Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
オーロット

オーロット

ゴースト くさ
全国図鑑 No.709 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
85
こうげき
110
ぼうぎょ
76
とくこう
65
とくぼう
82
すばやさ
56
合計
474

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ひこうゴーストほのおこおりあく
じめんみずくさでんき
ノーマルかくとう

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Unfavorable
ボーマンダ×ボーマンダ
Trevenant Trevenant vs ボーマンダ ボーマンダ

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Trevenantボーマンダ
31.6〜37.4%
Poltergeist
3 hits (82%)
ボーマンダTrevenant
131.3〜154.2%
Double-Edge
1HKO
Speed
Second
TrevenantS76 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Trevenantボーマンダ
43.9〜51.5%
Poltergeist
2 hits (8%)
ボーマンダTrevenant
187.5〜220.8%
Double-Edge
1HKO
Speed
Second
TrevenantS76 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Trevenantボーマンダ
31.6〜37.4%
Poltergeist
3 hits (82%)
ボーマンダTrevenant
143.8〜169.8%
Double-Edge
1HKO
Speed
Second
TrevenantS76 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
Trevenant Trevenant vs Garchomp Garchomp

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TrevenantGarchomp
41.1〜49.2%
Poltergeist
3HKO
37.8〜45.4%
Poltergeist
3HKO
37.8〜45.4%
Poltergeist
3HKO
GarchompTrevenant
65.6〜78.1%
Flamethrower
2HKO
50.5〜59.9%
Outrage
3HKO (incl. オボンのみ)
50.5〜59.9%
Outrage
3HKO (incl. オボンのみ)
Speed
Second
TrevenantS76 / GarchompS223
Second
TrevenantS76 / GarchompS231
Second
TrevenantS76 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TrevenantGarchomp
57.3〜68.1%
Poltergeist
2HKO
51.9〜61.6%
Poltergeist
2HKO
51.9〜61.6%
Poltergeist
2HKO
GarchompTrevenant
66.7〜79.2%
Flamethrower
2HKO
71.9〜84.9%
Outrage
2HKO
71.9〜84.9%
Outrage
2HKO
Speed
Second
TrevenantS76 / GarchompS223
Second
TrevenantS76 / GarchompS231
Second
TrevenantS76 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TrevenantGarchomp
41.1〜49.2%
Poltergeist
3HKO
37.8〜45.4%
Poltergeist
3HKO
37.8〜45.4%
Poltergeist
3HKO
GarchompTrevenant
60.4〜71.9%
Flamethrower
2HKO
55.2〜65.6%
Outrage
2HKO
55.2〜65.6%
Outrage
2HKO
Speed
Second
TrevenantS76 / GarchompS223
Second
TrevenantS76 / GarchompS231
Second
TrevenantS76 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
PrimarinaPrimarina
Trevenant Trevenant vs Primarina Primarina

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TrevenantPrimarina
48.1〜57.8%
Horn Leech
3HKO
62.0〜74.9%
Horn Leech
2 hits (>99%)
48.1〜57.8%
Horn Leech
2 hits (45%)
PrimarinaTrevenant
43.8〜51.6%
Moonblast
3HKO
66.7〜79.2%
Ice Beam
2HKO
43.8〜51.6%
Moonblast
3HKO
Speed
Second
TrevenantS76 / PrimarinaS80
Second
TrevenantS76 / PrimarinaS82
Second
TrevenantS76 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TrevenantPrimarina
64.2〜77.0%
Horn Leech
2HKO
86.6〜102.7%
Horn Leech
1 hits (13%)
64.2〜77.0%
Horn Leech
2HKO
PrimarinaTrevenant
43.8〜52.1%
Moonblast
3HKO
67.7〜80.2%
Ice Beam
2HKO
43.8〜52.1%
Moonblast
3HKO
Speed
Second
TrevenantS76 / PrimarinaS80
Second
TrevenantS76 / PrimarinaS82
Second
TrevenantS76 / PrimarinaS80
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TrevenantPrimarina
48.1〜57.8%
Horn Leech
3HKO
62.0〜74.9%
Horn Leech
2 hits (>99%)
48.1〜57.8%
Horn Leech
2 hits (45%)
PrimarinaTrevenant
50.0〜59.4%
Ice Beam
2HKO
60.4〜71.9%
Ice Beam
2HKO
50.0〜59.4%
Ice Beam
2HKO
Speed
Second
TrevenantS76 / PrimarinaS80
Second
TrevenantS76 / PrimarinaS82
Second
TrevenantS76 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Primarina's page →
グソクムシャ×グソクムシャ
Trevenant Trevenant vs グソクムシャ グソクムシャ

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Trevenantグソクムシャ
23.1〜28.0%
Poltergeist
4 hits (71%)
グソクムシャTrevenant
48.4〜57.3%
Iron Head
3HKO
Speed
First
TrevenantS76 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Trevenantグソクムシャ
31.9〜37.9%
Poltergeist
3 hits (90%)
グソクムシャTrevenant
81.3〜95.8%
Sucker Punch
2HKO
Speed
First
TrevenantS76 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Trevenantグソクムシャ
23.1〜28.0%
Poltergeist
4 hits (71%)
グソクムシャTrevenant
62.0〜74.5%
Sucker Punch
2HKO
Speed
First
TrevenantS76 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Trevenant Trevenant vs セグレイブ セグレイブ

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Trevenantセグレイブ
30.4〜36.6%
Poltergeist
3 hits (64%)
37.7〜44.5%
Poltergeist
3HKO
37.7〜44.5%
Poltergeist
3HKO
セグレイブTrevenant
88.5〜106.3%
Icicle Crash
1 hits (38%)
69.8〜84.4%
Icicle Crash
2HKO
101.6〜118.8%
Icicle Crash
1HKO
Speed
Second
TrevenantS76 / セグレイブS139
Second
TrevenantS76 / セグレイブS152
Second
TrevenantS76 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Trevenantセグレイブ
42.4〜50.3%
Poltergeist
2 hits (<1%)
51.8〜61.3%
Poltergeist
2HKO
51.8〜61.3%
Poltergeist
2HKO
セグレイブTrevenant
128.1〜151.0%
Icicle Crash
1HKO
101.0〜119.8%
Icicle Crash
1HKO
101.6〜119.8%
きょけんとつげき
1HKO
Speed
Second
TrevenantS76 / セグレイブS139
Second
TrevenantS76 / セグレイブS152
Second
TrevenantS76 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Trevenantセグレイブ
30.4〜36.6%
Poltergeist
3 hits (64%)
37.7〜44.5%
Poltergeist
3HKO
37.7〜44.5%
Poltergeist
3HKO
セグレイブTrevenant
96.9〜115.6%
Icicle Crash
1 hits (88%)
78.1〜91.7%
Icicle Crash
2HKO
110.9〜131.3%
Icicle Crash
1HKO
Speed
Second
TrevenantS76 / セグレイブS139
Second
TrevenantS76 / セグレイブS152
Second
TrevenantS76 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario*Lucario
Trevenant Trevenant vs Lucario Lucario

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
TrevenantLucario
61.2〜72.1%
Poltergeist
2HKO
51.7〜61.2%
Poltergeist
2HKO
LucarioTrevenant
84.9〜100.5%
Steel Beam
1 hits (6%)
101.0〜119.8%
Steel Beam
1HKO
Speed
Second
TrevenantS76 / LucarioS223
Second
TrevenantS76 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
TrevenantLucario
83.7〜98.6%
Poltergeist
2HKO
69.4〜82.3%
Poltergeist
2HKO
LucarioTrevenant
87.5〜103.1%
Steel Beam
1 hits (25%)
103.1〜121.9%
Steel Beam
1HKO
Speed
Second
TrevenantS76 / LucarioS223
Second
TrevenantS76 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
TrevenantLucario
61.2〜72.1%
Poltergeist
2HKO
51.7〜61.2%
Poltergeist
2HKO
LucarioTrevenant
78.1〜92.2%
Steel Beam
2HKO
92.7〜109.4%
Steel Beam
1 hits (56%)
Speed
Second
TrevenantS76 / LucarioS223
Second
TrevenantS76 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Lucario's page →
Baxcalibur×Baxcalibur
Trevenant Trevenant vs Baxcalibur Baxcalibur

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TrevenantBaxcalibur
27.4〜32.5%
Poltergeist
999HKO
32.3〜38.3%
Poltergeist
999HKO
27.4〜32.5%
Poltergeist
999HKO
BaxcaliburTrevenant
44.8〜53.1%
Dark Pulse
3HKO
42.7〜50.5%
Dragon Pulse
3HKO
44.8〜53.1%
Dark Pulse
3HKO
Speed
Second
TrevenantS76 / BaxcaliburS105
Second
TrevenantS76 / BaxcaliburS150
Second
TrevenantS76 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TrevenantBaxcalibur
37.1〜44.2%
Poltergeist
999HKO
44.9〜52.7%
Poltergeist
999HKO
37.1〜44.2%
Poltergeist
999HKO
BaxcaliburTrevenant
45.8〜54.2%
Dark Pulse
3HKO
43.8〜51.6%
Dragon Pulse
3HKO
45.8〜54.2%
Dark Pulse
3HKO
Speed
Second
TrevenantS76 / BaxcaliburS105
Second
TrevenantS76 / BaxcaliburS150
Second
TrevenantS76 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
TrevenantBaxcalibur
27.4〜32.5%
Poltergeist
999HKO
32.3〜38.3%
Poltergeist
999HKO
27.4〜32.5%
Poltergeist
999HKO
BaxcaliburTrevenant
40.6〜47.9%
Dark Pulse
3HKO
59.4〜70.3%
Draco Meteor
2 hits (29%)
40.6〜47.9%
Dark Pulse
3HKO
Speed
Second
TrevenantS76 / BaxcaliburS105
Second
TrevenantS76 / BaxcaliburS150
Second
TrevenantS76 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
Aegislash*Aegislash
Trevenant Trevenant vs Aegislash Aegislash

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TrevenantAegislash
61.1〜73.1%
Poltergeist
2HKO
61.1〜73.1%
Poltergeist
2HKO
61.1〜73.1%
Poltergeist
2HKO
AegislashTrevenant
103.1〜121.9%
Poltergeist
1HKO
101.0〜119.8%
Shadow Ball
1HKO
123.4〜145.8%
Poltergeist
1HKO
Speed
Second
TrevenantS76 / AegislashS80
First
TrevenantS76 / AegislashS72
Second
TrevenantS76 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TrevenantAegislash
82.6〜98.2%
Poltergeist
2HKO
82.6〜98.2%
Poltergeist
2HKO
82.6〜98.2%
Poltergeist
2HKO
AegislashTrevenant
146.9〜172.9%
Poltergeist
1HKO
112.5〜132.3%
Poltergeist
1HKO
176.0〜207.3%
Poltergeist
1HKO
Speed
Second
TrevenantS76 / AegislashS80
First
TrevenantS76 / AegislashS72
Second
TrevenantS76 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
TrevenantAegislash
61.1〜73.1%
Poltergeist
2HKO
61.1〜73.1%
Poltergeist
2HKO
61.1〜73.1%
Poltergeist
2HKO
AegislashTrevenant
112.5〜132.3%
Poltergeist
1HKO
91.7〜109.4%
Shadow Ball
1 hits (56%)
134.9〜158.3%
Poltergeist
1HKO
Speed
Second
TrevenantS76 / AegislashS80
First
TrevenantS76 / AegislashS72
Second
TrevenantS76 / AegislashS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Aegislash's page →
Meowscarada×Meowscarada
Trevenant Trevenant vs Meowscarada Meowscarada

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TrevenantMeowscarada
29.4〜34.6%
Poltergeist
3 hits (6%)
29.4〜34.6%
Poltergeist
3 hits (6%)
29.4〜34.6%
Poltergeist
3 hits (6%)
MeowscaradaTrevenant
72.9〜87.5%
Knock Off
2HKO
72.9〜87.5%
Knock Off
2HKO
119.8〜144.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TrevenantS76 / MeowscaradaS262
Second
TrevenantS76 / MeowscaradaS175
Second
TrevenantS76 / MeowscaradaS175
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TrevenantMeowscarada
39.9〜47.1%
Poltergeist
3HKO
39.9〜47.1%
Poltergeist
3HKO
39.9〜47.1%
Poltergeist
3HKO
MeowscaradaTrevenant
129.2〜153.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
129.2〜153.1%
Triple Axel
1HKO
calculated with 最大3ヒット時
167.2〜198.4%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TrevenantS76 / MeowscaradaS262
Second
TrevenantS76 / MeowscaradaS175
Second
TrevenantS76 / MeowscaradaS175
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TrevenantMeowscarada
29.4〜34.6%
Poltergeist
3 hits (6%)
29.4〜34.6%
Poltergeist
3 hits (6%)
29.4〜34.6%
Poltergeist
3 hits (6%)
MeowscaradaTrevenant
101.0〜121.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
101.0〜121.9%
Triple Axel
1HKO
calculated with 最大3ヒット時
130.2〜157.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TrevenantS76 / MeowscaradaS262
Second
TrevenantS76 / MeowscaradaS175
Second
TrevenantS76 / MeowscaradaS175
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー×*ゴリランダー
Trevenant Trevenant vs ゴリランダー ゴリランダー

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Trevenantゴリランダー
36.2〜42.5%
Poltergeist
3HKO
calculated with グラスフィールド
36.2〜42.5%
Poltergeist
3HKO
calculated with グラスフィールド
10.6〜13.0%
Horn Leech
999HKO
calculated with グラスフィールド
ゴリランダーTrevenant
68.8〜82.3%
Knock Off
2HKO
calculated with グラスフィールド
53.1〜63.5%
Knock Off
2 hits (29%)
calculated with グラスフィールド
53.1〜63.5%
Knock Off
2 hits (29%)
calculated with グラスフィールド
Speed
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Trevenantゴリランダー
49.3〜58.0%
Poltergeist
2 hits (96%)
calculated with グラスフィールド
49.3〜58.0%
Poltergeist
2 hits (96%)
calculated with グラスフィールド
14.5〜17.4%
Horn Leech
999HKO
calculated with グラスフィールド
ゴリランダーTrevenant
98.4〜116.1%
Knock Off
1 hits (88%)
calculated with グラスフィールド
76.0〜89.6%
Knock Off
2HKO
calculated with グラスフィールド
76.0〜89.6%
Knock Off
2HKO
calculated with グラスフィールド
Speed
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Trevenantゴリランダー
36.2〜42.5%
Poltergeist
3HKO
calculated with グラスフィールド
36.2〜42.5%
Poltergeist
3HKO
calculated with グラスフィールド
10.6〜13.0%
Horn Leech
999HKO
calculated with グラスフィールド
ゴリランダーTrevenant
75.5〜89.1%
Knock Off
2HKO
calculated with グラスフィールド
58.3〜68.8%
Knock Off
2 hits (96%)
calculated with グラスフィールド
58.3〜68.8%
Knock Off
2 hits (96%)
calculated with グラスフィールド
Speed
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Second
TrevenantS76 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View ゴリランダー's page →
Gyarados×*Gyarados
Trevenant Trevenant vs Gyarados Gyarados

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TrevenantGyarados
18.3〜22.3%
Poltergeist
999HKO
calculated with 攻撃-1
31.6〜37.4%
Poltergeist
3 hits (82%)
calculated with 攻撃-1
18.3〜22.3%
Poltergeist
999HKO
calculated with 攻撃-1
GyaradosTrevenant
31.3〜37.5%
Lash Out
4HKO
40.6〜49.0%
Lash Out
3 hits (>99%)
31.3〜37.5%
Lash Out
4HKO
Speed
Second
TrevenantS76 / GyaradosS101
Second
TrevenantS76 / GyaradosS133
Second
TrevenantS76 / GyaradosS101
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TrevenantGyarados
25.2〜30.2%
Poltergeist
4HKO
calculated with 攻撃-1
43.9〜51.5%
Poltergeist
2 hits (8%)
calculated with 攻撃-1
25.2〜30.2%
Poltergeist
4 hits (<1%)
calculated with 攻撃-1
GyaradosTrevenant
44.8〜53.1%
Lash Out
3HKO
46.9〜56.3%
Avalanche
3HKO
44.8〜53.1%
Lash Out
3HKO
Speed
Second
TrevenantS76 / GyaradosS101
Second
TrevenantS76 / GyaradosS133
Second
TrevenantS76 / GyaradosS101
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TrevenantGyarados
18.3〜22.3%
Poltergeist
999HKO
calculated with 攻撃-1
31.6〜37.4%
Poltergeist
3 hits (82%)
calculated with 攻撃-1
18.3〜22.3%
Poltergeist
999HKO
calculated with 攻撃-1
GyaradosTrevenant
34.4〜40.6%
Lash Out
3HKO
45.8〜54.2%
Lash Out
2 hits (45%)
34.4〜40.6%
Lash Out
3HKO
Speed
Second
TrevenantS76 / GyaradosS101
Second
TrevenantS76 / GyaradosS133
Second
TrevenantS76 / GyaradosS101
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Gyarados's page →
Corviknight×Corviknight
Trevenant Trevenant vs Corviknight Corviknight

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TrevenantCorviknight
23.4〜27.8%
Poltergeist
4 hits (69%)
23.4〜27.8%
Poltergeist
999HKO
23.4〜27.8%
Poltergeist
999HKO
CorviknightTrevenant
54.2〜65.6%
Brave Bird
2 hits (14%)
54.2〜65.6%
Brave Bird
2 hits (14%)
54.2〜65.6%
Brave Bird
2 hits (14%)
Speed
Second
TrevenantS76 / CorviknightS87
Second
TrevenantS76 / CorviknightS78
Second
TrevenantS76 / CorviknightS78
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TrevenantCorviknight
32.2〜38.0%
Poltergeist
3 hits (93%)
32.2〜38.0%
Poltergeist
3 hits (<1%)
32.2〜38.0%
Poltergeist
999HKO
CorviknightTrevenant
78.1〜91.7%
Brave Bird
2HKO
78.1〜91.7%
Brave Bird
2HKO
78.1〜91.7%
Brave Bird
2HKO
Speed
Second
TrevenantS76 / CorviknightS87
Second
TrevenantS76 / CorviknightS78
Second
TrevenantS76 / CorviknightS78
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TrevenantCorviknight
23.4〜27.8%
Poltergeist
4 hits (69%)
23.4〜27.8%
Poltergeist
999HKO
23.4〜27.8%
Poltergeist
999HKO
CorviknightTrevenant
60.4〜71.9%
Brave Bird
2HKO
60.4〜71.9%
Brave Bird
2HKO
60.4〜71.9%
Brave Bird
2HKO
Speed
Second
TrevenantS76 / CorviknightS87
Second
TrevenantS76 / CorviknightS78
Second
TrevenantS76 / CorviknightS78
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Corviknight's page →
メガリザードンX×メガリザードンX
Trevenant Trevenant vs メガリザードンX メガリザードンX

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TrevenantメガリザードンX
40.6〜48.4%
Poltergeist
3HKO
メガリザードンXTrevenant
118.8〜142.2%
Flare Blitz
1HKO
Speed
Second
TrevenantS76 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TrevenantメガリザードンX
54.2〜64.5%
Poltergeist
2HKO
メガリザードンXTrevenant
171.9〜203.1%
Flare Blitz
1HKO
Speed
Second
TrevenantS76 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TrevenantメガリザードンX
40.6〜48.4%
Poltergeist
3HKO
メガリザードンXTrevenant
131.3〜155.7%
Flare Blitz
1HKO
Speed
Second
TrevenantS76 / メガリザードンXS167
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Trevenant Trevenant vs メガリザードンY メガリザードンY

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
TrevenantメガリザードンY
54.2〜63.9%
Poltergeist
2HKO
calculated with 晴れ
メガリザードンYTrevenant
178.1〜210.4%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
TrevenantS76 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
TrevenantメガリザードンY
72.3〜85.8%
Poltergeist
2HKO
calculated with 晴れ
メガリザードンYTrevenant
182.3〜215.6%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
TrevenantS76 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
TrevenantメガリザードンY
54.2〜63.9%
Poltergeist
2HKO
calculated with 晴れ
メガリザードンYTrevenant
162.5〜191.7%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
TrevenantS76 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
A-Ninetales*A-Ninetales
Trevenant Trevenant vs A-Ninetales A-Ninetales

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TrevenantA-Ninetales
30.9〜36.6%
Poltergeist
3 hits (60%)
calculated with あられ
38.7〜46.0%
Poltergeist
3HKO
calculated with あられ
A-NinetalesTrevenant
63.5〜76.0%
Blizzard
2HKO
calculated with あられ
82.3〜97.9%
Blizzard
2HKO
calculated with あられ
Speed
Second
TrevenantS76 / A-NinetalesS177
Second
TrevenantS76 / A-NinetalesS177
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TrevenantA-Ninetales
41.7〜49.7%
Poltergeist
3HKO
calculated with あられ
52.0〜62.0%
Poltergeist
2HKO
calculated with あられ
A-NinetalesTrevenant
67.7〜80.2%
Foul Play
2HKO
calculated with あられ
85.4〜101.0%
Blizzard
1 hits (13%)
calculated with あられ
Speed
Second
TrevenantS76 / A-NinetalesS177
Second
TrevenantS76 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TrevenantA-Ninetales
30.9〜36.6%
Poltergeist
3 hits (60%)
calculated with あられ
38.7〜46.0%
Poltergeist
3HKO
calculated with あられ
A-NinetalesTrevenant
57.3〜68.8%
Blizzard
2HKO
calculated with あられ
76.0〜90.6%
Blizzard
2HKO
calculated with あられ
Speed
Second
TrevenantS76 / A-NinetalesS177
Second
TrevenantS76 / A-NinetalesS177
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Trevenant Trevenant vs エースバーン エースバーン

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Trevenantエースバーン
54.1〜65.0%
Poltergeist
2HKO
54.1〜65.0%
Poltergeist
2HKO
54.1〜65.0%
Poltergeist
2HKO
エースバーンTrevenant
93.8〜110.4%
かえんボール
1 hits (63%)
85.4〜101.0%
かえんボール
1 hits (13%)
121.9〜143.2%
かえんボール
1HKO
Speed
Second
TrevenantS76 / エースバーンS256
Second
TrevenantS76 / エースバーンS188
Second
TrevenantS76 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Trevenantエースバーン
74.5〜87.9%
Poltergeist
2HKO
74.5〜87.9%
Poltergeist
2HKO
74.5〜87.9%
Poltergeist
2HKO
エースバーンTrevenant
132.3〜157.3%
かえんボール
1HKO
121.9〜143.8%
かえんボール
1HKO
171.9〜204.2%
かえんボール
1HKO
Speed
Second
TrevenantS76 / エースバーンS256
Second
TrevenantS76 / エースバーンS188
Second
TrevenantS76 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Trevenantエースバーン
54.1〜65.0%
Poltergeist
2HKO
54.1〜65.0%
Poltergeist
2HKO
54.1〜65.0%
Poltergeist
2HKO
エースバーンTrevenant
101.0〜119.8%
かえんボール
1HKO
93.8〜110.4%
かえんボール
1 hits (63%)
131.3〜155.7%
かえんボール
1HKO
Speed
Second
TrevenantS76 / エースバーンS256
Second
TrevenantS76 / エースバーンS188
Second
TrevenantS76 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Volcarona×Volcarona
Trevenant Trevenant vs Volcarona Volcarona

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TrevenantVolcarona
33.3〜39.6%
Poltergeist
999HKO
58.4〜69.6%
Poltergeist
999HKO
33.3〜39.6%
Poltergeist
3 hits (14%)
VolcaronaTrevenant
113.5〜135.4%
Overheat
1HKO
106.3〜125.0%
Flamethrower
1HKO
113.5〜135.4%
Overheat
1HKO
Speed
Second
TrevenantS76 / VolcaronaS122
Second
TrevenantS76 / VolcaronaS152
Second
TrevenantS76 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TrevenantVolcarona
45.3〜53.6%
Poltergeist
999HKO
65.2〜77.0%
Phantom Force
4HKO (incl. オボンのみ)
45.3〜53.6%
Poltergeist
2 hits (2%)
VolcaronaTrevenant
115.6〜137.5%
Overheat
1HKO
106.3〜126.0%
Flamethrower
1HKO
115.6〜137.5%
Overheat
1HKO
Speed
Second
TrevenantS76 / VolcaronaS122
Second
TrevenantS76 / VolcaronaS152
Second
TrevenantS76 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
TrevenantVolcarona
33.3〜39.6%
Poltergeist
999HKO
58.4〜69.6%
Poltergeist
999HKO
33.3〜39.6%
Poltergeist
3 hits (14%)
VolcaronaTrevenant
104.2〜122.9%
Overheat
1HKO
137.5〜162.5%
Overheat
1HKO
104.2〜122.9%
Overheat
1HKO
Speed
Second
TrevenantS76 / VolcaronaS122
Second
TrevenantS76 / VolcaronaS152
Second
TrevenantS76 / VolcaronaS122
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Volcarona's page →
Hydreigon×Hydreigon
Trevenant Trevenant vs Hydreigon Hydreigon

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TrevenantHydreigon
21.9〜26.0%
Poltergeist
4 hits (3%)
21.9〜26.0%
Poltergeist
4 hits (3%)
21.9〜26.0%
Poltergeist
4 hits (3%)
HydreigonTrevenant
87.5〜104.2%
Dark Pulse
1 hits (31%)
79.2〜94.8%
Dark Pulse
2HKO
113.5〜135.4%
Dark Pulse
1HKO
Speed
Second
TrevenantS76 / HydreigonS225
Second
TrevenantS76 / HydreigonS165
Second
TrevenantS76 / HydreigonS150
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TrevenantHydreigon
30.2〜35.5%
Poltergeist
3 hits (23%)
30.2〜35.5%
Poltergeist
3 hits (23%)
30.2〜35.5%
Poltergeist
3 hits (23%)
HydreigonTrevenant
88.5〜106.3%
Dark Pulse
1 hits (38%)
82.3〜97.9%
Dark Pulse
2HKO
115.1〜138.0%
Dark Pulse
1HKO
Speed
Second
TrevenantS76 / HydreigonS225
Second
TrevenantS76 / HydreigonS165
Second
TrevenantS76 / HydreigonS150
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TrevenantHydreigon
21.9〜26.0%
Poltergeist
4 hits (3%)
21.9〜26.0%
Poltergeist
4 hits (3%)
21.9〜26.0%
Poltergeist
4 hits (3%)
HydreigonTrevenant
79.2〜94.8%
Dark Pulse
2HKO
72.9〜87.5%
Dark Pulse
2HKO
102.6〜122.9%
Dark Pulse
1HKO
Speed
Second
TrevenantS76 / HydreigonS225
Second
TrevenantS76 / HydreigonS165
Second
TrevenantS76 / HydreigonS150
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
View Hydreigon's page →
Skeledirge×*Skeledirge
Trevenant Trevenant vs Skeledirge Skeledirge

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
TrevenantSkeledirge
46.4〜55.0%
Poltergeist
2 hits (12%)
46.4〜55.0%
Poltergeist
999HKO
46.4〜55.0%
Poltergeist
2 hits (60%)
SkeledirgeTrevenant
60.4〜71.9%
Torch Song
2HKO
60.4〜71.9%
Torch Song
2HKO
60.4〜71.9%
Torch Song
2HKO
Speed
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
TrevenantSkeledirge
63.5〜74.9%
Poltergeist
2HKO
63.5〜74.9%
Poltergeist
999HKO
63.5〜74.9%
Poltergeist
2HKO
SkeledirgeTrevenant
60.4〜71.9%
Torch Song
2HKO
60.4〜71.9%
Torch Song
2HKO
60.4〜71.9%
Torch Song
2HKO
Speed
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
TrevenantSkeledirge
46.4〜55.0%
Poltergeist
2 hits (12%)
46.4〜55.0%
Poltergeist
999HKO
46.4〜55.0%
Poltergeist
2 hits (60%)
SkeledirgeTrevenant
54.2〜65.6%
Torch Song
2HKO
54.2〜65.6%
Torch Song
2HKO
54.2〜65.6%
Torch Song
2HKO
Speed
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Second
TrevenantS76 / SkeledirgeS86
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Skeledirge's page →
MetagrossMetagross
Trevenant Trevenant vs Metagross Metagross

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TrevenantMetagross
62.4〜73.9%
Poltergeist
2HKO
MetagrossTrevenant
47.4〜56.8%
Iron Head
3HKO
Speed
Second
TrevenantS76 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TrevenantMetagross
84.1〜99.4%
Poltergeist
2HKO
MetagrossTrevenant
83.9〜100.0%
Ice Punch
1 hits (6%)
Speed
Second
TrevenantS76 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TrevenantMetagross
62.4〜73.9%
Poltergeist
2HKO
MetagrossTrevenant
64.6〜77.1%
Ice Punch
2HKO
Speed
Second
TrevenantS76 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
Trevenant Trevenant vs Dragonite Dragonite

Trevenant's build: Sitrus Berry, Impish, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TrevenantDragonite
18.0〜21.6%
Poltergeist
3 hits (33%)
21.0〜25.1%
Poltergeist
3HKO
21.0〜25.1%
Poltergeist
3HKO
DragoniteTrevenant
91.7〜109.4%
Air Slash
1 hits (56%)
65.6〜78.1%
Air Slash
2HKO
69.8〜84.4%
Air Slash
2HKO
Speed
Second
TrevenantS76 / DragoniteS152
Second
TrevenantS76 / DragoniteS145
Second
TrevenantS76 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Sitrus Berry, Adamant, H32 A32 B2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TrevenantDragonite
24.6〜28.7%
Poltergeist
3HKO
28.7〜34.1%
Poltergeist
2 hits (5%)
28.7〜34.1%
Poltergeist
2 hits (5%)
DragoniteTrevenant
93.8〜110.4%
Air Slash
1 hits (63%)
66.7〜79.2%
Air Slash
2HKO
72.9〜87.5%
Air Slash
2HKO
Speed
Second
TrevenantS76 / DragoniteS152
Second
TrevenantS76 / DragoniteS145
Second
TrevenantS76 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Trevenant's build: Chesto Berry, Careful, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TrevenantDragonite
18.0〜21.6%
Poltergeist
3 hits (33%)
21.0〜25.1%
Poltergeist
3HKO
21.0〜25.1%
Poltergeist
3HKO
DragoniteTrevenant
84.4〜100.0%
Air Slash
1 hits (6%)
60.4〜71.9%
Air Slash
2HKO
65.6〜78.1%
Air Slash
2HKO
Speed
Second
TrevenantS76 / DragoniteS152
Second
TrevenantS76 / DragoniteS145
Second
TrevenantS76 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-3 Season
ItemSitrus Berry
AbilityHarvest
NatureImpish (B↑C↓)
MovesくさLeech SeedノーマルProtectほのおWill-O-WispくさHorn Leech
EVH32B32D2
See more team examples