Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
ニャオニクス(メス)

ニャオニクス(メス)

エスパー
全国図鑑 No.678 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
74
こうげき
48
ぼうぎょ
76
とくこう
83
とくぼう
81
すばやさ
104
合計
466

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
むしゴーストあく
かくとうエスパー

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
GyaradosGyarados
Meowstic-F Meowstic-F vs Gyarados Gyarados

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Meowstic-FGyarados
110.9〜130.7%
Thunderbolt
1HKO
calculated with 攻撃-1
131.0〜154.4%
Thunderbolt
1HKO
calculated with 攻撃-1
110.9〜130.7%
Thunderbolt
1HKO
calculated with 攻撃-1
GyaradosMeowstic-F
45.7〜54.3%
Power Whip
2 hits (52%)
61.6〜72.2%
Waterfall
2HKO
45.7〜54.3%
Power Whip
2 hits (52%)
Speed
First
Meowstic-FS193 / GyaradosS101
First
Meowstic-FS193 / GyaradosS133
First
Meowstic-FS193 / GyaradosS101
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first
View Gyarados's page →
Farigiraf*Farigiraf
Meowstic-F Meowstic-F vs Farigiraf Farigiraf

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Meowstic-FFarigiraf
124.5〜147.2%
Psychic
2HKO (incl. きあいのタスキ)
101.1〜120.0%
Psychic
2HKO (incl. きあいのタスキ)
124.5〜147.2%
Psychic
1HKO
FarigirafMeowstic-F
53.6〜63.6%
Sludge Wave
2HKO
44.4〜52.3%
Sludge Wave
2 hits (17%)
59.6〜70.2%
Sludge Wave
2HKO
Speed
First
Meowstic-FS193 / FarigirafS151
First
Meowstic-FS193 / FarigirafS106
First
Meowstic-FS193 / FarigirafS138
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Farigiraf's page →
Greninja*Greninja
Meowstic-F Meowstic-F vs Greninja Greninja

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Meowstic-FGreninja
130.2〜154.4%
Disarming Voice
2HKO (incl. きあいのタスキ)
116.8〜138.3%
Disarming Voice
1HKO
130.2〜154.4%
Disarming Voice
1HKO
GreninjaMeowstic-F
84.8〜100.7%
Dark Pulse
1 hits (6%)
91.4〜108.6%
Dark Pulse
1 hits (50%)
84.8〜100.7%
Dark Pulse
1 hits (6%)
Speed
First
Meowstic-FS193 / GreninjaS174
Second
Meowstic-FS193 / GreninjaS213
Second
Meowstic-FS193 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
A-NinetalesA-Ninetales
Meowstic-F Meowstic-F vs A-Ninetales A-Ninetales

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Meowstic-FA-Ninetales
48.0〜56.6%
Psychic
2 hits (85%)
calculated with あられ
56.0〜66.0%
Psychic
2HKO
calculated with あられ
A-NinetalesMeowstic-F
34.4〜41.7%
Blizzard
3HKO
calculated with あられ
45.7〜54.3%
Blizzard
2 hits (52%)
calculated with あられ
Speed
First
Meowstic-FS193 / A-NinetalesS177
First
Meowstic-FS193 / A-NinetalesS177
Verdict
Win: 3HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View A-Ninetales's page →
SneaslerSneasler
Meowstic-F Meowstic-F vs Sneasler Sneasler

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Meowstic-FSneasler
254.8〜300.6%
Psychic
1HKO
254.8〜300.6%
Psychic
1HKO
254.8〜300.6%
Psychic
1HKO
SneaslerMeowstic-F
83.4〜99.3%
Throat Chop
2HKO
83.4〜99.3%
Throat Chop
2HKO
83.4〜99.3%
Throat Chop
2HKO
Speed
First
Meowstic-FS193 / SneaslerS172
First
Meowstic-FS193 / SneaslerS172
First
Meowstic-FS193 / SneaslerS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Sneasler's page →
Rotom-WRotom-W
Meowstic-F Meowstic-F vs Rotom-W Rotom-W

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Rotom-W build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 D2
Build 2
Leftovers
Bold
H32 B32 D2
Build 3
Sitrus Berry
Modest
H2 C32 S32
Meowstic-FRotom-W
65.0〜77.7%
Energy Ball
2HKO
65.0〜77.7%
Energy Ball
2HKO
81.9〜97.6%
Energy Ball
2HKO
Rotom-WMeowstic-F
43.7〜51.7%
Hydro Pump
2 hits (6%)
43.7〜51.7%
Hydro Pump
2 hits (6%)
58.3〜69.5%
Hydro Pump
2HKO
Speed
First
Meowstic-FS193 / Rotom-WS106
First
Meowstic-FS193 / Rotom-WS106
First
Meowstic-FS193 / Rotom-WS138
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Rotom-W's page →
Hydreigon*Hydreigon
Meowstic-F Meowstic-F vs Hydreigon Hydreigon

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
Meowstic-FHydreigon
127.8〜151.5%
Disarming Voice
1HKO
127.8〜151.5%
Disarming Voice
2HKO (incl. きあいのタスキ)
127.8〜151.5%
Disarming Voice
1HKO
HydreigonMeowstic-F
96.7〜115.2%
Dark Pulse
1 hits (81%)
88.7〜104.6%
Dark Pulse
1 hits (25%)
125.2〜149.7%
Dark Pulse
1HKO
Speed
Second
Meowstic-FS193 / HydreigonS225
First
Meowstic-FS193 / HydreigonS165
First
Meowstic-FS193 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Hydreigon's page →
SkeledirgeSkeledirge
Meowstic-F Meowstic-F vs Skeledirge Skeledirge

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
Meowstic-FSkeledirge
57.8〜68.2%
Shadow Ball
2HKO
48.3〜57.3%
Psychic
3HKO
57.8〜68.2%
Shadow Ball
2HKO
SkeledirgeMeowstic-F
64.9〜76.8%
Shadow Ball
2HKO
64.9〜76.8%
Shadow Ball
2HKO
64.9〜76.8%
Shadow Ball
2HKO
Speed
First
Meowstic-FS193 / SkeledirgeS86
First
Meowstic-FS193 / SkeledirgeS86
First
Meowstic-FS193 / SkeledirgeS86
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Skeledirge's page →
Unfavorable
ボーマンダ×ボーマンダ
Meowstic-F Meowstic-F vs ボーマンダ ボーマンダ

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Meowstic-Fボーマンダ
63.2〜74.9%
Disarming Voice
2HKO
ボーマンダMeowstic-F
121.2〜143.0%
Double-Edge
1HKO
Speed
First
Meowstic-FS193 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View ボーマンダ's page →
PrimarinaPrimarina
Meowstic-F Meowstic-F vs Primarina Primarina

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Meowstic-FPrimarina
52.4〜62.0%
Thunderbolt
3HKO (incl. オボンのみ)
52.4〜62.0%
Thunderbolt
3HKO (incl. オボンのみ)
52.4〜62.0%
Thunderbolt
2 hits (98%)
PrimarinaMeowstic-F
47.7〜56.3%
Moonblast
2 hits (85%)
57.6〜68.2%
Moonblast
2HKO
47.7〜56.3%
Moonblast
2 hits (85%)
Speed
First
Meowstic-FS193 / PrimarinaS80
First
Meowstic-FS193 / PrimarinaS82
First
Meowstic-FS193 / PrimarinaS80
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second (priority)
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 3HKO to be KOed, moves second (priority)
View Primarina's page →
グソクムシャ×グソクムシャ
Meowstic-F Meowstic-F vs グソクムシャ グソクムシャ

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Meowstic-Fグソクムシャ
25.8〜30.8%
Thunderbolt
4HKO
グソクムシャMeowstic-F
202.6〜239.1%
First Impression
1HKO
Speed
First
Meowstic-FS193 / グソクムシャS60
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
HippowdonHippowdon
Meowstic-F Meowstic-F vs Hippowdon Hippowdon

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Meowstic-FHippowdon
45.6〜54.0%
Energy Ball
3HKO
calculated with すなあらし
50.2〜59.5%
Energy Ball
2 hits (81%)
calculated with すなあらし
45.6〜54.0%
Energy Ball
2 hits (39%)
calculated with すなあらし
HippowdonMeowstic-F
51.7〜61.6%
Earthquake
2HKO
calculated with すなあらし
51.7〜61.6%
Earthquake
2HKO
calculated with すなあらし
51.7〜61.6%
Earthquake
2HKO
calculated with すなあらし
Speed
First
Meowstic-FS193 / HippowdonS67
First
Meowstic-FS193 / HippowdonS67
First
Meowstic-FS193 / HippowdonS67
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Hippowdon's page →
セグレイブ*セグレイブ
Meowstic-F Meowstic-F vs セグレイブ セグレイブ

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Meowstic-Fセグレイブ
51.3〜60.7%
Disarming Voice
2HKO
58.6〜69.1%
Disarming Voice
2HKO
58.6〜69.1%
Disarming Voice
2HKO
セグレイブMeowstic-F
115.9〜137.1%
きょけんとつげき
1HKO
92.1〜109.3%
きょけんとつげき
1 hits (56%)
131.1〜155.0%
きょけんとつげき
1HKO
Speed
First
Meowstic-FS193 / セグレイブS139
First
Meowstic-FS193 / セグレイブS152
First
Meowstic-FS193 / セグレイブS139
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View セグレイブ's page →
Lucario*Lucario
Meowstic-F Meowstic-F vs Lucario Lucario

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Meowstic-FLucario
74.1〜88.4%
Psychic
2HKO
99.3〜118.4%
Psychic
1 hits (94%)
LucarioMeowstic-F
93.4〜109.9%
Steel Beam
1 hits (63%)
111.3〜131.1%
Steel Beam
1HKO
Speed
Second
Meowstic-FS193 / LucarioS223
First
Meowstic-FS193 / LucarioS180
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Lucario's page →
Baxcalibur×Baxcalibur
Meowstic-F Meowstic-F vs Baxcalibur Baxcalibur

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
Meowstic-FBaxcalibur
23.4〜27.9%
Disarming Voice
999HKO
41.3〜49.1%
Disarming Voice
3 hits (>99%)
23.4〜27.9%
Disarming Voice
999HKO
BaxcaliburMeowstic-F
58.3〜69.5%
Draco Meteor
2 hits (20%)
71.5〜84.1%
Draco Meteor
2HKO
58.3〜69.5%
Draco Meteor
2 hits (20%)
Speed
First
Meowstic-FS193 / BaxcaliburS105
First
Meowstic-FS193 / BaxcaliburS150
First
Meowstic-FS193 / BaxcaliburS105
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: n/a to KO / 3HKO to be KOed, moves first
View Baxcalibur's page →
Aegislash×Aegislash
Meowstic-F Meowstic-F vs Aegislash Aegislash

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Meowstic-FAegislash
46.7〜55.1%
Shadow Ball
2 hits (10%)
46.7〜55.1%
Shadow Ball
2 hits (10%)
46.7〜55.1%
Shadow Ball
2 hits (59%)
AegislashMeowstic-F
190.7〜223.8%
Poltergeist
1HKO
144.4〜172.2%
Poltergeist
1HKO
228.5〜268.2%
Poltergeist
1HKO
Speed
First
Meowstic-FS193 / AegislashS80
First
Meowstic-FS193 / AegislashS72
First
Meowstic-FS193 / AegislashS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
Mimikyu*Mimikyu
Meowstic-F Meowstic-F vs Mimikyu Mimikyu

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Meowstic-FMimikyu
60.3〜71.8%
Psychic
3HKO (incl. ばけのかわ)
60.3〜71.8%
Psychic
3HKO (incl. ばけのかわ)
60.3〜71.8%
Psychic
3HKO (incl. ばけのかわ)
MimikyuMeowstic-F
113.2〜133.8%
Shadow Claw
1HKO
104.6〜123.8%
Shadow Claw
1HKO
87.4〜103.3%
Shadow Claw
1 hits (13%)
Speed
First
Meowstic-FS193 / MimikyuS148
First
Meowstic-FS193 / MimikyuS148
First
Meowstic-FS193 / MimikyuS148
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Mimikyu's page →
ゴリランダー×ゴリランダー
Meowstic-F Meowstic-F vs ゴリランダー ゴリランダー

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Meowstic-Fゴリランダー
52.7〜62.8%
Psychic
2HKO
calculated with グラスフィールド
52.7〜62.8%
Psychic
2HKO
calculated with グラスフィールド
52.7〜62.8%
Psychic
2HKO
calculated with グラスフィールド
ゴリランダーMeowstic-F
101.3〜121.2%
ドラムアタック
1HKO
calculated with グラスフィールド
141.1〜166.9%
Wood Hammer
1HKO
calculated with グラスフィールド
117.9〜139.1%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
First
Meowstic-FS193 / ゴリランダーS107
First
Meowstic-FS193 / ゴリランダーS107
First
Meowstic-FS193 / ゴリランダーS107
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View ゴリランダー's page →
Basculegion-F*Basculegion-F
Meowstic-F Meowstic-F vs Basculegion-F Basculegion-F

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Meowstic-FBasculegion-F
71.1〜84.3%
Psychic
2HKO
71.1〜84.3%
Psychic
2HKO
71.1〜84.3%
Psychic
2HKO
Basculegion-FMeowstic-F
98.0〜116.6%
Wave Crash
1 hits (88%)
107.9〜128.5%
Wave Crash
1HKO
109.9〜130.5%
Bitter Malice
1HKO
Speed
Second
Meowstic-FS193 / Basculegion-FS195
First
Meowstic-FS193 / Basculegion-FS143
First
Meowstic-FS193 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
メガリザードンX×メガリザードンX
Meowstic-F Meowstic-F vs メガリザードンX メガリザードンX

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
Meowstic-FメガリザードンX
60.6〜72.3%
Psychic
2HKO
メガリザードンXMeowstic-F
110.6〜131.1%
Flare Blitz
1HKO
Speed
First
Meowstic-FS193 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View メガリザードンX's page →
メガリザードンY×メガリザードンY
Meowstic-F Meowstic-F vs メガリザードンY メガリザードンY

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
Meowstic-FメガリザードンY
64.5〜76.1%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYMeowstic-F
139.7〜164.9%
Overheat
1HKO
calculated with 晴れ
Speed
First
Meowstic-FS193 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View メガリザードンY's page →
エースバーン*エースバーン
Meowstic-F Meowstic-F vs エースバーン エースバーン

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Meowstic-Fエースバーン
66.9〜79.0%
Psychic
2HKO
66.9〜79.0%
Psychic
2HKO
66.9〜79.0%
Psychic
2HKO
エースバーンMeowstic-F
100.7〜120.5%
U-turn
1HKO
91.4〜108.6%
U-turn
1 hits (50%)
111.9〜132.5%
かえんボール
1HKO
Speed
Second
Meowstic-FS193 / エースバーンS256
First
Meowstic-FS193 / エースバーンS188
First
Meowstic-FS193 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View エースバーン's page →
Volcarona*Volcarona
Meowstic-F Meowstic-F vs Volcarona Volcarona

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Meowstic-FVolcarona
41.1〜49.0%
Psychic
3 hits (>99%)
63.4〜75.2%
Psyshock
2HKO
41.1〜49.0%
Psychic
3HKO
VolcaronaMeowstic-F
87.4〜103.3%
Bug Buzz
1 hits (13%)
115.2〜136.4%
Bug Buzz
1HKO
87.4〜103.3%
Bug Buzz
1 hits (13%)
Speed
First
Meowstic-FS193 / VolcaronaS122
First
Meowstic-FS193 / VolcaronaS152
First
Meowstic-FS193 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
View Volcarona's page →
MetagrossMetagross
Meowstic-F Meowstic-F vs Metagross Metagross

Meowstic-F's build: ニャオニクスナイト, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Meowstic-FMetagross
57.3〜68.8%
Shadow Ball
2HKO
MetagrossMeowstic-F
98.7〜116.6%
Comet Punch
1 hits (94%)
Speed
First
Meowstic-FS193 / MetagrossS162
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second (priority)
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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Team Examples

M-3 Season
ItemFocus Sash
AbilityPrankster
NatureTimid (S↑A↓)
MovesエスパーPsychicでんきThunderboltくさEnergy BallエスパーCalm Mind
EVH2C32S32
See more team examples