Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
フレフワン

フレフワン

フェアリー
全国図鑑 No.683 / 使用率 圏外
データ集計日:2026-05-24

種族値

HP
57
こうげき
80
ぼうぎょ
99
とくこう
80
とくぼう
87
すばやさ
50
合計
453

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
どくはがね
かくとうむしあく
ドラゴン

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
Gyarados*Gyarados
フレフワン フレフワン vs Gyarados Gyarados

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
フレフワンGyarados
73.3〜87.1%
Thunderbolt
2HKO
calculated with 攻撃-1
86.5〜102.9%
Thunderbolt
1 hits (19%)
calculated with 攻撃-1
73.3〜87.1%
Thunderbolt
2HKO
calculated with 攻撃-1
Gyaradosフレフワン
41.5〜48.9%
Power Whip
3 hits (>99%)
44.9〜53.4%
Earthquake
3HKO
41.5〜48.9%
Power Whip
3 hits (>99%)
Speed
Second
フレフワンS44 / GyaradosS101
Second
フレフワンS44 / GyaradosS133
Second
フレフワンS44 / GyaradosS101
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
フレフワンGyarados
93.1〜110.9%
Thunderbolt
1 hits (56%)
calculated with 攻撃-1
109.9〜131.0%
Thunderbolt
1HKO
calculated with 攻撃-1
93.1〜110.9%
Thunderbolt
1 hits (56%)
calculated with 攻撃-1
Gyaradosフレフワン
34.6〜40.9%
Waterfall
4HKO (incl. オボンのみ)
44.7〜52.9%
Power Whip
3HKO
34.6〜40.9%
Waterfall
4HKO (incl. オボンのみ)
Speed
Second
フレフワンS49 / GyaradosS101
Second
フレフワンS49 / GyaradosS133
Second
フレフワンS49 / GyaradosS101
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
フレフワンGyarados
67.3〜81.2%
Thunderbolt
2HKO
calculated with 攻撃-1
79.5〜95.9%
Thunderbolt
2HKO
calculated with 攻撃-1
67.3〜81.2%
Thunderbolt
2HKO
calculated with 攻撃-1
Gyaradosフレフワン
41.5〜48.9%
Power Whip
3HKO
54.5〜64.2%
Power Whip
2HKO
41.5〜48.9%
Power Whip
3HKO
Speed
Second
フレフワンS44 / GyaradosS101
Second
フレフワンS44 / GyaradosS133
Second
フレフワンS44 / GyaradosS101
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Gyarados's page →
Hydreigon*Hydreigon
フレフワン フレフワン vs Hydreigon Hydreigon

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
フレフワンHydreigon
151.5〜179.9%
Moonblast
1HKO
151.5〜179.9%
Moonblast
2HKO (incl. きあいのタスキ)
151.5〜179.9%
Moonblast
1HKO
Hydreigonフレフワン
42.0〜50.0%
Fire Blast
3HKO
56.8〜67.0%
Flash Cannon
2 hits (38%)
79.5〜94.3%
Flash Cannon
2HKO
Speed
Second
フレフワンS44 / HydreigonS225
Second
フレフワンS44 / HydreigonS165
Second
フレフワンS44 / HydreigonS150
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
フレフワンHydreigon
194.1〜229.6%
Moonblast
1HKO
194.1〜229.6%
Moonblast
2HKO (incl. きあいのタスキ)
194.1〜229.6%
Moonblast
1HKO
Hydreigonフレフワン
51.9〜61.5%
Flash Cannon
3HKO (incl. オボンのみ)
48.1〜56.7%
Flash Cannon
3HKO
67.3〜79.8%
Flash Cannon
2HKO
Speed
Second
フレフワンS49 / HydreigonS225
Second
フレフワンS49 / HydreigonS165
Second
フレフワンS49 / HydreigonS150
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hydreigon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Modest
H2 C32 S32
Build 2
Focus Sash
Timid
H2 C32 S32
Build 3
Life Orb
Modest
H2 C32 S32
フレフワンHydreigon
164.5〜198.8%
Moonblast
1HKO
164.5〜198.8%
Moonblast
2HKO (incl. きあいのタスキ)
164.5〜198.8%
Moonblast
1HKO
Hydreigonフレフワン
56.8〜67.0%
Flash Cannon
2HKO
51.1〜61.4%
Flash Cannon
2HKO
73.9〜86.9%
Flash Cannon
2HKO
Speed
Second
フレフワンS44 / HydreigonS225
Second
フレフワンS44 / HydreigonS165
Second
フレフワンS44 / HydreigonS150
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Hydreigon's page →
Dragonite*Dragonite
フレフワン フレフワン vs Dragonite Dragonite

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
フレフワンDragonite
29.3〜34.7%
Moonblast
2 hits (15%)
34.7〜41.9%
Moonblast
2HKO
34.7〜41.9%
Moonblast
2HKO
Dragoniteフレフワン
47.7〜56.8%
Air Slash
3HKO
34.1〜40.9%
Air Slash
4HKO (incl. オボンのみ)
37.5〜44.3%
Air Slash
3 hits (18%)
Speed
Second
フレフワンS44 / DragoniteS152
Second
フレフワンS44 / DragoniteS145
Second
フレフワンS44 / DragoniteS132
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
フレフワンDragonite
36.5〜43.7%
Moonblast
2HKO
44.9〜52.7%
Moonblast
2HKO
44.9〜52.7%
Moonblast
2HKO
Dragoniteフレフワン
40.4〜48.1%
Air Slash
3 hits (98%)
28.8〜34.6%
Air Slash
4 hits (69%) (incl. オボンのみ)
31.7〜37.5%
Air Slash
4HKO
Speed
Second
フレフワンS49 / DragoniteS152
Second
フレフワンS49 / DragoniteS145
Second
フレフワンS49 / DragoniteS132
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 5HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Dragonite build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Dragoniteite
Modest
H1 B1 C32 S32
Build 2
ゴツゴツメット
Timid
H1 B1 C32 S32
Build 3
Lum Berry
Modest
H1 B1 C32 S32
フレフワンDragonite
32.3〜38.3%
Moonblast
2 hits (89%)
38.3〜45.5%
Moonblast
2HKO
38.3〜45.5%
Moonblast
2HKO
Dragoniteフレフワン
43.2〜51.7%
Air Slash
2 hits (9%)
32.4〜38.6%
Earthquake
3 hits (99%)
34.1〜40.9%
Air Slash
3HKO
Speed
Second
フレフワンS44 / DragoniteS152
Second
フレフワンS44 / DragoniteS145
Second
フレフワンS44 / DragoniteS132
Verdict
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View Dragonite's page →
Unfavorable
ボーマンダ*ボーマンダ
フレフワン フレフワン vs ボーマンダ ボーマンダ

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
フレフワンボーマンダ
74.9〜88.9%
Moonblast
2HKO
ボーマンダフレフワン
108.0〜127.3%
Double-Edge
1HKO
Speed
Second
フレフワンS44 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
フレフワンボーマンダ
95.9〜113.5%
Moonblast
1 hits (69%)
ボーマンダフレフワン
89.9〜105.8%
Double-Edge
1 hits (38%)
Speed
Second
フレフワンS49 / ボーマンダS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
フレフワンボーマンダ
81.3〜98.2%
Moonblast
2HKO
ボーマンダフレフワン
108.0〜127.3%
Double-Edge
1HKO
Speed
Second
フレフワンS44 / ボーマンダS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View ボーマンダ's page →
グソクムシャ×グソクムシャ
フレフワン フレフワン vs グソクムシャ グソクムシャ

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
フレフワングソクムシャ
17.6〜20.9%
Thunderbolt
999HKO
グソクムシャフレフワン
160.8〜190.3%
Iron Head
1HKO
Speed
Second
フレフワンS44 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
フレフワングソクムシャ
22.0〜26.4%
Thunderbolt
4 hits (13%)
グソクムシャフレフワン
134.6〜158.7%
Iron Head
1HKO
Speed
Second
フレフワンS49 / グソクムシャS60
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
フレフワングソクムシャ
15.9〜19.2%
Thunderbolt
999HKO
グソクムシャフレフワン
160.8〜190.3%
Iron Head
1HKO
Speed
Second
フレフワンS44 / グソクムシャS60
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
View グソクムシャ's page →
Hippowdon×*Hippowdon
フレフワン フレフワン vs Hippowdon Hippowdon

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
フレフワンHippowdon
25.6〜30.7%
Misty Explosion
999HKO
calculated with すなあらし
26.5〜31.2%
Moonblast
4 hits (13%)
calculated with すなあらし
23.7〜28.4%
Moonblast
4 hits (94%)
calculated with すなあらし
Hippowdonフレフワン
46.6〜55.1%
Earthquake
3HKO
calculated with すなあらし
46.6〜55.1%
Earthquake
3HKO
calculated with すなあらし
46.6〜55.1%
Earthquake
3HKO
calculated with すなあらし
Speed
Second
フレフワンS44 / HippowdonS67
Second
フレフワンS44 / HippowdonS67
Second
フレフワンS44 / HippowdonS67
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
フレフワンHippowdon
31.2〜36.7%
Moonblast
4HKO
calculated with すなあらし
33.5〜39.5%
Moonblast
3 hits (20%)
calculated with すなあらし
31.2〜36.7%
Moonblast
3 hits (69%)
calculated with すなあらし
Hippowdonフレフワン
38.0〜45.2%
Earthquake
3HKO
calculated with すなあらし
38.0〜45.2%
Earthquake
3HKO
calculated with すなあらし
38.0〜45.2%
Earthquake
3HKO
calculated with すなあらし
Speed
Second
フレフワンS49 / HippowdonS67
Second
フレフワンS49 / HippowdonS67
Second
フレフワンS49 / HippowdonS67
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
フレフワンHippowdon
26.5〜31.6%
Moonblast
4 hits (<1%)
calculated with すなあらし
28.8〜34.9%
Moonblast
4 hits (>99%) (incl. たべのこし)
calculated with すなあらし
26.5〜31.6%
Moonblast
4HKO
calculated with すなあらし
Hippowdonフレフワン
46.6〜55.1%
Earthquake
2HKO
calculated with すなあらし
46.6〜55.1%
Earthquake
2HKO
calculated with すなあらし
46.6〜55.1%
Earthquake
2HKO
calculated with すなあらし
Speed
Second
フレフワンS44 / HippowdonS67
Second
フレフワンS44 / HippowdonS67
Second
フレフワンS44 / HippowdonS67
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Hippowdon's page →
セグレイブ*セグレイブ
フレフワン フレフワン vs セグレイブ セグレイブ

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
フレフワンセグレイブ
60.7〜72.3%
Moonblast
2HKO
70.2〜82.7%
Moonblast
2HKO
70.2〜82.7%
Moonblast
2HKO
セグレイブフレフワン
93.2〜110.2%
Iron Head
1 hits (63%)
73.9〜87.5%
Iron Head
2HKO
104.5〜123.9%
Iron Head
1HKO
Speed
Second
フレフワンS44 / セグレイブS139
Second
フレフワンS44 / セグレイブS152
Second
フレフワンS44 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
フレフワンセグレイブ
78.5〜92.1%
Moonblast
2HKO
88.0〜104.7%
Moonblast
2HKO
88.0〜104.7%
Moonblast
1 hits (31%)
セグレイブフレフワン
76.9〜91.3%
Iron Head
2HKO
49.0〜57.7%
Icicle Crash
3HKO
86.1〜102.4%
Iron Head
1 hits (19%)
Speed
Second
フレフワンS49 / セグレイブS139
Second
フレフワンS49 / セグレイブS152
Second
フレフワンS49 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
フレフワンセグレイブ
67.5〜80.1%
Moonblast
2HKO
75.4〜90.1%
Moonblast
2HKO
75.4〜90.1%
Moonblast
2HKO
セグレイブフレフワン
93.2〜110.2%
Iron Head
1 hits (63%)
73.9〜87.5%
Iron Head
2HKO
104.5〜123.9%
Iron Head
1HKO
Speed
Second
フレフワンS44 / セグレイブS139
Second
フレフワンS44 / セグレイブS152
Second
フレフワンS44 / セグレイブS139
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario×Lucario
フレフワン フレフワン vs Lucario Lucario

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
フレフワンLucario
53.1〜63.3%
Moonblast
2HKO
53.1〜63.3%
Moonblast
2HKO
Lucarioフレフワン
102.3〜120.5%
Flash Cannon
1HKO
122.7〜145.5%
Flash Cannon
1HKO
Speed
Second
フレフワンS44 / LucarioS223
Second
フレフワンS44 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
フレフワンLucario
68.0〜80.3%
Moonblast
2HKO
68.0〜80.3%
Moonblast
2HKO
Lucarioフレフワン
151.0〜178.8%
Steel Beam
1HKO
103.8〜123.1%
Flash Cannon
1HKO
Speed
Second
フレフワンS49 / LucarioS223
Second
フレフワンS49 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
フレフワンLucario
58.5〜69.4%
Moonblast
2HKO
58.5〜69.4%
Moonblast
2HKO
Lucarioフレフワン
163.6〜192.0%
Steel Beam
1HKO
111.4〜131.8%
Flash Cannon
1HKO
Speed
Second
フレフワンS44 / LucarioS223
Second
フレフワンS44 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo×Gholdengo
フレフワン フレフワン vs Gholdengo Gholdengo

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
フレフワンGholdengo
24.5〜29.4%
Thunderbolt
4 hits (>99%)
16.6〜19.7%
Thunderbolt
999HKO
24.5〜29.4%
Thunderbolt
999HKO
Gholdengoフレフワン
144.3〜170.5%
Make It Rain
1HKO
109.1〜129.5%
Make It Rain
1HKO
130.7〜154.5%
Make It Rain
1HKO
Speed
Second
フレフワンS44 / GholdengoS136
Second
フレフワンS44 / GholdengoS107
Second
フレフワンS44 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
フレフワンGholdengo
31.3〜37.4%
Thunderbolt
3 hits (85%)
20.2〜24.4%
Thunderbolt
5HKO
31.3〜37.4%
Thunderbolt
3 hits (<1%)
Gholdengoフレフワン
122.1〜144.2%
Make It Rain
1HKO
92.3〜109.6%
Make It Rain
1 hits (50%)
110.6〜130.8%
Make It Rain
1HKO
Speed
Second
フレフワンS49 / GholdengoS136
Second
フレフワンS49 / GholdengoS107
Second
フレフワンS49 / GholdengoS136
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
フレフワンGholdengo
22.7〜27.0%
Thunderbolt
4 hits (36%)
14.5〜17.1%
Misty Explosion
999HKO
22.7〜27.0%
Thunderbolt
999HKO
Gholdengoフレフワン
133.0〜156.8%
Make It Rain
1HKO
98.9〜117.0%
Make It Rain
1 hits (94%)
120.5〜143.2%
Make It Rain
1HKO
Speed
Second
フレフワンS44 / GholdengoS136
Second
フレフワンS44 / GholdengoS107
Second
フレフワンS44 / GholdengoS136
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
View Gholdengo's page →
Baxcalibur*Baxcalibur
フレフワン フレフワン vs Baxcalibur Baxcalibur

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
フレフワンBaxcalibur
27.9〜33.5%
Moonblast
4 hits (22%) (incl. オボンのみ)
49.1〜58.1%
Moonblast
3HKO
27.9〜33.5%
Moonblast
4 hits (89%) (incl. たべのこし)
Baxcaliburフレフワン
68.2〜81.8%
Flash Cannon
2HKO
85.2〜100.0%
Flash Cannon
1 hits (6%)
68.2〜81.8%
Flash Cannon
2HKO
Speed
Second
フレフワンS44 / BaxcaliburS105
Second
フレフワンS44 / BaxcaliburS150
Second
フレフワンS44 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
フレフワンBaxcalibur
35.5〜42.6%
Moonblast
3 hits (1%)
62.9〜74.3%
Moonblast
2HKO
35.5〜42.6%
Moonblast
3 hits (92%)
Baxcaliburフレフワン
57.7〜69.2%
Flash Cannon
2 hits (67%)
72.1〜84.6%
Flash Cannon
2HKO
57.7〜69.2%
Flash Cannon
2 hits (67%)
Speed
Second
フレフワンS49 / BaxcaliburS105
Second
フレフワンS49 / BaxcaliburS150
Second
フレフワンS49 / BaxcaliburS105
Verdict
Loss: 4HKO to KO / 3HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 4HKO to KO / 3HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Baxcalibur build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Calm
H32 B2 D32
Build 2
Sitrus Berry
Timid
H2 C32 S32
Build 3
Leftovers
Calm
H32 B2 D32
フレフワンBaxcalibur
31.0〜36.5%
Moonblast
4 hits (>99%) (incl. オボンのみ)
54.5〜64.7%
Moonblast
2 hits (9%)
31.0〜36.5%
Moonblast
4HKO
Baxcaliburフレフワン
62.5〜75.0%
Flash Cannon
2HKO
76.1〜92.0%
Flash Cannon
2HKO
62.5〜75.0%
Flash Cannon
2HKO
Speed
Second
フレフワンS44 / BaxcaliburS105
Second
フレフワンS44 / BaxcaliburS150
Second
フレフワンS44 / BaxcaliburS105
Verdict×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Baxcalibur's page →
Aegislash×Aegislash
フレフワン フレフワン vs Aegislash Aegislash

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
フレフワンAegislash
16.8〜19.8%
Thunderbolt
999HKO
16.8〜19.8%
Thunderbolt
999HKO
16.8〜19.8%
Thunderbolt
999HKO
Aegislashフレフワン
123.9〜146.6%
Iron Head
1HKO
105.7〜123.9%
Flash Cannon
1HKO
102.3〜120.5%
Poltergeist
1HKO
Speed
Second
フレフワンS44 / AegislashS80
Second
フレフワンS44 / AegislashS72
Second
フレフワンS44 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
フレフワンAegislash
21.0〜25.1%
Thunderbolt
999HKO
21.0〜25.1%
Thunderbolt
999HKO
21.0〜25.1%
Thunderbolt
4 hits (<1%)
Aegislashフレフワン
103.8〜122.1%
Iron Head
1HKO
89.4〜104.8%
Flash Cannon
1 hits (31%)
103.8〜122.1%
Iron Head
1HKO
Speed
Second
フレフワンS49 / AegislashS80
Second
フレフワンS49 / AegislashS72
Second
フレフワンS49 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
フレフワンAegislash
15.6〜18.6%
Thunderbolt
999HKO
15.6〜18.6%
Thunderbolt
999HKO
15.6〜18.6%
Thunderbolt
999HKO
Aegislashフレフワン
123.9〜146.6%
Iron Head
1HKO
95.5〜113.6%
Flash Cannon
1 hits (75%)
102.3〜120.5%
Poltergeist
1HKO
Speed
Second
フレフワンS44 / AegislashS80
Second
フレフワンS44 / AegislashS72
Second
フレフワンS44 / AegislashS80
Verdict×
Loss: n/a to KO / 1HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 1HKO to be KOed, moves second
View Aegislash's page →
ゴリランダー*ゴリランダー
フレフワン フレフワン vs ゴリランダー ゴリランダー

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
フレフワンゴリランダー
37.7〜44.9%
Moonblast
3HKO
calculated with グラスフィールド
37.7〜44.9%
Moonblast
3HKO
calculated with グラスフィールド
37.7〜44.9%
Moonblast
3HKO
calculated with グラスフィールド
ゴリランダーフレフワン
136.9〜161.4%
Wood Hammer
1HKO
calculated with グラスフィールド
126.7〜148.9%
Wood Hammer
1HKO
calculated with グラスフィールド
105.7〜124.4%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
フレフワンS44 / ゴリランダーS107
Second
フレフワンS44 / ゴリランダーS107
Second
フレフワンS44 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
フレフワンゴリランダー
48.3〜57.0%
Moonblast
2 hits (89%)
calculated with グラスフィールド
48.3〜57.0%
Moonblast
2 hits (89%)
calculated with グラスフィールド
48.3〜57.0%
Moonblast
2 hits (89%)
calculated with グラスフィールド
ゴリランダーフレフワン
113.0〜133.7%
Wood Hammer
1HKO
calculated with グラスフィールド
104.3〜123.1%
Wood Hammer
1HKO
calculated with グラスフィールド
87.0〜102.9%
Wood Hammer
1 hits (19%)
calculated with グラスフィールド
Speed
Second
フレフワンS49 / ゴリランダーS107
Second
フレフワンS49 / ゴリランダーS107
Second
フレフワンS49 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
フレフワンゴリランダー
41.5〜49.3%
Moonblast
3HKO
calculated with グラスフィールド
41.5〜49.3%
Moonblast
3HKO
calculated with グラスフィールド
41.5〜49.3%
Moonblast
3HKO
calculated with グラスフィールド
ゴリランダーフレフワン
136.9〜161.4%
Wood Hammer
1HKO
calculated with グラスフィールド
126.7〜148.9%
Wood Hammer
1HKO
calculated with グラスフィールド
105.7〜124.4%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
Second
フレフワンS44 / ゴリランダーS107
Second
フレフワンS44 / ゴリランダーS107
Second
フレフワンS44 / ゴリランダーS107
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View ゴリランダー's page →
Corviknight*Corviknight
フレフワン フレフワン vs Corviknight Corviknight

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
フレフワンCorviknight
41.0〜48.8%
Thunderbolt
3HKO
41.0〜48.8%
Thunderbolt
3HKO
41.0〜48.8%
Thunderbolt
3 hits (>99%)
Corviknightフレフワン
44.9〜53.4%
Brave Bird
3HKO
44.9〜53.4%
Brave Bird
3HKO
44.9〜53.4%
Brave Bird
3HKO
Speed
Second
フレフワンS44 / CorviknightS87
Second
フレフワンS44 / CorviknightS78
Second
フレフワンS44 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
フレフワンCorviknight
51.7〜61.5%
Thunderbolt
2HKO
51.7〜61.5%
Thunderbolt
2 hits (96%)
51.7〜61.5%
Thunderbolt
3HKO (incl. オボンのみ)
Corviknightフレフワン
50.0〜60.6%
Iron Head
3HKO (incl. オボンのみ)
50.0〜60.6%
Iron Head
3HKO (incl. オボンのみ)
50.0〜60.6%
Iron Head
3HKO (incl. オボンのみ)
Speed
Second
フレフワンS49 / CorviknightS87
Second
フレフワンS49 / CorviknightS78
Second
フレフワンS49 / CorviknightS78
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second
Loss: 3HKO to KO / 3HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
フレフワンCorviknight
38.0〜44.9%
Thunderbolt
3HKO
38.0〜44.9%
Thunderbolt
3HKO
38.0〜44.9%
Thunderbolt
3 hits (38%)
Corviknightフレフワン
59.1〜71.6%
Iron Head
2HKO
59.1〜71.6%
Iron Head
2HKO
59.1〜71.6%
Iron Head
2HKO
Speed
Second
フレフワンS44 / CorviknightS87
Second
フレフワンS44 / CorviknightS78
Second
フレフワンS44 / CorviknightS78
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
View Corviknight's page →
Basculegion-F*Basculegion-F
フレフワン フレフワン vs Basculegion-F Basculegion-F

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンBasculegion-F
47.7〜56.9%
Thunderbolt
2 hits (85%)
47.7〜56.9%
Thunderbolt
2 hits (85%)
47.7〜56.9%
Thunderbolt
2 hits (85%)
Basculegion-Fフレフワン
88.6〜104.5%
Wave Crash
1 hits (31%)
96.6〜114.2%
Wave Crash
1 hits (75%)
114.8〜135.8%
Wave Crash
1HKO
Speed
Second
フレフワンS44 / Basculegion-FS195
Second
フレフワンS44 / Basculegion-FS143
Second
フレフワンS44 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンBasculegion-F
60.9〜72.1%
Thunderbolt
2HKO
60.9〜72.1%
Thunderbolt
2HKO
60.9〜72.1%
Thunderbolt
2HKO
Basculegion-Fフレフワン
73.1〜86.5%
Wave Crash
2HKO
79.3〜94.2%
Wave Crash
2HKO
94.7〜112.5%
Wave Crash
1 hits (75%)
Speed
Second
フレフワンS49 / Basculegion-FS195
Second
フレフワンS49 / Basculegion-FS143
Second
フレフワンS49 / Basculegion-FS130
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンBasculegion-F
43.7〜51.8%
Thunderbolt
2 hits (6%)
43.7〜51.8%
Thunderbolt
2 hits (6%)
43.7〜51.8%
Thunderbolt
2 hits (6%)
Basculegion-Fフレフワン
88.6〜104.5%
Wave Crash
1 hits (31%)
96.6〜114.2%
Wave Crash
1 hits (75%)
114.8〜135.8%
Wave Crash
1HKO
Speed
Second
フレフワンS44 / Basculegion-FS195
Second
フレフワンS44 / Basculegion-FS143
Second
フレフワンS44 / Basculegion-FS130
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Basculegion-F's page →
Farigiraf×*Farigiraf
フレフワン フレフワン vs Farigiraf Farigiraf

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
フレフワンFarigiraf
27.7〜32.7%
Thunderbolt
4HKO
22.6〜26.8%
Thunderbolt
4 hits (25%)
27.7〜32.7%
Thunderbolt
4HKO
Farigirafフレフワン
102.3〜120.5%
Sludge Wave
1HKO
85.2〜100.0%
Sludge Wave
1 hits (6%)
112.5〜133.0%
Sludge Wave
1HKO
Speed
Second
フレフワンS44 / FarigirafS151
Second
フレフワンS44 / FarigirafS106
Second
フレフワンS44 / FarigirafS138
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
フレフワンFarigiraf
35.2〜42.1%
Thunderbolt
3HKO
28.9〜34.2%
Thunderbolt
3 hits (2%)
35.2〜42.1%
Thunderbolt
3HKO
Farigirafフレフワン
86.5〜101.9%
Sludge Wave
1 hits (13%)
72.1〜84.6%
Sludge Wave
2HKO
95.2〜112.5%
Sludge Wave
1 hits (69%)
Speed
Second
フレフワンS49 / FarigirafS151
Second
フレフワンS49 / FarigirafS106
Second
フレフワンS49 / FarigirafS138
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
フレフワンFarigiraf
25.2〜30.2%
Thunderbolt
4HKO
20.5〜24.7%
Thunderbolt
5HKO
25.2〜30.2%
Thunderbolt
4HKO
Farigirafフレフワン
93.2〜110.2%
Sludge Wave
1 hits (63%)
76.1〜92.0%
Sludge Wave
2HKO
103.4〜122.7%
Sludge Wave
1HKO
Speed
Second
フレフワンS44 / FarigirafS151
Second
フレフワンS44 / FarigirafS106
Second
フレフワンS44 / FarigirafS138
Verdict×
Loss: 4HKO to KO / 2HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンXメガリザードンX
フレフワン フレフワン vs メガリザードンX メガリザードンX

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
フレフワンメガリザードンX
43.2〜51.0%
Moonblast
2 hits (3%)
メガリザードンXフレフワン
99.4〜117.0%
Flare Blitz
1 hits (94%)
Speed
Second
フレフワンS44 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
フレフワンメガリザードンX
54.8〜65.8%
Moonblast
2HKO
メガリザードンXフレフワン
82.2〜97.1%
Flare Blitz
2HKO
Speed
Second
フレフワンS49 / メガリザードンXS167
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
フレフワンメガリザードンX
47.1〜56.1%
Moonblast
2 hits (84%)
メガリザードンXフレフワン
99.4〜117.0%
Flare Blitz
1 hits (94%)
Speed
Second
フレフワンS44 / メガリザードンXS167
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View メガリザードンX's page →
メガリザードンY×メガリザードンY
フレフワン フレフワン vs メガリザードンY メガリザードンY

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
フレフワンメガリザードンY
43.9〜51.6%
Thunderbolt
2 hits (6%)
calculated with 晴れ
メガリザードンYフレフワン
133.0〜156.8%
Overheat
1HKO
calculated with 晴れ
Speed
Second
フレフワンS44 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
フレフワンメガリザードンY
54.2〜64.5%
Thunderbolt
2HKO
calculated with 晴れ
メガリザードンYフレフワン
112.5〜132.7%
Overheat
1HKO
calculated with 晴れ
Speed
Second
フレフワンS49 / メガリザードンYS152
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンY build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite Y
Modest
H2 C32 S32
フレフワンメガリザードンY
38.7〜46.5%
Thunderbolt
3HKO
calculated with 晴れ
メガリザードンYフレフワン
121.6〜143.8%
Overheat
1HKO
calculated with 晴れ
Speed
Second
フレフワンS44 / メガリザードンYS152
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View メガリザードンY's page →
エースバーン×エースバーン
フレフワン フレフワン vs エースバーン エースバーン

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンエースバーン
29.9〜35.7%
Thunderbolt
3 hits (29%)
29.9〜35.7%
Thunderbolt
3 hits (29%)
29.9〜35.7%
Thunderbolt
3 hits (29%)
エースバーンフレフワン
153.4〜181.8%
Gunk Shot
1HKO
140.9〜167.0%
Gunk Shot
1HKO
199.4〜236.4%
Gunk Shot
1HKO
Speed
Second
フレフワンS44 / エースバーンS256
Second
フレフワンS44 / エースバーンS188
Second
フレフワンS44 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンエースバーン
38.2〜45.2%
Thunderbolt
3HKO
38.2〜45.2%
Thunderbolt
3HKO
38.2〜45.2%
Thunderbolt
3HKO
エースバーンフレフワン
127.9〜151.0%
Gunk Shot
1HKO
116.3〜138.5%
Gunk Shot
1HKO
165.9〜196.2%
Gunk Shot
1HKO
Speed
Second
フレフワンS49 / エースバーンS256
Second
フレフワンS49 / エースバーンS188
Second
フレフワンS49 / エースバーンS171
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
フレフワンエースバーン
27.4〜32.5%
Thunderbolt
4HKO
27.4〜32.5%
Thunderbolt
4HKO
27.4〜32.5%
Thunderbolt
4HKO
エースバーンフレフワン
153.4〜181.8%
Gunk Shot
1HKO
140.9〜167.0%
Gunk Shot
1HKO
199.4〜236.4%
Gunk Shot
1HKO
Speed
Second
フレフワンS44 / エースバーンS256
Second
フレフワンS44 / エースバーンS188
Second
フレフワンS44 / エースバーンS171
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
×
Loss: 4HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler*Sneasler
フレフワン フレフワン vs Sneasler Sneasler

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
フレフワンSneasler
44.6〜53.5%
Moonblast
2 hits (31%)
44.6〜53.5%
Moonblast
2 hits (31%)
44.6〜53.5%
Moonblast
2 hits (31%)
Sneaslerフレフワン
112.5〜133.0%
Fatal Claw
1HKO
112.5〜133.0%
Fatal Claw
1HKO
112.5〜133.0%
Fatal Claw
1HKO
Speed
Second
フレフワンS44 / SneaslerS172
Second
フレフワンS44 / SneaslerS172
Second
フレフワンS44 / SneaslerS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
フレフワンSneasler
57.3〜67.5%
Moonblast
2HKO
57.3〜67.5%
Moonblast
2HKO
57.3〜67.5%
Moonblast
2HKO
Sneaslerフレフワン
92.3〜109.6%
Fatal Claw
1 hits (50%)
92.3〜109.6%
Fatal Claw
1 hits (50%)
92.3〜109.6%
Fatal Claw
1 hits (50%)
Speed
Second
フレフワンS49 / SneaslerS172
Second
フレフワンS49 / SneaslerS172
Second
フレフワンS49 / SneaslerS172
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
フレフワンSneasler
48.4〜58.0%
Moonblast
2 hits (92%)
48.4〜58.0%
Moonblast
2 hits (92%)
48.4〜58.0%
Moonblast
2 hits (92%)
Sneaslerフレフワン
112.5〜133.0%
Fatal Claw
1HKO
112.5〜133.0%
Fatal Claw
1HKO
112.5〜133.0%
Fatal Claw
1HKO
Speed
Second
フレフワンS44 / SneaslerS172
Second
フレフワンS44 / SneaslerS172
Second
フレフワンS44 / SneaslerS172
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
Volcarona×Volcarona
フレフワン フレフワン vs Volcarona Volcarona

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
フレフワンVolcarona
18.8〜22.4%
Thunderbolt
999HKO
22.4〜26.7%
Thunderbolt
999HKO
18.8〜22.4%
Thunderbolt
999HKO
Volcaronaフレフワン
41.5〜49.4%
Flamethrower
3 hits (>99%)
78.4〜92.6%
Overheat
2 hits (74%)
41.5〜49.4%
Flamethrower
3 hits (>99%)
Speed
Second
フレフワンS44 / VolcaronaS122
Second
フレフワンS44 / VolcaronaS152
Second
フレフワンS44 / VolcaronaS122
Verdict×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
フレフワンVolcarona
23.4〜28.1%
Thunderbolt
999HKO
28.0〜33.5%
Thunderbolt
4 hits (30%) (incl. オボンのみ)
23.4〜28.1%
Thunderbolt
999HKO
Volcaronaフレフワン
35.1〜41.8%
Flamethrower
3 hits (<1%)
46.2〜54.8%
Flamethrower
3HKO
35.1〜41.8%
Flamethrower
3 hits (<1%)
Speed
Second
フレフワンS49 / VolcaronaS122
Second
フレフワンS49 / VolcaronaS152
Second
フレフワンS49 / VolcaronaS122
Verdict×
Loss: n/a to KO / 4HKO to be KOed, moves second
×
Loss: 5HKO to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 4HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
フレフワンVolcarona
17.2〜20.3%
Thunderbolt
999HKO
20.5〜24.2%
Thunderbolt
999HKO
17.2〜20.3%
Thunderbolt
999HKO
Volcaronaフレフワン
54.5〜64.8%
Overheat
3HKO
72.2〜85.2%
Overheat
2HKO
54.5〜64.8%
Overheat
3HKO
Speed
Second
フレフワンS44 / VolcaronaS122
Second
フレフワンS44 / VolcaronaS152
Second
フレフワンS44 / VolcaronaS122
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 2HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Volcarona's page →
Skeledirge×*Skeledirge
フレフワン フレフワン vs Skeledirge Skeledirge

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
フレフワンSkeledirge
21.8〜26.1%
Thunderbolt
999HKO
21.8〜26.1%
Thunderbolt
999HKO
21.8〜26.1%
Thunderbolt
4 hits (4%)
Skeledirgeフレフワン
30.7〜36.4%
Torch Song
3HKO
30.7〜36.4%
Torch Song
3HKO
30.7〜36.4%
Torch Song
3HKO
Speed
Second
フレフワンS44 / SkeledirgeS86
Second
フレフワンS44 / SkeledirgeS86
Second
フレフワンS44 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: 5HKO to KO / 3HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
フレフワンSkeledirge
27.5〜32.7%
Thunderbolt
4 hits (73%)
27.5〜32.7%
Thunderbolt
4 hits (8%)
27.5〜32.7%
Thunderbolt
4HKO
Skeledirgeフレフワン
26.0〜30.8%
Torch Song
3 hits (68%)
26.0〜30.8%
Torch Song
3 hits (68%)
26.0〜30.8%
Torch Song
3 hits (68%)
Speed
Second
フレフワンS49 / SkeledirgeS86
Second
フレフワンS49 / SkeledirgeS86
Second
フレフワンS49 / SkeledirgeS86
Verdict
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 5HKO to KO / 4HKO to be KOed, moves second
Loss: 4HKO to KO / 4HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Skeledirge build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Bold
H32 B32 D2
Build 2
Sitrus Berry
Bold
H32 B32 D2
Build 3
Shuca Berry
Bold
H32 B32 D2
フレフワンSkeledirge
19.9〜23.7%
Thunderbolt
999HKO
19.9〜23.7%
Thunderbolt
999HKO
19.9〜23.7%
Thunderbolt
999HKO
Skeledirgeフレフワン
29.0〜34.1%
Torch Song
3HKO
29.0〜34.1%
Torch Song
3HKO
29.0〜34.1%
Torch Song
3HKO
Speed
Second
フレフワンS44 / SkeledirgeS86
Second
フレフワンS44 / SkeledirgeS86
Second
フレフワンS44 / SkeledirgeS86
Verdict×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
×
Loss: n/a to KO / 3HKO to be KOed, moves second
View Skeledirge's page →
Metagross×Metagross
フレフワン フレフワン vs Metagross Metagross

フレフワン's build: Sitrus Berry, Quiet,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
フレフワンMetagross
21.7〜26.1%
Thunderbolt
4 hits (4%)
Metagrossフレフワン
156.3〜185.8%
Iron Head
1HKO
Speed
Second
フレフワンS44 / MetagrossS162
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Sitrus Berry, Modest, H32 B2 C32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
フレフワンMetagross
28.0〜33.1%
Thunderbolt
4HKO
Metagrossフレフワン
128.4〜153.4%
Iron Head
1HKO
Speed
Second
フレフワンS49 / MetagrossS162
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves second

フレフワン's build: Fairy Feather, Sassy,

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
フレフワンMetagross
20.4〜24.2%
Thunderbolt
5HKO
Metagrossフレフワン
156.3〜185.8%
Iron Head
1HKO
Speed
Second
フレフワンS44 / MetagrossS162
Verdict×
Loss: 5HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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