ユキノオー
種族値
メガシンカ
メガユキノオー


特性:ゆきふらし — 登場した時から5ターンの間、ゆき状態にする。
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×¼ 耐性 | ×0 無効 |
|---|---|---|---|---|
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|---|---|
| 1 | ゆきふらし | 登場した時から5ターンの間、ゆき状態にする。 |
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|---|---|
| 1 | ふぶき |
特殊威力 110命中 70%PP 8 10%の確率で相手をこおり状態にする。ゆき状態の場合、相手に必ず命中する。 |
| 2 | だいちのちから |
特殊威力 90命中 100%PP 12 10%の確率で相手の特防を1段階下げる。 |
| 3 | こおりのつぶて |
物理威力 40命中 100%PP 20 優先度+1必ず先制できる。(優先度+1) |
| 4 | リーフストーム |
特殊威力 130命中 90%PP 8 自分の特攻を2段階下げる。 |
| 5 | ギガドレイン |
特殊威力 75命中 100%PP 12 相手に与えたダメージの1/2自分のHPを回復する。 |
| 6 | きあいだま |
特殊威力 120命中 70%PP 8 10%の確率で相手の特防を1段階下げる。 |
| 7 | くさむすび |
特殊命中 100%PP 20 相手が重いほど威力が上がる。威力20-120。 |
| 8 | オーロラベール |
変化PP 20 5ターンの間、味方の場をオーロラベール状態にする。ゆき状態の場合にしか使えない。 |
| 9 | いわなだれ |
物理威力 75命中 90%PP 12 30%の確率で相手をひるませる。 |
| 10 | ぜったいれいど |
特殊命中 30%PP 8 相手をひんしにする。命中率30%固定。こおりタイプの相手には当たらない。こおりタイプ以外が使うと20%になる。 |
持ち物
| 順位 | 持ち物 | 採用率 |
|---|---|---|
| 1 | ユキノオナイト |
対応するポケモンがバトル中にメガシンカできる。 |
| 2 | きあいのタスキ |
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。 |
| 3 | きせきのタネ |
くさタイプの技の威力が1.2倍になる。 |
| 4 | いのちのたま |
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。 |
| 5 | とけないこおり |
こおりタイプの技の威力が1.2倍になる。 |
| 6 | ひかりのねんど |
リフレクター・ひかりのかべ・オーロラベールの効果が8ターン続く。 |
性格
| 順位 | 性格 | 採用率 |
|---|---|---|
| 1 | れいせい (C↑ S↓) | |
| 2 | おだやか (D↑ A↓) | |
| 3 | ひかえめ (C↑ A↓) | |
| 4 | うっかりや (C↑ D↓) | |
| 5 | ゆうかん (A↑ S↓) | |
| 6 | ずぶとい (B↑ A↓) |
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|---|---|---|---|---|---|---|
| 1 | 32 | 2 | 0 | 32 | 0 | 0 | |
| 2 | 32 | 0 | 2 | 32 | 0 | 0 | |
| 3 | 32 | 0 | 0 | 32 | 0 | 2 | |
| 4 | 14 | 0 | 21 | 31 | 0 | 0 | |
| 5 | 26 | 8 | 0 | 32 | 0 | 0 | |
| 6 | 32 | 0 | 9 | 0 | 15 | 10 | |
| 7 | 0 | 32 | 0 | 32 | 0 | 2 | |
| 8 | 32 | 0 | 0 | 0 | 32 | 0 | |
| 9 | 0 | 2 | 0 | 32 | 0 | 32 | |
| 10 | 2 | 32 | 0 | 32 | 0 | 0 |
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|---|---|
| 1 | — |
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| 2 | — |
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| 3 | — |
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| 4 | — |
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| 5 | — |
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| 6 | — |
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| 7 | — |
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| 8 | — |
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| 9 | — |
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| 10 | — |
Pokémon Matchups
○*Primarina
Abomasnow vs
Primarina Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 116.6〜138.0% Leaf Storm 1HKOcalculated with あられ | 116.6〜138.0% Leaf Storm 1HKOcalculated with あられ | 116.6〜138.0% Leaf Storm 1HKOcalculated with あられ | |
| 35.0〜41.6% Moonblast 3HKOcalculated with あられ | 42.6〜50.8% Moonblast 2 hits (2%)calculated with あられ | 35.0〜41.6% Moonblast 3HKOcalculated with あられ | |
| Speed | Second S45 / S80 | Second S45 / S82 | Second S45 / S80 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 90.9〜109.1% Leaf Storm 1 hits (50%)calculated with あられ | 90.9〜109.1% Leaf Storm 1 hits (50%)calculated with あられ | 90.9〜109.1% Leaf Storm 1 hits (50%)calculated with あられ | |
| 41.6〜49.2% Moonblast 3HKOcalculated with あられ | 50.8〜59.9% Moonblast 2HKOcalculated with あられ | 41.6〜49.2% Moonblast 3HKOcalculated with あられ | |
| Speed | Second S72 / S80 | Second S72 / S82 | Second S72 / S80 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 109.1〜130.5% Leaf Storm 1HKOcalculated with あられ | 109.1〜130.5% Leaf Storm 1HKOcalculated with あられ | 109.1〜130.5% Leaf Storm 1HKOcalculated with あられ | |
| 41.6〜49.2% Moonblast 3HKOcalculated with あられ | 50.8〜59.9% Moonblast 2HKOcalculated with あられ | 41.6〜49.2% Moonblast 3HKOcalculated with あられ | |
| Speed | Second S72 / S80 | Second S72 / S82 | Second S72 / S80 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
○*Hippowdon
Abomasnow vs
Hippowdon Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 101.4〜120.0% Leaf Storm 1HKOcalculated with すなあらし | 111.6〜132.1% Leaf Storm 1HKOcalculated with すなあらし | 101.4〜120.0% Leaf Storm 1HKOcalculated with すなあらし | |
| 24.4〜29.4% Rock Tomb 3 hits (27%)calculated with すなあらし | 24.4〜29.4% Rock Tomb 3 hits (27%)calculated with すなあらし | 24.4〜29.4% Rock Tomb 3 hits (27%)calculated with すなあらし | |
| Speed | Second S45 / S67 | Second S45 / S67 | Second S45 / S67 |
| Verdict | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 67.9〜80.9% Blizzard 2HKOcalculated with すなあらし | 86.5〜103.3% Leaf Storm 1 hits (19%)calculated with すなあらし | 79.1〜94.9% Leaf Storm 2HKOcalculated with すなあらし | |
| 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | |
| Speed | First S72 / S67 | First S72 / S67 | First S72 / S67 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 94.9〜113.5% Leaf Storm 1 hits (75%)calculated with すなあらし | 103.7〜123.7% Leaf Storm 1HKOcalculated with すなあらし | 94.9〜113.5% Leaf Storm 1 hits (75%)calculated with すなあらし | |
| 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | 32.5〜38.6% Rock Tomb 3HKOcalculated with すなあらし | |
| Speed | First S72 / S67 | First S72 / S67 | First S72 / S67 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves first | ○ Win: 2HKO to KO / 3HKO to be KOed, moves first |
○*Mimikyu
Abomasnow vs
Mimikyu Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 90.1〜107.6% Leaf Storm 2HKOcalculated with あられ | 90.1〜107.6% Leaf Storm 2HKOcalculated with あられ | 90.1〜107.6% Leaf Storm 2HKOcalculated with あられ | |
| 31.5〜38.1% Drain Punch 3 hits (88%)calculated with あられ | 24.4〜29.4% Drain Punch 4 hits (>99%)calculated with あられ | 24.4〜29.4% Drain Punch 4 hits (>99%)calculated with あられ | |
| Speed | Second S45 / S148 | Second S45 / S148 | Second S45 / S148 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 5HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | |
| 42.1〜49.7% Drain Punch 3HKOcalculated with あられ | 32.5〜38.6% Drain Punch 3 hits (97%)calculated with あられ | 32.5〜38.6% Drain Punch 3 hits (97%)calculated with あられ | |
| Speed | Second S72 / S148 | Second S72 / S148 | Second S72 / S148 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | 60.3〜71.8% Blizzard 3HKO (incl. ばけのかわ)calculated with あられ | |
| 42.1〜49.7% Drain Punch 3HKOcalculated with あられ | 32.5〜38.6% Drain Punch 3 hits (97%)calculated with あられ | 32.5〜38.6% Drain Punch 3 hits (97%)calculated with あられ | |
| Speed | Second S72 / S148 | Second S72 / S148 | Second S72 / S148 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second |
○*Meowscarada
Abomasnow vs
Meowscarada Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 181.7〜215.7% Blizzard 1HKOcalculated with あられ | 181.7〜215.7% Blizzard 2HKO (incl. きあいのタスキ)calculated with あられ | 181.7〜215.7% Blizzard 1HKOcalculated with あられ | |
| 39.6〜46.7% U-turn 3HKOcalculated with あられ | 39.6〜46.7% U-turn 3HKOcalculated with あられ | 51.3〜60.4% U-turn 2HKOcalculated with あられ | |
| Speed | Second S45 / S262 | Second S45 / S175 | Second S45 / S175 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 142.5〜168.6% Blizzard 1HKOcalculated with あられ | 142.5〜168.6% Blizzard 2HKO (incl. きあいのタスキ)calculated with あられ | 142.5〜168.6% Blizzard 1HKOcalculated with あられ | |
| 51.8〜60.9% U-turn 2HKOcalculated with あられ | 51.8〜60.9% U-turn 2HKOcalculated with あられ | 67.0〜79.2% U-turn 2HKOcalculated with あられ | |
| Speed | Second S72 / S262 | Second S72 / S175 | Second S72 / S175 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 142.5〜168.6% Blizzard 1HKOcalculated with あられ | 142.5〜168.6% Blizzard 2HKO (incl. きあいのタスキ)calculated with あられ | 142.5〜168.6% Blizzard 1HKOcalculated with あられ | |
| 51.8〜60.9% U-turn 2HKOcalculated with あられ | 51.8〜60.9% U-turn 2HKOcalculated with あられ | 67.0〜79.2% U-turn 2HKOcalculated with あられ | |
| Speed | Second S72 / S262 | Second S72 / S175 | Second S72 / S175 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
◎ゴリランダー
Abomasnow vs
ゴリランダー Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 134.3〜159.4% Blizzard 1HKOcalculated with あられ・グラスフィールド | 134.3〜159.4% Blizzard 1HKOcalculated with あられ・グラスフィールド | 134.3〜159.4% Blizzard 1HKOcalculated with あられ・グラスフィールド | |
| 36.5〜43.1% U-turn 3HKOcalculated with あられ・グラスフィールド | 28.4〜33.5% U-turn 3 hits (<1%)calculated with あられ・グラスフィールド | 28.4〜33.5% U-turn 3 hits (<1%)calculated with あられ・グラスフィールド | |
| Speed | Second S45 / S107 | Second S45 / S107 | Second S45 / S107 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | |
| 48.7〜57.9% U-turn 2 hits (94%)calculated with あられ・グラスフィールド | 37.6〜44.7% U-turn 3HKOcalculated with あられ・グラスフィールド | 37.6〜44.7% U-turn 3HKOcalculated with あられ・グラスフィールド | |
| Speed | Second S72 / S107 | Second S72 / S107 | Second S72 / S107 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | 105.3〜124.6% Blizzard 1HKOcalculated with あられ・グラスフィールド | |
| 48.7〜57.9% U-turn 2 hits (94%)calculated with あられ・グラスフィールド | 37.6〜44.7% U-turn 3HKOcalculated with あられ・グラスフィールド | 37.6〜44.7% U-turn 3HKOcalculated with あられ・グラスフィールド | |
| Speed | Second S72 / S107 | Second S72 / S107 | Second S72 / S107 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
◎Basculegion-F
Abomasnow vs
Basculegion-F Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 158.4〜186.8% Leaf Storm 1HKOcalculated with あられ | 158.4〜186.8% Leaf Storm 1HKOcalculated with あられ | 158.4〜186.8% Leaf Storm 1HKOcalculated with あられ | |
| 19.8〜23.4% Wave Crash 999HKOcalculated with あられ | 21.3〜25.4% Wave Crash 4 hits (<1%)calculated with あられ | 25.4〜29.9% Wave Crash 4HKOcalculated with あられ | |
| Speed | Second S45 / S195 | Second S45 / S143 | Second S45 / S130 |
| Verdict | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 124.9〜147.2% Leaf Storm 1HKOcalculated with あられ | 124.9〜147.2% Leaf Storm 1HKOcalculated with あられ | 124.9〜147.2% Leaf Storm 1HKOcalculated with あられ | |
| 25.9〜30.5% Wave Crash 4HKOcalculated with あられ | 27.9〜33.5% Wave Crash 3 hits (<1%)calculated with あられ | 33.5〜39.6% Wave Crash 3HKOcalculated with あられ | |
| Speed | Second S72 / S195 | Second S72 / S143 | Second S72 / S130 |
| Verdict | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 149.7〜176.6% Leaf Storm 1HKOcalculated with あられ | 149.7〜176.6% Leaf Storm 1HKOcalculated with あられ | 149.7〜176.6% Leaf Storm 1HKOcalculated with あられ | |
| 25.9〜30.5% Wave Crash 4HKOcalculated with あられ | 27.9〜33.5% Wave Crash 3 hits (<1%)calculated with あられ | 33.5〜39.6% Wave Crash 3HKOcalculated with あられ | |
| Speed | Second S72 / S195 | Second S72 / S143 | Second S72 / S130 |
| Verdict | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second |
○*Greninja
Abomasnow vs
Greninja Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 217.4〜257.7% Leaf Storm 2HKO (incl. きあいのタスキ)calculated with あられ | 197.3〜233.6% Leaf Storm 1HKOcalculated with あられ | 217.4〜257.7% Leaf Storm 1HKOcalculated with あられ | |
| 74.1〜88.3% Sludge Wave 2HKOcalculated with あられ | 80.2〜95.4% Sludge Wave 2HKOcalculated with あられ | 74.1〜88.3% Sludge Wave 2HKOcalculated with あられ | |
| Speed | Second S45 / S174 | Second S45 / S213 | Second S45 / S261 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 170.5〜202.7% Leaf Storm 2HKO (incl. きあいのタスキ)calculated with あられ | 154.4〜182.6% Leaf Storm 1HKOcalculated with あられ | 170.5〜202.7% Leaf Storm 1HKOcalculated with あられ | |
| 88.3〜104.6% Sludge Wave 2HKOcalculated with あられ | 95.4〜113.7% Sludge Wave 2HKOcalculated with あられ | 88.3〜104.6% Sludge Wave 2HKOcalculated with あられ | |
| Speed | Second S72 / S174 | Second S72 / S213 | Second S72 / S261 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 204.0〜243.0% Leaf Storm 2HKO (incl. きあいのタスキ)calculated with あられ | 185.2〜218.8% Leaf Storm 1HKOcalculated with あられ | 204.0〜243.0% Leaf Storm 1HKOcalculated with あられ | |
| 88.3〜104.6% Sludge Wave 1 hits (31%)calculated with あられ | 95.4〜113.7% Sludge Wave 1 hits (81%)calculated with あられ | 88.3〜104.6% Sludge Wave 1 hits (31%)calculated with あられ | |
| Speed | Second S72 / S174 | Second S72 / S213 | Second S72 / S261 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
○*A-Ninetales
Abomasnow vs
A-Ninetales Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 70.9〜84.0% Leaf Storm 2HKOcalculated with あられ | 82.7〜98.0% Leaf Storm 2HKOcalculated with あられ | |
| 25.9〜31.0% Blizzard 4HKOcalculated with あられ | 34.0〜40.1% Blizzard 3HKOcalculated with あられ | |
| Speed | Second S45 / S177 | Second S45 / S177 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 55.4〜65.7% Leaf Storm 3HKOcalculated with あられ | 64.7〜76.7% Leaf Storm 2 hits (93%)calculated with あられ | |
| 30.5〜36.5% Blizzard 3 hits (55%)calculated with あられ | 40.1〜47.7% Blizzard 3HKOcalculated with あられ | |
| Speed | Second S72 / S177 | Second S72 / S177 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ○ Win: 3HKO to KO / 3HKO to be KOed, moves first (priority) |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 66.3〜78.9% Leaf Storm 2 hits (99%)calculated with あられ | 77.3〜92.0% Leaf Storm 2HKOcalculated with あられ | |
| 30.5〜36.5% Blizzard 3 hits (55%)calculated with あられ | 40.1〜47.7% Blizzard 3HKOcalculated with あられ | |
| Speed | Second S72 / S177 | Second S72 / S177 |
| Verdict | ○ Win: 3HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
◎Rotom-W
Abomasnow vs
Rotom-W Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 146.5〜173.2% Leaf Storm 1HKOcalculated with あられ | 146.5〜173.2% Leaf Storm 1HKOcalculated with あられ | 184.3〜217.3% Leaf Storm 1HKOcalculated with あられ | |
| 15.7〜18.8% Hydro Pump 999HKOcalculated with あられ | 15.7〜18.8% Hydro Pump 999HKOcalculated with あられ | 21.3〜25.9% Hydro Pump 4 hits (1%)calculated with あられ | |
| Speed | Second S45 / S106 | Second S45 / S106 | Second S45 / S138 |
| Verdict | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / 5HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 115.9〜137.6% Leaf Storm 1HKOcalculated with あられ | 115.9〜137.6% Leaf Storm 1HKOcalculated with あられ | 146.5〜171.7% Leaf Storm 1HKOcalculated with あられ | |
| 18.8〜22.3% Hydro Pump 999HKOcalculated with あられ | 18.8〜22.3% Hydro Pump 999HKOcalculated with あられ | 25.9〜30.5% Hydro Pump 4HKOcalculated with あられ | |
| Speed | Second S72 / S106 | Second S72 / S106 | Second S72 / S138 |
| Verdict | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 138.9〜165.0% Leaf Storm 1HKOcalculated with あられ | 138.9〜165.0% Leaf Storm 1HKOcalculated with あられ | 175.6〜205.5% Leaf Storm 1HKOcalculated with あられ | |
| 18.8〜22.3% Hydro Pump 999HKOcalculated with あられ | 18.8〜22.3% Hydro Pump 999HKOcalculated with あられ | 25.9〜30.5% Hydro Pump 4HKOcalculated with あられ | |
| Speed | Second S72 / S106 | Second S72 / S106 | Second S72 / S138 |
| Verdict | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / n/a to be KOed, moves second | ◎ Win: 1HKO to KO / 4HKO to be KOed, moves second |
×*グソクムシャ
Abomasnow vs
グソクムシャ Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 35.7〜42.3% Focus Blast 3HKOcalculated with あられ | |
| 71.1〜84.3% Iron Head 2HKOcalculated with あられ | |
| Speed | Second S45 / S60 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 28.0〜33.0% Focus Blast 4HKOcalculated with あられ | |
| 94.9〜112.2% Iron Head 2HKOcalculated with あられ | |
| Speed | First S72 / S60 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves first |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 28.0〜33.0% Focus Blast 4HKOcalculated with あられ | |
| 104.1〜123.9% First Impression 1HKOcalculated with あられ | |
| Speed | First S72 / S60 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves first |
×*Gholdengo
Abomasnow vs
Gholdengo Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.0〜41.1% Blizzard 3HKOcalculated with あられ | 22.8〜26.9% Blizzard 4 hits (42%)calculated with あられ | 76.1〜90.8% Earth Power 2HKOcalculated with あられ | |
| 110.7〜132.0% Make It Rain 1HKOcalculated with あられ | 85.3〜100.5% Make It Rain 1 hits (6%)calculated with あられ | 103.6〜121.8% Make It Rain 1HKOcalculated with あられ | |
| Speed | Second S45 / S136 | Second S45 / S107 | Second S45 / S136 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.0〜31.9% Blizzard 4HKOcalculated with あられ | 21.2〜24.9% Leaf Storm 999HKOcalculated with あられ | 60.1〜71.2% Earth Power 2HKOcalculated with あられ | |
| 134.0〜158.4% Make It Rain 2HKO (incl. きあいのタスキ)calculated with あられ | 100.5〜118.8% Make It Rain 2HKO (incl. きあいのタスキ)calculated with あられ | 121.8〜144.2% Make It Rain 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S136 | Second S72 / S107 | Second S72 / S136 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.0〜31.9% Blizzard 4HKOcalculated with あられ | 25.4〜29.5% Leaf Storm 999HKOcalculated with あられ | 60.1〜71.2% Earth Power 2HKOcalculated with あられ | |
| 134.0〜158.4% Make It Rain 1HKOcalculated with あられ | 100.5〜118.8% Make It Rain 1HKOcalculated with あられ | 121.8〜144.2% Make It Rain 1HKOcalculated with あられ | |
| Speed | Second S72 / S136 | Second S72 / S107 | Second S72 / S136 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲Aegislash
Abomasnow vs
Aegislash Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 51.5〜61.1% Earth Power 2 hits (91%)calculated with あられ | 51.5〜61.1% Earth Power 2 hits (91%)calculated with あられ | 51.5〜61.1% Earth Power 2HKOcalculated with あられ | |
| 57.9〜68.0% Flash Cannon 2HKOcalculated with あられ | 82.2〜97.5% Flash Cannon 2HKOcalculated with あられ | 57.9〜68.0% Flash Cannon 2HKOcalculated with あられ | |
| Speed | Second S45 / S80 | Second S45 / S72 | Second S45 / S80 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 40.7〜47.9% Earth Power 3HKOcalculated with あられ | 40.7〜47.9% Earth Power 3HKOcalculated with あられ | 40.7〜47.9% Earth Power 3HKOcalculated with あられ | |
| 73.1〜86.3% Iron Head 2HKOcalculated with あられ | 97.5〜115.7% Flash Cannon 2HKOcalculated with あられ | 73.1〜86.3% Iron Head 2HKOcalculated with あられ | |
| Speed | Second S72 / S80 | Second S72 / S72 | Second S72 / S80 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 40.7〜47.9% Earth Power 3HKOcalculated with あられ | 40.7〜47.9% Earth Power 3HKOcalculated with あられ | 40.7〜47.9% Earth Power 3HKOcalculated with あられ | |
| 73.1〜86.3% Iron Head 2HKOcalculated with あられ | 97.5〜115.7% Flash Cannon 1 hits (88%)calculated with あられ | 73.1〜86.3% Iron Head 2HKOcalculated with あられ | |
| Speed | Second S72 / S80 | Second S72 / S72 | Second S72 / S80 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
▲*メガリザードンX
Abomasnow vs
メガリザードンX Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 85.2〜100.6% Earth Power 1 hits (6%)calculated with あられ | |
| 111.7〜134.0% Flamethrower 1HKOcalculated with あられ | |
| Speed | Second S45 / S167 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 65.8〜78.7% Earth Power 2HKOcalculated with あられ | |
| 134.0〜158.4% Flamethrower 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S167 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 65.8〜78.7% Earth Power 2HKOcalculated with あられ | |
| 134.0〜158.4% Flamethrower 1HKOcalculated with あられ | |
| Speed | Second S72 / S167 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*メガリザードンY
Abomasnow vs
メガリザードンY Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 116.1〜136.8% Rock Slide 1HKOcalculated with 晴れ | |
| 288.3〜341.1% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | Second S45 / S152 |
| Verdict | × Loss: 1HKO to KO / 1HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 87.7〜103.2% Rock Slide 1 hits (19%)calculated with 晴れ | |
| 343.1〜404.1% Flamethrower 2HKO (incl. きあいのタスキ)calculated with 晴れ | |
| Speed | Second S72 / S152 |
| Verdict | ○ Win: 2HKO to KO / 2HKO to be KOed, moves first (priority) |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 87.7〜103.2% Rock Slide 1 hits (19%)calculated with 晴れ | |
| 343.1〜404.1% Flamethrower 1HKOcalculated with 晴れ | |
| Speed | Second S72 / S152 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*エースバーン
Abomasnow vs
エースバーン Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 93.0〜109.6% Earth Power 1 hits (56%)calculated with あられ | 93.0〜109.6% Earth Power 2HKOcalculated with あられ | 93.0〜109.6% Earth Power 1 hits (56%)calculated with あられ | |
| 136.0〜160.4% かえんボール 1HKOcalculated with あられ | 123.9〜148.2% かえんボール 1HKOcalculated with あられ | 176.6〜208.1% かえんボール 1HKOcalculated with あられ | |
| Speed | Second S45 / S256 | Second S45 / S188 | Second S45 / S171 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 71.3〜85.4% Earth Power 2HKOcalculated with あられ | 71.3〜85.4% Earth Power 2HKOcalculated with あられ | 71.3〜85.4% Earth Power 2HKOcalculated with あられ | |
| 178.7〜213.2% かえんボール 2HKO (incl. きあいのタスキ)calculated with あられ | 164.5〜194.9% かえんボール 2HKO (incl. きあいのタスキ)calculated with あられ | 232.0〜277.2% かえんボール 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S256 | Second S72 / S188 | Second S72 / S171 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 71.3〜85.4% Earth Power 2HKOcalculated with あられ | 71.3〜85.4% Earth Power 2HKOcalculated with あられ | 71.3〜85.4% Earth Power 2HKOcalculated with あられ | |
| 178.7〜213.2% かえんボール 1HKOcalculated with あられ | 164.5〜194.9% かえんボール 1HKOcalculated with あられ | 232.0〜277.2% かえんボール 1HKOcalculated with あられ | |
| Speed | Second S72 / S256 | Second S72 / S188 | Second S72 / S171 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲*Volcarona
Abomasnow vs
Volcarona Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 70.8〜85.4% Rock Slide 2HKOcalculated with あられ | 126.7〜151.6% Rock Slide 1HKOcalculated with あられ | 70.8〜85.4% Rock Slide 2HKOcalculated with あられ | |
| 115.7〜136.0% Fiery Dance 1HKOcalculated with あられ | 152.3〜178.7% Fiery Dance 1HKOcalculated with あられ | 115.7〜136.0% Fiery Dance 1HKOcalculated with あられ | |
| Speed | Second S45 / S122 | Second S45 / S152 | Second S45 / S122 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 1HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 54.2〜64.6% Rock Slide 2 hits (9%)calculated with あられ | 94.4〜111.8% Rock Slide 1 hits (56%)calculated with あられ | 54.2〜64.6% Rock Slide 2HKOcalculated with あられ | |
| 136.0〜160.4% Fiery Dance 2HKO (incl. きあいのタスキ)calculated with あられ | 178.7〜213.2% Fiery Dance 2HKO (incl. きあいのタスキ)calculated with あられ | 136.0〜160.4% Fiery Dance 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S122 | Second S72 / S152 | Second S72 / S122 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 54.2〜64.6% Rock Slide 2 hits (9%)calculated with あられ | 94.4〜111.8% Rock Slide 1 hits (56%)calculated with あられ | 54.2〜64.6% Rock Slide 2HKOcalculated with あられ | |
| 136.0〜160.4% Fiery Dance 1HKOcalculated with あられ | 178.7〜213.2% Fiery Dance 1HKOcalculated with あられ | 136.0〜160.4% Fiery Dance 1HKOcalculated with あられ | |
| Speed | Second S72 / S122 | Second S72 / S152 | Second S72 / S122 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
▲イエッサン(オス)
Abomasnow vs
イエッサン(オス) Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 94.2〜111.7% Leaf Storm 1 hits (63%)calculated with あられ・サイコフィールド | 94.2〜111.7% Leaf Storm 1 hits (63%)calculated with あられ・サイコフィールド | 94.2〜111.7% Leaf Storm 2HKOcalculated with あられ・サイコフィールド | |
| 79.2〜95.4% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | 73.1〜87.3% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | 79.2〜95.4% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | |
| Speed | Second S45 / S220 | Second S45 / S161 | Second S45 / S147 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 74.5〜87.6% Leaf Storm 2HKOcalculated with あられ・サイコフィールド | 74.5〜87.6% Leaf Storm 2HKOcalculated with あられ・サイコフィールド | 74.5〜87.6% Leaf Storm 2HKOcalculated with あられ・サイコフィールド | |
| 95.4〜113.7% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | 87.3〜103.6% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | 95.4〜113.7% Mystical Fire 2HKOcalculated with あられ・サイコフィールド | |
| Speed | Second S72 / S220 | Second S72 / S161 | Second S72 / S147 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 89.1〜105.1% Leaf Storm 1 hits (25%)calculated with あられ・サイコフィールド | 89.1〜105.1% Leaf Storm 1 hits (25%)calculated with あられ・サイコフィールド | 89.1〜105.1% Leaf Storm 2HKOcalculated with あられ・サイコフィールド | |
| 95.4〜113.7% Mystical Fire 1 hits (69%)calculated with あられ・サイコフィールド | 87.3〜103.6% Mystical Fire 1 hits (13%)calculated with あられ・サイコフィールド | 95.4〜113.7% Mystical Fire 1 hits (69%)calculated with あられ・サイコフィールド | |
| Speed | Second S72 / S220 | Second S72 / S161 | Second S72 / S147 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
▲*Skeledirge
Abomasnow vs
Skeledirge Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 67.3〜79.6% Earth Power 2HKOcalculated with あられ | 67.3〜79.6% Earth Power 2HKOcalculated with あられ | 33.6〜39.8% Earth Power 2HKOcalculated with あられ | |
| 97.5〜115.7% Torch Song 1 hits (69%)calculated with あられ | 97.5〜115.7% Torch Song 1 hits (69%)calculated with あられ | 97.5〜115.7% Torch Song 1 hits (69%)calculated with あられ | |
| Speed | Second S45 / S86 | Second S45 / S86 | Second S45 / S86 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 53.1〜62.6% Earth Power 2HKOcalculated with あられ | 53.1〜62.6% Earth Power 2 hits (<1%)calculated with あられ | 26.5〜31.3% Earth Power 3HKOcalculated with あられ | |
| 115.7〜136.0% Torch Song 2HKO (incl. きあいのタスキ)calculated with あられ | 115.7〜136.0% Torch Song 2HKO (incl. きあいのタスキ)calculated with あられ | 115.7〜136.0% Torch Song 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S86 | Second S72 / S86 | Second S72 / S86 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 53.1〜62.6% Earth Power 2HKOcalculated with あられ | 53.1〜62.6% Earth Power 2 hits (<1%)calculated with あられ | 34.1〜40.3% Leaf Storm 3HKOcalculated with あられ | |
| 115.7〜136.0% Torch Song 1HKOcalculated with あられ | 115.7〜136.0% Torch Song 1HKOcalculated with あられ | 115.7〜136.0% Torch Song 1HKOcalculated with あられ | |
| Speed | Second S72 / S86 | Second S72 / S86 | Second S72 / S86 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*Metagross
Abomasnow vs
Metagross Abomasnow's build: ユキノオナイト, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 67.5〜80.3% Earth Power 2HKOcalculated with あられ | |
| 76.1〜92.4% Comet Punch 2HKOcalculated with あられ | |
| Speed | Second S45 / S162 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Focus Sash, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 53.5〜63.7% Earth Power 2HKOcalculated with あられ | |
| 102.5〜122.3% Comet Punch 2HKO (incl. きあいのタスキ)calculated with あられ | |
| Speed | Second S72 / S162 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
Abomasnow's build: Miracle Seed, Quiet, H32 A2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 53.5〜63.7% Earth Power 2HKOcalculated with あられ | |
| 102.5〜122.3% Comet Punch 1HKOcalculated with あられ | |
| Speed | Second S72 / S162 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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Leech Seed
Blizzard
Ice Shard
Giga Drain
Leech Seed
Blizzard
Ice Shard
Giga Drain









きあいのタスキ







