Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ケンタロス(水)

ケンタロス(水)

かくとう みず
全国図鑑 No.128 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
75
こうげき
110
ぼうぎょ
105
とくこう
30
とくぼう
70
すばやさ
100
合計
490

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
ひこうくさでんきエスパーフェアリー
いわむしはがねほのおみずこおりあく

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
HippowdonHippowdon
Tauros-Water Tauros-Water vs Hippowdon Hippowdon

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Tauros-WaterHippowdon
80.9〜95.8%
Wave Crash
2HKO
calculated with すなあらし
73.5〜87.4%
Wave Crash
2HKO
calculated with すなあらし
80.9〜95.8%
Wave Crash
2HKO
calculated with すなあらし
HippowdonTauros-Water
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
Speed
First
Tauros-WaterS228 / HippowdonS67
First
Tauros-WaterS228 / HippowdonS67
First
Tauros-WaterS228 / HippowdonS67
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Tauros-WaterHippowdon
73.5〜87.4%
Wave Crash
2HKO
calculated with すなあらし
67.0〜79.1%
Wave Crash
2HKO
calculated with すなあらし
73.5〜87.4%
Wave Crash
2HKO
calculated with すなあらし
HippowdonTauros-Water
26.3〜31.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
4HKO
calculated with すなあらし・攻撃-1
Speed
First
Tauros-WaterS167 / HippowdonS67
First
Tauros-WaterS167 / HippowdonS67
First
Tauros-WaterS167 / HippowdonS67
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Tauros-WaterHippowdon
105.1〜124.2%
Wave Crash
1HKO
calculated with すなあらし
95.3〜113.5%
Wave Crash
1 hits (75%)
calculated with すなあらし
105.1〜124.2%
Wave Crash
1HKO
calculated with すなあらし
HippowdonTauros-Water
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
26.3〜31.6%
Earthquake
3 hits (93%)
calculated with すなあらし・攻撃-1
Speed
First
Tauros-WaterS152 / HippowdonS67
First
Tauros-WaterS152 / HippowdonS67
First
Tauros-WaterS152 / HippowdonS67
Verdict
Win: 1HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 1HKO to KO / 4HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
Tauros-Water Tauros-Water vs セグレイブ セグレイブ

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Tauros-Waterセグレイブ
92.1〜109.9%
Close Combat
1 hits (56%)
113.1〜133.0%
Close Combat
2HKO (incl. きあいのタスキ)
113.1〜133.0%
Close Combat
1HKO
セグレイブTauros-Water
59.9〜71.1%
きょけんとつげき
2HKO
calculated with 攻撃-1
47.4〜55.9%
きょけんとつげき
2 hits (79%)
calculated with 攻撃-1
66.4〜78.9%
きょけんとつげき
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / セグレイブS139
First
Tauros-WaterS228 / セグレイブS152
First
Tauros-WaterS228 / セグレイブS139
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Tauros-Waterセグレイブ
82.7〜98.4%
Close Combat
2HKO
101.6〜120.4%
Close Combat
2HKO (incl. きあいのタスキ)
101.6〜120.4%
Close Combat
1HKO
セグレイブTauros-Water
43.4〜51.3%
Thunder Fang
3HKO
calculated with 攻撃-1
47.4〜55.9%
きょけんとつげき
3HKO
calculated with 攻撃-1
66.4〜78.9%
きょけんとつげき
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / セグレイブS139
First
Tauros-WaterS167 / セグレイブS152
First
Tauros-WaterS167 / セグレイブS139
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Tauros-Waterセグレイブ
119.4〜142.9%
Close Combat
1HKO
146.6〜172.8%
Close Combat
2HKO (incl. きあいのタスキ)
146.6〜172.8%
Close Combat
1HKO
セグレイブTauros-Water
59.9〜71.1%
きょけんとつげき
2HKO
calculated with 攻撃-1
47.4〜55.9%
きょけんとつげき
2 hits (79%)
calculated with 攻撃-1
66.4〜78.9%
きょけんとつげき
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / セグレイブS139
Second
Tauros-WaterS152 / セグレイブS152
First
Tauros-WaterS152 / セグレイブS139
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View セグレイブ's page →
Baxcalibur*Baxcalibur
Tauros-Water Tauros-Water vs Baxcalibur Baxcalibur

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Tauros-WaterBaxcalibur
80.2〜95.4%
Close Combat
2HKO
97.0〜115.0%
Close Combat
1 hits (81%)
80.2〜95.4%
Close Combat
2HKO
BaxcaliburTauros-Water
77.6〜92.8%
Draco Meteor
2HKO
calculated with 攻撃-1
94.7〜112.5%
Draco Meteor
1 hits (69%)
calculated with 攻撃-1
77.6〜92.8%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / BaxcaliburS105
First
Tauros-WaterS228 / BaxcaliburS150
First
Tauros-WaterS228 / BaxcaliburS105
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Tauros-WaterBaxcalibur
74.1〜88.3%
Close Combat
2 hits (98%)
89.8〜105.4%
Close Combat
1 hits (38%)
74.1〜88.3%
Close Combat
2HKO
BaxcaliburTauros-Water
72.4〜85.5%
Thunderbolt
2HKO
calculated with 攻撃-1
94.7〜112.5%
Draco Meteor
1 hits (69%)
calculated with 攻撃-1
72.4〜85.5%
Thunderbolt
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / BaxcaliburS105
First
Tauros-WaterS167 / BaxcaliburS150
First
Tauros-WaterS167 / BaxcaliburS105
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Tauros-WaterBaxcalibur
104.1〜123.9%
Close Combat
1HKO
125.7〜149.1%
Close Combat
1HKO
104.1〜123.9%
Close Combat
1HKO
BaxcaliburTauros-Water
77.6〜92.8%
Draco Meteor
2HKO
calculated with 攻撃-1
94.7〜112.5%
Draco Meteor
1 hits (69%)
calculated with 攻撃-1
77.6〜92.8%
Draco Meteor
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / BaxcaliburS105
First
Tauros-WaterS152 / BaxcaliburS150
First
Tauros-WaterS152 / BaxcaliburS105
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Baxcalibur's page →
Gyarados*Gyarados
Tauros-Water Tauros-Water vs Gyarados Gyarados

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Tauros-WaterGyarados
55.4〜67.3%
Wild Charge
2HKO
calculated with 攻撃-1
93.6〜112.3%
Wild Charge
1 hits (69%)
calculated with 攻撃-1
55.4〜67.3%
Wild Charge
2HKO
calculated with 攻撃-1
GyaradosTauros-Water
47.4〜56.6%
Power Whip
2 hits (83%)
calculated with 攻撃-1
61.8〜73.7%
Power Whip
2HKO
calculated with 攻撃-1
47.4〜56.6%
Power Whip
2 hits (83%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / GyaradosS101
First
Tauros-WaterS228 / GyaradosS133
First
Tauros-WaterS228 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Tauros-WaterGyarados
51.5〜61.4%
Wild Charge
2HKO
calculated with 攻撃-1
86.5〜102.9%
Wild Charge
1 hits (19%)
calculated with 攻撃-1
51.5〜61.4%
Wild Charge
2 hits (89%)
calculated with 攻撃-1
GyaradosTauros-Water
47.4〜56.6%
Power Whip
3HKO
calculated with 攻撃-1
61.8〜73.7%
Power Whip
2 hits (>99%)
calculated with 攻撃-1
47.4〜56.6%
Power Whip
3HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / GyaradosS101
First
Tauros-WaterS167 / GyaradosS133
First
Tauros-WaterS167 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 3HKO to KO / 3HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Tauros-WaterGyarados
71.8〜87.1%
Wild Charge
2HKO
calculated with 攻撃-1
121.6〜145.6%
Wild Charge
1HKO
calculated with 攻撃-1
71.8〜87.1%
Wild Charge
2HKO
calculated with 攻撃-1
GyaradosTauros-Water
47.4〜56.6%
Power Whip
2 hits (83%)
calculated with 攻撃-1
61.8〜73.7%
Power Whip
2HKO
calculated with 攻撃-1
47.4〜56.6%
Power Whip
2 hits (83%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / GyaradosS101
First
Tauros-WaterS152 / GyaradosS133
First
Tauros-WaterS152 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Gyarados's page →
Basculegion-FBasculegion-F
Tauros-Water Tauros-Water vs Basculegion-F Basculegion-F

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterBasculegion-F
72.1〜85.3%
Wild Charge
2HKO
72.1〜85.3%
Wild Charge
2HKO
72.1〜85.3%
Wild Charge
2HKO
Basculegion-FTauros-Water
25.7〜30.3%
Wave Crash
4HKO
calculated with 攻撃-1
27.6〜32.9%
Wave Crash
4HKO
calculated with 攻撃-1
32.9〜38.8%
Wave Crash
3 hits (>99%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / Basculegion-FS195
First
Tauros-WaterS228 / Basculegion-FS143
First
Tauros-WaterS228 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterBasculegion-F
66.0〜78.2%
Wild Charge
2HKO
66.0〜78.2%
Wild Charge
2HKO
66.0〜78.2%
Wild Charge
2HKO
Basculegion-FTauros-Water
25.7〜30.3%
Wave Crash
5HKO (incl. オボンのみ)
calculated with 攻撃-1
27.6〜32.9%
Wave Crash
4 hits (9%)
calculated with 攻撃-1
32.9〜38.8%
Wave Crash
4HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / Basculegion-FS195
First
Tauros-WaterS167 / Basculegion-FS143
First
Tauros-WaterS167 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterBasculegion-F
93.4〜110.7%
Wild Charge
1 hits (63%)
93.4〜110.7%
Wild Charge
1 hits (63%)
93.4〜110.7%
Wild Charge
1 hits (63%)
Basculegion-FTauros-Water
25.7〜30.3%
Wave Crash
4HKO
calculated with 攻撃-1
27.6〜32.9%
Wave Crash
4HKO
calculated with 攻撃-1
32.9〜38.8%
Wave Crash
3 hits (>99%)
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / Basculegion-FS195
First
Tauros-WaterS152 / Basculegion-FS143
First
Tauros-WaterS152 / Basculegion-FS130
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves first
Win: 2HKO to KO / 4HKO to be KOed, moves first
View Basculegion-F's page →
Farigiraf*Farigiraf
Tauros-Water Tauros-Water vs Farigiraf Farigiraf

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Tauros-WaterFarigiraf
103.1〜122.0%
Raging Bull
2HKO (incl. きあいのタスキ)
92.6〜109.5%
Earthquake
2HKO
103.1〜122.0%
Raging Bull
1HKO
FarigirafTauros-Water
90.8〜107.9%
Energy Ball
1 hits (50%)
calculated with 攻撃-1
75.0〜89.5%
Energy Ball
2HKO
calculated with 攻撃-1
100.0〜118.4%
Energy Ball
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / FarigirafS151
First
Tauros-WaterS228 / FarigirafS106
First
Tauros-WaterS228 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Tauros-WaterFarigiraf
140.9〜166.0%
Earthquake
2HKO (incl. きあいのタスキ)
82.1〜98.9%
Earthquake
2HKO
125.8〜148.4%
Wave Crash
1HKO
FarigirafTauros-Water
90.8〜107.9%
Energy Ball
1 hits (50%)
calculated with 攻撃-1
75.0〜89.5%
Energy Ball
2HKO
calculated with 攻撃-1
100.0〜118.4%
Energy Ball
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / FarigirafS151
First
Tauros-WaterS167 / FarigirafS106
First
Tauros-WaterS167 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Tauros-WaterFarigiraf
134.0〜158.5%
Raging Bull
2HKO (incl. きあいのタスキ)
120.0〜142.1%
Earthquake
2HKO (incl. きあいのタスキ)
134.0〜158.5%
Raging Bull
1HKO
FarigirafTauros-Water
90.8〜107.9%
Energy Ball
1 hits (50%)
calculated with 攻撃-1
75.0〜89.5%
Energy Ball
2HKO
calculated with 攻撃-1
100.0〜118.4%
Energy Ball
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / FarigirafS151
First
Tauros-WaterS152 / FarigirafS106
First
Tauros-WaterS152 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Farigiraf's page →
Greninja*Greninja
Tauros-Water Tauros-Water vs Greninja Greninja

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Tauros-WaterGreninja
186.6〜221.5%
Close Combat
2HKO (incl. きあいのタスキ)
166.4〜197.3%
Close Combat
1HKO
186.6〜221.5%
Close Combat
1HKO
GreninjaTauros-Water
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
71.7〜85.5%
Sludge Wave
2HKO
calculated with 攻撃-1
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / GreninjaS174
First
Tauros-WaterS228 / GreninjaS213
Second
Tauros-WaterS228 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Tauros-WaterGreninja
170.5〜201.3%
Close Combat
2HKO (incl. きあいのタスキ)
153.0〜181.2%
Close Combat
1HKO
170.5〜201.3%
Close Combat
1HKO
GreninjaTauros-Water
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
71.7〜85.5%
Sludge Wave
2HKO
calculated with 攻撃-1
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / GreninjaS174
Second
Tauros-WaterS167 / GreninjaS213
Second
Tauros-WaterS167 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Tauros-WaterGreninja
242.3〜287.9%
Close Combat
2HKO (incl. きあいのタスキ)
216.1〜256.4%
Close Combat
1HKO
242.3〜287.9%
Close Combat
1HKO
GreninjaTauros-Water
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
71.7〜85.5%
Sludge Wave
2HKO
calculated with 攻撃-1
67.1〜78.9%
Sludge Wave
2HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / GreninjaS174
Second
Tauros-WaterS152 / GreninjaS213
Second
Tauros-WaterS152 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
エースバーン*エースバーン
Tauros-Water Tauros-Water vs エースバーン エースバーン

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-Waterエースバーン
122.3〜145.2%
Raging Bull
1HKO
122.3〜145.2%
Raging Bull
2HKO (incl. きあいのタスキ)
122.3〜145.2%
Raging Bull
1HKO
エースバーンTauros-Water
59.2〜71.1%
Zen Headbutt
2HKO
calculated with 攻撃-1
55.3〜64.5%
Zen Headbutt
2HKO
calculated with 攻撃-1
77.0〜92.1%
Zen Headbutt
2HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS228 / エースバーンS256
First
Tauros-WaterS228 / エースバーンS188
First
Tauros-WaterS228 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-Waterエースバーン
110.8〜131.2%
Raging Bull
1HKO
110.8〜131.2%
Raging Bull
2HKO (incl. きあいのタスキ)
110.8〜131.2%
Raging Bull
1HKO
エースバーンTauros-Water
47.4〜55.9%
High Jump Kick
3HKO
calculated with 攻撃-1
44.1〜52.0%
High Jump Kick
3HKO
calculated with 攻撃-1
77.0〜92.1%
Zen Headbutt
2HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / エースバーンS256
Second
Tauros-WaterS167 / エースバーンS188
Second
Tauros-WaterS167 / エースバーンS171
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-Waterエースバーン
105.1〜124.2%
Close Combat
1HKO
105.1〜124.2%
Close Combat
2HKO (incl. きあいのタスキ)
105.1〜124.2%
Close Combat
1HKO
エースバーンTauros-Water
59.2〜71.1%
Zen Headbutt
2HKO
calculated with 攻撃-1
55.3〜64.5%
Zen Headbutt
2HKO
calculated with 攻撃-1
77.0〜92.1%
Zen Headbutt
2HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / エースバーンS256
Second
Tauros-WaterS152 / エースバーンS188
Second
Tauros-WaterS152 / エースバーンS171
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
View エースバーン's page →
Sneasler*Sneasler
Tauros-Water Tauros-Water vs Sneasler Sneasler

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Tauros-WaterSneasler
107.0〜126.1%
Earthquake
1HKO
107.0〜126.1%
Earthquake
1HKO
107.0〜126.1%
Earthquake
1HKO
SneaslerTauros-Water
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / SneaslerS172
First
Tauros-WaterS228 / SneaslerS172
First
Tauros-WaterS228 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Tauros-WaterSneasler
98.1〜115.9%
Earthquake
1 hits (88%)
98.1〜115.9%
Earthquake
1 hits (88%)
98.1〜115.9%
Earthquake
1 hits (88%)
SneaslerTauros-Water
48.0〜57.2%
Close Combat
3HKO
calculated with 攻撃-1
48.0〜57.2%
Close Combat
3HKO
calculated with 攻撃-1
48.0〜57.2%
Close Combat
3HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / SneaslerS172
Second
Tauros-WaterS167 / SneaslerS172
Second
Tauros-WaterS167 / SneaslerS172
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Tauros-WaterSneasler
138.9〜163.7%
Earthquake
1HKO
138.9〜163.7%
Earthquake
1HKO
138.9〜163.7%
Earthquake
1HKO
SneaslerTauros-Water
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
48.0〜57.2%
Close Combat
2 hits (89%)
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / SneaslerS172
Second
Tauros-WaterS152 / SneaslerS172
Second
Tauros-WaterS152 / SneaslerS172
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
View Sneasler's page →
Volcarona*Volcarona
Tauros-Water Tauros-Water vs Volcarona Volcarona

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Tauros-WaterVolcarona
97.9〜116.7%
Wave Crash
1 hits (94%)
130.4〜154.0%
Raging Bull
1HKO
97.9〜116.7%
Wave Crash
1 hits (94%)
VolcaronaTauros-Water
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
102.6〜121.1%
Psychic
1HKO
calculated with 攻撃-1
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / VolcaronaS122
First
Tauros-WaterS228 / VolcaronaS152
First
Tauros-WaterS228 / VolcaronaS122
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Tauros-WaterVolcarona
88.5〜106.3%
Wave Crash
1 hits (38%)
119.3〜141.6%
Raging Bull
1HKO
88.5〜106.3%
Wave Crash
1 hits (38%)
VolcaronaTauros-Water
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
102.6〜121.1%
Psychic
1HKO
calculated with 攻撃-1
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / VolcaronaS122
First
Tauros-WaterS167 / VolcaronaS152
First
Tauros-WaterS167 / VolcaronaS122
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Tauros-WaterVolcarona
127.1〜151.6%
Wave Crash
1HKO
169.6〜200.0%
Raging Bull
1HKO
127.1〜151.6%
Wave Crash
1HKO
VolcaronaTauros-Water
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
102.6〜121.1%
Psychic
1HKO
calculated with 攻撃-1
77.6〜92.1%
Psychic
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / VolcaronaS122
Second
Tauros-WaterS152 / VolcaronaS152
First
Tauros-WaterS152 / VolcaronaS122
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
SkeledirgeSkeledirge
Tauros-Water Tauros-Water vs Skeledirge Skeledirge

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Tauros-WaterSkeledirge
69.2〜82.5%
Wave Crash
2HKO
69.2〜82.5%
Wave Crash
2HKO
69.2〜82.5%
Wave Crash
2HKO
SkeledirgeTauros-Water
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / SkeledirgeS86
First
Tauros-WaterS228 / SkeledirgeS86
First
Tauros-WaterS228 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Tauros-WaterSkeledirge
63.5〜74.9%
Wave Crash
2HKO
63.5〜74.9%
Wave Crash
2HKO
63.5〜74.9%
Wave Crash
2HKO
SkeledirgeTauros-Water
43.4〜51.3%
Shadow Ball
3HKO
calculated with 攻撃-1
43.4〜51.3%
Shadow Ball
3HKO
calculated with 攻撃-1
43.4〜51.3%
Shadow Ball
3HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / SkeledirgeS86
First
Tauros-WaterS167 / SkeledirgeS86
First
Tauros-WaterS167 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Tauros-WaterSkeledirge
89.6〜107.1%
Wave Crash
1 hits (38%)
89.6〜107.1%
Wave Crash
1 hits (38%)
89.6〜107.1%
Wave Crash
1 hits (38%)
SkeledirgeTauros-Water
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
57.9〜68.4%
Disarming Voice
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / SkeledirgeS86
First
Tauros-WaterS152 / SkeledirgeS86
First
Tauros-WaterS152 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
ボーマンダ×ボーマンダ
Tauros-Water Tauros-Water vs ボーマンダ ボーマンダ

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Tauros-Waterボーマンダ
32.7〜38.6%
Rock Tomb
3 hits (97%)
ボーマンダTauros-Water
122.4〜146.1%
Double-Edge
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Tauros-Waterボーマンダ
29.2〜35.1%
Rock Tomb
3 hits (8%)
ボーマンダTauros-Water
122.4〜146.1%
Double-Edge
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / ボーマンダS172
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Tauros-Waterボーマンダ
42.1〜49.7%
Rock Tomb
3HKO
ボーマンダTauros-Water
122.4〜146.1%
Double-Edge
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / ボーマンダS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
Primarina×Primarina
Tauros-Water Tauros-Water vs Primarina Primarina

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Tauros-WaterPrimarina
52.4〜62.0%
Wild Charge
3HKO (incl. オボンのみ)
68.4〜81.3%
Wild Charge
2HKO
52.4〜62.0%
Wild Charge
2 hits (98%)
PrimarinaTauros-Water
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
153.9〜181.6%
Moonblast
1HKO
calculated with 攻撃-1
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / PrimarinaS80
First
Tauros-WaterS228 / PrimarinaS82
First
Tauros-WaterS228 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Tauros-WaterPrimarina
48.1〜56.7%
Wild Charge
3HKO
63.1〜74.9%
Wild Charge
2HKO
48.1〜56.7%
Wild Charge
2 hits (34%)
PrimarinaTauros-Water
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
153.9〜181.6%
Moonblast
1HKO
calculated with 攻撃-1
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / PrimarinaS80
First
Tauros-WaterS167 / PrimarinaS82
First
Tauros-WaterS167 / PrimarinaS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Tauros-WaterPrimarina
67.9〜80.2%
Wild Charge
2HKO
88.8〜105.3%
Wild Charge
1 hits (38%)
67.9〜80.2%
Wild Charge
2HKO
PrimarinaTauros-Water
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
153.9〜181.6%
Moonblast
1HKO
calculated with 攻撃-1
126.3〜150.0%
Moonblast
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / PrimarinaS80
First
Tauros-WaterS152 / PrimarinaS82
First
Tauros-WaterS152 / PrimarinaS80
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Primarina's page →
Meowscarada*Meowscarada
Tauros-Water Tauros-Water vs Meowscarada Meowscarada

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterMeowscarada
176.5〜207.8%
Close Combat
1HKO
176.5〜207.8%
Close Combat
2HKO (incl. きあいのタスキ)
176.5〜207.8%
Close Combat
1HKO
MeowscaradaTauros-Water
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
143.4〜171.1%
Flower Trick
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS228 / MeowscaradaS262
First
Tauros-WaterS228 / MeowscaradaS175
First
Tauros-WaterS228 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterMeowscarada
160.8〜189.5%
Close Combat
1HKO
160.8〜189.5%
Close Combat
2HKO (incl. きあいのタスキ)
160.8〜189.5%
Close Combat
1HKO
MeowscaradaTauros-Water
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
143.4〜171.1%
Flower Trick
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / MeowscaradaS262
Second
Tauros-WaterS167 / MeowscaradaS175
Second
Tauros-WaterS167 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Tauros-WaterMeowscarada
229.4〜269.9%
Close Combat
1HKO
229.4〜269.9%
Close Combat
2HKO (incl. きあいのタスキ)
229.4〜269.9%
Close Combat
1HKO
MeowscaradaTauros-Water
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
110.5〜131.6%
Flower Trick
1HKO
calculated with 攻撃-1
143.4〜171.1%
Flower Trick
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / MeowscaradaS262
Second
Tauros-WaterS152 / MeowscaradaS175
Second
Tauros-WaterS152 / MeowscaradaS175
Verdict×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダー×ゴリランダー
Tauros-Water Tauros-Water vs ゴリランダー ゴリランダー

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Tauros-Waterゴリランダー
52.7〜62.8%
Close Combat
2HKO
calculated with グラスフィールド
52.7〜62.8%
Close Combat
2HKO
calculated with グラスフィールド
35.3〜42.0%
Close Combat
3HKO
calculated with グラスフィールド
ゴリランダーTauros-Water
103.9〜124.3%
ドラムアタック
1HKO
calculated with グラスフィールド・攻撃-1
143.4〜170.4%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
119.7〜142.1%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
Speed
First
Tauros-WaterS228 / ゴリランダーS107
First
Tauros-WaterS228 / ゴリランダーS107
First
Tauros-WaterS228 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Tauros-Waterゴリランダー
48.3〜57.0%
Close Combat
2 hits (89%)
calculated with グラスフィールド
48.3〜57.0%
Close Combat
2 hits (89%)
calculated with グラスフィールド
32.4〜38.2%
Close Combat
3 hits (96%)
calculated with グラスフィールド
ゴリランダーTauros-Water
103.9〜124.3%
ドラムアタック
1HKO
calculated with グラスフィールド・攻撃-1
143.4〜170.4%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
119.7〜142.1%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
Speed
First
Tauros-WaterS167 / ゴリランダーS107
First
Tauros-WaterS167 / ゴリランダーS107
First
Tauros-WaterS167 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Tauros-Waterゴリランダー
68.1〜81.6%
Close Combat
2HKO
calculated with グラスフィールド
68.1〜81.6%
Close Combat
2HKO
calculated with グラスフィールド
45.4〜54.6%
Close Combat
2 hits (49%)
calculated with グラスフィールド
ゴリランダーTauros-Water
103.9〜124.3%
ドラムアタック
1HKO
calculated with グラスフィールド・攻撃-1
143.4〜170.4%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
119.7〜142.1%
Wood Hammer
1HKO
calculated with グラスフィールド・攻撃-1
Speed
First
Tauros-WaterS152 / ゴリランダーS107
First
Tauros-WaterS152 / ゴリランダーS107
First
Tauros-WaterS152 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View ゴリランダー's page →
Corviknight*Corviknight
Tauros-Water Tauros-Water vs Corviknight Corviknight

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Tauros-WaterCorviknight
34.1〜41.0%
Close Combat
3HKO
34.1〜41.0%
Close Combat
3 hits (60%)
34.1〜41.0%
Close Combat
4HKO (incl. オボンのみ)
CorviknightTauros-Water
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / CorviknightS87
First
Tauros-WaterS228 / CorviknightS78
First
Tauros-WaterS228 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Tauros-WaterCorviknight
32.2〜38.0%
Wild Charge
3 hits (91%)
32.2〜38.0%
Wild Charge
3 hits (<1%)
32.2〜38.0%
Wild Charge
4HKO
CorviknightTauros-Water
51.3〜60.5%
Brave Bird
3HKO (incl. オボンのみ)
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
3HKO (incl. オボンのみ)
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
3HKO (incl. オボンのみ)
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / CorviknightS87
First
Tauros-WaterS167 / CorviknightS78
First
Tauros-WaterS167 / CorviknightS78
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first
Loss: 4HKO to KO / 3HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Tauros-WaterCorviknight
44.4〜53.2%
Close Combat
2 hits (21%)
44.4〜53.2%
Close Combat
2 hits (<1%)
44.4〜53.2%
Close Combat
3HKO
CorviknightTauros-Water
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
51.3〜60.5%
Brave Bird
2HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / CorviknightS87
First
Tauros-WaterS152 / CorviknightS78
First
Tauros-WaterS152 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
A-Ninetales*A-Ninetales
Tauros-Water Tauros-Water vs A-Ninetales A-Ninetales

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Tauros-WaterA-Ninetales
45.1〜53.7%
Close Combat
2 hits (42%)
calculated with あられ
56.7〜68.0%
Close Combat
2HKO
calculated with あられ
A-NinetalesTauros-Water
78.9〜94.7%
Moonblast
2HKO
calculated with あられ・攻撃-1
103.9〜123.7%
Moonblast
1HKO
calculated with あられ・攻撃-1
Speed
First
Tauros-WaterS228 / A-NinetalesS177
First
Tauros-WaterS228 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Tauros-WaterA-Ninetales
41.1〜48.6%
Close Combat
3HKO
calculated with あられ
52.0〜62.0%
Close Combat
2HKO
calculated with あられ
A-NinetalesTauros-Water
78.9〜94.7%
Moonblast
2HKO
calculated with あられ・攻撃-1
103.9〜123.7%
Moonblast
1HKO
calculated with あられ・攻撃-1
Speed
Second
Tauros-WaterS167 / A-NinetalesS177
Second
Tauros-WaterS167 / A-NinetalesS177
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Tauros-WaterA-Ninetales
58.3〜69.7%
Close Combat
2HKO
calculated with あられ
73.3〜88.0%
Close Combat
2HKO
calculated with あられ
A-NinetalesTauros-Water
78.9〜94.7%
Moonblast
2HKO
calculated with あられ・攻撃-1
103.9〜123.7%
Moonblast
1HKO
calculated with あられ・攻撃-1
Speed
Second
Tauros-WaterS152 / A-NinetalesS177
Second
Tauros-WaterS152 / A-NinetalesS177
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View A-Ninetales's page →
Rotom-W*Rotom-W
Tauros-Water Tauros-Water vs Rotom-W Rotom-W

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
Tauros-WaterRotom-W
44.6〜53.5%
Close Combat
3HKO
44.6〜53.5%
Close Combat
2 hits (1%)
75.6〜89.8%
Close Combat
2HKO
Rotom-WTauros-Water
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
100.0〜118.4%
Volt Switch
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / Rotom-WS106
First
Tauros-WaterS228 / Rotom-WS106
First
Tauros-WaterS228 / Rotom-WS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
Tauros-WaterRotom-W
40.8〜48.4%
Close Combat
3 hits (99%)
40.8〜48.4%
Close Combat
3HKO
68.5〜81.1%
Close Combat
2HKO
Rotom-WTauros-Water
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
100.0〜118.4%
Volt Switch
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / Rotom-WS106
First
Tauros-WaterS167 / Rotom-WS106
First
Tauros-WaterS167 / Rotom-WS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
Tauros-WaterRotom-W
58.0〜69.4%
Close Combat
2 hits (63%)
58.0〜69.4%
Close Combat
2HKO
97.6〜116.5%
Close Combat
1 hits (88%)
Rotom-WTauros-Water
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
94.7〜111.8%
Thunderbolt
1 hits (69%)
calculated with 攻撃-1
100.0〜118.4%
Volt Switch
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS152 / Rotom-WS106
First
Tauros-WaterS152 / Rotom-WS106
First
Tauros-WaterS152 / Rotom-WS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Rotom-W's page →
パーモット*パーモット
Tauros-Water Tauros-Water vs パーモット パーモット

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Tauros-Waterパーモット
102.0〜121.1%
Earthquake
2HKO (incl. きあいのタスキ)
102.0〜121.1%
Earthquake
1HKO
102.0〜121.1%
Earthquake
1HKO
パーモットTauros-Water
61.2〜72.4%
Thunder Punch
2HKO
calculated with 攻撃-1
105.3〜124.3%
でんこうそうげき
1HKO
calculated with 攻撃-1
123.0〜147.4%
でんこうそうげき
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / パーモットS172
Second
Tauros-WaterS228 / パーモットS235
First
Tauros-WaterS228 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
Win: 1HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Tauros-Waterパーモット
92.5〜110.2%
Earthquake
2HKO
92.5〜110.2%
Earthquake
1 hits (56%)
92.5〜110.2%
Earthquake
1 hits (56%)
パーモットTauros-Water
61.2〜72.4%
Thunder Punch
2 hits (89%)
calculated with 攻撃-1
105.3〜124.3%
でんこうそうげき
1HKO
calculated with 攻撃-1
123.0〜147.4%
でんこうそうげき
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS167 / パーモットS172
Second
Tauros-WaterS167 / パーモットS235
Second
Tauros-WaterS167 / パーモットS172
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Tauros-Waterパーモット
119.0〜140.1%
Close Combat
2HKO (incl. きあいのタスキ)
119.0〜140.1%
Close Combat
1HKO
119.0〜140.1%
Close Combat
1HKO
パーモットTauros-Water
61.2〜72.4%
Thunder Punch
2HKO
calculated with 攻撃-1
105.3〜124.3%
でんこうそうげき
1HKO
calculated with 攻撃-1
123.0〜147.4%
でんこうそうげき
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / パーモットS172
Second
Tauros-WaterS152 / パーモットS235
Second
Tauros-WaterS152 / パーモットS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
×
Loss: 1HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
MetagrossMetagross
Tauros-Water Tauros-Water vs Metagross Metagross

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Tauros-WaterMetagross
51.0〜61.1%
Earthquake
2HKO
MetagrossTauros-Water
97.4〜114.5%
Psychic Fangs
1 hits (75%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Tauros-WaterMetagross
45.9〜54.8%
Earthquake
2 hits (50%)
MetagrossTauros-Water
97.4〜114.5%
Psychic Fangs
1 hits (75%)
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / MetagrossS162
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Tauros-WaterMetagross
66.2〜79.0%
Earthquake
2HKO
MetagrossTauros-Water
97.4〜114.5%
Psychic Fangs
1 hits (75%)
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Metagross's page →
Dragonite×*Dragonite
Tauros-Water Tauros-Water vs Dragonite Dragonite

Tauros-Water's build: Choice Scarf, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Tauros-WaterDragonite
18.0〜21.6%
Rock Tomb
3 hits (32%)
21.0〜25.1%
Rock Tomb
3HKO
21.0〜25.1%
Rock Tomb
3HKO
DragoniteTauros-Water
116.4〜136.8%
Draco Meteor
1HKO
calculated with 攻撃-1
94.7〜111.8%
Air Slash
1 hits (69%)
calculated with 攻撃-1
103.9〜123.7%
Air Slash
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS228 / DragoniteS152
First
Tauros-WaterS228 / DragoniteS145
First
Tauros-WaterS228 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Sitrus Berry, Jolly, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Tauros-WaterDragonite
16.8〜19.8%
Rock Tomb
4HKO
19.2〜22.8%
Rock Tomb
3 hits (89%)
19.2〜22.8%
Rock Tomb
3 hits (89%)
DragoniteTauros-Water
116.4〜136.8%
Draco Meteor
1HKO
calculated with 攻撃-1
94.7〜111.8%
Air Slash
1 hits (69%)
calculated with 攻撃-1
103.9〜123.7%
Air Slash
1HKO
calculated with 攻撃-1
Speed
First
Tauros-WaterS167 / DragoniteS152
First
Tauros-WaterS167 / DragoniteS145
First
Tauros-WaterS167 / DragoniteS132
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 4HKO to KO / 1HKO to be KOed, moves first

Tauros-Water's build: Life Orb, Adamant, H2 A32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
Tauros-WaterDragonite
23.4〜27.5%
Rock Tomb
3HKO
26.9〜32.3%
Rock Tomb
3HKO
26.9〜32.3%
Rock Tomb
3HKO
DragoniteTauros-Water
116.4〜136.8%
Draco Meteor
1HKO
calculated with 攻撃-1
94.7〜111.8%
Air Slash
1 hits (69%)
calculated with 攻撃-1
103.9〜123.7%
Air Slash
1HKO
calculated with 攻撃-1
Speed
Second
Tauros-WaterS152 / DragoniteS152
First
Tauros-WaterS152 / DragoniteS145
First
Tauros-WaterS152 / DragoniteS132
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
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Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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