Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ポワルン

ポワルン

ノーマル
全国図鑑 No.351 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
70
こうげき
70
ぼうぎょ
70
とくこう
70
とくぼう
70
すばやさ
70
合計
420

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとう
ゴースト

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
A-Ninetales*A-Ninetales
ポワルン ポワルン vs A-Ninetales A-Ninetales

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ポワルンA-Ninetales
30.9〜36.6%
Flamethrower
3 hits (51%)
calculated with あられ
36.0〜42.7%
Flamethrower
3HKO
calculated with あられ
A-Ninetalesポワルン
28.8〜33.9%
Blizzard
999HKO
calculated with あられ
32.2〜37.9%
Moonblast
4HKO
calculated with あられ
Speed
Second
ポワルンS92 / A-NinetalesS177
Second
ポワルンS92 / A-NinetalesS177
Verdict
Win: 4HKO to KO / n/a to be KOed, moves second
Win: 3HKO to KO / 4HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ポワルンA-Ninetales
30.9〜36.6%
Flamethrower
3 hits (51%)
calculated with あられ
36.0〜42.7%
Flamethrower
3HKO
calculated with あられ
A-Ninetalesポワルン
23.7〜28.8%
Moonblast
4 hits (94%)
calculated with あられ
32.2〜37.9%
Moonblast
3 hits (93%)
calculated with あられ
Speed
Second
ポワルンS92 / A-NinetalesS177
Second
ポワルンS92 / A-NinetalesS177
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
ポワルンA-Ninetales
30.9〜36.6%
Flamethrower
3 hits (51%)
calculated with あられ
36.0〜42.7%
Flamethrower
3HKO
calculated with あられ
A-Ninetalesポワルン
23.7〜28.8%
Moonblast
4 hits (94%)
calculated with あられ
32.2〜37.9%
Moonblast
3 hits (93%)
calculated with あられ
Speed
Second
ポワルンS92 / A-NinetalesS177
Second
ポワルンS92 / A-NinetalesS177
Verdict
Loss: 4HKO to KO / 4HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
Unfavorable
ボーマンダ×ボーマンダ
ポワルン ポワルン vs ボーマンダ ボーマンダ

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
ポワルンボーマンダ
42.1〜51.5%
Icy Wind
2 hits (4%)
ボーマンダポワルン
105.6〜124.3%
Double-Edge
1HKO
Speed
Second
ポワルンS92 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
ポワルンボーマンダ
42.1〜51.5%
Icy Wind
2 hits (4%)
ボーマンダポワルン
105.6〜124.3%
Double-Edge
1HKO
Speed
Second
ポワルンS92 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
ポワルンボーマンダ
42.1〜51.5%
Icy Wind
2 hits (4%)
ボーマンダポワルン
105.6〜124.3%
Double-Edge
1HKO
Speed
Second
ポワルンS92 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp×*Garchomp
ポワルン ポワルン vs Garchomp Garchomp

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ポワルンGarchomp
19.5〜23.8%
Icy Wind
999HKO
38.9〜47.6%
Icy Wind
3HKO
38.9〜47.6%
Icy Wind
3HKO
Garchompポワルン
54.8〜65.0%
Outrage
2 hits (13%)
81.4〜96.6%
Outrage
2HKO
81.4〜96.6%
Outrage
2HKO
Speed
Second
ポワルンS92 / GarchompS223
Second
ポワルンS92 / GarchompS231
Second
ポワルンS92 / GarchompS154
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ポワルンGarchomp
19.5〜23.8%
Icy Wind
999HKO
38.9〜47.6%
Icy Wind
3HKO
38.9〜47.6%
Icy Wind
3HKO
Garchompポワルン
54.8〜65.0%
Outrage
2HKO
81.4〜96.6%
Outrage
2HKO
81.4〜96.6%
Outrage
2HKO
Speed
Second
ポワルンS92 / GarchompS223
Second
ポワルンS92 / GarchompS231
Second
ポワルンS92 / GarchompS154
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
ポワルンGarchomp
19.5〜23.8%
Icy Wind
999HKO
38.9〜47.6%
Icy Wind
3HKO
38.9〜47.6%
Icy Wind
3HKO
Garchompポワルン
54.8〜65.0%
Outrage
2HKO
81.4〜96.6%
Outrage
2HKO
81.4〜96.6%
Outrage
2HKO
Speed
Second
ポワルンS92 / GarchompS223
Second
ポワルンS92 / GarchompS231
Second
ポワルンS92 / GarchompS154
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
Primarina×Primarina
ポワルン ポワルン vs Primarina Primarina

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ポワルンPrimarina
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
Primarinaポワルン
37.9〜45.8%
Moonblast
3 hits (57%)
46.3〜54.8%
Moonblast
3HKO
37.9〜45.8%
Moonblast
3 hits (57%)
Speed
First
ポワルンS92 / PrimarinaS80
First
ポワルンS92 / PrimarinaS82
First
ポワルンS92 / PrimarinaS80
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ポワルンPrimarina
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
Primarinaポワルン
37.9〜45.8%
Moonblast
3HKO
46.3〜54.8%
Moonblast
2 hits (59%)
37.9〜45.8%
Moonblast
3HKO
Speed
First
ポワルンS92 / PrimarinaS80
First
ポワルンS92 / PrimarinaS82
First
ポワルンS92 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
ポワルンPrimarina
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
24.6〜29.9%
Thunderbolt
999HKO
Primarinaポワルン
37.9〜45.8%
Moonblast
3HKO
46.3〜54.8%
Moonblast
2 hits (59%)
37.9〜45.8%
Moonblast
3HKO
Speed
First
ポワルンS92 / PrimarinaS80
First
ポワルンS92 / PrimarinaS82
First
ポワルンS92 / PrimarinaS80
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Primarina's page →
グソクムシャ×グソクムシャ
ポワルン ポワルン vs グソクムシャ グソクムシャ

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
ポワルングソクムシャ
48.4〜59.3%
Flamethrower
2 hits (97%)
グソクムシャポワルン
157.1〜184.7%
Close Combat
1HKO
Speed
First
ポワルンS92 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
ポワルングソクムシャ
48.4〜59.3%
Flamethrower
2 hits (97%)
グソクムシャポワルン
157.1〜184.7%
Close Combat
1HKO
Speed
First
ポワルンS92 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
ポワルングソクムシャ
48.4〜59.3%
Flamethrower
2 hits (97%)
グソクムシャポワルン
157.1〜184.7%
Close Combat
1HKO
Speed
First
ポワルンS92 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon×Hippowdon
ポワルン ポワルン vs Hippowdon Hippowdon

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ポワルンHippowdon
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
14.9〜17.7%
Icy Wind
999HKO
calculated with すなあらし
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
Hippowdonポワルン
44.6〜53.1%
Earthquake
3HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
3HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
3HKO
calculated with すなあらし
Speed
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ポワルンHippowdon
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
14.9〜17.7%
Icy Wind
999HKO
calculated with すなあらし
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
Hippowdonポワルン
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
Speed
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
ポワルンHippowdon
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
14.9〜17.7%
Icy Wind
999HKO
calculated with すなあらし
14.0〜16.7%
Icy Wind
999HKO
calculated with すなあらし
Hippowdonポワルン
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
44.6〜53.1%
Earthquake
2HKO
calculated with すなあらし
Speed
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
First
ポワルンS92 / HippowdonS67
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ×セグレイブ
ポワルン ポワルン vs セグレイブ セグレイブ

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
ポワルンセグレイブ
13.6〜16.2%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
セグレイブポワルン
100.6〜119.2%
きょけんとつげき
1HKO
80.2〜94.9%
きょけんとつげき
2HKO
114.1〜135.0%
きょけんとつげき
1HKO
Speed
Second
ポワルンS92 / セグレイブS139
Second
ポワルンS92 / セグレイブS152
Second
ポワルンS92 / セグレイブS139
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
ポワルンセグレイブ
13.6〜16.2%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
セグレイブポワルン
100.6〜119.2%
きょけんとつげき
1HKO
80.2〜94.9%
きょけんとつげき
2HKO
114.1〜135.0%
きょけんとつげき
1HKO
Speed
Second
ポワルンS92 / セグレイブS139
Second
ポワルンS92 / セグレイブS152
Second
ポワルンS92 / セグレイブS139
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
ポワルンセグレイブ
13.6〜16.2%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
15.2〜18.3%
Flamethrower
999HKO
セグレイブポワルン
100.6〜119.2%
きょけんとつげき
1HKO
80.2〜94.9%
きょけんとつげき
2HKO
114.1〜135.0%
きょけんとつげき
1HKO
Speed
Second
ポワルンS92 / セグレイブS139
Second
ポワルンS92 / セグレイブS152
Second
ポワルンS92 / セグレイブS139
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario×Lucario
ポワルン ポワルン vs Lucario Lucario

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ポワルンLucario
47.6〜57.1%
Flamethrower
2 hits (86%)
47.6〜57.1%
Flamethrower
2 hits (86%)
Lucarioポワルン
129.9〜153.7%
Focus Blast
1HKO
101.7〜122.0%
Aura Sphere
1HKO
Speed
Second
ポワルンS92 / LucarioS223
Second
ポワルンS92 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ポワルンLucario
47.6〜57.1%
Flamethrower
2 hits (86%)
47.6〜57.1%
Flamethrower
2 hits (86%)
Lucarioポワルン
129.9〜153.7%
Focus Blast
1HKO
101.7〜122.0%
Aura Sphere
1HKO
Speed
Second
ポワルンS92 / LucarioS223
Second
ポワルンS92 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
ポワルンLucario
47.6〜57.1%
Flamethrower
2 hits (86%)
47.6〜57.1%
Flamethrower
2 hits (86%)
Lucarioポワルン
129.9〜153.7%
Focus Blast
1HKO
101.7〜122.0%
Aura Sphere
1HKO
Speed
Second
ポワルンS92 / LucarioS223
Second
ポワルンS92 / LucarioS180
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
ポワルン ポワルン vs Gholdengo Gholdengo

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ポワルンGholdengo
34.4〜41.7%
Flamethrower
3HKO
22.8〜28.0%
Flamethrower
4 hits (71%)
34.4〜41.7%
Flamethrower
3 hits (64%)
Gholdengoポワルン
81.4〜96.0%
Focus Blast
2HKO
62.1〜73.4%
Focus Blast
2 hits (98%)
74.6〜88.1%
Focus Blast
2HKO
Speed
Second
ポワルンS92 / GholdengoS136
Second
ポワルンS92 / GholdengoS107
Second
ポワルンS92 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ポワルンGholdengo
34.4〜41.7%
Flamethrower
3HKO
22.8〜28.0%
Flamethrower
4 hits (71%)
34.4〜41.7%
Flamethrower
3 hits (64%)
Gholdengoポワルン
81.4〜96.0%
Focus Blast
2HKO
62.1〜73.4%
Focus Blast
2HKO
74.6〜88.1%
Focus Blast
2HKO
Speed
Second
ポワルンS92 / GholdengoS136
Second
ポワルンS92 / GholdengoS107
Second
ポワルンS92 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
ポワルンGholdengo
34.4〜41.7%
Flamethrower
3HKO
22.8〜28.0%
Flamethrower
4 hits (71%)
34.4〜41.7%
Flamethrower
3 hits (64%)
Gholdengoポワルン
81.4〜96.0%
Focus Blast
2HKO
62.1〜73.4%
Focus Blast
2HKO
74.6〜88.1%
Focus Blast
2HKO
Speed
Second
ポワルンS92 / GholdengoS136
Second
ポワルンS92 / GholdengoS107
Second
ポワルンS92 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur×Baxcalibur
ポワルン ポワルン vs Baxcalibur Baxcalibur

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ポワルンBaxcalibur
12.7〜15.2%
Flamethrower
999HKO
22.2〜26.3%
Flamethrower
999HKO
12.7〜15.2%
Flamethrower
999HKO
Baxcaliburポワルン
38.4〜46.3%
Aura Sphere
3 hits (69%)
47.5〜56.5%
Aura Sphere
3HKO
38.4〜46.3%
Aura Sphere
3 hits (69%)
Speed
Second
ポワルンS92 / BaxcaliburS105
Second
ポワルンS92 / BaxcaliburS150
Second
ポワルンS92 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ポワルンBaxcalibur
12.7〜15.2%
Flamethrower
999HKO
22.2〜26.3%
Flamethrower
999HKO
12.7〜15.2%
Flamethrower
999HKO
Baxcaliburポワルン
38.4〜46.3%
Aura Sphere
3HKO
57.6〜68.4%
Draco Meteor
2 hits (9%)
38.4〜46.3%
Aura Sphere
3HKO
Speed
Second
ポワルンS92 / BaxcaliburS105
Second
ポワルンS92 / BaxcaliburS150
Second
ポワルンS92 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
ポワルンBaxcalibur
12.7〜15.2%
Flamethrower
999HKO
22.2〜26.3%
Flamethrower
999HKO
12.7〜15.2%
Flamethrower
999HKO
Baxcaliburポワルン
38.4〜46.3%
Aura Sphere
3HKO
57.6〜68.4%
Draco Meteor
2 hits (9%)
38.4〜46.3%
Aura Sphere
3HKO
Speed
Second
ポワルンS92 / BaxcaliburS105
Second
ポワルンS92 / BaxcaliburS150
Second
ポワルンS92 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
Aegislash×Aegislash
ポワルン ポワルン vs Aegislash Aegislash

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ポワルンAegislash
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
4 hits (93%)
Aegislashポワルン
120.9〜142.4%
Close Combat
1HKO
92.7〜109.6%
Close Combat
1 hits (56%)
120.9〜142.4%
Close Combat
1HKO
Speed
First
ポワルンS92 / AegislashS80
First
ポワルンS92 / AegislashS72
First
ポワルンS92 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ポワルンAegislash
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
4 hits (93%)
Aegislashポワルン
120.9〜142.4%
Close Combat
1HKO
92.7〜109.6%
Close Combat
1 hits (56%)
120.9〜142.4%
Close Combat
1HKO
Speed
First
ポワルンS92 / AegislashS80
First
ポワルンS92 / AegislashS72
First
ポワルンS92 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
ポワルンAegislash
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
999HKO
24.0〜28.7%
Flamethrower
4 hits (93%)
Aegislashポワルン
120.9〜142.4%
Close Combat
1HKO
92.7〜109.6%
Close Combat
1 hits (56%)
120.9〜142.4%
Close Combat
1HKO
Speed
First
ポワルンS92 / AegislashS80
First
ポワルンS92 / AegislashS72
First
ポワルンS92 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu×Mimikyu
ポワルン ポワルン vs Mimikyu Mimikyu

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ポワルンMimikyu
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
Mimikyuポワルン
68.9〜81.9%
Drain Punch
2HKO
47.5〜56.5%
Play Rough
3HKO
47.5〜56.5%
Play Rough
3HKO
Speed
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ポワルンMimikyu
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
Mimikyuポワルン
68.9〜81.9%
Drain Punch
2HKO
53.1〜63.3%
Drain Punch
2HKO
53.1〜63.3%
Drain Punch
2HKO
Speed
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
ポワルンMimikyu
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
19.1〜22.9%
Flamethrower
999HKO
Mimikyuポワルン
68.9〜81.9%
Drain Punch
2HKO
53.1〜63.3%
Drain Punch
2HKO
53.1〜63.3%
Drain Punch
2HKO
Speed
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Second
ポワルンS92 / MimikyuS148
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
MeowscaradaMeowscarada
ポワルン ポワルン vs Meowscarada Meowscarada

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンMeowscarada
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
Meowscaradaポワルン
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
75.1〜89.8%
Knock Off
2HKO
Speed
Second
ポワルンS92 / MeowscaradaS262
Second
ポワルンS92 / MeowscaradaS175
Second
ポワルンS92 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンMeowscarada
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
Meowscaradaポワルン
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.8〜113.0%
Triple Axel
1 hits (75%)
calculated with 最大3ヒット時
Speed
Second
ポワルンS92 / MeowscaradaS262
Second
ポワルンS92 / MeowscaradaS175
Second
ポワルンS92 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンMeowscarada
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
45.8〜54.9%
Flamethrower
2 hits (53%)
Meowscaradaポワルン
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
72.9〜87.6%
Triple Axel
2HKO
calculated with 最大3ヒット時
93.8〜113.0%
Triple Axel
1 hits (75%)
calculated with 最大3ヒット時
Speed
Second
ポワルンS92 / MeowscaradaS262
Second
ポワルンS92 / MeowscaradaS175
Second
ポワルンS92 / MeowscaradaS175
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー×ゴリランダー
ポワルン ポワルン vs ゴリランダー ゴリランダー

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
ポワルンゴリランダー
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
ゴリランダーポワルン
132.8〜157.1%
Wood Hammer
1HKO
calculated with グラスフィールド
122.6〜144.6%
Wood Hammer
1HKO
calculated with グラスフィールド
102.3〜120.9%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
ポワルンゴリランダー
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
ゴリランダーポワルン
132.8〜157.1%
Wood Hammer
1HKO
calculated with グラスフィールド
122.6〜144.6%
Wood Hammer
1HKO
calculated with グラスフィールド
102.3〜120.9%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
ポワルンゴリランダー
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
33.8〜40.6%
Flamethrower
3HKO
calculated with グラスフィールド
ゴリランダーポワルン
132.8〜157.1%
Wood Hammer
1HKO
calculated with グラスフィールド
122.6〜144.6%
Wood Hammer
1HKO
calculated with グラスフィールド
102.3〜120.9%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Second
ポワルンS92 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ゴリランダー's page →
Corviknight×Corviknight
ポワルン ポワルン vs Corviknight Corviknight

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ポワルンCorviknight
28.3〜34.1%
Flamethrower
3 hits (<1%)
28.3〜34.1%
Flamethrower
4 hits (99%) (incl. たべのこし)
28.3〜34.1%
Flamethrower
4 hits (50%) (incl. オボンのみ)
Corviknightポワルン
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
Speed
First
ポワルンS92 / CorviknightS87
First
ポワルンS92 / CorviknightS78
First
ポワルンS92 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ポワルンCorviknight
28.3〜34.1%
Flamethrower
3 hits (<1%)
28.3〜34.1%
Flamethrower
4 hits (99%) (incl. たべのこし)
28.3〜34.1%
Flamethrower
4 hits (50%) (incl. オボンのみ)
Corviknightポワルン
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
Speed
First
ポワルンS92 / CorviknightS87
First
ポワルンS92 / CorviknightS78
First
ポワルンS92 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
ポワルンCorviknight
28.3〜34.1%
Flamethrower
3 hits (<1%)
28.3〜34.1%
Flamethrower
4 hits (99%) (incl. たべのこし)
28.3〜34.1%
Flamethrower
4 hits (50%) (incl. オボンのみ)
Corviknightポワルン
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
63.3〜74.6%
Body Press
2HKO
Speed
First
ポワルンS92 / CorviknightS87
First
ポワルンS92 / CorviknightS78
First
ポワルンS92 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Basculegion-F*Basculegion-F
ポワルン ポワルン vs Basculegion-F Basculegion-F

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンBasculegion-F
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
Basculegion-Fポワルン
85.9〜101.7%
Wave Crash
1 hits (13%)
93.2〜110.7%
Wave Crash
1 hits (63%)
111.3〜132.2%
Wave Crash
1HKO
Speed
Second
ポワルンS92 / Basculegion-FS195
Second
ポワルンS92 / Basculegion-FS143
Second
ポワルンS92 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンBasculegion-F
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
Basculegion-Fポワルン
85.9〜101.7%
Wave Crash
1 hits (13%)
93.2〜110.7%
Wave Crash
1 hits (63%)
111.3〜132.2%
Wave Crash
1HKO
Speed
Second
ポワルンS92 / Basculegion-FS195
Second
ポワルンS92 / Basculegion-FS143
Second
ポワルンS92 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンBasculegion-F
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
33.5〜39.6%
Thunderbolt
3HKO
Basculegion-Fポワルン
85.9〜101.7%
Wave Crash
1 hits (13%)
93.2〜110.7%
Wave Crash
1 hits (63%)
111.3〜132.2%
Wave Crash
1HKO
Speed
Second
ポワルンS92 / Basculegion-FS195
Second
ポワルンS92 / Basculegion-FS143
Second
ポワルンS92 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
Farigiraf×Farigiraf
ポワルン ポワルン vs Farigiraf Farigiraf

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ポワルンFarigiraf
19.5〜23.3%
Thunderbolt
999HKO
15.8〜18.9%
Thunderbolt
999HKO
19.5〜23.3%
Thunderbolt
999HKO
Farigirafポワルン
42.9〜51.4%
Sludge Wave
3HKO
35.6〜42.4%
Sludge Wave
3 hits (<1%)
47.5〜56.5%
Sludge Wave
3HKO
Speed
Second
ポワルンS92 / FarigirafS151
Second
ポワルンS92 / FarigirafS106
Second
ポワルンS92 / FarigirafS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ポワルンFarigiraf
19.5〜23.3%
Thunderbolt
999HKO
15.8〜18.9%
Thunderbolt
999HKO
19.5〜23.3%
Thunderbolt
999HKO
Farigirafポワルン
42.9〜51.4%
Sludge Wave
2 hits (6%)
35.6〜42.4%
Sludge Wave
3HKO
47.5〜56.5%
Sludge Wave
2 hits (86%)
Speed
Second
ポワルンS92 / FarigirafS151
Second
ポワルンS92 / FarigirafS106
Second
ポワルンS92 / FarigirafS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
ポワルンFarigiraf
19.5〜23.3%
Thunderbolt
999HKO
15.8〜18.9%
Thunderbolt
999HKO
19.5〜23.3%
Thunderbolt
999HKO
Farigirafポワルン
42.9〜51.4%
Sludge Wave
2 hits (6%)
35.6〜42.4%
Sludge Wave
3HKO
47.5〜56.5%
Sludge Wave
2 hits (86%)
Speed
Second
ポワルンS92 / FarigirafS151
Second
ポワルンS92 / FarigirafS106
Second
ポワルンS92 / FarigirafS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Farigiraf's page →
GreninjaGreninja
ポワルン ポワルン vs Greninja Greninja

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ポワルンGreninja
45.6〜55.0%
Thunderbolt
2 hits (55%)
41.6〜49.7%
Thunderbolt
3HKO
45.6〜55.0%
Thunderbolt
2 hits (55%)
Greninjaポワルン
47.5〜55.9%
Hydro Pump
3HKO
44.1〜52.5%
Sludge Wave
3HKO
47.5〜55.9%
Hydro Pump
3HKO
Speed
Second
ポワルンS92 / GreninjaS174
Second
ポワルンS92 / GreninjaS213
Second
ポワルンS92 / GreninjaS261
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ポワルンGreninja
45.6〜55.0%
Thunderbolt
2 hits (55%)
41.6〜49.7%
Thunderbolt
3HKO
45.6〜55.0%
Thunderbolt
2 hits (55%)
Greninjaポワルン
47.5〜55.9%
Hydro Pump
2 hits (79%)
50.8〜59.9%
Hydro Pump
2HKO
47.5〜55.9%
Hydro Pump
2 hits (79%)
Speed
Second
ポワルンS92 / GreninjaS174
Second
ポワルンS92 / GreninjaS213
Second
ポワルンS92 / GreninjaS261
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
ポワルンGreninja
45.6〜55.0%
Thunderbolt
2 hits (55%)
41.6〜49.7%
Thunderbolt
3HKO
45.6〜55.0%
Thunderbolt
2 hits (55%)
Greninjaポワルン
47.5〜55.9%
Hydro Pump
2 hits (79%)
50.8〜59.9%
Hydro Pump
2HKO
47.5〜55.9%
Hydro Pump
2 hits (79%)
Speed
Second
ポワルンS92 / GreninjaS174
Second
ポワルンS92 / GreninjaS213
Second
ポワルンS92 / GreninjaS261
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
View Greninja's page →
メガリザードンX×メガリザードンX
ポワルン ポワルン vs メガリザードンX メガリザードンX

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ポワルンメガリザードンX
16.1〜20.0%
Weather Ball
999HKO
メガリザードンXポワルン
96.6〜114.1%
Flare Blitz
1 hits (75%)
Speed
Second
ポワルンS92 / メガリザードンXS167
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ポワルンメガリザードンX
16.1〜20.0%
Weather Ball
999HKO
メガリザードンXポワルン
96.6〜114.1%
Flare Blitz
1 hits (75%)
Speed
Second
ポワルンS92 / メガリザードンXS167
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
ポワルンメガリザードンX
16.1〜20.0%
Weather Ball
999HKO
メガリザードンXポワルン
96.6〜114.1%
Flare Blitz
1 hits (75%)
Speed
Second
ポワルンS92 / メガリザードンXS167
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
ポワルン ポワルン vs メガリザードンY メガリザードンY

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ポワルンメガリザードンY
29.7〜36.1%
Thunderbolt
3 hits (31%)
calculated with 晴れ
メガリザードンYポワルン
112.4〜132.8%
Overheat
1HKO
calculated with 晴れ
Speed
Second
ポワルンS92 / メガリザードンYS152
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ポワルンメガリザードンY
29.7〜36.1%
Thunderbolt
3 hits (31%)
calculated with 晴れ
メガリザードンYポワルン
112.4〜132.8%
Overheat
1HKO
calculated with 晴れ
Speed
Second
ポワルンS92 / メガリザードンYS152
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
ポワルンメガリザードンY
29.7〜36.1%
Thunderbolt
3 hits (31%)
calculated with 晴れ
メガリザードンYポワルン
112.4〜132.8%
Overheat
1HKO
calculated with 晴れ
Speed
Second
ポワルンS92 / メガリザードンYS152
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン×エースバーン
ポワルン ポワルン vs エースバーン エースバーン

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンエースバーン
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
エースバーンポワルン
162.7〜191.0%
High Jump Kick
1HKO
149.2〜176.3%
High Jump Kick
1HKO
211.3〜248.0%
High Jump Kick
1HKO
Speed
Second
ポワルンS92 / エースバーンS256
Second
ポワルンS92 / エースバーンS188
Second
ポワルンS92 / エースバーンS171
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンエースバーン
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
エースバーンポワルン
162.7〜191.0%
High Jump Kick
1HKO
149.2〜176.3%
High Jump Kick
1HKO
211.3〜248.0%
High Jump Kick
1HKO
Speed
Second
ポワルンS92 / エースバーンS256
Second
ポワルンS92 / エースバーンS188
Second
ポワルンS92 / エースバーンS171
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
ポワルンエースバーン
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
21.0〜24.8%
Thunderbolt
5HKO
エースバーンポワルン
162.7〜191.0%
High Jump Kick
1HKO
149.2〜176.3%
High Jump Kick
1HKO
211.3〜248.0%
High Jump Kick
1HKO
Speed
Second
ポワルンS92 / エースバーンS256
Second
ポワルンS92 / エースバーンS188
Second
ポワルンS92 / エースバーンS171
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
ポワルン ポワルン vs Sneasler Sneasler

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ポワルンSneasler
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
Sneaslerポワルン
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
Speed
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ポワルンSneasler
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
Sneaslerポワルン
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
Speed
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
ポワルンSneasler
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
20.4〜24.2%
Flamethrower
5HKO
Sneaslerポワルン
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
162.7〜193.2%
Close Combat
1HKO
Speed
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Second
ポワルンS92 / SneaslerS172
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
Rotom-W×Rotom-W
ポワルン ポワルン vs Rotom-W Rotom-W

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ポワルンRotom-W
15.3〜18.5%
Thunderbolt
999HKO
15.3〜18.5%
Thunderbolt
999HKO
19.7〜23.6%
Thunderbolt
999HKO
Rotom-Wポワルン
34.5〜41.2%
Hydro Pump
4HKO (incl. オボンのみ)
34.5〜41.2%
Hydro Pump
4HKO (incl. オボンのみ)
47.5〜56.5%
Hydro Pump
3HKO
Speed
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS138
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ポワルンRotom-W
15.3〜18.5%
Thunderbolt
999HKO
15.3〜18.5%
Thunderbolt
999HKO
19.7〜23.6%
Thunderbolt
999HKO
Rotom-Wポワルン
34.5〜41.2%
Hydro Pump
3HKO
34.5〜41.2%
Hydro Pump
3HKO
47.5〜56.5%
Hydro Pump
2 hits (86%)
Speed
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
ポワルンRotom-W
15.3〜18.5%
Thunderbolt
999HKO
15.3〜18.5%
Thunderbolt
999HKO
19.7〜23.6%
Thunderbolt
999HKO
Rotom-Wポワルン
34.5〜41.2%
Hydro Pump
3HKO
34.5〜41.2%
Hydro Pump
3HKO
47.5〜56.5%
Hydro Pump
2 hits (86%)
Speed
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS106
Second
ポワルンS92 / Rotom-WS138
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Rotom-W's page →
Volcarona×Volcarona
ポワルン ポワルン vs Volcarona Volcarona

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ポワルンVolcarona
13.0〜15.6%
Flamethrower
999HKO
15.5〜18.6%
Flamethrower
999HKO
13.0〜15.6%
Flamethrower
999HKO
Volcaronaポワルン
34.5〜41.2%
Bug Buzz
4HKO (incl. オボンのみ)
46.3〜54.8%
Bug Buzz
3HKO
34.5〜41.2%
Bug Buzz
4HKO (incl. オボンのみ)
Speed
Second
ポワルンS92 / VolcaronaS122
Second
ポワルンS92 / VolcaronaS152
Second
ポワルンS92 / VolcaronaS122
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ポワルンVolcarona
13.0〜15.6%
Flamethrower
999HKO
15.5〜18.6%
Flamethrower
999HKO
13.0〜15.6%
Flamethrower
999HKO
Volcaronaポワルン
34.5〜41.2%
Bug Buzz
3HKO
66.7〜78.5%
Overheat
2 hits (>99%)
34.5〜41.2%
Bug Buzz
3HKO
Speed
Second
ポワルンS92 / VolcaronaS122
Second
ポワルンS92 / VolcaronaS152
Second
ポワルンS92 / VolcaronaS122
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
ポワルンVolcarona
13.0〜15.6%
Flamethrower
999HKO
15.5〜18.6%
Flamethrower
999HKO
13.0〜15.6%
Flamethrower
999HKO
Volcaronaポワルン
34.5〜41.2%
Bug Buzz
3HKO
66.7〜78.5%
Overheat
2 hits (>99%)
34.5〜41.2%
Bug Buzz
3HKO
Speed
Second
ポワルンS92 / VolcaronaS122
Second
ポワルンS92 / VolcaronaS152
Second
ポワルンS92 / VolcaronaS122
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Volcarona's page →
パーモット×パーモット
ポワルン ポワルン vs パーモット パーモット

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
ポワルンパーモット
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
パーモットポワルン
135.6〜160.5%
Close Combat
1HKO
149.2〜176.3%
Close Combat
1HKO
105.6〜124.3%
でんこうそうげき
1HKO
Speed
Second
ポワルンS92 / パーモットS172
Second
ポワルンS92 / パーモットS235
Second
ポワルンS92 / パーモットS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
ポワルンパーモット
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
パーモットポワルン
135.6〜160.5%
Close Combat
1HKO
149.2〜176.3%
Close Combat
1HKO
105.6〜124.3%
でんこうそうげき
1HKO
Speed
Second
ポワルンS92 / パーモットS172
Second
ポワルンS92 / パーモットS235
Second
ポワルンS92 / パーモットS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
ポワルンパーモット
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
26.5〜32.0%
Flamethrower
4HKO
パーモットポワルン
135.6〜160.5%
Close Combat
1HKO
149.2〜176.3%
Close Combat
1HKO
105.6〜124.3%
でんこうそうげき
1HKO
Speed
Second
ポワルンS92 / パーモットS172
Second
ポワルンS92 / パーモットS235
Second
ポワルンS92 / パーモットS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
イエッサン(オス)イエッサン(オス)
ポワルン ポワルン vs イエッサン(オス) イエッサン(オス)

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
ポワルンイエッサン(オス)
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
イエッサン(オス)ポワルン
44.6〜53.1%
Expanding Force
3HKO
calculated with サイコフィールド
55.9〜66.1%
Psyshock
2 hits (23%)
calculated with サイコフィールド
44.6〜53.1%
Expanding Force
3HKO
calculated with サイコフィールド
Speed
Second
ポワルンS92 / イエッサン(オス)S220
Second
ポワルンS92 / イエッサン(オス)S161
Second
ポワルンS92 / イエッサン(オス)S147
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
ポワルンイエッサン(オス)
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
イエッサン(オス)ポワルン
61.0〜71.8%
Psyshock
2HKO
calculated with サイコフィールド
55.9〜66.1%
Psyshock
2HKO
calculated with サイコフィールド
61.0〜71.8%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
ポワルンS92 / イエッサン(オス)S220
Second
ポワルンS92 / イエッサン(オス)S161
Second
ポワルンS92 / イエッサン(オス)S147
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
ポワルンイエッサン(オス)
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
36.5〜43.8%
Thief
3HKO
calculated with サイコフィールド
イエッサン(オス)ポワルン
61.0〜71.8%
Psyshock
2HKO
calculated with サイコフィールド
55.9〜66.1%
Psyshock
2HKO
calculated with サイコフィールド
61.0〜71.8%
Psyshock
2HKO
calculated with サイコフィールド
Speed
Second
ポワルンS92 / イエッサン(オス)S220
Second
ポワルンS92 / イエッサン(オス)S161
Second
ポワルンS92 / イエッサン(オス)S147
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Hydreigon×*Hydreigon
ポワルン ポワルン vs Hydreigon Hydreigon

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ポワルンHydreigon
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
Hydreigonポワルン
39.0〜46.3%
Dark Pulse
3 hits (78%)
35.6〜42.4%
Dark Pulse
3 hits (<1%)
81.4〜96.6%
Draco Meteor
2 hits (97%)
Speed
Second
ポワルンS92 / HydreigonS225
Second
ポワルンS92 / HydreigonS165
Second
ポワルンS92 / HydreigonS150
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ポワルンHydreigon
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
Hydreigonポワルン
62.7〜74.6%
Draco Meteor
2 hits (80%)
57.6〜68.4%
Draco Meteor
2 hits (9%)
81.4〜96.6%
Draco Meteor
2HKO
Speed
Second
ポワルンS92 / HydreigonS225
Second
ポワルンS92 / HydreigonS165
Second
ポワルンS92 / HydreigonS150
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
ポワルンHydreigon
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
21.3〜26.0%
Icy Wind
4 hits (<1%)
Hydreigonポワルン
62.7〜74.6%
Draco Meteor
2 hits (80%)
57.6〜68.4%
Draco Meteor
2 hits (9%)
81.4〜96.6%
Draco Meteor
2HKO
Speed
Second
ポワルンS92 / HydreigonS225
Second
ポワルンS92 / HydreigonS165
Second
ポワルンS92 / HydreigonS150
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
Skeledirge×Skeledirge
ポワルン ポワルン vs Skeledirge Skeledirge

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ポワルンSkeledirge
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
Skeledirgeポワルン
26.0〜31.1%
Torch Song
3 hits (77%)
26.0〜31.1%
Torch Song
3 hits (77%)
26.0〜31.1%
Torch Song
3 hits (77%)
Speed
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first
×
Loss: n/a to KO / 4HKO to be KOed, moves first

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ポワルンSkeledirge
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
Skeledirgeポワルン
26.0〜31.1%
Torch Song
3HKO
26.0〜31.1%
Torch Song
3HKO
26.0〜31.1%
Torch Song
3HKO
Speed
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
ポワルンSkeledirge
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
15.6〜18.5%
Thunderbolt
999HKO
Skeledirgeポワルン
26.0〜31.1%
Torch Song
3HKO
26.0〜31.1%
Torch Song
3HKO
26.0〜31.1%
Torch Song
3HKO
Speed
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
First
ポワルンS92 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
ポワルン ポワルン vs Metagross Metagross

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ポワルンMetagross
30.6〜36.9%
Flamethrower
3 hits (56%)
Metagrossポワルン
127.7〜150.8%
Hammer Arm
1HKO
Speed
Second
ポワルンS92 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ポワルンMetagross
30.6〜36.9%
Flamethrower
3 hits (56%)
Metagrossポワルン
127.7〜150.8%
Hammer Arm
1HKO
Speed
Second
ポワルンS92 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
ポワルンMetagross
30.6〜36.9%
Flamethrower
3 hits (56%)
Metagrossポワルン
127.7〜150.8%
Hammer Arm
1HKO
Speed
Second
ポワルンS92 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
ポワルン ポワルン vs Dragonite Dragonite

ポワルン's build: Sitrus Berry, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ポワルンDragonite
16.8〜20.4%
Icy Wind
3 hits (<1%)
20.4〜24.0%
Icy Wind
3HKO
20.4〜24.0%
Icy Wind
3HKO
Dragoniteポワルン
46.3〜54.8%
Dragon Pulse
3HKO
56.5〜66.7%
Outrage
2 hits (34%)
56.5〜66.7%
Outrage
2 hits (34%)
Speed
Second
ポワルンS92 / DragoniteS152
Second
ポワルンS92 / DragoniteS145
Second
ポワルンS92 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

ポワルン's build: Electric Seed, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ポワルンDragonite
16.8〜20.4%
Icy Wind
3 hits (<1%)
20.4〜24.0%
Icy Wind
3HKO
20.4〜24.0%
Icy Wind
3HKO
Dragoniteポワルン
70.1〜83.1%
Draco Meteor
2HKO
56.5〜66.7%
Outrage
2HKO
56.5〜66.7%
Outrage
2HKO
Speed
Second
ポワルンS92 / DragoniteS152
Second
ポワルンS92 / DragoniteS145
Second
ポワルンS92 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

ポワルン's build: Heat Rock, Calm, H32 B4 C1 D27 S2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
ポワルンDragonite
16.8〜20.4%
Icy Wind
3 hits (<1%)
20.4〜24.0%
Icy Wind
3HKO
20.4〜24.0%
Icy Wind
3HKO
Dragoniteポワルン
70.1〜83.1%
Draco Meteor
2HKO
56.5〜66.7%
Outrage
2HKO
56.5〜66.7%
Outrage
2HKO
Speed
Second
ポワルンS92 / DragoniteS152
Second
ポワルンS92 / DragoniteS145
Second
ポワルンS92 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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