フレフワン
種族値
タイプ相性
| ×4 弱点 | ×2 弱点 | ×½ 耐性 | ×0 無効 |
|---|---|---|---|
— |
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特性
| 順位 | 特性名 | 採用率 ⓘ 効果 |
|---|
使用率データ
技
| 順位 | 技名 | 採用率 |
|---|
持ち物
| 順位 | 持ち物 | 採用率 |
|---|
性格
| 順位 | 性格 | 採用率 |
|---|
ステータス振り
| 順位 | H | A | B | C | D | S | 採用率 |
|---|
H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ
同じチーム
| 順位 | ポケモン | 平均順位・前回比 |
|---|
Pokémon Matchups
○*Gyarados
フレフワン vs
Gyarados フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 73.3〜87.1% Thunderbolt 2HKOcalculated with 攻撃-1 | 86.5〜102.9% Thunderbolt 1 hits (19%)calculated with 攻撃-1 | 73.3〜87.1% Thunderbolt 2HKOcalculated with 攻撃-1 | |
| 41.5〜48.9% Power Whip 3 hits (>99%) | 44.9〜53.4% Earthquake 3HKO | 41.5〜48.9% Power Whip 3 hits (>99%) | |
| Speed | Second S44 / S101 | Second S44 / S133 | Second S44 / S101 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 93.1〜110.9% Thunderbolt 1 hits (56%)calculated with 攻撃-1 | 109.9〜131.0% Thunderbolt 1HKOcalculated with 攻撃-1 | 93.1〜110.9% Thunderbolt 1 hits (56%)calculated with 攻撃-1 | |
| 34.6〜40.9% Waterfall 4HKO (incl. オボンのみ) | 44.7〜52.9% Power Whip 3HKO | 34.6〜40.9% Waterfall 4HKO (incl. オボンのみ) | |
| Speed | Second S49 / S101 | Second S49 / S133 | Second S49 / S101 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 67.3〜81.2% Thunderbolt 2HKOcalculated with 攻撃-1 | 79.5〜95.9% Thunderbolt 2HKOcalculated with 攻撃-1 | 67.3〜81.2% Thunderbolt 2HKOcalculated with 攻撃-1 | |
| 41.5〜48.9% Power Whip 3HKO | 54.5〜64.2% Power Whip 2HKO | 41.5〜48.9% Power Whip 3HKO | |
| Speed | Second S44 / S101 | Second S44 / S133 | Second S44 / S101 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
○*Hydreigon
フレフワン vs
Hydreigon フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 151.5〜179.9% Moonblast 1HKO | 151.5〜179.9% Moonblast 2HKO (incl. きあいのタスキ) | 151.5〜179.9% Moonblast 1HKO | |
| 42.0〜50.0% Fire Blast 3HKO | 56.8〜67.0% Flash Cannon 2 hits (38%) | 79.5〜94.3% Flash Cannon 2HKO | |
| Speed | Second S44 / S225 | Second S44 / S165 | Second S44 / S150 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 194.1〜229.6% Moonblast 1HKO | 194.1〜229.6% Moonblast 2HKO (incl. きあいのタスキ) | 194.1〜229.6% Moonblast 1HKO | |
| 51.9〜61.5% Flash Cannon 3HKO (incl. オボンのみ) | 48.1〜56.7% Flash Cannon 3HKO | 67.3〜79.8% Flash Cannon 2HKO | |
| Speed | Second S49 / S225 | Second S49 / S165 | Second S49 / S150 |
| Verdict | ◎ Win: 1HKO to KO / 3HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 164.5〜198.8% Moonblast 1HKO | 164.5〜198.8% Moonblast 2HKO (incl. きあいのタスキ) | 164.5〜198.8% Moonblast 1HKO | |
| 56.8〜67.0% Flash Cannon 2HKO | 51.1〜61.4% Flash Cannon 2HKO | 73.9〜86.9% Flash Cannon 2HKO | |
| Speed | Second S44 / S225 | Second S44 / S165 | Second S44 / S150 |
| Verdict | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ◎ Win: 1HKO to KO / 2HKO to be KOed, moves second |
○*Dragonite
フレフワン vs
Dragonite フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 29.3〜34.7% Moonblast 2 hits (15%) | 34.7〜41.9% Moonblast 2HKO | 34.7〜41.9% Moonblast 2HKO | |
| 47.7〜56.8% Air Slash 3HKO | 34.1〜40.9% Air Slash 4HKO (incl. オボンのみ) | 37.5〜44.3% Air Slash 3 hits (18%) | |
| Speed | Second S44 / S152 | Second S44 / S145 | Second S44 / S132 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 36.5〜43.7% Moonblast 2HKO | 44.9〜52.7% Moonblast 2HKO | 44.9〜52.7% Moonblast 2HKO | |
| 40.4〜48.1% Air Slash 3 hits (98%) | 28.8〜34.6% Air Slash 4 hits (69%) (incl. オボンのみ) | 31.7〜37.5% Air Slash 4HKO | |
| Speed | Second S49 / S152 | Second S49 / S145 | Second S49 / S132 |
| Verdict | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 5HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 32.3〜38.3% Moonblast 2 hits (89%) | 38.3〜45.5% Moonblast 2HKO | 38.3〜45.5% Moonblast 2HKO | |
| 43.2〜51.7% Air Slash 2 hits (9%) | 32.4〜38.6% Earthquake 3 hits (99%) | 34.1〜40.9% Air Slash 3HKO | |
| Speed | Second S44 / S152 | Second S44 / S145 | Second S44 / S132 |
| Verdict | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ◎ Win: 2HKO to KO / 4HKO to be KOed, moves second | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second |
▲*ボーマンダ
フレフワン vs
ボーマンダ フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 74.9〜88.9% Moonblast 2HKO | |
| 108.0〜127.3% Double-Edge 1HKO | |
| Speed | Second S44 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 95.9〜113.5% Moonblast 1 hits (69%) | |
| 89.9〜105.8% Double-Edge 1 hits (38%) | |
| Speed | Second S49 / S172 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 81.3〜98.2% Moonblast 2HKO | |
| 108.0〜127.3% Double-Edge 1HKO | |
| Speed | Second S44 / S172 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×グソクムシャ
フレフワン vs
グソクムシャ フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 17.6〜20.9% Thunderbolt 999HKO | |
| 160.8〜190.3% Iron Head 1HKO | |
| Speed | Second S44 / S60 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 22.0〜26.4% Thunderbolt 4 hits (13%) | |
| 134.6〜158.7% Iron Head 1HKO | |
| Speed | Second S49 / S60 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 15.9〜19.2% Thunderbolt 999HKO | |
| 160.8〜190.3% Iron Head 1HKO | |
| Speed | Second S44 / S60 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second |
×*Hippowdon
フレフワン vs
Hippowdon フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.6〜30.7% Misty Explosion 999HKOcalculated with すなあらし | 26.5〜31.2% Moonblast 4 hits (13%)calculated with すなあらし | 23.7〜28.4% Moonblast 4 hits (94%)calculated with すなあらし | |
| 46.6〜55.1% Earthquake 3HKOcalculated with すなあらし | 46.6〜55.1% Earthquake 3HKOcalculated with すなあらし | 46.6〜55.1% Earthquake 3HKOcalculated with すなあらし | |
| Speed | Second S44 / S67 | Second S44 / S67 | Second S44 / S67 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 31.2〜36.7% Moonblast 4HKOcalculated with すなあらし | 33.5〜39.5% Moonblast 3 hits (20%)calculated with すなあらし | 31.2〜36.7% Moonblast 3 hits (69%)calculated with すなあらし | |
| 38.0〜45.2% Earthquake 3HKOcalculated with すなあらし | 38.0〜45.2% Earthquake 3HKOcalculated with すなあらし | 38.0〜45.2% Earthquake 3HKOcalculated with すなあらし | |
| Speed | Second S49 / S67 | Second S49 / S67 | Second S49 / S67 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 26.5〜31.6% Moonblast 4 hits (<1%)calculated with すなあらし | 28.8〜34.9% Moonblast 4 hits (>99%) (incl. たべのこし)calculated with すなあらし | 26.5〜31.6% Moonblast 4HKOcalculated with すなあらし | |
| 46.6〜55.1% Earthquake 2HKOcalculated with すなあらし | 46.6〜55.1% Earthquake 2HKOcalculated with すなあらし | 46.6〜55.1% Earthquake 2HKOcalculated with すなあらし | |
| Speed | Second S44 / S67 | Second S44 / S67 | Second S44 / S67 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
▲*セグレイブ
フレフワン vs
セグレイブ フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.7〜72.3% Moonblast 2HKO | 70.2〜82.7% Moonblast 2HKO | 70.2〜82.7% Moonblast 2HKO | |
| 93.2〜110.2% Iron Head 1 hits (63%) | 73.9〜87.5% Iron Head 2HKO | 104.5〜123.9% Iron Head 1HKO | |
| Speed | Second S44 / S139 | Second S44 / S152 | Second S44 / S139 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 78.5〜92.1% Moonblast 2HKO | 88.0〜104.7% Moonblast 2HKO | 88.0〜104.7% Moonblast 1 hits (31%) | |
| 76.9〜91.3% Iron Head 2HKO | 49.0〜57.7% Icicle Crash 3HKO | 86.1〜102.4% Iron Head 1 hits (19%) | |
| Speed | Second S49 / S139 | Second S49 / S152 | Second S49 / S139 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 67.5〜80.1% Moonblast 2HKO | 75.4〜90.1% Moonblast 2HKO | 75.4〜90.1% Moonblast 2HKO | |
| 93.2〜110.2% Iron Head 1 hits (63%) | 73.9〜87.5% Iron Head 2HKO | 104.5〜123.9% Iron Head 1HKO | |
| Speed | Second S44 / S139 | Second S44 / S152 | Second S44 / S139 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×Lucario
フレフワン vs
Lucario フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 53.1〜63.3% Moonblast 2HKO | 53.1〜63.3% Moonblast 2HKO | |
| 102.3〜120.5% Flash Cannon 1HKO | 122.7〜145.5% Flash Cannon 1HKO | |
| Speed | Second S44 / S223 | Second S44 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 68.0〜80.3% Moonblast 2HKO | 68.0〜80.3% Moonblast 2HKO | |
| 151.0〜178.8% Steel Beam 1HKO | 103.8〜123.1% Flash Cannon 1HKO | |
| Speed | Second S49 / S223 | Second S49 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | |
|---|---|---|
| 58.5〜69.4% Moonblast 2HKO | 58.5〜69.4% Moonblast 2HKO | |
| 163.6〜192.0% Steel Beam 1HKO | 111.4〜131.8% Flash Cannon 1HKO | |
| Speed | Second S44 / S223 | Second S44 / S180 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
×Gholdengo
フレフワン vs
Gholdengo フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 24.5〜29.4% Thunderbolt 4 hits (>99%) | 16.6〜19.7% Thunderbolt 999HKO | 24.5〜29.4% Thunderbolt 999HKO | |
| 144.3〜170.5% Make It Rain 1HKO | 109.1〜129.5% Make It Rain 1HKO | 130.7〜154.5% Make It Rain 1HKO | |
| Speed | Second S44 / S136 | Second S44 / S107 | Second S44 / S136 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 31.3〜37.4% Thunderbolt 3 hits (85%) | 20.2〜24.4% Thunderbolt 5HKO | 31.3〜37.4% Thunderbolt 3 hits (<1%) | |
| 122.1〜144.2% Make It Rain 1HKO | 92.3〜109.6% Make It Rain 1 hits (50%) | 110.6〜130.8% Make It Rain 1HKO | |
| Speed | Second S49 / S136 | Second S49 / S107 | Second S49 / S136 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 22.7〜27.0% Thunderbolt 4 hits (36%) | 14.5〜17.1% Misty Explosion 999HKO | 22.7〜27.0% Thunderbolt 999HKO | |
| 133.0〜156.8% Make It Rain 1HKO | 98.9〜117.0% Make It Rain 1 hits (94%) | 120.5〜143.2% Make It Rain 1HKO | |
| Speed | Second S44 / S136 | Second S44 / S107 | Second S44 / S136 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
▲*Baxcalibur
フレフワン vs
Baxcalibur フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.9〜33.5% Moonblast 4 hits (22%) (incl. オボンのみ) | 49.1〜58.1% Moonblast 3HKO | 27.9〜33.5% Moonblast 4 hits (89%) (incl. たべのこし) | |
| 68.2〜81.8% Flash Cannon 2HKO | 85.2〜100.0% Flash Cannon 1 hits (6%) | 68.2〜81.8% Flash Cannon 2HKO | |
| Speed | Second S44 / S105 | Second S44 / S150 | Second S44 / S105 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.5〜42.6% Moonblast 3 hits (1%) | 62.9〜74.3% Moonblast 2HKO | 35.5〜42.6% Moonblast 3 hits (92%) | |
| 57.7〜69.2% Flash Cannon 2 hits (67%) | 72.1〜84.6% Flash Cannon 2HKO | 57.7〜69.2% Flash Cannon 2 hits (67%) | |
| Speed | Second S49 / S105 | Second S49 / S150 | Second S49 / S105 |
| Verdict | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 3HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 31.0〜36.5% Moonblast 4 hits (>99%) (incl. オボンのみ) | 54.5〜64.7% Moonblast 2 hits (9%) | 31.0〜36.5% Moonblast 4HKO | |
| 62.5〜75.0% Flash Cannon 2HKO | 76.1〜92.0% Flash Cannon 2HKO | 62.5〜75.0% Flash Cannon 2HKO | |
| Speed | Second S44 / S105 | Second S44 / S150 | Second S44 / S105 |
| Verdict | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
×Aegislash
フレフワン vs
Aegislash フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 16.8〜19.8% Thunderbolt 999HKO | 16.8〜19.8% Thunderbolt 999HKO | 16.8〜19.8% Thunderbolt 999HKO | |
| 123.9〜146.6% Iron Head 1HKO | 105.7〜123.9% Flash Cannon 1HKO | 102.3〜120.5% Poltergeist 1HKO | |
| Speed | Second S44 / S80 | Second S44 / S72 | Second S44 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.0〜25.1% Thunderbolt 999HKO | 21.0〜25.1% Thunderbolt 999HKO | 21.0〜25.1% Thunderbolt 4 hits (<1%) | |
| 103.8〜122.1% Iron Head 1HKO | 89.4〜104.8% Flash Cannon 1 hits (31%) | 103.8〜122.1% Iron Head 1HKO | |
| Speed | Second S49 / S80 | Second S49 / S72 | Second S49 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 15.6〜18.6% Thunderbolt 999HKO | 15.6〜18.6% Thunderbolt 999HKO | 15.6〜18.6% Thunderbolt 999HKO | |
| 123.9〜146.6% Iron Head 1HKO | 95.5〜113.6% Flash Cannon 1 hits (75%) | 102.3〜120.5% Poltergeist 1HKO | |
| Speed | Second S44 / S80 | Second S44 / S72 | Second S44 / S80 |
| Verdict | × Loss: n/a to KO / 1HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 1HKO to be KOed, moves second |
▲*ゴリランダー
フレフワン vs
ゴリランダー フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 37.7〜44.9% Moonblast 3HKOcalculated with グラスフィールド | 37.7〜44.9% Moonblast 3HKOcalculated with グラスフィールド | 37.7〜44.9% Moonblast 3HKOcalculated with グラスフィールド | |
| 136.9〜161.4% Wood Hammer 1HKOcalculated with グラスフィールド | 126.7〜148.9% Wood Hammer 1HKOcalculated with グラスフィールド | 105.7〜124.4% Wood Hammer 1HKOcalculated with グラスフィールド | |
| Speed | Second S44 / S107 | Second S44 / S107 | Second S44 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 48.3〜57.0% Moonblast 2 hits (89%)calculated with グラスフィールド | 48.3〜57.0% Moonblast 2 hits (89%)calculated with グラスフィールド | 48.3〜57.0% Moonblast 2 hits (89%)calculated with グラスフィールド | |
| 113.0〜133.7% Wood Hammer 1HKOcalculated with グラスフィールド | 104.3〜123.1% Wood Hammer 1HKOcalculated with グラスフィールド | 87.0〜102.9% Wood Hammer 1 hits (19%)calculated with グラスフィールド | |
| Speed | Second S49 / S107 | Second S49 / S107 | Second S49 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 41.5〜49.3% Moonblast 3HKOcalculated with グラスフィールド | 41.5〜49.3% Moonblast 3HKOcalculated with グラスフィールド | 41.5〜49.3% Moonblast 3HKOcalculated with グラスフィールド | |
| 136.9〜161.4% Wood Hammer 1HKOcalculated with グラスフィールド | 126.7〜148.9% Wood Hammer 1HKOcalculated with グラスフィールド | 105.7〜124.4% Wood Hammer 1HKOcalculated with グラスフィールド | |
| Speed | Second S44 / S107 | Second S44 / S107 | Second S44 / S107 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
▲*Corviknight
フレフワン vs
Corviknight フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 41.0〜48.8% Thunderbolt 3HKO | 41.0〜48.8% Thunderbolt 3HKO | 41.0〜48.8% Thunderbolt 3 hits (>99%) | |
| 44.9〜53.4% Brave Bird 3HKO | 44.9〜53.4% Brave Bird 3HKO | 44.9〜53.4% Brave Bird 3HKO | |
| Speed | Second S44 / S87 | Second S44 / S78 | Second S44 / S78 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 51.7〜61.5% Thunderbolt 2HKO | 51.7〜61.5% Thunderbolt 2 hits (96%) | 51.7〜61.5% Thunderbolt 3HKO (incl. オボンのみ) | |
| 50.0〜60.6% Iron Head 3HKO (incl. オボンのみ) | 50.0〜60.6% Iron Head 3HKO (incl. オボンのみ) | 50.0〜60.6% Iron Head 3HKO (incl. オボンのみ) | |
| Speed | Second S49 / S87 | Second S49 / S78 | Second S49 / S78 |
| Verdict | ○ Win: 2HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 3HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 38.0〜44.9% Thunderbolt 3HKO | 38.0〜44.9% Thunderbolt 3HKO | 38.0〜44.9% Thunderbolt 3 hits (38%) | |
| 59.1〜71.6% Iron Head 2HKO | 59.1〜71.6% Iron Head 2HKO | 59.1〜71.6% Iron Head 2HKO | |
| Speed | Second S44 / S87 | Second S44 / S78 | Second S44 / S78 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second |
▲*Basculegion-F
フレフワン vs
Basculegion-F フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 47.7〜56.9% Thunderbolt 2 hits (85%) | 47.7〜56.9% Thunderbolt 2 hits (85%) | 47.7〜56.9% Thunderbolt 2 hits (85%) | |
| 88.6〜104.5% Wave Crash 1 hits (31%) | 96.6〜114.2% Wave Crash 1 hits (75%) | 114.8〜135.8% Wave Crash 1HKO | |
| Speed | Second S44 / S195 | Second S44 / S143 | Second S44 / S130 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 60.9〜72.1% Thunderbolt 2HKO | 60.9〜72.1% Thunderbolt 2HKO | 60.9〜72.1% Thunderbolt 2HKO | |
| 73.1〜86.5% Wave Crash 2HKO | 79.3〜94.2% Wave Crash 2HKO | 94.7〜112.5% Wave Crash 1 hits (75%) | |
| Speed | Second S49 / S195 | Second S49 / S143 | Second S49 / S130 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 43.7〜51.8% Thunderbolt 2 hits (6%) | 43.7〜51.8% Thunderbolt 2 hits (6%) | 43.7〜51.8% Thunderbolt 2 hits (6%) | |
| 88.6〜104.5% Wave Crash 1 hits (31%) | 96.6〜114.2% Wave Crash 1 hits (75%) | 114.8〜135.8% Wave Crash 1HKO | |
| Speed | Second S44 / S195 | Second S44 / S143 | Second S44 / S130 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×*Farigiraf
フレフワン vs
Farigiraf フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.7〜32.7% Thunderbolt 4HKO | 22.6〜26.8% Thunderbolt 4 hits (25%) | 27.7〜32.7% Thunderbolt 4HKO | |
| 102.3〜120.5% Sludge Wave 1HKO | 85.2〜100.0% Sludge Wave 1 hits (6%) | 112.5〜133.0% Sludge Wave 1HKO | |
| Speed | Second S44 / S151 | Second S44 / S106 | Second S44 / S138 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 35.2〜42.1% Thunderbolt 3HKO | 28.9〜34.2% Thunderbolt 3 hits (2%) | 35.2〜42.1% Thunderbolt 3HKO | |
| 86.5〜101.9% Sludge Wave 1 hits (13%) | 72.1〜84.6% Sludge Wave 2HKO | 95.2〜112.5% Sludge Wave 1 hits (69%) | |
| Speed | Second S49 / S151 | Second S49 / S106 | Second S49 / S138 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 25.2〜30.2% Thunderbolt 4HKO | 20.5〜24.7% Thunderbolt 5HKO | 25.2〜30.2% Thunderbolt 4HKO | |
| 93.2〜110.2% Sludge Wave 1 hits (63%) | 76.1〜92.0% Sludge Wave 2HKO | 103.4〜122.7% Sludge Wave 1HKO | |
| Speed | Second S44 / S151 | Second S44 / S106 | Second S44 / S138 |
| Verdict | × Loss: 4HKO to KO / 2HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
▲メガリザードンX
フレフワン vs
メガリザードンX フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 43.2〜51.0% Moonblast 2 hits (3%) | |
| 99.4〜117.0% Flare Blitz 1 hits (94%) | |
| Speed | Second S44 / S167 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 54.8〜65.8% Moonblast 2HKO | |
| 82.2〜97.1% Flare Blitz 2HKO | |
| Speed | Second S49 / S167 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 47.1〜56.1% Moonblast 2 hits (84%) | |
| 99.4〜117.0% Flare Blitz 1 hits (94%) | |
| Speed | Second S44 / S167 |
| Verdict | ▲ Loss: 3HKO to KO / 2HKO to be KOed, moves second |
×メガリザードンY
フレフワン vs
メガリザードンY フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 43.9〜51.6% Thunderbolt 2 hits (6%)calculated with 晴れ | |
| 133.0〜156.8% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S44 / S152 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 54.2〜64.5% Thunderbolt 2HKOcalculated with 晴れ | |
| 112.5〜132.7% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S49 / S152 |
| Verdict | × Loss: 2HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 38.7〜46.5% Thunderbolt 3HKOcalculated with 晴れ | |
| 121.6〜143.8% Overheat 1HKOcalculated with 晴れ | |
| Speed | Second S44 / S152 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×エースバーン
フレフワン vs
エースバーン フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 29.9〜35.7% Thunderbolt 3 hits (29%) | 29.9〜35.7% Thunderbolt 3 hits (29%) | 29.9〜35.7% Thunderbolt 3 hits (29%) | |
| 153.4〜181.8% Gunk Shot 1HKO | 140.9〜167.0% Gunk Shot 1HKO | 199.4〜236.4% Gunk Shot 1HKO | |
| Speed | Second S44 / S256 | Second S44 / S188 | Second S44 / S171 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 38.2〜45.2% Thunderbolt 3HKO | 38.2〜45.2% Thunderbolt 3HKO | 38.2〜45.2% Thunderbolt 3HKO | |
| 127.9〜151.0% Gunk Shot 1HKO | 116.3〜138.5% Gunk Shot 1HKO | 165.9〜196.2% Gunk Shot 1HKO | |
| Speed | Second S49 / S256 | Second S49 / S188 | Second S49 / S171 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.4〜32.5% Thunderbolt 4HKO | 27.4〜32.5% Thunderbolt 4HKO | 27.4〜32.5% Thunderbolt 4HKO | |
| 153.4〜181.8% Gunk Shot 1HKO | 140.9〜167.0% Gunk Shot 1HKO | 199.4〜236.4% Gunk Shot 1HKO | |
| Speed | Second S44 / S256 | Second S44 / S188 | Second S44 / S171 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
▲*Sneasler
フレフワン vs
Sneasler フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 44.6〜53.5% Moonblast 2 hits (31%) | 44.6〜53.5% Moonblast 2 hits (31%) | 44.6〜53.5% Moonblast 2 hits (31%) | |
| 112.5〜133.0% Fatal Claw 1HKO | 112.5〜133.0% Fatal Claw 1HKO | 112.5〜133.0% Fatal Claw 1HKO | |
| Speed | Second S44 / S172 | Second S44 / S172 | Second S44 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 57.3〜67.5% Moonblast 2HKO | 57.3〜67.5% Moonblast 2HKO | 57.3〜67.5% Moonblast 2HKO | |
| 92.3〜109.6% Fatal Claw 1 hits (50%) | 92.3〜109.6% Fatal Claw 1 hits (50%) | 92.3〜109.6% Fatal Claw 1 hits (50%) | |
| Speed | Second S49 / S172 | Second S49 / S172 | Second S49 / S172 |
| Verdict | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second | ▲ Loss: 2HKO to KO / 2HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 48.4〜58.0% Moonblast 2 hits (92%) | 48.4〜58.0% Moonblast 2 hits (92%) | 48.4〜58.0% Moonblast 2 hits (92%) | |
| 112.5〜133.0% Fatal Claw 1HKO | 112.5〜133.0% Fatal Claw 1HKO | 112.5〜133.0% Fatal Claw 1HKO | |
| Speed | Second S44 / S172 | Second S44 / S172 | Second S44 / S172 |
| Verdict | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second | × Loss: 3HKO to KO / 1HKO to be KOed, moves second |
×Volcarona
フレフワン vs
Volcarona フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 18.8〜22.4% Thunderbolt 999HKO | 22.4〜26.7% Thunderbolt 999HKO | 18.8〜22.4% Thunderbolt 999HKO | |
| 41.5〜49.4% Flamethrower 3 hits (>99%) | 78.4〜92.6% Overheat 2 hits (74%) | 41.5〜49.4% Flamethrower 3 hits (>99%) | |
| Speed | Second S44 / S122 | Second S44 / S152 | Second S44 / S122 |
| Verdict | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 23.4〜28.1% Thunderbolt 999HKO | 28.0〜33.5% Thunderbolt 4 hits (30%) (incl. オボンのみ) | 23.4〜28.1% Thunderbolt 999HKO | |
| 35.1〜41.8% Flamethrower 3 hits (<1%) | 46.2〜54.8% Flamethrower 3HKO | 35.1〜41.8% Flamethrower 3 hits (<1%) | |
| Speed | Second S49 / S122 | Second S49 / S152 | Second S49 / S122 |
| Verdict | × Loss: n/a to KO / 4HKO to be KOed, moves second | × Loss: 5HKO to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 4HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 17.2〜20.3% Thunderbolt 999HKO | 20.5〜24.2% Thunderbolt 999HKO | 17.2〜20.3% Thunderbolt 999HKO | |
| 54.5〜64.8% Overheat 3HKO | 72.2〜85.2% Overheat 2HKO | 54.5〜64.8% Overheat 3HKO | |
| Speed | Second S44 / S122 | Second S44 / S152 | Second S44 / S122 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 2HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
×*Skeledirge
フレフワン vs
Skeledirge フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 21.8〜26.1% Thunderbolt 999HKO | 21.8〜26.1% Thunderbolt 999HKO | 21.8〜26.1% Thunderbolt 4 hits (4%) | |
| 30.7〜36.4% Torch Song 3HKO | 30.7〜36.4% Torch Song 3HKO | 30.7〜36.4% Torch Song 3HKO | |
| Speed | Second S44 / S86 | Second S44 / S86 | Second S44 / S86 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: 5HKO to KO / 3HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 27.5〜32.7% Thunderbolt 4 hits (73%) | 27.5〜32.7% Thunderbolt 4 hits (8%) | 27.5〜32.7% Thunderbolt 4HKO | |
| 26.0〜30.8% Torch Song 3 hits (68%) | 26.0〜30.8% Torch Song 3 hits (68%) | 26.0〜30.8% Torch Song 3 hits (68%) | |
| Speed | Second S49 / S86 | Second S49 / S86 | Second S49 / S86 |
| Verdict | ▲ Loss: 5HKO to KO / 4HKO to be KOed, moves second | ▲ Loss: 5HKO to KO / 4HKO to be KOed, moves second | ▲ Loss: 4HKO to KO / 4HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | Build 2 | Build 3 | |
|---|---|---|---|
| 19.9〜23.7% Thunderbolt 999HKO | 19.9〜23.7% Thunderbolt 999HKO | 19.9〜23.7% Thunderbolt 999HKO | |
| 29.0〜34.1% Torch Song 3HKO | 29.0〜34.1% Torch Song 3HKO | 29.0〜34.1% Torch Song 3HKO | |
| Speed | Second S44 / S86 | Second S44 / S86 | Second S44 / S86 |
| Verdict | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second | × Loss: n/a to KO / 3HKO to be KOed, moves second |
×Metagross
フレフワン vs
Metagross フレフワン's build: Sitrus Berry, Quiet,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 21.7〜26.1% Thunderbolt 4 hits (4%) | |
| 156.3〜185.8% Iron Head 1HKO | |
| Speed | Second S44 / S162 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Sitrus Berry, Modest, H32 B2 C32
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 28.0〜33.1% Thunderbolt 4HKO | |
| 128.4〜153.4% Iron Head 1HKO | |
| Speed | Second S49 / S162 |
| Verdict | × Loss: 4HKO to KO / 1HKO to be KOed, moves second |
フレフワン's build: Fairy Feather, Sassy,
Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).
Assumptions
- Switching, status moves and the opponent's counterattack are not included.
- Moves are treated as always hitting (accuracy is ignored).
- Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
- Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
- Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
- "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
- Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
| Build 1 | |
|---|---|
| 20.4〜24.2% Thunderbolt 5HKO | |
| 156.3〜185.8% Iron Head 1HKO | |
| Speed | Second S44 / S162 |
| Verdict | × Loss: 5HKO to KO / 1HKO to be KOed, moves second |
Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.
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