Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ドダイトス

ドダイトス

くさ じめん
全国図鑑 No.389 / 使用率 162位
データ集計日:2026-09-10

種族値

HP
95
こうげき
109
ぼうぎょ
105
とくこう
75
とくぼう
85
すばやさ
56
合計
525

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
こおり
ひこうむしほのお
じめんいわ
でんき

特性

順位 特性名 採用率 ⓘ 効果
1 シェルアーマー
78.9%
相手の攻撃が急所に当たらない。
2 しんりょく
21.1%
HPが最大HPの1/3以下になると、くさタイプの技の威力が1.5倍になる。

使用率データ

順位 技名 採用率
1
ノーマル からをやぶる
94.7%
ノーマル変化
PP 16
自分の防御・特防を1段階下げて、攻撃・特攻・素早さを2段階上げる。
2
じめん じしん
89.5%
じめん物理
威力 100命中 100%PP 12
地中状態の相手には威力が2倍になる。グラスフィールド状態の時、威力が1/2になる。
3
いわ ロックブラスト
84.2%
いわ物理
威力 25命中 90%PP 12
2ー5回連続で攻撃する。
4
くさ タネマシンガン
78.9%
くさ物理
威力 25命中 100%PP 20
2ー5回連続で攻撃する。
5
いわ ストーンエッジ
10.5%
いわ物理
威力 100命中 80%PP 8
きゅうしょアップ+1で攻撃する。
6
じめん 10まんばりき
10.5%
じめん物理
威力 95命中 95%PP 12
通常の攻撃技。
7
くさ グラススライダー
10.5%
くさ物理
威力 55命中 100%PP 20
グラスフィールド状態の効果を受けている場合、優先度+1になる。
8
くさ こうごうせい
5.3%
くさ変化
PP 8
自分のHPを最大HPの1/2回復する。にほんばれ状態の場合は2/3回復する。それ以外の天気の場合は1/4回復する。
9
くさ タネばくだん
5.3%
くさ物理
威力 80命中 100%PP 16
通常の攻撃技。
10
くさ ウッドハンマー
5.3%
くさ物理
威力 120命中 100%PP 16
与えたダメージの1/3を自分も受ける。

持ち物

順位 持ち物 採用率
1
しろいハーブ
78.9%
能力の低下を1度だけ回復する。1度使うと無くなる。
2
きあいのタスキきあいのタスキ
15.8%
HPが満タンの時、一撃でひんしになる技のダメージを受けてもHPを1残して耐える。1度使うと無くなる。
3
ラムのみラムのみ
5.3%
状態異常・こんらん状態を回復する。1度使うと無くなる。

性格

順位 性格 採用率
1 いじっぱり (A↑ C↓)
94.7%
2 ようき (S↑ C↓)
5.3%

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比
1
2
3
4
5
6
7
8
9
10

Pokémon Matchups

Favorable
PrimarinaPrimarina
Torterra Torterra vs Primarina Primarina

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TorterraPrimarina
102.7〜121.9%
Wood Hammer
1HKO
135.8〜161.5%
Wood Hammer
1HKO
102.7〜121.9%
Wood Hammer
1HKO
PrimarinaTorterra
120.9〜144.2%
Ice Beam
1HKO
146.5〜174.4%
Ice Beam
1HKO
120.9〜144.2%
Ice Beam
1HKO
Speed
First
TorterraS108 / PrimarinaS80
First
TorterraS108 / PrimarinaS82
First
TorterraS108 / PrimarinaS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TorterraPrimarina
102.7〜121.9%
Wood Hammer
1HKO
135.8〜161.5%
Wood Hammer
1HKO
102.7〜121.9%
Wood Hammer
1HKO
PrimarinaTorterra
120.9〜144.2%
Ice Beam
2HKO (incl. きあいのタスキ)
146.5〜174.4%
Ice Beam
2HKO (incl. きあいのタスキ)
120.9〜144.2%
Ice Beam
2HKO (incl. きあいのタスキ)
Speed
First
TorterraS108 / PrimarinaS80
First
TorterraS108 / PrimarinaS82
First
TorterraS108 / PrimarinaS80
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
TorterraPrimarina
102.7〜121.9%
Wood Hammer
1HKO
135.8〜161.5%
Wood Hammer
1HKO
102.7〜121.9%
Wood Hammer
1HKO
PrimarinaTorterra
120.9〜144.2%
Ice Beam
1HKO
146.5〜174.4%
Ice Beam
1HKO
120.9〜144.2%
Ice Beam
1HKO
Speed
First
TorterraS108 / PrimarinaS80
First
TorterraS108 / PrimarinaS82
First
TorterraS108 / PrimarinaS80
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
HippowdonHippowdon
Torterra Torterra vs Hippowdon Hippowdon

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TorterraHippowdon
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
72.6〜86.5%
Wood Hammer
2HKO
calculated with すなあらし
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
HippowdonTorterra
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TorterraHippowdon
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
72.6〜86.5%
Wood Hammer
2HKO
calculated with すなあらし
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
HippowdonTorterra
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
TorterraHippowdon
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
72.6〜86.5%
Wood Hammer
2HKO
calculated with すなあらし
79.1〜94.9%
Wood Hammer
2HKO
calculated with すなあらし
HippowdonTorterra
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
62.8〜74.4%
Ice Fang
2HKO
calculated with すなあらし
Speed
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
First
TorterraS108 / HippowdonS67
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
MimikyuMimikyu
Torterra Torterra vs Mimikyu Mimikyu

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
TorterraMimikyu
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
MimikyuTorterra
48.3〜57.0%
Play Rough
2 hits (91%)
37.2〜44.2%
Play Rough
3HKO
37.2〜44.2%
Play Rough
3HKO
Speed
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
TorterraMimikyu
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
MimikyuTorterra
48.3〜57.0%
Play Rough
2 hits (91%)
37.2〜44.2%
Play Rough
3HKO
37.2〜44.2%
Play Rough
3HKO
Speed
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
TorterraMimikyu
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
90.1〜107.6%
Wood Hammer
2HKO
MimikyuTorterra
48.3〜57.0%
Play Rough
2 hits (91%)
37.2〜44.2%
Play Rough
3HKO
37.2〜44.2%
Play Rough
3HKO
Speed
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Second
TorterraS108 / MimikyuS148
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Mimikyu's page →
Basculegion-FBasculegion-F
Torterra Torterra vs Basculegion-F Basculegion-F

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraBasculegion-F
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
Basculegion-FTorterra
74.4〜88.4%
Ice Fang
2HKO
72.1〜86.0%
Wave Crash
2HKO
96.5〜114.5%
Ice Fang
1 hits (69%)
Speed
Second
TorterraS108 / Basculegion-FS195
Second
TorterraS108 / Basculegion-FS143
Second
TorterraS108 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraBasculegion-F
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
Basculegion-FTorterra
74.4〜88.4%
Ice Fang
2HKO
72.1〜86.0%
Wave Crash
2HKO
96.5〜114.5%
Ice Fang
2HKO
Speed
Second
TorterraS108 / Basculegion-FS195
Second
TorterraS108 / Basculegion-FS143
Second
TorterraS108 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraBasculegion-F
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
143.1〜168.5%
Wood Hammer
1HKO
Basculegion-FTorterra
74.4〜88.4%
Ice Fang
2HKO
72.1〜86.0%
Wave Crash
2HKO
96.5〜114.5%
Ice Fang
1 hits (69%)
Speed
Second
TorterraS108 / Basculegion-FS195
Second
TorterraS108 / Basculegion-FS143
Second
TorterraS108 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
SneaslerSneasler
Torterra Torterra vs Sneasler Sneasler

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TorterraSneasler
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
SneaslerTorterra
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
Speed
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TorterraSneasler
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
SneaslerTorterra
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
Speed
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
TorterraSneasler
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
160.5〜188.5%
Earthquake
1HKO
SneaslerTorterra
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
63.4〜75.0%
Close Combat
2HKO
Speed
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Second
TorterraS108 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Rotom-W*Rotom-W
Torterra Torterra vs Rotom-W Rotom-W

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TorterraRotom-W
87.9〜104.5%
Wood Hammer
1 hits (25%)
87.9〜104.5%
Wood Hammer
1 hits (25%)
100.8〜119.7%
タネばくだん
1HKO
Rotom-WTorterra
43.6〜51.2%
Hydro Pump
2 hits (6%)
43.6〜51.2%
Hydro Pump
2 hits (6%)
59.3〜70.3%
Hydro Pump
2HKO
Speed
First
TorterraS108 / Rotom-WS106
First
TorterraS108 / Rotom-WS106
Second
TorterraS108 / Rotom-WS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TorterraRotom-W
87.9〜104.5%
Wood Hammer
1 hits (25%)
87.9〜104.5%
Wood Hammer
1 hits (25%)
100.8〜119.7%
タネばくだん
1HKO
Rotom-WTorterra
43.6〜51.2%
Hydro Pump
2 hits (6%)
43.6〜51.2%
Hydro Pump
2 hits (6%)
59.3〜70.3%
Hydro Pump
2HKO
Speed
First
TorterraS108 / Rotom-WS106
First
TorterraS108 / Rotom-WS106
Second
TorterraS108 / Rotom-WS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
TorterraRotom-W
87.9〜104.5%
Wood Hammer
1 hits (25%)
87.9〜104.5%
Wood Hammer
1 hits (25%)
100.8〜119.7%
タネばくだん
1HKO
Rotom-WTorterra
43.6〜51.2%
Hydro Pump
2 hits (6%)
43.6〜51.2%
Hydro Pump
2 hits (6%)
59.3〜70.3%
Hydro Pump
2HKO
Speed
First
TorterraS108 / Rotom-WS106
First
TorterraS108 / Rotom-WS106
Second
TorterraS108 / Rotom-WS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Rotom-W's page →
イエッサン(オス)*イエッサン(オス)
Torterra Torterra vs イエッサン(オス) イエッサン(オス)

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Torterraイエッサン(オス)
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Torterra
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
51.2〜61.0%
Expanding Force
2HKO
calculated with サイコフィールド
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
Speed
Second
TorterraS108 / イエッサン(オス)S220
Second
TorterraS108 / イエッサン(オス)S161
Second
TorterraS108 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Torterraイエッサン(オス)
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Torterra
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
51.2〜61.0%
Expanding Force
2HKO
calculated with サイコフィールド
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
Speed
Second
TorterraS108 / イエッサン(オス)S220
Second
TorterraS108 / イエッサン(オス)S161
Second
TorterraS108 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known イエッサン(オス) build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
グランドコート
Timid
H2 C32 S32
Build 3
Focus Sash
Modest
H2 C32 S32
Torterraイエッサン(オス)
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
1HKO
calculated with サイコフィールド
116.8〜138.0%
Wood Hammer
2HKO (incl. きあいのタスキ)
calculated with サイコフィールド
イエッサン(オス)Torterra
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
51.2〜61.0%
Expanding Force
2HKO
calculated with サイコフィールド
55.8〜66.3%
Expanding Force
2HKO
calculated with サイコフィールド
Speed
Second
TorterraS108 / イエッサン(オス)S220
Second
TorterraS108 / イエッサン(オス)S161
Second
TorterraS108 / イエッサン(オス)S147
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View イエッサン(オス)'s page →
Unfavorable
ボーマンダ*ボーマンダ
Torterra Torterra vs ボーマンダ ボーマンダ

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Torterraボーマンダ
52.6〜62.0%
Stone Edge
2HKO
ボーマンダTorterra
164.0〜193.0%
Double-Edge
1HKO
Speed
Second
TorterraS108 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Torterraボーマンダ
52.6〜62.0%
Stone Edge
2HKO
ボーマンダTorterra
164.0〜193.0%
Double-Edge
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Torterraボーマンダ
52.6〜62.0%
Stone Edge
2HKO
ボーマンダTorterra
164.0〜193.0%
Double-Edge
1HKO
Speed
Second
TorterraS108 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
Torterra Torterra vs Garchomp Garchomp

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TorterraGarchomp
34.6〜41.1%
Stone Edge
3HKO
56.8〜67.0%
Wood Hammer
2HKO
56.8〜67.0%
Wood Hammer
2HKO
GarchompTorterra
78.5〜93.0%
Draco Meteor
2HKO
63.4〜75.0%
Outrage
2HKO
63.4〜75.0%
Outrage
2HKO
Speed
Second
TorterraS108 / GarchompS223
Second
TorterraS108 / GarchompS231
Second
TorterraS108 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TorterraGarchomp
34.6〜41.1%
Stone Edge
3HKO
56.8〜67.0%
Wood Hammer
2HKO
56.8〜67.0%
Wood Hammer
2HKO
GarchompTorterra
78.5〜93.0%
Draco Meteor
2HKO
63.4〜75.0%
Outrage
2HKO
63.4〜75.0%
Outrage
2HKO
Speed
Second
TorterraS108 / GarchompS223
Second
TorterraS108 / GarchompS231
Second
TorterraS108 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
TorterraGarchomp
34.6〜41.1%
Stone Edge
3HKO
56.8〜67.0%
Wood Hammer
2HKO
56.8〜67.0%
Wood Hammer
2HKO
GarchompTorterra
78.5〜93.0%
Draco Meteor
2HKO
63.4〜75.0%
Outrage
2HKO
63.4〜75.0%
Outrage
2HKO
Speed
Second
TorterraS108 / GarchompS223
Second
TorterraS108 / GarchompS231
Second
TorterraS108 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
グソクムシャ×グソクムシャ
Torterra Torterra vs グソクムシャ グソクムシャ

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Torterraグソクムシャ
28.0〜33.5%
Earthquake
3 hits (<1%)
グソクムシャTorterra
137.2〜162.8%
First Impression
1HKO
Speed
First
TorterraS108 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Torterraグソクムシャ
28.0〜33.5%
Earthquake
3 hits (<1%)
グソクムシャTorterra
105.8〜126.7%
U-turn
2HKO (incl. きあいのタスキ)
Speed
First
TorterraS108 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Torterraグソクムシャ
28.0〜33.5%
Earthquake
3 hits (<1%)
グソクムシャTorterra
137.2〜162.8%
First Impression
1HKO
Speed
First
TorterraS108 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ×セグレイブ
Torterra Torterra vs セグレイブ セグレイブ

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Torterraセグレイブ
51.3〜60.7%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
セグレイブTorterra
107.0〜127.9%
Ice Shard
1HKO
176.7〜209.3%
Icicle Crash
1HKO
120.9〜144.8%
Ice Shard
1HKO
Speed
Second
TorterraS108 / セグレイブS139
Second
TorterraS108 / セグレイブS152
Second
TorterraS108 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Torterraセグレイブ
51.3〜60.7%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
セグレイブTorterra
195.3〜237.2%
Icicle Spear
1HKO
calculated with 3ヒット時
167.4〜195.3%
Icicle Spear
1HKO
calculated with 3ヒット時
226.7〜280.8%
Icicle Spear
1HKO
calculated with 3ヒット時
Speed
Second
TorterraS108 / セグレイブS139
Second
TorterraS108 / セグレイブS152
Second
TorterraS108 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Torterraセグレイブ
51.3〜60.7%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
61.8〜73.3%
Stone Edge
2HKO
セグレイブTorterra
107.0〜127.9%
Ice Shard
1HKO
176.7〜209.3%
Icicle Crash
1HKO
120.9〜144.8%
Ice Shard
1HKO
Speed
Second
TorterraS108 / セグレイブS139
Second
TorterraS108 / セグレイブS152
Second
TorterraS108 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Meowscarada×Meowscarada
Torterra Torterra vs Meowscarada Meowscarada

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraMeowscarada
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
MeowscaradaTorterra
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
295.3〜359.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TorterraS108 / MeowscaradaS262
Second
TorterraS108 / MeowscaradaS175
Second
TorterraS108 / MeowscaradaS175
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraMeowscarada
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
MeowscaradaTorterra
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
295.3〜359.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TorterraS108 / MeowscaradaS262
Second
TorterraS108 / MeowscaradaS175
Second
TorterraS108 / MeowscaradaS175
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
TorterraMeowscarada
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
48.4〜57.5%
Stone Edge
2 hits (94%)
MeowscaradaTorterra
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
227.9〜276.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
295.3〜359.3%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
TorterraS108 / MeowscaradaS262
Second
TorterraS108 / MeowscaradaS175
Second
TorterraS108 / MeowscaradaS175
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー*ゴリランダー
Torterra Torterra vs ゴリランダー ゴリランダー

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Torterraゴリランダー
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
22.7〜27.1%
Wood Hammer
4 hits (43%)
calculated with グラスフィールド
ゴリランダーTorterra
101.7〜120.9%
Wood Hammer
1HKO
calculated with グラスフィールド
94.2〜111.6%
Wood Hammer
1 hits (69%)
calculated with グラスフィールド
78.5〜93.0%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Torterraゴリランダー
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
22.7〜27.1%
Wood Hammer
4 hits (43%)
calculated with グラスフィールド
ゴリランダーTorterra
101.7〜120.9%
Wood Hammer
2HKO (incl. きあいのタスキ)
calculated with グラスフィールド
94.2〜111.6%
Wood Hammer
2HKO
calculated with グラスフィールド
78.5〜93.0%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Torterraゴリランダー
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
33.8〜40.1%
Wood Hammer
3HKO
calculated with グラスフィールド
22.7〜27.1%
Wood Hammer
4 hits (43%)
calculated with グラスフィールド
ゴリランダーTorterra
101.7〜120.9%
Wood Hammer
1HKO
calculated with グラスフィールド
94.2〜111.6%
Wood Hammer
1 hits (69%)
calculated with グラスフィールド
78.5〜93.0%
Wood Hammer
2HKO
calculated with グラスフィールド
Speed
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
First
TorterraS108 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 5HKO to KO / 2HKO to be KOed, moves first
View ゴリランダー's page →
Gyarados*Gyarados
Torterra Torterra vs Gyarados Gyarados

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TorterraGyarados
31.7〜37.6%
Stone Edge
3HKO
calculated with 攻撃-1
52.6〜62.0%
Stone Edge
2HKO
calculated with 攻撃-1
31.7〜37.6%
Stone Edge
3HKO
calculated with 攻撃-1
GyaradosTorterra
67.4〜81.4%
Ice Fang
2HKO
90.7〜107.0%
Ice Fang
1 hits (44%)
67.4〜81.4%
Ice Fang
2HKO
Speed
First
TorterraS108 / GyaradosS101
Second
TorterraS108 / GyaradosS133
First
TorterraS108 / GyaradosS101
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TorterraGyarados
31.7〜37.6%
Stone Edge
3 hits (87%)
calculated with 攻撃-1
52.6〜62.0%
Stone Edge
2HKO
calculated with 攻撃-1
31.7〜37.6%
Stone Edge
3 hits (<1%)
calculated with 攻撃-1
GyaradosTorterra
67.4〜81.4%
Ice Fang
2HKO
90.7〜107.0%
Ice Fang
2HKO
67.4〜81.4%
Ice Fang
2HKO
Speed
First
TorterraS108 / GyaradosS101
Second
TorterraS108 / GyaradosS133
First
TorterraS108 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
TorterraGyarados
31.7〜37.6%
Stone Edge
3 hits (87%)
calculated with 攻撃-1
52.6〜62.0%
Stone Edge
2HKO
calculated with 攻撃-1
31.7〜37.6%
Stone Edge
3 hits (<1%)
calculated with 攻撃-1
GyaradosTorterra
67.4〜81.4%
Ice Fang
2HKO
90.7〜107.0%
Ice Fang
1 hits (44%)
67.4〜81.4%
Ice Fang
2HKO
Speed
First
TorterraS108 / GyaradosS101
Second
TorterraS108 / GyaradosS133
First
TorterraS108 / GyaradosS101
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
Corviknight×Corviknight
Torterra Torterra vs Corviknight Corviknight

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TorterraCorviknight
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
CorviknightTorterra
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
Speed
First
TorterraS108 / CorviknightS87
First
TorterraS108 / CorviknightS78
First
TorterraS108 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TorterraCorviknight
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
CorviknightTorterra
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
Speed
First
TorterraS108 / CorviknightS87
First
TorterraS108 / CorviknightS78
First
TorterraS108 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
TorterraCorviknight
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
19.0〜22.9%
Stone Edge
999HKO
CorviknightTorterra
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
67.4〜81.4%
Brave Bird
2HKO
Speed
First
TorterraS108 / CorviknightS87
First
TorterraS108 / CorviknightS78
First
TorterraS108 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Corviknight's page →
メガリザードンX*メガリザードンX
Torterra Torterra vs メガリザードンX メガリザードンX

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TorterraメガリザードンX
98.1〜117.4%
Earthquake
1 hits (94%)
メガリザードンXTorterra
149.4〜176.7%
Flare Blitz
1HKO
Speed
Second
TorterraS108 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TorterraメガリザードンX
98.1〜117.4%
Earthquake
1 hits (94%)
メガリザードンXTorterra
149.4〜176.7%
Flare Blitz
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
TorterraメガリザードンX
98.1〜117.4%
Earthquake
1 hits (94%)
メガリザードンXTorterra
149.4〜176.7%
Flare Blitz
1HKO
Speed
Second
TorterraS108 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
A-Ninetales*A-Ninetales
Torterra Torterra vs A-Ninetales A-Ninetales

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TorterraA-Ninetales
50.3〜59.4%
Stone Edge
2HKO
calculated with あられ
62.7〜74.7%
Stone Edge
2HKO
calculated with あられ
A-NinetalesTorterra
139.5〜167.4%
Blizzard
1HKO
calculated with あられ
118.6〜141.9%
Freeze-Dry
1HKO
calculated with あられ
Speed
Second
TorterraS108 / A-NinetalesS177
Second
TorterraS108 / A-NinetalesS177
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TorterraA-Ninetales
50.3〜59.4%
Stone Edge
2HKO
calculated with あられ
62.7〜74.7%
Stone Edge
2HKO
calculated with あられ
A-NinetalesTorterra
139.5〜167.4%
Blizzard
2HKO (incl. きあいのタスキ)
calculated with あられ
118.6〜141.9%
Freeze-Dry
2HKO (incl. きあいのタスキ)
calculated with あられ
Speed
Second
TorterraS108 / A-NinetalesS177
Second
TorterraS108 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
TorterraA-Ninetales
50.3〜59.4%
Stone Edge
2HKO
calculated with あられ
62.7〜74.7%
Stone Edge
2HKO
calculated with あられ
A-NinetalesTorterra
139.5〜167.4%
Blizzard
1HKO
calculated with あられ
118.6〜141.9%
Freeze-Dry
1HKO
calculated with あられ
Speed
Second
TorterraS108 / A-NinetalesS177
Second
TorterraS108 / A-NinetalesS177
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
エースバーン*エースバーン
Torterra Torterra vs エースバーン エースバーン

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Torterraエースバーン
133.8〜158.0%
Earthquake
1HKO
133.8〜158.0%
Earthquake
2HKO (incl. きあいのタスキ)
133.8〜158.0%
Earthquake
1HKO
エースバーンTorterra
116.3〜137.2%
かえんボール
1HKO
105.8〜125.6%
かえんボール
1HKO
151.2〜177.9%
かえんボール
1HKO
Speed
Second
TorterraS108 / エースバーンS256
Second
TorterraS108 / エースバーンS188
Second
TorterraS108 / エースバーンS171
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Torterraエースバーン
133.8〜158.0%
Earthquake
1HKO
133.8〜158.0%
Earthquake
2HKO (incl. きあいのタスキ)
133.8〜158.0%
Earthquake
1HKO
エースバーンTorterra
116.3〜137.2%
かえんボール
2HKO (incl. きあいのタスキ)
105.8〜125.6%
かえんボール
2HKO (incl. きあいのタスキ)
151.2〜177.9%
かえんボール
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / エースバーンS256
Second
TorterraS108 / エースバーンS188
Second
TorterraS108 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Torterraエースバーン
133.8〜158.0%
Earthquake
1HKO
133.8〜158.0%
Earthquake
2HKO (incl. きあいのタスキ)
133.8〜158.0%
Earthquake
1HKO
エースバーンTorterra
116.3〜137.2%
かえんボール
1HKO
105.8〜125.6%
かえんボール
1HKO
151.2〜177.9%
かえんボール
1HKO
Speed
Second
TorterraS108 / エースバーンS256
Second
TorterraS108 / エースバーンS188
Second
TorterraS108 / エースバーンS171
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
パーモット*パーモット
Torterra Torterra vs パーモット パーモット

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Torterraパーモット
151.0〜179.6%
Earthquake
2HKO (incl. きあいのタスキ)
151.0〜179.6%
Earthquake
1HKO
151.0〜179.6%
Earthquake
1HKO
パーモットTorterra
108.7〜127.9%
Ice Punch
1HKO
116.9〜139.5%
Ice Punch
1HKO
140.7〜166.3%
Ice Punch
1HKO
Speed
Second
TorterraS108 / パーモットS172
Second
TorterraS108 / パーモットS235
Second
TorterraS108 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Torterraパーモット
151.0〜179.6%
Earthquake
2HKO (incl. きあいのタスキ)
151.0〜179.6%
Earthquake
1HKO
151.0〜179.6%
Earthquake
1HKO
パーモットTorterra
108.7〜127.9%
Ice Punch
2HKO (incl. きあいのタスキ)
116.9〜139.5%
Ice Punch
2HKO (incl. きあいのタスキ)
140.7〜166.3%
Ice Punch
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / パーモットS172
Second
TorterraS108 / パーモットS235
Second
TorterraS108 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Torterraパーモット
151.0〜179.6%
Earthquake
2HKO (incl. きあいのタスキ)
151.0〜179.6%
Earthquake
1HKO
151.0〜179.6%
Earthquake
1HKO
パーモットTorterra
108.7〜127.9%
Ice Punch
1HKO
116.9〜139.5%
Ice Punch
1HKO
140.7〜166.3%
Ice Punch
1HKO
Speed
Second
TorterraS108 / パーモットS172
Second
TorterraS108 / パーモットS235
Second
TorterraS108 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
Hydreigon*Hydreigon
Torterra Torterra vs Hydreigon Hydreigon

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TorterraHydreigon
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
HydreigonTorterra
89.5〜105.8%
Fire Blast
1 hits (38%)
81.4〜96.5%
Fire Blast
2HKO
101.7〜120.9%
Draco Meteor
1HKO
Speed
Second
TorterraS108 / HydreigonS225
Second
TorterraS108 / HydreigonS165
Second
TorterraS108 / HydreigonS150
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TorterraHydreigon
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
HydreigonTorterra
89.5〜105.8%
Fire Blast
2HKO
81.4〜96.5%
Fire Blast
2HKO
101.7〜120.9%
Draco Meteor
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / HydreigonS225
Second
TorterraS108 / HydreigonS165
Second
TorterraS108 / HydreigonS150
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
TorterraHydreigon
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
36.1〜42.6%
Stone Edge
3HKO
HydreigonTorterra
89.5〜105.8%
Fire Blast
1 hits (38%)
81.4〜96.5%
Fire Blast
2HKO
101.7〜120.9%
Draco Meteor
1HKO
Speed
Second
TorterraS108 / HydreigonS225
Second
TorterraS108 / HydreigonS165
Second
TorterraS108 / HydreigonS150
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Hydreigon's page →
Metagross*Metagross
Torterra Torterra vs Metagross Metagross

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TorterraMetagross
73.9〜89.2%
Earthquake
2HKO
MetagrossTorterra
151.2〜177.9%
Ice Punch
1HKO
Speed
Second
TorterraS108 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TorterraMetagross
73.9〜89.2%
Earthquake
2HKO
MetagrossTorterra
151.2〜177.9%
Ice Punch
2HKO (incl. きあいのタスキ)
Speed
Second
TorterraS108 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
TorterraMetagross
73.9〜89.2%
Earthquake
2HKO
MetagrossTorterra
151.2〜177.9%
Ice Punch
1HKO
Speed
Second
TorterraS108 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
Torterra Torterra vs Dragonite Dragonite

Torterra's build: White Herb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TorterraDragonite
38.9〜47.9%
Rock Blast
2 hits (5%)
calculated with 3ヒット時
34.7〜41.3%
Stone Edge
2HKO
34.7〜41.3%
Stone Edge
2HKO
DragoniteTorterra
101.2〜119.8%
Air Slash
1HKO
70.9〜84.9%
Air Slash
2HKO
77.9〜94.2%
Air Slash
2HKO
Speed
Second
TorterraS108 / DragoniteS152
Second
TorterraS108 / DragoniteS145
Second
TorterraS108 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Focus Sash, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TorterraDragonite
38.9〜47.9%
Rock Blast
2 hits (5%)
calculated with 3ヒット時
34.7〜41.3%
Stone Edge
2HKO
34.7〜41.3%
Stone Edge
2HKO
DragoniteTorterra
101.2〜119.8%
Air Slash
2HKO (incl. きあいのタスキ)
70.9〜84.9%
Air Slash
2HKO
77.9〜94.2%
Air Slash
2HKO
Speed
Second
TorterraS108 / DragoniteS152
Second
TorterraS108 / DragoniteS145
Second
TorterraS108 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Torterra's build: Lum Berry, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
TorterraDragonite
38.9〜47.9%
Rock Blast
2 hits (5%)
calculated with 3ヒット時
34.7〜41.3%
Stone Edge
2HKO
34.7〜41.3%
Stone Edge
2HKO
DragoniteTorterra
101.2〜119.8%
Air Slash
1HKO
70.9〜84.9%
Air Slash
2HKO
77.9〜94.2%
Air Slash
2HKO
Speed
Second
TorterraS108 / DragoniteS152
Second
TorterraS108 / DragoniteS145
Second
TorterraS108 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-2 Season
ItemWhite Herb
AbilityOvergrow
NatureLax (B↑D↓)
MovesじめんHeadlong RushくさGiga DrainいわRock BlastノーマルShell Smash
EVH18A3B26C7S12
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