リーフィア
種族値
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×0 無効 |
|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|---|---|
| 1 | ようりょくそ | にほんばれ状態の時、素早さが2倍になる。 |
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|---|---|
| 1 | やどりぎのタネ |
変化命中 90%PP 12 相手をやどりぎのタネ状態にする。くさタイプ相手には無効。 |
| 2 | こうごうせい |
変化PP 8 自分のHPを最大HPの1/2回復する。にほんばれ状態の場合は2/3回復する。それ以外の天気の場合は1/4回復する。 |
| 3 | くさわけ |
物理威力 50命中 100%PP 20 自分の素早さを1段階上げる。 |
| 4 | あまえる |
変化命中 100%PP 20 相手の攻撃を2段階下げる。 |
| 5 | はたきおとす |
物理威力 65命中 100%PP 20 相手が道具を持っていると威力が1.5倍になる。相手の道具を失わせる。 |
| 6 | みがわり |
変化PP 12 自分のHPを最大HPの1/4減らしみがわりを出す。みがわりは、自分の代わりに技を受ける。最大HPの1/4のダメージを受けると消える。 |
| 7 | つるぎのまい |
変化PP 20 自分の攻撃を2段階上げる。 |
| 8 | まもる |
変化PP 8 優先度+4使ったターン中、相手の技から見を守る。連続で使うと成功率が前に使った時の1/3になる。 |
| 9 | バトンタッチ |
変化PP 20 手持ちの他のポケモンと交代する。能力変化、みがわり等をそのポケモンに引き継ぐ。 |
| 10 | リーフブレード |
物理威力 90命中 100%PP 16 きゅうしょアップ+1で攻撃する。 |
持ち物
| 順位 | 持ち物 | 採用率 |
|---|---|---|
| 1 | ゴツゴツメット |
接触技を受けると相手に最大HPの1/6のダメージを与える。 |
| 2 | たべのこし |
ターン終わりに最大HPの1/16回復する。 |
| 3 | いのちのたま |
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。 |
性格
| 順位 | 性格 | 採用率 |
|---|---|---|
| 1 | わんぱく (B↑ C↓) | |
| 2 | いじっぱり (A↑ C↓) |
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|---|---|---|---|---|---|---|
| 1 | 31 | 0 | 32 | 0 | 0 | 3 | |
| 2 | 32 | 0 | 32 | 0 | 0 | 2 | |
| 3 | 2 | 32 | 0 | 0 | 0 | 32 | |
| 4 | 32 | 0 | 32 | 0 | 0 | 0 |
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|---|---|
| 1 | — |
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| 2 | — |
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| 3 | — |
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| 4 | — |
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| 5 | — |
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| 6 | — |
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| 7 | — |
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| 8 | — |
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| 9 | — |
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| 10 | — |
Pokémon Matchups
◎*Hippowdon
Leafeon vs
Hippowdon Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 44.7〜53.0% Leaf Blade 3HKOcalculated with すなあらし | 40.0〜48.4% Leaf Blade 3HKOcalculated with すなあらし | 44.7〜53.0% Leaf Blade 2 hits (18%)calculated with すなあらし | |
| 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | |
| Speed | First S118 / S67 | First S118 / S67 | First S118 / S67 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 44.7〜53.0% Leaf Blade 3HKOcalculated with すなあらし | 40.0〜48.4% Leaf Blade 3HKOcalculated with すなあらし | 44.7〜53.0% Leaf Blade 2 hits (18%)calculated with すなあらし | |
| 19.9〜23.4% Ice Fang 999HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 999HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 999HKOcalculated with すなあらし | |
| Speed | First S118 / S67 | First S118 / S67 | First S118 / S67 |
| Verdict | ◎ Win: 3HKO to KO / n/a to be KOed, moves first | ◎ Win: 3HKO to KO / n/a to be KOed, moves first | ◎ Win: 3HKO to KO / n/a to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 57.7〜68.8% Leaf Blade 2 hits (48%)calculated with すなあらし | 51.6〜62.8% Leaf Blade 2 hits (>99%)calculated with すなあらし | 57.7〜68.8% Leaf Blade 2HKOcalculated with すなあらし | |
| 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | 19.9〜23.4% Ice Fang 4HKOcalculated with すなあらし | |
| Speed | First S118 / S67 | First S118 / S67 | First S118 / S67 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves first |
◎*Mimikyu
Leafeon vs
Mimikyu Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | |
| 30.4〜36.3% Play Rough 3 hits (33%) | 23.4〜28.1% Play Rough 4 hits (76%) | 23.4〜28.1% Play Rough 4 hits (76%) | |
| Speed | Second S118 / S148 | Second S118 / S148 | Second S118 / S148 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | 50.4〜59.5% Leaf Blade 3HKO (incl. ばけのかわ) | |
| 30.4〜36.3% Play Rough 4HKO | 23.4〜28.1% Play Rough 999HKO | 23.4〜28.1% Play Rough 999HKO | |
| Speed | Second S118 / S148 | Second S118 / S148 | Second S118 / S148 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 3HKO to KO / n/a to be KOed, moves second | ◎ Win: 3HKO to KO / n/a to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 64.9〜77.1% Leaf Blade 3HKO (incl. ばけのかわ) | 64.9〜77.1% Leaf Blade 3HKO (incl. ばけのかわ) | 64.9〜77.1% Leaf Blade 3HKO (incl. ばけのかわ) | |
| 30.4〜36.3% Play Rough 3 hits (33%) | 23.4〜28.1% Play Rough 4 hits (76%) | 23.4〜28.1% Play Rough 4 hits (76%) | |
| Speed | Second S118 / S148 | Second S118 / S148 | Second S118 / S148 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves second |
◎Basculegion-F
Leafeon vs
Basculegion-F Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 79.2〜94.4% Leaf Blade 2HKO | 79.2〜94.4% Leaf Blade 2HKO | 79.2〜94.4% Leaf Blade 2HKO | |
| 23.4〜28.1% Ice Fang 4 hits (73%) | 23.4〜28.1% Wave Crash 4 hits (78%) | 30.4〜36.3% Ice Fang 3 hits (31%) | |
| Speed | Second S118 / S195 | Second S118 / S143 | Second S118 / S130 |
| Verdict | ◎ Win: 2HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 79.2〜94.4% Leaf Blade 2HKO | 79.2〜94.4% Leaf Blade 2HKO | 79.2〜94.4% Leaf Blade 2HKO | |
| 23.4〜28.1% Ice Fang 999HKO | 23.4〜28.1% Wave Crash 999HKO | 30.4〜36.3% Ice Fang 4HKO | |
| Speed | Second S118 / S195 | Second S118 / S143 | Second S118 / S130 |
| Verdict | ◎ Win: 2HKO to KO / n/a to be KOed, moves second | ◎ Win: 2HKO to KO / n/a to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 102.5〜122.3% Leaf Blade 1HKO | 102.5〜122.3% Leaf Blade 1HKO | 102.5〜122.3% Leaf Blade 1HKO | |
| 23.4〜28.1% Ice Fang 4 hits (73%) | 23.4〜28.1% Wave Crash 4 hits (78%) | 30.4〜36.3% Ice Fang 3 hits (31%) | |
| Speed | Second S118 / S195 | Second S118 / S143 | Second S118 / S130 |
| Verdict | ◎ Win: 1HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
○*Rotom-W
Leafeon vs
Rotom-W Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 49.7〜58.6% Leaf Blade 3HKO | 49.7〜58.6% Leaf Blade 2 hits (65%) | 81.9〜99.2% Leaf Blade 2HKO | |
| 26.9〜31.6% Hydro Pump 4HKO | 26.9〜31.6% Hydro Pump 4HKO | 36.8〜43.3% Hydro Pump 3HKO | |
| Speed | First S118 / S106 | First S118 / S106 | Second S118 / S138 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 3HKO to KO / 4HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 49.7〜58.6% Leaf Blade 3HKO | 49.7〜58.6% Leaf Blade 2 hits (65%) | 81.9〜99.2% Leaf Blade 2HKO | |
| 26.9〜31.6% Hydro Pump 4 hits (44%) | 26.9〜31.6% Hydro Pump 4 hits (44%) | 36.8〜43.3% Hydro Pump 3 hits (>99%) | |
| Speed | First S118 / S106 | First S118 / S106 | Second S118 / S138 |
| Verdict | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves first | ◎ Win: 3HKO to KO / 5HKO to be KOed, moves first | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 64.3〜75.8% Leaf Blade 2HKO | 64.3〜75.8% Leaf Blade 2HKO | 106.3〜128.3% Leaf Blade 1HKO | |
| 26.9〜31.6% Hydro Pump 4HKO | 26.9〜31.6% Hydro Pump 4HKO | 36.8〜43.3% Hydro Pump 3HKO | |
| Speed | First S118 / S106 | First S118 / S106 | Second S118 / S138 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
○*パーモット
Leafeon vs
パーモット Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 51.0〜59.9% Leaf Blade 2HKO | 51.0〜59.9% Leaf Blade 2HKO | 51.0〜59.9% Leaf Blade 2HKO | |
| 33.9〜40.4% Close Combat 3HKO | 37.4〜44.4% Ice Punch 3HKO | 43.9〜52.0% Close Combat 2 hits (10%) | |
| Speed | Second S118 / S172 | Second S118 / S235 | Second S118 / S172 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 51.0〜59.9% Leaf Blade 2HKO | 51.0〜59.9% Leaf Blade 2HKO | 51.0〜59.9% Leaf Blade 2HKO | |
| 33.9〜40.4% Close Combat 3 hits (38%) | 37.4〜44.4% Ice Punch 3HKO | 43.9〜52.0% Close Combat 3HKO | |
| Speed | Second S118 / S172 | Second S118 / S235 | Second S118 / S172 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 66.0〜77.6% Leaf Blade 2HKO | 66.0〜77.6% Leaf Blade 2HKO | 66.0〜77.6% Leaf Blade 2HKO | |
| 33.9〜40.4% Close Combat 3HKO | 37.4〜44.4% Ice Punch 3HKO | 43.9〜52.0% Close Combat 2 hits (10%) | |
| Speed | Second S118 / S172 | Second S118 / S235 | Second S118 / S172 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
×ボーマンダ
Leafeon vs
ボーマンダ Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 12.9〜15.2% Knock Off 999HKO | |
| 105.3〜122.8% Double-Edge 1HKO | |
| Speed | Second S118 / S172 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 12.9〜15.2% Knock Off 999HKO | |
| 105.3〜122.8% Double-Edge 1HKO | |
| Speed | Second S118 / S172 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.4〜19.3% Knock Off 999HKO | |
| 105.3〜122.8% Double-Edge 1HKO | |
| Speed | Second S118 / S172 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
×*Garchomp
Leafeon vs
Garchomp Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.3〜29.2% Knock Off 999HKO | 31.4〜37.3% Leaf Blade 3 hits (77%) | 31.4〜37.3% Leaf Blade 3 hits (77%) | |
| 97.1〜114.6% Draco Meteor 1 hits (81%) | 42.1〜50.3% Flamethrower 2 hits (<1%) | 42.1〜50.3% Flamethrower 2 hits (<1%) | |
| Speed | Second S118 / S223 | Second S118 / S231 | Second S118 / S154 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.3〜29.2% Knock Off 999HKO | 31.4〜37.3% Leaf Blade 3 hits (77%) | 31.4〜37.3% Leaf Blade 3 hits (77%) | |
| 97.1〜114.6% Draco Meteor 1 hits (81%) | 42.1〜50.3% Flamethrower 3HKO | 42.1〜50.3% Flamethrower 3HKO | |
| Speed | Second S118 / S223 | Second S118 / S231 | Second S118 / S154 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 31.4〜37.8% Knock Off 4 hits (96%) | 40.5〜48.1% Leaf Blade 3HKO | 40.5〜48.1% Leaf Blade 3HKO | |
| 97.1〜114.6% Draco Meteor 1 hits (81%) | 42.1〜50.3% Flamethrower 2 hits (<1%) | 42.1〜50.3% Flamethrower 2 hits (<1%) | |
| Speed | Second S118 / S223 | Second S118 / S231 | Second S118 / S154 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
×グソクムシャ
Leafeon vs
グソクムシャ Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 9.3〜11.5% Knock Off 999HKO | |
| 77.2〜92.4% Leech Life 2HKO | |
| Speed | First S118 / S60 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 9.3〜11.5% Knock Off 999HKO | |
| 77.2〜92.4% Leech Life 2HKO | |
| Speed | First S118 / S60 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 12.1〜14.8% Knock Off 999HKO | |
| 77.2〜92.4% Leech Life 2HKO | |
| Speed | First S118 / S60 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first |
×セグレイブ
Leafeon vs
セグレイブ Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 12.6〜15.2% Leaf Blade 999HKO | 22.5〜26.7% Knock Off 999HKO | 22.5〜26.7% Knock Off 999HKO | |
| 70.2〜84.2% Icicle Crash 2HKO | 56.1〜66.7% Icicle Crash 2HKO | 78.9〜95.3% Icicle Crash 2HKO | |
| Speed | Second S118 / S139 | Second S118 / S152 | Second S118 / S139 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 12.6〜15.2% Leaf Blade 999HKO | 22.5〜26.7% Knock Off 999HKO | 22.5〜26.7% Knock Off 999HKO | |
| 70.2〜84.2% Icicle Crash 2HKO | 56.1〜66.7% Icicle Crash 2HKO | 78.9〜95.3% Icicle Crash 2HKO | |
| Speed | Second S118 / S139 | Second S118 / S152 | Second S118 / S139 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.2〜19.4% Leaf Blade 999HKO | 28.8〜34.6% Knock Off 4 hits (<1%) (incl. きあいのタスキ) | 28.8〜34.6% Knock Off 4 hits (<1%) | |
| 70.2〜84.2% Icicle Crash 2HKO | 56.1〜66.7% Icicle Crash 2HKO | 78.9〜95.3% Icicle Crash 2HKO | |
| Speed | Second S118 / S139 | Second S118 / S152 | Second S118 / S139 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
×Lucario
Leafeon vs
Lucario Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 12.2〜15.0% Leaf Blade 999HKO | 20.4〜24.5% Leaf Blade 5HKO | |
| 117.5〜138.6% Steel Beam 1HKO | 139.2〜164.9% Steel Beam 1HKO | |
| Speed | Second S118 / S223 | Second S118 / S180 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 12.2〜15.0% Leaf Blade 999HKO | 20.4〜24.5% Leaf Blade 5HKO | |
| 117.5〜138.6% Steel Beam 1HKO | 139.2〜164.9% Steel Beam 1HKO | |
| Speed | Second S118 / S223 | Second S118 / S180 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 16.3〜19.0% Leaf Blade 999HKO | 26.5〜31.3% Leaf Blade 4HKO | |
| 117.5〜138.6% Steel Beam 1HKO | 139.2〜164.9% Steel Beam 1HKO | |
| Speed | Second S118 / S223 | Second S118 / S180 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
▲*Gholdengo
Leafeon vs
Gholdengo Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 50.3〜60.1% Knock Off 2 hits (2%) | 39.4〜46.6% Knock Off 3 hits (62%) | 46.6〜55.2% Knock Off 3HKO | |
| 94.7〜112.3% Make It Rain 1 hits (69%) | 71.9〜84.8% Make It Rain 2HKO | 86.0〜101.8% Make It Rain 1 hits (13%) | |
| Speed | Second S118 / S136 | First S118 / S107 | Second S118 / S136 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 50.3〜60.1% Knock Off 2 hits (2%) | 39.4〜46.6% Knock Off 3 hits (62%) | 46.6〜55.2% Knock Off 3HKO | |
| 94.7〜112.3% Make It Rain 1 hits (69%) | 71.9〜84.8% Make It Rain 2HKO | 86.0〜101.8% Make It Rain 1 hits (13%) | |
| Speed | Second S118 / S136 | First S118 / S107 | Second S118 / S136 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 65.0〜77.9% Knock Off 2HKO | 50.8〜60.6% Knock Off 2 hits (2%) | 60.1〜71.8% Knock Off 2HKO | |
| 94.7〜112.3% Make It Rain 1 hits (69%) | 71.9〜84.8% Make It Rain 2HKO | 86.0〜101.8% Make It Rain 1 hits (13%) | |
| Speed | Second S118 / S136 | First S118 / S107 | Second S118 / S136 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
×Baxcalibur
Leafeon vs
Baxcalibur Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.2〜19.3% Knock Off 999HKO | 19.2〜22.8% Knock Off 999HKO | 16.2〜19.3% Knock Off 999HKO | |
| 73.7〜86.5% Draco Meteor 2HKO | 89.5〜105.8% Draco Meteor 1 hits (38%) | 73.7〜86.5% Draco Meteor 2HKO | |
| Speed | First S118 / S105 | Second S118 / S150 | First S118 / S105 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.2〜19.3% Knock Off 999HKO | 19.2〜22.8% Knock Off 999HKO | 16.2〜19.3% Knock Off 999HKO | |
| 73.7〜86.5% Draco Meteor 2HKO | 89.5〜105.8% Draco Meteor 1 hits (38%) | 73.7〜86.5% Draco Meteor 2HKO | |
| Speed | First S118 / S105 | Second S118 / S150 | First S118 / S105 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 20.8〜24.9% Knock Off 999HKO | 24.6〜29.3% Knock Off 999HKO | 20.8〜24.9% Knock Off 999HKO | |
| 73.7〜86.5% Draco Meteor 2HKO | 89.5〜105.8% Draco Meteor 1 hits (38%) | 73.7〜86.5% Draco Meteor 2HKO | |
| Speed | First S118 / S105 | Second S118 / S150 | First S118 / S105 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves first | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves first |
▲*Aegislash
Leafeon vs
Aegislash Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.9〜43.1% Knock Off 3 hits (1%) | 35.9〜43.1% Knock Off 3 hits (1%) | 35.9〜43.1% Knock Off 3 hits (1%) | |
| 48.0〜56.7% Shadow Ball 2 hits (86%) | 69.0〜81.3% Shadow Ball 2HKO | 57.3〜67.8% Shadow Ball 2HKO | |
| Speed | First S118 / S80 | First S118 / S72 | First S118 / S80 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.9〜43.1% Knock Off 3 hits (1%) | 35.9〜43.1% Knock Off 3 hits (1%) | 35.9〜43.1% Knock Off 3 hits (1%) | |
| 48.0〜56.7% Shadow Ball 2 hits (39%) | 69.0〜81.3% Shadow Ball 2HKO | 57.3〜67.8% Shadow Ball 2HKO | |
| Speed | First S118 / S80 | First S118 / S72 | First S118 / S80 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 46.7〜55.7% Knock Off 3HKO | 46.7〜55.7% Knock Off 3HKO | 46.7〜55.7% Knock Off 3HKO | |
| 48.0〜56.7% Shadow Ball 2 hits (86%) | 69.0〜81.3% Shadow Ball 2HKO | 57.3〜67.8% Shadow Ball 2HKO | |
| Speed | First S118 / S80 | First S118 / S72 | First S118 / S80 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second (priority) | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves first |
×Meowscarada
Leafeon vs
Meowscarada Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.2〜28.8% Leaf Blade 4 hits (98%) | 24.2〜28.8% Leaf Blade 4 hits (98%) | 24.2〜28.8% Leaf Blade 4 hits (98%) | |
| 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 93.6〜113.5% Triple Axel 1 hits (75%)calculated with 最大3ヒット時 | |
| Speed | Second S118 / S262 | Second S118 / S175 | Second S118 / S175 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.2〜28.8% Leaf Blade 4 hits (98%) | 24.2〜28.8% Leaf Blade 4 hits (98%) | 24.2〜28.8% Leaf Blade 4 hits (98%) | |
| 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 93.6〜113.5% Triple Axel 1 hits (75%)calculated with 最大3ヒット時 | |
| Speed | Second S118 / S262 | Second S118 / S175 | Second S118 / S175 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 31.4〜37.3% Leaf Blade 3 hits (72%) | 31.4〜37.3% Leaf Blade 3 hits (72%) | 31.4〜37.3% Leaf Blade 3 hits (72%) | |
| 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 72.5〜87.7% Triple Axel 2HKOcalculated with 最大3ヒット時 | 93.6〜113.5% Triple Axel 1 hits (75%)calculated with 最大3ヒット時 | |
| Speed | Second S118 / S262 | Second S118 / S175 | Second S118 / S175 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
×*ゴリランダー
Leafeon vs
ゴリランダー Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.3〜25.1% Knock Off 999HKOcalculated with グラスフィールド | 21.3〜25.1% Knock Off 999HKOcalculated with グラスフィールド | 12.6〜15.0% Leaf Blade 999HKOcalculated with グラスフィールド | |
| 39.2〜46.8% U-turn 3HKOcalculated with グラスフィールド | 30.4〜36.3% U-turn 3 hits (37%)calculated with グラスフィールド | 30.4〜36.3% U-turn 3 hits (37%)calculated with グラスフィールド | |
| Speed | First S118 / S107 | First S118 / S107 | First S118 / S107 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.3〜25.1% Knock Off 999HKOcalculated with グラスフィールド | 21.3〜25.1% Knock Off 999HKOcalculated with グラスフィールド | 12.6〜15.0% Leaf Blade 999HKOcalculated with グラスフィールド | |
| 39.2〜46.8% U-turn 3HKOcalculated with グラスフィールド | 30.4〜36.3% U-turn 4HKOcalculated with グラスフィールド | 30.4〜36.3% U-turn 4HKOcalculated with グラスフィールド | |
| Speed | First S118 / S107 | First S118 / S107 | First S118 / S107 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.2〜28.5% Leaf Blade 4 hits (97%)calculated with グラスフィールド | 24.2〜28.5% Leaf Blade 4 hits (97%)calculated with グラスフィールド | 15.9〜19.3% Leaf Blade 999HKOcalculated with グラスフィールド | |
| 39.2〜46.8% U-turn 3HKOcalculated with グラスフィールド | 30.4〜36.3% U-turn 3 hits (37%)calculated with グラスフィールド | 30.4〜36.3% U-turn 3 hits (37%)calculated with グラスフィールド | |
| Speed | First S118 / S107 | First S118 / S107 | First S118 / S107 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves first | ○ Win: 4HKO to KO / 4HKO to be KOed, moves first | × Loss: n/a to KO / 4HKO to be KOed, moves first |
×*Gyarados
Leafeon vs
Gyarados Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.3〜18.3% Leaf Blade 999HKOcalculated with 攻撃-1 | 26.3〜31.6% Leaf Blade 4HKOcalculated with 攻撃-1 | 10.9〜13.4% Knock Off 999HKOcalculated with 攻撃-1 | |
| 25.7〜30.4% Lash Out 4HKO | 32.7〜39.8% Lash Out 3 hits (>99%) | 25.7〜30.4% Lash Out 4HKO | |
| Speed | First S118 / S101 | Second S118 / S133 | First S118 / S101 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves first | ▲ Loss: 4HKO to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.3〜18.3% Leaf Blade 999HKOcalculated with 攻撃-1 | 26.3〜31.6% Leaf Blade 4HKOcalculated with 攻撃-1 | 10.9〜13.4% Knock Off 999HKOcalculated with 攻撃-1 | |
| 25.7〜30.4% Lash Out 4 hits (<1%) | 32.7〜39.8% Lash Out 3 hits (16%) | 25.7〜30.4% Lash Out 4 hits (<1%) | |
| Speed | First S118 / S101 | Second S118 / S133 | First S118 / S101 |
| Verdict | × Loss: n/a to KO / 5HKO to be KOed, moves first | ▲ Loss: 4HKO to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 5HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.8〜23.8% Leaf Blade 999HKOcalculated with 攻撃-1 | 33.9〜40.9% Leaf Blade 3HKOcalculated with 攻撃-1 | 13.9〜17.3% Knock Off 999HKOcalculated with 攻撃-1 | |
| 25.7〜30.4% Lash Out 4HKO | 32.7〜39.8% Lash Out 3 hits (>99%) | 25.7〜30.4% Lash Out 4HKO | |
| Speed | First S118 / S101 | Second S118 / S133 | First S118 / S101 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves first | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves first |
×Corviknight
Leafeon vs
Corviknight Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.7〜16.6% Knock Off 999HKO | 13.7〜16.6% Knock Off 999HKO | 13.7〜16.6% Knock Off 999HKO | |
| 43.3〜52.6% Brave Bird 2 hits (9%) | 43.3〜52.6% Brave Bird 2 hits (9%) | 43.3〜52.6% Brave Bird 2 hits (9%) | |
| Speed | First S118 / S87 | First S118 / S78 | First S118 / S78 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 13.7〜16.6% Knock Off 999HKO | 13.7〜16.6% Knock Off 999HKO | 13.7〜16.6% Knock Off 999HKO | |
| 43.3〜52.6% Brave Bird 3HKO | 43.3〜52.6% Brave Bird 3HKO | 43.3〜52.6% Brave Bird 3HKO | |
| Speed | First S118 / S87 | First S118 / S78 | First S118 / S78 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 17.6〜21.5% Knock Off 999HKO | 17.6〜21.5% Knock Off 999HKO | 17.6〜21.5% Knock Off 999HKO | |
| 43.3〜52.6% Brave Bird 2 hits (9%) | 43.3〜52.6% Brave Bird 2 hits (9%) | 43.3〜52.6% Brave Bird 2 hits (9%) | |
| Speed | First S118 / S87 | First S118 / S78 | First S118 / S78 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first | × Loss: n/a to KO / 3HKO to be KOed, moves first |
×Farigiraf
Leafeon vs
Farigiraf Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 37.7〜45.3% Leaf Blade 3HKO | 22.6〜27.4% Leaf Blade 4 hits (56%) | 37.7〜45.3% Leaf Blade 3HKO | |
| 134.5〜159.1% Sludge Wave 1HKO | 109.9〜131.0% Sludge Wave 1HKO | 148.5〜175.4% Sludge Wave 1HKO | |
| Speed | Second S118 / S151 | First S118 / S106 | Second S118 / S138 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 37.7〜45.3% Leaf Blade 3HKO | 22.6〜27.4% Leaf Blade 4 hits (56%) | 37.7〜45.3% Leaf Blade 3HKO | |
| 134.5〜159.1% Sludge Wave 1HKO | 109.9〜131.0% Sludge Wave 1HKO | 148.5〜175.4% Sludge Wave 1HKO | |
| Speed | Second S118 / S151 | First S118 / S106 | Second S118 / S138 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 49.1〜58.5% Leaf Blade 2 hits (96%) | 28.9〜35.3% Leaf Blade 3 hits (16%) | 49.1〜58.5% Leaf Blade 2 hits (96%) | |
| 134.5〜159.1% Sludge Wave 1HKO | 109.9〜131.0% Sludge Wave 1HKO | 148.5〜175.4% Sludge Wave 1HKO | |
| Speed | Second S118 / S151 | First S118 / S106 | Second S118 / S138 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves first | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×Greninja
Leafeon vs
Greninja Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 102.0〜122.1% Leaf Blade 2HKO (incl. きあいのタスキ) | 92.6〜110.1% Leaf Blade 1 hits (63%) | 102.0〜122.1% Leaf Blade 1HKO | |
| 119.3〜141.5% Ice Beam 1HKO | 129.8〜154.4% Ice Beam 1HKO | 119.3〜141.5% Ice Beam 1HKO | |
| Speed | Second S118 / S174 | Second S118 / S213 | Second S118 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 102.0〜122.1% Leaf Blade 2HKO (incl. きあいのタスキ) | 92.6〜110.1% Leaf Blade 1 hits (63%) | 102.0〜122.1% Leaf Blade 1HKO | |
| 119.3〜141.5% Ice Beam 1HKO | 129.8〜154.4% Ice Beam 1HKO | 119.3〜141.5% Ice Beam 1HKO | |
| Speed | Second S118 / S174 | Second S118 / S213 | Second S118 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 132.2〜158.4% Leaf Blade 2HKO (incl. きあいのタスキ) | 120.1〜143.0% Leaf Blade 1HKO | 132.2〜158.4% Leaf Blade 1HKO | |
| 119.3〜141.5% Ice Beam 1HKO | 129.8〜154.4% Ice Beam 1HKO | 119.3〜141.5% Ice Beam 1HKO | |
| Speed | Second S118 / S174 | Second S118 / S213 | Second S118 / S261 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
×メガリザードンX
Leafeon vs
メガリザードンX Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.1〜19.4% Knock Off 999HKO | |
| 136.8〜161.4% Overheat 1HKO | |
| Speed | Second S118 / S167 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 16.1〜19.4% Knock Off 999HKO | |
| 136.8〜161.4% Overheat 1HKO | |
| Speed | Second S118 / S167 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 20.6〜25.2% Knock Off 4 hits (<1%) | |
| 136.8〜161.4% Overheat 1HKO | |
| Speed | Second S118 / S167 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
×メガリザードンY
Leafeon vs
メガリザードンY Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 21.3〜25.2% Knock Off 4 hits (<1%)calculated with 晴れ | |
| 245.6〜288.9% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | First S236 / S152 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 21.3〜25.2% Knock Off 4 hits (<1%)calculated with 晴れ | |
| 245.6〜288.9% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | First S236 / S152 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 27.1〜32.3% Knock Off 4HKOcalculated with 晴れ | |
| 245.6〜288.9% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | First S236 / S152 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves first |
×A-Ninetales
Leafeon vs
A-Ninetales Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 24.6〜29.7% Leaf Blade 4 hits (>99%)calculated with あられ | 32.0〜38.0% Leaf Blade 3 hits (89%)calculated with あられ | |
| 87.7〜102.9% Blizzard 1 hits (13%)calculated with あられ | 113.5〜134.5% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S118 / S177 | Second S118 / S177 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 24.6〜29.7% Leaf Blade 4 hits (>99%)calculated with あられ | 32.0〜38.0% Leaf Blade 3 hits (89%)calculated with あられ | |
| 87.7〜102.9% Blizzard 1 hits (13%)calculated with あられ | 113.5〜134.5% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S118 / S177 | Second S118 / S177 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 31.4〜38.3% Leaf Blade 3 hits (96%)calculated with あられ | 41.3〜49.3% Leaf Blade 3HKOcalculated with あられ | |
| 87.7〜102.9% Blizzard 1 hits (13%)calculated with あられ | 113.5〜134.5% Blizzard 1HKOcalculated with あられ | |
| Speed | Second S118 / S177 | Second S118 / S177 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×エースバーン
Leafeon vs
エースバーン Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.5〜38.2% Knock Off 4 hits (>99%) | 32.5〜38.2% Knock Off 4 hits (>99%) (incl. きあいのタスキ) | 32.5〜38.2% Knock Off 4 hits (>99%) | |
| 73.7〜87.7% かえんボール 2HKO | 67.8〜80.7% かえんボール 2HKO | 95.3〜114.0% かえんボール 1 hits (81%) | |
| Speed | Second S118 / S256 | Second S118 / S188 | Second S118 / S171 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.5〜38.2% Knock Off 4 hits (>99%) | 32.5〜38.2% Knock Off 4 hits (>99%) (incl. きあいのタスキ) | 32.5〜38.2% Knock Off 4 hits (>99%) | |
| 73.7〜87.7% かえんボール 2HKO | 67.8〜80.7% かえんボール 2HKO | 95.3〜114.0% かえんボール 1 hits (81%) | |
| Speed | Second S118 / S256 | Second S118 / S188 | Second S118 / S171 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 42.0〜49.7% Knock Off 3 hits (99%) | 42.0〜49.7% Knock Off 3 hits (99%) | 42.0〜49.7% Knock Off 3 hits (99%) | |
| 73.7〜87.7% かえんボール 2HKO | 67.8〜80.7% かえんボール 2HKO | 95.3〜114.0% かえんボール 1 hits (81%) | |
| Speed | Second S118 / S256 | Second S118 / S188 | Second S118 / S171 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
▲*Sneasler
Leafeon vs
Sneasler Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.8〜31.2% Leaf Blade 4HKO | 26.8〜31.2% Leaf Blade 4HKO | 26.8〜31.2% Leaf Blade 4HKO | |
| 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | |
| Speed | Second S118 / S172 | Second S118 / S172 | Second S118 / S172 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.8〜31.2% Leaf Blade 4HKO | 26.8〜31.2% Leaf Blade 4HKO | 26.8〜31.2% Leaf Blade 4HKO | |
| 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | |
| Speed | Second S118 / S172 | Second S118 / S172 | Second S118 / S172 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 34.4〜40.1% Leaf Blade 3HKO | 34.4〜40.1% Leaf Blade 3HKO | 34.4〜40.1% Leaf Blade 3HKO | |
| 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | 53.8〜64.3% Fatal Claw 2HKO | |
| Speed | Second S118 / S172 | Second S118 / S172 | Second S118 / S172 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×Volcarona
Leafeon vs
Volcarona Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.8〜23.4% Knock Off 999HKO | 34.8〜41.0% Knock Off 4HKO (incl. オボンのみ) | 19.8〜23.4% Knock Off 999HKO | |
| 108.8〜129.8% Bug Buzz 1HKO | 127.5〜150.9% Fiery Dance 1HKO | 108.8〜129.8% Bug Buzz 1HKO | |
| Speed | Second S118 / S122 | Second S118 / S152 | Second S118 / S122 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.8〜23.4% Knock Off 999HKO | 34.8〜41.0% Knock Off 4HKO (incl. オボンのみ) | 19.8〜23.4% Knock Off 999HKO | |
| 108.8〜129.8% Bug Buzz 1HKO | 127.5〜150.9% Fiery Dance 1HKO | 108.8〜129.8% Bug Buzz 1HKO | |
| Speed | Second S118 / S122 | Second S118 / S152 | Second S118 / S122 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.5〜30.2% Knock Off 999HKO | 44.7〜52.8% Knock Off 3HKO | 25.5〜30.2% Knock Off 999HKO | |
| 108.8〜129.8% Bug Buzz 1HKO | 127.5〜150.9% Fiery Dance 1HKO | 108.8〜129.8% Bug Buzz 1HKO | |
| Speed | Second S118 / S122 | Second S118 / S152 | Second S118 / S122 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
×Hydreigon
Leafeon vs
Hydreigon Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 17.8〜21.3% Leaf Blade 999HKO | 17.8〜21.3% Leaf Blade 999HKO | 17.8〜21.3% Leaf Blade 999HKO | |
| 111.1〜131.0% Fire Blast 1HKO | 100.6〜119.3% Fire Blast 1HKO | 127.5〜150.3% Draco Meteor 1HKO | |
| Speed | Second S118 / S225 | Second S118 / S165 | Second S118 / S150 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 17.8〜21.3% Leaf Blade 999HKO | 17.8〜21.3% Leaf Blade 999HKO | 17.8〜21.3% Leaf Blade 999HKO | |
| 111.1〜131.0% Fire Blast 1HKO | 100.6〜119.3% Fire Blast 1HKO | 127.5〜150.3% Draco Meteor 1HKO | |
| Speed | Second S118 / S225 | Second S118 / S165 | Second S118 / S150 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 23.1〜27.2% Leaf Blade 4 hits (43%) | 23.1〜27.2% Leaf Blade 4 hits (43%) | 23.1〜27.2% Leaf Blade 4 hits (43%) | |
| 111.1〜131.0% Fire Blast 1HKO | 100.6〜119.3% Fire Blast 1HKO | 127.5〜150.3% Draco Meteor 1HKO | |
| Speed | Second S118 / S225 | Second S118 / S165 | Second S118 / S150 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
×Skeledirge
Leafeon vs
Skeledirge Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.5〜33.2% Knock Off 4 hits (<1%) | 27.5〜33.2% Knock Off 4 hits (<1%) | 27.5〜33.2% Knock Off 4 hits (<1%) | |
| 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | |
| Speed | First S118 / S86 | First S118 / S86 | First S118 / S86 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.5〜33.2% Knock Off 4 hits (<1%) | 27.5〜33.2% Knock Off 4 hits (<1%) | 27.5〜33.2% Knock Off 4 hits (<1%) | |
| 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | |
| Speed | First S118 / S86 | First S118 / S86 | First S118 / S86 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first | × Loss: 5HKO to KO / 2HKO to be KOed, moves first |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.5〜43.1% Knock Off 3 hits (<1%) | 35.5〜43.1% Knock Off 3 hits (<1%) | 35.5〜43.1% Knock Off 3 hits (<1%) | |
| 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | 80.7〜95.9% Torch Song 2HKO | |
| Speed | First S118 / S86 | First S118 / S86 | First S118 / S86 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
▲*Metagross
Leafeon vs
Metagross Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 24.2〜29.3% Knock Off 4 hits (99%) | |
| 46.8〜56.1% Ice Punch 2 hits (76%) | |
| Speed | Second S118 / S162 |
| Verdict | × Loss: 5HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 24.2〜29.3% Knock Off 4 hits (99%) | |
| 46.8〜56.1% Ice Punch 2 hits (23%) | |
| Speed | Second S118 / S162 |
| Verdict | × Loss: 5HKO to KO / 3HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 31.2〜37.6% Knock Off 3 hits (83%) | |
| 46.8〜56.1% Ice Punch 2 hits (76%) | |
| Speed | Second S118 / S162 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second |
×Dragonite
Leafeon vs
Dragonite Leafeon's build: ゴツゴツメット, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 7.2〜8.4% Knock Off 999HKO | 12.0〜14.4% Knock Off 999HKO | 12.0〜14.4% Knock Off 999HKO | |
| 100.6〜119.3% Flamethrower 1HKO | 88.9〜106.4% Air Slash 1 hits (31%) | 98.2〜115.8% Air Slash 1 hits (81%) | |
| Speed | Second S118 / S152 | Second S118 / S145 | Second S118 / S132 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
Leafeon's build: Leftovers, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 7.2〜8.4% Knock Off 999HKO | 12.0〜14.4% Knock Off 999HKO | 12.0〜14.4% Knock Off 999HKO | |
| 100.6〜119.3% Flamethrower 1HKO | 88.9〜106.4% Air Slash 1 hits (31%) | 98.2〜115.8% Air Slash 1 hits (81%) | |
| Speed | Second S118 / S152 | Second S118 / S145 | Second S118 / S132 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
Leafeon's build: Life Orb, Impish, H31 B32 S3
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 9.0〜10.8% Knock Off 999HKO | 15.6〜18.6% Knock Off 5HKO | 15.6〜18.6% Knock Off 5HKO | |
| 100.6〜119.3% Flamethrower 1HKO | 88.9〜106.4% Air Slash 1 hits (31%) | 98.2〜115.8% Air Slash 1 hits (81%) | |
| Speed | Second S118 / S152 | Second S118 / S145 | Second S118 / S132 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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