Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
オリーヴァ

オリーヴァ

くさ ノーマル
全国図鑑 No.930 / 使用率 94位
データ集計日:2026-09-10

種族値

HP
78
こうげき
69
ぼうぎょ
90
とくこう
125
とくぼう
109
すばやさ
39
合計
510

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとうひこうどくむしほのおこおり
じめんみずくさでんき
ゴースト

特性

順位 特性名 採用率 ⓘ 効果
1 こぼれダネ
84.4%
技のダメージを受けた時から5ターンの間、全体の場をグラスフィールド状態にする。
2 しゅうかく
15.6%
使ったきのみをターン終わりに50%(にほんばれ中は必ず)作り出す。

使用率データ

順位 技名 採用率
1
くさ ちからをすいとる
67.4%
くさ変化
命中 100%PP 12
相手の攻撃の数値分自分のHPを回復する。相手の攻撃を1段階下げる。
2
くさ ギガドレイン
63.5%
くさ特殊
威力 75命中 100%PP 12
相手に与えたダメージの1/2自分のHPを回復する。
3
じめん だいちのちから
49.7%
じめん特殊
威力 90命中 100%PP 12
10%の確率で相手の特防を1段階下げる。
4
くさ やどりぎのタネ
48.3%
くさ変化
命中 90%PP 12
相手をやどりぎのタネ状態にする。くさタイプ相手には無効。
5
エスパー ミラーコート
41.0%
エスパー特殊
命中 100%PP 20
優先度-5使ったターンに相手から受けた特殊技のダメージを2倍にして返す。
6
フェアリー みわくのボイス
23.6%
フェアリー特殊
威力 80命中 100%PP 12
使ったターン中に相手の能力が上がっている場合、相手をこんらん状態にする。
7
ノーマル みがわり
20.1%
ノーマル変化
PP 12
自分のHPを最大HPの1/4減らしみがわりを出す。みがわりは、自分の代わりに技を受ける。最大HPの1/4のダメージを受けると消える。
8
くさ エナジーボール
19.4%
くさ特殊
威力 90命中 100%PP 12
10%の確率で相手の特防を1段階下げる。
9
ノーマル アンコール
19.1%
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
10
ノーマル ハイパーボイス
10.8%
ノーマル特殊
威力 90命中 100%PP 12
通常の攻撃技。

持ち物

順位 持ち物 採用率
1
オボンのみオボンのみ
19.8%
HPが最大HPの1/2以下になった時、最大HPの1/4回復する。1度使うと無くなる。
2
たべのこし
16.3%
ターン終わりに最大HPの1/16回復する。
3
きあいのタスキきあいのタスキ
14.2%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
4
おおきなねっこ
14.2%
HP吸収技で回復する量が増える。
5
オッカのみ
8.3%
ほのおタイプの効果バツグンの技で受けるダメージを半減する。1度使うと無くなる。
6
ゴツゴツメット
8.3%
接触技を受けると相手に最大HPの1/6のダメージを与える。
7
グランドコート
7.3%
技と特性でフィールドを張った時継続時間が3ターン長くなる。(合計8ターン)
8
グラスシード
5.9%
グラスフィールド状態の時に防御が1段階上がる。1度使うとその対戦中は無くなる。
9
いのちのたま
3.8%
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。
10
きせきのタネ
0.7%
くさタイプの技の威力が1.2倍になる。

性格

順位 性格 採用率
1 ひかえめ (C↑ A↓)
48.3%
2 おだやか (D↑ A↓)
29.2%
3 ずぶとい (B↑ A↓)
13.5%
4 しんちょう (D↑ C↓)
5.6%
5 れいせい (C↑ S↓)
2.8%
6 おくびょう (S↑ A↓)
0.3%
7 のんき
0.3%

ステータス振り

順位 H A B C D S 採用率
1 32032020
19.4%
2 32023200
15.3%
3 32003220
9.7%
4 32020320
9.7%
5 24032109
6.3%
6 32013210
5.6%
7 32040300
5.6%
8 320203110
4.9%
9 180160320
3.5%
10 320200140
2.8%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
PrimarinaPrimarina
オリーヴァ オリーヴァ vs Primarina Primarina

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
オリーヴァPrimarina
49.2〜58.8%
Giga Drain
3HKO
49.2〜58.8%
Giga Drain
3HKO
58.8〜70.6%
Energy Ball
2HKO
Primarinaオリーヴァ
45.4〜54.1%
Ice Beam
3HKO
43.8〜51.9%
Moonblast
3HKO
45.4〜54.1%
Ice Beam
3HKO
Speed
Second
オリーヴァS59 / PrimarinaS80
Second
オリーヴァS59 / PrimarinaS82
Second
オリーヴァS59 / PrimarinaS80
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
オリーヴァPrimarina
78.1〜93.0%
Energy Ball
2HKO
78.1〜93.0%
Energy Ball
2HKO
78.1〜93.0%
Energy Ball
2HKO
Primarinaオリーヴァ
46.5〜55.1%
Ice Beam
3HKO
44.3〜52.4%
Moonblast
3HKO
46.5〜55.1%
Ice Beam
3HKO
Speed
Second
オリーヴァS59 / PrimarinaS80
Second
オリーヴァS59 / PrimarinaS82
Second
オリーヴァS59 / PrimarinaS80
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
オリーヴァPrimarina
49.2〜58.8%
Giga Drain
3HKO
49.2〜58.8%
Giga Drain
3HKO
58.8〜70.6%
Energy Ball
2HKO
Primarinaオリーヴァ
42.2〜49.7%
Ice Beam
3HKO
49.7〜59.5%
Ice Beam
2 hits (80%)
42.2〜49.7%
Ice Beam
3HKO
Speed
Second
オリーヴァS59 / PrimarinaS80
Second
オリーヴァS59 / PrimarinaS82
Second
オリーヴァS59 / PrimarinaS80
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Primarina's page →
Hippowdon*Hippowdon
オリーヴァ オリーヴァ vs Hippowdon Hippowdon

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
オリーヴァHippowdon
42.8〜51.2%
Giga Drain
3HKO
calculated with すなあらし
55.8〜67.0%
Energy Ball
2HKO
calculated with すなあらし
51.2〜61.4%
Energy Ball
2HKO
calculated with すなあらし
Hippowdonオリーヴァ
23.8〜28.1%
Ice Fang
4 hits (61%)
calculated with すなあらし
23.8〜28.1%
Ice Fang
4 hits (61%)
calculated with すなあらし
23.8〜28.1%
Ice Fang
4 hits (61%)
calculated with すなあらし
Speed
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Verdict
Win: 3HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
オリーヴァHippowdon
67.9〜80.9%
Energy Ball
2HKO
calculated with すなあらし
73.5〜87.4%
Energy Ball
2HKO
calculated with すなあらし
67.9〜80.9%
Energy Ball
2HKO
calculated with すなあらし
Hippowdonオリーヴァ
31.4〜37.8%
Ice Fang
3 hits (16%)
calculated with すなあらし
31.4〜37.8%
Ice Fang
3 hits (16%)
calculated with すなあらし
31.4〜37.8%
Ice Fang
3 hits (16%)
calculated with すなあらし
Speed
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
オリーヴァHippowdon
42.8〜51.2%
Giga Drain
3HKO
calculated with すなあらし
55.8〜67.0%
Energy Ball
2HKO
calculated with すなあらし
51.2〜61.4%
Energy Ball
2HKO
calculated with すなあらし
Hippowdonオリーヴァ
24.9〜30.3%
Ice Fang
4HKO
calculated with すなあらし
24.9〜30.3%
Ice Fang
4HKO
calculated with すなあらし
24.9〜30.3%
Ice Fang
4HKO
calculated with すなあらし
Speed
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Second
オリーヴァS59 / HippowdonS67
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
View Hippowdon's page →
Basculegion-F*Basculegion-F
オリーヴァ オリーヴァ vs Basculegion-F Basculegion-F

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァBasculegion-F
79.2〜94.4%
Energy Ball
2HKO
79.2〜94.4%
Energy Ball
2HKO
79.2〜94.4%
Energy Ball
2HKO
Basculegion-Fオリーヴァ
27.0〜32.4%
Ice Fang
4 hits (1%)
27.0〜32.4%
Wave Crash
4 hits (2%)
35.1〜42.2%
Ice Fang
3 hits (<1%)
Speed
Second
オリーヴァS59 / Basculegion-FS195
Second
オリーヴァS59 / Basculegion-FS143
Second
オリーヴァS59 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァBasculegion-F
104.6〜124.9%
Energy Ball
1HKO
104.6〜124.9%
Energy Ball
1HKO
104.6〜124.9%
Energy Ball
1HKO
Basculegion-Fオリーヴァ
37.8〜45.4%
Ice Fang
3 hits (46%)
37.3〜44.3%
Wave Crash
3 hits (30%)
49.2〜58.9%
Ice Fang
3HKO
Speed
Second
オリーヴァS59 / Basculegion-FS195
Second
オリーヴァS59 / Basculegion-FS143
Second
オリーヴァS59 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァBasculegion-F
79.2〜94.4%
Energy Ball
2HKO
79.2〜94.4%
Energy Ball
2HKO
79.2〜94.4%
Energy Ball
2HKO
Basculegion-Fオリーヴァ
30.3〜35.7%
Ice Fang
4HKO
29.7〜35.7%
Wave Crash
4HKO
38.9〜45.9%
Ice Fang
3HKO
Speed
Second
オリーヴァS59 / Basculegion-FS195
Second
オリーヴァS59 / Basculegion-FS143
Second
オリーヴァS59 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Basculegion-F's page →
Rotom-WRotom-W
オリーヴァ オリーヴァ vs Rotom-W Rotom-W

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
オリーヴァRotom-W
73.9〜87.9%
Energy Ball
2HKO
73.9〜87.9%
Energy Ball
2HKO
91.3〜110.2%
Energy Ball
1 hits (56%)
Rotom-Wオリーヴァ
16.2〜19.5%
Hydro Pump
999HKO
16.2〜19.5%
Hydro Pump
999HKO
22.2〜25.9%
Hydro Pump
999HKO
Speed
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS138
Verdict
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
オリーヴァRotom-W
96.8〜115.9%
Energy Ball
1 hits (88%)
96.8〜115.9%
Energy Ball
1 hits (88%)
103.9〜122.8%
Giga Drain
1HKO
Rotom-Wオリーヴァ
16.2〜19.5%
Hydro Pump
999HKO
16.2〜19.5%
Hydro Pump
999HKO
22.7〜26.5%
Hydro Pump
999HKO
Speed
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS138
Verdict
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 1HKO to KO / n/a to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
オリーヴァRotom-W
73.9〜87.9%
Energy Ball
2HKO
73.9〜87.9%
Energy Ball
2HKO
91.3〜110.2%
Energy Ball
1 hits (56%)
Rotom-Wオリーヴァ
14.6〜17.8%
Hydro Pump
999HKO
14.6〜17.8%
Hydro Pump
999HKO
20.0〜23.8%
Hydro Pump
999HKO
Speed
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS106
Second
オリーヴァS59 / Rotom-WS138
Verdict
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
Win: 2HKO to KO / n/a to be KOed, moves second
View Rotom-W's page →
Unfavorable
ボーマンダ×ボーマンダ
オリーヴァ オリーヴァ vs ボーマンダ ボーマンダ

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
オリーヴァボーマンダ
46.8〜56.1%
Disarming Voice
2 hits (76%)
ボーマンダオリーヴァ
121.1〜144.9%
Double-Edge
1HKO
Speed
Second
オリーヴァS59 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
オリーヴァボーマンダ
63.2〜74.9%
Disarming Voice
2HKO
ボーマンダオリーヴァ
168.6〜198.9%
Double-Edge
1HKO
Speed
Second
オリーヴァS59 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
オリーヴァボーマンダ
46.8〜56.1%
Disarming Voice
2 hits (76%)
ボーマンダオリーヴァ
133.0〜158.9%
Double-Edge
1HKO
Speed
Second
オリーヴァS59 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
グソクムシャ×グソクムシャ
オリーヴァ オリーヴァ vs グソクムシャ グソクムシャ

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
オリーヴァグソクムシャ
19.2〜23.1%
Earth Power
999HKO
グソクムシャオリーヴァ
102.2〜122.2%
First Impression
1HKO
Speed
Second
オリーヴァS59 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
オリーヴァグソクムシャ
25.8〜30.8%
Earth Power
4HKO
グソクムシャオリーヴァ
143.2〜168.6%
First Impression
1HKO
Speed
Second
オリーヴァS59 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
オリーヴァグソクムシャ
19.2〜23.1%
Earth Power
999HKO
グソクムシャオリーヴァ
110.8〜131.9%
First Impression
1HKO
Speed
Second
オリーヴァS59 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
View グソクムシャ's page →
セグレイブ*セグレイブ
オリーヴァ オリーヴァ vs セグレイブ セグレイブ

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
オリーヴァセグレイブ
38.7〜46.1%
Disarming Voice
3HKO
44.0〜52.4%
Disarming Voice
2 hits (16%)
44.0〜52.4%
Disarming Voice
2 hits (16%)
セグレイブオリーヴァ
82.2〜98.4%
Icicle Crash
2HKO
65.9〜78.9%
Icicle Crash
2HKO
94.1〜110.8%
Icicle Crash
1 hits (63%)
Speed
Second
オリーヴァS59 / セグレイブS139
Second
オリーヴァS59 / セグレイブS152
Second
オリーヴァS59 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
オリーヴァセグレイブ
51.3〜60.7%
Disarming Voice
2HKO
58.6〜69.1%
Disarming Voice
2HKO
58.6〜69.1%
Disarming Voice
2HKO
セグレイブオリーヴァ
116.8〜137.3%
Icicle Crash
1HKO
90.8〜108.1%
Icicle Crash
1 hits (50%)
130.3〜155.7%
Icicle Crash
1HKO
Speed
Second
オリーヴァS59 / セグレイブS139
Second
オリーヴァS59 / セグレイブS152
Second
オリーヴァS59 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
オリーヴァセグレイブ
38.7〜46.1%
Disarming Voice
3HKO
44.0〜52.4%
Disarming Voice
2 hits (16%)
44.0〜52.4%
Disarming Voice
2 hits (16%)
セグレイブオリーヴァ
90.8〜108.1%
Icicle Crash
1 hits (50%)
72.4〜85.4%
Icicle Crash
2HKO
102.2〜122.2%
Icicle Crash
1HKO
Speed
Second
オリーヴァS59 / セグレイブS139
Second
オリーヴァS59 / セグレイブS152
Second
オリーヴァS59 / セグレイブS139
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario×Lucario
オリーヴァ オリーヴァ vs Lucario Lucario

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
オリーヴァLucario
74.8〜88.4%
Earth Power
2HKO
74.8〜88.4%
Earth Power
2HKO
Lucarioオリーヴァ
121.1〜143.8%
Focus Blast
1HKO
144.9〜170.8%
Focus Blast
1HKO
Speed
Second
オリーヴァS59 / LucarioS223
Second
オリーヴァS59 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
オリーヴァLucario
99.3〜118.4%
Earth Power
1 hits (94%)
99.3〜118.4%
Earth Power
1 hits (94%)
Lucarioオリーヴァ
123.2〜145.9%
Focus Blast
1HKO
147.0〜173.0%
Focus Blast
1HKO
Speed
Second
オリーヴァS59 / LucarioS223
Second
オリーヴァS59 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
オリーヴァLucario
74.8〜88.4%
Earth Power
2HKO
74.8〜88.4%
Earth Power
2HKO
Lucarioオリーヴァ
110.3〜130.8%
Focus Blast
1HKO
131.9〜155.7%
Focus Blast
1HKO
Speed
Second
オリーヴァS59 / LucarioS223
Second
オリーヴァS59 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
オリーヴァ オリーヴァ vs Gholdengo Gholdengo

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
オリーヴァGholdengo
20.2〜23.9%
Energy Ball
5HKO
13.5〜16.1%
Energy Ball
999HKO
55.2〜65.0%
Earth Power
2HKO
Gholdengoオリーヴァ
75.7〜89.7%
Focus Blast
2HKO
57.3〜68.1%
Focus Blast
2 hits (51%)
69.2〜82.2%
Focus Blast
2HKO
Speed
Second
オリーヴァS59 / GholdengoS136
Second
オリーヴァS59 / GholdengoS107
Second
オリーヴァS59 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
オリーヴァGholdengo
27.6〜32.5%
Energy Ball
4HKO
17.6〜21.2%
Energy Ball
999HKO
73.6〜87.1%
Earth Power
2HKO
Gholdengoオリーヴァ
77.8〜91.9%
Focus Blast
2HKO
58.4〜69.2%
Focus Blast
2 hits (67%)
70.3〜83.2%
Focus Blast
2HKO
Speed
Second
オリーヴァS59 / GholdengoS136
Second
オリーヴァS59 / GholdengoS107
Second
オリーヴァS59 / GholdengoS136
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
オリーヴァGholdengo
20.2〜23.9%
Energy Ball
5HKO
13.5〜16.1%
Energy Ball
999HKO
55.2〜65.0%
Earth Power
2HKO
Gholdengoオリーヴァ
69.2〜82.2%
Focus Blast
2HKO
53.0〜62.7%
Focus Blast
2HKO
62.7〜74.6%
Focus Blast
2HKO
Speed
Second
オリーヴァS59 / GholdengoS136
Second
オリーヴァS59 / GholdengoS107
Second
オリーヴァS59 / GholdengoS136
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Gholdengo's page →
Aegislash*Aegislash
オリーヴァ オリーヴァ vs Aegislash Aegislash

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
オリーヴァAegislash
37.1〜44.3%
Earth Power
3 hits (>99%)
37.1〜44.3%
Earth Power
3 hits (>99%)
37.1〜44.3%
Earth Power
3HKO
Aegislashオリーヴァ
70.3〜83.2%
Close Combat
2HKO
54.1〜63.8%
Close Combat
2 hits (3%)
70.3〜83.2%
Close Combat
2HKO
Speed
Second
オリーヴァS59 / AegislashS80
Second
オリーヴァS59 / AegislashS72
Second
オリーヴァS59 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
オリーヴァAegislash
49.1〜58.7%
Earth Power
2 hits (67%)
49.1〜58.7%
Earth Power
2 hits (67%)
49.1〜58.7%
Earth Power
2 hits (98%)
Aegislashオリーヴァ
97.3〜114.6%
Close Combat
1 hits (81%)
74.6〜88.6%
Close Combat
2HKO
97.3〜114.6%
Close Combat
1 hits (81%)
Speed
Second
オリーヴァS59 / AegislashS80
Second
オリーヴァS59 / AegislashS72
Second
オリーヴァS59 / AegislashS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
オリーヴァAegislash
37.1〜44.3%
Earth Power
3 hits (>99%)
37.1〜44.3%
Earth Power
3 hits (>99%)
37.1〜44.3%
Earth Power
3HKO
Aegislashオリーヴァ
76.8〜90.8%
Close Combat
2HKO
59.5〜70.3%
Close Combat
2HKO
76.8〜90.8%
Close Combat
2HKO
Speed
Second
オリーヴァS59 / AegislashS80
Second
オリーヴァS59 / AegislashS72
Second
オリーヴァS59 / AegislashS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Aegislash's page →
Meowscarada*Meowscarada
オリーヴァ オリーヴァ vs Meowscarada Meowscarada

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァMeowscarada
64.1〜75.8%
Disarming Voice
2HKO
64.1〜75.8%
Disarming Voice
2HKO
64.1〜75.8%
Disarming Voice
2HKO
Meowscaradaオリーヴァ
88.6〜107.0%
Triple Axel
1 hits (25%)
calculated with 最大3ヒット時
88.6〜107.0%
Triple Axel
1 hits (25%)
calculated with 最大3ヒット時
115.1〜137.8%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
オリーヴァS59 / MeowscaradaS262
Second
オリーヴァS59 / MeowscaradaS175
Second
オリーヴァS59 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァMeowscarada
85.0〜100.7%
Disarming Voice
1 hits (6%)
85.0〜100.7%
Disarming Voice
2HKO
85.0〜100.7%
Disarming Voice
1 hits (6%)
Meowscaradaオリーヴァ
116.8〜139.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
116.8〜139.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
150.8〜180.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
オリーヴァS59 / MeowscaradaS262
Second
オリーヴァS59 / MeowscaradaS175
Second
オリーヴァS59 / MeowscaradaS175
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァMeowscarada
64.1〜75.8%
Disarming Voice
2HKO
64.1〜75.8%
Disarming Voice
2HKO
64.1〜75.8%
Disarming Voice
2HKO
Meowscaradaオリーヴァ
96.2〜115.7%
Triple Axel
1 hits (75%)
calculated with 最大3ヒット時
96.2〜115.7%
Triple Axel
1 hits (75%)
calculated with 最大3ヒット時
124.3〜149.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
オリーヴァS59 / MeowscaradaS262
Second
オリーヴァS59 / MeowscaradaS175
Second
オリーヴァS59 / MeowscaradaS175
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
Corviknight×Corviknight
オリーヴァ オリーヴァ vs Corviknight Corviknight

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
オリーヴァCorviknight
16.6〜20.0%
Hyper Voice
999HKO
16.6〜20.0%
Hyper Voice
999HKO
16.6〜20.0%
Hyper Voice
999HKO
Corviknightオリーヴァ
51.9〜61.6%
Brave Bird
3HKO (incl. オボンのみ)
51.9〜61.6%
Brave Bird
3HKO (incl. オボンのみ)
51.9〜61.6%
Brave Bird
3HKO (incl. オボンのみ)
Speed
Second
オリーヴァS59 / CorviknightS87
Second
オリーヴァS59 / CorviknightS78
Second
オリーヴァS59 / CorviknightS78
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
オリーヴァCorviknight
22.4〜26.3%
Hyper Voice
4 hits (18%)
22.4〜26.3%
Hyper Voice
999HKO
22.4〜26.3%
Hyper Voice
999HKO
Corviknightオリーヴァ
71.4〜84.3%
Brave Bird
2HKO
71.4〜84.3%
Brave Bird
2HKO
71.4〜84.3%
Brave Bird
2HKO
Speed
Second
オリーヴァS59 / CorviknightS87
Second
オリーヴァS59 / CorviknightS78
Second
オリーヴァS59 / CorviknightS78
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
オリーヴァCorviknight
16.6〜20.0%
Hyper Voice
999HKO
16.6〜20.0%
Hyper Voice
999HKO
16.6〜20.0%
Hyper Voice
999HKO
Corviknightオリーヴァ
55.1〜65.9%
Brave Bird
2HKO
55.1〜65.9%
Brave Bird
2HKO
55.1〜65.9%
Brave Bird
2HKO
Speed
Second
オリーヴァS59 / CorviknightS87
Second
オリーヴァS59 / CorviknightS78
Second
オリーヴァS59 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
View Corviknight's page →
FarigirafFarigiraf
オリーヴァ オリーヴァ vs Farigiraf Farigiraf

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
オリーヴァFarigiraf
123.3〜145.9%
Earth Power
2HKO (incl. きあいのタスキ)
101.1〜120.0%
Earth Power
2HKO (incl. きあいのタスキ)
45.9〜54.7%
Energy Ball
2 hits (52%)
Farigirafオリーヴァ
82.2〜97.3%
Sludge Wave
2HKO
65.9〜78.9%
Sludge Wave
2HKO
88.6〜104.9%
Sludge Wave
1 hits (31%)
Speed
Second
オリーヴァS59 / FarigirafS151
Second
オリーヴァS59 / FarigirafS106
Second
オリーヴァS59 / FarigirafS138
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
オリーヴァFarigiraf
166.0〜196.2%
Earth Power
2HKO (incl. きあいのタスキ)
134.7〜160.0%
Earth Power
2HKO (incl. きあいのタスキ)
62.3〜73.6%
Energy Ball
2HKO
Farigirafオリーヴァ
82.2〜97.3%
Sludge Wave
2HKO
68.1〜81.1%
Sludge Wave
2HKO
90.8〜107.0%
Sludge Wave
1 hits (44%)
Speed
Second
オリーヴァS59 / FarigirafS151
Second
オリーヴァS59 / FarigirafS106
Second
オリーヴァS59 / FarigirafS138
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
オリーヴァFarigiraf
123.3〜145.9%
Earth Power
2HKO (incl. きあいのタスキ)
101.1〜120.0%
Earth Power
2HKO (incl. きあいのタスキ)
45.9〜54.7%
Energy Ball
2 hits (52%)
Farigirafオリーヴァ
72.4〜87.6%
Sludge Wave
2HKO
61.6〜72.4%
Sludge Wave
2HKO
82.2〜97.3%
Sludge Wave
2HKO
Speed
Second
オリーヴァS59 / FarigirafS151
Second
オリーヴァS59 / FarigirafS106
Second
オリーヴァS59 / FarigirafS138
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンX×メガリザードンX
オリーヴァ オリーヴァ vs メガリザードンX メガリザードンX

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
オリーヴァメガリザードンX
60.6〜72.3%
Earth Power
2HKO
メガリザードンXオリーヴァ
110.8〜131.9%
Flare Blitz
1HKO
Speed
Second
オリーヴァS59 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
オリーヴァメガリザードンX
81.3〜96.8%
Earth Power
2HKO
メガリザードンXオリーヴァ
153.0〜182.7%
Flare Blitz
1HKO
Speed
Second
オリーヴァS59 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
オリーヴァメガリザードンX
60.6〜72.3%
Earth Power
2HKO
メガリザードンXオリーヴァ
122.2〜144.3%
Flare Blitz
1HKO
Speed
Second
オリーヴァS59 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
オリーヴァ オリーヴァ vs メガリザードンY メガリザードンY

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
オリーヴァメガリザードンY
35.5〜42.6%
Hyper Voice
3HKO
calculated with 晴れ
メガリザードンYオリーヴァ
147.0〜175.1%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
オリーヴァS59 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
オリーヴァメガリザードンY
47.1〜56.1%
Hyper Voice
2 hits (76%)
calculated with 晴れ
メガリザードンYオリーヴァ
149.2〜176.2%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
オリーヴァS59 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
オリーヴァメガリザードンY
35.5〜42.6%
Hyper Voice
3HKO
calculated with 晴れ
メガリザードンYオリーヴァ
133.0〜156.8%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
オリーヴァS59 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
A-NinetalesA-Ninetales
オリーヴァ オリーヴァ vs A-Ninetales A-Ninetales

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
オリーヴァA-Ninetales
34.9〜41.7%
Energy Ball
3HKO
calculated with あられ
40.7〜48.7%
Energy Ball
3HKO
calculated with あられ
A-Ninetalesオリーヴァ
53.0〜62.7%
Blizzard
2 hits (<1%)
calculated with あられ
69.2〜82.2%
Blizzard
2HKO
calculated with あられ
Speed
Second
オリーヴァS59 / A-NinetalesS177
Second
オリーヴァS59 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
オリーヴァA-Ninetales
48.0〜56.6%
Energy Ball
2 hits (85%)
calculated with あられ
56.0〜66.0%
Energy Ball
2HKO
calculated with あられ
A-Ninetalesオリーヴァ
53.0〜62.7%
Blizzard
2 hits (<1%)
calculated with あられ
69.2〜82.2%
Blizzard
2HKO
calculated with あられ
Speed
Second
オリーヴァS59 / A-NinetalesS177
Second
オリーヴァS59 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
オリーヴァA-Ninetales
34.9〜41.7%
Energy Ball
3HKO
calculated with あられ
40.7〜48.7%
Energy Ball
3HKO
calculated with あられ
A-Ninetalesオリーヴァ
46.5〜56.2%
Blizzard
2 hits (23%)
calculated with あられ
62.7〜74.6%
Blizzard
2HKO
calculated with あられ
Speed
Second
オリーヴァS59 / A-NinetalesS177
Second
オリーヴァS59 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
オリーヴァ オリーヴァ vs エースバーン エースバーン

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァエースバーン
66.2〜79.0%
Earth Power
2HKO
66.2〜79.0%
Earth Power
2HKO
66.2〜79.0%
Earth Power
2HKO
エースバーンオリーヴァ
94.1〜111.4%
High Jump Kick
1 hits (69%)
85.4〜101.6%
High Jump Kick
1 hits (13%)
113.5〜134.6%
かえんボール
1HKO
Speed
Second
オリーヴァS59 / エースバーンS256
Second
オリーヴァS59 / エースバーンS188
Second
オリーヴァS59 / エースバーンS171
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァエースバーン
87.9〜104.5%
Earth Power
1 hits (25%)
87.9〜104.5%
Earth Power
2HKO
87.9〜104.5%
Earth Power
1 hits (25%)
エースバーンオリーヴァ
120.0〜142.7%
かえんボール
1HKO
110.3〜130.8%
かえんボール
1HKO
155.7〜185.4%
かえんボール
1HKO
Speed
Second
オリーヴァS59 / エースバーンS256
Second
オリーヴァS59 / エースバーンS188
Second
オリーヴァS59 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
オリーヴァエースバーン
66.2〜79.0%
Earth Power
2HKO
66.2〜79.0%
Earth Power
2HKO
66.2〜79.0%
Earth Power
2HKO
エースバーンオリーヴァ
103.8〜123.2%
High Jump Kick
1HKO
94.1〜111.4%
High Jump Kick
1 hits (69%)
123.2〜147.6%
かえんボール
1HKO
Speed
Second
オリーヴァS59 / エースバーンS256
Second
オリーヴァS59 / エースバーンS188
Second
オリーヴァS59 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler*Sneasler
オリーヴァ オリーヴァ vs Sneasler Sneasler

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
オリーヴァSneasler
63.7〜75.2%
Earth Power
2HKO
63.7〜75.2%
Earth Power
2HKO
63.7〜75.2%
Earth Power
2HKO
Sneaslerオリーヴァ
94.1〜111.4%
Close Combat
1 hits (69%)
94.1〜111.4%
Close Combat
1 hits (69%)
94.1〜111.4%
Close Combat
1 hits (69%)
Speed
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
オリーヴァSneasler
84.1〜99.4%
Earth Power
2HKO
84.1〜99.4%
Earth Power
2HKO
84.1〜99.4%
Earth Power
2HKO
Sneaslerオリーヴァ
130.8〜155.7%
Close Combat
1HKO
130.8〜155.7%
Close Combat
1HKO
130.8〜155.7%
Close Combat
1HKO
Speed
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
オリーヴァSneasler
63.7〜75.2%
Earth Power
2HKO
63.7〜75.2%
Earth Power
2HKO
63.7〜75.2%
Earth Power
2HKO
Sneaslerオリーヴァ
103.8〜123.2%
Close Combat
1HKO
103.8〜123.2%
Close Combat
1HKO
103.8〜123.2%
Close Combat
1HKO
Speed
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Second
オリーヴァS59 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
Volcarona×*Volcarona
オリーヴァ オリーヴァ vs Volcarona Volcarona

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
オリーヴァVolcarona
30.2〜36.5%
Hyper Voice
4 hits (>99%) (incl. オボンのみ)
36.0〜43.5%
Hyper Voice
3 hits (10%)
30.2〜36.5%
Hyper Voice
4HKO
Volcaronaオリーヴァ
94.1〜111.4%
Overheat
1 hits (69%)
124.3〜147.0%
Overheat
1HKO
94.1〜111.4%
Overheat
1 hits (69%)
Speed
Second
オリーヴァS59 / VolcaronaS122
Second
オリーヴァS59 / VolcaronaS152
Second
オリーヴァS59 / VolcaronaS122
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
オリーヴァVolcarona
41.1〜49.0%
Hyper Voice
3 hits (>99%)
49.1〜58.4%
Hyper Voice
3HKO
41.1〜49.0%
Hyper Voice
3HKO
Volcaronaオリーヴァ
95.1〜113.5%
Overheat
1 hits (75%)
126.5〜149.2%
Overheat
1HKO
95.1〜113.5%
Overheat
1 hits (75%)
Speed
Second
オリーヴァS59 / VolcaronaS122
Second
オリーヴァS59 / VolcaronaS152
Second
オリーヴァS59 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
オリーヴァVolcarona
30.2〜36.5%
Hyper Voice
4 hits (>99%) (incl. オボンのみ)
36.0〜43.5%
Hyper Voice
3 hits (10%)
30.2〜36.5%
Hyper Voice
4HKO
Volcaronaオリーヴァ
85.4〜101.6%
Overheat
1 hits (13%)
113.5〜134.1%
Overheat
1HKO
85.4〜101.6%
Overheat
1 hits (13%)
Speed
Second
オリーヴァS59 / VolcaronaS122
Second
オリーヴァS59 / VolcaronaS152
Second
オリーヴァS59 / VolcaronaS122
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Volcarona's page →
パーモット*パーモット
オリーヴァ オリーヴァ vs パーモット パーモット

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
オリーヴァパーモット
84.4〜99.3%
Earth Power
2HKO
84.4〜99.3%
Earth Power
2HKO
84.4〜99.3%
Earth Power
2HKO
パーモットオリーヴァ
78.9〜94.1%
Close Combat
2HKO
85.4〜101.6%
Close Combat
1 hits (13%)
102.2〜122.2%
Close Combat
1HKO
Speed
Second
オリーヴァS59 / パーモットS172
Second
オリーヴァS59 / パーモットS235
Second
オリーヴァS59 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
オリーヴァパーモット
112.9〜133.3%
Earth Power
2HKO (incl. きあいのタスキ)
112.9〜133.3%
Earth Power
1HKO
112.9〜133.3%
Earth Power
1HKO
パーモットオリーヴァ
110.3〜129.7%
Close Combat
1HKO
120.0〜142.7%
Close Combat
1HKO
143.2〜168.6%
Close Combat
1HKO
Speed
Second
オリーヴァS59 / パーモットS172
Second
オリーヴァS59 / パーモットS235
Second
オリーヴァS59 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
オリーヴァパーモット
84.4〜99.3%
Earth Power
2HKO
84.4〜99.3%
Earth Power
2HKO
84.4〜99.3%
Earth Power
2HKO
パーモットオリーヴァ
87.6〜103.8%
Close Combat
1 hits (25%)
95.1〜113.5%
Close Combat
1 hits (75%)
113.5〜134.6%
Close Combat
1HKO
Speed
Second
オリーヴァS59 / パーモットS172
Second
オリーヴァS59 / パーモットS235
Second
オリーヴァS59 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
SkeledirgeSkeledirge
オリーヴァ オリーヴァ vs Skeledirge Skeledirge

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
オリーヴァSkeledirge
48.3〜57.8%
Earth Power
2 hits (54%)
48.3〜57.8%
Earth Power
3HKO
24.2〜28.9%
Earth Power
3HKO
Skeledirgeオリーヴァ
48.6〜58.4%
Torch Song
2HKO
48.6〜58.4%
Torch Song
2HKO
48.6〜58.4%
Torch Song
2HKO
Speed
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
オリーヴァSkeledirge
64.5〜76.8%
Earth Power
2HKO
64.5〜76.8%
Earth Power
2HKO
32.2〜38.4%
Earth Power
2 hits (93%)
Skeledirgeオリーヴァ
49.7〜59.5%
Torch Song
2HKO
49.7〜59.5%
Torch Song
2HKO
49.7〜59.5%
Torch Song
2HKO
Speed
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
オリーヴァSkeledirge
48.3〜57.8%
Earth Power
2 hits (54%)
48.3〜57.8%
Earth Power
3HKO
24.2〜28.9%
Earth Power
3HKO
Skeledirgeオリーヴァ
45.4〜53.0%
Torch Song
2HKO
45.4〜53.0%
Torch Song
2HKO
45.4〜53.0%
Torch Song
2HKO
Speed
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Second
オリーヴァS59 / SkeledirgeS86
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Skeledirge's page →
Metagross*Metagross
オリーヴァ オリーヴァ vs Metagross Metagross

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
オリーヴァMetagross
49.7〜58.6%
Earth Power
2 hits (98%)
Metagrossオリーヴァ
73.0〜87.0%
Hammer Arm
2HKO
Speed
Second
オリーヴァS59 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
オリーヴァMetagross
65.0〜77.7%
Earth Power
2HKO
Metagrossオリーヴァ
102.2〜120.5%
Hammer Arm
1HKO
Speed
Second
オリーヴァS59 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
オリーヴァMetagross
49.7〜58.6%
Earth Power
2 hits (98%)
Metagrossオリーヴァ
80.0〜95.1%
Hammer Arm
2HKO
Speed
Second
オリーヴァS59 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
オリーヴァ オリーヴァ vs Dragonite Dragonite

オリーヴァ's build: Sitrus Berry, Bold, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
オリーヴァDragonite
18.6〜22.2%
Disarming Voice
3 hits (65%)
22.2〜26.3%
Disarming Voice
3HKO
22.2〜26.3%
Disarming Voice
3HKO
Dragoniteオリーヴァ
75.7〜90.8%
Air Slash
2HKO
42.2〜50.8%
Flamethrower
3HKO
47.6〜56.2%
Flamethrower
3HKO
Speed
Second
オリーヴァS59 / DragoniteS152
Second
オリーヴァS59 / DragoniteS145
Second
オリーヴァS59 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
オリーヴァDragonite
24.6〜29.3%
Disarming Voice
3HKO
29.3〜34.7%
Disarming Voice
2 hits (15%)
29.3〜34.7%
Disarming Voice
2 hits (15%)
Dragoniteオリーヴァ
77.8〜91.9%
Air Slash
2HKO
45.4〜54.1%
Outrage
3HKO
48.6〜57.3%
Flamethrower
3HKO
Speed
Second
オリーヴァS59 / DragoniteS152
Second
オリーヴァS59 / DragoniteS145
Second
オリーヴァS59 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

オリーヴァ's build: Leftovers, Calm, H32 B32 D2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
オリーヴァDragonite
18.6〜22.2%
Disarming Voice
3 hits (65%)
22.2〜26.3%
Disarming Voice
3HKO
22.2〜26.3%
Disarming Voice
3HKO
Dragoniteオリーヴァ
69.2〜82.2%
Air Slash
2HKO
48.6〜58.4%
Air Slash
2 hits (52%)
55.1〜64.9%
Air Slash
2HKO
Speed
Second
オリーヴァS59 / DragoniteS152
Second
オリーヴァS59 / DragoniteS145
Second
オリーヴァS59 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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