ポワルン
種族値
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×0 無効 |
|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|
持ち物
| 順位 | 持ち物 | 採用率 |
|---|
性格
| 順位 | 性格 | 採用率 |
|---|
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|
Pokémon Matchups
◎*A-Ninetales
ポワルン vs
A-Ninetales ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 30.9〜36.6% Flamethrower 3 hits (51%)calculated with あられ | 36.0〜42.7% Flamethrower 3HKOcalculated with あられ | |
| 28.8〜33.9% Blizzard 999HKOcalculated with あられ | 32.2〜37.9% Moonblast 4HKOcalculated with あられ | |
| Speed | Second S92 / S177 | Second S92 / S177 |
| Verdict | ◎ Win: 4HKO to KO / n/a to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 30.9〜36.6% Flamethrower 3 hits (51%)calculated with あられ | 36.0〜42.7% Flamethrower 3HKOcalculated with あられ | |
| 23.7〜28.8% Moonblast 4 hits (94%)calculated with あられ | 32.2〜37.9% Moonblast 3 hits (93%)calculated with あられ | |
| Speed | Second S92 / S177 | Second S92 / S177 |
| Verdict | ▲ Loss: 4HKO to KO / 4HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 30.9〜36.6% Flamethrower 3 hits (51%)calculated with あられ | 36.0〜42.7% Flamethrower 3HKOcalculated with あられ | |
| 23.7〜28.8% Moonblast 4 hits (94%)calculated with あられ | 32.2〜37.9% Moonblast 3 hits (93%)calculated with あられ | |
| Speed | Second S92 / S177 | Second S92 / S177 |
| Verdict | ▲ Loss: 4HKO to KO / 4HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
×ボーマンダ
ポワルン vs
ボーマンダ ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜51.5% Icy Wind 2 hits (4%) | |
| 105.6〜124.3% Double-Edge 1HKO | |
| Speed | Second S92 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜51.5% Icy Wind 2 hits (4%) | |
| 105.6〜124.3% Double-Edge 1HKO | |
| Speed | Second S92 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 42.1〜51.5% Icy Wind 2 hits (4%) | |
| 105.6〜124.3% Double-Edge 1HKO | |
| Speed | Second S92 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×*Garchomp
ポワルン vs
Garchomp ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.8% Icy Wind 999HKO | 38.9〜47.6% Icy Wind 3HKO | 38.9〜47.6% Icy Wind 3HKO | |
| 54.8〜65.0% Outrage 2 hits (13%) | 81.4〜96.6% Outrage 2HKO | 81.4〜96.6% Outrage 2HKO | |
| Speed | Second S92 / S223 | Second S92 / S231 | Second S92 / S154 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.8% Icy Wind 999HKO | 38.9〜47.6% Icy Wind 3HKO | 38.9〜47.6% Icy Wind 3HKO | |
| 54.8〜65.0% Outrage 2HKO | 81.4〜96.6% Outrage 2HKO | 81.4〜96.6% Outrage 2HKO | |
| Speed | Second S92 / S223 | Second S92 / S231 | Second S92 / S154 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.8% Icy Wind 999HKO | 38.9〜47.6% Icy Wind 3HKO | 38.9〜47.6% Icy Wind 3HKO | |
| 54.8〜65.0% Outrage 2HKO | 81.4〜96.6% Outrage 2HKO | 81.4〜96.6% Outrage 2HKO | |
| Speed | Second S92 / S223 | Second S92 / S231 | Second S92 / S154 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×Primarina
ポワルン vs
Primarina ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | |
| 37.9〜45.8% Moonblast 3 hits (57%) | 46.3〜54.8% Moonblast 3HKO | 37.9〜45.8% Moonblast 3 hits (57%) | |
| Speed | First S92 / S80 | First S92 / S82 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | |
| 37.9〜45.8% Moonblast 3HKO | 46.3〜54.8% Moonblast 2 hits (59%) | 37.9〜45.8% Moonblast 3HKO | |
| Speed | First S92 / S80 | First S92 / S82 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | 24.6〜29.9% Thunderbolt 999HKO | |
| 37.9〜45.8% Moonblast 3HKO | 46.3〜54.8% Moonblast 2 hits (59%) | 37.9〜45.8% Moonblast 3HKO | |
| Speed | First S92 / S80 | First S92 / S82 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
×グソクムシャ
ポワルン vs
グソクムシャ ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 48.4〜59.3% Flamethrower 2 hits (97%) | |
| 157.1〜184.7% Close Combat 1HKO | |
| Speed | First S92 / S60 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 48.4〜59.3% Flamethrower 2 hits (97%) | |
| 157.1〜184.7% Close Combat 1HKO | |
| Speed | First S92 / S60 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 48.4〜59.3% Flamethrower 2 hits (97%) | |
| 157.1〜184.7% Close Combat 1HKO | |
| Speed | First S92 / S60 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves first |
×Hippowdon
ポワルン vs
Hippowdon ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | 14.9〜17.7% Icy Wind 999HKOcalculated with すなあらし | 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | |
| 44.6〜53.1% Earthquake 3HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 3HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 3HKOcalculated with すなあらし | |
| Speed | First S92 / S67 | First S92 / S67 | First S92 / S67 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | 14.9〜17.7% Icy Wind 999HKOcalculated with すなあらし | 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | |
| 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | |
| Speed | First S92 / S67 | First S92 / S67 | First S92 / S67 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | 14.9〜17.7% Icy Wind 999HKOcalculated with すなあらし | 14.0〜16.7% Icy Wind 999HKOcalculated with すなあらし | |
| 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | 44.6〜53.1% Earthquake 2HKOcalculated with すなあらし | |
| Speed | First S92 / S67 | First S92 / S67 | First S92 / S67 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first |
×セグレイブ
ポワルン vs
セグレイブ ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.6〜16.2% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | |
| 100.6〜119.2% きょけんとつげき 1HKO | 80.2〜94.9% きょけんとつげき 2HKO | 114.1〜135.0% きょけんとつげき 1HKO | |
| Speed | Second S92 / S139 | Second S92 / S152 | Second S92 / S139 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.6〜16.2% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | |
| 100.6〜119.2% きょけんとつげき 1HKO | 80.2〜94.9% きょけんとつげき 2HKO | 114.1〜135.0% きょけんとつげき 1HKO | |
| Speed | Second S92 / S139 | Second S92 / S152 | Second S92 / S139 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.6〜16.2% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | 15.2〜18.3% Flamethrower 999HKO | |
| 100.6〜119.2% きょけんとつげき 1HKO | 80.2〜94.9% きょけんとつげき 2HKO | 114.1〜135.0% きょけんとつげき 1HKO | |
| Speed | Second S92 / S139 | Second S92 / S152 | Second S92 / S139 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
×Lucario
ポワルン vs
Lucario ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 47.6〜57.1% Flamethrower 2 hits (86%) | 47.6〜57.1% Flamethrower 2 hits (86%) | |
| 129.9〜153.7% Focus Blast 1HKO | 101.7〜122.0% Aura Sphere 1HKO | |
| Speed | Second S92 / S223 | Second S92 / S180 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 47.6〜57.1% Flamethrower 2 hits (86%) | 47.6〜57.1% Flamethrower 2 hits (86%) | |
| 129.9〜153.7% Focus Blast 1HKO | 101.7〜122.0% Aura Sphere 1HKO | |
| Speed | Second S92 / S223 | Second S92 / S180 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 47.6〜57.1% Flamethrower 2 hits (86%) | 47.6〜57.1% Flamethrower 2 hits (86%) | |
| 129.9〜153.7% Focus Blast 1HKO | 101.7〜122.0% Aura Sphere 1HKO | |
| Speed | Second S92 / S223 | Second S92 / S180 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*Gholdengo
ポワルン vs
Gholdengo ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.4〜41.7% Flamethrower 3HKO | 22.8〜28.0% Flamethrower 4 hits (71%) | 34.4〜41.7% Flamethrower 3 hits (64%) | |
| 81.4〜96.0% Focus Blast 2HKO | 62.1〜73.4% Focus Blast 2 hits (98%) | 74.6〜88.1% Focus Blast 2HKO | |
| Speed | Second S92 / S136 | Second S92 / S107 | Second S92 / S136 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.4〜41.7% Flamethrower 3HKO | 22.8〜28.0% Flamethrower 4 hits (71%) | 34.4〜41.7% Flamethrower 3 hits (64%) | |
| 81.4〜96.0% Focus Blast 2HKO | 62.1〜73.4% Focus Blast 2HKO | 74.6〜88.1% Focus Blast 2HKO | |
| Speed | Second S92 / S136 | Second S92 / S107 | Second S92 / S136 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.4〜41.7% Flamethrower 3HKO | 22.8〜28.0% Flamethrower 4 hits (71%) | 34.4〜41.7% Flamethrower 3 hits (64%) | |
| 81.4〜96.0% Focus Blast 2HKO | 62.1〜73.4% Focus Blast 2HKO | 74.6〜88.1% Focus Blast 2HKO | |
| Speed | Second S92 / S136 | Second S92 / S107 | Second S92 / S136 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
×Baxcalibur
ポワルン vs
Baxcalibur ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 12.7〜15.2% Flamethrower 999HKO | 22.2〜26.3% Flamethrower 999HKO | 12.7〜15.2% Flamethrower 999HKO | |
| 38.4〜46.3% Aura Sphere 3 hits (69%) | 47.5〜56.5% Aura Sphere 3HKO | 38.4〜46.3% Aura Sphere 3 hits (69%) | |
| Speed | Second S92 / S105 | Second S92 / S150 | Second S92 / S105 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 12.7〜15.2% Flamethrower 999HKO | 22.2〜26.3% Flamethrower 999HKO | 12.7〜15.2% Flamethrower 999HKO | |
| 38.4〜46.3% Aura Sphere 3HKO | 57.6〜68.4% Draco Meteor 2 hits (9%) | 38.4〜46.3% Aura Sphere 3HKO | |
| Speed | Second S92 / S105 | Second S92 / S150 | Second S92 / S105 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 12.7〜15.2% Flamethrower 999HKO | 22.2〜26.3% Flamethrower 999HKO | 12.7〜15.2% Flamethrower 999HKO | |
| 38.4〜46.3% Aura Sphere 3HKO | 57.6〜68.4% Draco Meteor 2 hits (9%) | 38.4〜46.3% Aura Sphere 3HKO | |
| Speed | Second S92 / S105 | Second S92 / S150 | Second S92 / S105 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
×Aegislash
ポワルン vs
Aegislash ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 4 hits (93%) | |
| 120.9〜142.4% Close Combat 1HKO | 92.7〜109.6% Close Combat 1 hits (56%) | 120.9〜142.4% Close Combat 1HKO | |
| Speed | First S92 / S80 | First S92 / S72 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 1HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 4 hits (93%) | |
| 120.9〜142.4% Close Combat 1HKO | 92.7〜109.6% Close Combat 1 hits (56%) | 120.9〜142.4% Close Combat 1HKO | |
| Speed | First S92 / S80 | First S92 / S72 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 1HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 999HKO | 24.0〜28.7% Flamethrower 4 hits (93%) | |
| 120.9〜142.4% Close Combat 1HKO | 92.7〜109.6% Close Combat 1 hits (56%) | 120.9〜142.4% Close Combat 1HKO | |
| Speed | First S92 / S80 | First S92 / S72 | First S92 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 1HKO to be KOed, moves first |
×Mimikyu
ポワルン vs
Mimikyu ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | |
| 68.9〜81.9% Drain Punch 2HKO | 47.5〜56.5% Play Rough 3HKO | 47.5〜56.5% Play Rough 3HKO | |
| Speed | Second S92 / S148 | Second S92 / S148 | Second S92 / S148 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | |
| 68.9〜81.9% Drain Punch 2HKO | 53.1〜63.3% Drain Punch 2HKO | 53.1〜63.3% Drain Punch 2HKO | |
| Speed | Second S92 / S148 | Second S92 / S148 | Second S92 / S148 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | 19.1〜22.9% Flamethrower 999HKO | |
| 68.9〜81.9% Drain Punch 2HKO | 53.1〜63.3% Drain Punch 2HKO | 53.1〜63.3% Drain Punch 2HKO | |
| Speed | Second S92 / S148 | Second S92 / S148 | Second S92 / S148 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
▲Meowscarada
ポワルン vs
Meowscarada ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | |
| 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 75.1〜89.8% Knock Off 2HKO | |
| Speed | Second S92 / S262 | Second S92 / S175 | Second S92 / S175 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | |
| 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 93.8〜113.0% Triple Axel 1 hits (75%)calculated with 最大3ヒット時 | |
| Speed | Second S92 / S262 | Second S92 / S175 | Second S92 / S175 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | 45.8〜54.9% Flamethrower 2 hits (53%) | |
| 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.9〜87.6% Triple Axel 2HKOcalculated with 最大3ヒット時 | 93.8〜113.0% Triple Axel 1 hits (75%)calculated with 最大3ヒット時 | |
| Speed | Second S92 / S262 | Second S92 / S175 | Second S92 / S175 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×ゴリランダー
ポワルン vs
ゴリランダー ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | |
| 132.8〜157.1% Wood Hammer 1HKOcalculated with グラスフィールド | 122.6〜144.6% Wood Hammer 1HKOcalculated with グラスフィールド | 102.3〜120.9% Wood Hammer 1HKOcalculated with グラスフィールド | |
| Speed | Second S92 / S107 | Second S92 / S107 | Second S92 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | |
| 132.8〜157.1% Wood Hammer 1HKOcalculated with グラスフィールド | 122.6〜144.6% Wood Hammer 1HKOcalculated with グラスフィールド | 102.3〜120.9% Wood Hammer 1HKOcalculated with グラスフィールド | |
| Speed | Second S92 / S107 | Second S92 / S107 | Second S92 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | 33.8〜40.6% Flamethrower 3HKOcalculated with グラスフィールド | |
| 132.8〜157.1% Wood Hammer 1HKOcalculated with グラスフィールド | 122.6〜144.6% Wood Hammer 1HKOcalculated with グラスフィールド | 102.3〜120.9% Wood Hammer 1HKOcalculated with グラスフィールド | |
| Speed | Second S92 / S107 | Second S92 / S107 | Second S92 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×Corviknight
ポワルン vs
Corviknight ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 28.3〜34.1% Flamethrower 3 hits (<1%) | 28.3〜34.1% Flamethrower 4 hits (99%) (incl. たべのこし) | 28.3〜34.1% Flamethrower 4 hits (50%) (incl. オボンのみ) | |
| 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | |
| Speed | First S92 / S87 | First S92 / S78 | First S92 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 28.3〜34.1% Flamethrower 3 hits (<1%) | 28.3〜34.1% Flamethrower 4 hits (99%) (incl. たべのこし) | 28.3〜34.1% Flamethrower 4 hits (50%) (incl. オボンのみ) | |
| 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | |
| Speed | First S92 / S87 | First S92 / S78 | First S92 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 28.3〜34.1% Flamethrower 3 hits (<1%) | 28.3〜34.1% Flamethrower 4 hits (99%) (incl. たべのこし) | 28.3〜34.1% Flamethrower 4 hits (50%) (incl. オボンのみ) | |
| 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | 63.3〜74.6% Body Press 2HKO | |
| Speed | First S92 / S87 | First S92 / S78 | First S92 / S78 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
▲*Basculegion-F
ポワルン vs
Basculegion-F ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | |
| 85.9〜101.7% Wave Crash 1 hits (13%) | 93.2〜110.7% Wave Crash 1 hits (63%) | 111.3〜132.2% Wave Crash 1HKO | |
| Speed | Second S92 / S195 | Second S92 / S143 | Second S92 / S130 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | |
| 85.9〜101.7% Wave Crash 1 hits (13%) | 93.2〜110.7% Wave Crash 1 hits (63%) | 111.3〜132.2% Wave Crash 1HKO | |
| Speed | Second S92 / S195 | Second S92 / S143 | Second S92 / S130 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | 33.5〜39.6% Thunderbolt 3HKO | |
| 85.9〜101.7% Wave Crash 1 hits (13%) | 93.2〜110.7% Wave Crash 1 hits (63%) | 111.3〜132.2% Wave Crash 1HKO | |
| Speed | Second S92 / S195 | Second S92 / S143 | Second S92 / S130 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×Farigiraf
ポワルン vs
Farigiraf ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.3% Thunderbolt 999HKO | 15.8〜18.9% Thunderbolt 999HKO | 19.5〜23.3% Thunderbolt 999HKO | |
| 42.9〜51.4% Sludge Wave 3HKO | 35.6〜42.4% Sludge Wave 3 hits (<1%) | 47.5〜56.5% Sludge Wave 3HKO | |
| Speed | Second S92 / S151 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.3% Thunderbolt 999HKO | 15.8〜18.9% Thunderbolt 999HKO | 19.5〜23.3% Thunderbolt 999HKO | |
| 42.9〜51.4% Sludge Wave 2 hits (6%) | 35.6〜42.4% Sludge Wave 3HKO | 47.5〜56.5% Sludge Wave 2 hits (86%) | |
| Speed | Second S92 / S151 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.5〜23.3% Thunderbolt 999HKO | 15.8〜18.9% Thunderbolt 999HKO | 19.5〜23.3% Thunderbolt 999HKO | |
| 42.9〜51.4% Sludge Wave 2 hits (6%) | 35.6〜42.4% Sludge Wave 3HKO | 47.5〜56.5% Sludge Wave 2 hits (86%) | |
| Speed | Second S92 / S151 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
▲Greninja
ポワルン vs
Greninja ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.6〜55.0% Thunderbolt 2 hits (55%) | 41.6〜49.7% Thunderbolt 3HKO | 45.6〜55.0% Thunderbolt 2 hits (55%) | |
| 47.5〜55.9% Hydro Pump 3HKO | 44.1〜52.5% Sludge Wave 3HKO | 47.5〜55.9% Hydro Pump 3HKO | |
| Speed | Second S92 / S174 | Second S92 / S213 | Second S92 / S261 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.6〜55.0% Thunderbolt 2 hits (55%) | 41.6〜49.7% Thunderbolt 3HKO | 45.6〜55.0% Thunderbolt 2 hits (55%) | |
| 47.5〜55.9% Hydro Pump 2 hits (79%) | 50.8〜59.9% Hydro Pump 2HKO | 47.5〜55.9% Hydro Pump 2 hits (79%) | |
| Speed | Second S92 / S174 | Second S92 / S213 | Second S92 / S261 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 45.6〜55.0% Thunderbolt 2 hits (55%) | 41.6〜49.7% Thunderbolt 3HKO | 45.6〜55.0% Thunderbolt 2 hits (55%) | |
| 47.5〜55.9% Hydro Pump 2 hits (79%) | 50.8〜59.9% Hydro Pump 2HKO | 47.5〜55.9% Hydro Pump 2 hits (79%) | |
| Speed | Second S92 / S174 | Second S92 / S213 | Second S92 / S261 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
×メガリザードンX
ポワルン vs
メガリザードンX ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.1〜20.0% Weather Ball 999HKO | |
| 96.6〜114.1% Flare Blitz 1 hits (75%) | |
| Speed | Second S92 / S167 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.1〜20.0% Weather Ball 999HKO | |
| 96.6〜114.1% Flare Blitz 1 hits (75%) | |
| Speed | Second S92 / S167 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.1〜20.0% Weather Ball 999HKO | |
| 96.6〜114.1% Flare Blitz 1 hits (75%) | |
| Speed | Second S92 / S167 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second |
×メガリザードンY
ポワルン vs
メガリザードンY ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 29.7〜36.1% Thunderbolt 3 hits (31%)calculated with 晴れ | |
| 112.4〜132.8% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S92 / S152 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 29.7〜36.1% Thunderbolt 3 hits (31%)calculated with 晴れ | |
| 112.4〜132.8% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S92 / S152 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 29.7〜36.1% Thunderbolt 3 hits (31%)calculated with 晴れ | |
| 112.4〜132.8% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S92 / S152 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
×エースバーン
ポワルン vs
エースバーン ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | |
| 162.7〜191.0% High Jump Kick 1HKO | 149.2〜176.3% High Jump Kick 1HKO | 211.3〜248.0% High Jump Kick 1HKO | |
| Speed | Second S92 / S256 | Second S92 / S188 | Second S92 / S171 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | |
| 162.7〜191.0% High Jump Kick 1HKO | 149.2〜176.3% High Jump Kick 1HKO | 211.3〜248.0% High Jump Kick 1HKO | |
| Speed | Second S92 / S256 | Second S92 / S188 | Second S92 / S171 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | 21.0〜24.8% Thunderbolt 5HKO | |
| 162.7〜191.0% High Jump Kick 1HKO | 149.2〜176.3% High Jump Kick 1HKO | 211.3〜248.0% High Jump Kick 1HKO | |
| Speed | Second S92 / S256 | Second S92 / S188 | Second S92 / S171 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
×Sneasler
ポワルン vs
Sneasler ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | |
| 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S172 | Second S92 / S172 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | |
| 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S172 | Second S92 / S172 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | 20.4〜24.2% Flamethrower 5HKO | |
| 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | 162.7〜193.2% Close Combat 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S172 | Second S92 / S172 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
×Rotom-W
ポワルン vs
Rotom-W ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.3〜18.5% Thunderbolt 999HKO | 15.3〜18.5% Thunderbolt 999HKO | 19.7〜23.6% Thunderbolt 999HKO | |
| 34.5〜41.2% Hydro Pump 4HKO (incl. オボンのみ) | 34.5〜41.2% Hydro Pump 4HKO (incl. オボンのみ) | 47.5〜56.5% Hydro Pump 3HKO | |
| Speed | Second S92 / S106 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.3〜18.5% Thunderbolt 999HKO | 15.3〜18.5% Thunderbolt 999HKO | 19.7〜23.6% Thunderbolt 999HKO | |
| 34.5〜41.2% Hydro Pump 3HKO | 34.5〜41.2% Hydro Pump 3HKO | 47.5〜56.5% Hydro Pump 2 hits (86%) | |
| Speed | Second S92 / S106 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.3〜18.5% Thunderbolt 999HKO | 15.3〜18.5% Thunderbolt 999HKO | 19.7〜23.6% Thunderbolt 999HKO | |
| 34.5〜41.2% Hydro Pump 3HKO | 34.5〜41.2% Hydro Pump 3HKO | 47.5〜56.5% Hydro Pump 2 hits (86%) | |
| Speed | Second S92 / S106 | Second S92 / S106 | Second S92 / S138 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
×Volcarona
ポワルン vs
Volcarona ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.0〜15.6% Flamethrower 999HKO | 15.5〜18.6% Flamethrower 999HKO | 13.0〜15.6% Flamethrower 999HKO | |
| 34.5〜41.2% Bug Buzz 4HKO (incl. オボンのみ) | 46.3〜54.8% Bug Buzz 3HKO | 34.5〜41.2% Bug Buzz 4HKO (incl. オボンのみ) | |
| Speed | Second S92 / S122 | Second S92 / S152 | Second S92 / S122 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.0〜15.6% Flamethrower 999HKO | 15.5〜18.6% Flamethrower 999HKO | 13.0〜15.6% Flamethrower 999HKO | |
| 34.5〜41.2% Bug Buzz 3HKO | 66.7〜78.5% Overheat 2 hits (>99%) | 34.5〜41.2% Bug Buzz 3HKO | |
| Speed | Second S92 / S122 | Second S92 / S152 | Second S92 / S122 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.0〜15.6% Flamethrower 999HKO | 15.5〜18.6% Flamethrower 999HKO | 13.0〜15.6% Flamethrower 999HKO | |
| 34.5〜41.2% Bug Buzz 3HKO | 66.7〜78.5% Overheat 2 hits (>99%) | 34.5〜41.2% Bug Buzz 3HKO | |
| Speed | Second S92 / S122 | Second S92 / S152 | Second S92 / S122 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
×パーモット
ポワルン vs
パーモット ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | |
| 135.6〜160.5% Close Combat 1HKO | 149.2〜176.3% Close Combat 1HKO | 105.6〜124.3% でんこうそうげき 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S235 | Second S92 / S172 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | |
| 135.6〜160.5% Close Combat 1HKO | 149.2〜176.3% Close Combat 1HKO | 105.6〜124.3% でんこうそうげき 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S235 | Second S92 / S172 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | 26.5〜32.0% Flamethrower 4HKO | |
| 135.6〜160.5% Close Combat 1HKO | 149.2〜176.3% Close Combat 1HKO | 105.6〜124.3% でんこうそうげき 1HKO | |
| Speed | Second S92 / S172 | Second S92 / S235 | Second S92 / S172 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
▲イエッサン(オス)
ポワルン vs
イエッサン(オス) ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | |
| 44.6〜53.1% Expanding Force 3HKOcalculated with サイコフィールド | 55.9〜66.1% Psyshock 2 hits (23%)calculated with サイコフィールド | 44.6〜53.1% Expanding Force 3HKOcalculated with サイコフィールド | |
| Speed | Second S92 / S220 | Second S92 / S161 | Second S92 / S147 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | |
| 61.0〜71.8% Psyshock 2HKOcalculated with サイコフィールド | 55.9〜66.1% Psyshock 2HKOcalculated with サイコフィールド | 61.0〜71.8% Psyshock 2HKOcalculated with サイコフィールド | |
| Speed | Second S92 / S220 | Second S92 / S161 | Second S92 / S147 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | 36.5〜43.8% Thief 3HKOcalculated with サイコフィールド | |
| 61.0〜71.8% Psyshock 2HKOcalculated with サイコフィールド | 55.9〜66.1% Psyshock 2HKOcalculated with サイコフィールド | 61.0〜71.8% Psyshock 2HKOcalculated with サイコフィールド | |
| Speed | Second S92 / S220 | Second S92 / S161 | Second S92 / S147 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×*Hydreigon
ポワルン vs
Hydreigon ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | |
| 39.0〜46.3% Dark Pulse 3 hits (78%) | 35.6〜42.4% Dark Pulse 3 hits (<1%) | 81.4〜96.6% Draco Meteor 2 hits (97%) | |
| Speed | Second S92 / S225 | Second S92 / S165 | Second S92 / S150 |
| Verdict | ▲ Loss: 5HKO to KO / 4HKO to be KOed, moves second | ▲ Loss: 5HKO to KO / 4HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | |
| 62.7〜74.6% Draco Meteor 2 hits (80%) | 57.6〜68.4% Draco Meteor 2 hits (9%) | 81.4〜96.6% Draco Meteor 2HKO | |
| Speed | Second S92 / S225 | Second S92 / S165 | Second S92 / S150 |
| Verdict | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | 21.3〜26.0% Icy Wind 4 hits (<1%) | |
| 62.7〜74.6% Draco Meteor 2 hits (80%) | 57.6〜68.4% Draco Meteor 2 hits (9%) | 81.4〜96.6% Draco Meteor 2HKO | |
| Speed | Second S92 / S225 | Second S92 / S165 | Second S92 / S150 |
| Verdict | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
×Skeledirge
ポワルン vs
Skeledirge ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | |
| 26.0〜31.1% Torch Song 3 hits (77%) | 26.0〜31.1% Torch Song 3 hits (77%) | 26.0〜31.1% Torch Song 3 hits (77%) | |
| Speed | First S92 / S86 | First S92 / S86 | First S92 / S86 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | |
| 26.0〜31.1% Torch Song 3HKO | 26.0〜31.1% Torch Song 3HKO | 26.0〜31.1% Torch Song 3HKO | |
| Speed | First S92 / S86 | First S92 / S86 | First S92 / S86 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | 15.6〜18.5% Thunderbolt 999HKO | |
| 26.0〜31.1% Torch Song 3HKO | 26.0〜31.1% Torch Song 3HKO | 26.0〜31.1% Torch Song 3HKO | |
| Speed | First S92 / S86 | First S92 / S86 | First S92 / S86 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
×Metagross
ポワルン vs
Metagross ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 30.6〜36.9% Flamethrower 3 hits (56%) | |
| 127.7〜150.8% Hammer Arm 1HKO | |
| Speed | Second S92 / S162 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 30.6〜36.9% Flamethrower 3 hits (56%) | |
| 127.7〜150.8% Hammer Arm 1HKO | |
| Speed | Second S92 / S162 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 30.6〜36.9% Flamethrower 3 hits (56%) | |
| 127.7〜150.8% Hammer Arm 1HKO | |
| Speed | Second S92 / S162 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
▲*Dragonite
ポワルン vs
Dragonite ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.8〜20.4% Icy Wind 3 hits (<1%) | 20.4〜24.0% Icy Wind 3HKO | 20.4〜24.0% Icy Wind 3HKO | |
| 46.3〜54.8% Dragon Pulse 3HKO | 56.5〜66.7% Outrage 2 hits (34%) | 56.5〜66.7% Outrage 2 hits (34%) | |
| Speed | Second S92 / S152 | Second S92 / S145 | Second S92 / S132 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.8〜20.4% Icy Wind 3 hits (<1%) | 20.4〜24.0% Icy Wind 3HKO | 20.4〜24.0% Icy Wind 3HKO | |
| 70.1〜83.1% Draco Meteor 2HKO | 56.5〜66.7% Outrage 2HKO | 56.5〜66.7% Outrage 2HKO | |
| Speed | Second S92 / S152 | Second S92 / S145 | Second S92 / S132 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.8〜20.4% Icy Wind 3 hits (<1%) | 20.4〜24.0% Icy Wind 3HKO | 20.4〜24.0% Icy Wind 3HKO | |
| 70.1〜83.1% Draco Meteor 2HKO | 56.5〜66.7% Outrage 2HKO | 56.5〜66.7% Outrage 2HKO | |
| Speed | Second S92 / S152 | Second S92 / S145 | Second S92 / S132 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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