Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
イキリンコ(グリーン)

イキリンコ(グリーン)

ノーマル ひこう
全国図鑑 No.931 / 使用率 193位
データ集計日:2026-09-10

種族値

HP
82
こうげき
96
ぼうぎょ
51
とくこう
45
とくぼう
51
すばやさ
92
合計
417

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
いわでんきこおり
むしくさ
じめんゴースト

特性

順位 特性名 採用率 ⓘ 効果
1 いかく
100.0%
登場した時、相手の攻撃を1段階下げる。

使用率データ

順位 技名 採用率
1
かくとう いのちがけ
100.0%
かくとう特殊
命中 100%PP 8
自分はひんしになりその時に残っていたHP分のダメージを与える。
2
ひこう ブレイブバード
93.1%
ひこう物理
威力 120命中 100%PP 16
与えたダメージの1/3を自分も受ける。
3
むし とんぼがえり
86.2%
むし物理
威力 70命中 100%PP 20
攻撃した後、手持ちの他のポケモンと交代する。
4
あく すてゼリフ
74.1%
あく変化
命中 100%PP 20
相手の攻撃、特攻を1段階下げ、自分は手持ちの他のポケモンと交代する。
5
ノーマル でんこうせっか
25.9%
ノーマル物理
威力 40命中 100%PP 20
優先度+1必ず先制できる。(優先度+1)
6
あく ちょうはつ
6.9%
あく変化
命中 100%PP 20
相手をちょうはつ状態にする。
7
あく イカサマ
6.9%
あく物理
威力 95命中 100%PP 16
自分の攻撃ではなく相手の攻撃の能力値でダメージが決まる。
8
ノーマル まもる
5.2%
ノーマル変化
PP 8
優先度+4使ったターン中、相手の技から見を守る。連続で使うと成功率が前に使った時の1/3になる。
9
ひこう おいかぜ
1.7%
ひこう変化
PP 16
4ターンの間、味方の場をおいかぜ状態にする。

持ち物

順位 持ち物 採用率
1
こだわりスカーフこだわりスカーフ
93.1%
素早さが1.5倍になるが、同じ技しか出せなくなる。
2
せんせいのツメ
5.2%
20%の確率で同じ優先度の技の中で先制できる。
3
きあいのタスキきあいのタスキ
1.7%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。

性格

順位 性格 採用率
1 ようき (S↑ C↓)
100.0%

ステータス振り

順位 H A B C D S 採用率
1 32200032
75.9%
2 30400032
17.2%
3 32000032
5.2%
4 32010032
1.7%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
ゴリランダーゴリランダー
イキリンコ(グリーン) イキリンコ(グリーン) vs ゴリランダー ゴリランダー

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
イキリンコ(グリーン)ゴリランダー
70.5〜84.1%
Brave Bird
2HKO
calculated with グラスフィールド
70.5〜84.1%
Brave Bird
2HKO
calculated with グラスフィールド
47.3〜56.0%
Brave Bird
2 hits (74%)
calculated with グラスフィールド
ゴリランダーイキリンコ(グリーン)
55.0〜64.6%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
50.8〜59.3%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
42.3〜49.7%
Wood Hammer
3HKO
calculated with グラスフィールド・攻撃-1
Speed
First
イキリンコ(グリーン)S237 / ゴリランダーS107
First
イキリンコ(グリーン)S237 / ゴリランダーS107
First
イキリンコ(グリーン)S237 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
イキリンコ(グリーン)ゴリランダー
70.5〜84.1%
Brave Bird
2HKO
calculated with グラスフィールド
70.5〜84.1%
Brave Bird
2HKO
calculated with グラスフィールド
47.3〜56.0%
Brave Bird
2 hits (74%)
calculated with グラスフィールド
ゴリランダーイキリンコ(グリーン)
55.0〜64.6%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
50.8〜59.3%
Wood Hammer
2HKO
calculated with グラスフィールド・攻撃-1
42.3〜49.7%
Wood Hammer
3HKO
calculated with グラスフィールド・攻撃-1
Speed
First
イキリンコ(グリーン)S158 / ゴリランダーS107
First
イキリンコ(グリーン)S158 / ゴリランダーS107
First
イキリンコ(グリーン)S158 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first
View ゴリランダー's page →
SneaslerSneasler
イキリンコ(グリーン) イキリンコ(グリーン) vs Sneasler Sneasler

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
イキリンコ(グリーン)Sneasler
127.4〜150.3%
Brave Bird
1HKO
127.4〜150.3%
Brave Bird
1HKO
127.4〜150.3%
Brave Bird
1HKO
Sneaslerイキリンコ(グリーン)
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / SneaslerS172
First
イキリンコ(グリーン)S237 / SneaslerS172
First
イキリンコ(グリーン)S237 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
イキリンコ(グリーン)Sneasler
127.4〜150.3%
Brave Bird
1HKO
127.4〜150.3%
Brave Bird
1HKO
127.4〜150.3%
Brave Bird
1HKO
Sneaslerイキリンコ(グリーン)
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
67.2〜79.4%
Close Combat
2HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / SneaslerS172
Second
イキリンコ(グリーン)S158 / SneaslerS172
Second
イキリンコ(グリーン)S158 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Volcarona*Volcarona
イキリンコ(グリーン) イキリンコ(グリーン) vs Volcarona Volcarona

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
イキリンコ(グリーン)Volcarona
65.6〜78.1%
Brave Bird
2HKO
115.5〜137.9%
Brave Bird
1HKO
65.6〜78.1%
Brave Bird
2HKO
Volcaronaイキリンコ(グリーン)
84.7〜100.0%
Overheat
1 hits (6%)
calculated with 攻撃-1
111.6〜132.3%
Overheat
1HKO
calculated with 攻撃-1
84.7〜100.0%
Overheat
1 hits (6%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / VolcaronaS122
First
イキリンコ(グリーン)S237 / VolcaronaS152
First
イキリンコ(グリーン)S237 / VolcaronaS122
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
イキリンコ(グリーン)Volcarona
65.6〜78.1%
Brave Bird
2HKO
115.5〜137.9%
Brave Bird
1HKO
65.6〜78.1%
Brave Bird
2HKO
Volcaronaイキリンコ(グリーン)
84.7〜100.0%
Overheat
1 hits (6%)
calculated with 攻撃-1
111.6〜132.3%
Overheat
1HKO
calculated with 攻撃-1
84.7〜100.0%
Overheat
1 hits (6%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / VolcaronaS122
First
イキリンコ(グリーン)S158 / VolcaronaS152
First
イキリンコ(グリーン)S158 / VolcaronaS122
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
Unfavorable
ボーマンダ×ボーマンダ
イキリンコ(グリーン) イキリンコ(グリーン) vs ボーマンダ ボーマンダ

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
イキリンコ(グリーン)ボーマンダ
31.6〜37.4%
Brave Bird
3 hits (82%)
ボーマンダイキリンコ(グリーン)
87.3〜103.2%
Double-Edge
1 hits (19%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
イキリンコ(グリーン)ボーマンダ
31.6〜37.4%
Brave Bird
3 hits (82%)
ボーマンダイキリンコ(グリーン)
87.3〜103.2%
Double-Edge
1 hits (19%)
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
イキリンコ(グリーン) イキリンコ(グリーン) vs Garchomp Garchomp

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
イキリンコ(グリーン)Garchomp
41.1〜49.2%
Brave Bird
3HKO
37.8〜45.4%
Brave Bird
3HKO
37.8〜45.4%
Brave Bird
3HKO
Garchompイキリンコ(グリーン)
105.3〜124.3%
Draco Meteor
1HKO
calculated with 攻撃-1
67.2〜79.4%
Outrage
2HKO
calculated with 攻撃-1
67.2〜79.4%
Outrage
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / GarchompS223
First
イキリンコ(グリーン)S237 / GarchompS231
First
イキリンコ(グリーン)S237 / GarchompS154
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
イキリンコ(グリーン)Garchomp
41.1〜49.2%
Brave Bird
3HKO
37.8〜45.4%
Brave Bird
3HKO
37.8〜45.4%
Brave Bird
3HKO
Garchompイキリンコ(グリーン)
105.3〜124.3%
Draco Meteor
1HKO
calculated with 攻撃-1
67.2〜79.4%
Outrage
2HKO
calculated with 攻撃-1
67.2〜79.4%
Outrage
2HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / GarchompS223
Second
イキリンコ(グリーン)S158 / GarchompS231
First
イキリンコ(グリーン)S158 / GarchompS154
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Garchomp's page →
Primarina*Primarina
イキリンコ(グリーン) イキリンコ(グリーン) vs Primarina Primarina

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
イキリンコ(グリーン)Primarina
34.2〜40.6%
Brave Bird
4HKO (incl. オボンのみ)
45.5〜54.5%
Brave Bird
3HKO
34.2〜40.6%
Brave Bird
3 hits (51%)
Primarinaイキリンコ(グリーン)
81.5〜96.3%
Ice Beam
2HKO
calculated with 攻撃-1
98.4〜116.4%
Ice Beam
1 hits (88%)
calculated with 攻撃-1
81.5〜96.3%
Ice Beam
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / PrimarinaS80
First
イキリンコ(グリーン)S237 / PrimarinaS82
First
イキリンコ(グリーン)S237 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
イキリンコ(グリーン)Primarina
34.2〜40.6%
Brave Bird
4HKO (incl. オボンのみ)
45.5〜54.5%
Brave Bird
3HKO
34.2〜40.6%
Brave Bird
3 hits (51%)
Primarinaイキリンコ(グリーン)
81.5〜96.3%
Ice Beam
2HKO
calculated with 攻撃-1
98.4〜116.4%
Ice Beam
1 hits (88%)
calculated with 攻撃-1
81.5〜96.3%
Ice Beam
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / PrimarinaS80
First
イキリンコ(グリーン)S158 / PrimarinaS82
First
イキリンコ(グリーン)S158 / PrimarinaS80
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
グソクムシャ×グソクムシャ
イキリンコ(グリーン) イキリンコ(グリーン) vs グソクムシャ グソクムシャ

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
イキリンコ(グリーン)グソクムシャ
23.1〜26.9%
Brave Bird
4 hits (39%)
グソクムシャイキリンコ(グリーン)
65.1〜76.7%
Close Combat
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
イキリンコ(グリーン)グソクムシャ
23.1〜26.9%
Brave Bird
4 hits (39%)
グソクムシャイキリンコ(グリーン)
65.1〜76.7%
Close Combat
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
Hippowdon×*Hippowdon
イキリンコ(グリーン) イキリンコ(グリーン) vs Hippowdon Hippowdon

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
イキリンコ(グリーン)Hippowdon
27.0〜32.1%
Brave Bird
4 hits (<1%)
calculated with すなあらし
24.2〜29.3%
Brave Bird
999HKO
calculated with すなあらし
27.0〜32.1%
Brave Bird
4HKO
calculated with すなあらし
Hippowdonイキリンコ(グリーン)
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
Speed
First
イキリンコ(グリーン)S237 / HippowdonS67
First
イキリンコ(グリーン)S237 / HippowdonS67
First
イキリンコ(グリーン)S237 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
イキリンコ(グリーン)Hippowdon
27.0〜32.1%
Brave Bird
4 hits (<1%)
calculated with すなあらし
24.2〜29.3%
Brave Bird
999HKO
calculated with すなあらし
27.0〜32.1%
Brave Bird
4HKO
calculated with すなあらし
Hippowdonイキリンコ(グリーン)
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
32.8〜39.2%
Ice Fang
3HKO
calculated with すなあらし・攻撃-1
Speed
First
イキリンコ(グリーン)S158 / HippowdonS67
First
イキリンコ(グリーン)S158 / HippowdonS67
First
イキリンコ(グリーン)S158 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ×*セグレイブ
イキリンコ(グリーン) イキリンコ(グリーン) vs セグレイブ セグレイブ

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
イキリンコ(グリーン)セグレイブ
30.4〜36.6%
Brave Bird
3 hits (64%)
37.7〜44.5%
Brave Bird
3HKO
37.7〜44.5%
Brave Bird
3HKO
セグレイブイキリンコ(グリーン)
118.5〜140.7%
Icicle Crash
1HKO
calculated with 攻撃-1
95.2〜112.2%
Icicle Crash
1 hits (63%)
calculated with 攻撃-1
133.3〜158.2%
Icicle Crash
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / セグレイブS139
First
イキリンコ(グリーン)S237 / セグレイブS152
First
イキリンコ(グリーン)S237 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
イキリンコ(グリーン)セグレイブ
30.4〜36.6%
Brave Bird
3 hits (64%)
37.7〜44.5%
Brave Bird
3HKO
37.7〜44.5%
Brave Bird
3HKO
セグレイブイキリンコ(グリーン)
118.5〜140.7%
Icicle Crash
1HKO
calculated with 攻撃-1
95.2〜112.2%
Icicle Crash
1 hits (63%)
calculated with 攻撃-1
133.3〜158.2%
Icicle Crash
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / セグレイブS139
First
イキリンコ(グリーン)S158 / セグレイブS152
First
イキリンコ(グリーン)S158 / セグレイブS139
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Lucario×Lucario
イキリンコ(グリーン) イキリンコ(グリーン) vs Lucario Lucario

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
イキリンコ(グリーン)Lucario
30.6〜36.1%
Brave Bird
3 hits (43%)
51.0〜59.9%
Brave Bird
2HKO
Lucarioイキリンコ(グリーン)
127.0〜149.7%
Steel Beam
1HKO
calculated with 攻撃-1
150.3〜177.8%
Steel Beam
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / LucarioS223
First
イキリンコ(グリーン)S237 / LucarioS180
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
イキリンコ(グリーン)Lucario
30.6〜36.1%
Brave Bird
3 hits (43%)
51.0〜59.9%
Brave Bird
2HKO
Lucarioイキリンコ(グリーン)
127.0〜149.7%
Steel Beam
1HKO
calculated with 攻撃-1
150.3〜177.8%
Steel Beam
1HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / LucarioS223
Second
イキリンコ(グリーン)S158 / LucarioS180
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
イキリンコ(グリーン) イキリンコ(グリーン) vs Gholdengo Gholdengo

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
イキリンコ(グリーン)Gholdengo
20.9〜25.2%
Brave Bird
4 hits (<1%)
16.1〜19.2%
Brave Bird
999HKO
19.6〜23.3%
Brave Bird
999HKO
Gholdengoイキリンコ(グリーン)
102.1〜120.6%
Make It Rain
1HKO
calculated with 攻撃-1
77.2〜92.1%
Thunderbolt
2HKO
calculated with 攻撃-1
94.2〜111.1%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / GholdengoS136
First
イキリンコ(グリーン)S237 / GholdengoS107
First
イキリンコ(グリーン)S237 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
イキリンコ(グリーン)Gholdengo
20.9〜25.2%
Brave Bird
4 hits (<1%)
16.1〜19.2%
Brave Bird
999HKO
19.6〜23.3%
Brave Bird
999HKO
Gholdengoイキリンコ(グリーン)
102.1〜120.6%
Make It Rain
1HKO
calculated with 攻撃-1
77.2〜92.1%
Thunderbolt
2HKO
calculated with 攻撃-1
94.2〜111.1%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / GholdengoS136
First
イキリンコ(グリーン)S158 / GholdengoS107
First
イキリンコ(グリーン)S158 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Gholdengo's page →
Baxcalibur×Baxcalibur
イキリンコ(グリーン) イキリンコ(グリーン) vs Baxcalibur Baxcalibur

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
イキリンコ(グリーン)Baxcalibur
13.2〜15.7%
Brave Bird
999HKO
16.2〜19.2%
Brave Bird
999HKO
13.2〜15.7%
Brave Bird
999HKO
Baxcaliburイキリンコ(グリーン)
79.4〜93.7%
Draco Meteor
2HKO
calculated with 攻撃-1
96.8〜114.3%
Draco Meteor
1 hits (81%)
calculated with 攻撃-1
79.4〜93.7%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / BaxcaliburS105
First
イキリンコ(グリーン)S237 / BaxcaliburS150
First
イキリンコ(グリーン)S237 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
イキリンコ(グリーン)Baxcalibur
13.2〜15.7%
Brave Bird
999HKO
16.2〜19.2%
Brave Bird
999HKO
13.2〜15.7%
Brave Bird
999HKO
Baxcaliburイキリンコ(グリーン)
79.4〜93.7%
Draco Meteor
2HKO
calculated with 攻撃-1
96.8〜114.3%
Draco Meteor
1 hits (81%)
calculated with 攻撃-1
79.4〜93.7%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / BaxcaliburS105
First
イキリンコ(グリーン)S158 / BaxcaliburS150
First
イキリンコ(グリーン)S158 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
イキリンコ(グリーン) イキリンコ(グリーン) vs Aegislash Aegislash

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
イキリンコ(グリーン)Aegislash
20.4〜25.1%
Foul Play
999HKO
15.0〜18.0%
Brave Bird
999HKO
20.4〜25.1%
Foul Play
4 hits (<1%)
Aegislashイキリンコ(グリーン)
51.3〜60.8%
Flash Cannon
2HKO
calculated with 攻撃-1
75.1〜88.9%
Flash Cannon
2HKO
calculated with 攻撃-1
51.3〜60.8%
Flash Cannon
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / AegislashS80
First
イキリンコ(グリーン)S237 / AegislashS72
First
イキリンコ(グリーン)S237 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
イキリンコ(グリーン)Aegislash
20.4〜25.1%
Foul Play
999HKO
15.0〜18.0%
Brave Bird
999HKO
20.4〜25.1%
Foul Play
4 hits (<1%)
Aegislashイキリンコ(グリーン)
51.3〜60.8%
Flash Cannon
2HKO
calculated with 攻撃-1
75.1〜88.9%
Flash Cannon
2HKO
calculated with 攻撃-1
51.3〜60.8%
Flash Cannon
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / AegislashS80
First
イキリンコ(グリーン)S158 / AegislashS72
First
イキリンコ(グリーン)S158 / AegislashS80
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Aegislash's page →
Meowscarada*Meowscarada
イキリンコ(グリーン) イキリンコ(グリーン) vs Meowscarada Meowscarada

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
イキリンコ(グリーン)Meowscarada
117.6〜138.6%
Brave Bird
1HKO
117.6〜138.6%
Brave Bird
2HKO (incl. きあいのタスキ)
117.6〜138.6%
Brave Bird
1HKO
Meowscaradaイキリンコ(グリーン)
121.7〜145.0%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
121.7〜145.0%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
157.7〜187.8%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
Speed
Second
イキリンコ(グリーン)S237 / MeowscaradaS262
First
イキリンコ(グリーン)S237 / MeowscaradaS175
First
イキリンコ(グリーン)S237 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
イキリンコ(グリーン)Meowscarada
117.6〜138.6%
Brave Bird
1HKO
117.6〜138.6%
Brave Bird
2HKO (incl. きあいのタスキ)
117.6〜138.6%
Brave Bird
1HKO
Meowscaradaイキリンコ(グリーン)
121.7〜145.0%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
121.7〜145.0%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
157.7〜187.8%
Triple Axel
1HKO
calculated with 攻撃-1・最大3ヒット時
Speed
Second
イキリンコ(グリーン)S158 / MeowscaradaS262
Second
イキリンコ(グリーン)S158 / MeowscaradaS175
Second
イキリンコ(グリーン)S158 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
Gyarados×*Gyarados
イキリンコ(グリーン) イキリンコ(グリーン) vs Gyarados Gyarados

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
イキリンコ(グリーン)Gyarados
18.3〜22.3%
Brave Bird
999HKO
calculated with 攻撃-1
31.6〜37.4%
Brave Bird
3 hits (82%)
calculated with 攻撃-1
18.3〜22.3%
Brave Bird
999HKO
calculated with 攻撃-1
Gyaradosイキリンコ(グリーン)
36.0〜43.4%
Ice Fang
3HKO
calculated with 攻撃-1
47.6〜56.1%
Ice Fang
2 hits (77%)
calculated with 攻撃-1
36.0〜43.4%
Ice Fang
3HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / GyaradosS101
First
イキリンコ(グリーン)S237 / GyaradosS133
First
イキリンコ(グリーン)S237 / GyaradosS101
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
イキリンコ(グリーン)Gyarados
18.3〜22.3%
Brave Bird
999HKO
calculated with 攻撃-1
31.6〜37.4%
Brave Bird
3 hits (82%)
calculated with 攻撃-1
18.3〜22.3%
Brave Bird
999HKO
calculated with 攻撃-1
Gyaradosイキリンコ(グリーン)
36.0〜43.4%
Ice Fang
3HKO
calculated with 攻撃-1
47.6〜56.1%
Ice Fang
2 hits (77%)
calculated with 攻撃-1
36.0〜43.4%
Ice Fang
3HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / GyaradosS101
First
イキリンコ(グリーン)S158 / GyaradosS133
First
イキリンコ(グリーン)S158 / GyaradosS101
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Gyarados's page →
Corviknight×Corviknight
イキリンコ(グリーン) イキリンコ(グリーン) vs Corviknight Corviknight

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
イキリンコ(グリーン)Corviknight
11.7〜13.7%
Brave Bird
999HKO
11.7〜13.7%
Brave Bird
999HKO
11.7〜13.7%
Brave Bird
999HKO
Corviknightイキリンコ(グリーン)
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / CorviknightS87
First
イキリンコ(グリーン)S237 / CorviknightS78
First
イキリンコ(グリーン)S237 / CorviknightS78
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
イキリンコ(グリーン)Corviknight
11.7〜13.7%
Brave Bird
999HKO
11.7〜13.7%
Brave Bird
999HKO
11.7〜13.7%
Brave Bird
999HKO
Corviknightイキリンコ(グリーン)
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
38.6〜46.0%
Body Press
3HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / CorviknightS87
First
イキリンコ(グリーン)S158 / CorviknightS78
First
イキリンコ(グリーン)S158 / CorviknightS78
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Corviknight's page →
Basculegion-FBasculegion-F
イキリンコ(グリーン) イキリンコ(グリーン) vs Basculegion-F Basculegion-F

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
イキリンコ(グリーン)Basculegion-F
47.7〜56.9%
Brave Bird
2 hits (89%)
47.7〜56.9%
Brave Bird
2 hits (89%)
47.7〜56.9%
Brave Bird
2 hits (89%)
Basculegion-Fイキリンコ(グリーン)
72.0〜84.7%
Wave Crash
2HKO
calculated with 攻撃-1
78.3〜92.6%
Wave Crash
2HKO
calculated with 攻撃-1
93.1〜110.1%
Wave Crash
1 hits (56%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / Basculegion-FS195
First
イキリンコ(グリーン)S237 / Basculegion-FS143
First
イキリンコ(グリーン)S237 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
イキリンコ(グリーン)Basculegion-F
47.7〜56.9%
Brave Bird
2 hits (89%)
47.7〜56.9%
Brave Bird
2 hits (89%)
47.7〜56.9%
Brave Bird
2 hits (89%)
Basculegion-Fイキリンコ(グリーン)
72.0〜84.7%
Wave Crash
2HKO
calculated with 攻撃-1
78.3〜92.6%
Wave Crash
2HKO
calculated with 攻撃-1
93.1〜110.1%
Wave Crash
1 hits (56%)
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / Basculegion-FS195
First
イキリンコ(グリーン)S158 / Basculegion-FS143
First
イキリンコ(グリーン)S158 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Basculegion-F's page →
Farigiraf×Farigiraf
イキリンコ(グリーン) イキリンコ(グリーン) vs Farigiraf Farigiraf

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
イキリンコ(グリーン)Farigiraf
22.6〜27.0%
Brave Bird
4 hits (46%)
13.2〜15.8%
Brave Bird
999HKO
22.6〜27.0%
Brave Bird
4 hits (46%)
Farigirafイキリンコ(グリーン)
123.8〜146.0%
Power Gem
1HKO
calculated with 攻撃-1
101.6〜120.6%
Power Gem
1HKO
calculated with 攻撃-1
134.4〜159.8%
Power Gem
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / FarigirafS151
First
イキリンコ(グリーン)S237 / FarigirafS106
First
イキリンコ(グリーン)S237 / FarigirafS138
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
イキリンコ(グリーン)Farigiraf
22.6〜27.0%
Brave Bird
4 hits (46%)
13.2〜15.8%
Brave Bird
999HKO
22.6〜27.0%
Brave Bird
4 hits (46%)
Farigirafイキリンコ(グリーン)
123.8〜146.0%
Power Gem
1HKO
calculated with 攻撃-1
101.6〜120.6%
Power Gem
1HKO
calculated with 攻撃-1
134.4〜159.8%
Power Gem
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / FarigirafS151
First
イキリンコ(グリーン)S158 / FarigirafS106
First
イキリンコ(グリーン)S158 / FarigirafS138
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
×
Loss: n/a to KO / 1HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
Greninja×Greninja
イキリンコ(グリーン) イキリンコ(グリーン) vs Greninja Greninja

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
イキリンコ(グリーン)Greninja
62.4〜73.2%
Brave Bird
2HKO
56.4〜66.4%
Brave Bird
2HKO
62.4〜73.2%
Brave Bird
2HKO
Greninjaイキリンコ(グリーン)
128.0〜152.4%
Ice Beam
1HKO
calculated with 攻撃-1
140.7〜166.1%
Ice Beam
1HKO
calculated with 攻撃-1
128.0〜152.4%
Ice Beam
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / GreninjaS174
First
イキリンコ(グリーン)S237 / GreninjaS213
Second
イキリンコ(グリーン)S237 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
イキリンコ(グリーン)Greninja
62.4〜73.2%
Brave Bird
2HKO
56.4〜66.4%
Brave Bird
2HKO
62.4〜73.2%
Brave Bird
2HKO
Greninjaイキリンコ(グリーン)
128.0〜152.4%
Ice Beam
1HKO
calculated with 攻撃-1
140.7〜166.1%
Ice Beam
1HKO
calculated with 攻撃-1
128.0〜152.4%
Ice Beam
1HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / GreninjaS174
Second
イキリンコ(グリーン)S158 / GreninjaS213
Second
イキリンコ(グリーン)S158 / GreninjaS261
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Greninja's page →
メガリザードンXメガリザードンX
イキリンコ(グリーン) イキリンコ(グリーン) vs メガリザードンX メガリザードンX

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
イキリンコ(グリーン)メガリザードンX
39.4〜47.1%
Brave Bird
3HKO
メガリザードンXイキリンコ(グリーン)
78.8〜93.1%
Flare Blitz
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
イキリンコ(グリーン)メガリザードンX
39.4〜47.1%
Brave Bird
3HKO
メガリザードンXイキリンコ(グリーン)
78.8〜93.1%
Flare Blitz
2HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
イキリンコ(グリーン) イキリンコ(グリーン) vs メガリザードンY メガリザードンY

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
イキリンコ(グリーン)メガリザードンY
52.9〜62.6%
Brave Bird
2HKO
calculated with 晴れ
メガリザードンYイキリンコ(グリーン)
131.7〜155.6%
Flamethrower
1HKO
calculated with 晴れ・攻撃-1
Speed
First
イキリンコ(グリーン)S237 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
イキリンコ(グリーン)メガリザードンY
52.9〜62.6%
Brave Bird
2HKO
calculated with 晴れ
メガリザードンYイキリンコ(グリーン)
131.7〜155.6%
Flamethrower
1HKO
calculated with 晴れ・攻撃-1
Speed
First
イキリンコ(グリーン)S158 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View メガリザードンY's page →
A-Ninetales×A-Ninetales
イキリンコ(グリーン) イキリンコ(グリーン) vs A-Ninetales A-Ninetales

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
イキリンコ(グリーン)A-Ninetales
29.7〜36.0%
Brave Bird
3 hits (32%)
calculated with あられ
38.0〜44.7%
Brave Bird
3HKO
calculated with あられ
A-Ninetalesイキリンコ(グリーン)
93.1〜111.1%
Blizzard
1 hits (56%)
calculated with あられ・攻撃-1
123.8〜146.0%
Blizzard
1HKO
calculated with あられ・攻撃-1
Speed
First
イキリンコ(グリーン)S237 / A-NinetalesS177
First
イキリンコ(グリーン)S237 / A-NinetalesS177
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
イキリンコ(グリーン)A-Ninetales
29.7〜36.0%
Brave Bird
3 hits (32%)
calculated with あられ
38.0〜44.7%
Brave Bird
3HKO
calculated with あられ
A-Ninetalesイキリンコ(グリーン)
93.1〜111.1%
Blizzard
1 hits (56%)
calculated with あられ・攻撃-1
123.8〜146.0%
Blizzard
1HKO
calculated with あられ・攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / A-NinetalesS177
Second
イキリンコ(グリーン)S158 / A-NinetalesS177
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
Rotom-W×Rotom-W
イキリンコ(グリーン) イキリンコ(グリーン) vs Rotom-W Rotom-W

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
イキリンコ(グリーン)Rotom-W
14.6〜17.2%
Brave Bird
999HKO
14.6〜17.2%
Brave Bird
999HKO
25.2〜29.9%
Brave Bird
5HKO (incl. オボンのみ)
Rotom-Wイキリンコ(グリーン)
95.2〜112.2%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
95.2〜112.2%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
101.6〜120.6%
Volt Switch
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / Rotom-WS106
First
イキリンコ(グリーン)S237 / Rotom-WS106
First
イキリンコ(グリーン)S237 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
イキリンコ(グリーン)Rotom-W
14.6〜17.2%
Brave Bird
999HKO
14.6〜17.2%
Brave Bird
999HKO
25.2〜29.9%
Brave Bird
5HKO (incl. オボンのみ)
Rotom-Wイキリンコ(グリーン)
95.2〜112.2%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
95.2〜112.2%
Thunderbolt
1 hits (63%)
calculated with 攻撃-1
101.6〜120.6%
Volt Switch
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / Rotom-WS106
First
イキリンコ(グリーン)S158 / Rotom-WS106
First
イキリンコ(グリーン)S158 / Rotom-WS138
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
パーモット×パーモット
イキリンコ(グリーン) イキリンコ(グリーン) vs パーモット パーモット

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
イキリンコ(グリーン)パーモット
61.2〜72.1%
Brave Bird
2HKO
61.2〜72.1%
Brave Bird
2HKO
61.2〜72.1%
Brave Bird
2HKO
パーモットイキリンコ(グリーン)
134.4〜159.8%
でんこうそうげき
1HKO
calculated with 攻撃-1
148.1〜175.1%
でんこうそうげき
1HKO
calculated with 攻撃-1
174.6〜207.4%
でんこうそうげき
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / パーモットS172
First
イキリンコ(グリーン)S237 / パーモットS235
First
イキリンコ(グリーン)S237 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
イキリンコ(グリーン)パーモット
61.2〜72.1%
Brave Bird
2HKO
61.2〜72.1%
Brave Bird
2HKO
61.2〜72.1%
Brave Bird
2HKO
パーモットイキリンコ(グリーン)
134.4〜159.8%
でんこうそうげき
1HKO
calculated with 攻撃-1
148.1〜175.1%
でんこうそうげき
1HKO
calculated with 攻撃-1
174.6〜207.4%
でんこうそうげき
1HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / パーモットS172
Second
イキリンコ(グリーン)S158 / パーモットS235
Second
イキリンコ(グリーン)S158 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
Hydreigon*Hydreigon
イキリンコ(グリーン) イキリンコ(グリーン) vs Hydreigon Hydreigon

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
イキリンコ(グリーン)Hydreigon
43.2〜51.5%
Brave Bird
2 hits (6%)
43.2〜51.5%
Brave Bird
2 hits (6%)
43.2〜51.5%
Brave Bird
2 hits (6%)
Hydreigonイキリンコ(グリーン)
106.3〜125.4%
Draco Meteor
1HKO
calculated with 攻撃-1
96.8〜114.3%
Draco Meteor
1 hits (81%)
calculated with 攻撃-1
138.1〜163.0%
Draco Meteor
1HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / HydreigonS225
First
イキリンコ(グリーン)S237 / HydreigonS165
First
イキリンコ(グリーン)S237 / HydreigonS150
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
イキリンコ(グリーン)Hydreigon
43.2〜51.5%
Brave Bird
2 hits (6%)
43.2〜51.5%
Brave Bird
2 hits (6%)
43.2〜51.5%
Brave Bird
2 hits (6%)
Hydreigonイキリンコ(グリーン)
106.3〜125.4%
Draco Meteor
1HKO
calculated with 攻撃-1
96.8〜114.3%
Draco Meteor
1 hits (81%)
calculated with 攻撃-1
138.1〜163.0%
Draco Meteor
1HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / HydreigonS225
Second
イキリンコ(グリーン)S158 / HydreigonS165
First
イキリンコ(グリーン)S158 / HydreigonS150
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Hydreigon's page →
Skeledirge×Skeledirge
イキリンコ(グリーン) イキリンコ(グリーン) vs Skeledirge Skeledirge

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
イキリンコ(グリーン)Skeledirge
23.2〜27.5%
Brave Bird
999HKO
23.2〜27.5%
Brave Bird
999HKO
23.2〜27.5%
Brave Bird
4 hits (62%)
Skeledirgeイキリンコ(グリーン)
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / SkeledirgeS86
First
イキリンコ(グリーン)S237 / SkeledirgeS86
First
イキリンコ(グリーン)S237 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
イキリンコ(グリーン)Skeledirge
23.2〜27.5%
Brave Bird
999HKO
23.2〜27.5%
Brave Bird
999HKO
23.2〜27.5%
Brave Bird
4 hits (62%)
Skeledirgeイキリンコ(グリーン)
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
44.4〜52.4%
Torch Song
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / SkeledirgeS86
First
イキリンコ(グリーン)S158 / SkeledirgeS86
First
イキリンコ(グリーン)S158 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
MetagrossMetagross
イキリンコ(グリーン) イキリンコ(グリーン) vs Metagross Metagross

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
イキリンコ(グリーン)Metagross
39.5〜47.1%
Foul Play
3HKO
Metagrossイキリンコ(グリーン)
78.3〜93.1%
Ice Punch
2HKO
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
イキリンコ(グリーン)Metagross
39.5〜47.1%
Foul Play
3HKO
Metagrossイキリンコ(グリーン)
78.3〜93.1%
Ice Punch
2HKO
calculated with 攻撃-1
Speed
Second
イキリンコ(グリーン)S158 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
イキリンコ(グリーン) イキリンコ(グリーン) vs Dragonite Dragonite

イキリンコ(グリーン)'s build: Choice Scarf, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
イキリンコ(グリーン)Dragonite
17.4〜21.0%
Brave Bird
3 hits (13%)
20.4〜24.6%
Brave Bird
3HKO
20.4〜24.6%
Brave Bird
3HKO
Dragoniteイキリンコ(グリーン)
118.0〜139.7%
Draco Meteor
1HKO
calculated with 攻撃-1
83.1〜98.4%
Draco Meteor
2HKO
calculated with 攻撃-1
91.0〜107.9%
Draco Meteor
1 hits (50%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S237 / DragoniteS152
First
イキリンコ(グリーン)S237 / DragoniteS145
First
イキリンコ(グリーン)S237 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

イキリンコ(グリーン)'s build: Quick Claw, Jolly, H32 A2 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
イキリンコ(グリーン)Dragonite
17.4〜21.0%
Brave Bird
3 hits (13%)
20.4〜24.6%
Brave Bird
3HKO
20.4〜24.6%
Brave Bird
3HKO
Dragoniteイキリンコ(グリーン)
118.0〜139.7%
Draco Meteor
1HKO
calculated with 攻撃-1
83.1〜98.4%
Draco Meteor
2HKO
calculated with 攻撃-1
91.0〜107.9%
Draco Meteor
1 hits (50%)
calculated with 攻撃-1
Speed
First
イキリンコ(グリーン)S158 / DragoniteS152
First
イキリンコ(グリーン)S158 / DragoniteS145
First
イキリンコ(グリーン)S158 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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