Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ウツボット

ウツボット

くさ どく
全国図鑑 No.71 / 使用率 72位
データ集計日:2026-09-10

種族値

HP
80
こうげき
105
ぼうぎょ
65
とくこう
100
とくぼう
70
すばやさ
70
合計
490

メガシンカ

メガウツボット

くさどく

特性:とびだすなかみ — ひんしになった時、攻撃してきた相手に自分が受けたダメージと同じだけのダメージを与える。

HP
80
こうげき
125+20
ぼうぎょ
85+20
とくこう
135+35
とくぼう
95+25
すばやさ
70
合計
590

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性 ×¼ 耐性 ×0 無効
ひこうほのおエスパーこおり
かくとうみずでんきフェアリー
くさ

特性

順位 特性名 採用率 ⓘ 効果・推移
1 ようりょくそ
100.0%
0.0
にほんばれ状態の時、素早さが2倍になる。
採用率の推移
1009998100.0%100.0%9/99/10

使用率データ

順位 技名 採用率 ⓘ 詳細
1
くさ ギガドレイン
92.9%
-3.7
くさ特殊
威力 75命中 100%PP 12
相手に与えたダメージの1/2自分のHPを回復する。
採用率の推移
97959296.6%92.9%9/99/10
2
くさ ちからをすいとる
85.8%
+20.3
くさ変化
命中 100%PP 12
相手の攻撃の数値分自分のHPを回復する。相手の攻撃を1段階下げる。
採用率の推移
89766265.5%85.8%9/99/10
3
あく ふいうち
84.4%
-10.4
あく物理
威力 70命中 100%PP 8
優先度+1相手が攻撃を選んでおりかつこの技を使ったターン中、まだ攻撃をしていない時でないと失敗する。
採用率の推移
96908394.8%84.4%9/99/10
4
どく ヘドロばくだん
54.2%
-2.7
どく特殊
威力 90命中 100%PP 12
30%の確率で相手をどく状態にする。
採用率の推移
57565456.9%54.2%9/99/10
5
どく ヘドロウェーブ
20.4%
+13.5
どく特殊
威力 95命中 100%PP 12
10%の確率で相手をどく状態にする。
採用率の推移
221456.9%20.4%9/99/10
6
あく はたきおとす
20.0%
-14.5
あく物理
威力 65命中 100%PP 20
相手が道具を持っていると威力が1.5倍になる。相手の道具を失わせる。
採用率の推移
37271834.5%20.0%9/99/10
7
どく どくづき
19.1%
-15.4
どく物理
威力 80命中 100%PP 20
30%の確率で相手をどく状態にする。
採用率の推移
37271734.5%19.1%9/99/10
8
ノーマル アンコール
5.8%
+4.1
ノーマル変化
命中 100%PP 8
相手をアンコール状態にする。
採用率の推移
6411.7%5.8%9/99/10
9
ノーマル まきつく
3.8%
ノーマル物理
威力 15命中 90%PP 20
相手をバインド状態にする。
10
くさ リーフブレード
3.6%
+0.2
くさ物理
威力 90命中 100%PP 16
きゅうしょアップ+1で攻撃する。
採用率の推移
4433.4%3.6%9/99/10

持ち物

順位 持ち物 採用率 ⓘ 詳細
1
ウツボットナイト
99.6%
-0.4
対応するポケモンがバトル中にメガシンカできる。
採用率の推移
100100100100.0%99.6%9/99/10
2
いのちのたま
0.4%
攻撃技の威力が1.3倍になるが、攻撃のたびに最大HPの1/10の反動を受ける。

性格

順位 性格 採用率 ⓘ 詳細
1 うっかりや (C↑ D↓)
64.9%
+1.1
採用率の推移
65646463.8%64.9%9/99/10
2 やんちゃ (C↑ D↓)
15.6%
-18.9
採用率の推移
37251334.5%15.6%9/99/10
3 れいせい (C↑ S↓)
5.1%
4 ひかえめ (C↑ A↓)
4.7%
5 いじっぱり (A↑ C↓)
3.1%
6 ずぶとい (B↑ A↓)
2.9%
7 おだやか (D↑ A↓)
1.5%
8 ゆうかん (A↑ S↓)
0.7%
9 わんぱく (B↑ C↓)
0.7%
10 のんき
0.5%
-1.2
採用率の推移
2101.7%0.5%9/99/10

ステータス振り

順位 H A B C D S 採用率 ⓘ 詳細
1 32203200
54.4%
-0.8
採用率の推移
55555455.2%54.4%9/99/10
2 32320200
12.0%
-10.4
採用率の推移
24171022.4%12.0%9/99/10
3 32003202
8.5%
+6.8
採用率の推移
10511.7%8.5%9/99/10
4 32320002
4.2%
+0.8
採用率の推移
4433.4%4.2%9/99/10
5 32032002
2.9%
6 32023200
2.2%
7 220031013
2.0%
-1.4
採用率の推移
4323.4%2.0%9/99/10
8 32502702
2.0%
+0.3
採用率の推移
2221.7%2.0%9/99/10
9 32290005
2.0%
-6.6
採用率の推移
10518.6%2.0%9/99/10
10 32020320
1.5%

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比 ⓘ 推移
1
平均 1.0位前回比 0
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 1位
2
平均 2.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 2位
3
平均 4.5位前回比 +3
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 3位
4
平均 3.0位前回比 -2
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 4位
5
平均 5.0位
順位推移(数字が小さいほど多く同居)
6
平均 6.0位
順位推移(数字が小さいほど多く同居)
7
平均 7.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 7位
8
平均 8.0位
順位推移(数字が小さいほど多く同居)
9
平均 9.5位前回比 +1
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 9位
10
平均 7.0位前回比 -6
順位推移(数字が小さいほど多く同居)
1 5 10 9/9 9/10 10位

考察記事

ウツボット
考察記事
ウツボット考察 M-2 使用率69位 メガ進化とちからをすいとるの粘り型

Pokémon Matchups

Favorable
HippowdonHippowdon
Victreebel Victreebel vs Hippowdon Hippowdon

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
VictreebelHippowdon
59.5〜70.7%
Giga Drain
2 hits (84%)
calculated with すなあらし
65.1〜78.1%
Giga Drain
2HKO
calculated with すなあらし
59.5〜70.7%
Giga Drain
2HKO
calculated with すなあらし
HippowdonVictreebel
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
Speed
First
VictreebelS81 / HippowdonS67
First
VictreebelS81 / HippowdonS67
First
VictreebelS81 / HippowdonS67
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
VictreebelHippowdon
65.1〜78.1%
Leaf Blade
2HKO
calculated with すなあらし
59.5〜70.7%
Leaf Blade
2HKO
calculated with すなあらし
65.1〜78.1%
Leaf Blade
2HKO
calculated with すなあらし
HippowdonVictreebel
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
38.5〜45.5%
Earthquake
2 hits (8%)
calculated with すなあらし
Speed
First
VictreebelS90 / HippowdonS67
First
VictreebelS90 / HippowdonS67
First
VictreebelS90 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
GholdengoGholdengo
Victreebel Victreebel vs Gholdengo Gholdengo

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
VictreebelGholdengo
57.7〜68.7%
Knock Off
2 hits (91%)
44.6〜52.8%
Knock Off
3HKO
52.8〜62.6%
Knock Off
2 hits (16%)
GholdengoVictreebel
64.2〜75.9%
Make It Rain
2 hits (90%)
48.7〜57.8%
Make It Rain
3 hits (24%)
58.3〜69.0%
Make It Rain
2 hits (15%)
Speed
Second
VictreebelS81 / GholdengoS136
Second
VictreebelS81 / GholdengoS107
Second
VictreebelS81 / GholdengoS136
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first (priority)
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 3HKO to KO / 3HKO to be KOed, moves first (priority)

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
VictreebelGholdengo
76.1〜89.6%
Knock Off
2HKO
58.0〜68.4%
Knock Off
2 hits (91%)
68.7〜82.2%
Knock Off
2HKO
GholdengoVictreebel
72.2〜85.0%
Make It Rain
2HKO
54.5〜64.2%
Make It Rain
3HKO
64.7〜77.0%
Make It Rain
2 hits (96%)
Speed
Second
VictreebelS90 / GholdengoS136
Second
VictreebelS90 / GholdengoS107
Second
VictreebelS90 / GholdengoS136
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 3HKO to KO / 3HKO to be KOed, moves first (priority)
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Gholdengo's page →
ゴリランダー*ゴリランダー
Victreebel Victreebel vs ゴリランダー ゴリランダー

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Victreebelゴリランダー
113.0〜133.3%
Sludge Bomb
1HKO
calculated with グラスフィールド
113.0〜133.3%
Sludge Bomb
1HKO
calculated with グラスフィールド
113.0〜133.3%
Sludge Bomb
1HKO
calculated with グラスフィールド
ゴリランダーVictreebel
46.5〜54.5%
High Horsepower
2 hits (58%)
calculated with グラスフィールド
35.8〜42.2%
High Horsepower
3HKO
calculated with グラスフィールド
35.8〜42.2%
High Horsepower
3HKO
calculated with グラスフィールド
Speed
Second
VictreebelS81 / ゴリランダーS107
Second
VictreebelS81 / ゴリランダーS107
Second
VictreebelS81 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Victreebelゴリランダー
89.9〜107.2%
Sludge Wave
1 hits (38%)
calculated with グラスフィールド
89.9〜107.2%
Sludge Wave
1 hits (38%)
calculated with グラスフィールド
89.9〜107.2%
Sludge Wave
1 hits (38%)
calculated with グラスフィールド
ゴリランダーVictreebel
46.5〜54.5%
High Horsepower
2 hits (58%)
calculated with グラスフィールド
35.8〜42.2%
High Horsepower
3HKO
calculated with グラスフィールド
35.8〜42.2%
High Horsepower
3HKO
calculated with グラスフィールド
Speed
Second
VictreebelS90 / ゴリランダーS107
Second
VictreebelS90 / ゴリランダーS107
Second
VictreebelS90 / ゴリランダーS107
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View ゴリランダー's page →
Basculegion-F*Basculegion-F
Victreebel Victreebel vs Basculegion-F Basculegion-F

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VictreebelBasculegion-F
94.4〜110.7%
Giga Drain
1 hits (63%)
94.4〜110.7%
Giga Drain
1 hits (63%)
94.4〜110.7%
Giga Drain
1 hits (63%)
Basculegion-FVictreebel
40.6〜48.1%
Ice Fang
3HKO
39.6〜47.1%
Wave Crash
3HKO
52.4〜62.6%
Ice Fang
2HKO
Speed
Second
VictreebelS81 / Basculegion-FS195
Second
VictreebelS81 / Basculegion-FS143
Second
VictreebelS81 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VictreebelBasculegion-F
118.8〜140.1%
Leaf Blade
1HKO
118.8〜140.1%
Leaf Blade
1HKO
118.8〜140.1%
Leaf Blade
1HKO
Basculegion-FVictreebel
40.6〜48.1%
Ice Fang
3HKO
39.6〜47.1%
Wave Crash
3HKO
52.4〜62.6%
Ice Fang
2HKO
Speed
Second
VictreebelS90 / Basculegion-FS195
Second
VictreebelS90 / Basculegion-FS143
Second
VictreebelS90 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Basculegion-F's page →
Greninja*Greninja
Victreebel Victreebel vs Greninja Greninja

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
VictreebelGreninja
128.9〜153.0%
Giga Drain
2HKO (incl. きあいのタスキ)
114.1〜136.9%
Giga Drain
1HKO
128.9〜153.0%
Giga Drain
1HKO
GreninjaVictreebel
81.3〜96.3%
Ice Beam
2HKO
87.7〜103.7%
Ice Beam
1 hits (25%)
81.3〜96.3%
Ice Beam
2HKO
Speed
Second
VictreebelS81 / GreninjaS174
Second
VictreebelS81 / GreninjaS213
Second
VictreebelS81 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
VictreebelGreninja
153.0〜181.2%
Leaf Blade
2HKO (incl. きあいのタスキ)
136.9〜162.4%
Leaf Blade
1HKO
153.0〜181.2%
Leaf Blade
1HKO
GreninjaVictreebel
89.8〜107.0%
Ice Beam
1 hits (38%)
99.5〜116.6%
Ice Beam
1 hits (88%)
89.8〜107.0%
Ice Beam
1 hits (38%)
Speed
Second
VictreebelS90 / GreninjaS174
Second
VictreebelS90 / GreninjaS213
Second
VictreebelS90 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
Rotom-W*Rotom-W
Victreebel Victreebel vs Rotom-W Rotom-W

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
VictreebelRotom-W
85.4〜103.2%
Giga Drain
1 hits (13%)
85.4〜103.2%
Giga Drain
1 hits (13%)
108.7〜129.1%
Giga Drain
1HKO
Rotom-WVictreebel
27.3〜32.1%
Foul Play
4HKO
27.3〜32.1%
Foul Play
4HKO
27.3〜32.1%
Foul Play
4HKO
Speed
Second
VictreebelS81 / Rotom-WS106
Second
VictreebelS81 / Rotom-WS106
Second
VictreebelS81 / Rotom-WS138
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 4HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
VictreebelRotom-W
73.9〜87.9%
Leaf Blade
2HKO
73.9〜87.9%
Leaf Blade
2HKO
122.8〜146.5%
Leaf Blade
1HKO
Rotom-WVictreebel
35.8〜42.2%
Foul Play
3HKO
35.8〜42.2%
Foul Play
3HKO
35.8〜42.2%
Foul Play
3HKO
Speed
Second
VictreebelS90 / Rotom-WS106
Second
VictreebelS90 / Rotom-WS106
Second
VictreebelS90 / Rotom-WS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Rotom-W's page →
Unfavorable
ボーマンダ×ボーマンダ
Victreebel Victreebel vs ボーマンダ ボーマンダ

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Victreebelボーマンダ
58.5〜69.0%
Sludge Wave
2HKO
ボーマンダVictreebel
177.5〜211.8%
Double-Edge
1HKO
Speed
Second
VictreebelS81 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Victreebelボーマンダ
44.4〜53.2%
Sludge Wave
2 hits (30%)
ボーマンダVictreebel
177.5〜211.8%
Double-Edge
1HKO
Speed
Second
VictreebelS90 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
GarchompGarchomp
Victreebel Victreebel vs Garchomp Garchomp

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
VictreebelGarchomp
56.8〜67.0%
Sludge Wave
2HKO
45.4〜53.5%
Giga Drain
2 hits (32%)
45.4〜53.5%
Giga Drain
2 hits (32%)
GarchompVictreebel
61.0〜72.7%
Flamethrower
2HKO
69.0〜81.8%
Outrage
2HKO
69.0〜81.8%
Outrage
2HKO
Speed
Second
VictreebelS81 / GarchompS223
Second
VictreebelS81 / GarchompS231
Second
VictreebelS81 / GarchompS154
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
VictreebelGarchomp
45.4〜54.1%
Poison Jab
2 hits (44%)
45.9〜55.1%
Leaf Blade
2 hits (61%)
45.9〜55.1%
Leaf Blade
2 hits (61%)
GarchompVictreebel
73.8〜87.2%
Draco Meteor
2HKO
69.0〜81.8%
Outrage
2HKO
69.0〜81.8%
Outrage
2HKO
Speed
Second
VictreebelS90 / GarchompS223
Second
VictreebelS90 / GarchompS231
Second
VictreebelS90 / GarchompS154
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
グソクムシャ×グソクムシャ
Victreebel Victreebel vs グソクムシャ グソクムシャ

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Victreebelグソクムシャ
1.1〜1.6%
まきつく
999HKO
グソクムシャVictreebel
66.3〜79.1%
Iron Head
2HKO
Speed
First
VictreebelS81 / グソクムシャS60
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Victreebelグソクムシャ
14.8〜17.6%
Sucker Punch
999HKO
グソクムシャVictreebel
66.3〜79.1%
Iron Head
2HKO
Speed
First
VictreebelS90 / グソクムシャS60
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Victreebel Victreebel vs セグレイブ セグレイブ

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Victreebelセグレイブ
47.6〜56.5%
Sludge Wave
2 hits (82%)
53.9〜64.4%
Sludge Wave
2HKO
53.9〜64.4%
Sludge Wave
2HKO
セグレイブVictreebel
121.9〜144.4%
Icicle Crash
1HKO
97.3〜115.5%
Icicle Crash
1 hits (81%)
137.4〜162.6%
Icicle Crash
1HKO
Speed
Second
VictreebelS81 / セグレイブS139
Second
VictreebelS81 / セグレイブS152
Second
VictreebelS81 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Victreebelセグレイブ
36.6〜44.0%
Sludge Wave
3HKO
41.4〜49.2%
Sludge Wave
3HKO
41.4〜49.2%
Sludge Wave
3HKO
セグレイブVictreebel
121.9〜144.4%
Icicle Crash
1HKO
97.3〜115.5%
Icicle Crash
1 hits (81%)
137.4〜162.6%
Icicle Crash
1HKO
Speed
Second
VictreebelS90 / セグレイブS139
Second
VictreebelS90 / セグレイブS152
Second
VictreebelS90 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario×Lucario
Victreebel Victreebel vs Lucario Lucario

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
VictreebelLucario
32.7〜38.8%
Giga Drain
3 hits (>99%)
32.7〜38.8%
Giga Drain
3 hits (>99%)
LucarioVictreebel
79.1〜93.6%
Steel Beam
2HKO
94.1〜111.2%
Steel Beam
1 hits (63%)
Speed
Second
VictreebelS81 / LucarioS223
Second
VictreebelS81 / LucarioS180
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
VictreebelLucario
25.2〜29.9%
Giga Drain
4HKO
31.3〜36.7%
Leaf Blade
3 hits (76%)
LucarioVictreebel
88.8〜104.8%
Steel Beam
1 hits (31%)
104.8〜124.1%
Steel Beam
1HKO
Speed
Second
VictreebelS90 / LucarioS223
Second
VictreebelS90 / LucarioS180
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Baxcalibur×Baxcalibur
Victreebel Victreebel vs Baxcalibur Baxcalibur

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
VictreebelBaxcalibur
18.3〜21.8%
Knock Off
999HKO
21.6〜25.7%
Knock Off
999HKO
18.3〜21.8%
Knock Off
999HKO
BaxcaliburVictreebel
49.7〜59.4%
Draco Meteor
3 hits (48%)
61.0〜72.2%
Draco Meteor
2 hits (46%)
49.7〜59.4%
Draco Meteor
3 hits (48%)
Speed
Second
VictreebelS81 / BaxcaliburS105
Second
VictreebelS81 / BaxcaliburS150
Second
VictreebelS81 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
VictreebelBaxcalibur
23.9〜28.4%
Knock Off
999HKO
28.7〜34.1%
Knock Off
999HKO
23.9〜28.4%
Knock Off
999HKO
BaxcaliburVictreebel
55.1〜65.8%
Draco Meteor
3HKO
67.9〜80.2%
Draco Meteor
2HKO
55.1〜65.8%
Draco Meteor
3HKO
Speed
Second
VictreebelS90 / BaxcaliburS105
Second
VictreebelS90 / BaxcaliburS150
Second
VictreebelS90 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Baxcalibur's page →
AegislashAegislash
Victreebel Victreebel vs Aegislash Aegislash

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
VictreebelAegislash
40.7〜47.9%
Knock Off
3 hits (93%)
40.7〜47.9%
Knock Off
3 hits (93%)
40.7〜47.9%
Knock Off
3 hits (93%)
AegislashVictreebel
70.6〜83.4%
Poltergeist
2HKO
54.5〜64.2%
Poltergeist
2HKO
84.5〜100.0%
Poltergeist
1 hits (6%)
Speed
First
VictreebelS81 / AegislashS80
First
VictreebelS81 / AegislashS72
First
VictreebelS81 / AegislashS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
VictreebelAegislash
53.9〜63.5%
Knock Off
2 hits (25%)
53.9〜63.5%
Knock Off
2 hits (25%)
53.9〜63.5%
Knock Off
2 hits (25%)
AegislashVictreebel
70.6〜83.4%
Poltergeist
2HKO
54.5〜64.2%
Poltergeist
2HKO
84.5〜100.0%
Poltergeist
1 hits (6%)
Speed
First
VictreebelS90 / AegislashS80
First
VictreebelS90 / AegislashS72
First
VictreebelS90 / AegislashS80
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Aegislash's page →
Meowscarada×Meowscarada
Victreebel Victreebel vs Meowscarada Meowscarada

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VictreebelMeowscarada
152.9〜180.4%
Sludge Bomb
1HKO
152.9〜180.4%
Sludge Bomb
2HKO (incl. きあいのタスキ)
152.9〜180.4%
Sludge Bomb
1HKO
MeowscaradaVictreebel
124.1〜148.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
124.1〜148.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
160.4〜192.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
VictreebelS81 / MeowscaradaS262
Second
VictreebelS81 / MeowscaradaS175
Second
VictreebelS81 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
VictreebelMeowscarada
117.6〜138.6%
Sludge Bomb
1HKO
117.6〜138.6%
Sludge Bomb
2HKO (incl. きあいのタスキ)
117.6〜138.6%
Sludge Bomb
1HKO
MeowscaradaVictreebel
124.1〜148.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
124.1〜148.7%
Triple Axel
1HKO
calculated with 最大3ヒット時
160.4〜192.5%
Triple Axel
1HKO
calculated with 最大3ヒット時
Speed
Second
VictreebelS90 / MeowscaradaS262
Second
VictreebelS90 / MeowscaradaS175
Second
VictreebelS90 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
Corviknight×Corviknight
Victreebel Victreebel vs Corviknight Corviknight

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
VictreebelCorviknight
15.6〜18.5%
Knock Off
999HKO
15.6〜18.5%
Knock Off
999HKO
15.6〜18.5%
Knock Off
999HKO
CorviknightVictreebel
73.8〜87.7%
Brave Bird
2HKO
73.8〜87.7%
Brave Bird
2HKO
73.8〜87.7%
Brave Bird
2HKO
Speed
Second
VictreebelS81 / CorviknightS87
First
VictreebelS81 / CorviknightS78
First
VictreebelS81 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
VictreebelCorviknight
20.5〜24.4%
Knock Off
999HKO
20.5〜24.4%
Knock Off
999HKO
20.5〜24.4%
Knock Off
999HKO
CorviknightVictreebel
73.8〜87.7%
Brave Bird
2HKO
73.8〜87.7%
Brave Bird
2HKO
73.8〜87.7%
Brave Bird
2HKO
Speed
First
VictreebelS90 / CorviknightS87
First
VictreebelS90 / CorviknightS78
First
VictreebelS90 / CorviknightS78
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 2HKO to be KOed, moves first
View Corviknight's page →
メガリザードンX×メガリザードンX
Victreebel Victreebel vs メガリザードンX メガリザードンX

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
VictreebelメガリザードンX
67.7〜80.0%
Sludge Wave
2HKO
メガリザードンXVictreebel
163.6〜193.0%
Flare Blitz
1HKO
Speed
Second
VictreebelS81 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
VictreebelメガリザードンX
52.3〜61.9%
Sludge Wave
2HKO
メガリザードンXVictreebel
163.6〜193.0%
Flare Blitz
1HKO
Speed
Second
VictreebelS90 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Victreebel Victreebel vs メガリザードンY メガリザードンY

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
VictreebelメガリザードンY
52.9〜62.6%
Sludge Wave
2HKO
calculated with 晴れ
メガリザードンYVictreebel
163.6〜193.6%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
VictreebelS81 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
VictreebelメガリザードンY
58.1〜68.4%
Poison Jab
2HKO
calculated with 晴れ
メガリザードンYVictreebel
184.0〜218.2%
Flamethrower
1HKO
calculated with 晴れ
Speed
Second
VictreebelS90 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン×エースバーン
Victreebel Victreebel vs エースバーン エースバーン

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Victreebelエースバーン
74.5〜87.9%
Sludge Wave
2HKO
74.5〜87.9%
Sludge Wave
2HKO
74.5〜87.9%
Sludge Wave
2HKO
エースバーンVictreebel
126.2〜150.8%
かえんボール
1HKO
116.6〜138.0%
かえんボール
1HKO
163.6〜195.7%
かえんボール
1HKO
Speed
Second
VictreebelS81 / エースバーンS256
Second
VictreebelS81 / エースバーンS188
Second
VictreebelS81 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Victreebelエースバーン
59.2〜69.4%
Poison Jab
2HKO
59.2〜69.4%
Poison Jab
2HKO
59.2〜69.4%
Poison Jab
2HKO
エースバーンVictreebel
126.2〜150.8%
かえんボール
1HKO
116.6〜138.0%
かえんボール
1HKO
163.6〜195.7%
かえんボール
1HKO
Speed
Second
VictreebelS90 / エースバーンS256
Second
VictreebelS90 / エースバーンS188
Second
VictreebelS90 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
SneaslerSneasler
Victreebel Victreebel vs Sneasler Sneasler

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
VictreebelSneasler
34.4〜41.4%
Sludge Wave
3HKO
34.4〜41.4%
Sludge Wave
3HKO
34.4〜41.4%
Sludge Wave
3HKO
SneaslerVictreebel
57.8〜68.4%
Fire Punch
2HKO
57.8〜68.4%
Fire Punch
2HKO
57.8〜68.4%
Fire Punch
2HKO
Speed
Second
VictreebelS81 / SneaslerS172
Second
VictreebelS81 / SneaslerS172
Second
VictreebelS81 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
VictreebelSneasler
39.5〜46.5%
Leaf Blade
3HKO
39.5〜46.5%
Leaf Blade
3HKO
39.5〜46.5%
Leaf Blade
3HKO
SneaslerVictreebel
57.8〜68.4%
Fire Punch
2HKO
57.8〜68.4%
Fire Punch
2HKO
57.8〜68.4%
Fire Punch
2HKO
Speed
Second
VictreebelS90 / SneaslerS172
Second
VictreebelS90 / SneaslerS172
Second
VictreebelS90 / SneaslerS172
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Sneasler's page →
Volcarona×Volcarona
Victreebel Victreebel vs Volcarona Volcarona

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
VictreebelVolcarona
45.8〜54.7%
Sludge Wave
3HKO
48.4〜57.8%
Poison Jab
3HKO
45.8〜54.7%
Sludge Wave
2 hits (6%)
VolcaronaVictreebel
107.0〜126.2%
Overheat
1HKO
139.0〜164.7%
Overheat
1HKO
107.0〜126.2%
Overheat
1HKO
Speed
Second
VictreebelS81 / VolcaronaS122
Second
VictreebelS81 / VolcaronaS152
Second
VictreebelS81 / VolcaronaS122
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
VictreebelVolcarona
35.9〜42.7%
Poison Jab
3 hits (2%)
63.4〜75.2%
Poison Jab
2HKO
35.9〜42.7%
Poison Jab
3 hits (93%)
VolcaronaVictreebel
118.7〜141.2%
Overheat
1HKO
109.1〜128.3%
Flamethrower
1HKO
118.7〜141.2%
Overheat
1HKO
Speed
Second
VictreebelS90 / VolcaronaS122
Second
VictreebelS90 / VolcaronaS152
Second
VictreebelS90 / VolcaronaS122
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Volcarona's page →
Hydreigon*Hydreigon
Victreebel Victreebel vs Hydreigon Hydreigon

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
VictreebelHydreigon
59.2〜69.8%
Sludge Wave
2HKO
59.2〜69.8%
Sludge Wave
2HKO
59.2〜69.8%
Sludge Wave
2HKO
HydreigonVictreebel
74.9〜88.8%
Fire Blast
2HKO
68.4〜81.3%
Fire Blast
2HKO
97.3〜115.0%
Fire Blast
1 hits (88%)
Speed
Second
VictreebelS81 / HydreigonS225
Second
VictreebelS81 / HydreigonS165
Second
VictreebelS81 / HydreigonS150
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
VictreebelHydreigon
47.9〜56.8%
Poison Jab
2 hits (86%)
47.9〜56.8%
Poison Jab
2 hits (86%)
47.9〜56.8%
Poison Jab
2 hits (86%)
HydreigonVictreebel
84.5〜99.5%
Fire Blast
2HKO
77.0〜90.9%
Fire Blast
2HKO
109.6〜128.9%
Fire Blast
1HKO
Speed
Second
VictreebelS90 / HydreigonS225
Second
VictreebelS90 / HydreigonS165
Second
VictreebelS90 / HydreigonS150
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Hydreigon's page →
Skeledirge×Skeledirge
Victreebel Victreebel vs Skeledirge Skeledirge

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
VictreebelSkeledirge
31.3〜37.0%
Knock Off
4 hits (89%) (incl. たべのこし)
31.3〜37.0%
Knock Off
4 hits (89%) (incl. オボンのみ)
27.0〜31.8%
Sludge Wave
4HKO
SkeledirgeVictreebel
54.5〜65.2%
Torch Song
2HKO
54.5〜65.2%
Torch Song
2HKO
54.5〜65.2%
Torch Song
2HKO
Speed
Second
VictreebelS81 / SkeledirgeS86
Second
VictreebelS81 / SkeledirgeS86
Second
VictreebelS81 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
VictreebelSkeledirge
40.8〜48.3%
Knock Off
3 hits (92%)
40.8〜48.3%
Knock Off
3 hits (92%)
40.8〜48.3%
Knock Off
3 hits (92%)
SkeledirgeVictreebel
62.0〜73.8%
Torch Song
2HKO
62.0〜73.8%
Torch Song
2HKO
62.0〜73.8%
Torch Song
2HKO
Speed
First
VictreebelS90 / SkeledirgeS86
First
VictreebelS90 / SkeledirgeS86
First
VictreebelS90 / SkeledirgeS86
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Metagross×Metagross
Victreebel Victreebel vs Metagross Metagross

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
VictreebelMetagross
29.3〜35.7%
Sucker Punch
3 hits (18%)
MetagrossVictreebel
137.4〜162.6%
Psychic Fangs
1HKO
Speed
Second
VictreebelS81 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
VictreebelMetagross
39.5〜47.1%
Sucker Punch
3HKO
MetagrossVictreebel
137.4〜162.6%
Psychic Fangs
1HKO
Speed
Second
VictreebelS90 / MetagrossS162
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →
Dragonite*Dragonite
Victreebel Victreebel vs Dragonite Dragonite

Victreebel's build: Victreebellite, Quiet, H32 A2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
VictreebelDragonite
22.8〜26.9%
Sludge Wave
3HKO
27.5〜32.3%
Sludge Wave
3HKO
27.5〜32.3%
Sludge Wave
3HKO
DragoniteVictreebel
84.5〜100.5%
Air Slash
1 hits (6%)
61.0〜71.7%
Air Slash
2HKO
65.2〜78.1%
Air Slash
2HKO
Speed
Second
VictreebelS81 / DragoniteS152
Second
VictreebelS81 / DragoniteS145
Second
VictreebelS81 / DragoniteS132
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

Victreebel's build: Victreebellite, Naughty, H32 A32 C2

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
VictreebelDragonite
19.8〜23.4%
Poison Jab
3 hits (99%)
22.8〜26.9%
Poison Jab
3HKO
22.8〜26.9%
Poison Jab
3HKO
DragoniteVictreebel
96.3〜113.4%
Air Slash
1 hits (75%)
67.4〜80.2%
Air Slash
2HKO
73.8〜87.7%
Air Slash
2HKO
Speed
Second
VictreebelS90 / DragoniteS152
Second
VictreebelS90 / DragoniteS145
Second
VictreebelS90 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Dragonite's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

Judge with your own party → Party Builder

Team Examples

M-4 Season
ItemVictreebellite
AbilityChlorophyll
NatureRash (C↑D↓)
MovesくさGiga DrainどくSludge BombあくSucker PunchくさPower Swap
EVH32A2C32
M-4 Season
ItemVictreebellite
AbilityChlorophyll
NatureAdamant (A↑C↓)
MovesくさPower WhipあくKnock OffくさPower SwapあくSucker Punch
EVH32A32S2
See more team examples