〜58.3%
Thunderbolt
3HKO
48.0〜58.3%
Thunderbolt
3HKO
66.3〜78.9%
Thunderbolt
2HKO
Speed
Second
AraquanidS62 / Rotom-WS106
Second
AraquanidS62 / Rotom-WS106
Second
AraquanidS62 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
AraquanidRotom-W
28.0〜34.4%
Surf
4 hits (42%) (incl. オボンのみ)
28.0〜34.4%
Surf
4 hits (98%) (incl. たべのこし)
34.6〜42.5%
Surf
3 hits (<1%)
Rotom-WAraquanid
49.1〜59.6%
Thunderbolt
3HKO
49.1〜59.6%
Thunderbolt
3HKO
67.8〜80.7%
Thunderbolt
2HKO
Speed
Second
AraquanidS68 / Rotom-WS106
Second
AraquanidS68 / Rotom-WS106
Second
AraquanidS68 / Rotom-WS138
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
AraquanidRotom-W
27.4〜33.1%
Waterfall
4 hits (22%)
27.4〜33.1%
Waterfall
4 hits (92%)
47.2〜56.7%
Waterfall
3HKO
Rotom-WAraquanid
48.0〜58.3%
Thunderbolt
2 hits (91%)
48.0〜58.3%
Thunderbolt
2 hits (91%)
66.3〜78.9%
Thunderbolt
2HKO
Speed
Second
AraquanidS55 / Rotom-WS106
Second
AraquanidS55 / Rotom-WS106
Second
AraquanidS55 / Rotom-WS138
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Rotom-W's page →
パーモット×パーモット
Araquanid Araquanid vs パーモット パーモット

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Araquanidパーモット
98.0〜115.6%
Waterfall
2HKO
98.0〜115.6%
Waterfall
1 hits (81%)
98.0〜115.6%
Waterfall
1 hits (81%)
パーモットAraquanid
137.1〜161.7%
でんこうそうげき
1HKO
149.1〜176.6%
でんこうそうげき
1HKO
178.3〜209.7%
でんこうそうげき
1HKO
Speed
Second
AraquanidS62 / パーモットS172
Second
AraquanidS62 / パーモットS235
Second
AraquanidS62 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Araquanidパーモット
98.0〜115.6%
Surf
2HKO
98.0〜115.6%
Surf
1 hits (81%)
98.0〜115.6%
Surf
1 hits (81%)
パーモットAraquanid
142.7〜168.4%
でんこうそうげき
1HKO
155.6〜184.8%
でんこうそうげき
1HKO
186.0〜218.7%
でんこうそうげき
1HKO
Speed
Second
AraquanidS68 / パーモットS172
Second
AraquanidS68 / パーモットS235
Second
AraquanidS68 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Araquanidパーモット
117.0〜138.8%
Waterfall
2HKO (incl. きあいのタスキ)
117.0〜138.8%
Waterfall
1HKO
117.0〜138.8%
Waterfall
1HKO
パーモットAraquanid
137.1〜161.7%
でんこうそうげき
1HKO
149.1〜176.6%
でんこうそうげき
1HKO
178.3〜209.7%
でんこうそうげき
1HKO
Speed
Second
AraquanidS55 / パーモットS172
Second
AraquanidS55 / パーモットS235
Second
AraquanidS55 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
MetagrossMetagross
Araquanid Araquanid vs Metagross Metagross

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
AraquanidMetagross
49.7〜58.6%
Waterfall
2 hits (96%)
MetagrossAraquanid
80.0〜94.9%
Thunder Punch
2HKO
Speed
Second
AraquanidS62 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
AraquanidMetagross
57.3〜68.8%
Surf
2HKO
MetagrossAraquanid
83.6〜98.8%
Thunder Punch
2HKO
Speed
Second
AraquanidS68 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
AraquanidMetagross
59.2〜70.1%
Waterfall
2HKO
MetagrossAraquanid
80.0〜94.9%
Thunder Punch
2HKO
Speed
Second
AraquanidS55 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
Araquanid Araquanid vs Dragonite Dragonite

Araquanid's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
AraquanidDragonite
14.4〜16.8%
Waterfall
4HKO
16.8〜19.8%
Waterfall
4HKO
16.8〜19.8%
Waterfall
4HKO
DragoniteAraquanid
68.6〜82.3%
Air Slash
2HKO
49.1〜59.4%
Air Slash
3HKO
46.9〜55.4%
Outrage
3HKO
Speed
Second
AraquanidS62 / DragoniteS152
Second
AraquanidS62 / DragoniteS145
Second
AraquanidS62 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Sitrus Berry, Modest, H28 C32 S6

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
AraquanidDragonite
20.4〜24.0%
Icy Wind
3HKO
24.0〜28.7%
Icy Wind
3HKO
24.0〜28.7%
Icy Wind
3HKO
DragoniteAraquanid
70.2〜84.2%
Air Slash
2HKO
49.1〜58.5%
Outrage
3HKO
49.1〜58.5%
Outrage
3HKO
Speed
Second
AraquanidS68 / DragoniteS152
Second
AraquanidS68 / DragoniteS145
Second
AraquanidS68 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Araquanid's build: Mystic Water, Brave, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
AraquanidDragonite
16.8〜19.8%
Waterfall
3 hits (<1%)
19.8〜23.4%
Waterfall
3HKO
19.8〜23.4%
Waterfall
3HKO
DragoniteAraquanid
68.6〜82.3%
Air Slash
2HKO
49.1〜59.4%
Air Slash
2 hits (>99%)
54.9〜65.1%
Air Slash
2HKO
Speed
Second
AraquanidS55 / DragoniteS152
Second
AraquanidS55 / DragoniteS145
Second
AraquanidS55 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemSitrus Berry
AbilityWater Bubble
NatureImpish (B↑C↓)
MovesみずWaterfallむしLeech LifeむしSticky WebエスパーReflect
EVH32A16B18
M-3 Season
ItemMystic Water
AbilityWater Bubble
NatureBrave (A↑S↓)
MovesみずWaterfallむしBug BiteみずSurfむしSticky Web
EVH32A32B2
See more team examples