Ranking Pokémon Analysis Team Build Simulator
Pokémon Info
フロストロトム

フロストロトム

でんき こおり
全国図鑑 No.479 / 使用率 199位
データ集計日:2026-05-24

種族値

HP
50
こうげき
65
ぼうぎょ
107
とくこう
105
とくぼう
107
すばやさ
86
合計
520

タイプ相性

×4 弱点 ×2 弱点 ×½ 耐性×0 無効
かくとうじめんいわほのお
ひこうみずでんきこおり

特性

順位 特性名 採用率 ⓘ 効果

使用率データ

順位 技名 採用率

持ち物

順位 持ち物 採用率

性格

順位 性格 採用率

ステータス振り

順位 H A B C D S 採用率

H=HP A=こうげき B=ぼうぎょ C=とくこう D=とくぼう S=すばやさ

同じチーム

順位 ポケモン 平均順位・前回比

Pokémon Matchups

Favorable
ボーマンダボーマンダ
Rotom-Frost Rotom-Frost vs ボーマンダ ボーマンダ

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Rotom-Frostボーマンダ
226.9〜269.0%
Blizzard
1HKO
ボーマンダRotom-Frost
90.6〜107.1%
Outrage
1 hits (44%)
Speed
First
Rotom-FrostS207 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Rotom-Frostボーマンダ
210.5〜248.0%
Blizzard
1HKO
ボーマンダRotom-Frost
90.6〜107.1%
Outrage
1 hits (44%)
Speed
Second
Rotom-FrostS151 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known ボーマンダ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ボーマンダナイト
Adamant
H1 A32 B1 S32
Rotom-Frostボーマンダ
226.9〜269.0%
Blizzard
1HKO
ボーマンダRotom-Frost
90.6〜107.1%
Outrage
1 hits (44%)
Speed
Second
Rotom-FrostS138 / ボーマンダS172
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
View ボーマンダ's page →
Garchomp*Garchomp
Rotom-Frost Rotom-Frost vs Garchomp Garchomp

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
Rotom-FrostGarchomp
110.3〜130.8%
Blizzard
1HKO
220.5〜261.6%
Blizzard
1HKO
220.5〜261.6%
Blizzard
2HKO (incl. きあいのタスキ)
GarchompRotom-Frost
87.4〜103.9%
Draco Meteor
1 hits (25%)
85.0〜100.0%
Outrage
1 hits (6%)
85.0〜100.0%
Outrage
1 hits (6%)
Speed
Second
Rotom-FrostS207 / GarchompS223
Second
Rotom-FrostS207 / GarchompS231
First
Rotom-FrostS207 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
Rotom-FrostGarchomp
100.5〜120.0%
Blizzard
1HKO
201.1〜240.0%
Blizzard
1HKO
201.1〜240.0%
Blizzard
2HKO (incl. きあいのタスキ)
GarchompRotom-Frost
87.4〜103.9%
Draco Meteor
1 hits (25%)
85.0〜100.0%
Outrage
1 hits (6%)
85.0〜100.0%
Outrage
1 hits (6%)
Speed
Second
Rotom-FrostS151 / GarchompS223
Second
Rotom-FrostS151 / GarchompS231
Second
Rotom-FrostS151 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Garchomp build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ガブリアスナイトZ
Timid
H2 C32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Focus Sash
Adamant
H2 A32 S32
Rotom-FrostGarchomp
110.3〜130.8%
Blizzard
1HKO
220.5〜261.6%
Blizzard
1HKO
220.5〜261.6%
Blizzard
2HKO (incl. きあいのタスキ)
GarchompRotom-Frost
87.4〜103.9%
Draco Meteor
1 hits (25%)
85.0〜100.0%
Outrage
1 hits (6%)
85.0〜100.0%
Outrage
1 hits (6%)
Speed
Second
Rotom-FrostS138 / GarchompS223
Second
Rotom-FrostS138 / GarchompS231
Second
Rotom-FrostS138 / GarchompS154
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
View Garchomp's page →
PrimarinaPrimarina
Rotom-Frost Rotom-Frost vs Primarina Primarina

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Rotom-FrostPrimarina
84.5〜100.5%
Thunder
1 hits (6%)
84.5〜100.5%
Thunder
1 hits (6%)
84.5〜100.5%
Thunder
1 hits (6%)
PrimarinaRotom-Frost
52.8〜63.8%
Moonblast
2HKO
66.1〜78.0%
Moonblast
2HKO
52.8〜63.8%
Moonblast
2HKO
Speed
First
Rotom-FrostS207 / PrimarinaS80
First
Rotom-FrostS207 / PrimarinaS82
First
Rotom-FrostS207 / PrimarinaS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Rotom-FrostPrimarina
77.0〜90.9%
Thunder
2HKO
77.0〜90.9%
Thunder
2HKO
77.0〜90.9%
Thunder
2HKO
PrimarinaRotom-Frost
52.8〜63.8%
Moonblast
2 hits (3%)
66.1〜78.0%
Moonblast
2HKO
52.8〜63.8%
Moonblast
2 hits (3%)
Speed
First
Rotom-FrostS151 / PrimarinaS80
First
Rotom-FrostS151 / PrimarinaS82
First
Rotom-FrostS151 / PrimarinaS80
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Primarina build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B20 C14
Build 2
Sitrus Berry
Modest
H32 C32 S2
Build 3
Leftovers
Bold
H32 B20 C14
Rotom-FrostPrimarina
84.5〜100.5%
Thunder
1 hits (6%)
84.5〜100.5%
Thunder
1 hits (6%)
84.5〜100.5%
Thunder
1 hits (6%)
PrimarinaRotom-Frost
52.8〜63.8%
Moonblast
2HKO
66.1〜78.0%
Moonblast
2HKO
52.8〜63.8%
Moonblast
2HKO
Speed
First
Rotom-FrostS138 / PrimarinaS80
First
Rotom-FrostS138 / PrimarinaS82
First
Rotom-FrostS138 / PrimarinaS80
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Primarina's page →
HippowdonHippowdon
Rotom-Frost Rotom-Frost vs Hippowdon Hippowdon

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Rotom-FrostHippowdon
73.5〜87.4%
Blizzard
2HKO
calculated with すなあらし
80.9〜95.8%
Blizzard
2HKO
calculated with すなあらし
73.5〜87.4%
Blizzard
2HKO
calculated with すなあらし
HippowdonRotom-Frost
37.8〜45.7%
Rock Tomb
2 hits (3%)
calculated with すなあらし
37.8〜45.7%
Rock Tomb
2 hits (3%)
calculated with すなあらし
37.8〜45.7%
Rock Tomb
2 hits (3%)
calculated with すなあらし
Speed
First
Rotom-FrostS207 / HippowdonS67
First
Rotom-FrostS207 / HippowdonS67
First
Rotom-FrostS207 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Rotom-FrostHippowdon
67.0〜79.1%
Blizzard
2HKO
calculated with すなあらし
73.5〜87.4%
Blizzard
2HKO
calculated with すなあらし
67.0〜79.1%
Blizzard
2HKO
calculated with すなあらし
HippowdonRotom-Frost
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
Speed
First
Rotom-FrostS151 / HippowdonS67
First
Rotom-FrostS151 / HippowdonS67
First
Rotom-FrostS151 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Hippowdon build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Careful
H32 B2 D32
Build 2
Leftovers
Impish
H32 B2 D32
Build 3
ゴツゴツメット
Careful
H32 B2 D32
Rotom-FrostHippowdon
73.5〜87.4%
Blizzard
2HKO
calculated with すなあらし
80.9〜95.8%
Blizzard
2HKO
calculated with すなあらし
73.5〜87.4%
Blizzard
2HKO
calculated with すなあらし
HippowdonRotom-Frost
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
37.8〜45.7%
Rock Tomb
3HKO
calculated with すなあらし
Speed
First
Rotom-FrostS138 / HippowdonS67
First
Rotom-FrostS138 / HippowdonS67
First
Rotom-FrostS138 / HippowdonS67
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first
View Hippowdon's page →
Meowscarada*Meowscarada
Rotom-Frost Rotom-Frost vs Meowscarada Meowscarada

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostMeowscarada
154.2〜184.3%
Blizzard
1HKO
154.2〜184.3%
Blizzard
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Blizzard
1HKO
MeowscaradaRotom-Frost
66.1〜78.7%
Flower Trick
2HKO
66.1〜78.7%
Flower Trick
2HKO
85.8〜102.4%
Flower Trick
1 hits (13%)
Speed
Second
Rotom-FrostS207 / MeowscaradaS262
First
Rotom-FrostS207 / MeowscaradaS175
First
Rotom-FrostS207 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostMeowscarada
142.5〜168.6%
Blizzard
1HKO
142.5〜168.6%
Blizzard
2HKO (incl. きあいのタスキ)
142.5〜168.6%
Blizzard
1HKO
MeowscaradaRotom-Frost
59.8〜71.7%
Knock Off
2HKO
59.8〜71.7%
Knock Off
2HKO
77.2〜92.9%
Knock Off
2HKO
Speed
Second
Rotom-FrostS151 / MeowscaradaS262
Second
Rotom-FrostS151 / MeowscaradaS175
Second
Rotom-FrostS151 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Meowscarada build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Adamant
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostMeowscarada
154.2〜184.3%
Blizzard
1HKO
154.2〜184.3%
Blizzard
2HKO (incl. きあいのタスキ)
154.2〜184.3%
Blizzard
1HKO
MeowscaradaRotom-Frost
66.1〜78.7%
Flower Trick
2HKO
66.1〜78.7%
Flower Trick
2HKO
85.8〜102.4%
Flower Trick
1 hits (13%)
Speed
Second
Rotom-FrostS138 / MeowscaradaS262
Second
Rotom-FrostS138 / MeowscaradaS175
Second
Rotom-FrostS138 / MeowscaradaS175
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Meowscarada's page →
ゴリランダーゴリランダー
Rotom-Frost Rotom-Frost vs ゴリランダー ゴリランダー

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Rotom-Frostゴリランダー
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
ゴリランダーRotom-Frost
137.8〜162.2%
Wood Hammer
1HKO
calculated with グラスフィールド
127.6〜149.6%
Wood Hammer
1HKO
calculated with グラスフィールド
106.3〜125.2%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
First
Rotom-FrostS207 / ゴリランダーS107
First
Rotom-FrostS207 / ゴリランダーS107
First
Rotom-FrostS207 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Rotom-Frostゴリランダー
105.3〜124.6%
Blizzard
1HKO
calculated with グラスフィールド
105.3〜124.6%
Blizzard
1HKO
calculated with グラスフィールド
105.3〜124.6%
Blizzard
1HKO
calculated with グラスフィールド
ゴリランダーRotom-Frost
137.8〜162.2%
Wood Hammer
1HKO
calculated with グラスフィールド
127.6〜149.6%
Wood Hammer
1HKO
calculated with グラスフィールド
106.3〜125.2%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
First
Rotom-FrostS151 / ゴリランダーS107
First
Rotom-FrostS151 / ゴリランダーS107
First
Rotom-FrostS151 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known ゴリランダー build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H32 A32 S2
Build 2
Miracle Seed
Adamant
H32 A32 S2
Build 3
グラスシード
Adamant
H32 A32 S2
Rotom-Frostゴリランダー
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
114.0〜136.2%
Blizzard
1HKO
calculated with グラスフィールド
ゴリランダーRotom-Frost
137.8〜162.2%
Wood Hammer
1HKO
calculated with グラスフィールド
127.6〜149.6%
Wood Hammer
1HKO
calculated with グラスフィールド
106.3〜125.2%
Wood Hammer
1HKO
calculated with グラスフィールド
Speed
First
Rotom-FrostS138 / ゴリランダーS107
First
Rotom-FrostS138 / ゴリランダーS107
First
Rotom-FrostS138 / ゴリランダーS107
Verdict
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first
View ゴリランダー's page →
GyaradosGyarados
Rotom-Frost Rotom-Frost vs Gyarados Gyarados

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Rotom-FrostGyarados
114.9〜136.6%
Volt Switch
1HKO
calculated with 攻撃-1
135.7〜161.4%
Volt Switch
1HKO
calculated with 攻撃-1
114.9〜136.6%
Volt Switch
1HKO
calculated with 攻撃-1
GyaradosRotom-Frost
53.5〜63.0%
Lash Out
2HKO
69.3〜81.9%
Lash Out
2HKO
53.5〜63.0%
Lash Out
2HKO
Speed
First
Rotom-FrostS207 / GyaradosS101
First
Rotom-FrostS207 / GyaradosS133
First
Rotom-FrostS207 / GyaradosS101
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Rotom-FrostGyarados
103.0〜124.8%
Volt Switch
1HKO
calculated with 攻撃-1
121.6〜147.4%
Volt Switch
1HKO
calculated with 攻撃-1
103.0〜124.8%
Volt Switch
1HKO
calculated with 攻撃-1
GyaradosRotom-Frost
41.7〜49.6%
Power Whip
3HKO
69.3〜81.9%
Lash Out
2HKO
41.7〜49.6%
Power Whip
3HKO
Speed
First
Rotom-FrostS151 / GyaradosS101
First
Rotom-FrostS151 / GyaradosS133
First
Rotom-FrostS151 / GyaradosS101
Verdict
Win: 1HKO to KO / 3HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 3HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gyarados build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 A2 B32
Build 2
ゴツゴツメット
Adamant
H1 A32 B1 S32
Build 3
Leftovers
Impish
H32 A2 B32
Rotom-FrostGyarados
114.9〜136.6%
Volt Switch
1HKO
calculated with 攻撃-1
135.7〜161.4%
Volt Switch
1HKO
calculated with 攻撃-1
114.9〜136.6%
Volt Switch
1HKO
calculated with 攻撃-1
GyaradosRotom-Frost
53.5〜63.0%
Lash Out
2HKO
69.3〜81.9%
Lash Out
2HKO
53.5〜63.0%
Lash Out
2HKO
Speed
First
Rotom-FrostS138 / GyaradosS101
First
Rotom-FrostS138 / GyaradosS133
First
Rotom-FrostS138 / GyaradosS101
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
View Gyarados's page →
CorviknightCorviknight
Rotom-Frost Rotom-Frost vs Corviknight Corviknight

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Rotom-FrostCorviknight
97.6〜115.1%
Thunder
1 hits (81%)
97.6〜115.1%
Thunder
1 hits (81%)
97.6〜115.1%
Thunder
1 hits (81%)
CorviknightRotom-Frost
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
Speed
First
Rotom-FrostS207 / CorviknightS87
First
Rotom-FrostS207 / CorviknightS78
First
Rotom-FrostS207 / CorviknightS78
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Rotom-FrostCorviknight
90.7〜106.3%
Thunder
1 hits (38%)
90.7〜106.3%
Thunder
1 hits (38%)
90.7〜106.3%
Thunder
1 hits (38%)
CorviknightRotom-Frost
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
Speed
First
Rotom-FrostS151 / CorviknightS87
First
Rotom-FrostS151 / CorviknightS78
First
Rotom-FrostS151 / CorviknightS78
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Corviknight build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ゴツゴツメット
Impish
H32 B32 D2
Build 2
Leftovers
Relaxed
H32 B32 D2
Build 3
Sitrus Berry
Relaxed
H32 B32 D2
Rotom-FrostCorviknight
97.6〜115.1%
Thunder
1 hits (81%)
97.6〜115.1%
Thunder
1 hits (81%)
97.6〜115.1%
Thunder
1 hits (81%)
CorviknightRotom-Frost
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
64.6〜77.2%
Body Press
2HKO
Speed
First
Rotom-FrostS138 / CorviknightS87
First
Rotom-FrostS138 / CorviknightS78
First
Rotom-FrostS138 / CorviknightS78
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
View Corviknight's page →
Basculegion-FBasculegion-F
Rotom-Frost Rotom-Frost vs Basculegion-F Basculegion-F

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostBasculegion-F
113.7〜135.0%
Thunder
1HKO
113.7〜135.0%
Thunder
1HKO
113.7〜135.0%
Thunder
1HKO
Basculegion-FRotom-Frost
88.2〜105.5%
Wave Crash
1 hits (31%)
96.1〜115.0%
Wave Crash
1 hits (88%)
114.2〜137.0%
Wave Crash
1HKO
Speed
First
Rotom-FrostS207 / Basculegion-FS195
First
Rotom-FrostS207 / Basculegion-FS143
First
Rotom-FrostS207 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostBasculegion-F
103.6〜122.8%
Thunder
1HKO
103.6〜122.8%
Thunder
1HKO
103.6〜122.8%
Thunder
1HKO
Basculegion-FRotom-Frost
88.2〜105.5%
Wave Crash
1 hits (31%)
96.1〜115.0%
Wave Crash
1 hits (88%)
114.2〜137.0%
Wave Crash
1HKO
Speed
Second
Rotom-FrostS151 / Basculegion-FS195
First
Rotom-FrostS151 / Basculegion-FS143
First
Rotom-FrostS151 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Basculegion-F build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Mystic Water
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-FrostBasculegion-F
113.7〜135.0%
Thunder
1HKO
113.7〜135.0%
Thunder
1HKO
113.7〜135.0%
Thunder
1HKO
Basculegion-FRotom-Frost
88.2〜105.5%
Wave Crash
1 hits (31%)
96.1〜115.0%
Wave Crash
1 hits (88%)
114.2〜137.0%
Wave Crash
1HKO
Speed
Second
Rotom-FrostS138 / Basculegion-FS195
Second
Rotom-FrostS138 / Basculegion-FS143
First
Rotom-FrostS138 / Basculegion-FS130
Verdict
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 1HKO to be KOed, moves first
View Basculegion-F's page →
Greninja*Greninja
Rotom-Frost Rotom-Frost vs Greninja Greninja

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Rotom-FrostGreninja
102.0〜120.8%
Volt Switch
2HKO (incl. きあいのタスキ)
116.8〜138.3%
Thunderbolt
1HKO
102.0〜120.8%
Volt Switch
1HKO
GreninjaRotom-Frost
66.1〜78.0%
Hydro Pump
2HKO
71.7〜85.0%
Hydro Pump
2HKO
66.1〜78.0%
Hydro Pump
2HKO
Speed
First
Rotom-FrostS207 / GreninjaS174
Second
Rotom-FrostS207 / GreninjaS213
Second
Rotom-FrostS207 / GreninjaS261
Verdict
Win: 2HKO to KO / 2HKO to be KOed, moves first
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Rotom-FrostGreninja
118.1〜140.9%
Thunderbolt
2HKO (incl. きあいのタスキ)
106.0〜126.2%
Thunderbolt
1HKO
118.1〜140.9%
Thunderbolt
1HKO
GreninjaRotom-Frost
66.1〜78.0%
Hydro Pump
2HKO
71.7〜85.0%
Hydro Pump
2HKO
66.1〜78.0%
Hydro Pump
2HKO
Speed
Second
Rotom-FrostS151 / GreninjaS174
Second
Rotom-FrostS151 / GreninjaS213
Second
Rotom-FrostS151 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Greninja build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Modest
H2 C32 S32
Build 2
Greninjaite
Timid
H2 C32 S32
Build 3
Choice Scarf
Modest
H2 C32 S32
Rotom-FrostGreninja
102.0〜120.8%
Volt Switch
2HKO (incl. きあいのタスキ)
116.8〜138.3%
Thunderbolt
1HKO
102.0〜120.8%
Volt Switch
1HKO
GreninjaRotom-Frost
66.1〜78.0%
Hydro Pump
2HKO
71.7〜85.0%
Hydro Pump
2HKO
66.1〜78.0%
Hydro Pump
2HKO
Speed
Second
Rotom-FrostS138 / GreninjaS174
Second
Rotom-FrostS138 / GreninjaS213
Second
Rotom-FrostS138 / GreninjaS261
Verdict
Loss: 2HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
Win: 1HKO to KO / 2HKO to be KOed, moves second
View Greninja's page →
A-Ninetales*A-Ninetales
Rotom-Frost Rotom-Frost vs A-Ninetales A-Ninetales

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Rotom-FrostA-Ninetales
51.4〜60.6%
Thunder
2HKO
calculated with あられ
60.0〜70.7%
Thunder
2HKO
calculated with あられ
A-NinetalesRotom-Frost
33.9〜40.9%
Moonblast
3HKO
calculated with あられ
44.9〜52.8%
Moonblast
2 hits (25%)
calculated with あられ
Speed
First
Rotom-FrostS207 / A-NinetalesS177
First
Rotom-FrostS207 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 3HKO to be KOed, moves first
Win: 2HKO to KO / 3HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Rotom-FrostA-Ninetales
46.9〜55.4%
Thunder
2 hits (73%)
calculated with あられ
54.7〜64.7%
Thunder
2HKO
calculated with あられ
A-NinetalesRotom-Frost
33.9〜40.9%
Moonblast
4HKO (incl. オボンのみ)
calculated with あられ
44.9〜52.8%
Moonblast
3HKO
calculated with あられ
Speed
Second
Rotom-FrostS151 / A-NinetalesS177
Second
Rotom-FrostS151 / A-NinetalesS177
Verdict
Win: 3HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known A-Ninetales build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Light Clay
Timid
H27 B7 S32
Build 2
Light Clay
Timid
H2 C32 S32
Rotom-FrostA-Ninetales
51.4〜60.6%
Thunder
2HKO
calculated with あられ
60.0〜70.7%
Thunder
2HKO
calculated with あられ
A-NinetalesRotom-Frost
33.9〜40.9%
Moonblast
3 hits (68%)
calculated with あられ
44.9〜52.8%
Moonblast
2 hits (<1%)
calculated with あられ
Speed
Second
Rotom-FrostS138 / A-NinetalesS177
Second
Rotom-FrostS138 / A-NinetalesS177
Verdict
Win: 2HKO to KO / 4HKO to be KOed, moves second
Win: 2HKO to KO / 3HKO to be KOed, moves second
View A-Ninetales's page →
Unfavorable
グソクムシャ×グソクムシャ
Rotom-Frost Rotom-Frost vs グソクムシャ グソクムシャ

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Rotom-Frostグソクムシャ
41.8〜49.5%
Thunder
3HKO
グソクムシャRotom-Frost
161.4〜192.1%
Close Combat
1HKO
Speed
First
Rotom-FrostS207 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Rotom-Frostグソクムシャ
37.9〜45.1%
Thunder
3HKO
グソクムシャRotom-Frost
161.4〜192.1%
Close Combat
1HKO
Speed
First
Rotom-FrostS151 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known グソクムシャ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
グソクムシャナイト
Adamant
H32 A32 D2
Rotom-Frostグソクムシャ
41.8〜49.5%
Thunder
3HKO
グソクムシャRotom-Frost
161.4〜192.1%
Close Combat
1HKO
Speed
First
Rotom-FrostS138 / グソクムシャS60
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View グソクムシャ's page →
セグレイブ*セグレイブ
Rotom-Frost Rotom-Frost vs セグレイブ セグレイブ

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Rotom-Frostセグレイブ
46.1〜55.0%
Blizzard
2 hits (59%)
53.4〜62.8%
Blizzard
2HKO
53.4〜62.8%
Blizzard
2HKO
セグレイブRotom-Frost
104.7〜123.6%
きょけんとつげき
1HKO
82.7〜97.6%
きょけんとつげき
2HKO
117.3〜138.6%
きょけんとつげき
1HKO
Speed
First
Rotom-FrostS207 / セグレイブS139
First
Rotom-FrostS207 / セグレイブS152
First
Rotom-FrostS207 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Rotom-Frostセグレイブ
42.4〜50.3%
Blizzard
2 hits (<1%)
48.7〜57.1%
Blizzard
2 hits (90%)
48.7〜57.1%
Blizzard
2 hits (90%)
セグレイブRotom-Frost
104.7〜123.6%
きょけんとつげき
1HKO
82.7〜97.6%
きょけんとつげき
2HKO
117.3〜138.6%
きょけんとつげき
1HKO
Speed
First
Rotom-FrostS151 / セグレイブS139
Second
Rotom-FrostS151 / セグレイブS152
First
Rotom-FrostS151 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known セグレイブ build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
セグレイブナイト
Adamant
H1 A32 B1 S32
Build 2
Focus Sash
Jolly
H1 A32 B1 S32
Build 3
Life Orb
Adamant
H1 A32 B1 S32
Rotom-Frostセグレイブ
46.1〜55.0%
Blizzard
2 hits (59%)
53.4〜62.8%
Blizzard
2HKO
53.4〜62.8%
Blizzard
2HKO
セグレイブRotom-Frost
104.7〜123.6%
きょけんとつげき
1HKO
82.7〜97.6%
きょけんとつげき
2HKO
117.3〜138.6%
きょけんとつげき
1HKO
Speed
Second
Rotom-FrostS138 / セグレイブS139
Second
Rotom-FrostS138 / セグレイブS152
Second
Rotom-FrostS138 / セグレイブS139
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
Loss: 2HKO to KO / 2HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View セグレイブ's page →
Lucario×Lucario
Rotom-Frost Rotom-Frost vs Lucario Lucario

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Rotom-FrostLucario
80.3〜95.9%
Thunder
2HKO
80.3〜95.9%
Thunder
2HKO
LucarioRotom-Frost
119.7〜143.3%
Aura Sphere
1HKO
144.9〜173.2%
Aura Sphere
1HKO
Speed
Second
Rotom-FrostS207 / LucarioS223
First
Rotom-FrostS207 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Rotom-FrostLucario
74.1〜87.8%
Thunder
2HKO
74.1〜87.8%
Thunder
2HKO
LucarioRotom-Frost
119.7〜143.3%
Aura Sphere
1HKO
144.9〜173.2%
Aura Sphere
1HKO
Speed
Second
Rotom-FrostS151 / LucarioS223
Second
Rotom-FrostS151 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 2 known Lucario build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ルカリオナイトZ
Timid
H2 C32 S32
Build 2
Lucarionite
Timid
H2 C32 S32
Rotom-FrostLucario
80.3〜95.9%
Thunder
2HKO
80.3〜95.9%
Thunder
2HKO
LucarioRotom-Frost
119.7〜143.3%
Aura Sphere
1HKO
144.9〜173.2%
Aura Sphere
1HKO
Speed
Second
Rotom-FrostS138 / LucarioS223
Second
Rotom-FrostS138 / LucarioS180
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Lucario's page →
Gholdengo*Gholdengo
Rotom-Frost Rotom-Frost vs Gholdengo Gholdengo

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Rotom-FrostGholdengo
58.9〜69.9%
Thunder
2HKO
39.4〜46.6%
Thunder
3HKO
58.9〜69.9%
Thunder
2HKO
GholdengoRotom-Frost
115.0〜135.4%
Focus Blast
1HKO
86.6〜102.4%
Focus Blast
1 hits (13%)
103.9〜122.8%
Focus Blast
1HKO
Speed
First
Rotom-FrostS207 / GholdengoS136
First
Rotom-FrostS207 / GholdengoS107
First
Rotom-FrostS207 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Rotom-FrostGholdengo
54.0〜64.4%
Thunder
2HKO
35.8〜42.5%
Thunder
3HKO
54.0〜64.4%
Thunder
2HKO
GholdengoRotom-Frost
115.0〜135.4%
Focus Blast
1HKO
86.6〜102.4%
Focus Blast
1 hits (13%)
103.9〜122.8%
Focus Blast
1HKO
Speed
First
Rotom-FrostS151 / GholdengoS136
First
Rotom-FrostS151 / GholdengoS107
First
Rotom-FrostS151 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Gholdengo build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
ふうせん
Modest
H1 B1 C32 S32
Build 2
ふうせん
Calm
H31 B13 D19 S3
Build 3
Leftovers
Bold
H1 B1 C32 S32
Rotom-FrostGholdengo
58.9〜69.9%
Thunder
2HKO
39.4〜46.6%
Thunder
3HKO
58.9〜69.9%
Thunder
2HKO
GholdengoRotom-Frost
115.0〜135.4%
Focus Blast
1HKO
86.6〜102.4%
Focus Blast
1 hits (13%)
103.9〜122.8%
Focus Blast
1HKO
Speed
First
Rotom-FrostS138 / GholdengoS136
First
Rotom-FrostS138 / GholdengoS107
First
Rotom-FrostS138 / GholdengoS136
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
View Gholdengo's page →
Aegislash*Aegislash
Rotom-Frost Rotom-Frost vs Aegislash Aegislash

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Rotom-FrostAegislash
40.1〜47.3%
Thunder
3HKO
40.1〜47.3%
Thunder
3HKO
40.1〜47.3%
Thunder
3HKO
AegislashRotom-Frost
124.4〜148.0%
Close Combat
1HKO
96.1〜113.4%
Close Combat
1 hits (75%)
102.4〜121.3%
Poltergeist
1HKO
Speed
First
Rotom-FrostS207 / AegislashS80
First
Rotom-FrostS207 / AegislashS72
First
Rotom-FrostS207 / AegislashS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Rotom-FrostAegislash
36.5〜43.7%
Thunder
3 hits (>99%)
36.5〜43.7%
Thunder
3 hits (>99%)
36.5〜43.7%
Thunder
3HKO
AegislashRotom-Frost
124.4〜148.0%
Close Combat
1HKO
96.1〜113.4%
Close Combat
1 hits (75%)
102.4〜121.3%
Poltergeist
1HKO
Speed
First
Rotom-FrostS151 / AegislashS80
First
Rotom-FrostS151 / AegislashS72
First
Rotom-FrostS151 / AegislashS80
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 4HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Aegislash build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Leftovers
Adamant
H32 A32 B1 D1
Build 2
Leftovers
Quiet
H32 B1 C32 D1
Build 3
Spell Tag
Adamant
H32 A32 B1 D1
Rotom-FrostAegislash
40.1〜47.3%
Thunder
3HKO
40.1〜47.3%
Thunder
3HKO
40.1〜47.3%
Thunder
3HKO
AegislashRotom-Frost
124.4〜148.0%
Close Combat
1HKO
96.1〜113.4%
Close Combat
1 hits (75%)
102.4〜121.3%
Poltergeist
1HKO
Speed
First
Rotom-FrostS138 / AegislashS80
First
Rotom-FrostS138 / AegislashS72
First
Rotom-FrostS138 / AegislashS80
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Aegislash's page →
MimikyuMimikyu
Rotom-Frost Rotom-Frost vs Mimikyu Mimikyu

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Rotom-FrostMimikyu
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
MimikyuRotom-Frost
71.7〜85.8%
Drain Punch
2HKO
55.1〜66.1%
Drain Punch
2HKO
55.1〜66.1%
Drain Punch
2HKO
Speed
First
Rotom-FrostS207 / MimikyuS148
First
Rotom-FrostS207 / MimikyuS148
First
Rotom-FrostS207 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Rotom-FrostMimikyu
59.5〜71.0%
Blizzard
3HKO (incl. ばけのかわ)
59.5〜71.0%
Blizzard
3HKO (incl. ばけのかわ)
59.5〜71.0%
Blizzard
3HKO (incl. ばけのかわ)
MimikyuRotom-Frost
71.7〜85.8%
Drain Punch
2HKO
49.6〜59.1%
Play Rough
3HKO
49.6〜59.1%
Play Rough
3HKO
Speed
First
Rotom-FrostS151 / MimikyuS148
First
Rotom-FrostS151 / MimikyuS148
First
Rotom-FrostS151 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first
Loss: 3HKO to KO / 2HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Mimikyu build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Life Orb
Adamant
H1 A32 B1 S32
Build 2
Spell Tag
Adamant
H1 A32 B1 S32
Build 3
Scope Lens
Adamant
H1 A32 B1 S32
Rotom-FrostMimikyu
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
64.9〜77.9%
Blizzard
3HKO (incl. ばけのかわ)
MimikyuRotom-Frost
71.7〜85.8%
Drain Punch
2HKO
55.1〜66.1%
Drain Punch
2HKO
55.1〜66.1%
Drain Punch
2HKO
Speed
Second
Rotom-FrostS138 / MimikyuS148
Second
Rotom-FrostS138 / MimikyuS148
Second
Rotom-FrostS138 / MimikyuS148
Verdict
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves second
View Mimikyu's page →
Farigiraf*Farigiraf
Rotom-Frost Rotom-Frost vs Farigiraf Farigiraf

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Rotom-FrostFarigiraf
66.7〜79.2%
Blizzard
2HKO
54.2〜64.7%
Blizzard
2HKO
66.7〜79.2%
Blizzard
2HKO
FarigirafRotom-Frost
103.9〜122.8%
Power Gem
1HKO
85.0〜100.8%
Power Gem
1 hits (6%)
113.4〜133.9%
Power Gem
1HKO
Speed
First
Rotom-FrostS207 / FarigirafS151
First
Rotom-FrostS207 / FarigirafS106
First
Rotom-FrostS207 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Rotom-FrostFarigiraf
61.0〜72.3%
Blizzard
2HKO
49.5〜58.9%
Blizzard
2 hits (>99%)
61.0〜72.3%
Blizzard
2HKO
FarigirafRotom-Frost
103.9〜122.8%
Power Gem
1HKO
85.0〜100.8%
Power Gem
1 hits (6%)
113.4〜133.9%
Power Gem
1HKO
Speed
Second
Rotom-FrostS151 / FarigirafS151
First
Rotom-FrostS151 / FarigirafS106
First
Rotom-FrostS151 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Loss: 3HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Farigiraf build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Timid
H1 B1 C32 S32
Build 2
Focus Sash
Bold
H32 B32 D2
Build 3
ふうせん
Modest
H1 B1 C32 S32
Rotom-FrostFarigiraf
66.7〜79.2%
Blizzard
2HKO
54.2〜64.7%
Blizzard
2HKO
66.7〜79.2%
Blizzard
2HKO
FarigirafRotom-Frost
103.9〜122.8%
Power Gem
1HKO
85.0〜100.8%
Power Gem
1 hits (6%)
113.4〜133.9%
Power Gem
1HKO
Speed
Second
Rotom-FrostS138 / FarigirafS151
First
Rotom-FrostS138 / FarigirafS106
Second
Rotom-FrostS138 / FarigirafS138
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
Win: 2HKO to KO / 2HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Farigiraf's page →
メガリザードンX×メガリザードンX
Rotom-Frost Rotom-Frost vs メガリザードンX メガリザードンX

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
Rotom-FrostメガリザードンX
65.8〜78.1%
Blizzard
2HKO
メガリザードンXRotom-Frost
198.4〜235.4%
Flare Blitz
1HKO
Speed
First
Rotom-FrostS207 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
Rotom-FrostメガリザードンX
60.0〜71.6%
Blizzard
2HKO
メガリザードンXRotom-Frost
198.4〜235.4%
Flare Blitz
1HKO
Speed
Second
Rotom-FrostS151 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known メガリザードンX build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Charizardite X
Jolly
H2 A32 S32
Rotom-FrostメガリザードンX
65.8〜78.1%
Blizzard
2HKO
メガリザードンXRotom-Frost
198.4〜235.4%
Flare Blitz
1HKO
Speed
Second
Rotom-FrostS138 / メガリザードンXS167
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View メガリザードンX's page →
エースバーン×エースバーン
Rotom-Frost Rotom-Frost vs エースバーン エースバーン

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-Frostエースバーン
71.3〜84.7%
Thunder
2HKO
71.3〜84.7%
Thunder
2HKO
71.3〜84.7%
Thunder
2HKO
エースバーンRotom-Frost
155.9〜184.3%
かえんボール
1HKO
141.7〜166.9%
かえんボール
1HKO
202.4〜239.4%
かえんボール
1HKO
Speed
Second
Rotom-FrostS207 / エースバーンS256
First
Rotom-FrostS207 / エースバーンS188
First
Rotom-FrostS207 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-Frostエースバーン
65.0〜77.1%
Thunder
2HKO
65.0〜77.1%
Thunder
2HKO
65.0〜77.1%
Thunder
2HKO
エースバーンRotom-Frost
155.9〜184.3%
かえんボール
1HKO
141.7〜166.9%
かえんボール
1HKO
202.4〜239.4%
かえんボール
1HKO
Speed
Second
Rotom-FrostS151 / エースバーンS256
Second
Rotom-FrostS151 / エースバーンS188
Second
Rotom-FrostS151 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known エースバーン build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Choice Scarf
Adamant
H2 A32 S32
Build 2
Focus Sash
Jolly
H2 A32 S32
Build 3
Life Orb
Adamant
H2 A32 S32
Rotom-Frostエースバーン
71.3〜84.7%
Thunder
2HKO
71.3〜84.7%
Thunder
2HKO
71.3〜84.7%
Thunder
2HKO
エースバーンRotom-Frost
155.9〜184.3%
かえんボール
1HKO
141.7〜166.9%
かえんボール
1HKO
202.4〜239.4%
かえんボール
1HKO
Speed
Second
Rotom-FrostS138 / エースバーンS256
Second
Rotom-FrostS138 / エースバーンS188
Second
Rotom-FrostS138 / エースバーンS171
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View エースバーン's page →
Sneasler×Sneasler
Rotom-Frost Rotom-Frost vs Sneasler Sneasler

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Rotom-FrostSneasler
68.8〜80.9%
Blizzard
2HKO
68.8〜80.9%
Blizzard
2HKO
68.8〜80.9%
Blizzard
2HKO
SneaslerRotom-Frost
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
Speed
First
Rotom-FrostS207 / SneaslerS172
First
Rotom-FrostS207 / SneaslerS172
First
Rotom-FrostS207 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Rotom-FrostSneasler
61.8〜73.2%
Blizzard
2HKO
61.8〜73.2%
Blizzard
2HKO
61.8〜73.2%
Blizzard
2HKO
SneaslerRotom-Frost
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
Speed
Second
Rotom-FrostS151 / SneaslerS172
Second
Rotom-FrostS151 / SneaslerS172
Second
Rotom-FrostS151 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Sneasler build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
サイコシード
Adamant
H2 A32 S32
Build 2
ノーマルジュエル
Adamant
H2 A32 S32
Build 3
グラスシード
Adamant
H2 A32 S32
Rotom-FrostSneasler
68.8〜80.9%
Blizzard
2HKO
68.8〜80.9%
Blizzard
2HKO
68.8〜80.9%
Blizzard
2HKO
SneaslerRotom-Frost
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
170.1〜200.0%
Close Combat
1HKO
Speed
Second
Rotom-FrostS138 / SneaslerS172
Second
Rotom-FrostS138 / SneaslerS172
Second
Rotom-FrostS138 / SneaslerS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Sneasler's page →
Volcarona×Volcarona
Rotom-Frost Rotom-Frost vs Volcarona Volcarona

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Rotom-FrostVolcarona
44.3〜53.1%
Thunder
3HKO
43.5〜52.2%
Thunderbolt
3HKO
44.3〜53.1%
Thunder
2 hits (<1%)
VolcaronaRotom-Frost
141.7〜166.9%
Overheat
1HKO
115.0〜137.0%
Fiery Dance
1HKO
141.7〜166.9%
Overheat
1HKO
Speed
First
Rotom-FrostS207 / VolcaronaS122
First
Rotom-FrostS207 / VolcaronaS152
First
Rotom-FrostS207 / VolcaronaS122
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Rotom-FrostVolcarona
40.6〜48.4%
Thunder
3 hits (98%)
48.4〜57.8%
Thunder
3HKO
40.6〜48.4%
Thunder
3HKO
VolcaronaRotom-Frost
141.7〜166.9%
Overheat
1HKO
115.0〜137.0%
Fiery Dance
1HKO
141.7〜166.9%
Overheat
1HKO
Speed
First
Rotom-FrostS151 / VolcaronaS122
Second
Rotom-FrostS151 / VolcaronaS152
First
Rotom-FrostS151 / VolcaronaS122
Verdict×
Loss: 4HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known Volcarona build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Sitrus Berry
Bold
H32 B32 S2
Build 2
Sitrus Berry
Modest
H1 B1 C32 S32
Build 3
Leftovers
Bold
H32 B32 S2
Rotom-FrostVolcarona
44.3〜53.1%
Thunder
3HKO
43.5〜52.2%
Thunderbolt
3HKO
44.3〜53.1%
Thunder
2 hits (<1%)
VolcaronaRotom-Frost
141.7〜166.9%
Overheat
1HKO
115.0〜137.0%
Fiery Dance
1HKO
141.7〜166.9%
Overheat
1HKO
Speed
First
Rotom-FrostS138 / VolcaronaS122
Second
Rotom-FrostS138 / VolcaronaS152
First
Rotom-FrostS138 / VolcaronaS122
Verdict×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
×
Loss: 3HKO to KO / 1HKO to be KOed, moves second
×
Loss: 3HKO to KO / 1HKO to be KOed, moves first
View Volcarona's page →
パーモット×パーモット
Rotom-Frost Rotom-Frost vs パーモット パーモット

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Rotom-Frostパーモット
91.8〜108.2%
Blizzard
2HKO
91.8〜108.2%
Blizzard
1 hits (50%)
91.8〜108.2%
Blizzard
1 hits (50%)
パーモットRotom-Frost
141.7〜166.9%
Close Combat
1HKO
155.9〜184.3%
Close Combat
1HKO
184.3〜216.5%
Close Combat
1HKO
Speed
First
Rotom-FrostS207 / パーモットS172
Second
Rotom-FrostS207 / パーモットS235
First
Rotom-FrostS207 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Rotom-Frostパーモット
82.3〜98.0%
Blizzard
2HKO
82.3〜98.0%
Blizzard
2HKO
82.3〜98.0%
Blizzard
2HKO
パーモットRotom-Frost
141.7〜166.9%
Close Combat
1HKO
155.9〜184.3%
Close Combat
1HKO
184.3〜216.5%
Close Combat
1HKO
Speed
Second
Rotom-FrostS151 / パーモットS172
Second
Rotom-FrostS151 / パーモットS235
Second
Rotom-FrostS151 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 3 known パーモット build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
Focus Sash
Jolly
H2 A32 S32
Build 2
Choice Scarf
Adamant
H2 A32 S32
Build 3
Life Orb
Jolly
H2 A32 S32
Rotom-Frostパーモット
91.8〜108.2%
Blizzard
2HKO
91.8〜108.2%
Blizzard
1 hits (50%)
91.8〜108.2%
Blizzard
1 hits (50%)
パーモットRotom-Frost
141.7〜166.9%
Close Combat
1HKO
155.9〜184.3%
Close Combat
1HKO
184.3〜216.5%
Close Combat
1HKO
Speed
Second
Rotom-FrostS138 / パーモットS172
Second
Rotom-FrostS138 / パーモットS235
Second
Rotom-FrostS138 / パーモットS172
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View パーモット's page →
Metagross×Metagross
Rotom-Frost Rotom-Frost vs Metagross Metagross

Rotom-Frost's build: Choice Scarf, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Rotom-FrostMetagross
58.6〜70.1%
Foul Play
2HKO
MetagrossRotom-Frost
130.7〜155.1%
Hammer Arm
1HKO
Speed
First
Rotom-FrostS207 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves first

Rotom-Frost's build: Sitrus Berry, Timid, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Rotom-FrostMetagross
58.6〜70.1%
Foul Play
2HKO
MetagrossRotom-Frost
130.7〜155.1%
Hammer Arm
1HKO
Speed
Second
Rotom-FrostS151 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second

Rotom-Frost's build: Leftovers, Modest, H2 C32 S32

Hits-to-KO, Speed, and win/loss for each side's best move against 1 known Metagross build(s).

Assumptions
  • Switching, status moves and the opponent's counterattack are not included.
  • Moves are treated as always hitting (accuracy is ignored).
  • Only guaranteed criticals and guaranteed secondary effects apply (e.g. Draco Meteor's Sp. Atk drop).
  • Multi-hit moves use a fixed count: 3 for 2-5 hit moves (the expected value), and the maximum for moves that roll accuracy per hit (Triple Axel, Population Bomb), since hits always land here.
  • Counter, Mirror Coat and Metal Burst are excluded: they depend too much on the opponent's move type and power.
  • "KO in n" is guaranteed even at the lowest roll; "n hits (p%)" is the chance at higher rolls.
  • Factors that actually affected each number (weather, terrain, Intimidate, survival abilities, healing) are shown in the cells.
Build 1
メタグロスナイト
Adamant
H2 A32 S32
Rotom-FrostMetagross
58.6〜70.1%
Foul Play
2HKO
MetagrossRotom-Frost
130.7〜155.1%
Hammer Arm
1HKO
Speed
Second
Rotom-FrostS138 / MetagrossS162
Verdict×
Loss: 2HKO to KO / 1HKO to be KOed, moves second
View Metagross's page →

Estimated from precomputed 1v1s against the top 30 Pokémon. Both sides pick their best-hitting move from a pool of their 10 most-used moves (switching and status moves not considered). * = the verdict depends on which build (item/nature/EVs) either side runs.

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